Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.09.19 @ 21:05:46 Player: Chiefwannatoke Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (17) 3400 Robots Destroyed (89) 445 Value Destroyed (4241) 4241 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (2127) 2127 TOTAL SCORE: 13413 Bonus ------- High Alert Combat Kills 12 Follower Combat Kills 311 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 504 Cogmind --------- Core Integrity 813/1000 Matter 300/300 Energy 1300/1300 System Corruption 0% Temperature Cool (0) Movement Walking (110) Location -5/Warlord Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (4) --- Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY (9) ------ Medium Storage Unit Improved Energy Well Advanced Signal Interpreter Advanced Targeting Computer Experimental Cloaking Device Light Regenerative Plating Thermal Barrier System Mapper > --- WEAPON (3) ------- KE Penetrator Helical Railgun > --- INVENTORY (8) ---- Flexi-carbon Leg Improved Energy Well (600) Advanced Sensor Array Advanced Kinecellerator Improved Maneuvering Thrusters Vortex Shotgun Vortex Shotgun Vortex Shotgun Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY ---------- Medium Storage Unit Improved Energy Well Advanced Signal Interpreter Advanced Targeting Computer Experimental Cloaking Device Light Regenerative Plating Experimental Thermal Shield Thermal Barrier System Mapper > --- WEAPON ----------- Vortex Shotgun Gauss Rifle KE Penetrator > --- INVENTORY -------- Antimatter Reactor Flexi-carbon Leg Improved Energy Well Advanced Sensor Array Improved Maneuvering Thrusters Vortex Shotgun Vortex Shotgun Vortex Shotgun [Rating: 132] Favorites ----------- Power Antimatter Reactor Engine Angular Momentum Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Flexi-carbon Leg Leg Flexi-carbon Leg Utility Medium Storage Unit Device Weapon Cycler Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Advanced System Shield Protection Light Regenerative Plating Weapon Gauss Rifle Energy Gun Wave Gun Ballistic Gun Gauss Rifle Launcher Advanced EMP Blaster Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp War Slots Evolved 11 | . 1 . . . 4 2 . . 2 . . . . 2 . . . Power 1 | . . . . . . . . . . . . . . 1 . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . . Utility 7 | . 1 . . . 2 2 . . 1 . . . . 1 . . . Weapon 1 | . . . . . . . . . 1 . . . . . . . . Parts Attached 116 | 7 3 9 . . 14 13 2 7 16 5 7 9 2 4 4 4 10 Power 17 | 1 . 2 . . 1 3 . 1 2 1 1 1 . 2 . 1 1 Engine 6 | 1 . . . . . 2 . 1 2 . . . . . . . . Core 6 | . . 2 . . 1 1 . . . . . . . 2 . . . Reactor 5 | . . . . . . . . . . 1 1 1 . . . 1 1 Propulsion 30 | 2 . 1 . . 3 3 2 3 5 2 3 2 1 . 1 . 2 Treads . | . . . . . . . . . . . . . . . . . . Leg 30 | 2 . 1 . . 3 3 2 3 5 2 3 2 1 . 1 . 2 Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 36 | 2 1 2 . . 6 5 . . 4 . 1 6 . 2 . 2 5 Device 18 | . . 1 . . 2 4 . . 1 . . 4 . 1 . 1 4 Storage 3 | 1 . . . . . . . . . . . 2 . . . . . Processor 3 | . 1 . . . 1 1 . . . . . . . . . . . Hackware 3 | . . . . . 1 . . . 1 . . . . . . . 1 Protection 9 | 1 . 1 . . 2 . . . 2 . 1 . . 1 . 1 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 33 | 2 2 4 . . 4 2 . 3 5 2 2 . 1 . 3 1 2 Energy Gun 14 | 1 1 2 . . 1 1 . 1 2 1 2 . . . 1 . 1 Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 18 | 1 1 2 . . 3 1 . 2 2 1 . . 1 . 2 1 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . 1 . . 2 1 . . 1 . . 2 . 1 . . 7 Parts Lost 16 | . . 1 . . . 4 2 . 1 2 . 3 . . . 1 2 Power . | . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . . . 1 . . 1 . 1 . . . . . Utility 6 | . . . . . . 3 . . . . . 1 . . . 1 1 Weapon 7 | . . 1 . . . 1 1 . 1 1 . 1 . . . . 1 Highest Loss Streak 3 | . . 1 . . . 3 1 . 1 1 . 3 . . . 1 2 Average Slot Usage (%) 97 | . 99 99 100 100 98 98 91 89 96 100 95 95 98 99 99 96 97 Engine 2 | . 12 . . . . 2 . 6 6 3 . . . . . . . Core 3 | . . 11 12 12 8 4 6 . . . . . . 4 5 5 2 Reactor 2 | . . . . . . . . . . 3 6 6 6 5 5 5 5 Leg 24 | . 25 25 25 25 31 28 23 25 24 25 20 25 25 22 22 22 22 Device 17 | . . 9 12 12 15 18 28 28 20 18 18 18 18 19 16 15 15 Storage 8 | . 12 12 12 12 8 7 7 7 6 6 6 8 12 11 11 11 11 Processor 11 | . 12 12 12 12 8 14 14 14 12 12 12 12 12 11 11 11 11 Hackware 3 | . . . . . . 4 . . 6 6 6 6 6 5 5 5 5 Protection 3 | . 12 2 . . 7 4 . . 3 6 6 2 . 2 4 2 5 Energy Gun 7 | . 12 12 12 12 5 6 . 3 9 8 10 8 6 5 5 5 5 Ballistic Gun 9 | . 11 12 12 12 10 7 11 3 6 9 7 6 10 11 11 11 11 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 75 | 18 18 23 23 23 28 33 29 33 45 45 45 48 49 68 59 60 75 Greatest Support 108 | 20 20 25 25 25 57 57 65 66 68 73 78 88 88 88 88 88 108 Greatest Overweight (x) 3 | 3 . 1 . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Most Carried 8 | 7 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Carried 7 | 3 7 7 8 8 6 7 7 7 7 7 8 7 8 7 8 7 7 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Final Carried 8 | 7 8 8 8 8 8 7 8 8 8 8 8 8 8 8 8 7 8 Class Distribution -------------------- 46% | Hacker-Mutant 22% | Hacker-Skirmisher 20% | Scavenger-Gunner 8% | Hacker-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Skirmisher | -6/Factory Hacker-Skirmisher | -6/Lower Caves Hacker-Skirmisher | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Warlord Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp War Matter Collected 2583 | 260 132 162 . . 240 282 . 151 316 97 98 95 100 20 148 261 221 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 4538 | . 71 232 . . 282 952 . 137 758 126 194 386 179 . 320 656 245 Parts 193 | . 5 15 . . 17 37 . 7 18 7 10 11 9 . 18 33 6 Haulers Intercepted 5 | . 1 . . . 1 1 . 1 1 . . . . . . . . Recyclers Shooed 1 | . . . . . . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp War Combat Hostiles Destroyed 81 | . 2 5 . . 6 21 . 2 13 2 4 4 3 . 5 10 4 Guns 79 | . 2 5 . . 6 21 . 2 12 2 4 4 3 . 4 10 4 AOE 1 | . . . . . . . . . . . . . . . 1 . . Classes Destroyed 13 | . 2 2 . . 3 1 . . 2 . . . . . . 2 1 Worker 1 | . . . . . . . . . 1 . . . . . . . . Builder 1 | . . . . . 1 . . . . . . . . . . . . Hauler 5 | . 1 . . . 1 1 . 1 1 . . . . . . . . Watcher 1 | . . . . . 1 . . . . . . . . . . . . Swarmer 16 | . 2 . . . 3 6 . . . . 2 . . . . 3 . Grunt 32 | . . 4 . . . 14 . . 6 2 2 . 2 . . 1 1 Brawler 2 | . . . . . . . . . 1 . . . . . . . 1 Duelist 3 | . . . . . . . . . . . . . . . . 2 1 Sentry 8 | . . 1 . . 1 . . 1 2 . . . . . 1 2 . Hunter 5 | . . . . . 2 . . . . . . . 1 . 2 . . Programmer 10 | . . . . . . 1 . 1 4 . . . . . 2 2 . Behemoth 1 | . . . . . . . . . . . . . . . . . 1 Enhanced Grunt 4 | . . . . . . . . . . . . 4 . . . . . Packrat 1 | . . . . . . . . . . . . . . . . 1 . Best Kill Streak 13 | . 2 2 . . 4 13 . 2 4 2 3 4 2 . 2 4 3 Combat Bots Only 13 | . 2 2 . . 4 13 . 1 4 2 3 4 2 . 2 4 3 Max Kills in Single Turn 3 | . 1 1 . . 2 2 . 1 1 1 1 1 1 . 1 3 1 Gunslinging 2 | . . . . . . 1 . . . . . . . . . 2 . Exploded 1 | . . . . . . . . . . . . . . . 1 . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp War Damage Taken 4703 | . 27 228 . . 131 874 56 122 686 234 93 507 49 41 231 613 811 Core 556 | . 19 49 . . 13 143 37 . 39 16 11 31 11 . 8 83 96 Absorbed by Shields 55 | . . . . . . . . . . . . . . . . . 55 Core Remaining (%) 86 | 100 . . . 72 97 . . 74 . . . . 87 . . . . Volleys Fired 236 | . 4 19 . . 28 51 . 7 42 8 7 20 5 . 10 21 14 Largest 3 | . 2 2 . . 2 2 . 2 3 3 3 3 3 . 3 3 3 Hottest 190 | . 70 70 . . 86 94 . 108 183 172 190 190 137 . 137 126 121 Shots Fired 556 | . 8 37 . . 56 96 . 16 110 24 21 46 13 . 32 62 35 Gun 556 | . 8 37 . . 56 96 . 16 110 24 21 46 13 . 32 62 35 Cannon . | . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 290 | . 4 19 . . 30 52 . 8 41 13 7 17 8 . 20 43 28 Thermal 231 | . 4 18 . . 26 44 . 8 69 11 14 29 5 . 3 . . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 28 | . . . . . . . . . . . . . . . 9 19 . Entropic 7 | . . . . . . . . . . . . . . . . . 7 Robot Hit Streak 73 | . 6 17 . . 14 31 . 21 73 52 9 37 12 . 36 30 40 Robot Miss Streak 3 | . 1 1 . . 1 3 . 1 2 . 2 1 . . 1 2 1 Penetration Max 1 | . . . . . . . . . 1 . . 1 1 . . 1 1 Secondary Targets 17 | . . 2 . . . 7 . . 2 . 1 1 . . . 3 1 Max Gunslinging Chain 2 | . . 1 . . . 1 . . 1 . 1 1 . . . 2 1 Shots Hit Robots 467 | . 6 34 . . 36 84 . 13 101 23 15 42 11 . 26 47 29 Core Hits 214 | . 4 12 . . 16 38 . 10 47 7 6 23 7 . 10 20 14 Critical Hits 7 | . . . . . . 1 . . . . 1 1 . . . 2 2 Critical Kills 4 | . . . . . . 1 . . . . . 1 . . . 1 1 Critical Parts Destroyed 2 | . . . . . . . . . . . 1 . . . . 1 . Melee Attacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 10593 | . 60 421 . . 585 1544 . 337 2734 403 346 856 304 . 678 1127 1198 Guns 10279 | . 60 421 . . 585 1544 . 337 2518 403 346 856 304 . 634 1073 1198 Cannons . | . . . . . . . . . . . . . . . . . . Explosions 309 | . . . . . . . . . 211 . . . . . 44 54 . Melee . | . . . . . . . . . . . . . . . . . . Ramming 5 | . . . . . . . . . 5 . . . . . . . . Kinetic 4718 | . 23 191 . . 307 723 . 129 835 228 106 381 183 . 304 663 645 Thermal 4677 | . 37 230 . . 278 821 . 208 1894 175 240 475 121 . 144 54 . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 640 | . . . . . . . . . . . . . . . 230 410 . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Entropic 553 | . . . . . . . . . . . . . . . . . 553 Highest Corruption 19 | . . . . . . 1 18 19 1 1 1 1 1 6 9 12 12 Average Corruption 5 | . . . . . . 1 8 18 1 1 1 1 1 5 7 9 12 Corruption Purged . | . . . . . . . . . . . . . . . . . . Effects 98 | . . . . . . . 6 27 7 1 5 . 1 6 11 33 1 Message Errors 15 | . . . . . . . 2 3 1 . 1 . . 2 1 5 . Matter Fused 12 | . . . . . . . 1 2 . . . . . 1 . 8 . Heat Flow Errors 6 | . . . . . . . . 5 . . . . . . . 1 . Energy Discharges 10 | . . . . . . . . 2 1 . . . 1 . 2 4 . Parts Rejected 1 | . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 17 | . . . . . . . 2 3 2 1 2 . . 2 1 3 1 Data Loss (major) 2 | . . . . . . . 1 . . . . . . 1 . . . Misfires 6 | . . . . . . . . 2 . . . . . . 3 1 . Misdirections 5 | . . . . . . . . 5 . . . . . . . . . Targeting Errors 20 | . . . . . . . . 5 2 . 2 . . . 2 9 . Weapon Failures 4 | . . . . . . . . . 1 . . . . . 1 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 106 | . . . . . . . . . 106 . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 106 | . . . . . . . . . 106 . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 11 | . . . . . . . . . . . . . . . 11 . . Shots 1 | . . . . . . . . . . . . . . . 1 . . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . 1 . . . . . . . . Kicked 1 | . . . . . . . . . 1 . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 433 | . 27 197 . . 20 200 . 224 433 137 341 328 . . 48 115 15 Average Temperature 86 | . 12 79 . . 8 34 . 67 125 57 159 194 . . 15 32 9 Received Heat Transfer 1782 | . 9 204 . . 18 603 . 48 291 111 45 102 18 . 54 135 144 Effects 9 | . . . . . . . . . 7 . . 2 . . . . . Shutdowns 1 | . . . . . . . . . 1 . . . . . . . . Energy Bleed 3 | . . . . . . . . . 3 . . . . . . . . Interference 5 | . . . . . . . . . 3 . . 2 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . Parts Melted 20 | . . 1 . . 1 3 . . 9 1 . 3 1 . 1 . . Heat Transferred 9265 | . 111 666 . . 703 1517 . 425 3756 359 370 962 185 . 161 50 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . 1 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp War Peak Influence 412 | . 90 138 . . 258 412 89 134 305 . . . . 57 . . . Initial 74 | . . 13 . . . 3 74 37 16 . . . . . . . . Average 82 | . 36 60 . . 116 195 75 44 74 . . . . 21 . . . Maximum Alert Level 2 | . . . . . 1 2 . . 1 . . . . . . . . Low Security (%) 88 | 100 100 100 . 100 72 54 100 100 94 . . . . 100 . . . Level 1 10 | . . . . . 27 43 . . 5 . . . . . . . . Level 2 . | . . . . . . 2 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 22 | . 1 1 . . . 5 . 2 12 . . . . 1 . . . Investigation 10 | . 1 1 . . . 3 . . 4 . . . . 1 . . . Extermination 5 | . . . . . . 1 . 1 3 . . . . . . . . Reinforcement 7 | . . . . . . 1 . 1 5 . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp War Distress Signals 4 | . . . . . . 2 . . 2 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 153 | . 10 6 . . 9 29 6 4 29 7 5 4 3 2 3 15 21 Peak Tracking Total 13 | . 4 2 . . 4 12 6 2 5 5 4 4 2 2 2 5 13 Tactical Retreats 12 | . 1 . . . . 2 . 1 5 . 1 . . . . 2 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp War Traps Triggered 9 | . 1 . . . . 1 . 2 4 . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . 6 . . . . . . . . Reused 2 | . . . . . . . . . 2 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 16 | . . . . . . . . . 2 . . . 3 . . . 11 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp War Machines Disabled 14 | . . . . . 2 2 . . 9 . . 1 . . . . . Max in Single Turn 9 | . . . . . 1 1 . . 9 . . 1 . . . . . Garrison Access 2 | . . . . . . 1 . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp War Machines Accessed 40 | . 5 2 . . 4 5 . . 4 . 1 4 . 4 . 1 10 Terminals 14 | . 5 . . . 4 2 . . 3 . . . . . . . . Fabricators 2 | . . . . . . 1 . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . 1 . . . Scanalyzers 3 | . . . . . . 1 . . 1 . . . . 1 . . . Garrison Access 2 | . . . . . . 1 . . . . . . . 1 . . . Total Hacks 122 | . 16 2 . . 14 11 . . 17 . 1 27 . 11 . 1 22 Successful 100 | . 12 2 . . 10 6 . . 10 . 1 27 . 9 . 1 22 Failed 22 | . 4 . . . 4 5 . . 7 . . . . 2 . . . Catastrophic 4 | . . . . . . 2 . . 1 . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 9 | . 3 . . . . 1 . . 4 . . . . . . . 1 Terminals 51 | . 16 . . . 14 8 . . 13 . . . . . . . . Fabricators 6 | . . . . . . 1 . . . . . . . 5 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . 1 . . . Scanalyzers 9 | . . . . . . 1 . . 4 . . . . 4 . . . Garrison Access 2 | . . . . . . 1 . . . . . . . 1 . . . Terminal Hacks 87 | . 12 2 . . 10 3 . . 9 . 1 27 . . . 1 22 Record 33 | . . . . . . . . . 2 . . 11 . . . . 20 Part Schematic 9 | . . . . . . 1 . . 1 . . 7 . . . . . Robot Schematic 6 | . . . . . . . . . . . . 6 . . . . . Robot Analysis 4 | . 1 . . . 1 1 . . 1 . . . . . . . . Prototype ID Bank 6 | . 1 . . . 2 . . . . . . 3 . . . . . Open Door 6 | . . 2 . . . . . . . . 1 . . . . 1 2 Level Access Points 1 | . . . . . . . . . 1 . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . Machine Index 3 | . . . . . 1 1 . . 1 . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . . . . . . Locate Traps 2 | . 2 . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . 1 . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . . . 1 . . . 1 . . . . . . . . Registered Components 3 | . 1 . . . 1 . . . 1 . . . . . . . . Registered Prototypes 2 | . 1 . . . 1 . . . . . . . . . . . . Zone Layout 3 | . 1 . . . 2 . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . 1 . . . . . . . 3 . . . Load Schematic 1 | . . . . . . . . . . . . . . 1 . . . Build 3 | . . . . . . 1 . . . . . . . 2 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . 1 . . . Report Inventory 1 | . . . . . . . . . . . . . . 1 . . . Scanalyzer 4 | . . . . . . . . . . . . . . 4 . . . Insert Component 1 | . . . . . . . . . . . . . . 1 . . . Analyze 3 | . . . . . . . . . . . . . . 3 . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . . . . 1 . . . Seal Access 2 | . . . . . . 1 . . . . . . . 1 . . . Unauthorized Hacks 2 | . . . . . . 1 . . 1 . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . 1 . . 1 . . . . . . . . Extract 2 | . . . . . . 1 . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 14 | . 3 . . . 2 3 . . 4 . . . . 2 . . . Full Trace Events 7 | . 1 . . . . 2 . . 3 . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . 6 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . . . . . . 8 . . 7 . . 7 . 1 . . . Parts Built 3 | . . . . . . 1 . . . . . . . 2 . . . Matter 782 | . . . . . . 212 . . . . . . . 570 . . . Time 153 | . . . . . . 53 . . . . . . . 100 . . . Total Part Build Rating 16 | . . . . . . 6 . . . . . . . 10 . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . . . 4 Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp War Total Allies 4 | . . . . . . . . . . . . . . . . . 4 Largest Group 4 | . . . . . . . . . . . . . . . . . 4 Highest-Rated Group 196 | . . . . . . . . . . . . . . . . . 196 Highest-Rated Ally 60 | . . . . . . . . . . . . . . . . . 60 Total Orders 11 | . . 3 . . . 3 . 4 . . . 1 . . . . . EXPLORE 11 | . . 3 . . . 3 . 4 . . . 1 . . . . . Ally Attacks 75 | . . 6 . . . 7 . 24 . . . 8 . . . . 30 Total Damage 1356 | . . 32 . . . 20 . 90 . . . 11 . . . . 1203 Kills 7 | . . . . . . . . 1 . . . . . . . . 6 Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp War Robot Analysis Total 4 | . 1 . . . 1 1 . . 1 . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . . . . 2 . . . 1 2 . Drone Launches 12 | . . 3 . . . 3 . 4 . . . 2 . . . . . Drone Recoveries 9 | . . 3 . . . 2 . 4 . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp War Turns Passed 9271 | 61 346 743 153 210 535 777 323 490 1427 463 703 284 416 264 497 626 953 Spaces Moved 6469 | 36 273 414 128 176 336 439 240 324 986 346 552 173 332 129 374 463 748 Core 9 | 9 . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . Legs 6460 | 27 273 414 128 176 336 439 240 324 986 346 552 173 332 129 374 463 748 Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 122 120 120 120 122 120 120 120 120 120 120 110 Average Speed 121 | 121 120 137 120 120 120 122 121 120 121 122 122 120 120 120 120 120 115 Slowest Speed 200 | 200 120 150 120 120 122 122 122 120 123 123 123 120 120 120 120 120 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 4 49 80 49 57 34 26 93 22 29 47 74 80 47 5 60 69 91 Regions Visited 17 Branch Regions 10 Pre-discovered Areas 2 | . . . . . . . . . . . 1 1 . . . . . Known Exits Taken 15 | 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . Scrap Searched 11 | . . 1 . 1 . . . . . . 4 . 1 . 1 3 . Spaces Dug . | . . . . . . . . . . . . . . . . . . Terrain Destroyed 56 | . . . . . . . . . 39 . . 1 . . 9 7 . Melee . | . . . . . . . . . . . . . . . . . . Projectile 7 | . . . . . . . . . . . . 1 . . 1 5 . AOE 49 | . . . . . . . . . 39 . . . . . 8 2 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp War Total 7494 | 49 283 558 127 175 416 613 272 412 1137 373 573 224 340 238 402 490 812 Wait 537 | . . 95 . . 24 101 30 72 77 12 . 14 1 100 11 . . Move 6453 | 35 272 413 127 175 335 439 239 323 985 345 551 172 331 128 373 462 748 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 41 | 7 3 8 . . 5 2 . 1 4 . 1 3 . 3 . . 4 Fast Attach 48 | 7 2 2 . . 6 4 . 4 7 1 2 1 1 2 . . 9 Attach 20 | . 1 1 . . 3 4 . 3 2 1 . 2 . 1 . 2 . Detach . | . . . . . . . . . . . . . . . . . . Swap 48 | . . 6 . . 5 5 2 . 7 3 5 6 1 1 4 2 1 Drop 83 | . 1 14 . . 10 7 1 2 9 3 7 6 1 3 4 1 14 Fire 236 | . 4 19 . . 28 51 . 7 42 8 7 20 5 . 10 21 14 Melee . | . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . 1 . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . . 3 . . . . . . . . Rewire 24 | . . . . . . . . . . . . . . . . 2 22 Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: Fac x4 / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord History --------- Turn | Location | Event 23 | -11/Scrapyard | Identified exit to Materials 23 | -11/Scrapyard | Discovered exit to Materials (range 15) 62 | -11/Scrapyard | Entered Materials 62 | -10/Materials | Evolved 1 slot: Utility x1 158 | -10/Materials | Identified exit to Mines 158 | -10/Materials | Discovered exit to Mines (range 14) 217 | -10/Materials | Discovered exit to Mines (range 14) 311 | -10/Materials | Build established: Hacker-Mutant 408 | -10/Materials | Entered Mines 414 | -10/Mines | Met a Derelict bent on vengeance 464 | -10/Mines | Identified exit to Materials 464 | -10/Mines | Discovered exit to Materials (range 7) 556 | -10/Mines | Found the Drone Emporium 561 | -10/Mines | Found Prototype Device 562 | -10/Mines | Identified Thief Drone Bay 725 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 850 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 852 | -10/Mines | Identified exit to Exiles 852 | -10/Mines | Discovered exit to Exiles (range 5) 989 | -10/Mines | Met a Derelict shopkeep closing up shop 1151 | -10/Mines | Entered Exiles 1181 | -10/Exiles | Met 8R-AWN 1202 | -10/Exiles | Met EX-HEX 1247 | -10/Exiles | Met EX-DEC 1292 | -10/Exiles | Identified exit to Mines 1292 | -10/Exiles | Discovered exit to Mines (range 11) 1304 | -10/Exiles | Entered Mines 1489 | -9/Mines | Identified exit to Materials 1489 | -9/Mines | Discovered exit to Materials (range 9) 1514 | -9/Mines | Entered Materials 1514 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2043 | -8/Materials | Identified exit to Factory 2043 | -8/Materials | Discovered exit to Factory (range 5) 2049 | -8/Materials | Entered Factory 2049 | -7/Factory | Evolved 2 slots: Utility x2 2110 | -7/Factory | Identified exit to Factory 2110 | -7/Factory | Discovered exit to Factory (range 78) 2307 | -7/Factory | Destroyed 13 combat bots 2567 | -7/Factory | Lost 3 parts (3u) 2713 | -7/Factory | Fabricated Adv. System Shield (x1) 2826 | -7/Factory | Sucked down chute 2826 | -7/Factory | Entered Waste 2841 | -7/Waste | EMP discharged 2875 | -7/Waste | Spotted C-40 Crusher 2876 | -7/Waste | Spotted C-40 Crusher 2900 | -7/Waste | Spotted C-40 Crusher 2941 | -7/Waste | EMP discharged 3013 | -7/Waste | Spotted C-40 Crusher 3016 | -7/Waste | Spotted C-40 Crusher 3041 | -7/Waste | EMP discharged 3041 | -7/Waste | System corruption reached 10% 3051 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3091 | -7/Waste | Spotted C-40 Crusher 3105 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3135 | -7/Waste | Identified exit to Factory 3135 | -7/Waste | Discovered exit to Factory (range 12) 3141 | -7/Waste | EMP discharged 3149 | -7/Waste | Entered Factory 3425 | -7/Factory | Discovered exit to Factory (range 121) 3582 | -7/Factory | Discovered exit to Factory (range 5) 3639 | -7/Factory | Entered another Factory area 3639 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3690 | -6/Factory | Identified exit to Factory 4727 | -6/Factory | Build established: Hacker-Skirmisher 5039 | -6/Factory | Identified exit to Lower Caves 5039 | -6/Factory | Discovered exit to Lower Caves (range 16) 5066 | -6/Factory | Entered Lower Caves 5067 | -6/Lower Caves | Encountered a Warlord checkpoint 5522 | -6/Lower Caves | Identified exit to Lower Caves 5522 | -6/Lower Caves | Discovered exit to Lower Caves (range 7) 5523 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5529 | -6/Lower Caves | Entered another Lower Caves area 5857 | -6/Lower Caves | Identified exit to Data Miner 6232 | -6/Lower Caves | Entered Data Miner 6232 | -6/Data Miner | Identified exit to Proximity Caves 6232 | -6/Data Miner | Discovered exit to Proximity Caves (range 6) 6255 | -6/Data Miner | Met Data Miner 6285 | -6/Data Miner | Learned location of Section 7 (-2) 6285 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6306 | -6/Data Miner | Received God Mode back door access code from Data Miner 6322 | -6/Data Miner | Data Conduit disabled 6392 | -6/Data Miner | Lost 3 parts (1n1u1w) 6400 | -6/Data Miner | Found Prototype Device 6400 | -6/Data Miner | Identified Exp. Thermal Shield 6516 | -6/Data Miner | Entered Proximity Caves 6787 | -5/Proximity Caves | Discovered exit to Factory (range 7) 6901 | -5/Proximity Caves | Build established: Hacker-Gunner 6932 | -5/Proximity Caves | Entered Factory 6932 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7083 | -5/Factory | Fabricated Lgt. Regenerative Plating (x1) 7138 | -5/Factory | Fabricated Lgt. Regenerative Plating (x1) 7175 | -5/Factory | Identified exit to Upper Caves 7175 | -5/Factory | Discovered exit to Upper Caves (range 12) 7196 | -5/Factory | Entered Upper Caves 7220 | -5/Upper Caves | Build established: Scavenger-Gunner 7309 | -5/Upper Caves | Learned location of 1 exit from Factory 7661 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7683 | -5/Upper Caves | Identified exit to Upper Caves 7683 | -5/Upper Caves | Discovered exit to Upper Caves (range 8) 7693 | -5/Upper Caves | Entered another Upper Caves area 7703 | -5/Upper Caves | Learned Factory garrison access intel 7726 | -5/Upper Caves | Encountered a Warlord checkpoint 7875 | -5/Upper Caves | Identified exit to Factory 7875 | -5/Upper Caves | Discovered exit to Factory (range 7) 7879 | -5/Upper Caves | Learned Factory garrison access intel 8011 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8212 | -5/Upper Caves | System corruption reached 10% 8298 | -5/Upper Caves | Identified exit to Warlord 8298 | -5/Upper Caves | Discovered exit to Warlord (range 16) 8319 | -5/Upper Caves | Entered Warlord 8385 | -5/Warlord | System corruption cleaned by Quarantine Array 8524 | -5/Warlord | Visited the Vortex Lab 8525 | -5/Warlord | Warlord's base attacked by MAIN.C 8530 | -5/Warlord | Found Prototype Energy Gun 8530 | -5/Warlord | Identified Vortex Shotgun 8533 | -5/Warlord | Found Vortex Shotgun 8538 | -5/Warlord | Found Vortex Shotgun 8540 | -5/Warlord | Found Vortex Shotgun 8734 | -5/Warlord | Opened side exit 8800 | -5/Warlord | Met Warlord 8817 | -5/Warlord | Opened Warlord's prototype stash 8822 | -5/Warlord | Found Prototype Reactor 8822 | -5/Warlord | Identified Vortex Chain Reactor 8826 | -5/Warlord | Found Prototype Device 8826 | -5/Warlord | Identified Exp. Cloaking Device 8839 | -5/Warlord | Found Prototype Hackware 8839 | -5/Warlord | Identified System Mapper 8844 | -5/Warlord | Found Prototype Device 8844 | -5/Warlord | Identified Thermal Barrier 8875 | -5/Warlord | Warlord forces counterattacked 9077 | -5/Warlord | Learned Research trap positions 9077 | -5/Warlord | Learned Armory stockpile data 9078 | -5/Warlord | Learned 4 Armory zone layouts 9078 | -5/Warlord | Learned 4 Armory zone layouts 9079 | -5/Warlord | Learned Research security intel 9116 | -5/Warlord | Build established: Hacker-Gunner 9154 | -5/Warlord | Spotted B-75 Beast 9155 | -5/Warlord | Destroyed B-75 Beast 9177 | -5/Warlord | Spotted B-86 Titan 9189 | -5/Warlord | Allies destroyed B-86 Titan 9204 | -5/Warlord | Spotted Striker 9219 | -5/Warlord | Allies destroyed Striker 9243 | -5/Warlord | Found Prototype Device 9250 | -5/Warlord | Spotted Executioner 9253 | -5/Warlord | Spotted Executioner 9272 | -5/Warlord | Self-destructed Last Messages --------------- 09249_ Slug penetrates Wall. 09250_ Slug penetrates Archangel 6a. 09251_ Hvy. Rocket intercepted. 09251_ Archangel 6a destroyed. 09251_ Slayer 6a destroyed. 09253_ Slug penetrates System Quarantine Field Array. 09255_ Sentinel 6a destroyed. 09256_ Penetrated by Slug. 09257_ Slug penetrates Wall. 09259_ Penetrated by Slug. 09259_ Imp. Cooling System destroyed. 09259_ Slug penetrates Wall. 09260_ Slug penetrates Earth. 09262_ Penetrated by Slug. 09262_ Slug penetrates System Quarantine Field Array. 09265_ The unstable cave ceiling collapses. 09265_ Penetrated by Slug. 09270_ The unstable cave ceiling collapses. 09271_ Penetrated by Slug. 09271_ Vortex Shotgun destroyed. Map ----- +----------------------------------------------------+ | ? #???????????????????????????????????????? | | #+#####+##???????????????????????????????????????? | | ^^^ #???????????????????????????????????????? | | ^ ^ ##########??????????????????????????????? | | ^ """" # #??????????????????????????????? | | #^^"""" # #??????????????????????????????? | | # """" # """"???????????????????????????????? | | # """" # """"#??????????????????????????????? | | # + """"#??????????????????????????????? | | # # """"#??????????????????????????????? | | ## ##### # #??????????????????????????????? | | ?# #???# # #?????????????????????????%????? | | ?# #???# # #?????????????????????????* "?? | | ?# ##??# ##########?????????????????????##=?![ "?? | | ?# #??# #???????????????????????? ???##=[?%* ### | | ?# ##??# #????????????????????????? ?? [%?%/[ "" | | ?# #???# #?????????????????????????? ###%!=?%[ | | ?# #??## ##?????????????????????????? *%##*" | | ##+#??# #?????????????????????????##[==*%#%% | | #?## ##?????""??????#####??????#"*%*%%%#[ | | #?# #????#""#?##### ####### #"*=[%%]= | | ##?# #######""### ###%[[[%[%* ! | | ### # #" ##""## # =%[%*%!==!!? | | "" !*==*%!%#?% | | % % "" d !g/%*=!#[%" | | #+# %!!=! % / "" %! *@ g #[!*%%%"" | | !%! %[ %%%!* * % %%%[=**#? | | !%= !%!%%[ = b d% g*[%%#%%]# | | = % *=%%*! ! = ! [ =%#### # | | % ^ ==== !=*=##??? # | | ### % "" ""%"%[% # %%#???? # | | ??## # "" """""= % * =#???? | | ???# "" "#####; = ##???? | | ???#### # ##"""#####???#### ## #%*#????? | | ??????# # #####""#??????????# ###;# ! #???? ? | | ??????# ###???#""#??????????# ##??# % ##???? ? | | ??????# #?????#""#??????????###??## "#????? ? | | ??????# #??????""????????????????# ##????? #? | | ??????# #????????????????????????"% "?????? #? | | ??????# #????????????????????????" "#?????? #? | | ??????# #????????????????????????" "??????? ## | | ??????# #???????????????????????# ##????## # | | ??????# #??????????????????????## ##??## # | | ??????# ###??????????????????????# ##?# # | | ??????# ?????????????????????##### ## ### # | | ??????# ????????????????????## # #### ## # | | ??????# #???????????????????# #?## ## # | | ??????? #???????????????????# ##?# ## ## | | ??????? #???????????????????# ## #?## #? | | ??????? #???????????????????###### #??### ##? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 55 Energy Capacity 1300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Cloak Strength 4 Armor Coverage 225 Resistance: KI 35 Resistance: TH 85 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 33 Weapon Cycling 15 Evasion (%) 40 Targeting Accuracy 8 Particle Charging 25 Offensive Hacking 40 Defensive Hacking 14 Item Schematics ----------------- Flexi-carbon Leg | -7/Factory | Hacked Thermal Converter | -7/Factory | Extracted System Shield | -7/Factory | Extracted Plasma Cannon | -7/Factory | Extracted Maneuvering Thrusters | -7/Factory | Extracted Imp. Deuterium Engine | -7/Factory | Extracted Imp. Grenade Launcher | -7/Factory | Extracted Energy Filter | -7/Factory | Extracted Imp. Core Analyzer | -6/Factory | Hacked Lrg. Storage Unit | -6/Factory | Extracted Imp. Maneuvering Thrusters | -6/Factory | Extracted Hvy. Rocket Launcher | -6/Factory | Extracted Recoil Stabilizer | -6/Factory | Extracted Imp. Actuator Array | -6/Factory | Extracted Shield Generator | -6/Factory | Extracted Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Imp. Spread Laser | -5/Factory | Scanalyzed Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Adv. System Shield | x1 | -7/Factory | Preloaded Lgt. Regenerative Plating | x1 | -5/Factory Lgt. Regenerative Plating | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DecoderWeaponFlamer Manual? 0 Play Time 01:33:37 Cumulative 36.7 hours Start 2021.09.19 @ 09:17:38 End 2021.09.19 @ 21:05:46 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 39 Rogue 35 Adventurer 2 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 54 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 86ba0526-655d-4328-be43-b29571de5334