Cogmind - Beta 11 --- EXPLORER MODE // 2022.03.20 @ 15:00:38 Player: Analote Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (127) 635 Value Destroyed (4956) 4956 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (605) 605 TOTAL SCORE: 11456 Bonus ------- Follower Combat Kills 152 Entered DSFs 500 Friendly Fire -47 Cogmind --------- Core Integrity 889/1150 Matter 62/550 Energy 40/100 System Corruption 12% Temperature Cool (0) Movement Treading (160) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Improved Heavy Treads Improved Heavy Treads > --- UTILITY (8) ------ Improved Heat Sink Improved Heat Sink Matter Compressor Quantum Capacitor > --- WEAPON (5) ------- Advanced Datajack > --- INVENTORY (5) ---- Improved Heavy Treads Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Antimatter Reactor > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Matter Compressor Quantum Capacitor Improved Focal Shield High-powered Tractor Beam > --- WEAPON ----------- Heavy Gauss Cannon Heavy Gauss Cannon Heavy Gauss Cannon > --- INVENTORY -------- Improved Heavy Treads [Rating: 94] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Flight Unit VTOL Module Utility Improved Heat Sink Device Improved Heat Sink Storage Matter Compressor Processor Targeting Computer Hackware Authchip [Weapon] Protection Utility Shielding Weapon Assault Cannon Energy Gun Medium Laser Energy Cannon Matter Neutralizer Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Missile Launcher Impact Weapon Hammer Slashing Weapon Chainsword Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac DSF Fac Slots Evolved 13 | . 1 2 . . . 2 2 2 2 . 2 Power 1 | . . . . . . 1 . . . . . Propulsion 3 | . . 2 . . . . . . 1 . . Utility 6 | . 1 . . . . 1 1 1 1 . 1 Weapon 3 | . . . . . . . 1 1 . . 1 Parts Attached 91 | 7 4 7 . . 2 28 15 3 2 4 19 Power 14 | 1 . 1 . . 1 7 2 . . 2 . Engine 8 | 1 . 1 . . . 4 1 . . 1 . Core 5 | . . . . . 1 3 1 . . . . Reactor 1 | . . . . . . . . . . 1 . Propulsion 22 | 2 2 4 . . 1 8 2 . . 1 2 Treads 4 | 2 . . . . . . . . . . 2 Leg 15 | . 2 4 . . . 6 2 . . 1 . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 3 | . . . . . 1 2 . . . . . Utility 31 | 2 . 2 . . . 6 8 1 2 . 10 Device 16 | . . . . . . 4 3 . 1 . 8 Storage 1 | . . . . . . . . . 1 . . Processor 4 | 1 . . . . . 1 2 . . . . Hackware 1 | . . . . . . . . . . . 1 Protection 9 | 1 . 2 . . . 1 3 1 . . 1 Artifact . | . . . . . . . . . . . . Weapon 24 | 2 2 . . . . 7 3 2 . 1 7 Energy Gun 1 | . 1 . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . 1 Ballistic Gun 5 | 2 . . . . . 3 . . . . . Ballistic Cannon 13 | . . . . . . 2 3 2 . 1 5 Launcher 1 | . . . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . 1 . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . 1 Unidentified Prototypes . | . . . . . . . . . . . . Parts Lost 41 | . 1 . . . 5 14 1 . . . 20 Power 8 | . 1 . . . . 4 1 . . . 2 Propulsion 13 | . . . . . 4 5 . . . . 4 Utility 11 | . . . . . . 4 . . . . 7 Weapon 9 | . . . . . 1 1 . . . . 7 Highest Loss Streak 8 | . 1 . . . 1 8 1 . . . 8 To Critical Strikes 3 | . . . . . 1 . . . . . 2 Average Slot Usage (%) 84 | . 77 91 100 100 83 61 99 94 94 99 83 Engine 5 | . 2 8 10 10 6 3 7 6 5 4 4 Core 3 | . . . . . 3 5 6 6 5 1 . Reactor 1 | . . . . . . . . . . 3 4 Treads 1 | . 23 . . . . . . . . . . Leg 21 | . 1 34 40 40 26 9 27 25 22 26 16 Device 11 | . . . . . . 9 20 18 16 16 20 Storage 1 | . . . . . . . . . 5 5 5 Processor 5 | . 12 10 10 10 10 7 1 . . . . Protection 13 | . 12 18 20 20 20 11 12 13 16 16 6 Energy Gun 2 | . 11 10 10 10 . . . . . . . Ballistic Gun 1 | . 4 . . . . 6 . . . . . Ballistic Cannon 9 | . . . . . . 1 21 25 22 22 19 Impact Weapon 3 | . 8 10 10 10 10 1 . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 107 | 6 7 13 13 13 13 26 55 67 72 86 107 Greatest Support 150 | 40 40 43 43 43 43 53 71 65 65 80 150 Greatest Overweight (x) 6 | . 1 . . . . 4 . 1 1 1 6 Average Overweight (x) . | . . . . . . 1 . . 1 . 1 Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 4 5 4 4 4 5 5 5 4 5 5 Average Carried 3 | . 1 3 4 4 3 1 4 3 4 4 2 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 2 4 4 4 3 4 4 5 4 5 2 Class Distribution -------------------- 55% | Hacker-Mutant 36% | Hacker-Tank 4% | Hacker-Gunner 4% | Hacker-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -9/Exiles Hacker-Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Tank | -7/Factory Hacker-Tank | -6/Factory Hacker-Tank | -5/Factory Hacker-Tank | -5/DSF Hacker-Tank | -4/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac DSF Fac Matter Collected 3838 | 190 126 70 . . 20 550 1179 232 . 373 1098 Remotely 1939 | . . . . . . . 1175 232 . 373 159 Salvage Created 4199 | . 246 82 128 . 283 1452 938 107 . 18 945 Parts 158 | . 7 2 1 . 2 59 50 5 . . 32 Haulers Intercepted 6 | . 1 1 . . . 1 2 . . . 1 Recyclers Shooed 2 | . . . . . . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac DSF Fac Combat Hostiles Destroyed 91 | . 6 1 . . 6 27 22 3 . 1 25 Melee 11 | . 2 . . . . 9 . . . . . Guns 6 | . . . . . . 6 . . . . . Cannons 57 | . . . . . . 7 21 3 . 1 25 AOE 1 | . . . . . . . 1 . . . . Classes Destroyed 14 | . 4 . 3 . 2 1 3 . . . 1 Worker 10 | . . . 1 . . 3 5 . . . 1 Builder 3 | . . . . . . . . . . . 3 Tunneler 4 | . . . 1 . 1 . 1 1 . . . Hauler 6 | . 1 1 . . . 1 2 . . . 1 Recycler 4 | . . . 1 . . 1 . . . . 2 Operator 1 | . . . . . . . 1 . . . . Watcher 8 | . 2 . . . . 3 3 . . . . Swarmer 11 | . 2 . . . . 2 . 2 . . 5 Grunt 47 | . 4 1 . . 3 19 16 1 . . 3 Brawler 2 | . . . . . . . 1 . . . 1 Duelist 4 | . . . . . 1 . . . . . 3 Sentry 9 | . . . . . . 5 2 . . . 2 Hunter 11 | . . . . . 2 1 1 . . 1 6 Programmer 7 | . . . . . . . 2 . . . 5 Best Kill Streak 7 | . 3 1 3 . 2 7 5 2 . 1 4 Combat Bots Only 4 | . 3 1 . . 2 4 4 2 . 1 3 Max Kills in Single Turn 3 | . 1 1 1 . 1 1 2 1 . 1 3 Gunslinging . | . . . . . . . . . . . . Exploded 1 | . . . . . . . 1 . . . . Melee 1 | . 1 . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac DSF Fac Damage Taken 6337 | . 353 21 . . 476 1647 632 75 . 35 3098 Core 926 | . 49 7 . . 58 455 83 13 . . 261 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 152 | . 19 . . . 16 96 8 . . 2 11 Regen/Repaired (Parts) 22 | . . . . . . . 22 . . . . Core Remaining (%) 80 | 100 80 . . . 83 17 88 98 . 100 . Volleys Fired 231 | . 15 . . . . 67 72 6 . 2 69 Largest 5 | . 2 . . . . 2 3 4 . 4 5 Hottest 320 | . 70 . . . . 88 136 189 . 198 320 Shots Fired 651 | . 21 . . . . 122 213 24 . 8 263 Gun 103 | . 21 . . . . 82 . . . . . Cannon 546 | . . . . . . 38 213 24 . 8 263 Launcher 2 | . . . . . . 2 . . . . . Special . | . . . . . . . . . . . . Kinetic 611 | . 6 . . . . 120 213 24 . 8 240 Thermal 38 | . 15 . . . . . . . . . 23 Explosive 2 | . . . . . . 2 . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 19 | . 9 . . . . 19 13 6 . 7 16 Robot Miss Streak 6 | . 2 . . . . 2 2 1 . 2 6 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 558 | . 41 5 3 . 29 160 127 13 . 8 172 Core Hits 215 | . 6 . . . 1 57 53 6 . 4 88 Critical Kills 2 | . 1 . . . . 1 . . . . . Critical Parts Destroyed 23 | . 5 2 1 . 8 7 . . . . . Critical Strikes 45 | . 7 2 1 . 8 11 5 2 . . 9 Burn 1 | . 1 . . . . . . . . . . Destroy 2 | . . . . . . 2 . . . . . Blast 18 | . . . . . . 2 5 2 . . 9 Smash 23 | . 6 2 1 . 8 6 . . . . . Sever 1 | . . . . . . 1 . . . . . Melee Attacks 129 | . 26 5 3 . 29 61 . . . . 5 Impact 99 | . 26 5 3 . 29 36 . . . . . Slashing 25 | . . . . . . 25 . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 9 | . 1 1 3 . 3 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 14236 | . 729 117 129 . 755 3118 3339 324 . 145 5580 Guns 769 | . 184 . . . . 585 . . . . . Cannons 9797 | . . . . . . 758 3127 324 . 145 5443 Explosions 416 | . . . . . 87 90 212 . . . 27 Melee 3144 | . 545 117 129 . 668 1685 . . . . . Ramming 110 | . . . . . . . . . . . 110 Kinetic 9819 | . 34 . . . . 1343 3127 324 . 145 4846 Thermal 834 | . 150 . . . 87 . . . . . 597 Explosive 302 | . . . . . . 90 212 . . . . Electromagnetic 27 | . . . . . . . . . . . 27 Impact 2230 | . 545 117 129 . 668 771 . . . . . Slashing 914 | . . . . . . 914 . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 12 | . 3 . . . . 1 . . . . 12 Average Corruption 2 | . 1 . . . . 1 . . . . 3 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 22 | . 4 . . . . 4 . . . . 14 Message Errors 2 | . . . . . . . . . . . 2 Matter Fused 3 | . . . . . . 1 . . . . 2 Heat Flow Errors 1 | . . . . . . 1 . . . . . Energy Discharges 5 | . 1 . . . . . . . . . 4 Data Loss (minor) 6 | . 3 . . . . . . . . . 3 Data Loss (major) 2 | . . . . . . 1 . . . . 1 Misfires 1 | . . . . . . 1 . . . . . Alerts 1 | . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 899 | . 147 58 64 . 205 199 55 2 . . 169 Projectiles 253 | . . . . . . 27 55 2 . . 169 Explosions 26 | . . . . . 11 15 . . . . . Melee 620 | . 147 58 64 . 194 157 . . . . . Knockbacks 106 | . 3 2 . . 5 14 18 4 . 2 58 Impact 16 | . 3 2 . . 5 6 . . . . . Kinetic 82 | . . . . . . 8 18 4 . 2 50 Secondary 8 | . . . . . . . . . . . 8 Self-Inflicted Damage 134 | . . . . . 51 . 83 . . . . Shots 4 | . . . . . 2 . 2 . . . . Rammed 11 | . . . . . . . . . . . 11 Targets Rammed 11 | . . . . . . . . . . . 11 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 606 | . 40 . . . 4 88 366 265 . 48 606 Average Temperature 132 | . 17 . . . 4 21 94 112 . 28 204 Received Heat Transfer 2685 | . 258 18 . . 126 1431 486 54 . . 312 Effects 25 | . . . . . . . 2 . . . 23 Shutdowns 5 | . . . . . . . . . . . 5 Energy Bleed 3 | . . . . . . . . . . . 3 Interference 8 | . . . . . . . 2 . . . 6 Short Circuit 3 | . . . . . . . . . . . 3 Damage (minor) 2 | . . . . . . . . . . . 2 Damage (major) 3 | . . . . . . . . . . . 3 Damage (core) 1 | . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 23 | . 4 . 5 . 7 7 . . . . . Impact Corruptions 34 | . 10 2 4 . 11 7 . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . . . . . . . 1 . . . . Heat Transferred 1210 | . 518 . . . 100 . . . . . 592 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac DSF Fac Peak Influence 314 | . 127 67 33 . 82 314 255 251 90 81 248 Initial 90 | . . 37 18 . . 20 6 90 90 49 31 Average 91 | . 43 49 28 . 61 97 108 163 90 54 104 Maximum Alert Level 1 | . . . . . . 1 1 1 . . 1 Low Security (%) 89 | 100 100 100 100 . 100 88 76 70 100 100 94 Level 1 10 | . . . . . . 11 23 30 . . 5 Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 21 | . . 1 . . . 5 6 2 . 1 6 Investigation 4 | . . . . . . . 3 1 . . . Extermination 4 | . . . . . . . 2 . . . 2 Reinforcement 10 | . . 1 . . . 5 1 1 . 1 1 Assault . | . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 2 . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac DSF Fac Distress Signals 9 | . 1 2 . . . 5 1 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 150 | . 15 3 . . 6 50 33 5 . 1 37 Peak Tracking Total 7 | . 3 2 . . 2 7 4 3 . 1 5 Tactical Retreats 13 | . 3 . . . . 4 2 1 . . 3 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac DSF Fac Traps Triggered 7 | . 3 1 . . . 1 . . . 1 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac DSF Fac Machines Disabled 14 | . . . . . 2 . 9 . . . 3 Max in Single Turn 2 | . . . . . 2 . 2 . . . 1 Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac DSF Fac Machines Accessed 16 | . . 1 . . 1 2 7 2 1 . 2 Terminals 11 | . . 1 . . 1 1 4 1 1 . 2 Fabricators 3 | . . . . . . . 2 1 . . . Repair Stations 1 | . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 32 | . . 1 . . 3 5 16 4 1 . 2 Successful 23 | . . 1 . . 3 4 9 3 1 . 2 Failed 9 | . . . . . . 1 7 1 . . . Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 19 | . . 1 . . 3 3 8 1 1 . 2 Fabricators 8 | . . . . . . . 5 3 . . . Repair Stations 3 | . . . . . . . 3 . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 2 | . . . . . . 2 . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 13 | . . 1 . . 3 2 3 1 1 . 2 Record 5 | . . . . . 3 . . . . . 2 Robot Schematic 1 | . . . . . . . 1 . . . . Robot Analysis 2 | . . . . . . 2 . . . . . Prototype ID Bank 1 | . . . . . . . 1 . . . . Open DSF 3 | . . . . . . . 1 1 1 . . Zone Layout 1 | . . 1 . . . . . . . . . Fabricator Hacks 5 | . . . . . . . 3 2 . . . Network Status 1 | . . . . . . . 1 . . . . Load Schematic 2 | . . . . . . . 1 1 . . . Build 2 | . . . . . . . 1 1 . . . Repair Station Hacks 3 | . . . . . . . 3 . . . . Scan Component 2 | . . . . . . . 2 . . . . Repair 1 | . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . . . . Insert Component 1 | . . . . . . 1 . . . . . Analyze 1 | . . . . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . Hacking Detections 12 | . . 1 . . 1 1 6 1 1 . 1 Full Trace Events 4 | . . . . . . . 3 1 . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . 1 . . . . Robots Built 6 | . . . . . . . 3 3 . . . Authchips . | . . . . . . . . . . . . Time 174 | . . . . . . . 116 58 . . . Total Robot Build Rating 18 | . . . . . . . 9 9 . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . Time 16 | . . . . . . . 16 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac DSF Fac Total Allies 8 | . . . 2 . . . 3 3 . . . Largest Group 3 | . . . 2 1 . . 3 3 3 3 3 Highest-Rated Group 48 | . . . 45 31 . . 48 48 48 48 48 Highest-Rated Ally 31 | . . . 31 31 . . 16 16 16 16 16 Total Orders . | . . . . . . . . . . . . Ally Attacks 45 | . . . . . . . 34 4 . 2 5 Total Damage 508 | . . . . . . . 408 29 . . 71 Kills 6 | . . . . . . . 5 1 . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac DSF Fac Robot Analysis Total 2 | . . . . . . 2 . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac DSF Fac Turns Passed 7669 | 82 544 187 136 948 653 1636 1458 290 11 215 1509 Spaces Moved 4284 | 49 269 126 107 791 455 804 899 153 5 108 518 Core 448 | 8 1 . . . . 439 . . . . . Treads 323 | 41 243 . . . . . . . . . 39 Legs 3513 | . 25 126 107 791 455 365 899 153 5 108 479 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 100 120 120 120 120 50 122 122 192 116 160 Average Speed 142 | 142 156 120 120 120 120 143 122 134 192 179 228 Slowest Speed 630 | 160 160 120 120 120 120 250 123 192 192 192 630 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 Exploration Rate (%) 45 | 5 61 18 48 92 87 46 26 5 . 92 15 Regions Visited 11 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken . | . . . . . . . . . . . . Scrap Searched 1 | . . . . . 1 . . . . . . Spaces Dug 2 | . . . . . . . . . . . 2 Terrain Destroyed 148 | . . . . . 19 25 46 3 . . 55 Melee . | . . . . . . . . . . . . Projectile 68 | . . . . . . 1 9 3 . . 55 AOE 80 | . . . . . 19 24 37 . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac DSF Fac Total 5167 | 62 328 152 109 790 511 1091 1097 222 6 124 675 Wait 305 | . 9 7 . . 24 86 96 58 . . 25 Move 4273 | 48 268 125 106 790 454 803 898 152 4 107 518 Hop . | . . . . . . . . . . . . Pick Up 85 | 7 4 8 . . 1 31 11 3 . 4 16 Fast Attach . | . . . . . . . . . . . . Attach 69 | 7 2 6 . . 1 27 7 2 1 1 15 Detach 5 | . . . . . . 4 . . . . 1 Swap 22 | . 2 1 . . 1 1 8 1 1 3 4 Drop 32 | . 2 . . . 1 11 5 . . 2 11 Fire 231 | . 15 . . . . 67 72 6 . 2 69 Melee 129 | . 26 5 3 . 29 61 . . . . 5 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 11 | . . . . . . . . . . . 11 Escape Stasis 5 | . . . . . . . . . . 5 . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory -6/Factory -5/Factory -5/DSF -4/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Identified exit to Materials 8 | -11/Scrapyard | Discovered exit to Materials (range 15) 83 | -11/Scrapyard | Entered Materials 83 | -10/Materials | Evolved 1 slot: Utility x1 270 | -10/Materials | Identified exit to Mines 270 | -10/Materials | Discovered exit to Mines (range 15) 313 | -10/Materials | Build established: Hacker-Mutant 575 | -10/Materials | Identified exit to Materials 575 | -10/Materials | Discovered exit to Materials (range 12) 627 | -10/Materials | Entered another Materials area 627 | -9/Materials | Evolved 2 slots: Propulsion x2 786 | -9/Materials | Identified exit to Mines 786 | -9/Materials | Discovered exit to Mines (range 11) 805 | -9/Materials | Met 8R-AWN 814 | -9/Materials | Entered Mines 816 | -9/Mines | Followed 8R-AWN into the Mines 846 | -9/Mines | Identified exit to Materials 846 | -9/Mines | Discovered exit to Materials (range 8) 913 | -9/Mines | Discovered exit to Materials (range 9) 944 | -9/Mines | Identified exit to Exiles 944 | -9/Mines | Discovered exit to Exiles (range 5) 950 | -9/Mines | Entered Exiles 950 | -9/Exiles | Accompanied by 1 ally 980 | -9/Exiles | Led the pair of lost Derelicts to a safe place 984 | -9/Exiles | Welcomed by 8R-AWN 1004 | -9/Exiles | Met EX-HEX 1051 | -9/Exiles | Met EX-DEC 1089 | -9/Exiles | Visited The Gauntlet 1302 | -9/Exiles | Identified exit to Mines 1302 | -9/Exiles | Discovered exit to Mines (range 14) 1397 | -9/Exiles | Met EX-BIN 1536 | -9/Exiles | Learned about 8R-AWN's background 1562 | -9/Exiles | Discovered exit to Mines (range 14) 1898 | -9/Exiles | Entered Mines 2510 | -8/Mines | Discovered exit to Materials (range 12) 2551 | -8/Mines | Entered Materials 2551 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2765 | -8/Materials | Lost 8 parts (2p4n2u) 3414 | -8/Materials | Core integrity fell below 50% 4060 | -8/Materials | Identified exit to Factory 4060 | -8/Materials | Discovered exit to Factory (range 20) 4102 | -8/Materials | Core integrity fell below 20% 4187 | -8/Materials | Entered Factory 4187 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4499 | -7/Factory | Build established: Hacker-Tank 4677 | -7/Factory | Fabricated G-47 Trooper (x3) 5545 | -7/Factory | Repaired Hpw. Tractor Beam 5610 | -7/Factory | Identified exit to Factory 5610 | -7/Factory | Discovered exit to Factory (range 16) 5645 | -7/Factory | Entered another Factory area 5645 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5745 | -6/Factory | Fabricated G-47 Trooper (x3) 5902 | -6/Factory | Identified exit to Factory 5902 | -6/Factory | Discovered exit to Factory (range 15) 5935 | -6/Factory | Entered another Factory area 5935 | -5/Factory | Accompanied by 3 allies 5935 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5946 | -5/Factory | Identified exit to DSF 5946 | -5/Factory | Entered DSF 5946 | -5/DSF | Accompanied by 3 allies 5947 | -5/DSF | Joined Warlord attack on 0b10 via DSF 5971 | -5/DSF | Additional patrols routed to DSF 6130 | -5/DSF | Identified exit to Factory 6130 | -5/DSF | Discovered exit to Factory (range 16) 6161 | -5/DSF | Entered Factory 6161 | -4/Factory | Accompanied by 3 allies 6161 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 6248 | -4/Factory | Garrison activated, responded to threat 6607 | -4/Factory | Found Quantum Capacitor 7068 | -4/Factory | Lost 8 parts (3n2u3w) 7151 | -4/Factory | Found Powered Armor 7428 | -4/Factory | Crushed by falling debris 7635 | -4/Factory | System corruption reached 10% 7670 | -4/Factory | Self-destructed Last Messages --------------- 07657_ Hvy. Gauss Cannon destroyed. 07660_ Destroyed Antigrav System. 07660_ P-70 Sage knocked back. 07663_ Antimatter Reactor destroyed. 07663_ Penetrated by Slug. 07665_ Hvy. Gauss Cannon destroyed. 07665_ U-05 Engineer destroyed. 07666_ Jacked P-70 Sage... >>parse_system Reading system data... 07666_ Critical hit (Burn: +37). 07666_ Penetrated by Slug. 07666_ Jacked P-70 Sage... 07666_ Command string: force[explode] 07666_ No effect. 07667_ Jacked P-70 Sage... 07667_ Command string: overload 07667_ No effect. 07668_ Penetrated by Slug. 07669_ Jacked Y-64 Sentinel... Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????## ?????????????????????????? | | ???????????????????? !????????????????????????? | | ??????????????????? !????????????????????????? | | ???????????????????? ????????????????????????? | | ???????????????????? ????????????????????????? | | ????????????????????? "????????????????????????? | | ????????????????????? ""??" ?#?????????????????? | | ?????????????????????# """ #?????????????????? | | ?????????????????????# !####??????????????? | | ?????????????????????# """"" #??????????????? | | ?????????????????????# """"" #??????????????? | | ?????????????????????# """ ###########????? | | ?????????????????????# = # === #????? | | ?????????????????????# ????# == #????? | | ?????????????????????# #???????# """ = ###### | | ?????????????????????# *#??##???# """ ] ## | | ?????????????????????# ##/###;##### """ ! ## | | ?????????????????????# ##pY """" # "" ## | | ?????????????????????# ##%! """"" # "" #" | | ????????????????????## ##p " """ # *[=## | | ??????????????####### #@ u""""" #####+######!! | | ??????? Y #### #####%= % | | ??????? ### ! # = + + ** | | ????????? ????##### ### ####!! | | ???????? ???????????# = ### T### [ | | ????????? ??????????????###########?# ### | | ????????????????????????????????????# ##?# | | ????????????????????????????????????# #??##### | | ????????????????????????????????????# ?????? | | ????????????????????????????????????# ????? | | ????????????????????????????????????# ???? | | ????????????????????????????????????# ??? | | ????????????????????????????????????# ?? | | ???????????????????????????????????? ?? | | ????????????????????????????????????###########??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Energy Generation 32 Energy Capacity 515 Matter Stores 550 Matter Capacity 550 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 400 Resistance: KI 65 Resistance: TH 45 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 33 Utility Shielding 33 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 4 Offensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Chainsword | -8/Materials | Scanalyzed Robot Schematics ------------------ G-47 Trooper | -7/Factory | Hacked Fabricated ------------ G-47 Trooper | x3 | -7/Factory G-47 Trooper | x3 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Batter Up Challenges ------------ None Game ------ Seed ProtonLaserTearclaws Manual? 0 Play Time 00:51:37 Cumulative 43.4 hours Start 2022.03.19 @ 17:19:37 End 2022.03.20 @ 15:00:38 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 64 Rogue 0 Adventurer 0 Explorer 64 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 45 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a6ce7493-7457-489c-bb9c-c52ba414a0a6