Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.05 @ 05:53:56 Player: OniAn Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (89) 445 Value Destroyed (2961) 2961 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (285) 285 TOTAL SCORE: 6111 Bonus ------- Follower Combat Kills 85 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 14% Temperature Cool (9) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- Heavy Mace > --- INVENTORY (5) ---- Relay Coupler [Grunt] (25) Mini Grenade Launcher Datajack Datajack Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Cooling System Structural Scanner Machine Analyzer Hardened Medium Armor Plating Hacking Suite > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Improved Cooling System Mini Grenade Launcher Datajack Datajack Mining Laser [Rating: 30] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Structural Scanner Device Structural Scanner Storage Small Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Ballistic Gun Assault Rifle Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Slots Evolved 4 | . . . 2 . 2 . Power 1 | . . . . . 1 . Propulsion . | . . . . . . . Utility 3 | . . . 2 . 1 . Weapon . | . . . . . . . Parts Attached 58 | 6 7 5 20 . 18 2 Power 15 | 1 2 3 3 . 5 1 Engine 9 | 1 2 1 2 . 2 1 Core 6 | . . 2 1 . 3 . Reactor . | . . . . . . . Propulsion 17 | 2 2 . 6 . 7 . Treads 10 | 2 2 . . . 6 . Leg . | . . . . . . . Wheel 7 | . . . 6 . 1 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 17 | 1 2 1 7 . 5 1 Device 8 | . 2 1 2 . 2 1 Storage 1 | 1 . . . . . . Processor 2 | . . . . . 2 . Hackware 1 | . . . 1 . . . Protection 5 | . . . 4 . 1 . Artifact . | . . . . . . . Weapon 9 | 2 1 1 4 . 1 . Energy Gun 6 | . 1 1 4 . . . Energy Cannon . | . . . . . . . Ballistic Gun 2 | 2 . . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . 1 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Corrupted Parts 1 | . . . . . 1 . System Corruption 10 | . . . . . 10 . Parts Lost 21 | . 2 . 4 . 9 6 Power 3 | . . . . . 2 1 Propulsion 6 | . . . 2 . 4 . Utility 7 | . . . 1 . 1 5 Weapon 5 | . 2 . 1 . 2 . Highest Loss Streak 4 | . 2 . 2 . 4 3 To Critical Strikes . | . . . . . . . Average Backups 5 | . 4 8 7 5 4 4 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . 3 5 3 1 . . Weapon 1 | . . 1 2 2 2 2 Tool/Special . | . . . . . . . Unused Backups 13 | . 2 . 6 . . 5 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 5 | . 1 . 3 . . 1 Weapon 5 | . 1 . 2 . . 2 Tool/Special 3 | . . . 1 . . 2 Average Slot Usage (%) 91 | . 91 97 92 100 90 76 Engine 7 | . 14 8 1 . 2 10 Core 6 | . . 5 9 11 12 . Treads 15 | . 26 28 1 . 10 17 Wheel 5 | . . . 19 22 2 . Device 14 | . 13 14 12 22 17 16 Storage 8 | . 14 14 10 . . . Processor 3 | . . . . . 9 7 Hackware 3 | . . . . 11 9 9 Protection 6 | . . . 17 11 7 7 Energy Gun 13 | . 5 25 18 22 15 . Ballistic Gun 4 | . 16 . . . . . Impact Weapon 1 | . . . . . 1 9 Peak Build Rating 30 | 6 7 16 23 23 30 22 Average Rating 16 | 4 6 13 19 23 27 18 On Entrance 13 | . 6 7 14 23 23 19 Avg Prop Armor Cover (%) 20 | . . . 16 . 22 . Naked Turns . | . . . . . . . Heaviest Build 31 | 12 13 21 31 19 27 16 Greatest Support 40 | 40 40 40 40 32 40 40 Greatest Overweight (x) 8 | . . . 1 . 8 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 5 Average Capacity 6 | 6 8 8 7 5 5 5 Most Carried 8 | . 8 8 8 5 5 5 Average Carried 5 | . 4 7 7 5 4 4 Final Capacity 8 | 8 8 8 5 5 5 5 Final Carried 8 | . 8 8 5 5 5 5 Class Distribution -------------------- 68% | Mutant 31% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Mat Gar Matter Collected 1326 | 85 613 50 318 . 190 70 Remotely . | . . . . . . . Salvage Created 3624 | . 460 322 1372 46 1264 160 Parts 185 | . 24 19 81 6 52 3 Haulers Intercepted . | . . . . . . . Recyclers Shooed 3 | . 1 . 2 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Combat Hostiles Destroyed 71 | . 11 6 23 3 23 5 Melee 3 | . 2 . . . . 1 Guns 61 | . 9 6 23 3 20 . Classes Destroyed 11 | . 6 . 3 . 2 . Worker 3 | . 1 . 2 . . . Recycler 6 | . 1 . 3 . 2 . Mechanic 3 | . 1 1 . . 1 . Operator 3 | . 1 . 1 . 1 . Watcher 3 | . . . 2 . 1 . Swarmer 14 | . 3 . 3 3 3 2 Grunt 35 | . 8 6 11 . 8 2 Brawler 2 | . . . 1 . 1 . Duelist 2 | . . . . . 1 1 Sentry 17 | . . . 8 . 9 . Hunter 1 | . . . . . 1 . Best Kill Streak 4 | . 4 2 4 3 3 2 Combat Bots Only 4 | . 4 2 4 3 3 2 Max Kills in Single Turn 2 | . 1 1 2 2 1 1 Gunslinging 1 | . . . 1 1 . . Exploded . | . . . . . . . Melee 1 | . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Gar Hostile Shots Fired 355 | . 82 18 88 8 119 40 Missed 85 | . 26 2 21 2 29 5 Hits 270 | . 56 16 67 6 90 35 Melee 5 | . . . . . . 5 Projectile 265 | . 56 16 67 6 90 30 Critical Strikes 13 | . 2 1 1 . 5 4 Damage Taken 3922 | . 712 229 927 46 1243 765 Core 969 | . 153 13 252 . 289 262 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 16 | . . . . . 16 . Core Remaining (%) 56 | 100 . 33 . 37 . . Volleys Fired 234 | . 63 20 75 4 72 . Largest 2 | . 2 2 2 2 2 . Hottest 122 | . 40 115 122 122 122 . Shots Fired 406 | . 111 31 115 8 141 . Gun 406 | . 111 31 115 8 141 . Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 96 | . 96 . . . . . Thermal 310 | . 15 31 115 8 141 . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 14 | . 13 10 11 5 14 . Robot Miss Streak 5 | . 5 2 4 2 3 . Penetration Max . | . . . . . . . Secondary Targets 6 | . . 1 4 1 . . Max Gunslinging Chain 1 | . . 1 1 1 . . Shots Hit Robots 274 | . 63 22 66 4 109 10 Core Hits 108 | . 25 11 33 3 36 . Critical Kills 1 | . 1 . . . . . Critical Parts Destroyed 3 | . . . . . 3 . Critical Strikes 25 | . 1 . 11 . 13 . Burn 21 | . . . 11 . 10 . Destroy 1 | . 1 . . . . . Smash 3 | . . . . . 3 . Melee Attacks 39 | . . . . . 14 25 Impact 39 | . . . . . 14 25 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . 1 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5463 | . 836 347 1351 80 2357 492 Guns 4536 | . 801 347 1348 80 1960 . Cannons . | . . . . . . . Explosions . | . . . . . . . Melee 889 | . . . . . 397 492 Ramming 38 | . 35 . 3 . . . Kinetic 699 | . 699 . . . . . Thermal 3837 | . 102 347 1348 80 1960 . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact 889 | . . . . . 397 492 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 14 | . . . . . 10 14 Average Corruption 8 | . . . . . 10 7 Corruption Purged 5 | . . . . . . 5 Corruption Blocked . | . . . . . . . Effects 23 | . . . . . 6 17 Message Errors 3 | . . . . . 1 2 Matter Fused 6 | . . . . . 2 4 Heat Flow Errors 5 | . . . . . . 5 Energy Discharges 5 | . . . . . 3 2 Data Loss (minor) 3 | . . . . . . 3 Data Loss (major) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 228 | . . . . . 146 82 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 228 | . . . . . 146 82 Knockbacks 1 | . . . . . . 1 Impact 1 | . . . . . . 1 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 1 | . . . 1 . . . Shots . | . . . . . . . Rammed 26 | . 25 . 1 . . . Targets Rammed 28 | . 27 . 1 . . . Kicked . | . . . . . . . Crushed 2 | . 2 . . . . . Highest Temperature 689 | . 12 390 689 90 321 254 Average Temperature 129 | . 5 126 169 42 39 98 Received Heat Transfer 1590 | . 414 150 297 . 549 180 Effects 25 | . . . 25 . . . Shutdowns 4 | . . . 4 . . . Energy Bleed 4 | . . . 4 . . . Interference 2 | . . . 2 . . . Matter Decay 3 | . . . 3 . . . Short Circuit 2 | . . . 2 . . . Damage (major) 8 | . . . 8 . . . Damage (core) 2 | . . . 2 . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 8 | . . . . . 4 4 Combat Hostiles 7 | . . . . . 3 4 Parts Fried 10 | . . . . . 4 6 Impact Corruptions 13 | . . . . . 7 6 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 11 | . . . 6 . 5 . Heat Transferred 8715 | . 225 670 3306 148 4366 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Maximum Alert Level 1 | . . . 1 . . 1 Low Security (%) 93 | 100 100 100 83 100 100 63 Level 1 6 | . . . 16 . . 36 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 268 | . 108 60 230 149 164 268 Initial 98 | . . 6 . 79 24 98 Average 61 | . 14 16 120 105 52 157 Influence Increases 2245 | . 344 212 691 74 714 210 Destroy 0b10 Robot/C 1480 | . 220 160 460 60 480 100 Destroy 0b10 Robot/NC 90 | . 20 5 40 . 25 . Destroy Leader 376 | . 50 30 144 10 142 . Allied During Kill 13 | . . 2 . . 11 . Successful Hack 64 | . 37 . 15 4 8 . Disable Machine 45 | . . . 30 . 15 . Anti-Garrison Action 50 | . . . . . . 50 Destroy Structure 22 | . 2 . 2 . 3 15 Lose Combat Pursuer 105 | . 15 15 . . 30 45 Influence Decreases 1997 | . 328 228 485 217 626 113 Entered New Map 229 | . . 10 . 127 39 53 Time Decay 1493 | . 314 198 445 90 446 . Lost Part 197 | . 14 . 40 . 83 60 Lost Ally 78 | . . 20 . . 58 . Squads Dispatched 11 | . 3 1 2 . 5 . Investigation 2 | . 1 . 1 . . . Extermination . | . . . . . . . Reinforcement 5 | . 2 . 1 . 2 . Assault 1 | . . 1 . . . . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Distress Signals 11 | . 3 . 2 . 6 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 127 | . 34 10 35 3 35 10 Peak Tracking Total 8 | . 5 4 5 3 5 8 Tactical Retreats 5 | . 1 1 . . 2 1 Traps | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Traps Triggered 2 | . 2 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Mat Gar Machines Disabled 4 | . . . 2 . 1 1 Max in Single Turn 1 | . . . 1 . 1 1 Garrison Relay 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Machines Accessed 15 | . 4 . 5 1 5 . Terminals 10 | . 4 . 4 1 1 . Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units 1 | . . . . . 1 . Scanalyzers 2 | . . . 1 . 1 . Garrison Access 1 | . . . . . 1 . Total Hacks 42 | . 12 . 18 1 11 . Successful 28 | . 9 . 10 1 8 . Failed 12 | . 2 . 8 . 2 . Catastrophic . | . . . . . . . Database Lockouts 2 | . 1 . . . 1 . Manual 19 | . 9 . 10 . . . Terminals 31 | . 12 . 15 1 3 . Fabricators . | . . . . . . . Repair Stations 2 | . . . . . 2 . Recycling Units 2 | . . . . . 2 . Scanalyzers 6 | . . . 3 . 3 . Garrison Access 1 | . . . . . 1 . Terminal Hacks 16 | . 8 . 5 1 2 . Robot Analysis 3 | . 1 . . . 2 . Prototype ID Bank 10 | . 5 . 5 . . . Patrol Status 1 | . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . Zone Layout 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . . 2 . Scan Component 1 | . . . . . 1 . Repair 1 | . . . . . 1 . Recycling Unit Hacks 1 | . . . . . 1 . Retrieve Components 1 | . . . . . 1 . Scanalyzer 5 | . . . 3 . 2 . Retrieve Study 5 | . . . 3 . 2 . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 3 | . 1 . 2 . . . Terminals 3 | . 1 . 2 . . . Botnet 3 | . 1 . 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 12 | . 3 . 5 1 3 . Full Trace Events 3 | . 2 . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 5 | . . . 3 . 2 . Parts Repaired 1 | . . . . . 1 . Time 26 | . . . . . 26 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 5 | . . . . . 5 . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Mat Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 4 | . . . . . . 4 Machine Destruction 4 | . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Gar Total Allies 4 | . . 1 . 3 . . Largest Group 3 | . . 1 . 3 3 . Highest-Rated Group 40 | . . 31 . 40 40 . Highest-Rated Ally 31 | . . 31 . 16 16 . Total Orders . | . . . . . . . Ally Attacks 28 | . . 8 . . 20 . Total Damage 317 | . . 125 . . 192 . Kills 3 | . . 2 . . 1 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Active Infowar (turns) 6243 | . 1754 848 1368 189 1551 533 Terrain 52 | . 52 . . . . . Structural 6000 | . 1702 848 1368 189 1518 375 Machine Analysis 1948 | . . . . . 1533 415 Robot Analysis Total 3 | . 1 . . . 2 . Derelict Logs Recovered 3 | . . 2 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Mat Gar Turns Passed 6448 | 95 1818 848 1406 189 1551 541 Spaces Moved 3608 | 57 978 492 975 188 735 183 Core 49 | 4 . . . . 45 . Treads 2226 | 53 978 492 45 . 475 183 Legs . | . . . . . . . Wheels 1333 | . . . 930 188 215 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 90 90 80 160 Average Speed 138 | 152 160 160 93 90 160 160 Slowest Speed 450 | 160 160 160 160 90 450 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 49 | 5 98 72 56 36 63 18 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 3 | . . 3 . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 4 | . . 1 . 3 . . Spaces Dug 5 | . . . . . . 5 Terrain Destroyed 5 | . . . . . . 5 Melee 5 | . . . . . . 5 Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Total 4569 | 62 1102 522 1352 199 944 388 Wait 539 | . 10 . 259 8 87 175 Move 3602 | 56 977 491 974 187 734 183 Hop . | . . . . . . . Pick Up 21 | . 9 2 7 . 2 1 Fast Attach 36 | 6 7 1 7 . 13 2 Attach 4 | . . . 1 . 2 1 Detach 3 | . 1 . . . 2 . Swap 26 | . 3 4 12 . 7 . Drop 37 | . 5 4 16 . 11 1 Fire 234 | . 63 20 75 4 72 . Melee 39 | . . . . . 14 25 Ram 1 | . . . 1 . . . Kick . | . . . . . . . Crush 27 | . 27 . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines -8/Materials (discovered 5 exits: [*Fac x2] / [*Sto x2] / Gar) -8/Garrison History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 96 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 730 | -10/Materials | Discovered new exit (range 8) 819 | -10/Materials | Discovered new exit (range 16) 1304 | -10/Materials | Discovered new exit (range 12) 1396 | -10/Materials | Derelicts attacked the area 1455 | -10/Materials | Discovered new exit (range 12) 1763 | -10/Materials | Central database locked down 1819 | -10/Materials | Discovered new exit (range 15) 1844 | -10/Materials | Core integrity fell below 50% 1914 | -10/Materials | Entered Mines 1915 | -10/Mines | Met a Derelict testing a Signal Generator 2224 | -10/Mines | Learned location of Storage (-8) 2453 | -10/Mines | Learned location of Zion (-6) 2469 | -10/Mines | Discovered new exit (range 11) 2476 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2558 | -10/Mines | Discovered new exit (range 9) 2685 | -10/Mines | Found a hidden stash of uninstalled traps 2762 | -10/Mines | Entered Materials 2762 | -9/Materials | Evolved 2 slots: Utility x2 3541 | -9/Materials | Discovered new exit (range 5) 3858 | -9/Materials | Discovered new exit (range 15) 3901 | -9/Materials | Core integrity fell below 50% 4076 | -9/Materials | Discovered new exit (range 15) 4168 | -9/Materials | Entered Mines 4198 | -9/Mines | Learned Materials security intel 4206 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4260 | -9/Mines | Discovered new exit (range 15) 4357 | -9/Mines | Entered Materials 4357 | -8/Materials | Accompanied by 3 allies 4357 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 4362 | -8/Materials | Discovered new exit (range 8) 4644 | -8/Materials | Discovered new exit (range 5) 4680 | -8/Materials | Build established: Scavenger-Mutant 5102 | -8/Materials | Repaired Structural Scanner 5212 | -8/Materials | Discovered new exit (range 11) 5451 | -8/Materials | Discovered new exit (range 5) 5564 | -8/Materials | Garrison activated, responded to threat 5708 | -8/Materials | Lost 3 parts (1n1u1w) 5740 | -8/Materials | System corruption reached 10% 5763 | -8/Materials | Core integrity fell below 50% 5765 | -8/Materials | Lost 4 parts (2p1n1w) 5777 | -8/Materials | Central database locked down 5906 | -8/Materials | Identified exit to Garrison 5908 | -8/Materials | Entered Garrison 6178 | -8/Garrison | Triggered checkpoint 6252 | -8/Garrison | Garrison Relay disabled 6323 | -8/Garrison | Crushed by falling debris 6354 | -8/Garrison | Lost 3 parts (3u) 6404 | -8/Garrison | Triggered checkpoint 6444 | -8/Garrison | Core integrity fell below 20% 6449 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 06392_ System corrupted: Heat flow error (+160). 06411_ System corrupted: Energy discharge (-58). 06422_ C-30 ARC bursts open, deploying its payload. 06422_ G-50 Soldier unfolds itself. 06422_ G-47 Trooper unfolds itself. 06431_ Destroyed Melee Analysis Suite. 06431_ L-31 Rogue system corrupted by crushing effect. 06432_ L-31 Rogue system terminally corrupted. 06432_ Katana fried. 06432_ Core Shielding fried. 06433_ Acquired 20 matter. 06434_ System corrupted: Energy discharge (-84). 06436_ Lgt. Treads+ severed. 06441_ Lgt. Ion Engine severed. 06441_ Structural Scanner destroyed. 06447_ Hacking Suite destroyed. 06448_ L-31 Rogue knocked back. 06448_ Imp. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????#####????????????????????????? | | ????????????????????# #????????????????????????? | | ???????????????###### ####?????????????????????? | | ????######???### "#?????????????????????? | | ????# #???#"#%#####"## ##?????????????????????? | | ????# #???#"![#???# ## #??????????????????????? | | ????# #???# !!#???# ## #??????????????????????? | | ????### #???#" #???# ## #??????????????????????? | | ??????# #???#"# #???# ## #??????????????????????? | | ??????# #???######### %# #??????????????????????? | | ??????# #?????# ## #??????????????????????? | | ??????# =#?????# ######## #??????????????????????? | | ??????# ################ #######????????????????? | | ??????# #????????????????? | | ??????# #????????????????? | | ??????############## ###;#### #????????????????? | | ???????????????????# ### #??? #????????????????? | | ???????????????????# #?# #??? #????????????????? | | ???????????????????# #?# ??? #????????????????? | | ???????????????????# #?# ##?? #????????????????? | | ???????????????????# ^#? =#??? #????????????????? | | ???????????????????# #?#=#??? #????????????????? | | ???????????????????# ^###@#?## ##""""######?????? | | ???????????????????# ^##=l### ?????? | | ???????????????????# g* " ?????? | | ???????????????????# g g "%" ?????? | | ???????????????????########## ##" #??????????? | | ????????????????????????????# #????????????????? | | ???????????????????????????? ???????????????? | | ???????????????????????????? ?????????????? | | ??????????????????????????? ???????????? | | ??????????????????????????? ?????????? | | ??????????????????????????### ## ## ???????? | | ????????????????????????????# #? #??? ??????? | | ???????????????????????????? ?? ?????????? | | ???????????????????????????? ??? ????????? | | ???????????????????????????? ???? ????????? | | ????????????????????????????######???"## ????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 23 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 42 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Structural Scanner | 20% | -8/Materials Studied --------- Com. Wheel | -9/Materials | Hacked Mining Laser | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Mni. Grenade Launcher | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Ew, Corruption Challenges ------------ None Game ------ Seed VortexRiotMachine Manual? 0 Play Time 00:36:01 Cumulative 54.6 hours Start 2026.04.03 @ 18:10:47 End 2026.04.05 @ 05:53:56 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 77 Rogue 53 Adventurer 24 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 29 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7ae71aeb-ac79-4100-865f-b598530b628f