Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.08.09 @ 23:05:30 Player: Olga Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (24) 120 Value Destroyed (782) 782 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (55) 55 TOTAL SCORE: 3697 Bonus ------- High Alert Combat Kills 55 Cogmind --------- Core Integrity 700/700 Matter 52/300 Energy 244/250 System Corruption 0% Temperature Cool (0) Movement Walking (132) Location -7/Factory Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Titanium Leg Improved Titanium Leg Improved Titanium Leg Makeshift Leg > --- UTILITY (6) ------ Medium Storage Unit > --- WEAPON (2) ------- Minigun Minigun > --- INVENTORY (10) --- Light Ion Engine Improved Titanium Leg Improved Titanium Leg Large Storage Unit Heavy Particle Gun Heavy Particle Gun Minigun Minigun Heavy Hammer Great Axe Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg Titanium Leg > --- UTILITY ---------- Medium Storage Unit Experimental Sensor Array Light Armor Plating > --- WEAPON ----------- Bore Cannon Rocket Launcher > --- INVENTORY -------- Ion Engine Light Ion Engine Makeshift Leg Airjet Large Storage Unit Heavy Particle Gun Heavy Particle Gun Light Assault Rifle Heavy Hammer [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Hover Unit Airjet Utility Experimental Sensor Array Device Experimental Sensor Array Storage Small Storage Unit Protection Light Armor Plating Weapon Bore Cannon Energy Gun Heavy Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Launcher Rocket Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 4 | . . . . . 2 2 Weapon . | . . . . . . . Parts Attached 36 | . 1 5 1 10 19 . Power 2 | . . . . 1 1 . Engine 2 | . . . . 1 1 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 15 | . . 2 . 5 8 . Treads . | . . . . . . . Leg 11 | . . . . 4 7 . Wheel 3 | . . 2 . 1 . . Hover 1 | . . . . . 1 . Flight . | . . . . . . . Utility 4 | . . 1 1 . 2 . Device 1 | . . 1 . . . . Storage 2 | . . . 1 . 1 . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 1 | . . . . . 1 . Artifact . | . . . . . . . Weapon 15 | . 1 2 . 4 8 . Energy Gun 4 | . . . . 1 3 . Energy Cannon . | . . . . . . . Ballistic Gun 5 | . . 1 . 1 3 . Ballistic Cannon 1 | . . 1 . . . . Launcher 2 | . . . . . 2 . Special Weapon . | . . . . . . . Impact Weapon 3 | . 1 . . 2 . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . 1 . . 1 . Parts Lost 11 | . . . . 3 8 . Power 1 | . . . . . 1 . Propulsion 5 | . . . . 2 3 . Utility 2 | . . . . . 2 . Weapon 3 | . . . . 1 2 . Highest Loss Streak 5 | . . . . 2 5 . Average Slot Usage (%) 88 | . 85 86 100 89 73 61 Engine 12 | . 14 14 14 14 7 7 Leg 14 | . 28 5 . 20 29 30 Wheel 13 | . . 22 28 6 . . Device 9 | . . 1 14 14 4 . Storage 10 | . 14 14 14 5 8 7 Energy Gun 2 | . 14 1 . 1 4 . Ballistic Gun 10 | . 11 12 14 7 6 15 Ballistic Cannon 10 | . . 11 14 14 3 . Impact Weapon 1 | . 2 2 . 4 . . Naked Turns . | . . . . . . . Heaviest Build 38 | 14 14 22 37 38 30 21 Greatest Support 77 | 20 20 32 32 23 77 77 Greatest Overweight (x) 2 | . . . 1 2 . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | . 8 8 15 15 10 10 Average Capacity 8 | . 8 8 8 8 9 10 Most Carried 11 | . 7 8 8 11 10 10 Average Carried 7 | . 6 7 8 6 8 10 Final Capacity 15 | 8 8 8 15 5 10 10 Final Carried 10 | 6 7 8 8 5 10 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Matter Collected 701 | 196 . 32 . 139 334 . Remotely . | . . . . . . . Salvage Created 720 | . . 53 . 79 588 . Parts 39 | . . 3 . 8 28 . Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 21 | . . 2 . 4 15 . Guns 5 | . . . . 1 4 . Cannons 6 | . . 2 . 3 1 . AOE 10 | . . . . . 10 . Classes Destroyed 9 | . . 1 . 3 5 . Worker 1 | . . . . 1 . . Builder 1 | . . . . . 1 . Recycler 2 | . . . . . 2 . Swarmer 6 | . . . . 3 3 . Grunt 8 | . . 2 . . 6 . Brawler 1 | . . . . . 1 . Sentry 4 | . . . . . 4 . Hunter 1 | . . . . . 1 . Assembled 1 | . . . . 1 . . Best Kill Streak 6 | . . 1 . 2 6 . Combat Bots Only 6 | . . 1 . 2 6 . Max Kills in Single Turn 3 | . . 1 . 1 3 . Gunslinging 1 | . . . . . 1 . Exploded 2 | . . . . . 2 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Damage Taken 1759 | . 24 147 . 436 1152 . Core 380 | . 12 18 . 93 257 . Absorbed by Shields . | . . . . . . . Core Remaining (%) 67 | 100 . . . 50 53 . Volleys Fired 43 | . . 11 . 10 22 . Largest 2 | . . 2 . 2 2 . Hottest 110 | . . 77 . 77 110 . Shots Fired 79 | . . 22 . 18 39 . Gun 32 | . . 11 . 8 13 . Cannon 31 | . . 11 . 10 10 . Launcher 16 | . . . . . 16 . Special . | . . . . . . . Kinetic 50 | . . 22 . 18 10 . Thermal 13 | . . . . . 13 . Explosive 16 | . . . . . 16 . Electromagnetic . | . . . . . . . Robot Hit Streak 7 | . . 6 . 2 7 . Robot Miss Streak 5 | . . 4 . 5 5 . Penetration Max 1 | . . . . . 1 . Secondary Targets 1 | . . . . . 1 . Max Gunslinging Chain 1 | . . . . . 1 . Shots Hit Robots 42 | . . 11 . 7 24 . Core Hits 40 | . . 4 . 4 32 . Critical Kills 6 | . . 2 . 2 2 . Critical Parts Destroyed 4 | . . 1 . 1 2 . Critical Strikes 11 | . . 3 . 3 5 . Burn 1 | . . . . . 1 . Destroy 10 | . . 3 . 3 4 . Melee Attacks 2 | . 1 . . 1 . . Impact 2 | . 1 . . 1 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . . . . 1 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1919 | . 6 179 . 210 1524 . Guns 348 | . . 73 . 64 211 . Cannons 373 | . . 106 . 80 187 . Explosions 1126 | . . . . . 1126 . Melee 66 | . . . . 66 . . Ramming 6 | . 6 . . . . . Kinetic 510 | . . 179 . 144 187 . Thermal 211 | . . . . . 211 . Explosive 1126 | . . . . . 1126 . Electromagnetic . | . . . . . . . Impact 66 | . . . . 66 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 84 | . . . . 41 43 . Projectiles 5 | . . . . . 5 . Explosions 38 | . . . . . 38 . Melee 41 | . . . . 41 . . Knockbacks 3 | . . 2 . 1 . . Impact 1 | . . . . 1 . . Kinetic 2 | . . 2 . . . . Secondary . | . . . . . . . Self-Inflicted Damage 67 | . . . . . 67 . Shots 3 | . . . . . 3 . Rammed . | . . . . . . . Targets Rammed 3 | . 3 . . . . . Kicked 3 | . 3 . . . . . Crushed . | . . . . . . . Highest Temperature 171 | . . 129 . 90 171 . Average Temperature 57 | . . 66 . 50 55 . Received Heat Transfer 492 | . 12 102 . . 378 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . 1 . . Impact Corruptions 2 | . . . . 2 . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 481 | . . . . . 481 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Peak Influence 512 | . 53 190 . 55 512 148 Initial 148 | . . 20 . . . 148 Average 129 | . 24 82 . 44 274 148 Maximum Alert Level 2 | . . . . . 2 . Low Security (%) 77 | . 100 100 . 100 33 100 Level 1 14 | . . . . . 40 . Level 2 8 | . . . . . 25 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . 2 . . 1 2 . Investigation 2 | . 1 . . 1 . . Extermination . | . . . . . . . Reinforcement 3 | . 1 . . . 2 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Distress Signals 2 | . 1 . . . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 37 | . 4 5 . 7 21 . Peak Tracking Total 8 | . 3 2 . 5 8 . Tactical Retreats 6 | . 1 2 . . 3 . Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Machines Disabled 7 | . . 5 . . 2 . Max in Single Turn 5 | . . 5 . . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Machines Accessed 8 | . 1 2 4 1 . . Terminals 4 | . 1 2 . 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 14 | . 3 4 4 3 . . Successful 8 | . 1 2 4 1 . . Failed 6 | . 2 2 . 2 . . Catastrophic 1 | . . . . 1 . . Database Lockouts . | . . . . . . . Manual 9 | . 3 4 . 2 . . Terminals 10 | . 3 4 . 3 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 8 | . 1 2 4 1 . . Record 4 | . . . 4 . . . Branch Access Points 1 | . 1 . . . . . Zone Layout 3 | . . 2 . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . 1 . . 1 . . Full Trace Events 2 | . 1 . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Total Allies 2 | . . . . 2 . . Largest Group 2 | . . . . 2 2 . Highest-Rated Group 45 | . . . . 45 45 . Highest-Rated Ally 31 | . . . . 31 31 . Total Orders . | . . . . . . . Ally Attacks 2 | . . . . . 2 . Total Damage 43 | . . . . . 43 . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Turns Passed 1856 | . 137 243 606 432 428 10 Spaces Moved 1454 | 1 108 193 598 293 255 6 Core . | . . . . . . . Treads . | . . . . . . . Legs 606 | 1 108 33 . 203 255 6 Wheels 848 | . . 160 598 90 . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 100 | 120 120 100 100 120 120 132 Average Speed 111 | 120 120 103 101 124 124 132 Slowest Speed 200 | 120 120 120 115 200 133 132 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 33 | 2 29 40 91 44 30 1 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . 1 . . . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . Scrap Searched 2 | . . . . 2 . . Spaces Dug 1 | . 1 . . . . . Terrain Destroyed 147 | . 1 28 . 10 108 . Melee 1 | . 1 . . . . . Projectile 22 | . . 5 . 10 7 . AOE 124 | . . 23 . . 101 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Total 1600 | . 113 213 599 344 323 8 Wait 25 | . . . . 14 9 2 Move 1448 | . 107 192 597 292 254 6 Hop . | . . . . . . . Pick Up 29 | . 1 3 . 9 16 . Fast Attach 3 | . . 1 . . 2 . Attach 12 | . . 1 . 3 8 . Detach . | . . . . . . . Swap 21 | . 1 3 1 7 9 . Drop 14 | . . 2 1 8 3 . Fire 43 | . . 11 . 10 22 . Melee 2 | . 1 . . 1 . . Ram . | . . . . . . . Kick 3 | . 3 . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 10 | -10/Materials | Identified exit to Mines 138 | -10/Materials | Entered Mines 177 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 233 | -10/Mines | Discovered new exit (range 7) 316 | -10/Mines | Build established: Mutant 360 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 362 | -10/Mines | Found Prototype Device 362 | -10/Mines | Identified Exp. Sensor Array 376 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 377 | -10/Mines | Discovered new exit (range 5) 381 | -10/Mines | Entered Exiles 381 | -10/Exiles | Found Exiles lab abandoned 397 | -10/Exiles | Discovered new exit (range 15) 968 | -10/Exiles | Discovered new exit (range 12) 987 | -10/Exiles | Entered Mines 1114 | -9/Mines | Assembled infested the area 1232 | -9/Mines | Learned location of 1 exit from Materials 1368 | -9/Mines | Discovered new exit (range 14) 1370 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1387 | -9/Mines | Learned 2 Materials zone layouts 1419 | -9/Mines | Entered Materials 1419 | -8/Materials | Accompanied by 2 allies 1419 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1420 | -8/Materials | Identified exit to Factory 1424 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1691 | -8/Materials | Lost 5 parts (1p2n2u) 1847 | -8/Materials | Entered Factory 1847 | -7/Factory | Evolved 2 slots: Utility x2 1857 | -7/Factory | Self-destructed Last Messages --------------- 01745_ The unstable cave ceiling collapses. 01745_ Hvy. Assault Rifle crushed. 01745_ R-06 Scavenger collects Lgt. Armor Plating. 01747_ Y-45 Defender destroyed. 01748_ R-06 Scavenger collects Gauss Rifle. 01752_ R-06 Scavenger collects Imp. Heat Sink. 01764_ Acquired 52 matter. 01767_ Acquired Minigun. 01771_ Dropped Minigun. 01771_ Acquired Minigun. 01773_ Dropped Lgt. Assault Rifle. 01773_ Acquired Minigun. 01778_ K-01 Serf collects debris. 01821_ T-07 Excavator is excavating. 01827_ Slug penetrates Wall. 01836_ Penetrated by Slug. 01836_ T-07 Excavator destroyed. PARAMETERS=UTILITY+2 LOCATION=FACTORY GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????? ????????????????????? | | ?????????????????????? ??????????????????? | | ?????????????????????? #?????????????????? | | ?????????????????????? #?????????????????? | | ?????????????????????# #?????????????????? | | ?????????????????????# #?????????????????? | | ?????????????????????# #?????????????????? | | ?????????????????????# #?????????????????? | | ?????????????######??# #?????????????????? | | ????????????? ??# #?????????????????? | | ?????????????""" 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""" ????????? | | ???????????????????????????????""????????????? | | ???????????????????????????????? ????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MatterTransdimensionalKatana Manual? 0 Play Time 00:17:04 Cumulative 55.0 hours Start 2021.08.09 @ 21:58:00 End 2021.08.09 @ 23:05:30 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 65 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 42 Achievement% 35 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f68e7ea2-ea54-438d-a103-a2aeaa61bbd2