Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 17:05:02 Player: Zerindel Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (13) 65 Value Destroyed (240) 240 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (321) 321 TOTAL SCORE: 5066 Bonus ------- Follower Combat Kills 21 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 214/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Terrain Scanner Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Improved Heat Sink Improved Terrain Scanner Terrain Scan Processor ECM Suite Reaction Control System Medium Armor Plating > --- WEAPON ----------- Plasma Cannon Improved Datajack > --- INVENTORY -------- Ion Engine Advanced ECM Suite Improved Shield Generator Hacking Suite [Rating: 45] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Xenon Bombardment Thruster Leg Aluminum Leg Flight Unit Xenon Bombardment Thruster Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Small Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Medium Armor Plating Weapon Improved Datajack Energy Gun Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Slots Evolved 10 | . . . . . 4 . 2 2 2 Power 1 | . . . . . . . 1 . . Propulsion 3 | . . . . . 2 . . . 1 Utility 6 | . . . . . 2 . 1 2 1 Weapon . | . . . . . . . . . . Parts Attached 63 | 6 3 9 3 3 13 6 5 9 6 Power 9 | 1 1 1 . . . . 3 2 1 Engine 8 | 1 1 1 . . . . 2 2 1 Core 1 | . . . . . . . 1 . . Reactor . | . . . . . . . . . . Propulsion 11 | 2 . 2 . . 6 . . 1 . Treads . | . . . . . . . . . . Leg 2 | 2 . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 9 | . . 2 . . 6 . . 1 . Utility 24 | 1 . 2 1 1 5 4 1 5 4 Device 19 | . . 2 1 1 4 2 1 4 4 Storage 1 | 1 . . . . . . . . . Processor 1 | . . . . . 1 . . . . Hackware 1 | . . . . . . . . 1 . Protection 2 | . . . . . . 2 . . . Artifact . | . . . . . . . . . . Weapon 19 | 2 2 4 2 2 2 2 1 1 1 Energy Gun 3 | 1 1 1 . . . . . . . Energy Cannon 1 | . . . . . . . . 1 . Ballistic Gun 1 | 1 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 6 | . 1 2 1 1 . 1 . . . Special Weapon 6 | . . 1 1 1 1 1 . . 1 Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 2 | . . . . . 1 . 1 . . Unidentified Prototypes 1 | . . . 1 . . . . . . Parts Lost 18 | . . 1 . . 1 . . 4 12 Power 1 | . . . . . . . . . 1 Propulsion 6 | . . 1 . . . . . 2 3 Utility 9 | . . . . . . . . 2 7 Weapon 2 | . . . . . 1 . . . 1 Highest Loss Streak 12 | . . 1 . . 1 . . 2 12 To Critical Strikes 1 | . . . . . . . . . 1 Average Slot Usage (%) 83 | . 85 83 85 85 80 90 91 81 62 Engine 10 | . 14 14 14 14 9 9 8 5 4 Core 1 | . . . . . . . 5 5 . Leg 6 | . 28 21 . . . . . . . Flight 21 | . . 1 28 28 36 36 30 25 14 Device 20 | . . 19 28 28 14 18 23 25 27 Storage 2 | . 14 5 . . . . . . . Processor 3 | . . . . . 9 9 7 6 4 Protection 1 | . . . . . . 9 7 1 . Energy Gun 2 | . 11 10 . . . . . . . Ballistic Gun 1 | . 14 . . . . . . . . Launcher 1 | . 2 5 . . . . . . . Special Weapon 4 | . . 3 14 13 6 . . . . Special Melee Weapon 3 | . . . . . 4 9 7 6 3 Naked Turns 10 | . . . . . . . . . 10 Heaviest Build 24 | 11 12 14 8 8 9 18 23 24 18 Greatest Support 24 | 20 20 20 8 8 24 24 24 24 24 Greatest Overweight (x) 1 | . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 5 5 5 Average Capacity 5 | 6 8 6 5 5 5 5 5 5 5 Most Carried 8 | 5 6 8 5 5 5 5 5 5 3 Average Carried 4 | 2 4 5 5 4 4 4 4 4 1 Final Capacity 8 | 8 8 5 5 5 5 5 5 5 5 Final Carried 6 | 2 6 5 5 5 5 4 5 3 2 Class Distribution -------------------- 29% | Mutant 23% | Scavenger-Scout 21% | Ninja 10% | Scavenger-Mutant 9% | Scout 5% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Scout | -9/Mines Scavenger-Scout | -8/Materials Scout | -8/Storage Ninja | -7/Factory Ninja | -6/Factory Infiltrator-Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Matter Collected 762 | 213 79 98 . 152 86 . 133 1 . Remotely . | . . . . . . . . . . Salvage Created 219 | . 79 115 . 25 . . . . . Parts 16 | . 2 10 . 4 . . . . . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Combat Hostiles Destroyed 11 | . 2 5 . 4 . . . . . Guns 4 | . 2 2 . . . . . . . AOE 7 | . . 3 . 4 . . . . . Classes Destroyed 4 | . 1 3 . . . . . . . Worker 1 | . . 1 . . . . . . . Tunneler 1 | . . 1 . . . . . . . Swarmer 7 | . . 3 . 4 . . . . . Grunt 4 | . 2 2 . . . . . . . Best Kill Streak 4 | . 1 3 . 4 . . . . . Combat Bots Only 4 | . 1 2 . 4 . . . . . Max Kills in Single Turn 2 | . 1 2 . 2 . . . . . Gunslinging . | . . . . . . . . . . Exploded 2 | . . 1 . 2 . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Hostile Shots Fired 258 | . 12 13 . 9 24 23 3 30 144 Missed 100 | . . 4 . 4 13 10 1 14 54 Damage Taken 2491 | . 156 149 . 58 160 237 30 310 1391 Core 1295 | . 15 29 . 10 33 86 . 110 1012 Absorbed by Shields 111 | . . . . . . . . 111 . Regen/Repaired (Parts) 47 | . . . . . . . 47 . . Core Remaining (%) 88 | 100 . . . 78 . 78 100 87 . Volleys Fired 59 | . 9 10 4 13 22 1 . . . Largest 2 | . 2 2 1 1 1 1 . . . Hottest 105 | . 85 105 100 100 100 20 . . . Shots Fired 70 | . 18 12 4 13 22 1 . . . Gun 26 | . 18 8 . . . . . . . Cannon . | . . . . . . . . . . Launcher 10 | . . 4 3 3 . . . . . Special 34 | . . . 1 10 22 1 . . . Kinetic 9 | . 9 . . . . . . . . Thermal 45 | . 9 2 1 10 22 1 . . . Explosive 10 | . . 4 3 3 . . . . . Electromagnetic 6 | . . 6 . . . . . . . Robot Hit Streak 5 | . 3 5 . 1 . . . . . Robot Miss Streak 3 | . 1 1 . 2 3 . . . . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 22 | . 11 8 . 1 1 . . 1 . Core Hits 19 | . 5 9 . 5 . . . . . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 2 | . 1 1 . . . . . . . Burn 2 | . 1 1 . . . . . . . Melee Attacks 3 | . . . . . 1 . . 2 . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 688 | . 138 335 . 215 . . . . . Guns 203 | . 131 72 . . . . . . . Cannons . | . . . . . . . . . . Explosions 478 | . . 263 . 215 . . . . . Melee . | . . . . . . . . . . Ramming 7 | . 7 . . . . . . . . Kinetic 53 | . 53 . . . . . . . . Thermal 191 | . 78 113 . . . . . . . Explosive 396 | . . 181 . 215 . . . . . Electromagnetic 41 | . . 41 . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 1 | . . . . . . . . 1 . Average Corruption 1 | . . . . . . . . 1 . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 1 | . . . . . . . . 1 . Parts Rejected 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 18 | . . . . 18 . . . . . Projectiles . | . . . . . . . . . . Explosions 18 | . . . . 18 . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 70 | . . 54 . 16 . . . . . Shots 3 | . . 2 . 1 . . . . . Rammed . | . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . Kicked 1 | . 1 . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 196 | . 196 90 28 156 76 28 184 . . Average Temperature 46 | . 93 34 14 61 27 8 49 . . Received Heat Transfer 243 | . 90 27 . . 36 90 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . 1 1 . . . . . . . Heat Transferred 507 | . 259 248 . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Peak Influence 375 | . 126 230 . 107 375 140 103 91 144 Initial 73 | . . 48 . . 41 73 63 50 39 Average 87 | . 53 130 . 9 129 95 88 73 88 Maximum Alert Level 1 | . . 1 . . 1 . . . . Low Security (%) 95 | 100 100 84 . 100 88 100 100 100 100 Level 1 4 | . . 15 . . 11 . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 12 | . 2 . . 1 3 1 1 3 1 Investigation 1 | . . . . 1 . . . . . Extermination . | . . . . . . . . . . Reinforcement 11 | . 2 . . . 3 1 1 3 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Distress Signals 1 | . . . . . . 1 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 95 | . 6 8 . 6 26 12 10 11 16 Peak Tracking Total 16 | . 3 3 . 15 16 12 6 4 14 Tactical Retreats 16 | . . 1 . . 5 2 1 6 1 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Traps Triggered 1 | . 1 . . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Most Traps Carried 2 | . . 2 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Machines Disabled . | . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Machines Accessed 24 | . 5 . 4 1 3 1 7 2 1 Terminals 17 | . 5 . . . 3 1 5 2 1 Fabricators 1 | . . . . . . . 1 . . Repair Stations 1 | . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 104 | . 23 . 49 1 7 1 16 5 2 Successful 76 | . 9 . 49 1 4 1 7 4 1 Failed 28 | . 14 . . . 3 . 9 1 1 Catastrophic 5 | . 2 . . . . . 2 . 1 Database Lockouts . | . . . . . . . . . . Manual 1 | . . . 1 . . . . . . Terminals 48 | . 23 . . . 7 1 10 5 2 Fabricators 1 | . . . . . . . 1 . . Repair Stations 5 | . . . . . . . 5 . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 73 | . 9 . 49 1 4 1 4 4 1 Record 59 | . 4 . 49 . 1 . 2 2 1 Prototype ID Bank 3 | . 1 . . . 1 . . 1 . Open Door 2 | . . . . 1 . 1 . . . Open DSF 1 | . . . . . . . 1 . . Alert Level 2 | . 1 . . . 1 . . . . Locate Traps 1 | . . . . . . . 1 . . Dispatch Records 1 | . 1 . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . Zone Layout 3 | . 1 . . . 1 . . 1 . Fabricator Hacks 1 | . . . . . . . 1 . . Network Status 1 | . . . . . . . 1 . . Repair Station Hacks 2 | . . . . . . . 2 . . Scan Component 1 | . . . . . . . 1 . . Repair 1 | . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 15 | . 5 . . . 2 . 5 2 1 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . Time 13 | . . . . . . . 13 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 2 | . . . . . 1 . . 1 . Non-combat 1 | . . . . . 1 . . . . Combat 1 | . . . . . . . . 1 . Robot Hacks Applied 2 | . . . . . 1 . . 1 . parse_system 2 | . . . . . 1 . . 1 . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Total Allies 3 | . . 1 . 2 . . . . . Largest Group 2 | . . 1 1 2 . . . . . Highest-Rated Group 48 | . . 31 31 48 . . . . . Highest-Rated Ally 31 | . . 31 31 31 . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 5 | . . 3 . 2 . . . . . Total Damage 63 | . . 63 . . . . . . . Kills 3 | . . 3 . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Turns Passed 3134 | 54 253 529 326 337 404 310 375 334 212 Spaces Moved 4983 | 43 182 406 786 716 530 235 859 828 398 Core 35 | 16 . . . . . . . . 19 Treads . | . . . . . . . . . . Legs 580 | 27 182 371 . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 4368 | . . 35 786 716 530 235 859 828 379 Fastest Speed 31 | 50 120 37 37 37 31 31 31 31 34 Average Speed 43 | 93 120 112 37 37 31 31 31 31 35 Slowest Speed 120 | 120 120 120 37 37 31 31 31 34 100 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 38 | . . . . 4 9 5 12 5 3 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 44 | 4 32 78 93 87 50 39 25 22 12 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . . . . . Spaces Dug 26 | . . . . 5 21 . . . . Terrain Destroyed 102 | . . 39 12 29 22 . . . . Melee . | . . . . . . . . . . Projectile 27 | . . . . 5 22 . . . . AOE 75 | . . 39 12 24 . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Total 5773 | 56 200 466 814 750 700 463 956 899 469 Wait 612 | . . 20 18 19 124 224 95 50 62 Move 4898 | 42 181 405 785 707 511 224 834 817 392 Hop 37 | . . . . 4 9 4 12 5 3 Pick Up 58 | 8 5 11 2 2 10 2 6 8 4 Fast Attach . | . . . . . . . . . . Attach 39 | 6 2 3 . 1 8 2 3 8 6 Detach 9 | . 1 . . . 4 . 1 2 1 Swap 24 | . 1 6 3 2 5 4 2 1 . Drop 32 | . . 11 2 2 6 1 3 6 1 Fire 59 | . 9 10 4 13 22 1 . . . Melee 3 | . . . . . 1 . . 2 . Ram . | . . . . . . . . . . Kick 1 | . 1 . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 1 | . . . . . . 1 . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 238 | -10/Materials | Discovered new exit (range 10) 271 | -10/Materials | Discovered new exit (range 9) 302 | -10/Materials | Build established: Mutant 308 | -10/Materials | Entered Mines 328 | -10/Mines | Found a hidden stash of uninstalled traps 673 | -10/Mines | Received a Mining Laser from a helpful Derelict 795 | -10/Mines | Learned Materials stockpile data 826 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 826 | -10/Mines | Discovered new exit (range 5) 837 | -10/Mines | Entered Exiles 837 | -10/Exiles | Accompanied by 1 ally 852 | -10/Exiles | Discovered new exit (range 15) 858 | -10/Exiles | Met 8R-AWN 865 | -10/Exiles | Met EX-HEX 885 | -10/Exiles | Met EX-DEC 893 | -10/Exiles | Learned location of Zion (-6) 908 | -10/Exiles | Discovered new exit (range 10) 940 | -10/Exiles | Met EX-BIN 1024 | -10/Exiles | Visited The Gauntlet 1109 | -10/Exiles | Build established: Scavenger-Mutant 1115 | -10/Exiles | Aligned with FarCom system 1115 | -10/Exiles | Given EX-Vault access code 1124 | -10/Exiles | Opened EX-Vault 1126 | -10/Exiles | Found Prototype Device 1127 | -10/Exiles | Identified Trap Reconfigurator 1136 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1163 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 1163 | -10/Exiles | Entered Mines 1174 | -9/Mines | Assembled infested the area 1179 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1197 | -9/Mines | Learned Materials terminal intel 1202 | -9/Mines | Met a Derelict shopkeep closing up shop 1211 | -9/Mines | Learned 2 Materials zone layouts 1216 | -9/Mines | Lost 3 allies 1486 | -9/Mines | Discovered new exit (range 5) 1496 | -9/Mines | Build established: Scavenger-Scout 1496 | -9/Mines | Discovered new exit (range 3) 1500 | -9/Mines | Entered Materials 1500 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1503 | -8/Materials | Loaded intel: 12 terminal locations 1883 | -8/Materials | Discovered new exit (range 9) 1904 | -8/Materials | Entered Storage 2213 | -8/Storage | Discovered new exit (range 5) 2214 | -8/Storage | Entered Factory 2214 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2245 | -7/Factory | Repaired Ion Engine 2271 | -7/Factory | Identified exit to DSF 2486 | -7/Factory | Build established: Ninja 2586 | -7/Factory | Discovered new exit (range 4) 2589 | -7/Factory | Entered another Factory area 2589 | -6/Factory | Evolved 2 slots: Utility x2 2648 | -6/Factory | Spotted B-75 Beast 2922 | -6/Factory | Discovered new exit (range 4) 2923 | -6/Factory | Entered another Factory area 2923 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3126 | -5/Factory | Core integrity fell below 50% 3133 | -5/Factory | Core integrity fell below 20% 3135 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03100_ Penetrated by Slug. 03100_ Weight Redist. System destroyed. 03101_ Nuclear Pulse Thruster destroyed. 03101_ Dropped Force Field. 03102_ Imp. Heat Sink destroyed. 03103_ C-30 ARC bursts open, deploying its payload. 03103_ S-27 Virus unfolds itself. 03103_ Slug penetrates Wall. 03103_ Penetrated by Slug. 03103_ Xenon Bombardment Thruster destroyed. 03107_ Slug penetrates Wall. 03107_ Ion Engine destroyed. 03110_ Slug penetrates Wall. 03110_ Terrain Scan Processor destroyed. 03112_ Weight Redist. System destroyed. 03118_ Triangulator destroyed. 03118_ Adv. ECM Suite destroyed. 03125_ Hacking Suite destroyed. 03134_ S-27 Virus destroyed. 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""" #??????????????????????????????? | | ??### #?# """ #??????????????????????????????? | | ##### ### ! #????#########?????????????????? | | ## ## """ #????# #?????????????????? | | ## + """ #????# """ #?? ??????????????? | | ## ## """ #????# """ #?? #???????????? | | ## ## #????# """ #?? #???????????? | | " ## ######+######### +? #???????????? | | " # # """ #? ????????????? | | " # # """ #? ????????????? | | " + # """ #? #????????????? | | " # + #? #????????????? | | " # # #? #????????????? | | " #####+######### # #? #????????????? | | " ## # ########## ##???????????? | | " ## # #???????????? | | ## # #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 24 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 1 Additional Mass Support 6 Armor Coverage 225 Evasion (%) 71 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Librarian Slippery One Challenges ------------ None Game ------ Seed AssembledChargeNanoactuators Manual? 0 Play Time 01:23:17 Cumulative 4.2 hours Start 2024.03.31 @ 15:41:15 End 2024.03.31 @ 17:05:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 9 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5f1fc8ad-22f9-4a4c-91e8-55647e3eec60