Cogmind - Beta 10.1 *** ADVENTURER MODE // 2020.10.11 @ 17:53:38 Player: spacekitteh Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (44) 220 Value Destroyed (1342) 1342 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (157) 157 TOTAL SCORE: 5319 Bonus ------- High Alert Combat Kills 22 Aligned with FarCom 300 Friendly Fire -165 Cogmind --------- Core Integrity 243/700 Matter 300/300 Energy 2/100 System Corruption 2% Temperature Cool (0) Movement Walking (150) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ High-capacity Storage Unit Long-range Terrain Scanner System Shield > --- WEAPON (4) ------- Heavy Particle Cannon > --- INVENTORY (12) --- Cooled Ion Engine Transmission Jammer Hacking Suite System Shield Long-range Tractor Beam Mini Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- High-capacity Storage Unit Superbattery Long-range Terrain Scanner System Shield > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Enhanced Autogun Heavy Battle Rifle > --- INVENTORY -------- Cooled Ion Engine Aluminum Leg Aluminum Leg Transmission Jammer Hacking Suite System Shield Long-range Tractor Beam Mini Grenade Launcher Mini Grenade Launcher [Rating: 72] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Hover Unit Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flying Fortress v7 Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Hackware System Shield Weapon Enhanced Autogun Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Enhanced Autogun Launcher Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Slots Evolved 6 | . . . . . 4 2 . . Power . | . . . . . . . . . Propulsion 2 | . . . . . 2 . . . Utility 2 | . . . . . . 2 . . Weapon 2 | . . . . . 2 . . . Parts Attached 47 | 7 3 1 1 2 11 4 8 10 Power 4 | 1 . . . 2 . 1 . . Engine 4 | 1 . . . 2 . 1 . . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 7 | 2 2 . . . 1 . . 2 Treads . | . . . . . . . . . Leg 4 | 2 . . . . . . . 2 Wheel . | . . . . . . . . . Hover 2 | . 2 . . . . . . . Flight 1 | . . . . . 1 . . . Utility 8 | 2 1 . 1 . . 2 1 1 Device 3 | 1 . . . . . . 1 1 Storage 4 | 1 1 . 1 . . 1 . . Processor . | . . . . . . . . . Hackware 1 | . . . . . . 1 . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 28 | 2 . 1 . . 10 1 7 7 Energy Gun 5 | 2 . . . . 3 . . . Energy Cannon 4 | . . . . . . . . 4 Ballistic Gun 7 | . . . . . 3 . 3 1 Ballistic Cannon . | . . . . . . . . . Launcher 11 | . . 1 . . 4 . 4 2 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . Unidentified Prototypes 2 | . . . . . 2 . . . Parts Lost 18 | . . . . 1 5 1 3 8 Power 2 | . . . . . . 1 . 1 Propulsion . | . . . . . . . . . Utility 1 | . . . . . 1 . . . Weapon 15 | . . . . 1 4 . 3 7 Highest Loss Streak 3 | . . . . 1 2 1 2 3 Average Slot Usage (%) 85 | . 100 100 100 92 61 62 67 61 Engine 11 | . 14 14 14 14 9 7 7 4 Leg 1 | . 23 . . . . . . 5 Hover 16 | . 4 28 28 28 . . . . Flight 2 | . . . . . 9 7 7 3 Device 10 | . 14 14 14 14 9 . 5 7 Storage 13 | . 14 14 14 14 9 15 15 10 Hackware 2 | . . . . . . 7 7 7 Energy Gun 9 | . 28 22 14 7 12 . . . Energy Cannon 1 | . . . . . . . . 12 Ballistic Gun 5 | . . . . . 5 23 21 6 Launcher 8 | . . 5 14 14 7 . . 2 Naked Turns . | . . . . . . . . . Heaviest Build 72 | 12 24 26 42 47 56 56 57 72 Greatest Support 72 | 20 20 12 12 12 72 72 72 72 Greatest Overweight (x) 22 | . 1 2 3 3 . . . 22 Average Overweight (x) . | . . 1 2 3 . . . . Largest Inventory Capacity 12 | 6 10 10 12 12 12 12 12 12 Average Capacity 11 | 5 6 10 11 12 12 12 12 12 Most Carried 12 | 3 3 3 11 9 10 12 12 11 Average Carried 7 | . . 2 5 8 5 11 11 7 Final Capacity 12 | 6 10 10 12 12 12 12 12 12 Final Carried 12 | . 2 3 8 8 10 12 8 7 Class Distribution -------------------- 50% | Mutant 18% | Hacker-Bomber 6% | Scavenger-Mutant 6% | Skirmisher 6% | Scout 5% | Hacker-Skirmisher 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scout | -8/Materials Hacker-Bomber | -7/Factory Hacker-Bomber | -7/Lower Caves Hacker-Skirmisher | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Matter Collected 1304 | 270 . . . 175 177 21 292 369 Remotely . | . . . . . . . . . Salvage Created 1301 | 120 . . . 204 522 . 52 403 Parts 82 | 5 . . . 27 36 . 2 12 Haulers Intercepted 1 | . . . . . 1 . . . Recyclers Shooed 2 | . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . 2 14 Prevented 1 | . . . . . . . 1 . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Combat Hostiles Destroyed 33 | . . . . 11 13 . 1 8 Guns 12 | . . . . 1 5 . 1 5 Cannons 2 | . . . . . . . . 2 AOE 19 | . . . . 10 8 . . 1 Classes Destroyed 11 | 2 . . . 4 4 . 1 . Worker 1 | . . . . . 1 . . . Builder 3 | . . . . 1 2 . . . Tunneler 1 | 1 . . . . . . . . Hauler 1 | . . . . . 1 . . . Recycler 3 | 1 . . . 1 1 . . . Operator 1 | . . . . . 1 . . . Swarmer 10 | . . . . 9 . . . 1 Grunt 17 | . . . . 1 12 . . 4 Brawler 1 | . . . . 1 . . . . Sentry 2 | . . . . . 1 . . 1 Hunter 3 | . . . . . . . 1 2 Thug 1 | . . . . . 1 . . . Best Kill Streak 10 | 2 . . . 6 10 . 1 6 Combat Bots Only 7 | . . . . 4 7 . 1 6 Max Kills in Single Turn 3 | 1 . . . 3 3 . 1 1 Gunslinging 1 | . . . . . 1 . . . Exploded 3 | . . . . 3 2 . . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Damage Taken 2866 | . . . . 146 521 262 606 1331 Core 572 | . . . . 16 99 13 177 267 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 91 | 100 . . . 93 82 . . . Volleys Fired 94 | 2 . . . 10 39 . 9 34 Largest 4 | 2 . . . 2 3 . 3 4 Hottest 300 | 90 . . . 83 118 . 90 300 Shots Fired 189 | 4 . . . 14 76 . 27 68 Gun 110 | 4 . . . 4 44 . 24 34 Cannon 32 | . . . . . . . . 32 Launcher 47 | . . . . 10 32 . 3 2 Special . | . . . . . . . . . Kinetic 70 | . . . . . 12 . 24 34 Thermal 40 | 2 . . . 4 2 . . 32 Explosive 47 | . . . . 10 32 . 3 2 Electromagnetic 32 | 2 . . . . 30 . . . Robot Hit Streak 16 | 4 . . . 5 10 . 16 12 Robot Miss Streak 4 | . . . . 1 4 . 1 4 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . . . . . 1 . . 1 Max Gunslinging Chain 1 | . . . . . 1 . . 1 Shots Hit Robots 125 | 4 . . . 5 39 5 20 52 Core Hits 92 | 3 . . . 15 51 . 4 19 Critical Hits 1 | . . . . . . . . 1 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 Melee Attacks 6 | . . . . . . 5 1 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 3 | . . . . . . 3 . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4278 | 52 . . . 857 2231 . 253 885 Guns 1201 | 52 . . . 12 466 . 253 418 Cannons 400 | . . . . . . . . 400 Explosions 2677 | . . . . 845 1765 . . 67 Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 853 | . . . . . 182 . 253 418 Thermal 689 | 26 . . . 81 182 . . 400 Explosive 2443 | . . . . 776 1600 . . 67 Electromagnetic 293 | 26 . . . . 267 . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . . . . . 1 . 2 2 Average Corruption 1 | . . . . . 1 . 1 2 Corruption Purged . | . . . . . . . . . Effects 6 | . . . . . . . 1 5 Message Errors 3 | . . . . . . . . 3 Targeting Errors 3 | . . . . . . . 1 2 Overload Shots . | . . . . . . . . . Overflow Damage 54 | . . . . 21 33 . . . Projectiles . | . . . . . . . . . Explosions 54 | . . . . 21 33 . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 111 | . . . . 22 56 . . 33 Shots 5 | . . . . 1 2 . . 2 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 419 | 30 . . . 54 367 . 239 419 Average Temperature 161 | 18 . . . 22 163 . 99 196 Received Heat Transfer 702 | . . . . . 315 36 . 351 Effects 17 | . . . . . 8 . . 9 Shutdowns 2 | . . . . . 1 . . 1 Energy Bleed 7 | . . . . . 3 . . 4 Interference 8 | . . . . . 4 . . 4 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . . . . . . . 2 Heat Transferred 990 | 74 . . . 137 187 . . 592 Parts Sabotaged . | . . . . . . . . . Parts Stolen 2 | . . . . . . . . 2 Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Peak Influence 481 | 10 5 1 . 267 481 289 . . Initial 179 | . 5 1 . . 38 179 . . Average 156 | 5 5 1 . 137 338 189 . . Maximum Alert Level 2 | . . . . 1 2 1 . . Low Security (%) 67 | 100 100 100 . 75 22 59 . . Level 1 24 | . . . . 24 26 40 . . Level 2 8 | . . . . . 50 . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 12 | . . . . . 6 5 . 1 Investigation 7 | . . . . . 2 4 . 1 Extermination . | . . . . . . . . . Reinforcement 5 | . . . . . 4 1 . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Distress Signals 1 | . . . . . 1 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 65 | . 1 . . 18 24 9 2 11 Peak Tracking Total 7 | . 1 . . 4 5 5 1 7 Tactical Retreats 9 | . . . . 4 2 2 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Traps Triggered 3 | . . . . . . 3 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . . . . . . . 2 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Machines Disabled 10 | . . . . 3 4 . . 3 Max in Single Turn 2 | . . . . 2 1 . . 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Machines Accessed 11 | . . . 5 . 2 3 . 1 Terminals 4 | . . . . . 1 2 . 1 Fabricators 1 | . . . . . . 1 . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 78 | . . . 50 . 11 12 . 5 Successful 64 | . . . 50 . 5 4 . 5 Failed 14 | . . . . . 6 8 . . Catastrophic 2 | . . . . . . 2 . . Database Lockouts . | . . . . . . . . . Manual 2 | . . . 2 . . . . . Terminals 22 | . . . . . 7 10 . 5 Fabricators 2 | . . . . . . 2 . . Repair Stations . | . . . . . . . . . Recycling Units 4 | . . . . . 4 . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 62 | . . . 50 . 3 4 . 5 Record 54 | . . . 49 . . . . 5 Robot Analysis 1 | . . . . . 1 . . . Emergency Access Points 1 | . . . . . 1 . . . Machine Index 1 | . . . . . . 1 . . Surveillance Status 1 | . . . . . 1 . . . Registered Components 1 | . . . . . . 1 . . Registered Prototypes 1 | . . . . . . 1 . . Zone Layout 1 | . . . . . . 1 . . EX-Prototype ID Bank 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 2 | . . . . . 2 . . . Report Inventory 1 | . . . . . 1 . . . Retrieve Components 1 | . . . . . 1 . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 6 | . . . . . 2 3 . 1 Full Trace Events 6 | . . . . . 2 3 . 1 Feedback Events 1 | . . . . . 1 . . . Corruption 1 | . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 1 | . . . . . 1 . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked 4 | . . . . . . 3 1 . Non-combat 2 | . . . . . . 2 . . Combat 2 | . . . . . . 1 1 . Robot Hacks Applied 5 | . . . . . . 4 1 . parse_system 4 | . . . . . . 3 1 . no_distress 1 | . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Total Allies 1 | . . . . 1 . . . . Largest Group 1 | . . . . 1 1 . . . Highest-Rated Group 31 | . . . . 31 31 . . . Highest-Rated Ally 31 | . . . . 31 31 . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Robot Analysis Total 1 | . . . . . 1 . . . Derelict Logs Recovered 2 | . . . . . . . 2 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Turns Passed 4208 | 77 167 103 1779 540 269 457 361 455 Spaces Moved 3238 | 55 146 67 767 207 232 860 646 258 Core 18 | 12 . . . . . . . 6 Treads . | . . . . . . . . . Legs 189 | 43 115 . . . . . . 31 Wheels . | . . . . . . . . . Hover 1072 | . 31 67 767 207 . . . . Flight 1959 | . . . . . 232 860 646 221 Fastest Speed 50 | 50 56 116 176 236 50 50 50 50 Average Speed 112 | 104 109 136 227 236 50 50 50 90 Slowest Speed 1150 | 120 120 176 236 236 50 50 50 1150 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 8 | . . . . . 2 5 1 . Cave-ins Triggered 1 | . . . . . . . 1 . Exploration Rate (%) 37 | 3 34 23 94 50 18 21 70 24 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched 5 | . . . . 2 . . 2 1 Spaces Dug 24 | . . . . . . . 24 . Terrain Destroyed 247 | . . . . 110 107 . 24 6 Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 247 | . . . . 110 107 . 24 6 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Total 3651 | 70 152 78 804 245 321 876 668 437 Wait 220 | . . 10 27 23 28 . 6 126 Move 3214 | 54 145 66 766 206 227 849 643 258 Hop 8 | . . . . . 2 5 1 . Pick Up 45 | 7 3 1 6 2 12 7 . 7 Fast Attach . | . . . . . . . . . Attach 30 | 7 . . . . 7 4 4 8 Detach . | . . . . . . . . . Swap 17 | . 3 1 1 2 4 . 4 2 Drop 12 | . 1 . 4 2 2 1 . 2 Fire 94 | 2 . . . 10 39 . 9 34 Melee 6 | . . . . . . 5 1 . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 5 | . . . . . . 5 . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 165 | -10/Materials | Discovered new exit (range 16) 184 | -10/Materials | Met 8R-AWN 227 | -10/Materials | Discovered new exit (range 16) 245 | -10/Materials | Entered Mines 246 | -10/Mines | Followed 8R-AWN into the Mines 300 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 329 | -10/Mines | Build established: Mutant 340 | -10/Mines | Met a Derelict bent on vengeance 341 | -10/Mines | Discovered new exit (range 5) 348 | -10/Mines | Entered Exiles 375 | -10/Exiles | Discovered new exit (range 15) 396 | -10/Exiles | Welcomed by 8R-AWN 433 | -10/Exiles | Met EX-HEX 578 | -10/Exiles | Met EX-DEC 637 | -10/Exiles | Learned location of Zion (-7) 809 | -10/Exiles | Discovered new exit (range 14) 972 | -10/Exiles | Met EX-BIN 1036 | -10/Exiles | Aligned with FarCom system 1038 | -10/Exiles | Given EX-Vault access code 1184 | -10/Exiles | Opened EX-Vault 1201 | -10/Exiles | Found Superbattery 1209 | -10/Exiles | Found Flying Fortress v7 1212 | -10/Exiles | Found Deploy-a-Sentry 1215 | -10/Exiles | Found Deploy-a-Sentry 1219 | -10/Exiles | Found Deploy-a-Sentry 1288 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1505 | -10/Exiles | Visited The Gauntlet 2127 | -10/Exiles | Stole two prototypes: Superbattery, Flying Fortress v7 2127 | -10/Exiles | Entered Mines 2152 | -9/Mines | Found a hidden stash of uninstalled traps 2491 | -9/Mines | Discovered new exit (range 7) 2623 | -9/Mines | Discovered new exit (range 11) 2647 | -9/Mines | Received a Mining Laser from a helpful Derelict 2667 | -9/Mines | Entered Materials 2667 | -8/Materials | Accompanied by 1 ally 2667 | -8/Materials | Evolved 4 slots: Propulsion x2, Weapon x2 2756 | -8/Materials | Destroyed 7 combat bots 2927 | -8/Materials | Discovered new exit (range 8) 2936 | -8/Materials | Entered Factory 2936 | -7/Factory | Evolved 2 slots: Utility x2 2938 | -7/Factory | FarCom data flow suspended 3226 | -7/Factory | Build established: Hacker-Bomber 3388 | -7/Factory | Discovered new exit (range 10) 3393 | -7/Factory | Entered Lower Caves 3472 | -7/Lower Caves | Learned Factory garrison access intel 3511 | -7/Lower Caves | Identified exit to Lower Caves 3749 | -7/Lower Caves | Crushed by falling debris 3754 | -7/Lower Caves | Entered another Lower Caves area 3789 | -7/Lower Caves | Discovered new exit (range 7) 3865 | -7/Lower Caves | Attracted the attention of an 0b10 base 3895 | -7/Lower Caves | Core integrity fell below 50% 3909 | -7/Lower Caves | Lost 3 parts (3w) 3944 | -7/Lower Caves | Learned Armory trap positions 3944 | -7/Lower Caves | Learned Factory stockpile data 3944 | -7/Lower Caves | Learned Factory terminal intel 3944 | -7/Lower Caves | Learned Factory garrison access intel 3956 | -7/Lower Caves | Spotted JP-UOO(f) 3956 | -7/Lower Caves | Spotted U0-VQP(f) 3957 | -7/Lower Caves | Encountered a Master Thief 3957 | -7/Lower Caves | Encountered a Master Thief 3959 | -7/Lower Caves | Flying Fortress v7 stolen by Master Thief 3959 | -7/Lower Caves | Superbattery stolen by Master Thief 4112 | -7/Lower Caves | Lost 3 parts (1p2w) 4209 | -7/Lower Caves | Self-destructed Last Messages --------------- 04061_ Imp. Deuterium Engine destroyed. 04063_ H-55 Commando suffers critical hit. 04063_ Destroyed Assault Rifle. 04064_ Penetrated by Slug. 04064_ Hvy. Particle Cannon destroyed. 04066_ Penetrated by Slug. 04068_ Slug penetrates Wall. 04081_ Penetrated by Slug. 04081_ Hvy. Particle Cannon destroyed. 04087_ Penetrated by Slug. 04091_ Slug penetrates Wall. 04112_ Penetrated by Slug. 04117_ Hvy. Particle Cannon destroyed. 04122_ Penetrated by Slug. 04133_ Slug penetrates Wall. 04144_ Penetrated by Slug. 04168_ H-55 Commando destroyed. 04171_ 1OSOCD0E4&:WDYV=KR%< O3M7O6KDU>UNIEU 04182_ The unstable cave ceiling collapses. 04183_ Gauss Rifle fries itself beyond repair. Map ----- +----------------------------------------------------+ | ??????????? ??#####???????# # # ########## | | ?????????? ???# #??#???## # # | | ??????????? ??# ???#??# | | ??????????? ### #??##### | | ??????????? ###### ### ### | | ?????????????? ##?# #### | | ????????????? ? #??## #### | | ??????????#? ?#?# ## ##??### ### | | ????????#??????### ### ###?????## # | | ???????#???????#?# #### ########???# ### | | ??? ?? ????##??### ##? ?## ##?## | | ?????????#???#?## ! #?????####???## | | ???????????????## #+###+#### #? ??????####?# | | ????????? ???#?# # " # #?????? ? ### | | ??? ???????? #??# " # ?????### #?# | | ?????#??# ???#### ""# ??????# ##? | | ??#????##?#?? ## # #??### ## | | ???????????? # # #### ## # | | ????#???#??# #" # ##?# # | | ????#?#????######### #"T # ###?# # | | ???????????#??#????# #"" # #???## | | ?#???#??#?##?????### #"" "# ##???### | | ??? ?#??????#?## # ####;###### #?????# # | | ?????????????#??# % #???## ### | | ?????????#????#?# #??# ### | | ??? ?? ??#????#?# %###@ ### #### ##?# | | ??????? ????????# ##?## ###?????# # #???# | | ?????????? ????## ##??## #????#?# ##????# | | ???? ? ?????#?## #???# #??#???# #??#?## | | ???? ? ? ?????# ###?# ## #??#?### ###### | | ?????????????### #?####?# ##?#???## | | ???????????????## #??# ### ####?#??# | | ???????? ?#?????## ##??# ## ##???#?### ## | | ??????? ???????#?###??## ##?##??# # | | ????#???? ?##??#????##?# #????### ## # | | ????#???????#???????#??## #####?????# # # ### | | ????#????#?#?#??#?#?##??#####??###????## # # #?? | | ??????????????#?#??#???#??#??#????###?# #?? | | ??#??????????##???#??#??????????#?????# # ##?? | | ??#????#?#????#????????#????????#?????#########??? | | ?#????###???#?????#????#??##??#?????#????????????? | | ????#???????????#??????????#????????#????#???????? | | ????##????????#??####?????#??????#???????????????? | | ?????????#???????#??????????#????#???????????????? | | ????#???#???#???##??#??#????#????????????????????? | | ????????#???#?????#??#??#??????#??#?#?#???????#??? | | ?????????#???????????????????#???#???????????????? | | ????????????????#???#???????????##??#????????????? | | ????????????????#??????#?????????????????????????? | | ??????????????#?##??#????#???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 2290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 8 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 60 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Oops Remodeling Risk Taker Serviceable Loadout Tourist Challenges ------------ None Game ------ Seed BackupBurstCharger Manual? 0 Play Time 01:02:52 Cumulative 5.9 hours Start 2020.10.11 @ 16:48:29 End 2020.10.11 @ 17:53:38 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 5 Rogue 0 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 9 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 183x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9da025db-94c4-44fc-9726-8fc35692d1c3