Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.04.24 @ 02:30:59 Player: Ms Vella Result: Destroyed by as-64130 with Assembled Heavy Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (197) 985 Value Destroyed (7281) 7281 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (3194) 3194 TOTAL SCORE: 16900 Bonus ------- High Alert Combat Kills 405 Follower Combat Kills 874 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -85 Cogmind --------- Core Integrity 0/850 Matter 170/300 Energy 509/1100 System Corruption 13% Temperature Warm (114) Movement Walking (330) Ox3 Location -6/Deep Caves Parts ------- > --- POWER (1) -------- F-cell Engine > --- PROPULSION (4) --- Armored Leg > --- UTILITY (8) ------ High-capacity Storage Unit Experimental Energy Well Improved Armor Integrity Analyzer > --- WEAPON (2) ------- Compact Ion Cannon > --- INVENTORY (20) --- Cold Fusion Reactor Cold Fusion Reactor Cold Fusion Reactor Experimental Heat Sink Large Storage Unit Compact Battery (200) Energy Well (350) High-capacity Matter Pod (200) Phase Shifter Relay Coupler [Sentry] (28) Relay Coupler [Sentry] (32) Plasma Cannon Makeshift Hammer Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Makeshift Leg Makeshift Leg Armored Leg Armored Leg > --- UTILITY ---------- Experimental Coolant Injector High-capacity Storage Unit Experimental Energy Well Improved Armor Integrity Analyzer Improved Core Shielding Zionite Weapon Casing Zionite Heavy Carapace > --- WEAPON ----------- Advanced EMP Blaster AD-0RF's Magmablaster > --- INVENTORY -------- F-cell Engine Cold Fusion Reactor Cold Fusion Reactor Cold Fusion Reactor Armored Leg Experimental Heat Sink Large Storage Unit Compact Battery Energy Well High-capacity Matter Pod Phase Shifter Zionite Light Carapace Reflective Plating Relay Coupler [Sentry] Relay Coupler [Sentry] Plasma Cannon Phase Cannon Phase Cannon Compact Ion Cannon Makeshift Hammer [Rating: 97] Favorites ----------- Power Cold Fusion Reactor Engine Ion Engine Reactor Cold Fusion Reactor Propulsion Armored Leg Treads Light Treads Leg Armored Leg Utility Hacking Suite Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Armor Integrity Analyzer Hackware Hacking Suite Protection Powered Armor Weapon Advanced Assault Cannon Energy Gun Shock Rifle Energy Cannon Phase Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Advanced EMP Blaster Special Weapon AD-0RF's Magmablaster Impact Weapon Makeshift Hammer Slashing Weapon Makeshift Axe Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Gar Rec Fac Low Low Zio Dee Slots Evolved 8 | . . . . . 4 . . . 4 . . . . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . 1 . . . . Utility 6 | . . . . . 3 . . . 3 . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 180 | 2 2 1 . 6 25 26 20 7 26 6 7 34 18 Power 10 | . 1 . . 1 1 2 . . . . . 3 2 Engine 6 | . 1 . . 1 1 1 . . . . . 1 1 Core . | . . . . . . . . . . . . . . Reactor 4 | . . . . . . 1 . . . . . 2 1 Propulsion 34 | 2 . . . 3 5 3 3 1 8 . . 7 2 Treads 13 | 2 . . . 3 5 3 . . . . . . . Leg 21 | . . . . . . . 3 1 8 . . 7 2 Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 66 | . 1 1 . 1 8 5 7 2 13 3 1 13 11 Device 15 | . . . . . 3 . . . 6 1 . 3 2 Storage 7 | . 1 1 . . 2 . . . . 1 . 2 . Processor 1 | . . . . . . . . . . . . 1 . Hackware 8 | . . . . . . 2 . 1 4 . . 1 . Protection 35 | . . . . 1 3 3 7 1 3 1 1 6 9 Artifact . | . . . . . . . . . . . . . . Weapon 70 | . . . . 1 11 16 10 4 5 3 6 11 3 Energy Gun 1 | . . . . . . 1 . . . . . . . Energy Cannon 17 | . . . . . 1 . . . 3 3 3 4 3 Ballistic Gun 4 | . . . . 1 . 1 . . 1 . . 1 . Ballistic Cannon 24 | . . . . . 7 8 6 2 1 . . . . Launcher 14 | . . . . . 2 3 3 . . . 3 3 . Special Weapon 1 | . . . . . . . . . . . . 1 . Impact Weapon 8 | . . . . . 1 3 1 2 . . . 1 . Slashing Weapon 1 | . . . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . . . . 4 . . 1 . . 6 4 Corrupted Parts 6 | . . . . . . . 2 . 1 . . 1 2 System Corruption 27 | . . . . . . . 12 . 3 . . 4 8 Parts Lost 44 | . . . . 4 1 2 2 . 3 . 1 10 21 Power 3 | . . . . 1 . . . . . . . 1 1 Propulsion 10 | . . . . 1 . 1 1 . . . . 2 5 Utility 21 | . . . . . 1 . 1 . 1 . 1 6 11 Weapon 10 | . . . . 2 . 1 . . 2 . . 1 4 Highest Loss Streak 14 | . . . . 4 1 2 1 . 1 . 1 6 14 To Critical Strikes 1 | . . . . . . . 1 . . . . . . Average Slot Usage (%) 94 | . 85 85 85 79 89 98 99 99 95 99 99 97 93 Engine 3 | . 14 14 14 12 9 3 . . . . . . . Reactor 4 | . . . . . . 5 9 9 6 6 6 6 5 Treads 9 | . 28 28 28 25 26 26 2 . . . . . . Leg 16 | . . . . . . . 24 27 25 26 26 25 25 Device 6 | . . . . . 9 5 . . 9 12 13 13 7 Storage 9 | . 14 14 14 14 9 9 9 9 6 6 6 13 13 Hackware 10 | . . . . . . 11 18 23 20 20 20 8 . Protection 13 | . . . . 11 16 17 17 12 13 13 12 14 19 Energy Cannon 1 | . . . . . . . . . 3 6 11 3 . Ballistic Gun 4 | . 28 28 28 14 . . . . . 5 . . . Ballistic Cannon 8 | . . . . . 17 15 17 16 8 . . . . Launcher 1 | . . . . . . . . . . . 1 3 5 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 90 | 12 32 47 47 47 78 74 84 84 88 90 90 85 81 Greatest Support 80 | 40 40 40 40 40 60 60 60 45 80 64 64 78 72 Greatest Overweight (x) 4 | . . 1 1 1 1 3 4 1 1 1 1 1 1 Average Overweight (x) . | . . . 1 1 . 1 1 1 . 1 1 . 1 Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 8 14 19 20 20 19 20 20 20 20 20 20 20 20 Most Carried 20 | 6 9 14 16 16 20 20 20 20 20 20 20 20 20 Average Carried 18 | 4 6 13 14 15 19 19 19 20 18 17 19 19 19 Final Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 2 9 14 16 16 20 20 20 20 17 20 20 20 13 Class Distribution -------------------- 54% | Hacker-Mutant 20% | Mutant 16% | Scavenger-Mutant 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -8/Storage Hacker-Mutant | -8/Garrison Hacker-Mutant | -8/Recycling Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Sto Gar Rec Fac Low Low Zio Dee Matter Collected 6184 | 199 90 404 . 109 956 804 1043 510 680 219 162 684 324 Remotely . | . . . . . . . . . . . . . . Salvage Created 8142 | . 314 58 . 122 1323 864 878 436 717 . 495 1249 1686 Parts 398 | . 18 4 . 10 70 36 67 10 44 . 16 84 39 Haulers Intercepted 4 | . 1 . . . 1 2 . . . . . . . Recyclers Shooed 7 | . . . . . 3 1 . 2 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . . 5 7 . . Prevented 14 | . . . . . . . . . . . 14 . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Gar Rec Fac Low Low Zio Dee Combat Hostiles Destroyed 173 | . 6 1 . 3 33 16 35 3 14 . 8 6 48 Melee 4 | . . . . . . . 2 1 . . . 1 . Guns 11 | . 6 1 . 3 . . . . 1 . . . . Cannons 80 | . . . . . 18 15 24 2 12 . 3 1 5 AOE 64 | . . . . . 15 . 9 . . . 3 . 37 Classes Destroyed 26 | . 3 1 . 1 7 1 3 1 1 . . 4 4 Worker 4 | . . . . . 1 1 . . 2 . . . . Builder 9 | . . . . . 5 1 . 1 2 . . . . Tunneler 3 | . . 1 . . 1 . . . 1 . . . . Hauler 4 | . 1 . . . 1 2 . . . . . . . Recycler 10 | . . . . . 6 3 . 1 . . . . . Mechanic 2 | . 1 . . . . . . . 1 . . . . Operator 4 | . . . . . . 2 . . 2 . . . . Drone 3 | . . . . . . . . 3 . . . . . Watcher 4 | . . . . . 2 1 1 . . . . . . Swarmer 32 | . . . . . 14 . 15 . 2 . 1 . . Saboteur 3 | . . . . . . . 3 . . . . . . Grunt 46 | . 6 1 . 2 11 13 7 . 2 . 4 . . Brawler 4 | . . . . . . . 1 . 2 . 1 . . Duelist 2 | . . . . 1 . 1 . . . . . . . Sentry 14 | . . . . . 6 2 5 . 1 . . . . Specialist 2 | . . . . . . . 2 . . . . . . Hunter 7 | . . . . . 2 . 2 . 3 . . . . Programmer 4 | . . . . . . . . . 4 . . . . Zionite 44 | . . . . . . . . . . . . 44 . Z-Light 9 | . . . . . . . . . . . . . 9 Tinkerer 3 | . . . . . . . . . . . . 3 . Assembler 2 | . . . . . . . . . . . . . 2 Assembled 38 | . . . . . . . . . . . . . 38 Golem 1 | . . . . . . . . . . . . . 1 Thug 2 | . . . . . . . . . . . 2 . . Marauder 2 | . . . . . . . . . . . . 2 . Mutant 2 | . . . . . . . . . . . . 2 . Best Kill Streak 31 | . 3 1 . 2 10 6 6 2 3 . 3 6 31 Combat Bots Only 29 | . 2 1 . 2 7 4 6 1 2 . 3 2 29 Max Kills in Single Turn 8 | . 1 1 . 1 4 2 4 1 1 . 1 2 8 Gunslinging . | . . . . . . . . . . . . . . Exploded 8 | . . . . . 4 . 4 . . . 1 . 8 Melee 1 | . . . . . . . 1 1 . . . 1 . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . 2 . AD-0RF (-6/Zion) Imprinter (-6/Zion) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Sto Gar Rec Fac Low Low Zio Dee Damage Taken 10736 | . 174 85 . 502 575 945 708 . 1136 257 231 2861 3262 Core 1247 | . 19 13 . 114 77 82 87 . 79 26 11 334 405 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 480 | . . . . . 15 15 10 . . . . 101 339 Regen/Repaired (Parts) 501 | . . . . . 501 . . . . . . . . Core Remaining (%) 65 | 100 . . . 41 . . . 55 . . . . . Volleys Fired 539 | . 34 8 . 27 62 48 62 10 57 6 15 159 51 Largest 2 | . 2 2 . 2 2 2 2 2 2 2 2 2 2 Hottest 305 | . 40 40 . 40 250 96 96 96 138 170 170 305 220 Shots Fired 881 | . 69 16 . 44 116 93 117 20 112 12 21 203 58 Gun 154 | . 69 16 . 44 . . . . 1 5 . 19 . Cannon 549 | . . . . . 110 92 111 20 111 7 10 80 8 Launcher 130 | . . . . . 6 1 6 . . . 11 67 39 Special 48 | . . . . . . . . . . . . 37 11 Kinetic 551 | . 69 16 . 44 108 92 111 20 67 5 . 19 . Thermal 200 | . . . . . 2 . . . 45 7 10 117 19 Explosive 7 | . . . . . 6 1 . . . . . . . Electromagnetic 123 | . . . . . . . 6 . . . 11 67 39 Robot Hit Streak 42 | . 25 19 . 42 20 25 14 2 18 5 10 34 8 Robot Miss Streak 5 | . 1 1 . 1 4 2 4 5 4 1 2 2 2 Penetration Max 1 | . . . . . . . . . . . . 1 . Secondary Targets 4 | . 3 . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . . Shots Hit Robots 600 | . 58 13 . 43 75 69 61 8 80 8 15 137 33 Core Hits 377 | . 22 9 . 10 52 30 37 6 32 2 14 67 96 Critical Kills 3 | . . . . . . . . 1 1 . . 1 . Critical Parts Destroyed 5 | . 2 . . . . 2 . . . . . 1 . Critical Strikes 28 | . 2 . . . 6 4 3 1 5 . . 7 . Meltdown 2 | . . . . . . . . . 1 . . 1 . Destroy 5 | . 2 . . . . . . . . . . 3 . Blast 15 | . . . . . 6 2 3 . 4 . . . . Smash 6 | . . . . . . 2 . 1 . . . 3 . Melee Attacks 68 | . . . . . . 18 3 33 . . . 14 . Impact 68 | . . . . . . 18 3 33 . . . 14 . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . 2 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 19653 | . 453 129 . 338 3113 2240 2002 501 2263 241 765 4072 3536 Guns 1110 | . 453 103 . 338 . . . . 12 101 . 103 . Cannons 10029 | . . . . . 2123 1803 1684 131 2236 140 186 1516 210 Explosions 5839 | . . . . . 946 87 318 . . . 579 932 2977 Melee 1019 | . . . . . . 309 . 287 . . . 423 . Ramming 209 | . . 26 . . 44 41 . 83 15 . . . . Kinetic 8038 | . 453 103 . 338 2097 1803 1684 131 1225 101 . 103 . Thermal 5470 | . . . . . 227 . 28 . 1023 140 186 2699 1167 Explosive 832 | . . . . . 745 87 . . . . . . . Electromagnetic 4085 | . . . . . . . 290 . . . 579 847 2369 Impact 1019 | . . . . . . 309 . 287 . . . 423 . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 13 | . 2 2 2 2 . . 12 12 3 3 3 4 13 Average Corruption 6 | . 1 2 2 2 . . 11 12 3 3 3 3 9 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 330 | . 7 8 8 5 . . 107 59 11 11 20 36 58 Message Errors 73 | . 1 3 1 1 . . 28 8 3 4 7 7 10 Matter Fused 71 | . 2 3 2 1 . . 20 12 1 3 5 11 11 Heat Flow Errors 39 | . . . 1 1 . . 8 9 1 2 1 5 11 Energy Discharges 48 | . 1 1 1 . . . 22 9 1 . 2 3 8 Parts Rejected 5 | . 1 . . . . . 1 2 . . . . 1 Data Loss (minor) 34 | . . . 1 . . . 12 8 1 1 3 4 4 Data Loss (major) 26 | . . . 2 1 . . 8 4 2 1 . 4 4 Misfires 16 | . 1 . . . . . 4 1 1 . 2 1 6 Alerts 10 | . 1 1 . 1 . . 2 1 . . . 1 3 Misdirections 4 | . . . . . . . . 4 . . . . . Weapon Failures 4 | . . . . . . . 2 1 1 . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 656 | . . . . . 101 193 16 28 135 . . 87 96 Projectiles 302 | . . . . . 77 12 16 . 135 . . 39 23 Explosions 114 | . . . . . 24 . . . . . . 17 73 Melee 240 | . . . . . . 181 . 28 . . . 31 . Knockbacks 65 | . . 1 . . 13 20 19 1 7 . . 4 . Impact 9 | . . 1 . . . 3 . 1 . . . 4 . Kinetic 47 | . . . . . 12 16 12 . 7 . . . . Secondary 9 | . . . . . 1 1 7 . . . . . . Self-Inflicted Damage 262 | . . . . . 55 . 9 . . . 33 47 118 Shots 22 | . . . . . 3 . 1 . . . 4 4 10 Rammed 15 | . . 6 . . 5 4 . . . . . . . Targets Rammed 22 | . . 6 . . 5 4 . 5 2 . . . . Kicked 7 | . . . . . . . . 5 2 . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 474 | . 18 27 222 143 416 474 269 266 112 197 135 223 199 Average Temperature 81 | . 7 16 116 22 93 108 67 80 31 56 47 96 70 Received Heat Transfer 5402 | . 93 99 . 216 243 594 234 . 96 45 93 3081 608 Effects 3 | . . . . . . 3 . . . . . . . Short Circuit 1 | . . . . . . 1 . . . . . . . Damage (minor) 2 | . . . . . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . . . . . . 2 1 5 Combat Hostiles 8 | . . . . . . . . . . . 2 1 5 Parts Fried 34 | . . . . . . 1 3 2 . . 3 4 21 Impact Corruptions 9 | . . . . . . 6 1 1 . . . 1 . Robots Melted 10 | . . . . . . . . . 1 . . 8 1 Combat Hostiles 5 | . . . . . . . . . 1 . . 3 1 Parts Melted 35 | . . . . . 4 . . . 3 . . 27 1 Heat Transferred 14649 | . . . . . 1520 . . . 1332 185 222 8421 2969 Parts Sabotaged 4 | . . . . . . . 4 . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 19 | . . . . . . . 1 . . . 2 11 5 Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Gar Rec Fac Low Low Zio Dee Peak Influence 1394 | . 208 213 . 50 427 195 1394 773 1001 . . . . Initial 908 | . . 14 . . . 63 . 536 908 . . . . Average 310 | . 58 29 . 39 242 62 706 181 436 . . . . Maximum Alert Level 4 | . 1 1 . . 2 . 4 3 3 . . . . Low Security (%) 49 | 100 98 96 . 100 32 100 8 72 16 . . . . Level 1 21 | . 1 3 . . 64 . 5 3 46 . . . . Level 2 15 | . . . . . 3 . 40 19 19 . . . . Level 3 11 | . . . . . . . 37 4 16 . . . . Level 4 1 | . . . . . . . 8 . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 21 | . 2 . . . 4 2 . . 13 . . . . Investigation 6 | . 2 . . . 2 . . . 2 . . . . Extermination 4 | . . . . . . . . . 4 . . . . Reinforcement 5 | . . . . . 2 2 . . 1 . . . . Assault . | . . . . . . . . . . . . . . Garrison 6 | . . . . . . . . . 6 . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . 2 . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Gar Rec Fac Low Low Zio Dee Distress Signals 4 | . 1 . . . 3 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 351 | . 23 7 . 3 45 18 37 44 28 2 16 67 61 Peak Tracking Total 38 | . 7 2 . 3 8 4 5 5 5 1 5 4 38 Tactical Retreats 19 | . 1 1 . . 2 1 2 . . . . 12 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Gar Rec Fac Low Low Zio Dee Traps Triggered 20 | . 5 . . . 1 3 11 . . . . . . Indirectly 3 | . . . . . . . 3 . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 8 | . 8 . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . . Exploded 1 | . . . 1 . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Sto Gar Rec Fac Low Low Zio Dee Machines Disabled 33 | . . 1 . . 4 3 10 2 6 . . 4 3 Max in Single Turn 4 | . . . . . 1 1 1 1 1 . . 4 1 Garrison Relay 5 | . . . . . . . 5 . . . . . . Phase Generator 1 | . . . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Gar Rec Fac Low Low Zio Dee Machines Accessed 37 | . 5 . 2 . 6 4 . 13 6 1 . . . Terminals 21 | . 5 . . . 3 3 . 6 4 . . . . Fabricators 2 | . . . . . . . . . 2 . . . . Repair Stations 2 | . . . . . 2 . . . . . . . . Recycling Units 8 | . . . . . 1 . . 7 . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . Total Hacks 118 | . 27 . 2 . 17 8 . 34 29 1 . . . Successful 88 | . 22 . 2 . 12 5 . 20 26 1 . . . Failed 30 | . 5 . . . 5 3 . 14 3 . . . . Catastrophic 1 | . . . . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 62 | . 17 . 1 . 7 3 . 23 7 . . 4 . Terminals 81 | . 27 . . . 7 7 . 25 15 . . . . Fabricators 14 | . . . . . . . . . 14 . . . . Repair Stations 8 | . . . . . 8 . . . . . . . . Recycling Units 11 | . . . . . 2 . . 9 . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . Terminal Hacks 50 | . 17 . 2 . 3 4 . 11 12 1 . . . Record 1 | . . . 1 . . . . . . . . . . Part Schematic 5 | . . . . . . . . 1 4 . . . . Robot Schematic 6 | . 1 . . . . 1 . 3 1 . . . . Robot Analysis 8 | . 5 . . . 2 . . 1 . . . . . Prototype ID Bank 2 | . 1 . . . . . . . 1 . . . . Open Door 3 | . . . . . . 2 . . . 1 . . . Branch Access Points 4 | . 1 . . . 1 1 . . 1 . . . . Terminal Index 1 | . . . . . . . . . 1 . . . . Repair Station Index 1 | . . . . . . . . . 1 . . . . Unreport Threat 8 | . 2 . . . . . . 6 . . . . . Locate Traps 1 | . . . . . . . . . 1 . . . . Disarm Traps 2 | . 2 . . . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . Reinforcement Status 1 | . 1 . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . Zone Layout 4 | . 2 . . . . . . . 2 . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 12 | . . . . . . . . . 12 . . . . Network Status 1 | . . . . . . . . . 1 . . . . Load Schematic 5 | . . . . . . . . . 5 . . . . Build 6 | . . . . . . . . . 6 . . . . Repair Station Hacks 6 | . . . . . 6 . . . . . . . . Scan Component 3 | . . . . . 3 . . . . . . . . Repair 3 | . . . . . 3 . . . . . . . . Recycling Unit Hacks 3 | . . . . . 1 . . 2 . . . . . Process 1 | . . . . . . . . 1 . . . . . Retrieve Matter 1 | . . . . . . . . 1 . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . Unlock Access 1 | . . . . . . 1 . . . . . . . Unauthorized Hacks 16 | . 5 . . . 2 . . 7 2 . . . . Terminals 7 | . 5 . . . 2 . . . . . . . . Botnet 7 | . 5 . . . 2 . . . . . . . . Fabricators 2 | . . . . . . . . . 2 . . . . Report 1 | . . . . . . . . . 1 . . . . Liberate 1 | . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 7 | . . . . . . . . 7 . . . . . Tunnel 7 | . . . . . . . . 7 . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . Used 1 | . . . . . . . . . 1 . . . . Hacking Detections 23 | . 5 . . . 4 2 . 7 5 . . . . Full Trace Events 6 | . 1 . . . 1 . . 2 2 . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . 1 . . . . 1 . 3 1 . . 3 . Robots Built 11 | . . . . . . . . . 11 . . . . Authchips 4 | . . . . . . . . . 4 . . . . Time 483 | . . . . . . . . . 483 . . . . Total Robot Build Rating 45 | . . . . . . . . . 45 . . . . Part Schematics Acquired 18 | . . . . . . . . 1 4 . . 13 . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . 3 . . . . . . . . Time 65 | . . . . . 65 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . 9 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Sto Gar Rec Fac Low Low Zio Dee Used RIF Installer 1 | . . . . . . . 1 . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 27 | . . . . . . . 23 . 4 . . . . Machine Destruction 23 | . . . . . . . 23 . . . . . . Programmers 4 | . . . . . . . . . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Sto Gar Rec Fac Low Low Zio Dee Total Allies 16 | . . 2 . 3 . . . . 11 . . . . Largest Group 6 | . . 2 1 3 3 . . . 6 3 3 2 . Highest-Rated Group 183 | . . 39 31 40 40 . . . 183 111 111 82 . Highest-Rated Ally 41 | . . 31 31 16 16 . . . 41 41 41 41 . Total Orders 8 | . . . . . 1 . . . 6 . . 1 . STAY 6 | . . . . . 1 . . . 4 . . 1 . FOLLOW 2 | . . . . . . . . . 2 . . . . Ally Attacks 187 | . . 17 . . 11 . . . 101 17 20 21 . Total Damage 3976 | . . 323 . . 41 . . . 1706 458 676 772 . Kills 36 | . . 5 . . . . . . 12 2 8 9 . Allies Corrupted 1 | . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Gar Rec Fac Low Low Zio Dee Robot Analysis Total 8 | . 5 . . . 2 . . 1 . . . . . Derelict Logs Recovered 3 | . . 2 . . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Sto Gar Rec Fac Low Low Zio Dee Turns Passed 19133 | 4 656 1166 543 462 2218 1761 2752 1461 2392 863 1031 2000 1824 Spaces Moved 7828 | 1 344 499 226 162 830 567 1227 700 853 435 384 759 841 Core . | . . . . . . . . . . . . . . Treads 2715 | 1 344 499 226 162 830 567 86 . . . . . . Legs 5113 | . . . . . . . 1141 700 853 435 384 759 841 Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 120 | 160 160 160 240 240 160 240 190 190 120 190 190 120 190 Average Speed 203 | 160 160 221 240 240 226 244 194 190 189 190 190 197 199 Slowest Speed 400 | 160 160 240 240 240 243 400 400 190 190 190 190 205 200 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 57 | 2 60 68 61 47 57 44 99 99 16 69 52 53 83 Regions Visited 13 Branch Regions 9 Pre-discovered Areas 9 | . . 1 1 . . . . 7 . . . . . Known Exits Taken 4 | . 1 . . . 1 1 . . 1 . . . . Unknown Exits Taken 8 | 1 . 1 1 1 . . . 1 . 1 1 1 . Scrap Searched 7 | . . . . 1 . . . . . 3 2 1 . Spaces Dug 13 | . . . . . 6 4 3 . . . . . . Terrain Destroyed 244 | . . . . . 81 31 81 8 3 2 14 5 19 Melee 3 | . . . . . . . 3 . . . . . . Projectile 65 | . . . . . 25 21 . 8 3 2 4 2 . AOE 176 | . . . . . 56 10 78 . . . 10 3 19 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Gar Rec Fac Low Low Zio Dee Total 10061 | 6 395 540 228 200 1047 834 1468 770 1522 459 664 1007 921 Wait 1172 | . 8 20 . 2 83 119 94 3 563 7 255 18 . Move 7814 | . 343 498 225 161 829 566 1225 699 852 434 383 758 841 Hop . | . . . . . . . . . . . . . . Pick Up 90 | . 7 5 2 3 19 19 13 1 5 3 2 8 3 Fast Attach 84 | . 2 1 . 2 10 16 12 3 9 3 1 17 8 Attach 43 | 2 . . . 4 6 5 1 . 9 1 . 5 10 Detach 17 | . . 1 . 1 5 3 . . 2 1 . 1 3 Swap 54 | . . . . . 9 5 8 4 8 2 6 12 . Drop 114 | 4 1 1 1 . 19 31 16 2 15 2 2 15 5 Fire 539 | . 34 8 . 27 62 48 62 10 57 6 15 159 51 Melee 68 | . . . . . . 18 3 33 . . . 14 . Ram . | . . . . . . . . . . . . . . Kick 7 | . . . . . . . . 5 2 . . . . Crush 15 | . . 6 . . 5 4 . . . . . . . Escape Stasis 34 | . . . . . . . 34 . . . . . . Rewire 10 | . . . . . . . . 10 . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: [*Fac x2] / *Sto) -8/Storage (discovered 2 exits: Rec / Gar) -8/Garrison (discovered 3 exits: *Rec x3) -8/Recycling -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 0) 5 | -11/Scrapyard | Entered Materials 228 | -10/Materials | Discovered new exit (range 7) 305 | -10/Materials | Build established: Mutant 447 | -10/Materials | Discovered new exit (range 13) 479 | -10/Materials | Identified exit to Mines 661 | -10/Materials | Entered Mines 661 | -10/Mines | Discovered new exit (range 12) 757 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 771 | -10/Mines | Discovered new exit (range 9) 1493 | -10/Mines | Learned Materials emergency access door positions 1812 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1815 | -10/Mines | Discovered new exit (range 5) 1827 | -10/Mines | Entered Exiles 1827 | -10/Exiles | Accompanied by 1 ally 1857 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1890 | -10/Exiles | Met 8R-AWN 1928 | -10/Exiles | Met EX-HEX 2007 | -10/Exiles | Met EX-BIN 2034 | -10/Exiles | Aligned with FarCom system 2036 | -10/Exiles | Given EX-Vault access code 2096 | -10/Exiles | Opened EX-Vault 2111 | -10/Exiles | Found Deploy-a-Sentry 2117 | -10/Exiles | Found Firepult 2166 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2196 | -10/Exiles | Exiles lab attacked by MAIN.C 2252 | -10/Exiles | Learned location of Zion (-6) 2348 | -10/Exiles | Discovered new exit (range 11) 2370 | -10/Exiles | Left Exiles lab with Firepult 2370 | -10/Exiles | Entered Mines 2423 | -9/Mines | Core integrity fell below 50% 2447 | -9/Mines | Lost 4 parts (1p1n2w) 2548 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2774 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2815 | -9/Mines | Discovered new exit (range 8) 2832 | -9/Mines | Entered Materials 2832 | -8/Materials | Accompanied by 3 allies 2832 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3037 | -8/Materials | Repaired Hcp. Storage Unit 3258 | -8/Materials | Destroyed 7 combat bots 3534 | -8/Materials | Discovered new exit (range 15) 3918 | -8/Materials | Repaired Lgt. Treads 3945 | -8/Materials | Repaired Lgt. Treads 4165 | -8/Materials | Identified exit to Storage 4215 | -8/Materials | Discovered new exit (range 16) 4386 | -8/Materials | Build established: Scavenger-Skirmisher 5050 | -8/Materials | Entered Storage 5611 | -8/Storage | Identified exit to Recycling 5776 | -8/Storage | Build established: Hacker-Mutant 5897 | -8/Storage | Identified exit to Garrison 6476 | -8/Storage | Found Prototype Launcher 6476 | -8/Storage | Identified Gui. Missile Launcher 6811 | -8/Storage | Entered Garrison 6956 | -8/Garrison | Triggered checkpoint 7002 | -8/Garrison | Triggered checkpoint 7037 | -8/Garrison | Triggered checkpoint 7090 | -8/Garrison | System corruption reached 10% 7162 | -8/Garrison | Triggered checkpoint 7414 | -8/Garrison | Discovered exit to Recycling (range 12) 7596 | -8/Garrison | Discovered exit to Recycling (range 12) 7748 | -8/Garrison | Discovered exit to Recycling (range 14) 7788 | -8/Garrison | Installed Relay Interface Framework 7934 | -8/Garrison | Triggered checkpoint 7973 | -8/Garrison | Garrison Relay disabled 8304 | -8/Garrison | Phase Generator disabled 8718 | -8/Garrison | Triggered checkpoint 8786 | -8/Garrison | Garrison Relay disabled 8966 | -8/Garrison | Triggered checkpoint 8967 | -8/Garrison | Triggered checkpoint 9039 | -8/Garrison | Garrison Relay disabled 9122 | -8/Garrison | Found Powered Armor 9126 | -8/Garrison | Found Powered Armor 9130 | -8/Garrison | Found Powered Armor 9133 | -8/Garrison | Found Powered Armor 9136 | -8/Garrison | Found Powered Armor 9328 | -8/Garrison | Triggered checkpoint 9349 | -8/Garrison | Garrison Relay disabled 9469 | -8/Garrison | Garrison Relay disabled 9563 | -8/Garrison | Entered Recycling 9588 | -8/Recycling | Spotter reported a threat 9596 | -8/Recycling | Spotter reported a threat 9598 | -8/Recycling | Spotter reported a threat 9616 | -8/Recycling | Spotter reported a threat 9637 | -8/Recycling | Spotter reported a threat 9651 | -8/Recycling | Spotter reported a threat 9672 | -8/Recycling | Spotter reported a threat 9725 | -8/Recycling | Spotter reported a threat 9734 | -8/Recycling | Spotter reported a threat 9830 | -8/Recycling | Spotter reported a threat 9866 | -8/Recycling | Spotter reported a threat 9904 | -8/Recycling | Spotter reported a threat 9970 | -8/Recycling | Spotter reported a threat 9982 | -8/Recycling | Spotter reported a threat 10050 | -8/Recycling | Spotter reported a threat 10064 | -8/Recycling | Spotter reported a threat 10068 | -8/Recycling | Spotter reported a threat 10087 | -8/Recycling | Spotter reported a threat 10087 | -8/Recycling | Spotter reported a threat 10117 | -8/Recycling | Spotter reported a threat 10140 | -8/Recycling | Spotter reported a threat 10163 | -8/Recycling | Spotter reported a threat 10170 | -8/Recycling | Spotter reported a threat 10227 | -8/Recycling | Spotter reported a threat 10243 | -8/Recycling | Spotter reported a threat 10243 | -8/Recycling | Spotter reported a threat 10243 | -8/Recycling | Spotter reported a threat 10280 | -8/Recycling | Spotter reported a threat 10296 | -8/Recycling | Spotter reported a threat 10296 | -8/Recycling | Spotter reported a threat 10298 | -8/Recycling | Spotter reported a threat 10299 | -8/Recycling | Spotter reported a threat 10354 | -8/Recycling | Spotter reported a threat 10384 | -8/Recycling | Spotter reported a threat 10407 | -8/Recycling | Spotter reported a threat 10427 | -8/Recycling | Spotter reported a threat 10449 | -8/Recycling | Spotter reported a threat 10480 | -8/Recycling | Spotter reported a threat 10503 | -8/Recycling | Spotter reported a threat 10533 | -8/Recycling | Spotter reported a threat 10533 | -8/Recycling | Spotter reported a threat 10533 | -8/Recycling | Spotter reported a threat 10571 | -8/Recycling | Spotter reported a threat 10586 | -8/Recycling | Spotter reported a threat 10606 | -8/Recycling | Spotter reported a threat 10639 | -8/Recycling | Spotter reported a threat 10647 | -8/Recycling | Spotter reported a threat 10647 | -8/Recycling | Spotter reported a threat 10692 | -8/Recycling | Spotter reported a threat 10700 | -8/Recycling | Spotter reported a threat 10711 | -8/Recycling | Spotter reported a threat 10800 | -8/Recycling | Spotter reported a threat 10819 | -8/Recycling | Spotter reported a threat 10945 | -8/Recycling | Spotter reported a threat 11011 | -8/Recycling | Discovered new exit (range 7) 11024 | -8/Recycling | Entered Factory 11024 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 11358 | -6/Factory | Fabricated G-47 Trooper (x3) 11374 | -6/Factory | Search patrols dispatched 11724 | -6/Factory | Search patrols dispatched 11981 | -6/Factory | Identified exit to Lower Caves 12855 | -6/Factory | Fabricated G-50 Soldier (x3) 12906 | -6/Factory | Fabricated M-13 Machinist (x1) 12983 | -6/Factory | Fabricated H-66 Slayer (x2) 13027 | -6/Factory | Garrison activated, responded to threat 13034 | -6/Factory | P-70 Sage assimilated allied Slayer 5a 13091 | -6/Factory | Garrison activated, responded to threat 13146 | -6/Factory | Fabricated H-66 Slayer (x2) 13416 | -6/Factory | Entered Lower Caves 13416 | -6/Lower Caves | Accompanied by 3 allies 13772 | -6/Lower Caves | Encountered a Warlord checkpoint 13881 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 14082 | -6/Lower Caves | Discovered new exit (range 8) 14082 | -6/Lower Caves | Spotted B-75 Beast 14095 | -6/Lower Caves | Allies destroyed B-75 Beast 14279 | -6/Lower Caves | Entered another Lower Caves area 14279 | -6/Lower Caves | Accompanied by 3 allies 14753 | -6/Lower Caves | Attacked by a faux Warlord 15285 | -6/Lower Caves | Discovered new exit (range 10) 15310 | -6/Lower Caves | Entered Zion 15310 | -6/Zion | Accompanied by 2 allies 15498 | -6/Zion | Discovered new exit (range 11) 15633 | -6/Zion | System corruption cleaned by Quarantine Array 15639 | -6/Zion | RIF detected upon attempting to enter Zion 15639 | -6/Zion | Attacked by Zionites 15639 | -6/Zion | Spotted 3A-20F(B) 15639 | -6/Zion | Spotted VU-2PI(B) 15661 | -6/Zion | Destroyed 3A-20F(B) 15674 | -6/Zion | Destroyed VU-2PI(B) 15842 | -6/Zion | AD-0RF came to Zion's defense 15961 | -6/Zion | Core integrity fell below 50% 15969 | -6/Zion | Destroyed AD-0RF 15976 | -6/Zion | Found Prototype Device 15976 | -6/Zion | Identified Exp. Thermal Shield 15991 | -6/Zion | Found Prototype Special Weapon 15991 | -6/Zion | Identified AD-0RF's Magmablaster 15993 | -6/Zion | Lost 6 parts (1p1n3u1w) 16203 | -6/Zion | Destroyed Imprinter 16227 | -6/Zion | Extracted access codes from Imprinter's data core 16256 | -6/Zion | Build established: Scavenger-Mutant 16732 | -6/Zion | Opened final containment barrier to the Deep Caves 16780 | -6/Zion | Discovered new exit (range 5) 16784 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 17310 | -6/Zion | Entered Deep Caves 17718 | -6/Deep Caves | Z-Facility disabled 17889 | -6/Deep Caves | Found Prototype Protection 17889 | -6/Deep Caves | Identified Zio. Weapon Casing 18090 | -6/Deep Caves | Lost 3 parts (1n2u) 18113 | -6/Deep Caves | System corruption reached 10% 18125 | -6/Deep Caves | Found Zio. Weapon Casing 18261 | -6/Deep Caves | Found Prototype Protection 18261 | -6/Deep Caves | Identified Zio. Heavy Carapace 18417 | -6/Deep Caves | Discovered new exit (range 6) 19031 | -6/Deep Caves | Spotted as-84495 19044 | -6/Deep Caves | Destroyed as-84495 19092 | -6/Deep Caves | Triggered Deep Caves wall 19092 | -6/Deep Caves | Spotted AS-68389 19092 | -6/Deep Caves | Spotted AS-81015 19093 | -6/Deep Caves | Exposed GOLEM chamber 19115 | -6/Deep Caves | Destroyed AS-81015 19123 | -6/Deep Caves | Core integrity fell below 20% 19127 | -6/Deep Caves | Destroyed 29 combat bots 19132 | -6/Deep Caves | Destroyed AS-68389 19134 | -6/Deep Caves | Destroyed by as-64130 with Assembled Heavy Rifle Last Messages --------------- 19119_ Penetrated by Slug. 19121_ Phase Cannon destroyed. 19122_ Destroyed Com. Matter Pod. 19123_ Penetrated by Slug. 19125_ Slug penetrates as-14804. 19126_ as-23667 released from Mobile Assembly Unit. 19126_ Penetrated by Slug. 19127_ Phase Cannon destroyed. 19127_ Penetrated by Slug. 19128_ Arm. Leg destroyed. 19129_ Penetrated by Slug. 19130_ Acquired Unknown Protection. 19130_ Identified Hrd. Light Armor Plating. 19131_ Penetrated by Slug. 19131_ Hrd. Light Armor Plating destroyed. 19132_ AS-68389 destroyed. 19133_ Penetrated by Slug. 19133_ Exp. Coolant Injector destroyed. 19133_ Slug penetrates Wall. 19133_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ???????????????????????????????#####?????? | | ??????????????? ??????????## ##????? | | ????????????? #????????# #????? | | ?????????? ## #?????# ##???# | | ????????" # ##????# #???# | | ????????" ?????# #???# | | ????????? ?????# #???# | | ?????????" ??????# ##???? | | ?????????" #??????# ####### | | ?????????" ! ???????# #?# | | ?????????" b #??##???# ### " | | ????????"" * #?? #???# """ | | ??????### ### ###### "" | | ???"""" # #?# | | ??" =!aa a ##??## | | ??" !%!a #### | | ??" !!!a @ ## | | ??" ! a #??# ## | | ??" a a a [ ##?# ##### | | ??" !!!a ! #?## #???? | | ??? ! !! a b[ #??## #???? | | ???""""! #???# #???? | | ??????### l #???# #???? | | ????????"G #???# #???? | | ????????"" #???# ###???? | | ?????????" #?### #?????? | | ?????????" ### ##????? | | ????????"" [ [ ## ##???? | | ????????# ### ##### | | ????????" [ #?## | | ????????" [ ##### | | ????????" ! ### | | ????????""" ##?? | | ????????" ##??? | | ????????"" #########???? | | ????????" #???????????? | | ????????"" ##???????????? | | ????????" " # #????????????? | | ????????" #### ## ## ##????????????? | | ????????""" ##???# ?# ####?????????????? | | ?????????" ?????##?# #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Coolant Potential 185 Energy Generation 27 Energy Capacity 1150 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 1200 Resistance: KI 20 Resistance: TH 50 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 30 Utility Shielding 66 Weapon Shielding 100 Evasion (%) 55 Armor Integrity Analysis 40 Recoil Reduction 3 Offensive Hacking 40 Authchip Count 5 Item Schematics ----------------- Imp. Particle Charger | -8/Recycling | Hacked Hvy. Treads | -6/Factory | Hacked Tesla Rifle | -6/Factory | Hacked Variable Charge Gun | -6/Factory | Hacked Adv. Target Analyzer | -6/Factory | Hacked Force Field | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Remote Shield | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Imp. Proton Missile Launcher | -6/Zion | Archive Adv. Trap Extractor | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Antimatter Reactor | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Focal Shield | -6/Zion | Archive Imp. Launcher Guidance Computer | -6/Zion | Archive Robot Schematics ------------------ G-34 Mercenary | -10/Materials | Hacked G-47 Trooper | -8/Storage | Hacked I-25 Savior | -8/Recycling | Hacked Y-45 Defender | -8/Recycling | Hacked M-13 Machinist | -8/Recycling | Hacked H-66 Slayer | -6/Factory | Hacked T-07 Excavator | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive L-41 Fighter | -6/Zion | Archive Fabricated ------------ G-47 Trooper | x3 | -6/Factory | Authchip G-50 Soldier | x3 | -6/Factory | Preloaded M-13 Machinist | x1 | -6/Factory | Authchip H-66 Slayer | x2 | -6/Factory | Authchip H-66 Slayer | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravitonSapperCloak Manual? 0 Play Time 02:28:56 Cumulative 908.4 hours Start 2022.04.23 @ 23:32:10 End 2022.04.24 @ 02:30:59 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 199 Rogue 1 Adventurer 198 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 81 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(125)|SATURATION(75)|LOW_CONTRAST(13,24,33)|SHIFT_HUE(130) Steam 1 RUN: b5da4a52-3e1c-4d74-b5b6-317659dadabe