Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.14 @ 19:00:06 Player: Richard Blunt Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (6) 3000 Regions Visited (28) 5600 Robots Destroyed (183) 915 Value Destroyed (6009) 6009 Prototype IDs (62) 1240 Alien Tech Used (2) 400 Bonus (3422) 3422 TOTAL SCORE: 20586 Bonus ------- High Alert Combat Kills 553 Follower Combat Kills 694 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Friendly Fire -125 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 99/100 System Corruption 25% Temperature Cool (9) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Transmission Jammer Relay Coupler [Heavy] (13) HERF Cannon Advanced Plasma Cannon Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Fission Core Micro Fission Core > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array Nuclear Pulse Array Diametric Drive > --- UTILITY ---------- Medium Storage Unit Machine Analyzer Improved Signal Interpreter Advanced Cloaking Device Hacking Suite Advanced Hacking Suite Improved System Shield Relay Coupler [NC] > --- WEAPON ----------- Advanced Datajack Chainsword > --- INVENTORY -------- VTOL Module VTOL Module Advanced Sensor Array Improved Transmission Jammer Light Regenerative Plating Relay Coupler [Heavy] Transdimensional Reconstructor Advanced Plasma Cannon Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle [Rating: 102] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Nuclear Pulse Array Utility Improved Signal Interpreter Device Structural Scanner Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Relay Coupler [NC] Protection Hardened Light Armor Plating Weapon Chainsword Energy Gun Small Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Maul Slashing Weapon Chainsword Piercing Weapon Spear Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Slots Evolved 12 | . . . 2 . . . 2 . . . 2 . . . . 2 . . . . 2 . . . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 5 | . . . 1 . . . 1 . . . . . . . . 1 . . . . 1 . . . . 1 . . Utility 6 | . . . 1 . . . 1 . . . 2 . . . . 1 . . . . 1 . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 303 | 8 11 . 15 4 2 2 19 15 37 3 48 3 5 2 6 23 1 9 1 4 33 2 . 3 4 2 4 37 Power 18 | 2 1 . 1 . . . 1 . 3 . 2 . . . . 1 . . . 1 4 . . . . . . 2 Engine 8 | 2 1 . 1 . . . 1 . 2 . . . . . . . . . . 1 . . . . . . . . Core 9 | . . . . . . . . . 1 . 2 . . . . 1 . . . . 4 . . . . . . 1 Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 66 | 2 . . 4 . 1 . 7 . 11 . 11 1 2 . . 6 . . . 2 8 . . . . 1 . 10 Treads 25 | 1 . . 2 . 1 . 7 . 11 . . . . . . . . . . . . . . . . . . 3 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 4 | 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 37 | . . . . . . . . . . . 11 1 2 . . 6 . . . 2 8 . . . . 1 . 6 Utility 79 | 2 3 . 1 . 1 . 6 1 3 3 19 . 3 1 5 11 1 1 . 1 7 1 . 2 . . . 7 Device 34 | 1 1 . 1 . . . 1 . 1 1 8 . 3 . 4 2 1 . . 1 2 1 . 1 . . . 5 Storage 8 | 1 2 . . . 1 . . . . . 1 . . . . 1 . . . . 2 . . . . . . . Processor 6 | . . . . . . . 1 1 . . 2 . . . . 2 . . . . . . . . . . . . Hackware 8 | . . . . . . . . . . . 2 . . . . 3 . . . . 1 . . 1 . . . 1 Protection 23 | . . . . . . . 4 . 2 2 6 . . 1 1 3 . 1 . . 2 . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 140 | 2 7 . 9 4 . 2 5 14 20 . 16 2 . 1 1 5 . 8 1 . 14 1 . 1 4 1 4 18 Energy Gun 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 9 | . . . . . . . . . . . . . . . . . . . . . 3 . . . 1 . 1 4 Ballistic Gun 39 | 2 1 . 3 . . . . . 5 . 7 . . . . 2 . 4 . . 5 . . . 2 . 2 6 Ballistic Cannon 20 | . . . 3 1 . 2 2 4 8 . . . . . . . . . . . . . . . . . . . Launcher 18 | . 1 . 3 2 . . . 5 2 . . 1 . . . 1 . 1 . . . 1 . . 1 . . . Special Weapon 15 | . 2 . . . . . . . . . 3 . . . . 1 . 1 . . 3 . . 1 . . 1 3 Impact Weapon 17 | . 1 . . 1 . . 3 5 5 . 2 . . . . . . . . . . . . . . . . . Slashing Weapon 18 | . . . . . . . . . . . 4 1 . 1 . 1 . 2 1 . 3 . . . . 1 . 4 Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Unidentified Prototypes 8 | . . . . . . . . . 1 . 1 . . . . 2 . 1 . . 1 . . 1 . . . 1 Parts Lost 46 | . . . . . . . . . 12 . 1 1 1 . . 2 . 3 . . 2 . . . 1 . . 23 Power 4 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . 2 Propulsion 22 | . . . . . . . . . 7 . 1 1 1 . . . . 2 . . 2 . . . . . . 8 Utility 11 | . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . 8 Weapon 9 | . . . . . . . . . 3 . . . . . . . . . . . . . . . 1 . . 5 Highest Loss Streak 12 | . . . . . . . . . 4 . 1 1 1 . . 1 . 2 . . 2 . . . 1 . . 12 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 100 100 99 100 100 100 100 100 97 100 98 95 100 97 100 98 100 95 73 74 88 82 82 82 81 74 78 66 Engine 4 | . 14 14 11 11 11 11 9 9 8 9 . . . . . . . . . 1 1 . . . . . . . Core 2 | . . . . . . . . . . . 6 7 7 7 7 6 6 4 . . 3 5 5 5 5 5 5 6 Treads 15 | . 14 14 22 22 31 33 36 36 34 36 . . . . . . . . . . . . . . . . . 3 Wheel 1 | . 14 14 10 11 1 . . . . . . . . . . . . . . . . . . . . . . . Flight 13 | . . . . . . . . . . . 29 29 30 30 30 33 33 30 20 21 24 17 17 17 17 21 21 12 Device 7 | . 14 14 22 22 22 22 13 . 7 . 6 . 7 5 4 . 6 4 . 6 5 5 5 5 5 5 5 5 Storage 7 | . 14 14 11 11 11 11 9 9 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 3 Processor 9 | . . . . . . . 9 9 9 9 14 15 15 15 15 16 13 13 13 13 11 11 11 11 11 10 10 9 Hackware 8 | . . . . . . . . . . . 11 15 15 15 15 18 20 20 20 20 16 17 17 17 17 15 15 15 Protection 4 | . . . . . . . 4 18 10 17 3 7 . 2 2 1 . 1 6 . 4 5 5 5 5 5 5 . Ballistic Gun 3 | . 18 14 11 . . . . . 4 9 3 . . . . 1 . 8 3 . 2 . . . . 5 5 1 Ballistic Cannon 4 | . . . 6 7 . 8 16 11 11 9 . . . . . . . . . . . . . . . . . . Launcher 1 | . . . 1 10 11 6 . 2 . . . 3 7 7 7 . 6 2 . . . 5 5 5 4 . . . Special Weapon 1 | . 2 . . . . . . . . . 2 . . . . 3 . . . . . . . 1 3 . 1 1 Impact Weapon 2 | . 4 14 2 4 11 6 1 4 1 . 3 . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 3 7 7 5 . 5 6 . 2 5 4 . . . . 1 1 3 Naked Turns 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Heaviest Build 68 | 15 30 30 41 39 56 59 68 68 68 68 68 23 23 23 22 27 27 30 17 16 32 35 35 35 35 29 35 42 Greatest Support 87 | 10 10 10 10 10 60 60 86 86 87 80 80 24 24 22 22 30 30 30 18 30 39 39 39 39 39 43 43 81 Greatest Overweight (x) 6 | 1 2 2 4 3 3 . . . 2 . 1 . 1 1 . . . . . . 1 . . . . . . 6 Average Overweight (x) . | . 1 2 3 3 . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 8 8 8 8 10 10 10 10 10 15 10 10 10 10 10 10 10 Average Capacity 13 | 6 13 15 15 15 19 20 20 20 20 20 8 8 8 8 8 9 10 10 10 10 10 10 10 10 10 10 10 8 Most Carried 20 | 6 15 15 15 15 19 20 20 20 20 20 20 8 8 8 8 10 10 10 9 10 11 10 10 10 10 9 10 10 Average Carried 13 | 4 11 15 14 15 15 18 19 19 19 20 7 7 7 7 7 9 9 9 8 9 9 9 10 9 10 8 8 7 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 20 | 6 15 15 15 15 18 20 20 20 20 20 7 8 8 7 7 10 10 9 9 10 8 10 10 10 10 8 9 5 Class Distribution -------------------- 45% | Mutant 17% | Scout 16% | Sprinter 6% | Hacker-Scout 5% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Zion Scout | -6/Proximity Caves Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Sprinter | -6/Data Miner Scout | -5/Proximity Caves Sprinter | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Waste Hacker-Sprinter | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Matter Collected 7075 | 304 156 251 385 93 . 39 362 582 1808 . 634 50 103 27 74 335 60 136 . 176 386 139 . . 78 . 227 670 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5421 | 102 194 . 348 89 . 3 288 346 1402 . 372 101 43 . 31 295 . 136 . 222 356 98 . . 90 . 517 388 Parts 339 | 4 21 . 34 10 . . 25 21 73 . 29 10 6 . . 17 . 13 . 1 26 10 . . 4 . 9 26 Haulers Intercepted 5 | . 1 . . . . . 1 . 2 . 1 . . . . . . . . . . . . . . . . . Recyclers Shooed 3 | 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Parts Field Recycled 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Retrieved Matter 147 | . . . . . . . . . . . 147 . . . . . . . . . . . . . . . . . Parts Self-Destructed 36 | . . . . . . . . . . . . 3 4 . . . . 17 . 4 . 7 . . 1 . . . Prevented 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Combat Hostiles Destroyed 138 | . 8 . 18 5 . 1 4 18 39 . 6 5 4 . 3 3 . 2 . . 3 8 . . 4 . 2 5 Melee 7 | . . . . . . . . . 2 . 1 1 . . . 3 . . . . . . . . . . . . Guns 34 | . 6 . 3 . . . . . 8 . 5 . . . . . . 2 . . 3 . . . . . 2 5 Cannons 44 | . . . 5 3 . 1 4 6 25 . . . . . . . . . . . . . . . . . . . AOE 52 | . 2 . 10 2 . . . 12 3 . . 4 4 . 3 . . . . . . 8 . . 4 . . . Classes Destroyed 14 | 2 4 . 4 . . 1 . . . . 1 . . . . . . 1 . . . . . . . . 1 . Worker 18 | . . . 1 . . . 5 . 9 . 2 . . . . . . . . . . . . . . . . 1 Builder 6 | . . . 1 . . . 1 . 3 . 1 . . . . . . . . . . . . . . . . . Tunneler 3 | 1 . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Hauler 5 | . 1 . . . . . 1 . 2 . 1 . . . . . . . . . . . . . . . . . Recycler 7 | 1 . . . . . . 1 . 3 . . . . . . 1 . . . . 1 . . . . . . . Operator 3 | . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Watcher 3 | . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . Swarmer 61 | . 6 . 12 3 . . . 7 10 . 1 4 4 . 2 . . . . . . 8 . . 4 . . . Grunt 41 | . 2 . 5 2 . . 2 9 21 . . . . . . . . . . . . . . . . . . . Sentry 10 | . . . 1 . . . 2 . 6 . . . . . 1 . . . . . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hunter 11 | . . . . . . 1 . 2 2 . . . . . . . . 1 . . 1 . . . . . . 4 Programmer 12 | . . . . . . . . . . . 5 1 . . . 3 . . . . 2 . . . . . . 1 Compactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Packrat 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Best Kill Streak 6 | 2 6 . 6 5 . 1 5 4 6 . 2 4 4 . 3 2 . 1 . . 2 4 . . 4 . 2 2 Combat Bots Only 6 | . 3 . 6 5 . 1 1 4 4 . 2 4 4 . 3 2 . 1 . . 2 4 . . 4 . 2 2 Max Kills in Single Turn 5 | 1 2 . 5 1 . 1 1 2 4 . 1 2 2 . 1 1 . 1 . 1 1 4 . . 4 . 1 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 . 4 1 . . . 2 2 . . 2 2 . 1 . . . . . . 4 . . 4 . . . Melee 1 | . . . . . . . . . 1 . 1 1 . . . 1 . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Damage Taken 10234 | . 205 32 253 106 56 58 164 870 2692 . 401 240 43 52 116 283 45 500 . . 440 84 23 . 274 35 58 3204 Core 2123 | . 20 32 66 18 . 17 43 62 174 . 103 31 . 36 33 109 . 113 . . 87 25 . . 75 . 22 1057 Absorbed by Shields 13 | . . . . . . . . . . . 13 . . . . . . . . . . . . . . . . . Redirected to Shielding 29 | . . . . . . . . . . . . . . . . . . 29 . . . . . . . . . . Regen/Repaired (Parts) 493 | . . . . . . . . . 165 . 91 . . . . 49 . . . . 4 57 31 . 6 13 71 6 Core Remaining (%) 75 | 100 . 79 . . . 74 . . . 49 . . . . 71 . . . . 73 . . . . 81 . . . Volleys Fired 476 | 4 19 . 23 11 . 6 19 31 140 . 40 7 3 . 5 3 2 19 . . 21 9 26 4 5 . 16 63 Largest 2 | 2 2 . 2 2 . 2 2 2 2 . 2 1 1 . 1 1 1 2 . . 2 1 1 1 2 . 2 2 Hottest 100 | 40 100 . 88 83 . 83 83 83 88 . 50 36 36 . 36 30 36 66 . . 98 98 98 7 98 . 98 98 Shots Fired 781 | 8 33 . 46 15 . 12 34 52 273 . 63 6 3 . 5 3 2 37 . . 29 9 26 4 8 . 23 90 Gun 320 | 8 28 . 29 . . . . . 75 . 46 . . . . 1 . 36 . . 16 . . . 4 . 17 60 Cannon 368 | . . . 13 12 . 12 34 37 195 . . . . . . . . . . . 4 3 26 . 2 . 3 27 Launcher 52 | . 2 . 4 3 . . . 15 3 . . 6 3 . 5 . 2 1 . . . 6 . . 2 . . . Special 41 | . 3 . . . . . . . . . 17 . . . . 2 . . . . 9 . . 4 . . 3 3 Kinetic 620 | 8 25 . 42 12 . 12 34 37 270 . 46 . . . . 1 . 36 . . 16 . . . 4 . 17 60 Thermal 66 | . 6 . . . . . . . . . . . . . . . . . . . 10 3 26 . 2 . 3 16 Explosive 52 | . 2 . 4 3 . . . 15 3 . . 6 3 . 5 . 2 1 . . . 6 . . 2 . . . Electromagnetic 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Robot Hit Streak 18 | 2 3 . 12 5 . 6 10 10 18 . 7 2 . . 1 1 . 5 . . 6 . . 4 6 . 10 5 Robot Miss Streak 8 | 1 2 . 3 3 . 2 3 5 8 . 2 1 1 . . 1 . 3 . . 2 1 . . 1 . 2 4 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Secondary Targets 4 | . 1 . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 531 | 4 17 . 30 8 . 10 24 26 236 . 51 6 . . 1 16 . 21 . 3 18 . . 4 4 . 15 37 Core Hits 389 | 2 15 . 29 9 . 5 24 40 178 . 14 7 5 . 6 5 . 4 . 2 10 9 . . 6 . 3 16 Critical Kills 11 | . . . . . . . . . . . . . . . . . . 1 . . 3 . . . . . 2 5 Critical Parts Destroyed 15 | . 1 . 1 . . . . . 2 . . . . . . . . . . . . . . . 2 . . 9 Critical Strikes 35 | . 1 . 1 . . . . 1 2 . 1 . . . . 1 . 2 . . 3 . . . 2 . 7 14 Destroy 30 | . 1 . . . . . . . 1 . . . . . . . . 2 . . 3 . . . 2 . 7 14 Blast 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Smash 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Sever 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Melee Attacks 278 | . 3 . 5 1 . . 1 9 10 . 43 9 . . . 107 1 1 5 3 47 . . . . 2 . 31 Impact 40 | . 3 . 5 1 . . 1 9 10 . 11 . . . . . . . . . . . . . . . . . Slashing 230 | . . . . . . . . . . . 32 9 . . . 99 1 1 5 3 47 . . . . 2 . 31 Piercing 8 | . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . Sneak Attacks 13 | . . . 1 . . . . . 2 . 5 . . . . 1 . . . 3 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Damage Inflicted 13374 | 56 324 . 978 432 . 139 553 1347 4300 . 1202 595 253 . 308 586 . 296 . 229 191 663 . . 417 . 131 374 Guns 2677 | 56 228 . 256 . . . . . 832 . 558 . . . . . . 296 . . 70 . . . 38 . 131 212 Cannons 4217 | . . . 190 146 . 139 553 445 2591 . . . . . . . . . . . . . . . . . . 153 Explosions 4177 | . 96 . 481 220 . . . 902 537 . . 338 253 . 308 . . . . . . 663 . . 379 . . . Melee 2249 | . . . 51 66 . . . . 340 . 644 257 . . . 586 . . . 229 76 . . . . . . . Ramming 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Kinetic 6731 | 56 218 . 446 146 . 139 553 445 3423 . 558 . . . . . . 296 . . 70 . . . 38 . 131 212 Thermal 55 | . 10 . . . . . . . . . . . . . . . . . . . 45 . . . . . . . Explosive 4177 | . 96 . 481 220 . . . 902 537 . . 338 253 . 308 . . . . . . 663 . . 379 . . . Electromagnetic 153 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 153 Impact 512 | . . . 51 66 . . . . 340 . 55 . . . . . . . . . . . . . . . . . Slashing 1680 | . . . . . . . . . . . 589 257 . . . 529 . . . 229 76 . . . . . . . Piercing 57 | . . . . . . . . . . . . . . . . 57 . . . . . . . . . . . . Highest Corruption 25 | . . . . . . . . . 2 2 1 3 3 . . 2 . 2 2 2 . . . . . . . 25 Average Corruption 4 | . . . . . . . . . 1 2 1 2 2 . . 1 . 1 2 2 . . . . . . . 11 Corruption Purged 5 | . . . . . . . . . . . . . 3 . . 2 . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 95 | . . . . . . . . . 20 1 1 1 1 . . 17 . 3 1 2 . . . . . . . 48 Message Errors 21 | . . . . . . . . . 5 . . . 1 . . 3 . 1 . . . . . . . . . 11 Matter Fused 22 | . . . . . . . . . 5 1 . . . . . 4 . 2 . 1 . . . . . . . 9 Heat Flow Errors 11 | . . . . . . . . . 1 . . . . . . 1 . . . 1 . . . . . . . 8 Energy Discharges 10 | . . . . . . . . . 2 . . . . . . 4 . . . . . . . . . . . 4 Parts Rejected 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Data Loss (minor) 11 | . . . . . . . . . 3 . . . . . . 3 . . . . . . . . . . . 5 Data Loss (major) 6 | . . . . . . . . . . . . . . . . 2 . . 1 . . . . . . . . 3 Misfires 4 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . 1 Alerts 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Misdirections 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Weapon Failures 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 597 | . . . 57 68 . . . 7 139 . 22 108 . . 14 89 . . . 66 . 25 . . 2 . . . Projectiles 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Explosions 55 | . . . 6 4 . . . 4 . . . . . . 14 . . . . . . 25 . . 2 . . . Melee 539 | . . . 51 64 . . . . 139 . 22 108 . . . 89 . . . 66 . . . . . . . . Knockbacks 120 | . . . 2 . . 1 9 10 98 . . . . . . . . . . . . . . . . . . . Impact 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Kinetic 110 | . . . 2 . . 1 9 8 90 . . . . . . . . . . . . . . . . . . . Secondary 9 | . . . . . . . . 2 7 . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 243 | . . . 18 . . . . 48 57 . . . . . 44 . . . . . . 50 . . 22 . . 4 Shots 8 | . . . 1 . . . . 2 2 . . . . . 1 . . . . . . 1 . . 1 . . . Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 360 | . 20 . 18 75 . 75 183 180 360 . 130 4 . . 2 171 9 . . 177 84 168 301 . 32 . 24 229 Average Temperature 82 | . 12 . 4 33 . 35 58 62 95 . 53 2 . . 2 36 5 . . 89 34 82 129 . 20 . 13 78 Received Heat Transfer 1966 | . 36 9 63 30 30 . 81 279 1161 . 27 . . . . 6 9 24 . . 18 . 9 . 9 36 . 139 Effects 8 | . . . . . . . . . 6 . . . . . . . . . . . . . 2 . . . . . Energy Bleed 2 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Interference 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Damage (minor) 2 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . Impact Corruptions 7 | . . . 1 1 . . . . 4 . 1 . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 173 | . 25 . . . . . . . . . . . . . . . . . . . 148 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Peak Influence 1159 | 10 274 57 450 317 . 30 203 1159 1047 680 404 . . . . 259 . . . . 223 . . . . 19 71 280 Initial 680 | . 6 42 22 117 . . . 36 564 680 357 . . . . 37 . . . . . . . . . . 6 49 Average 279 | 3 125 43 203 275 . 3 59 646 586 680 249 . . . . 89 . . . . 105 . . . . 3 52 107 Maximum Alert Level 4 | . 1 . 2 1 . . 1 4 3 2 2 . . . . 1 . . . . 1 . . . . . . 1 Low Security (%) 50 | 100 90 100 42 19 . 100 97 17 . . 20 . . . . 96 . . . . 83 . . . . 100 100 70 Level 1 24 | . 9 . 51 80 . . 2 12 20 . 70 . . . . 3 . . . . 16 . . . . . . 29 Level 2 14 | . . . 6 . . . . 18 51 100 9 . . . . . . . . . . . . . . . . . Level 3 8 | . . . . . . . . 29 28 . . . . . . . . . . . . . . . . . . . Level 4 2 | . . . . . . . . 21 . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 46 | . 2 . 5 . . . 1 . 12 . 6 . . . . 7 . . . . 6 . . . . 1 . 6 Investigation 16 | . 1 . 2 . . . . . 2 . 2 . . . . 4 . . . . 3 . . . . . . 2 Extermination 9 | . . . . . . . . . . . 3 . . . . 3 . . . . 1 . . . . . . 2 Reinforcement 15 | . 1 . 3 . . . 1 . 4 . 1 . . . . . . . . . 2 . . . . 1 . 2 Assault 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Garrison 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Construction Impeded 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Distress Signals 8 | . 1 . . . . . . . 5 . . . . . . . . . . . . . . . . . . 2 Communications Jammed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Distress Signals 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Times Spotted 314 | . 14 2 21 5 1 1 6 25 70 . 22 8 4 3 2 21 4 10 . . 34 3 4 . 11 4 6 33 Peak Tracking Total 15 | . 5 2 4 3 1 1 2 10 5 . 4 5 4 3 3 4 4 11 . . 10 4 4 . 7 4 3 15 Tactical Retreats 31 | . . . . . . . 1 . 4 . 4 2 . . . 4 3 1 . . 3 . . . 2 1 1 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Traps Triggered 21 | . 3 . . . . . . . 5 . 5 . . . . 2 . . . . 2 . . . . 1 . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . . . . . . . . . . 1 . 3 . . . . 1 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Machines Disabled 11 | . . . . . . . . 6 1 . . . . . . 1 . 1 . . 1 . . . . . . 1 Max in Single Turn 1 | . . . . . . . . 1 1 . . . . . . 1 . 1 . . 1 . . . . . . . Garrison Access 6 | . . . . . . . . . . . 1 . . . . 3 . . . . 1 . . . . . . 1 Garrison Relay 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Machines Accessed 106 | . 6 . 6 . 2 . 5 . 10 . 20 1 . . . 23 1 . 4 . 15 . . 6 . . . 7 Terminals 51 | . 4 . 5 . . . 2 . 7 . 10 . . . . 12 1 . . . 7 . . . . . . 3 Fabricators 7 | . . . . . . . . . . . 1 . . . . 3 . . . . 3 . . . . . . . Repair Stations 9 | . . . . . . . . . 1 . 4 . . . . 2 . . . . 2 . . . . . . . Recycling Units 11 | . 2 . 1 . . . 1 . . . 3 . . . . 1 . . . . 1 . . . . . . 2 Scanalyzers 7 | . . . . . . . 1 . 1 . 1 . . . . 2 . . . . 1 . . . . . . 1 Garrison Access 8 | . . . . . . . 1 . 1 . 1 . . . . 3 . . . . 1 . . . . . . 1 Total Hacks 305 | . 23 . 19 . 2 . 17 . 34 . 50 1 . . . 52 1 . 27 . 45 . . 15 . . . 19 Successful 198 | . 15 . 13 . 2 . 11 . 18 . 26 1 . . . 34 1 . 27 . 26 . . 15 . . . 9 Failed 106 | . 8 . 6 . . . 6 . 16 . 23 . . . . 18 . . . . 19 . . . . . . 10 Catastrophic 12 | . . . . . . . 1 . 1 . 4 . . . . 3 . . . . 2 . . . . . . 1 Database Lockouts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Manual 97 | . 11 . 12 . 1 . 3 . 12 . 17 . . . . 18 . 1 . . 17 . . . . . . 5 Terminals 158 | . 20 . 17 . . . 7 . 24 . 25 . . . . 29 1 . . . 29 . . . . . . 6 Fabricators 16 | . . . . . . . . . . . 3 . . . . 6 . . . . 7 . . . . . . . Repair Stations 22 | . . . . . . . . . 2 . 11 . . . . 5 . . . . 4 . . . . . . . Recycling Units 25 | . 3 . 2 . . . 2 . . . 7 . . . . 2 . . . . 1 . . . . . . 8 Scanalyzers 27 | . . . . . . . 6 . 6 . 2 . . . . 7 . . . . 2 . . . . . . 4 Garrison Access 12 | . . . . . . . 2 . 2 . 2 . . . . 3 . . . . 2 . . . . . . 1 Terminal Hacks 105 | . 9 . 8 . 2 . 3 . 5 . 10 1 . . . 11 1 . 27 . 12 . . 15 . . . 1 Record 24 | . . . . . 1 . . . . . 4 . . . . 5 1 . 6 . 4 . . 3 . . . . Part Schematic 17 | . . . . . . . . . . . 1 . . . . . . . 12 . . . . 4 . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . Robot Analysis 7 | . 3 . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 13 | . 2 . 1 . . . . . . . . . . . . 2 . . 3 . 1 . . 4 . . . . Open Door 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . Terminal Index 4 | . . . 1 . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Station Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Alert Level 4 | . . . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Locate Traps 11 | . 2 . 2 . . . 1 . 2 . 2 . . . . . . . . . 2 . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Zone Layout 6 | . 2 . . . . . 1 . 1 . 1 . . . . . . . . . 1 . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 11 | . . . . . . . . . . . 1 . . . . 6 . . . . 4 . . . . . . . Load Schematic 6 | . . . . . . . . . . . 1 . . . . 3 . . . . 2 . . . . . . . Build 5 | . . . . . . . . . . . . . . . . 3 . . . . 2 . . . . . . . Repair Station Hacks 13 | . . . . . . . . . 2 . 6 . . . . 4 . . . . 1 . . . . . . . Scan Component 8 | . . . . . . . . . 1 . 4 . . . . 2 . . . . 1 . . . . . . . Repair 5 | . . . . . . . . . 1 . 2 . . . . 2 . . . . . . . . . . . . Recycling Unit Hacks 14 | . 3 . 1 . . . 1 . . . 4 . . . . 1 . . . . 1 . . . . . . 3 Report Inventory 12 | . 2 . 1 . . . 1 . . . 3 . . . . 1 . . . . 1 . . . . . . 3 Retrieve Components 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzer 18 | . . . . . . . 5 . 6 . . . . . . 3 . . . . 2 . . . . . . 2 Insert Component 11 | . . . . . . . 3 . 3 . . . . . . 2 . . . . 1 . . . . . . 2 Analyze 7 | . . . . . . . 2 . 3 . . . . . . 1 . . . . 1 . . . . . . . Garrison Access Hacks 11 | . . . . . . . 1 . 2 . 2 . . . . 3 . . . . 2 . . . . . . 1 Unlock Access 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Seal Access 6 | . . . . . . . . . . . 1 . . . . 3 . . . . 1 . . . . . . 1 Coupler Status 3 | . . . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . Unauthorized Hacks 26 | . 3 . 4 . . . 1 . 3 . 3 . . . . 6 . . . . 4 . . . . . . 2 Terminals 25 | . 3 . 3 . . . 1 . 3 . 3 . . . . 6 . . . . 4 . . . . . . 2 Assimilate 5 | . 1 . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . Botnet 20 | . 2 . 3 . . . 1 . 3 . 3 . . . . 4 . . . . 2 . . . . . . 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 73 | . 4 . 5 . . . 5 . 7 . 14 . . . . 20 . . . . 13 . . . . . . 5 Full Trace Events 11 | . 1 . 1 . . . 1 . . . 1 . . . . 3 . . . . 3 . . . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 22 | . . . . . . . 2 . 1 . 1 . . . . 1 . . 12 . 1 . . 4 . . . . Parts Built 6 | . . . . . . . . . . . . . . . . 3 . . . . 3 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 478 | . . . . . . . . . . . . . . . . 279 . . . . 199 . . . . . . . Total Part Build Rating 26 | . . . . . . . . . . . . . . . . 11 . . . . 15 . . . . . . . Parts Repaired 5 | . . . . . . . . . 1 . 2 . . . . 2 . . . . . . . . . . . . Time 187 | . . . . . . . . . 38 . 80 . . . . 69 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 11 | . 9 . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . . . . . . 3 . 2 . . . . . . 1 . . . . 1 . . . . . . 1 Part Schematics Acquired 5 | . . . . . . . 2 . 1 . . . . . . 1 . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Used RIF Installer 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Watcher Feeds 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Robots Hacked 17 | . . . . . . . . . . . 9 . . . . 1 . . . . 3 . . . . . 2 2 Non-combat 13 | . . . . . . . . . . . 8 . . . . . . . . . 3 . . . . . . 2 Combat 4 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 2 . Robot Hacks Applied 20 | . . . . . . . . . . . 11 . . . . 1 . . . . 3 . . . . . 3 2 parse_system 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . no_distress 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . drop_inventory 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 recall_reinforcements 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . ignore_parts 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . block_reporting 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . ignore_targets 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . overload_power 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . go_dormant 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . formatsys_high 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Relay Couplers Released 22 | . . . . . . . . 18 . . . . . . . 3 . . . . . . . . . . . 1 Machine Destruction 19 | . . . . . . . . 18 . . . . . . . . . . . . . . . . . . . 1 Programmers 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Attached 3 | . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Total Allies 28 | . . . . . . . . 6 . . . . . . . 2 . . . . 1 . . . . . 19 . Largest Group 19 | . . . . . . . . 6 . . . . . . . 1 . . . . 1 . . . . . 19 14 Highest-Rated Group 702 | . . . . . . . . 164 . . . . . . . 32 . . . . 26 . . . . . 702 547 Highest-Rated Ally 50 | . . . . . . . . 40 . . . . . . . 32 . . . . 26 . . . . . 50 50 Total Orders 5 | . . . . . . . . . . . . . . . . 4 . . . . 1 . . . . . . . STAY 4 | . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Ally Attacks 264 | . . . . . 8 . . 44 10 . . . . . . 10 . . . . . . . . . . 127 65 Total Damage 8775 | . . . . . 517 . . 1059 487 . . . . . . 394 . . . . . . . . . . 4406 1912 Kills 39 | . . . . . 3 . . 10 4 . . . . . . 4 . . . . . . . . . . 7 11 Allies Corrupted 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 3 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Turrets Deployed 3 | . . . . . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Robot Analysis Total 7 | . 3 . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 13 | . . 1 . 2 . . . . . . . 3 1 . 1 . 1 . . . . 1 2 . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Turns Passed 19171 | 68 622 69 829 355 1041 541 844 1542 3094 147 2050 209 177 66 178 2284 232 452 100 187 1334 171 382 73 409 38 230 1447 Spaces Moved 20957 | 44 480 62 448 257 666 305 425 879 1310 90 2327 522 367 196 556 4251 792 687 211 331 1653 410 520 170 749 93 436 1720 Core 320 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 319 Treads 3768 | . . . . . 574 305 425 879 1310 90 15 . . . . . . . . . . . . . . . . 170 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1385 | 43 480 62 448 257 92 . . . . . . . . . . . . . . . . . . . . . . 3 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 15484 | . . . . . . . . . . . 2312 522 367 196 556 4251 792 687 211 331 1653 410 520 170 749 93 436 1228 Fastest Speed 22 | 50 95 110 125 125 125 160 151 151 151 160 26 29 28 28 28 24 24 24 29 25 22 34 34 34 34 29 29 28 Average Speed 58 | 89 105 110 125 125 155 160 157 151 167 160 28 29 28 28 28 25 24 24 29 28 28 34 34 34 34 33 29 49 Slowest Speed 350 | 95 110 110 140 125 160 160 160 151 320 160 160 29 107 104 28 28 24 29 29 29 109 34 34 34 34 34 29 350 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 22 | . . . . . . . . . 2 . 3 . . . . 8 . . . . 8 . . . 1 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 57 | 3 73 24 50 71 92 69 36 96 78 28 61 70 55 14 64 79 73 70 73 55 33 70 63 62 72 3 95 43 Regions Visited 28 Branch Regions 16 Pre-discovered Areas 9 | . . 1 1 . . . . . . . . 1 . . 1 . 1 . 1 . . 1 . 1 1 . . . Known Exits Taken 18 | . . . 1 . . . 1 . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 21 | . . . . . . 1 . . . . . 3 1 1 2 . 4 . . 1 . 2 1 . 5 . . . Spaces Dug 406 | . 14 . 9 . . . 1 22 14 . 30 30 22 . . 87 1 17 5 . 49 25 26 . 2 2 3 47 Terrain Destroyed 660 | . 15 . 23 31 . . 3 57 35 . 30 64 29 . 21 87 36 20 5 . 49 57 26 . 16 2 3 51 Melee 212 | . 2 . 2 . . . 1 2 2 . 30 2 . . . 87 1 . 5 . 45 . . . . 2 . 31 Projectile 62 | . 3 . . . . . 2 . 1 . . . . . . . . 2 . . 4 3 26 . 2 . 3 16 AOE 381 | . 10 . 21 31 . . . 55 32 . . 62 29 . 21 . 35 17 . . . 54 . . 14 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Total 26733 | 60 548 63 661 273 675 345 559 1019 1947 92 3615 553 433 207 569 5308 829 930 242 417 2401 429 698 182 891 97 516 2174 Wait 4358 | . 20 . 149 . . 31 84 8 420 . 1079 9 54 6 . 904 30 204 25 78 604 7 153 2 133 . 58 300 Move 20887 | 43 479 61 447 256 665 304 424 878 1306 89 2320 521 366 195 555 4234 791 686 210 330 1636 409 519 169 746 93 435 1720 Hop 22 | . . . . . . . . . 2 . 3 . . . . 8 . . . . 8 . . . 1 . . . Pick Up 131 | 5 11 1 10 . 5 2 4 7 18 . 17 3 3 1 1 15 2 3 . 1 11 2 . 1 1 . 2 5 Fast Attach 61 | 7 . . 2 . . . . . 6 . 4 . . . 1 8 . 2 . 2 11 . . 2 . . . 16 Attach 55 | . . . 2 . . . 2 . 9 . 15 3 2 1 . 3 . 1 1 1 7 . . . . 2 . 6 Detach 13 | . . . . . . . . . . . 2 . . 1 1 1 . 1 1 1 3 . . . . . . 2 Swap 189 | 1 11 . 11 4 2 2 17 15 22 3 29 . 3 1 5 12 1 6 . 1 15 2 . 2 4 . 4 16 Drop 155 | . 5 1 12 1 3 . 8 6 14 . 34 1 2 2 1 18 2 7 . . 20 . . 2 1 . 1 14 Fire 476 | 4 19 . 23 11 . 6 19 31 140 . 40 7 3 . 5 3 2 19 . . 21 9 26 4 5 . 16 63 Melee 272 | . 3 . 5 1 . . 1 9 10 . 43 9 . . . 101 1 1 5 3 47 . . . . 2 . 31 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 47 | . . . . . . . . . . . 29 . . . . . . . . . 18 . . . . . . . Rewire 66 | . . . . . . . . 65 . . . . . . . 1 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison -7/Factory (discovered 6 exits: *Fac x4 / *Sto / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 7 exits: *Fac x4 / *Low / *Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 2 exits: *Res x2) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 119 | -10/Materials | Discovered new exit (range 9) 303 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 4) 483 | -10/Materials | Discovered new exit (range 13) 691 | -10/Materials | Entered Mines 745 | -10/Mines | Discovered new exit (range 12) 760 | -10/Mines | Entered Materials 760 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 771 | -9/Materials | Identified exit to Mines 1043 | -9/Materials | Discovered new exit (range 9) 1470 | -9/Materials | Discovered new exit (range 11) 1589 | -9/Materials | Entered Mines 1616 | -9/Mines | Learned 4 Materials zone layouts 1712 | -9/Mines | Learned location of 1 exit from Lower Caves 1764 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1786 | -9/Mines | Discovered new exit (range 10) 1919 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1919 | -9/Mines | Discovered new exit (range 5) 1944 | -9/Mines | Entered Exiles 1962 | -9/Exiles | Discovered new exit (range 15) 1983 | -9/Exiles | Met 8R-AWN 2003 | -9/Exiles | Met EX-HEX 2088 | -9/Exiles | Met EX-DEC 2129 | -9/Exiles | Visited The Gauntlet 2435 | -9/Exiles | Discovered new exit (range 14) 2642 | -9/Exiles | Met EX-BIN 2665 | -9/Exiles | Aligned with FarCom system 2666 | -9/Exiles | Given EX-Vault access code 2703 | -9/Exiles | Opened EX-Vault 2765 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2768 | -9/Exiles | Exiles lab attacked by MAIN.C 2826 | -9/Exiles | Found Deploy-a-Sentry 2829 | -9/Exiles | Found Deploy-a-Sentry 2831 | -9/Exiles | Found Deploy-a-Sentry 2899 | -9/Exiles | DAS Turret deployed 2985 | -9/Exiles | Left Exiles lab with Deploy-a-Sentry 2985 | -9/Exiles | Entered Mines 3346 | -8/Mines | Discovered new exit (range 6) 3526 | -8/Mines | Entered Materials 3526 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3527 | -8/Materials | Identified exit to Factory 3682 | -8/Materials | Discovered exit to Factory (range 17) 3821 | -8/Materials | Build established: Skirmisher 4365 | -8/Materials | Identified exit to Garrison 4370 | -8/Materials | Entered Garrison 4545 | -8/Garrison | Build established: Mutant 4826 | -8/Garrison | Triggered checkpoint 4840 | -8/Garrison | DAS Turret deployed 4894 | -8/Garrison | Triggered checkpoint 4924 | -8/Garrison | Discovered new exit (range 8) 4982 | -8/Garrison | Triggered checkpoint 5004 | -8/Garrison | Garrison Relay disabled 5137 | -8/Garrison | Discovered new exit (range 12) 5262 | -8/Garrison | Triggered checkpoint 5296 | -8/Garrison | Garrison Relay disabled 5394 | -8/Garrison | Triggered checkpoint 5430 | -8/Garrison | Garrison Relay disabled 5551 | -8/Garrison | Discovered new exit (range 8) 5577 | -8/Garrison | Triggered checkpoint 5605 | -8/Garrison | Garrison Relay disabled 5794 | -8/Garrison | Installed Relay Interface Framework 5912 | -8/Garrison | Entered Materials 6712 | -8/Materials | First assault squad dispatched 7345 | -8/Materials | Repaired Adv. Treads? 7648 | -8/Materials | Discovered exit to Factory (range 9) 7828 | -8/Materials | Garrison activated, responded to threat 8203 | -8/Materials | Discovered exit to Factory (range 16) 8331 | -8/Materials | Core integrity fell below 50% 8372 | -8/Materials | Lost 4 parts (3n1u) 8720 | -8/Materials | DAS Turret deployed 8892 | -8/Materials | Garrison activated, responded to threat 9006 | -8/Materials | Identified exit to Garrison 9006 | -8/Materials | Entered Garrison 9016 | -8/Garrison | Expanded RIF knowledge: Watcher Feeds 9074 | -8/Garrison | Triggered checkpoint 9131 | -8/Garrison | Discovered exit to Factory (range 15) 9153 | -8/Garrison | Entered Factory 9153 | -7/Factory | Evolved 2 slots: Utility x2 9529 | -7/Factory | Discovered new exit (range 32) 9593 | -7/Factory | Build established: Sprinter 9885 | -7/Factory | Discovered new exit (range 13) 9887 | -7/Factory | Identified exit to Factory 10134 | -7/Factory | Discovered new exit (range 2) 10134 | -7/Factory | Identified exit to Storage 10623 | -7/Factory | Discovered new exit (range 15) 10636 | -7/Factory | Identified exit to Lower Caves 10685 | -7/Factory | Discovered exit to Factory (range 12) 10706 | -7/Factory | Central database locked down 10770 | -7/Factory | Discovered exit to Factory (range 4) 10824 | -7/Factory | Repaired Insulated Plating 10871 | -7/Factory | Build established: Scout 10975 | -7/Factory | Repaired Broken Greatsword 11203 | -7/Factory | Entered Lower Caves 11204 | -7/Lower Caves | Identified exit to Lower Caves 11206 | -7/Lower Caves | Learned location of 2 exits from Factory 11233 | -7/Lower Caves | Spotted B-75 Beast 11372 | -7/Lower Caves | Encountered a Warlord checkpoint 11412 | -7/Lower Caves | Entered another Lower Caves area 11424 | -7/Lower Caves | Discovered exit to Factory (range 11) 11427 | -7/Lower Caves | Learned location of 1 exit from Factory 11554 | -7/Lower Caves | Discovered new exit (range 6) 11570 | -7/Lower Caves | Identified exit to Zion 11573 | -7/Lower Caves | Encountered a Warlord checkpoint 11589 | -7/Lower Caves | Entered Zion 11609 | -7/Zion | Discovered new exit (range 13) 11613 | -7/Zion | Identified exit to Proximity Caves 11629 | -7/Zion | Given A8's code to call for help 11636 | -7/Zion | RIF detected upon attempting to enter Zion 11636 | -7/Zion | Attacked by Zionites 11636 | -7/Zion | Spotted RR-L10(B) 11636 | -7/Zion | Spotted Y8-7J8(B) 11655 | -7/Zion | Entered Proximity Caves 11719 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11771 | -6/Proximity Caves | Discovered exit to Factory (range 13) 11833 | -6/Proximity Caves | Entered Factory 11833 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11834 | -6/Factory | Identified exit to Extension 11835 | -6/Factory | Identified exit to Factory 11835 | -6/Factory | Identified exit to Lower Caves 11889 | -6/Factory | Fabricated Med. Storage Unit (x1) 11931 | -6/Factory | Discovered exit to Factory (range 7) 12105 | -6/Factory | Discovered exit to Extension (range 6) 12119 | -6/Factory | Repaired Adv. Sensor Array? 12446 | -6/Factory | Discovered exit to Factory (range 15) 12845 | -6/Factory | Spotted B-75 Beast 12961 | -6/Factory | Fabricated Cld. Cesium-ion Thruster? 13147 | -6/Factory | Fabricated Cld. Cesium-ion Thruster? 13435 | -6/Factory | Repaired Missile Launcher 13811 | -6/Factory | Build established: Sprinter 14117 | -6/Factory | Entered Lower Caves 14118 | -6/Lower Caves | Encountered a Warlord checkpoint 14176 | -6/Lower Caves | Spotted B-75 Beast 14345 | -6/Lower Caves | Discovered new exit (range 14) 14349 | -6/Lower Caves | Identified exit to Lower Caves 14349 | -6/Lower Caves | Entered another Lower Caves area 14356 | -6/Lower Caves | Discovered exit to Factory (range 11) 14426 | -6/Lower Caves | Build established: Scout 14466 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 14470 | -6/Lower Caves | Found Prototype Special Weapon 14472 | -6/Lower Caves | Identified Molecular Deconstructor 14765 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 14781 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14795 | -6/Lower Caves | Discovered new exit (range 15) 14800 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 14800 | -6/Lower Caves | Identified exit to Data Miner 14801 | -6/Lower Caves | Entered Data Miner 14801 | -6/Data Miner | Discovered new exit (range 6) 14803 | -6/Data Miner | Identified exit to Proximity Caves 14807 | -6/Data Miner | Met Data Miner 14818 | -6/Data Miner | Learned location of Section 7 (-2) 14818 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 14821 | -6/Data Miner | Received God Mode back door access code from Data Miner 14901 | -6/Data Miner | Entered Proximity Caves 15070 | -5/Proximity Caves | Discovered exit to Factory (range 16) 15088 | -5/Proximity Caves | Entered Factory 15088 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15185 | -5/Factory | Identified exit to Upper Caves 15684 | -5/Factory | Spotted B-75 Beast 15695 | -5/Factory | Build established: Sprinter 15698 | -5/Factory | Fabricated Lgt. Regenerative Plating? 16110 | -5/Factory | Incoming investigation squad redirected 16132 | -5/Factory | Fabricated Hyp. Gauss Rifle (x2) 16317 | -5/Factory | Build established: Hacker-Sprinter 16422 | -5/Factory | Entered Upper Caves 16589 | -5/Upper Caves | Discovered new exit (range 13) 16592 | -5/Upper Caves | Identified exit to Upper Caves 16593 | -5/Upper Caves | Entered another Upper Caves area 16595 | -5/Upper Caves | Learned 4 Factory zone layouts 16603 | -5/Upper Caves | Identified exit to Zhirov 16711 | -5/Upper Caves | Build established: Hacker-Scout 16953 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16975 | -5/Upper Caves | Entered Zhirov 16975 | -5/Zhirov | Discovered new exit (range 3) 16976 | -5/Zhirov | Identified exit to Proximity Caves 16982 | -5/Zhirov | Met Zhirov 16991 | -5/Zhirov | Learned location of Command (-1) 16997 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17004 | -5/Zhirov | Found Alien Artifact 17004 | -5/Zhirov | Identified Integrated Dissipator 17004 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 17014 | -5/Zhirov | Found Alien Artifact 17048 | -5/Zhirov | Entered Proximity Caves 17107 | -4/Proximity Caves | Learned location of Testing (-3) 17416 | -4/Proximity Caves | Discovered new exit (range 10) 17421 | -4/Proximity Caves | Identified exit to Factory 17446 | -4/Proximity Caves | Attracted the attention of an 0b10 base 17457 | -4/Proximity Caves | Entered Factory 17457 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 17495 | -4/Factory | Sucked down chute 17495 | -4/Factory | Entered Waste 17499 | -4/Waste | Spotted C-40 Crusher 17500 | -4/Waste | Spotted C-40 Crusher 17539 | -4/Waste | Warlord forces began an assault 17563 | -4/Waste | Spotted C-40 Crusher 17567 | -4/Waste | Spotted C-40 Crusher 17568 | -4/Waste | Destroyed C-40 Crusher 17572 | -4/Waste | Allies destroyed C-40 Crusher 17577 | -4/Waste | Spotted C-40 Crusher 17580 | -4/Waste | Allies destroyed C-40 Crusher 17581 | -4/Waste | Destroyed C-40 Crusher 17583 | -4/Waste | Spotted C-40 Crusher 17588 | -4/Waste | Allies destroyed C-40 Crusher 17618 | -4/Waste | Discovered new exit (range 13) 17696 | -4/Waste | Identified exit to Factory 17725 | -4/Waste | Entered Factory 17725 | -4/Factory | Accompanied by 14 allies 17836 | -4/Factory | Incoming investigation squad redirected 17934 | -4/Factory | Discovered new exit (range 8) 17935 | -4/Factory | Identified exit to Research 18033 | -4/Factory | Build established: Hacker-Sprinter 18222 | -4/Factory | Discovered exit to Research (range 28) 18601 | -4/Factory | System corruption reached 10% 18642 | -4/Factory | Identified Transdimensional Reconstructor 18642 | -4/Factory | Warped through subspace 18669 | -4/Factory | Lost 12 parts (2p4n4u2w) 18815 | -4/Factory | Build established: Hacker-Mutant 18881 | -4/Factory | Imp. System Shield fried by hacking feedback 19025 | -4/Factory | Lost 3 parts (1u2w) 19027 | -4/Factory | Core integrity fell below 50% 19148 | -4/Factory | Lost 4 parts (2n1u1w) 19148 | -4/Factory | Core integrity fell below 20% 19172 | -4/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 19108_ A bubble of electromagnetic force engulfs the area. 19109_ >> Machine Analyzer network decryption results: 19109_ Fabricator x3 19110_ C-30 ARC bursts open, deploying its payload. 19110_ S-27 Virus unfolds itself. 19110_ Machine Analyzer destroyed. 19110_ K-01 Serf collects debris. 19116_ System corrupted: Component data lost. 19117_ Nuclear Pulse Array destroyed. 19117_ Arm. Huge Wheel destroyed. 19119_ P-70 Sage resets A-15 Conveyor, system corruption cleaned. 19135_ K-01 Serf cleans the Power Conduit. 19142_ System corrupted: Heat flow error (+154). 19146_ K-01 Serf cleans the Power Conduit. 19146_ S-27 Virus destroyed. 19157_ IXFO%M&<=%MCXTMPGQ5%ICOXAIO5R 19162_ W-44 Eye sends out distress signal. 19164_ Adv. Hacking Suite destroyed. 19168_ Triggered Segregator Trap. 19168_ Arcs of energy rise from the floor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????w?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????w????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????######?????????????? | | ?????????????????###+###????? ####??????????? | | ?????????????????# ##### u ????????? | | ??????????????#+## @ ????????? | | ??????????????# ????????? | | ??????????????# tY k ????????? | | ??????????????# ##### ?????????? | | ?########?????# #???? k #####?????????? | | ?# #?????# w #?????# ###?????????????? | | ?# #?????# s #?????? #???????????????? | | ?# #?????# s #??????? #???????????????? | | ?#!! ####### g #???????? #???????????????? | | ?#! + p u +?????????#???????????????? | | ?# # #?????????????????????????? | | #####+### p #?????????????????????????? | | ########+###?????????????????????????? | | ##### ##### #????????????????????????????????????? | | ????# #???# #????????????????????????????????????? | | ????# #???# #????????????????????????????????????? | | ????# #???# #????????????????????????????????????? | | ????# #####+#????????????????????????????????????? | | ????# # ???????????????????????????????????????? | | ????# # "??????????????????????????????????????? | | ????# # "??????????????????????????????????????? | | ????# # """?#???####???????????????????????????? | | ????# # #??# ??????????????????????????? | | ????# #! """ #??# """ #????????????????????????? | | ????# # """ #??# """ #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 28 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 4 Armor Coverage 300 Resistance: TH 10 Resistance: EM 15 Utility Shielding 90 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 4 Offensive Hacking 24 Defensive Hacking 12 Relay Coupler Types 2 Relay Coupler Value 52 Item Schematics ----------------- Lrg. Storage Unit | -8/Materials | Scanalyzed Imp. Grenade Launcher | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Med. Storage Unit | -7/Factory | Hacked Cld. Cesium-ion Thruster | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Adv. Field Recycling Unit | -6/Data Miner | Free Imp. System Guard | -6/Data Miner | Free Antigrav Array | -6/Data Miner | Free Adv. Component Analysis Suite | -6/Data Miner | Free Hyp. Gauss Rifle | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ Y-54 Guardian | -6/Data Miner | Free C-35 Carver | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free Fabricated ------------ Med. Storage Unit | x1 | -6/Factory Cld. Cesium-ion Thruster | x1 | -6/Factory Cld. Cesium-ion Thruster | x1 | -6/Factory Lgt. Regenerative Plating | x1 | -5/Factory Hyp. Gauss Rifle | x2 | -5/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- A New Friend Assimilation Complete Backstab Brute Force Error 47 Infiltrator Challenges ------------ None Game ------ Seed ConcussiveTargetingShredder Manual? 0 Play Time 08:58:12 Cumulative 70.6 hours Start 2022.09.05 @ 16:00:17 End 2022.09.14 @ 19:00:06 Sessions 20 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 36 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d627d2f0-ef0b-4557-9a6c-c76752cd463d