Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.05 @ 10:37:18 Player: Spoodle Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (621) 3105 Value Destroyed (25962) 25962 Prototype IDs (99) 1980 Alien Tech Used (6) 1200 Bonus (17275) 17275 TOTAL SCORE: 60622 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4634 Follower Combat Kills 705 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 5676 Met Warlord at Research 2000 Invited to Help at Command 2000 Scanned by Researcher 500 Friendly Fire -640 Cogmind --------- Core Integrity 0/1600 Matter 30/300 Energy 699/700 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- Centrium Leg > --- UTILITY (11) ----- Experimental Energy Well Advanced Signal Interpreter Advanced System Shield > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Advanced Energy Well (28) Advanced Drone Bay (2/2) Tactical Quantum Warhead Peak State ------------ > --- POWER ------------ Vortex Chain Reactor Matter Drive > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Improved Cryofiber Web Experimental Heat Sink Huge Storage Unit Experimental Sensor Array Advanced Signal Interpreter Experimental Core Analyzer Advanced Transmission Jammer Phase Armor Improved Force Field Improved Component Analysis Suite > --- WEAPON ----------- Helical Railgun Helical Railgun Helical Railgun Helical Railgun Helical Railgun > --- INVENTORY -------- Light Quantum Reactor Biometal Heavy Treads Biometal Heavy Treads Advanced Energy Well Experimental Energy Well Advanced Kinecellerator Nanoactuators Advanced Phase Shifter EM Disruption Field Improved Energy Mantle Antimissile System Advanced System Shield Advanced System Shield Plasma Storm Enhanced Nova Cannon Improved Potential Cannon Tesla Bomb Launcher Tactical Quantum Warhead [Rating: 253] Favorites ----------- Power Neutrino Core Engine Cooled Ion Engine Power Core Neutrino Core Reactor Vortex Chain Reactor Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Cooled Nuclear Pulse Thruster Utility Huge Storage Unit Device Experimental Sensor Array Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Makeshift System Shield Protection Layered Heavy Armor Plating Artifact Phase Armor Weapon Enhanced Autogun Energy Gun Improved Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Enhanced Gauss Cannon Launcher Advanced EMP Blaster Special Weapon RU-N14's Throwing Claymores v3 Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . 2 Power 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 Propulsion 4 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . Utility 9 | . . . 1 . . . 1 . 1 . . . . 1 . . . . 1 . . . . 2 . . . . . . 1 . 1 Weapon 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 904 | 7 30 1 49 18 2 16 73 29 65 20 8 13 9 49 15 3 . 13 49 15 25 8 5 53 4 27 59 16 46 38 28 52 59 Power 59 | 1 5 . 4 . . . 5 2 1 . . 3 . 6 1 . . 1 2 . 3 . . 1 . 1 2 . 1 4 4 . 12 Engine 26 | 1 5 . 4 . . . 4 2 1 . . 2 . 4 1 . . 1 . . 1 . . . . . . . . . . . . Core 12 | . . . . . . . 1 . . . . 1 . 2 . . . . 2 . 2 . . 1 . 1 2 . . . . . . Reactor 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 4 . 12 Propulsion 83 | 2 4 . 10 1 . 1 6 1 5 2 3 . . 2 3 . . 1 9 . 1 2 1 2 . . 2 1 6 2 3 1 12 Treads 48 | . 2 . 10 1 . 1 5 1 1 . . . . . . . . . 4 . 1 . 1 2 . . 1 1 3 2 3 1 8 Leg 10 | 2 2 . . . . . . . . 1 . . . . 2 . . . 1 . . . . . . . 1 . . . . . 1 Wheel 24 | . . . . . . . 1 . 4 1 3 . . 2 1 . . 1 4 . . 1 . . . . . . 3 . . . 3 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Utility 501 | 2 8 1 11 11 . 6 35 7 34 9 5 4 7 34 9 3 . 10 28 12 18 5 2 46 4 18 39 9 23 26 19 35 21 Device 381 | 1 6 1 4 8 . 4 19 6 24 7 4 4 7 28 8 3 . 8 21 9 14 3 2 38 2 11 23 8 19 22 17 34 16 Storage 11 | 1 2 . . 1 . . . . 3 . . . . . . . . . . . . 1 . . . . . . . . . 1 2 Processor 12 | . . . . . . . 2 . 2 . . . . . . . . . 2 1 . . . 2 . 1 1 . . . . . 1 Hackware 9 | . . . 1 . . . 1 . 1 . . . . 3 . . . . 1 . 1 . . . . . . . . . . . 1 Protection 84 | . . . 6 2 . 2 13 1 4 2 1 . . 3 1 . . 2 4 2 3 1 . 6 2 6 15 1 4 2 1 . . Artifact 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . 1 Weapon 261 | 2 13 . 24 6 2 9 27 19 25 9 . 6 2 7 2 . . 1 10 3 3 1 2 4 . 8 16 6 16 6 2 16 14 Energy Gun 78 | . 9 . 17 3 2 6 15 8 2 . . . . . . . . . 1 . . . . . . . . 2 7 3 1 1 1 Energy Cannon 26 | . . . 2 . . . 1 7 5 1 . 1 . . . . . . . . . . . . . . . . . 3 . 2 4 Ballistic Gun 87 | 2 3 . 1 . . . 6 4 14 8 . 4 1 4 1 . . 1 7 1 . 1 1 1 . 4 5 1 3 . . 10 4 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Launcher 40 | . . . 4 3 . 3 4 . 4 . . . 1 2 . . . . 1 1 1 . . 1 . 2 4 . . . 1 3 5 Special Weapon 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 24 | . . . . . . . 1 . . . . 1 . 1 1 . . . . 1 2 . 1 2 . 2 3 3 6 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 44 | . . . 1 . . . 4 3 2 1 . . . 1 . . . . 1 . . 5 . 1 . 1 9 2 1 2 4 4 2 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 System Corruption 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Parts Lost 88 | . 6 . 5 1 . . 4 . 8 2 4 . . 3 1 . . 2 3 . 1 . . . . . 5 2 2 . . 1 38 Power 14 | . 1 . 1 . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . 1 . . . 8 Propulsion 22 | . 1 . 3 . . . . . 2 1 3 . . 2 . . . 1 . . . . . . . . . 2 . . . . 7 Utility 30 | . 1 . . 1 . . 2 . 2 1 1 . . . . . . . 1 . 1 . . . . . 3 . 1 . . 1 15 Weapon 22 | . 3 . 1 . . . 1 . 3 . . . . . 1 . . 1 2 . . . . . . . 2 . . . . . 8 Highest Loss Streak 18 | . 2 . 3 1 . . 2 . 6 2 2 . . 1 1 . . 2 2 . 1 . . . . . 5 2 2 . . 1 18 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 84 | . 99 100 99 100 92 99 91 80 88 99 95 92 92 90 87 87 87 86 92 77 77 71 75 71 70 79 84 56 61 58 60 78 66 Engine 6 | . 13 14 10 11 11 11 6 9 6 7 7 6 7 11 12 12 12 12 1 . 1 5 5 5 5 5 5 5 . . . . . Core 2 | . . . . . . . 2 . . . . . . . . . . . 9 11 9 5 5 5 5 5 5 5 1 . . . . Treads 10 | . 19 28 32 33 33 32 12 9 7 7 5 . . . . . . . 8 11 11 11 9 8 10 10 9 5 10 13 12 12 9 Wheel 6 | . . . . . . . 7 9 8 13 11 14 14 10 12 12 12 11 11 11 11 11 11 2 . . . . 1 . . . 1 Device 12 | . 14 14 9 10 11 11 12 7 7 7 8 14 14 6 5 9 12 11 10 10 10 10 11 14 15 15 13 16 19 18 19 19 18 Storage 6 | . 14 14 11 11 11 11 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 3 Processor 7 | . . . . . . . 3 . 8 14 12 7 7 6 6 6 6 6 10 11 11 11 11 14 10 10 11 10 9 9 8 8 7 Hackware 1 | . . . 4 . . . 3 . . . . . . 13 6 2 . . . . . . . . . . . . . . . . 1 Protection 5 | . . . 8 11 11 11 7 8 8 6 7 7 7 3 6 6 6 6 5 5 5 5 5 5 9 9 9 8 3 3 1 . . Energy Gun 4 | . 24 28 16 21 14 21 20 4 . . . . . . . . . . . . . . . . . . . . 2 3 3 . . Ballistic Gun 14 | . 3 . 5 . . . 5 21 28 31 35 32 27 24 25 25 25 25 19 5 5 . 5 5 5 14 18 . 1 . . 19 8 Slashing Weapon 2 | . . . . . . . . . . . . 2 7 6 6 6 6 6 5 5 4 5 5 5 5 4 4 1 . . . . . Peak Build Rating 253 | 7 11 9 17 20 23 24 47 48 58 73 60 67 65 77 77 77 77 78 94 107 108 108 113 145 142 144 143 152 180 200 222 229 253 Average Rating 88 | 6 9 9 14 17 19 23 37 44 51 51 54 60 64 72 75 76 77 71 84 106 106 72 109 135 142 134 133 100 159 181 207 219 205 On Entrance 83 | . 7 10 9 17 20 23 22 42 45 49 54 59 60 65 76 77 77 77 68 93 107 108 108 113 142 142 131 134 102 179 182 215 219 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 234 | 14 31 28 38 74 57 72 83 79 116 113 112 119 113 141 141 148 148 162 171 169 168 149 149 169 153 159 177 154 169 169 212 225 234 Greatest Support 230 | 20 40 40 60 63 63 63 63 28 32 32 38 38 38 44 44 44 44 44 32 56 32 32 32 150 150 150 150 150 195 180 210 225 230 Greatest Overweight (x) 11 | . 1 . . 1 . 1 2 2 4 6 11 4 2 4 8 3 3 4 6 5 5 8 4 5 1 1 1 1 7 . 1 1 6 Average Overweight (x) 1 | . . . . . . . 1 2 2 3 3 2 2 2 3 3 3 3 4 4 4 4 4 1 . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 7 13 15 15 17 20 20 20 20 21 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 7 15 15 15 19 20 20 20 20 25 25 25 25 25 25 25 25 24 25 25 25 25 25 25 25 24 25 25 25 25 25 25 25 25 Average Carried 22 | 4 10 15 14 16 19 19 19 19 19 24 23 24 24 24 24 24 24 23 24 24 24 25 24 24 24 24 24 24 23 24 24 24 18 Final Capacity 25 | 8 15 15 15 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 7 15 15 15 19 20 19 19 20 25 24 24 25 25 25 25 24 24 23 25 25 25 25 25 24 24 25 25 24 25 25 24 25 25 Class Distribution -------------------- 21% | Skirmisher 13% | Scavenger-Tank 13% | Tank 13% | Scavenger-Mutant 10% | Gunner 6% | Scavenger-Skirmisher 6% | Mutant 3% | Scavenger-Gunner 3% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Tank | -8/Materials Commander-Tank | -8/Storage Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Gunner | -7/Zion Gunner | -6/Proximity Caves Hacker-Gunner | -6/Factory Gunner | -6/Lower Caves Tank | -6/Lower Caves Tank | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Tank | -4/Proximity Caves Derelict-Skirmisher | -4/Factory Skirmisher | -4/Upper Caves Skirmisher | -4/Upper Caves Tank | -4/Warlord Mutant | -3/Proximity Caves Tank | -3/Research Skirmisher | -3/Quarantine Skirmisher | -2/Research Scavenger-Skirmisher | -2/Testing Generator-Skirmisher | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Matter Collected 21495 | 328 362 10 638 172 74 150 947 818 2299 670 325 121 170 1162 615 110 . 299 1492 825 1314 . 184 1461 279 583 937 253 776 613 361 2069 1078 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 29999 | 179 980 . 1358 140 231 270 1648 1146 2490 193 209 54 157 1248 247 140 . 240 1628 756 1014 . . 1582 59 318 1548 117 2607 1384 614 2573 4869 Parts 1427 | 11 56 . 95 15 9 18 88 51 135 8 6 . 10 56 9 4 . 10 86 37 57 . . 64 3 15 63 3 109 74 14 122 199 Haulers Intercepted 28 | . 2 . 5 . . . 6 5 6 . . . . . . . . . 2 . . . . . . . . . . . . 1 1 Recyclers Shooed 17 | . 2 . 1 . . 3 . 1 2 . . . . 1 . . . . 1 . . . . 1 . . . . . 2 . . 3 Parts Field Recycled 23 | . . . . . . . . . . . . . . . . . . . 17 . 6 . . . . . . . . . . . . Retrieved Matter 297 | . . . . . . . . . . . . . . . . . . . 297 . . . . . . . . . . . . . . Parts Self-Destructed 133 | . . . . . . . . . . 8 4 . 7 . 7 . . 10 . 24 56 . . . . 14 . 3 . . . . . Prevented 7 | . . . . . . . . . . 1 . . 2 . 4 . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Combat Hostiles Destroyed 420 | . 15 . 28 8 . 8 26 8 37 5 5 . 6 14 3 . . 4 15 17 19 . . 18 . 8 39 1 24 12 7 29 64 Melee 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Guns 221 | . 14 . 13 2 . 3 12 8 31 5 5 . 2 11 3 . . 4 7 12 15 . . 13 . 4 14 . 7 . . 24 12 Cannons 18 | . . . 1 . . . 3 . . . . . . . . . . . 3 . . . . . . . 2 . . . . . 9 AOE 160 | . 1 . 12 6 . 5 10 . 6 . . . 4 2 . . . . 5 5 4 . . 5 . 4 23 . 13 12 3 1 39 Classes Destroyed 29 | 2 6 . 3 . . 1 1 1 1 . 3 . . . . . . . . 1 1 . . . . . 3 . 3 2 . . 1 Worker 37 | . 2 . 2 . . . 2 1 3 . . . . 4 . . . . 5 . . . . . . . . . 2 2 1 3 10 Builder 39 | . . . 1 . . 1 2 2 4 . . . . 1 . . . . 1 . . . . 1 . . . . 4 6 . 5 11 Tunneler 9 | 4 1 . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 28 | . 2 . 5 . . . 6 5 6 . . . . . . . . . 2 . . . . . . . . . . . . 1 1 Recycler 34 | 1 2 . . . . 1 1 3 5 . . . . 3 . . . . 4 . . . . 3 . . . . 4 2 . . 5 Minesweeper 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Mechanic 6 | . . . . . . . . 1 . . . . . 1 . . . . 2 . . . . . . . . . . . . . 2 Operator 12 | . 3 . 2 . . . . 1 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 1 . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Watcher 26 | . 3 . 2 . . . 3 . 3 . . . . . . . . . 2 . . . . 4 . . . . 4 1 . 1 3 Swarmer 87 | . 3 . 13 6 . 6 7 . 7 . 3 . 4 . . . . . 5 5 5 . . 5 . 4 1 . . . . 3 10 Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Grunt 140 | . 12 . 4 1 . 2 9 5 17 4 1 . . 6 2 . . 1 2 6 6 . . 6 . 3 11 . 8 . 4 12 18 Brawler 14 | . . . 1 1 . . . 1 2 . . . . . . . . . . . 1 . . . . . 4 . . . . 1 3 Duelist 10 | . . . . . . 1 1 . 2 . . . . . . . . . . . 2 . . . . . 1 . 1 . . 1 1 Protector 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 3 . . . . . . Researcher 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . Sentry 46 | . . . 10 . . . 7 3 4 . . . 1 3 1 . . . 3 . 1 . . 4 . 1 . . 2 . 2 . 4 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Specialist 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 Hunter 39 | . . . . . . . 2 . 1 1 . . . 3 . . . 2 . 2 3 . . . . . 2 . 4 4 . 5 10 Programmer 54 | . . . . . . . . . 4 . . . 1 2 . . . . 5 . . . . 3 . . 12 . 6 7 1 5 8 Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Q-Series 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 2 Behemoth 3 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Executioner 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 2 Decomposer 3 | . . . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . Samaritan 4 | . . . . . . . . . . . 1 . . . . 2 . . . . . . . . 1 . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Thug 5 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . 1 . . . . . . Best Kill Streak 18 | 2 4 . 15 3 . 3 8 3 8 3 4 . 4 4 2 . . 2 6 6 12 . . 5 . 4 10 1 5 7 4 6 18 Combat Bots Only 12 | . 3 . 9 3 . 3 6 3 6 3 4 . 4 2 2 . . 2 5 6 12 . . 5 . 4 10 1 4 3 4 6 10 Max Kills in Single Turn 5 | 1 1 . 4 2 . 3 3 1 5 1 1 . 3 3 1 1 . 1 5 3 3 . . 3 1 2 4 1 3 4 3 2 5 Gunslinging 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . 1 . Exploded 5 | . 1 . 4 2 . 2 3 . 4 . . . 3 1 . . . . 5 3 3 . . 3 . 2 4 . 2 2 2 1 4 Melee 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Hostile Shots Fired 2779 | . 124 . 158 28 . 46 111 45 241 20 57 . 38 170 13 . . 59 84 41 75 . . 50 . 28 185 11 214 53 16 181 731 Missed 831 | . 25 . 41 7 . 12 32 12 83 7 19 . 14 54 2 . . 17 23 17 18 . . 13 . 5 52 3 71 13 6 55 230 Damage Taken 30352 | . 1199 . 1412 220 . 510 1080 574 2167 219 536 . 279 1266 206 . . 645 673 163 592 . . 482 . 250 3178 180 1815 472 105 2374 9755 Core 3977 | . 205 . 194 73 . 77 97 55 173 29 64 . 42 143 . . . 67 69 . 26 . . 16 . 5 267 34 156 80 13 482 1610 Absorbed by Shields 6505 | . . . . . . . . . . 11 34 . 36 278 . . . 163 428 169 312 . . 137 . 105 444 56 798 327 111 1480 1616 Reduced by Siege Mode 660 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 49 . 30 15 . 142 421 Redirected to Core 857 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 13 470 339 Redirected to Shielding 148 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . 94 16 35 . . . . Ignored by Resistances 2572 | . . . . 22 . 24 108 . . . . . . 52 . . . 184 152 62 107 . . 139 . 74 385 . 194 37 53 179 800 Regen/Repaired (Parts) 1409 | . . . 79 . . . 84 232 . . . 826 . . . . . . . . . . . . . . 188 . . . . . . Core Remaining (%) 63 | 100 . 18 . . . 14 . 72 . . . . 56 . . . . 75 . . . . 90 . . . . 72 . 81 . 58 . Volleys Fired 1173 | 17 118 . 87 14 11 25 79 50 141 11 21 . 7 48 11 . . 21 44 32 50 . 2 53 4 9 38 3 48 29 10 76 114 Largest 5 | 2 2 . 2 2 2 2 3 3 4 4 5 . 4 4 4 . . 4 4 2 1 . 1 1 1 4 4 1 3 1 1 5 5 Hottest 300 | 40 105 . 133 112 112 112 182 111 115 100 125 . 106 108 108 . . 108 148 103 60 . 60 60 60 80 80 300 300 300 300 190 300 Shots Fired 2737 | 34 230 . 166 18 22 43 193 130 442 38 78 . 19 163 45 . . 84 175 34 51 . 3 54 4 21 96 4 84 29 10 286 181 Gun 2556 | 34 228 . 157 14 22 39 172 122 411 37 78 . 16 157 45 . . 84 166 32 49 . 3 52 4 18 74 4 84 25 10 277 142 Cannon 80 | . . . 1 . . . 12 8 21 1 . . . . . . . . 8 . . . . . . . . . . 4 . . 25 Launcher 85 | . . . 8 4 . 4 9 . 10 . . . 3 6 . . . . 1 2 2 . . 2 . 3 8 . . . . 9 14 Special 16 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . . . . . Kinetic 1916 | 34 35 . 40 . . . 38 92 411 37 78 . 16 157 45 . . 84 174 32 49 . 3 52 4 18 74 1 54 . . 277 111 Thermal 691 | . 164 . 118 14 22 39 146 38 21 1 . . . . . . . . . . . . . . . . . 3 30 29 10 . 56 Explosive 53 | . . . . 4 . 4 . . . . . . 3 6 . . . . 1 2 2 . . 2 . 3 22 . . . . . 4 Electromagnetic 77 | . 31 . 8 . . . 9 . 10 . . . . . . . . . . . . . . . . . . . . . . 9 10 Robot Hit Streak 28 | 9 10 . 15 6 14 7 18 20 16 12 18 . 10 15 11 . . 8 27 21 15 . . 28 . 9 25 11 28 18 6 16 25 Robot Miss Streak 8 | 3 7 . 5 3 1 3 7 4 8 3 8 . 1 2 4 . . 3 4 4 3 . . 5 . 2 2 2 5 4 4 5 5 Penetration Max 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 2 . . 2 1 Secondary Targets 34 | . 3 . 1 1 . 1 2 2 4 . 1 . . 1 1 . . 1 1 . . . . . . . 7 . . . . 8 . Max Gunslinging Chain 1 | . 1 . 1 1 . 1 1 1 1 . 1 . . 1 1 . . 1 1 . . . . . . . 1 . . . . 1 . Shots Hit Robots 1829 | 23 131 . 107 12 15 26 120 77 241 24 46 2 13 135 29 4 . 55 131 33 48 . . 56 1 10 84 2 60 20 10 188 126 Core Hits 1250 | 6 53 . 52 13 8 14 61 35 109 14 17 1 11 51 10 3 . 17 44 33 43 . . 60 2 11 105 5 102 62 26 81 201 Critical Kills 9 | . . . . . . . . . 1 1 . . . . . . . . 1 . . . . . . . . . . . . 4 2 Critical Parts Destroyed 15 | . . . . . . . 1 . . . . . . 2 . . . 1 5 . . . . . . . . . . . . 5 1 Critical Strikes 49 | . 1 . 8 1 . 1 6 2 2 1 . . . 2 . . . 1 8 . . . . . . . 1 . 1 . . 10 4 Burn 18 | . 1 . 8 1 . 1 5 2 . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 27 | . . . . . . . 1 . 2 1 . . . 2 . . . 1 6 . . . . . . . . . . . . 10 4 Blast 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Sever 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Melee Attacks 198 | . . . . . . . . . . . . 2 1 45 1 18 . 1 46 4 4 . 10 13 9 10 . 13 21 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 198 | . . . . . . . . . . . . 2 1 45 1 18 . 1 46 4 4 . 10 13 9 10 . 13 21 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 48 | . . . . . . . . . . . . . 1 13 . 4 . . 20 2 . . . 4 1 . . . 3 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 80405 | 237 1992 . 2015 479 254 795 2933 1368 5224 471 903 141 695 3892 584 314 . 1002 4822 2508 3105 . . 4217 130 568 8706 372 5416 3171 1507 6445 16139 Guns 38669 | 237 1747 . 1527 154 254 422 1869 1368 4365 471 903 . 229 2051 520 . . 1002 2352 1972 2809 . . 3387 56 225 1496 26 1020 84 95 5812 2216 Cannons 3877 | . . . 21 . . . 247 . 54 . . . . . . . . . 287 . . . . . . . . . . . . . 3268 Explosions 32647 | . 197 . 463 318 . 373 817 . 805 . . . 388 622 . . . . 375 386 296 . . 445 . 343 6739 346 4049 3082 1412 602 10589 Melee 4560 | . . . . . . . . . . . . 141 78 1219 64 314 . . 1808 150 . . . 385 74 . . . 327 . . . . Ramming 181 | . 48 . 4 7 . . . . . . . . . . . . . . . . . . . . . . . . 20 5 . 31 66 Kinetic 33180 | 237 248 . 390 . . . 408 1048 4365 471 903 . 229 2051 520 . . 1002 2639 1972 2809 . . 3387 56 225 1496 . 886 . . 5812 2026 Thermal 26419 | . 1369 . 1245 154 254 422 1833 320 559 . . . . . . . . . . . . . . . . . . 372 4183 3166 1507 . 11035 Explosive 12310 | . . . . 318 . 373 . . . . . . 388 622 . . . . 375 386 296 . . 445 . 343 6739 . . . . . 2025 Electromagnetic 3284 | . 327 . 376 . . . 692 . 300 . . . . . . . . . . . . . . . . . . . . . . 602 987 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 5031 | . . . . . . . . . . . . 141 78 1219 64 314 . . 1808 150 . . . 385 74 . 471 . 327 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 17 | . . . 1 1 1 1 . . 8 . . . . 1 1 . . . 7 6 6 6 6 4 . . 17 17 4 7 1 2 16 Average Corruption 4 | . . . 1 1 1 1 . . 6 . . . . 1 1 . . . 5 6 6 6 6 3 . . 14 17 2 4 1 1 6 Corruption Purged 22 | . . . . . . . . . 12 . . . . . 1 . . . 5 . . . . 4 . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 365 | . . . 8 5 4 5 . . 38 . . . . 9 6 . . . 30 38 46 4 20 1 . . 23 52 13 22 9 9 23 Message Errors 85 | . . . 1 3 2 . . . 8 . . . . 3 . . . . 8 10 13 1 4 . . . 4 11 5 2 3 1 6 Matter Fused 77 | . . . 2 1 1 . . . 7 . . . . 2 1 . . . 6 7 9 1 6 . . . 4 16 2 6 2 1 3 Heat Flow Errors 38 | . . . 2 . . 1 . . 3 . . . . . 1 . . . 3 2 9 . 2 . . . 3 4 2 4 1 1 . Energy Discharges 47 | . . . 1 1 1 2 . . 4 . . . . 3 . . . . . 8 7 1 2 . . . 1 7 . 4 1 2 2 Parts Rejected 7 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 3 . . 1 . . 1 Parts Fused 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Data Loss (minor) 53 | . . . 2 . . . . . 7 . . . . 1 2 . . . 6 4 4 1 3 . . . 6 5 2 4 1 1 4 Data Loss (major) 21 | . . . . . . . . . 1 . . . . . 1 . . . 3 5 2 . 1 . . . . 6 . . . . 2 Misfires 14 | . . . . . . 1 . . 1 . . . . . 1 . . . 3 1 1 . 1 1 . . 1 1 . . . . 2 Alerts 8 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . 1 2 1 1 1 . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 Weapon Failures 10 | . . . . . . 1 . . 5 . . . . . . . . . 1 . . . . . . . . . . . . 2 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3088 | . 3 . 10 42 . 20 20 . 116 . . 55 33 208 35 68 . . 595 55 20 . . 177 . . 225 24 165 64 36 5 1112 Projectiles 780 | . . . . . . . 8 . . . . . . . . . . . 100 . . . . . . . . . . . . . 672 Explosions 1153 | . 3 . 10 42 . 20 12 . 116 . . . 33 27 . . . . . . 20 . . 42 . . 225 24 39 64 36 . 440 Melee 1155 | . . . . . . . . . . . . 55 . 181 35 68 . . 495 55 . . . 135 . . . . 126 . . 5 . Knockbacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 755 | . 54 . 12 12 . 35 17 . 121 . . . 18 . . . . . . . . . . . . . 123 125 97 . . . 141 Shots 29 | . 2 . 1 1 . 1 1 . 5 . . . 1 . . . . . . . . . . . . . 4 6 4 . . . 3 Rammed 29 | . 17 . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . 3 Targets Rammed 34 | . 19 . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . 2 4 Kicked 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 4 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Highest Temperature 458 | . 221 . 458 167 270 356 426 339 278 43 269 . 20 306 333 . . 252 336 289 406 . 154 238 48 15 230 79 294 . . . 426 Average Temperature 87 | . 43 . 72 74 101 77 92 88 53 15 113 . 10 105 134 . . 111 101 115 135 . 56 50 26 15 55 49 170 . . . 181 Received Heat Transfer 4629 | . 660 . 387 54 . 195 351 189 663 99 30 . 30 228 99 . . 100 69 49 170 . . 123 . 41 55 8 317 . 16 56 640 Effects 12 | . . . 2 . . 1 1 . . . . . . . 1 . . . 2 . 5 . . . . . . . . . . . . Shutdowns 3 | . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Energy Bleed 5 | . . . . . . . 1 . . . . . . . . . . . 2 . 2 . . . . . . . . . . . . Interference 3 | . . . 1 . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Siege Activations 32 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 2 1 5 4 1 8 6 Total Turns 335 | . . . . . . . . . . . . . . . . . . . . . . . . 13 . 2 24 5 29 51 3 101 107 Longest Duration 32 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . 1 16 5 12 25 3 27 32 Robots Corrupted 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 4 Combat Hostiles 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 3 Parts Fried 28 | . . . 3 . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . 6 14 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Melted 14 | . 1 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . 1 4 . 4 . 1 Combat Hostiles 13 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . 1 4 . 4 . 1 Parts Melted 115 | . 6 . 18 . . 2 11 2 2 . . . . . . . . . . . . . . . . . 2 4 29 6 13 . 20 Heat Transferred 36260 | . 3114 . 3375 407 555 999 4085 851 424 . . . . . . . . . . . . . . . . . . 609 5458 4312 2165 . 9906 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . 2 . 3 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Peak Influence 2358 | 25 536 175 514 194 . 298 688 757 972 . . . . 357 . . . . 233 . . . . 404 . . . . 477 344 375 1009 2358 Initial 604 | . 16 175 68 109 . . 37 270 189 . . . . . . . . . . . . . . . . . . . . 175 193 39 604 Average 328 | 12 220 175 216 124 . 139 277 514 494 . . . . 137 . . . . 103 . . . . 150 . . . . 272 213 199 466 1222 Maximum Alert Level 5 | . 2 . 2 . . 1 2 3 3 . . . . 1 . . . . 1 . . . . 2 . . . . 2 1 1 3 5 Low Security (%) 48 | 100 51 100 45 100 . 94 52 . 19 . . . . 66 . . . . 89 . . . . 74 . . . . 25 47 66 37 . Level 1 23 | . 22 . 43 . . 5 18 11 31 . . . . 33 . . . . 10 . . . . 20 . . . . 50 52 33 7 . Level 2 16 | . 25 . 10 . . . 28 85 9 . . . . . . . . . . . . . . 4 . . . . 24 . . 28 23 Level 3 7 | . . . . . . . . 3 38 . . . . . . . . . . . . . . . . . . . . . . 26 19 Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 94 | . 4 . 1 . . . 5 4 19 . . . . 8 . . . . 4 . 1 . . 1 . . . . 7 5 2 14 19 Investigation 12 | . 1 . . . . . 1 . 6 . . . . 3 . . . . . . . . . . . . . . . . 1 . . Extermination 21 | . . . . . . . . . 4 . . . . 2 . . . . 3 . . . . 1 . . . . 2 2 . 5 2 Reinforcement 34 | . 3 . 1 . . . 4 1 4 . . . . 3 . . . . 1 . . . . . . . . . 4 3 1 5 4 Assault 17 | . . . . . . . . 2 2 . . . . . . . . . . . 1 . . . . . . . . . . 1 11 Garrison 10 | . . . . . . . . 1 3 . . . . . . . . . . . . . . . . . . . 1 . . 3 2 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Construction Impeded 8 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 1 . 2 2 Haulers Reinforced 6 | . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . . . . . . 1 . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Distress Signals 31 | . 2 . 5 . . . 3 1 2 . . . . 1 . . . . . . . . . 2 . . 1 . 2 . 9 3 . Communications Jammed 70 | . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . 49 . . 1 8 Distress Signals 64 | . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . 47 . . 1 4 Times Spotted 653 | . 39 . 45 9 . 9 45 38 63 5 7 . 10 21 4 1 . 4 27 14 22 . . 27 . 7 70 1 34 17 9 36 89 Peak Tracking Total 16 | . 4 . 10 3 . 3 6 5 9 3 4 . 4 4 3 1 . 2 6 4 7 . . 5 . 4 14 1 6 4 4 4 16 Tactical Retreats 22 | . 1 . 1 1 . . 1 3 4 . . . . 2 . 1 . . 2 . . . . 1 . . 2 . . . . 1 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Traps Triggered 15 | . 2 . 1 1 . . 2 . 5 . . . . . . . . . . . . . . 1 . . . . . . . 1 2 Indirectly 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Triggered 25 | . 1 . . . . . . . 1 1 2 . . . . . . . . 1 . . . . . . 19 . . . . . . Most Traps Carried 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Machines Disabled 61 | . 4 . 2 . . 4 6 5 6 . . . . 4 . . . . . . . . . 5 . . 6 . . 4 . 14 1 Max in Single Turn 4 | . 2 . 1 . . 1 2 1 4 . . . . 1 . . . . . . . . . 2 . . 4 . . 1 . 2 1 Garrison Access 7 | . . . . . . . . 1 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Machines Accessed 111 | . 5 . 13 1 1 . 10 14 16 . . . . 13 . . 3 . 6 . . 4 . 6 . 1 . . 4 6 1 5 2 Terminals 70 | . 3 . 11 . . . 7 11 9 . . . . 7 . . . . 4 . . . . 5 . . . . 3 4 1 5 . Fabricators 3 | . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Stations 10 | . 1 . 1 . . . 2 2 1 . . . . 1 . . . . . . . . . . . . . . . 1 . . 1 Recycling Units 9 | . 1 . 1 . . . . . 2 . . . . 3 . . . . 1 . . . . . . . . . 1 . . . . Scanalyzers 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 7 | . . . . . . . . 1 2 . . . . 1 . . . . 1 . . . . 1 . . . . . . . . 1 Total Hacks 309 | . 17 . 42 1 1 . 27 44 32 . . . . 43 . . 24 . 11 . . 17 . 13 . 1 . . 5 20 2 6 3 Successful 171 | . 10 . 26 1 1 . 17 31 5 . . . . 18 . . 24 . 2 . . 17 . 5 . 1 . . 1 9 1 . 2 Failed 137 | . 7 . 15 . . . 10 13 27 . . . . 25 . . . . 9 . . . . 8 . . . . 4 11 1 6 1 Catastrophic 41 | . . . 1 . . . 1 . 16 . . . . 7 . . . . 1 . . . . 3 . . . . 3 4 1 4 . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 136 | . 13 . 22 . 1 . 14 25 15 . . . . 18 . . . . 4 . . . . 3 . . 1 . 2 15 . 2 1 Terminals 203 | . 14 . 36 . . . 20 38 19 . . . . 29 . . . . 8 . . . . 10 . . . . 4 17 2 6 . Fabricators 6 | . . . . . . . . . 3 . . . . 3 . . . . . . . . . . . . . . . . . . . Repair Stations 22 | . 2 . 3 . . . 4 5 1 . . . . 4 . . . . . . . . . . . . . . . 1 . . 2 Recycling Units 16 | . 1 . 3 . . . . . 5 . . . . 4 . . . . 2 . . . . . . . . . 1 . . . . Scanalyzers 5 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . 2 . . . Garrison Access 13 | . . . . . . . . 1 4 . . . . 3 . . . . 1 . . . . 3 . . . . . . . . 1 Terminal Hacks 98 | . 2 . 13 1 1 . 4 16 1 . . . . 9 . . 24 . 1 . . 17 . 3 . 1 . . 1 3 1 . . Record 13 | . . . . . . . . . . . . . . . . . 6 . . . . 5 . . . . . . . 2 . . . Part Schematic 17 | . . . . . . . . 1 . . . . . 1 . . 11 . . . . 4 . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Robot Analysis 10 | . . . 3 . . . . . . . . . . 1 . . . . . . . 4 . 2 . . . . . . . . . Prototype ID Bank 13 | . . . 3 . . . 1 . . . . . . . . . 3 . 1 . . 4 . . . . . . . 1 . . . Open Door 5 | . . . . 1 . . . 3 . . . . . . . . . . . . . . . . . 1 . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Emergency Access Points 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 5 | . . . 1 . . . . 3 . . . . . 1 . . . . . . . . . . . . . . . . . . . Unreport Threat 6 | . 1 . 2 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 8 | . 1 . 1 . . . 1 3 . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Transport Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Zone Layout 10 | . . . 2 . . . 1 3 . . . . . 3 . . . . . . . . . . . . . . . . 1 . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Station Hacks 13 | . 1 . 2 . . . 4 4 . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Scan Component 8 | . 1 . 1 . . . 2 2 . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Repair 5 | . . . 1 . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . . . 1 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . . . 1 Seal Access 6 | . . . . . . . . 1 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . . . 1 Unauthorized Hacks 51 | . 7 . 10 . . . 8 10 3 . . . . 6 . . . . . . . . . 1 . . . . . 5 . . 1 Terminals 42 | . 6 . 8 . . . 8 10 1 . . . . 3 . . . . . . . . . 1 . . . . . 5 . . . Track 7 | . . . . . . . 2 3 . . . . . . . . . . . . . . . . . . . . . 2 . . . Assimilate 3 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Botnet 11 | . 2 . 2 . . . 2 2 . . . . . 1 . . . . . . . . . 1 . . . . . 1 . . . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Operators 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Skim 18 | . 3 . 5 . . . 4 5 . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recompile 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Mechanics 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Units 5 | . 1 . 2 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Recyclers 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Mask 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 91 | . 4 . 11 . . . 8 12 16 . . . . 13 . . . . 5 . . . . 6 . . . . 4 6 1 5 . Full Trace Events 7 | . . . . . . . . . 5 . . . . 2 . . . . . . . . . . . . . . . . . . . Feedback Events 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . 3 . . . . 4 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 37 | . . . . . . . . 1 . . . 15 . 1 . . 11 . . . . 4 . . . . . . . . . 5 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 5 | . . . 1 . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . Time 326 | . . . 51 . . . 187 88 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . 3 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Total Allies 19 | . . . 1 . 1 . . 10 . . . . . 1 . . . . . . 2 . . . . . 3 . . 1 . . . Largest Group 10 | . . . 1 . 1 1 . 10 . . . . . 1 . . . . . . 2 . . . . . 3 . . 1 . . . Highest-Rated Group 182 | . . . 10 . 8 8 . 173 . . . . . 26 . . . . . . 79 . . . . . 182 . . 10 . . . Highest-Rated Ally 68 | . . . 10 . 8 8 . 29 . . . . . 26 . . . . . . 49 . . . . . 68 . . 10 . . . Total Orders 37 | . . . . . . . . . . . . . . . . . . . . . . . . 5 3 5 9 5 3 3 . . 4 EXPLORE 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 . . . . . 2 RETURN 30 | . . . . . . . . . . . . . . . . . . . . . . . . 5 3 4 5 5 3 3 . . 2 Ally Attacks 158 | . . . . . . 1 . 145 . . . . . . . . . . . . 4 . . . . . 8 . . . . . . Total Damage 2273 | . . . . . . 10 . 1761 . . . . . . . . . . . . 74 . . . . . 428 . . . . . . Kills 22 | . . . . . . . . 19 . . . . . . . . . . . . . . . . . . 3 . . . . . . Allies Corrupted 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Robot Analysis Total 10 | . . . 3 . . . . . . . . . . 1 . . . . . . . 4 . 2 . . . . . . . . . Derelict Logs Recovered 18 | . . 1 . . . . . . . 1 2 2 2 . 2 . . 1 . 2 1 . 3 . . 1 . . . . . . . Drone Launches 34 | . . . . . . . . . . . . . . . . . . . . . . . . 7 3 4 3 5 5 4 . . 3 Drone Recoveries 31 | . . . . . . . . . . . . . . . . . . . . . . . . 7 3 4 3 5 3 3 . . 3 Decoded 0b10 Intel 27 | . . . . . . . . . . . . . . . . . . . . . . . . 27 . . . . . . . . . Traps 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Items 19 | . . . . . . . . . . . . . . . . . . . . . . . . 19 . . . . . . . . . Machines 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Patrols 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Exits 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Turns Passed 41341 | 199 1805 355 1975 865 500 505 2115 1600 3005 1635 1640 1500 425 1963 1102 890 120 820 2080 1250 1655 260 785 1270 960 1020 1460 1200 1240 1115 1055 1505 1467 Spaces Moved 22386 | 90 849 221 975 483 269 213 1157 897 1814 1032 995 1176 319 1160 703 573 75 475 1000 709 925 149 462 580 549 518 724 463 478 505 589 570 689 Core 128 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 124 Treads 8110 | . 589 221 975 483 269 213 166 . 1 . . . . . . . . . . 1 . . . 395 549 518 724 463 409 505 589 570 470 Legs 346 | 86 260 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 13802 | . . . . . . . 991 897 1813 1032 995 1176 319 1160 703 573 75 475 1000 708 925 149 462 185 . . . . 69 . . . 95 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 160 115 130 115 145 120 120 120 130 145 145 145 145 160 160 160 160 160 160 160 160 160 160 131 170 158 155 50 Average Speed 152 | 116 151 160 160 160 160 173 143 130 134 148 152 121 120 137 145 145 145 153 161 160 160 160 160 169 160 164 167 239 173 170 162 172 136 Slowest Speed 320 | 120 190 160 160 240 160 240 240 130 320 190 245 160 120 160 220 145 145 160 180 320 175 220 160 240 240 240 240 240 240 170 244 244 233 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 61 | 5 92 45 94 81 70 59 86 93 52 85 90 84 59 27 83 64 68 54 16 70 86 60 71 16 71 71 91 62 16 53 23 62 24 Regions Visited 33 Branch Regions 23 Pre-discovered Areas 16 | . 1 . 2 1 . . . 2 . 1 . 3 1 . . . 1 . . . . 3 1 . . . . . . . . . . Known Exits Taken 21 | . . . . . . . 1 1 1 1 . . 1 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 . . . . 1 1 . . 1 1 1 . . . . . . . . . . . . . . . . Scrap Searched 31 | . . 1 . 1 . . . . . 3 3 1 1 . 3 1 . 1 . 3 2 . 4 . 2 3 . 2 . . . . . Spaces Dug 222 | . 1 . . . . 17 4 2 5 1 . . . 27 . 14 . 1 16 2 25 . 15 6 18 23 . 15 13 . . 11 6 Terrain Destroyed 1126 | . 8 . 3 31 . 26 10 2 39 1 . . 9 61 . 14 . 1 35 42 51 . 15 38 20 45 190 16 21 . 6 107 335 Melee 117 | . . . . . . . . . . . . . . 21 . 14 . 1 16 2 4 . 10 6 8 10 . 13 12 . . . . Projectile 208 | . 2 . . . . . 2 2 5 1 . . . 4 . . . . 5 6 16 . 5 4 12 . 4 2 9 . . 101 28 AOE 798 | . 6 . 3 31 . 26 8 . 34 . . . 9 36 . . . . 14 34 31 . . 28 . 35 186 1 . . 6 5 305 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Total 27464 | 149 1125 222 1227 550 319 298 1456 1258 2194 1110 1088 1249 346 1381 765 604 86 523 1298 815 1082 171 500 839 617 658 922 539 779 705 662 910 1017 Wait 1991 | 29 86 1 51 20 16 45 88 256 130 35 41 42 9 44 21 11 12 12 117 34 46 . 13 116 52 85 45 27 149 94 9 179 76 Move 22353 | 89 848 220 974 482 268 212 1156 896 1813 1031 994 1175 318 1159 702 572 74 474 999 708 924 148 461 579 548 517 723 462 477 504 588 569 689 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 300 | 7 15 . 27 9 1 . 23 8 28 3 11 8 1 15 4 . . 1 19 10 3 3 2 8 . 4 11 5 11 15 8 9 31 Fast Attach 195 | 7 3 . 5 . . 1 15 11 10 8 1 1 . 11 6 . . . 12 2 2 9 3 7 . 6 17 . 12 6 10 12 18 Attach 150 | . 6 . 6 1 2 1 9 . 15 3 3 . . 4 1 . . 2 7 1 1 . . 3 . . 7 9 13 11 8 8 29 Detach 39 | . . . . . 2 . 1 . 3 1 1 . . . . . . . 1 . . . . . . . . 6 7 3 3 3 8 Swap 563 | . 21 1 38 17 . 14 49 18 40 10 4 12 9 34 8 3 . 11 30 12 22 . 2 43 4 21 35 7 21 21 12 32 12 Drop 401 | . 9 . 35 6 3 . 36 19 14 8 8 9 1 21 11 . . 1 23 12 5 11 7 17 . 6 24 7 17 21 14 20 36 Fire 1173 | 17 118 . 87 14 11 25 79 50 141 11 21 . 7 48 11 . . 21 44 32 50 . 2 53 4 9 38 3 48 29 10 76 114 Melee 198 | . . . . . . . . . . . . 2 1 45 1 18 . 1 46 4 4 . 10 13 9 10 . 13 21 . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 33 | . 18 . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . 2 4 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 63 | . . . . . 16 . . . . . . . . . . . . . . . 25 . . . . . 22 . . . . . . Trap 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research -3/Quarantine -2/Research (discovered 2 exits: *Acc / *Tes) -2/Testing -1/Access History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 200 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 413 | -10/Materials | Discovered new exit (range 6) 710 | -10/Materials | Discovered new exit (range 10) 891 | -10/Materials | Discovered new exit (range 5) 951 | -10/Materials | Core integrity fell below 50% 1441 | -10/Materials | Discovered new exit (range 14) 1624 | -10/Materials | Core integrity fell below 20% 1634 | -10/Materials | Discovered new exit (range 16) 1931 | -10/Materials | Discovered new exit (range 6) 1934 | -10/Materials | Build established: Scavenger-Mutant 2005 | -10/Materials | Entered Mines 2132 | -10/Mines | Discovered new exit (range 9) 2181 | -10/Mines | Learned Materials terminal intel 2360 | -10/Mines | Entered Materials 2360 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2361 | -9/Materials | Loaded intel: 12 terminal locations 2780 | -9/Materials | Destroyed 9 combat bots 2909 | -9/Materials | Lost 3 parts (2n1w) 2993 | -9/Materials | Discovered new exit (range 10) 3219 | -9/Materials | Discovered new exit (range 15) 3229 | -9/Materials | Central database locked down 3349 | -9/Materials | Learned location of 1 exit from Recycling 3397 | -9/Materials | Learned Storage garrison access intel 3436 | -9/Materials | Learned Storage trap positions 3464 | -9/Materials | Learned 4 Recycling zone layouts 3483 | -9/Materials | Learned location of Zion (-7) 4032 | -9/Materials | Repaired Imp. Medium Laser 4163 | -9/Materials | Discovered new exit (range 15) 4335 | -9/Materials | Entered Mines 4384 | -9/Mines | Met a Derelict bent on vengeance 4556 | -9/Mines | Discovered new exit (range 12) 4591 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4700 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4713 | -9/Mines | Core integrity fell below 50% 5004 | -9/Mines | Learned location of Storage (-8) 5151 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5154 | -9/Mines | Found Prototype Device 5172 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5188 | -9/Mines | Discovered new exit (range 5) 5200 | -9/Mines | Entered Exiles 5200 | -9/Exiles | Found Exiles lab destroyed 5365 | -9/Exiles | Opened EX-Vault 5372 | -9/Exiles | Found XL Autogun Array 5669 | -9/Exiles | Discovered new exit (range 14) 5700 | -9/Exiles | Entered Mines 5700 | -8/Mines | Accompanied by 1 ally 5842 | -8/Mines | Core integrity fell below 20% 6078 | -8/Mines | Discovered new exit (range 5) 6205 | -8/Mines | Entered Materials 6205 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 6429 | -8/Materials | Identified Exp. Sensor Array 6507 | -8/Materials | Build established: Scavenger-Tank 6722 | -8/Materials | Discovered new exit (range 5) 6910 | -8/Materials | Repaired Broken Exp. Sensor Array? 7191 | -8/Materials | Discovered new exit (range 8) 7307 | -8/Materials | Build established: Tank 7329 | -8/Materials | Repaired Imp. Medium Laser? 7361 | -8/Materials | Discovered new exit (range 4) 7641 | -8/Materials | Discovered new exit (range 13) 7745 | -8/Materials | Discovered new exit (range 10) 8092 | -8/Materials | Build established: Skirmisher 8229 | -8/Materials | Identified exit to Factory 8274 | -8/Materials | Identified exit to Storage 8320 | -8/Materials | Entered Storage 8321 | -8/Storage | Identified exit to Recycling 8322 | -8/Storage | Loaded intel: 11 trap records 8323 | -8/Storage | Loaded intel: 1 garrison access location 8573 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 8665 | -8/Storage | Repaired Adv. Heat Sink 8873 | -8/Storage | Build established: Commander-Tank 8891 | -8/Storage | Discovered exit to Factory (range 5) 9067 | -8/Storage | Garrison activated, responded to threat 9255 | -8/Storage | Learned location of 3 exits from Factory 9303 | -8/Storage | Learned location of Lower Caves (-7) 9343 | -8/Storage | Learned Factory fabricator intel 9375 | -8/Storage | Learned Factory emergency access door positions 9424 | -8/Storage | Learned location of 1 exit from Lower Caves 9520 | -8/Storage | First assault squad dispatched 9548 | -8/Storage | Repaired Hvy. Armor Plating 9618 | -8/Storage | Lost 3 allies 9858 | -8/Storage | Build established: Tank 9920 | -8/Storage | Entered Factory 9920 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 9921 | -7/Factory | Identified exit to Factory 9921 | -7/Factory | Identified exit to Lower Caves 9923 | -7/Factory | Loaded intel: 6 fabricator locations 10715 | -7/Factory | Build established: Skirmisher 11436 | -7/Factory | Garrison activated, responded to threat 11669 | -7/Factory | Lost 6 parts (1n2u3w) 12720 | -7/Factory | First assault squad dispatched 12832 | -7/Factory | Discovered exit to Lower Caves (range 5) 12925 | -7/Factory | Entered Lower Caves 12926 | -7/Lower Caves | Identified exit to Lower Caves 12941 | -7/Lower Caves | Encountered a Warlord checkpoint 13813 | -7/Lower Caves | Found Alien Artifact 13813 | -7/Lower Caves | Identified Core Expander 13813 | -7/Lower Caves | Installed Core Expander, added new Weapon slot 14560 | -7/Lower Caves | Entered another Lower Caves area 14587 | -7/Lower Caves | Discovered exit to Factory (range 10) 14873 | -7/Lower Caves | Learned Factory garrison access intel 15096 | -7/Lower Caves | Learned Factory security intel 15850 | -7/Lower Caves | Spotted B-75 Beast 15925 | -7/Lower Caves | Destroyed B-75 Beast 16139 | -7/Lower Caves | Discovered new exit (range 4) 16167 | -7/Lower Caves | Build established: Gunner 16200 | -7/Lower Caves | Entered Zion 16313 | -7/Zion | Discovered new exit (range 7) 16368 | -7/Zion | Learned location of Warlord (-4) 16575 | -7/Zion | Learned location of Data Miner (-6) 16595 | -7/Zion | Learned Factory emergency access door positions 16608 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 17023 | -7/Zion | Met Imprinter 17448 | -7/Zion | Visited the Megawrench Repair Shop 17448 | -7/Zion | Megawrench repaired 11 parts 17700 | -7/Zion | Entered Proximity Caves 17872 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18029 | -6/Proximity Caves | Discovered exit to Factory (range 8) 18036 | -6/Proximity Caves | Learned location of 1 exit from Proximity Caves 18125 | -6/Proximity Caves | Entered Factory 18125 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 18128 | -6/Factory | Loaded intel: 4 garrison access locations 18537 | -6/Factory | Build established: Hacker-Gunner 19622 | -6/Factory | Discovered new exit (range 15) 19681 | -6/Factory | Identified exit to Factory 19712 | -6/Factory | Identified exit to Lower Caves 20088 | -6/Factory | Entered Lower Caves 20130 | -6/Lower Caves | Build established: Gunner 20188 | -6/Lower Caves | Learned 4 Factory zone layouts 20326 | -6/Lower Caves | Learned 12 Factory zone layouts 20664 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 21148 | -6/Lower Caves | Discovered new exit (range 8) 21190 | -6/Lower Caves | Entered another Lower Caves area 21568 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 21858 | -6/Lower Caves | Build established: Tank 21875 | -6/Lower Caves | Discovered new exit (range 5) 22080 | -6/Lower Caves | Entered Data Miner 22080 | -6/Data Miner | Discovered new exit (range 6) 22108 | -6/Data Miner | Met Data Miner 22134 | -6/Data Miner | Learned location of Section 7 (-3) 22134 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 22156 | -6/Data Miner | Received God Mode back door access code from Data Miner 22200 | -6/Data Miner | Entered Proximity Caves 22555 | -5/Proximity Caves | Spotted B-75 Beast 22596 | -5/Proximity Caves | Destroyed B-75 Beast 22796 | -5/Proximity Caves | Learned Factory stockpile data 22888 | -5/Proximity Caves | Build established: Scavenger-Gunner 23020 | -5/Proximity Caves | Entered Factory 23020 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 23021 | -5/Factory | Identified exit to Factory 23021 | -5/Factory | Identified exit to Upper Caves 23307 | -5/Factory | Build established: Scavenger-Skirmisher 23374 | -5/Factory | Discovered exit to Upper Caves (range 12) 23676 | -5/Factory | Build established: Scavenger-Tank 24311 | -5/Factory | Build established: Scavenger-Skirmisher 24611 | -5/Factory | Build established: Scavenger-Tank 25100 | -5/Factory | Entered Upper Caves 25117 | -5/Upper Caves | Learned Factory emergency access door positions 25422 | -5/Upper Caves | Ambushed by wild Derelicts 26052 | -5/Upper Caves | Learned Factory stockpile data 26269 | -5/Upper Caves | Discovered new exit (range 8) 26279 | -5/Upper Caves | Identified exit to Upper Caves 26350 | -5/Upper Caves | Entered another Upper Caves area 26351 | -5/Upper Caves | Encountered a Warlord checkpoint 26571 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 26648 | -5/Upper Caves | Destroyed 12 combat bots 26704 | -5/Upper Caves | Learned Factory terminal intel 26824 | -5/Upper Caves | Discovered exit to Factory (range 6) 27859 | -5/Upper Caves | Discovered new exit (range 5) 27864 | -5/Upper Caves | Identified exit to Zhirov 28005 | -5/Upper Caves | Entered Zhirov 28005 | -5/Zhirov | Discovered new exit (range 3) 28007 | -5/Zhirov | Identified exit to Proximity Caves 28036 | -5/Zhirov | Met Zhirov 28072 | -5/Zhirov | Learned location of Quarantine (-3) 28072 | -5/Zhirov | Learned location of Testing (-2) 28072 | -5/Zhirov | Learned location of Command (-1) 28081 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 28107 | -5/Zhirov | Found Alien Artifact 28107 | -5/Zhirov | Identified Integrated Dissipator 28107 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 28265 | -5/Zhirov | Entered Proximity Caves 29050 | -4/Proximity Caves | Entered Factory 29050 | -4/Factory | Evolved 2 slots: Utility x2 29053 | -4/Factory | Loaded intel: 27 terminal locations 29360 | -4/Factory | Build established: Derelict-Tank 29650 | -4/Factory | Identified exit to Research 29936 | -4/Factory | Discovered new exit (range 21) 30055 | -4/Factory | Identified exit to Upper Caves 30058 | -4/Factory | Build established: Derelict-Skirmisher 30320 | -4/Factory | Entered Upper Caves 30467 | -4/Upper Caves | Build established: Skirmisher 30687 | -4/Upper Caves | Discovered new exit (range 11) 30704 | -4/Upper Caves | Identified exit to Upper Caves 31280 | -4/Upper Caves | Entered another Upper Caves area 31385 | -4/Upper Caves | Discovered exit to Research (range 12) 31648 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 32096 | -4/Upper Caves | Discovered new exit (range 8) 32104 | -4/Upper Caves | Identified exit to Warlord 32300 | -4/Upper Caves | Entered Warlord 32446 | -4/Warlord | Discovered new exit (range 60) 32608 | -4/Warlord | Found Prototype Device 32608 | -4/Warlord | Identified Minesniffer Drone Bay 32759 | -4/Warlord | Met Warlord 32774 | -4/Warlord | Warlord's base attacked by MAIN.C 32780 | -4/Warlord | Opened Warlord's prototype stash 32820 | -4/Warlord | Found Prototype Processor 32820 | -4/Warlord | Identified Exp. Core Analyzer 32830 | -4/Warlord | Found Prototype Reactor 32844 | -4/Warlord | Found Prototype Device 32844 | -4/Warlord | Identified System Purifier 33004 | -4/Warlord | Crushed by falling debris 33097 | -4/Warlord | Build established: Gunner 33099 | -4/Warlord | Lost 3 allies 33124 | -4/Warlord | Warlord forces counterattacked 33185 | -4/Warlord | Destroyed Executioner 33220 | -4/Warlord | Destroyed 9 combat bots 33222 | -4/Warlord | Lost 26 allies 33233 | -4/Warlord | Spotted Executioner 33244 | -4/Warlord | Spotted Striker 33248 | -4/Warlord | Spotted Executioner 33255 | -4/Warlord | P-80 Master assimilated allied Y4-XFJ(m) 33284 | -4/Warlord | Destroyed Executioner 33290 | -4/Warlord | Lost 9 allies 33311 | -4/Warlord | Lost 5 parts (3u2w) 33317 | -4/Warlord | Destroyed 9 combat bots 33326 | -4/Warlord | Found Prototype Energy Gun 33360 | -4/Warlord | System corruption reached 10% 33381 | -4/Warlord | Found Prototype Special Weapon 33382 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 33389 | -4/Warlord | Spotted Executioner 33390 | -4/Warlord | Found RU-N14's Throwing Claymores v3 33402 | -4/Warlord | Destroyed Executioner 33406 | -4/Warlord | Found RU-N14's Throwing Claymores v3 33415 | -4/Warlord | Found RU-N14's Throwing Claymores v3 33430 | -4/Warlord | Destroyed 8 combat bots 33432 | -4/Warlord | Build established: Tank 33449 | -4/Warlord | Warlord base infiltrated, sounded retreat 33575 | -4/Warlord | Spotted Executioner 33595 | -4/Warlord | Found Prototype Device 33598 | -4/Warlord | Spotted Striker 33612 | -4/Warlord | Lost 3 allies 33652 | -4/Warlord | Spotted Striker 33688 | -4/Warlord | Spotted Striker 33688 | -4/Warlord | Destroyed Striker 33688 | -4/Warlord | Spotted Executioner 33723 | -4/Warlord | Destroyed 10 combat bots 33747 | -4/Warlord | Lost 9 allies 33755 | -4/Warlord | Identified exit to Proximity Caves 33760 | -4/Warlord | Entered Proximity Caves 33762 | -3/Proximity Caves | Identified Plasma Storm 33779 | -3/Proximity Caves | Identified Adv. Kinecellerator 34055 | -3/Proximity Caves | Build established: Mutant 34352 | -3/Proximity Caves | Spotted B-86 Titan 34588 | -3/Proximity Caves | Destroyed B-86 Titan 34944 | -3/Proximity Caves | Discovered exit to Research (range 7) 34960 | -3/Proximity Caves | Entered Research 34960 | -3/Research | Evolved 2 slots: Propulsion x2 34961 | -3/Research | Identified exit to Quarantine 35258 | -3/Research | Garrison activated, responded to threat 35274 | -3/Research | Identified Vortex Chain Reactor 35988 | -3/Research | Build established: Tank 36200 | -3/Research | Entered Quarantine 36326 | -3/Quarantine | Found Alien Artifact 36346 | -3/Quarantine | Found Alien Artifact 36397 | -3/Quarantine | Found Alien Reactor 36413 | -3/Quarantine | Identified Matter Drive 36506 | -3/Quarantine | Found Alien Artifact 36572 | -3/Quarantine | Scanned by Researcher 36890 | -3/Quarantine | Found Alien Artifact 36890 | -3/Quarantine | Identified Phase Armor 36943 | -3/Quarantine | Discovered new exit (range 11) 36994 | -3/Quarantine | Build established: Skirmisher 37142 | -3/Quarantine | Identified exit to Research 37315 | -3/Quarantine | Entered Research 37315 | -2/Research | Warlord forces began assault on 0b10 37315 | -2/Research | Evolved 2 slots: Power x1, Utility x1 37316 | -2/Research | Identified exit to Testing 37425 | -2/Research | Research machine network offline 37455 | -2/Research | Discovered new exit (range 12) 37474 | -2/Research | Identified exit to Access 37557 | -2/Research | Build established: Tank 37870 | -2/Research | Spotted Executioner 37950 | -2/Research | Found Prototype Launcher 37950 | -2/Research | Identified Enh. Gamma Bomb Array 38023 | -2/Research | Borebot progress halted 38164 | -2/Research | Met DD-05H 38171 | -2/Research | Met up with Warlord 38214 | -2/Research | Build established: Skirmisher 38249 | -2/Research | Identified Dimensional Node Initializer 38249 | -2/Research | Initialized slip node 38315 | -2/Research | Warlord invited to help at Command 38323 | -2/Research | Spotted Striker 38325 | -2/Research | Identified Transdimensional Reconstructor 38325 | -2/Research | Warped through subspace to slip node 38370 | -2/Research | Entered Testing 38698 | -2/Testing | Build established: Scavenger-Skirmisher 38761 | -2/Testing | Found Prototype Energy Cannon 38761 | -2/Testing | Identified Potential Cannon 38764 | -2/Testing | Found Prototype Energy Cannon 38764 | -2/Testing | Identified Imp. Potential Cannon 38909 | -2/Testing | Spotted PG-6T8BAUUXYH 39066 | -2/Testing | Garrison activated, responded to threat 39237 | -2/Testing | Found Prototype Launcher 39237 | -2/Testing | Identified Tesla Bomb Launcher 39647 | -2/Testing | First assault squad dispatched 39662 | -2/Testing | Incoming assault squad redirected 39687 | -2/Testing | Discovered exit to Access (range 6) 39875 | -2/Testing | Entered Access 39875 | -1/Access | Evolved 2 slots: Power x1, Utility x1 39952 | -1/Access | Lost 6 allies 40036 | -1/Access | Found Prototype Launcher 40039 | -1/Access | Identified Tactical Quantum Warhead 40125 | -1/Access | First assault squad dispatched 40279 | -1/Access | Destroyed 8 combat bots 40530 | -1/Access | Destroyed 7 combat bots 40653 | -1/Access | Lost 3 parts (2u1w) 40654 | -1/Access | Found Prototype Ballistic Gun 40654 | -1/Access | Identified Multirail 40892 | -1/Access | Destroyed 8 combat bots 41020 | -1/Access | Destroyed 9 combat bots 41030 | -1/Access | Lost 10 parts (1p4n3u2w) 41056 | -1/Access | High security lockdown imminent 41136 | -1/Access | High security lockdown engaged 41236 | -1/Access | System corruption reached 10% 41237 | -1/Access | Spotted Striker 41239 | -1/Access | Spotted Executioner 41239 | -1/Access | Spotted Executioner 41245 | -1/Access | Destroyed Executioner 41245 | -1/Access | Destroyed Executioner 41259 | -1/Access | Core integrity fell below 50% 41277 | -1/Access | Core integrity fell below 20% 41295 | -1/Access | Destroyed 10 combat bots 41305 | -1/Access | Lost 18 parts (6p3n4u5w) 41342 | -1/Access | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 41274_ Destroyed Lgt. Quantum Reactor. 41274_ W-44 Eye destroyed. 41275_ The unstable cave ceiling collapses. 41276_ System corrupted: Substantial component data lost. 41276_ The unstable cave ceiling collapses. 41277_ Dropped Huge Storage Unit. 41278_ Dropped Point Defense Array. 41279_ The unstable cave ceiling collapses. 41290_ P-80 Master resets Striker, system corruption cleaned. 41297_ :HAMVK%JIGTN#26YOJIT/Y| CMMNAN