Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.17 @ 23:30:58 Player: shapeshifter Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (107) 535 Value Destroyed (2820) 2820 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (579) 579 TOTAL SCORE: 7534 Bonus ------- Follower Combat Kills 74 Met Imprinter 300 Was Imprinted 300 Friendly Fire -95 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 29/100 System Corruption 4% Temperature Cool (0) Movement Core (350) Ox6 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit Spectral Analyzer Experimental Signal Interpreter Experimental Terrain Scan Processor Advanced Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Advanced Power Amplifier Huge Storage Unit Experimental Melee Analysis Suite Experimental Melee Analysis Suite Improved Transmission Jammer Makeshift ECM Suite EM Disruption Field Advanced Force Field Improved Field Recycling Unit (0) Hacking Drone Bay (1/1) Phasing AFG Heavy Particle Cannon Remote Datajack RU-N14's Throwing Claymores (4) CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Armored Treads > --- UTILITY ---------- Huge Storage Unit Spectral Analyzer Experimental Signal Interpreter Experimental Terrain Scan Processor 0b10 Decoder Chip [Skirmisher] Experimental Melee Analysis Suite > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle YI-UF0's Doublenader > --- INVENTORY -------- Angular Momentum Engine Advanced Power Amplifier Large Storage Unit Experimental Melee Analysis Suite Experimental Melee Analysis Suite Advanced Target Analyzer Improved Armor Integrity Analyzer Precision Energy Filter Improved Transmission Jammer Makeshift ECM Suite Improved Powered Armor Advanced Force Field Hacking Drone Bay Phasing AFG RU-N14's Throwing Claymores RU-N14's Throwing Claymores RU-N14's Throwing Claymores RU-N14's Throwing Claymores CR-A16's Pointy Stick [Rating: 69] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Salvage Targeting Computer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Launcher YI-UF0's Doublenader Special Weapon RU-N14's Throwing Claymores Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Slots Evolved 8 | . . . 2 . . . 6 Power . | . . . . . . . . Propulsion 2 | . . . . . . . 2 Utility 4 | . . . . . . . 4 Weapon 2 | . . . 2 . . . . Parts Attached 80 | 8 3 6 24 3 10 2 24 Power 9 | 1 . 2 2 . 1 1 2 Engine 7 | 1 . 1 2 . . 1 2 Core 2 | . . 1 . . 1 . . Reactor . | . . . . . . . . Propulsion 22 | 2 . 2 6 2 1 1 8 Treads 11 | 2 . . 5 2 1 1 . Leg . | . . . . . . . . Wheel 11 | . . 2 1 . . . 8 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 26 | 2 3 1 6 . 5 . 9 Device 9 | 2 . . 2 . 2 . 3 Storage 4 | . 3 . . . 1 . . Processor 7 | . . . 1 . 1 . 5 Hackware . | . . . . . . . . Protection 6 | . . 1 3 . 1 . 1 Artifact . | . . . . . . . . Weapon 23 | 3 . 1 10 1 3 . 5 Energy Gun 3 | 2 . 1 . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 14 | 1 . . 10 1 . . 2 Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . . . 1 . . Special Weapon 3 | . . . . . 1 . 2 Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon 1 | . . . . . . . 1 Special Melee Weapon 1 | . . . . . 1 . . Unidentified Prototypes 9 | . . . . . 5 . 4 Parts Lost 35 | . . 7 8 3 . . 17 Power 5 | . . 2 1 . . . 2 Propulsion 11 | . . 3 . 1 . . 7 Utility 5 | . . 1 3 . . . 1 Weapon 14 | . . 1 4 2 . . 7 Highest Loss Streak 6 | . . 6 2 3 . . 5 To Critical Strikes . | . . . . . . . . Average Backups 16 | 4 6 10 14 14 19 24 15 Power 1 | . 1 . . 1 1 1 . Propulsion 2 | 1 2 3 3 3 1 1 . Utility 8 | . 1 2 4 5 10 15 10 Weapon 3 | 1 1 2 3 2 3 5 3 Tool/Special . | . . . . . . . . Unused Backups 32 | . . . 8 . 8 4 12 Power . | . . . . . . . . Propulsion 6 | . . . 5 . . 1 . Utility 20 | . . . 3 . 6 2 9 Weapon 4 | . . . . . 2 . 2 Tool/Special 2 | . . . . . . 1 1 Average Slot Usage (%) 90 | . 100 85 97 98 84 100 68 Engine 7 | . 14 3 9 11 6 3 2 Core 3 | . . 8 1 . 4 7 . Treads 19 | . 28 7 16 22 22 22 7 Wheel 1 | . . 10 4 . . . 6 Device 1 | . 14 1 . . . . 2 Storage 10 | . 14 14 11 11 11 11 6 Processor 6 | . . . 4 11 4 11 23 Protection 2 | . . 12 5 . 2 . 2 Energy Gun 1 | . 14 13 . . . . . Ballistic Gun 32 | . 14 14 43 42 31 33 11 Special Melee Weapon 1 | . . . . . 2 7 . Peak Build Rating 69 | 9 8 9 17 18 45 45 69 Average Rating 22 | 5 7 8 13 17 20 38 57 On Entrance 17 | . 9 8 9 17 16 36 45 Avg Prop Armor Cover (%) 5 | . . . . . . . 5 Naked Turns . | . . . . . . . . Heaviest Build 108 | 9 28 30 39 39 103 105 108 Greatest Support 42 | 40 40 40 40 40 40 40 42 Greatest Overweight (x) 3 | . . 2 3 . 2 2 3 Average Overweight (x) . | . . 1 . . 1 2 . Largest Inventory Capacity 25 | 5 15 15 15 15 25 25 25 Average Capacity 19 | 5 13 15 15 15 22 25 15 Most Carried 25 | 5 9 14 15 15 25 25 24 Average Carried 16 | 4 6 10 14 14 19 24 14 Final Capacity 25 | 5 15 15 15 15 25 25 15 Final Carried 25 | 5 9 14 14 15 24 25 15 Class Distribution -------------------- 45% | Scavenger-Gunner 22% | Scavenger-Tank 16% | Mutant 15% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -7/Zion Scavenger-Skirmisher | -6/Proximity Caves Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Matter Collected 2399 | 286 81 47 894 174 125 316 476 Remotely . | . . . . . . . . Salvage Created 4144 | 98 351 137 1895 259 . 549 855 Parts 261 | 15 31 12 119 17 . 16 51 Haulers Intercepted 4 | . . . 3 . . 1 . Recyclers Shooed 4 | . 1 . . . . . 3 Parts Field Recycled 8 | . . . . . . . 8 Retrieved Matter 120 | . . . . . . . 120 Parts Self-Destructed 16 | . . . . . . 16 . Prevented 4 | . . . . . . 4 . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Combat Hostiles Destroyed 66 | . 7 6 31 3 . 11 8 Melee 1 | . . . . . . . 1 Guns 53 | . 7 6 31 3 . 4 2 AOE 12 | . . . . . . 7 5 Classes Destroyed 16 | 1 3 1 5 1 . 2 3 Worker 9 | . . . . 2 . . 7 Builder 9 | . 2 . 1 . . . 6 Tunneler 6 | 5 . . . . . . 1 Hauler 4 | . . . 3 . . 1 . Recycler 5 | . . . 2 . . . 3 Operator 1 | . . . 1 . . . . Drone 1 | . . . . . . 1 . Watcher 7 | . 1 . 5 . . . 1 Swarmer 12 | . . 5 4 . . 3 . Grunt 29 | . 7 1 13 2 . 4 2 Brawler 1 | . . . . . . 1 . Duelist 5 | . . . 4 . . 1 . Protector 3 | . . . . . . . 3 Sentry 11 | . . . 10 . . 1 . Hunter 2 | . . . . . . . 2 Programmer 1 | . . . . . . . 1 Packrat 1 | . . . . . . 1 . Best Kill Streak 12 | 2 2 3 6 2 . 5 12 Combat Bots Only 5 | . 2 3 5 2 . 5 3 Max Kills in Single Turn 6 | 1 1 1 1 1 . 3 6 Gunslinging . | . . . . . . . . Exploded 3 | . . . . . . 3 1 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . 1 . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Hostile Shots Fired 489 | . 29 59 136 17 . 49 199 Missed 137 | . 6 9 37 5 . 25 55 Hits 352 | . 23 50 99 12 . 24 144 Melee 4 | . . . 4 . . . . Projectile 348 | . 23 50 95 12 . 24 144 AOE 12 | . . . . 12 . . . Critical Strikes 7 | . . . 2 . . 1 4 Damage Taken 5572 | . 262 553 1316 408 . 314 2719 Core 1197 | . 32 72 140 37 . 54 862 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 66 | 100 . 58 . . . 42 . Volleys Fired 242 | 16 41 21 91 9 . 24 40 Largest 4 | 2 2 2 4 4 . 3 3 Hottest 92 | 60 60 60 92 92 . 70 76 Shots Fired 646 | 32 81 40 353 34 . 52 54 Gun 627 | 32 81 40 353 34 . 42 45 Cannon . | . . . . . . . . Launcher 10 | . . . . . . 10 . Special 9 | . . . . . . . 9 Kinetic 552 | 16 41 21 353 34 . 42 45 Thermal 75 | 16 40 19 . . . . . Explosive 19 | . . . . . . 10 9 Electromagnetic . | . . . . . . . . Robot Hit Streak 18 | 6 10 4 18 7 . 6 8 Robot Miss Streak 5 | 5 3 4 5 2 . 4 2 Penetration Max 1 | . . . . . . . 1 Secondary Targets 7 | . . 1 6 . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . Shots Hit Robots 421 | 13 53 22 233 21 1 33 45 Core Hits 207 | 6 22 11 92 10 . 27 39 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed 1 | . . . . . . . 1 Critical Strikes 4 | . . . . . . . 4 Destroy 2 | . . . . . . . 2 Sever 1 | . . . . . . . 1 Impale 1 | . . . . . . . 1 Melee Attacks 13 | . . . . . 1 . 12 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 12 | . . . . . . . 12 Sneak Attacks 6 | . . . . . 1 . 5 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8892 | 144 558 229 2618 327 . 1059 3957 Guns 4985 | 144 558 229 2618 327 . 412 697 Cannons . | . . . . . . . . Explosions 3125 | . . . . . . 647 2478 Melee 504 | . . . . . . . 504 Ramming . | . . . . . . . . Kinetic 4484 | 67 256 107 2618 327 . 412 697 Thermal 501 | 77 302 122 . . . . . Explosive 3125 | . . . . . . 647 2478 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 278 | . . . . . . . 278 Piercing 504 | . . . . . . . 504 Highest Corruption 5 | . 2 2 . . . . 5 Average Corruption 1 | . 2 2 . . . . 1 Corruption Purged 5 | . . . . . . . 5 Corruption Blocked . | . . . . . . . . Effects 9 | . . 2 . . . . 7 Message Errors 5 | . . . . . . . 5 Matter Fused 1 | . . . . . . . 1 Heat Flow Errors 1 | . . 1 . . . . . Data Loss (minor) 2 | . . 1 . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 221 | . . . . . . 19 202 Projectiles 18 | . . . . . . . 18 Explosions 69 | . . . . . . 19 50 Melee 134 | . . . . . . . 134 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 82 | . . . . . . 82 . Shots 4 | . . . . . . 4 . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 283 | 40 82 283 224 74 . 214 32 Average Temperature 65 | 15 31 149 62 25 . 85 14 Received Heat Transfer 1155 | . 144 192 462 24 . 27 306 Effects 3 | . . . . . . 3 . Interference 3 | . . . . . . 3 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . 1 . . . . 1 . Heat Transferred 1125 | 175 675 275 . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Maximum Alert Level 1 | . . . 1 . . . 1 Low Security (%) 82 | 100 100 100 64 100 . . 85 Level 1 17 | . . . 35 . . . 14 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 340 | 5 91 78 340 130 . . 235 Initial 235 | . 3 28 . 130 . . 235 Average 96 | 1 35 35 147 24 . . 144 Influence Increases 2274 | 25 268 140 955 63 . 283 540 Destroy 0b10 Robot/C 1260 | . 140 120 620 40 . 240 100 Destroy 0b10 Robot/NC 230 | 25 15 . 60 10 . 15 105 Destroy Leader 280 | . 22 20 196 10 . 10 22 Allied During Kill 21 | . . . . 3 . 18 . Successful Hack 46 | . 31 . 15 . . . . Select Force Hacks 60 | . 60 . . . . . . Disable Machine 165 | . . . 30 . . . 135 Destroy Structure 32 | . . . 4 . . . 28 Advance Influence 150 | . . . . . . . 150 Partial Spotted 15 | . . . 15 . . . . Lose Combat Pursuer 15 | . . . 15 . . . . Influence Decreases 2137 | 20 198 215 621 397 . 147 539 Entered New Map 304 | . 2 47 . 204 . . 51 Time Decay 1503 | 20 196 98 551 193 . 127 318 Lost Part 310 | . . 70 70 . . . 170 Lost Ally 20 | . . . . . . 20 . Squads Dispatched 8 | . 2 . 2 . . . 4 Investigation 2 | . 2 . . . . . . Extermination 1 | . . . . . . . 1 Reinforcement 5 | . . . 2 . . . 3 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . . . 2 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Distress Signals 2 | . . . 2 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 103 | . 16 7 41 3 . 13 23 Peak Tracking Total 11 | . 5 4 8 2 . 5 11 Tactical Retreats 1 | . . . 1 . . . . Traps | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Traps Triggered 5 | . 1 . 3 . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Machines Disabled 11 | . . . 2 . . . 9 Max in Single Turn 3 | . . . 1 . . . 3 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Machines Accessed 22 | . 8 . 13 . . . 1 Terminals 15 | . 6 . 9 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 5 | . 2 . 2 . . . 1 Scanalyzers 2 | . . . 2 . . . . Garrison Access . | . . . . . . . . Total Hacks 54 | . 21 . 32 . . . 1 Successful 28 | . 15 . 13 . . . . Failed 25 | . 6 . 18 . . . 1 Catastrophic 5 | . . . 5 . . . . Database Lockouts 1 | . . . 1 . . . . Manual 37 | . 13 . 20 . . . 4 Terminals 37 | . 15 . 22 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 11 | . 6 . 4 . . . 1 Scanalyzers 6 | . . . 6 . . . . Garrison Access . | . . . . . . . . Terminal Hacks 5 | . 4 . 1 . . . . Branch Access Points 1 | . 1 . . . . . . Registered Components 1 | . 1 . . . . . . Zone Layout 3 | . 2 . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 4 | . 2 . 2 . . . . Retrieve Components 4 | . 2 . 2 . . . . Scanalyzer 4 | . . . 4 . . . . Retrieve Study 4 | . . . 4 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 15 | . 9 . 6 . . . . Terminals 13 | . 7 . 6 . . . . Botnet 2 | . 2 . . . . . . Skim 11 | . 5 . 6 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 2 . . . . . . Tunnel 2 | . 2 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used . | . . . . . . . . Hacking Detections 17 | . 6 . 10 . . . 1 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 4 | . . . 4 . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 32 | . 13 . 19 . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . . 1 . . Non-combat . | . . . . . . . . Combat 1 | . . . . . 1 . . Robot Hacks Applied 1 | . . . . . 1 . . parse_system 1 | . . . . . 1 . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Total Allies 5 | . . . . 1 4 . . Largest Group 4 | . . . . 1 4 4 . Highest-Rated Group 156 | . . . . 31 156 156 . Highest-Rated Ally 40 | . . . . 31 40 40 . Total Orders . | . . . . . . . . Ally Attacks 26 | . . . . . . 26 . Total Damage 481 | . . . . . . 481 . Kills 3 | . . . . . . 3 . Allies Corrupted . | . . . . . . . . Allies Melted 1 | . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Active Infowar (turns) 2798 | 72 548 12 . . 182 1268 716 Optics 2166 | . . . . . 182 1268 716 Terrain 72 | 72 . . . . . . . Seismic 563 | 3 548 12 . . . . . Decoding 35 | . . . . . . . 35 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 2 1 . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Turns Passed 9387 | 195 548 239 1853 885 3683 1268 716 Spaces Moved 4034 | 95 252 138 999 462 1400 362 326 Core 25 | 25 . . . . . . . Treads 3418 | 70 252 9 702 462 1400 362 161 Legs . | . . . . . . . . Wheels 591 | . . 129 297 . . . 165 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 110 95 160 160 320 80 Average Speed 200 | 131 160 113 142 160 257 321 147 Slowest Speed 325 | 160 160 160 240 160 320 325 325 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 49 | 6 44 21 91 77 90 61 8 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 6 | . 2 . 3 . 1 . . Known Exits Taken 2 | . 1 . 1 . . . . Unknown Exits Taken 5 | 1 . 1 . 1 1 1 . Scrap Searched 8 | . . . . 2 3 3 . Spaces Dug . | . . . . . . . . Terrain Destroyed 107 | . . . . . . 77 30 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 107 | . . . . . . 77 30 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Total 4897 | 135 324 185 1249 586 1497 431 490 Wait 305 | 8 19 10 68 108 14 27 51 Move 4027 | 94 251 137 998 461 1399 361 326 Hop . | . . . . . . . . Pick Up 110 | 9 7 11 31 4 32 8 8 Fast Attach 26 | 3 . . 7 . 3 . 13 Attach 54 | 4 . 6 12 2 13 1 16 Detach 12 | . . . 1 . 7 . 4 Swap 28 | 1 3 . 15 1 3 2 3 Drop 80 | . 3 . 26 1 25 8 17 Fire 242 | 16 41 21 91 9 . 24 40 Melee 13 | . . . . . 1 . 12 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 196 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 422 | -10/Materials | Identified exit to Mines 744 | -10/Materials | Entered Mines 849 | -10/Mines | Lost 6 parts (2p3n1w) 854 | -10/Mines | Discovered new exit (range 9) 889 | -10/Mines | Learned location of 2 exits from Materials 983 | -10/Mines | Entered Materials 983 | -9/Materials | Evolved 2 slots: Weapon x2 984 | -9/Materials | Identified exit to Materials 1714 | -9/Materials | Build established: Scavenger-Tank 1762 | -9/Materials | Central database locked down 1917 | -9/Materials | Discovered exit to Materials (range 4) 2285 | -9/Materials | Identified exit to Mines 2347 | -9/Materials | Learned Storage emergency access door positions 2373 | -9/Materials | Learned location of Recycling (-7) 2379 | -9/Materials | Learned Storage trap positions 2381 | -9/Materials | Build established: Scavenger-Gunner 2415 | -9/Materials | Learned 2 Storage zone layouts 2836 | -9/Materials | Entered Mines 3024 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3073 | -9/Mines | Learned Materials terminal intel 3139 | -9/Mines | Received a Mining Laser from a helpful Derelict 3268 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3293 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 3340 | -9/Mines | Discovered exit to Materials (range 11) 3420 | -9/Mines | Found a hidden stash of uninstalled traps 3428 | -9/Mines | Discovered exit to Materials (range 8) 3500 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3602 | -9/Mines | Destroyed YI-UF0 3621 | -9/Mines | Found Prototype Launcher 3630 | -9/Mines | Lost 3 parts (1n2w) 3721 | -9/Mines | Entered Zion 3794 | -7/Zion | Found Prototype Device 3904 | -7/Zion | Discovered new exit (range 11) 4102 | -7/Zion | Learned Factory terminal intel 4694 | -7/Zion | Found CR-A16's Pointy Stick 4730 | -7/Zion | Learned location of Quarantine (-3) 5056 | -7/Zion | Found Prototype Special Weapon 5060 | -7/Zion | Found Prototype Special Weapon 5064 | -7/Zion | Found Prototype Special Weapon 5068 | -7/Zion | Found Prototype Special Weapon 5178 | -7/Zion | Given the Hacking Drone Bay 5178 | -7/Zion | Found Prototype Device 5227 | -7/Zion | Build established: Scavenger-Tank 6043 | -7/Zion | Found Prototype Processor 6046 | -7/Zion | Found Prototype Processor 6052 | -7/Zion | Found Prototype Processor 6056 | -7/Zion | Found Prototype Processor 6059 | -7/Zion | Found Prototype Processor 6063 | -7/Zion | Found Prototype Processor 6067 | -7/Zion | Found Prototype Processor 6164 | -7/Zion | Build established: Scavenger-Gunner 6392 | -7/Zion | Met Imprinter 6452 | -7/Zion | Imprinted 6456 | -7/Zion | Declared Zion's savior 7001 | -7/Zion | Identified YI-UF0's Doublenader 7007 | -7/Zion | Identified Phasing AFG 7099 | -7/Zion | Identified RU-N14's Throwing Claymores (x3) 7103 | -7/Zion | Identified Hacking Drone Bay 7222 | -7/Zion | Identified Spectral Analyzer 7404 | -7/Zion | Entered Proximity Caves 7404 | -6/Proximity Caves | Accompanied by 4 allies 7414 | -6/Proximity Caves | Spotter reported a threat 7585 | -6/Proximity Caves | Build established: Scavenger-Skirmisher 8028 | -6/Proximity Caves | Lost 3 allies 8233 | -6/Proximity Caves | Found Imp. Powered Armor 8537 | -6/Proximity Caves | Discovered new exit (range 23) 8540 | -6/Proximity Caves | Core integrity fell below 50% 8590 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8672 | -6/Proximity Caves | Entered Factory 8672 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x4 8673 | -6/Factory | Loaded intel: 28 terminal locations 8674 | -6/Factory | Identified Exp. Signal Interpreter (x2) 8675 | -6/Factory | Identified Exp. Melee Analysis Suite (x3) 8676 | -6/Factory | Identified Exp. Terrain Scan Processor 8925 | -6/Factory | Lost 4 parts (1p3w) 9301 | -6/Factory | Lost 5 parts (1p2n2w) 9370 | -6/Factory | Cargo convoy interrupted 9380 | -6/Factory | Core integrity fell below 50% 9387 | -6/Factory | Core integrity fell below 20% 9388 | -6/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 09379_ U-05 Engineer lays Concrete. 09381_ Destroyed Com. Battery. 09381_ Destroyed Com. Wheel. 09381_ I-36 Angel destroyed. 09381_ Matter Pump disabled. 09381_ U-05 Engineer destroyed. 09381_ Destroyed Terrain Scanner. 09381_ U-05 Engineer destroyed. 09381_ H-66 Slayer destroyed. 09382_ Penetrated by Slug. 09382_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 09382_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 09383_ RU-N14's Throwing Claymores destroyed. 09383_ Wheel+ destroyed. 09384_ K-01 Serf cleans the Matter Pump. 09385_ Penetrated by Slug. 09388_ K-01 Serf cleans the Matter Pump. 09388_ K-01 Serf collects debris. 09388_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ? ??????????????????????? | | ????????????????????" ??????????????????????? | | ????????????????????" #?????????????????##### | | ????????????????????" 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A u ######### | | ??????????????# " " %[! = ""k""" | | ??????????????# " " %x "" """ ^ | | ??????????????# %h*[%= "" """ | | ??????????????# !%==p | | ??????????????########|[A@p u | | ????????????????????#####/############+######## | | ????????????????????# ! #?# # | | ????????????????????# """ R"""#?# # | | ????????????????????# """ T"#?# + | | ????????????????????# """% """#?# %""" """ # | | ????????????????????# =### """ """ # " | | ????????????????????# %*+ + """ """ # " | | ????????????????????# ! !### # " | | ????????????????????# ===#?# """ """ # " | | ????????????????????###########?# %""" """ # " | | ????????????????????????????????# % """ """ # " | | ????????????????????????????????# # " | | ????????????????????????????????# # | | ????????????????????????????????##+########### | | ?????????????????????????????????# #?????????# | | ?????????????????????????????????# #?????????# | | ????????????????????????########## ############+## | | ????????????????????????# | | ????????????????????????# | | ????????????????????????# | | ????????????????????????# | | ????????????????????????# | | ????????????????????????# #################### | | ????????????????????????# ???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Range 16 Terrain Scan Density 1010 Armor Coverage 400 Evasion (%) 50 Target Analysis 8 Recoil Reduction 2 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Assault Rifle | -9/Materials | Hacked Wheel | -9/Materials | Hacked Flight Unit | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AnalysisLayeredProtomatter Manual? 0 Play Time 00:42:31 Cumulative 511.3 hours Start 2025.11.17 @ 22:44:20 End 2025.11.17 @ 23:30:58 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 690 Rogue 690 Adventurer 0 Explorer 0 Win Type - Total 16 Types 8/0/2/2/1/0/2/1/0/0 Lore% 91 Gallery% 85 Achievement% 67 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 185ebb19-923e-43ba-88df-5fc0d9595b7f