Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.21 @ 21:40:24 Player: Overmind Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (15) 75 Value Destroyed (333) 333 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1308 Bonus ------- None Cogmind --------- Core Integrity 328/400 Matter 300/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (3) ------ Large Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Ion Engine Hover Unit Hacking Suite Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter > --- WEAPON ----------- Light Assault Rifle Light Cannon > --- INVENTORY -------- Light Ion Engine Hover Unit Hacking Suite Medium Laser [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Storage Large Storage Unit Processor Improved Signal Interpreter Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 10 | 5 2 3 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 3 | 2 . 1 Treads 3 | 2 . 1 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | . 1 1 Device . | . . . Storage 1 | . 1 . Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 1 1 Energy Gun 2 | 1 . 1 Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon 1 | . 1 . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . . 4 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 3 | . . 3 Highest Loss Streak 3 | . . 3 Average Slot Usage (%) 80 | . 84 72 Engine 13 | . 14 11 Treads 29 | . 28 32 Storage 12 | . 13 11 Processor 3 | . . 9 Energy Gun 2 | . 2 1 Ballistic Gun 10 | . 14 4 Ballistic Cannon 8 | . 11 3 Naked Turns . | . . . Heaviest Build 23 | 6 23 23 Greatest Support 60 | 40 40 60 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 4 10 10 Average Capacity 9 | 4 9 10 Most Carried 5 | 4 5 5 Average Carried 2 | . 2 3 Final Capacity 10 | 4 10 10 Final Carried 5 | . 5 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 439 | 233 166 40 Remotely . | . . . Salvage Created 478 | . 313 165 Parts 24 | . 22 2 Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 10 | . 6 4 Melee 1 | . . 1 Guns 4 | . 2 2 Cannons 5 | . 4 1 Classes Destroyed 5 | . 5 . Hauler 2 | . 2 . Recycler 1 | . 1 . Operator 2 | . 2 . Swarmer 3 | . 3 . Grunt 7 | . 3 4 Best Kill Streak 3 | . 3 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 739 | . 266 473 Core 93 | . 21 72 Absorbed by Shields . | . . . Core Remaining (%) 95 | 100 91 . Volleys Fired 46 | . 27 19 Largest 2 | . 2 2 Hottest 70 | . 70 70 Shots Fired 85 | . 54 31 Gun 51 | . 28 23 Cannon 34 | . 26 8 Launcher . | . . . Special . | . . . Kinetic 73 | . 53 20 Thermal 12 | . 1 11 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 11 | . 7 11 Robot Miss Streak 4 | . 4 4 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 56 | . 34 22 Core Hits 24 | . 14 10 Critical Hits 1 | . 1 . Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 637 | . 370 267 Guns 303 | . 137 166 Cannons 315 | . 227 88 Explosions . | . . . Melee . | . . . Ramming 19 | . 6 13 Kinetic 520 | . 364 156 Thermal 98 | . . 98 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 7 | . 7 . Projectiles 7 | . 7 . Explosions . | . . . Melee . | . . . Knockbacks 1 | . 1 . Impact . | . . . Kinetic 1 | . 1 . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 12 | . 1 11 Targets Rammed 13 | . 1 12 Kicked . | . . . Crushed 1 | . . 1 Highest Temperature 109 | . 30 109 Average Temperature 25 | . 11 42 Received Heat Transfer 186 | . 6 180 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 296 | . . 296 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 182 | . 182 94 Average Influence 57 | . 65 55 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 2 1 Investigation . | . . . Extermination . | . . . Reinforcement 3 | . 2 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 3 | . . 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 31 | . 12 19 Peak Tracking Total 11 | . 3 11 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 2 | . 2 . Successful . | . . . Failed 2 | . 2 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 902 | 77 554 271 Spaces Moved 417 | 53 243 121 Core 15 | 15 . . Treads 402 | 38 243 121 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 156 | 128 160 160 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 15 | 4 34 8 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 12 | . 12 . Melee . | . . . Projectile . | . . . AOE 12 | . 12 . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 584 | 62 360 162 Wait 86 | . 81 5 Move 415 | 52 242 121 Hop . | . . . Pick Up 13 | 5 6 2 Fast Attach . | . . . Attach 10 | 5 2 3 Detach 1 | . 1 . Swap . | . . . Drop . | . . . Fire 46 | . 27 19 Melee . | . . . Ram . | . . . Kick . | . . . Crush 13 | . 1 12 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 533 | -10/Materials | Discovered new exit (range 10) 632 | -10/Materials | Entered another Materials area 632 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 783 | -9/Materials | Lost 3 parts (3w) 903 | -9/Materials | Self-destructed Last Messages --------------- 00760_ K-01 Serf collects debris. 00761_ Slammed into G-34 Mercenary. 00762_ Acquired 1 matter. 00763_ K-01 Serf collects debris. 00766_ Slammed into G-34 Mercenary. 00767_ K-01 Serf collects debris. 00767_ Slammed into G-34 Mercenary. 00771_ K-01 Serf collects debris. 00772_ Slammed into G-34 Mercenary. 00774_ Crushed G-34 Mercenary. 00774_ G-34 Mercenary destroyed. 00775_ K-01 Serf collects debris. 00781_ R-06 Scavenger collects Heat Sink. 00783_ K-01 Serf collects debris. 00787_ Slammed into K-01 Serf. 00795_ Acquired Datajack. 00862_ W-16 Scout sends out distress signal. 00885_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M003. 00892_ Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????? ??????????????????????????????? | | ???????????????? ?????????????????????????????? | | ???????????????? ?????????????????????????????? | | ???????????????? ?????????????????????????????? | | ???????????????? #?????????????????????????????? | | ???????????????? #?????????????????????????????? | | ???????????????# #?????????????????????????????? | | ???????????????# #?????????????????????????????? | | ???????????????# ####??????????????????????????? | | ???????????????+ ???????????????????????????? | | ???????????????# ????????????????????????????? | | ???????????????# ?????????????????????????????? | | ???????????##### #?????????????????????????????? | | ???????????? #?????????????????????????????? | | ?????????????? #?????????????????????????????? | | ????############ #?????????????????????????????? | | ????# ## #?????????????????????????????? | | ????# ## ##????????????????????????????? | | ????# % # #????????????????????????????? | | ????# % %# #????????????????????????????? | | ????# !!!%%+% #????????????????????????????? | | ????# !!!%%#%w ########################+## | | ????# !!! %# @ s gs s Y | | ????#! ## ################## | | ????############ #########????????###+## | | ???????????????# # "T" #???????????? | | ???????????????# + """ #????????????? | | ???????????????# # """ #?????????????? !! | | ???????????????# # """ ????????????????! | | ????????##+##### # ???????????????? | | ?????#### # ?????????????????? | | ?? # ???????????????????+## | | ?????#### # ?????????????????????? | | ????????####+### #########?????????????????????? | | ???????????????# #?????????????????????????????? | | ???????????????# #?????????????????????????????? | | ???????????????# #?????????????????????????????? | | ???????????????#####?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhasingGhostTendrils Manual? 0 Play Time 00:09:07 Cumulative 11.6 hours Start 2020.05.21 @ 21:33:20 End 2020.05.21 @ 21:40:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 12 Adventurer 16 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 7 Gallery% 18 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/CogNarrow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 7dbdbbbd-cc90-4e73-bcda-26eab5c14170