Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.07 @ 14:53:44 // Halloween2020/ForbiddenLore Player: WayneKnight Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (169) 845 Value Destroyed (5313) 5313 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (1643) 1643 TOTAL SCORE: 14241 Bonus ------- High Alert Combat Kills 61 Follower Combat Kills 93 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Friendly Fire -211 Cogmind --------- Core Integrity 789/1000 Matter 235/300 Energy 290/290 System Corruption 1% Temperature Cool (0) Movement Hovering (58) Location -5/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (5) --- Combat Airjet Gravmag Array Antigrav System Gyrokinetic Inverter > --- UTILITY (8) ------ Large Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Advanced Weapon Cycler Hacking Suite Improved System Shield > --- WEAPON (3) ------- Ripper > --- INVENTORY (18) --- Antigrav System Gyrokinetic Inverter High-capacity Matter Pod (180) Long-range Terrain Scanner Transmission Jammer Cloaking Device Improved Propulsion Shielding Improved Utility Shielding AWS/Autocannon Improved Grenade Launcher Missile Launcher Datajack Katana Chainsword Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Combat Airjet Combat Airjet Combat Airjet Gravmag Array > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Transmission Jammer Hacking Suite Improved System Shield System Backup Module > --- WEAPON ----------- AWS/Autocannon > --- INVENTORY -------- Improved Deuterium Engine Gravmag System Improved Gravmag System Antigrav System Gyrokinetic Inverter Gyrokinetic Inverter High-capacity Matter Pod Long-range Terrain Scanner Transmission Jammer Advanced ECM Suite Cloaking Device Propulsion Shielding Improved Utility Shielding Hardened Light Armor Plating Nova Cannon Improved Grenade Launcher Missile Launcher Datajack Katana Chainsword Ripper Spear [Rating: 89] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Combat Airjet Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Transmission Jammer Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Enhanced Autogun Energy Gun Heavy EM Pulse Gun Ballistic Gun Enhanced Autogun Ballistic Cannon Bore Cannon Launcher Improved Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Ripper Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Fac Was Fac Slots Evolved 10 | . . . 2 . . . 2 . . 2 . . 2 2 . . Power . | . . . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . . . . 1 . . . 1 . . Utility 6 | . . . 1 . . . 1 . . 1 . . 2 1 . . Weapon 1 | . . . . . . . 1 . . . . . . . . . Parts Attached 181 | . 13 13 21 2 . 5 16 . 25 2 5 4 24 44 5 2 Power 14 | . 2 2 1 . . 1 1 . 3 . 1 1 . 1 1 . Engine 11 | . 2 2 1 . . 1 . . 2 . 1 1 . . 1 . Core 3 | . . . . . . . 1 . 1 . . . . 1 . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 55 | . 3 5 6 . . 2 6 . 9 1 2 . 5 12 3 1 Treads 29 | . 3 2 3 . . 2 6 . 8 1 2 . 2 . . . Leg 5 | . . 2 3 . . . . . . . . . . . . . Wheel 1 | . . 1 . . . . . . . . . . . . . . Hover 19 | . . . . . . . . . . . . . 3 12 3 1 Flight 1 | . . . . . . . . . 1 . . . . . . . Utility 31 | . 4 . 1 . . . 2 . 1 1 1 1 8 11 1 . Device 8 | . . . . . . . . . . 1 . . 1 5 1 . Storage 7 | . 4 . 1 . . . . . 1 . . . . 1 . . Processor 1 | . . . . . . . . . . . . . 1 . . . Hackware 4 | . . . . . . . . . . . . 1 3 . . . Protection 11 | . . . . . . . 2 . . . 1 . 3 5 . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 81 | . 4 6 13 2 . 2 7 . 12 . 1 2 11 20 . 1 Energy Gun 8 | . 2 4 2 . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 33 | . 1 1 8 1 . 2 6 . 8 . 1 1 4 . . . Ballistic Cannon 7 | . . 1 1 . . . . . . . . . . 5 . . Launcher 8 | . 1 . 2 1 . . . . 2 . . . 2 . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . 1 . . Slashing Weapon 20 | . . . . . . . 1 . 1 . . 1 5 11 . 1 Piercing Weapon 3 | . . . . . . . . . . . . . . 3 . . Special Melee Weapon 1 | . . . . . . . . . 1 . . . . . . . Unidentified Prototypes 5 | . . . 2 . . . . . 3 . . . . . . . Parts Lost 31 | . 1 11 . . . 3 2 . . . 4 1 3 2 4 . Power 5 | . . 2 . . . 1 . . . . 1 . . . 1 . Propulsion 13 | . . 3 . . . 2 2 . . . 2 . 2 . 2 . Utility 4 | . . . . . . . . . . . . 1 . 2 1 . Weapon 9 | . 1 6 . . . . . . . . 1 . 1 . . . Highest Loss Streak 9 | . 1 9 . . . 3 1 . . . 4 1 2 1 4 . Average Slot Usage (%) 95 | . 97 88 99 100 88 98 96 100 100 100 99 99 97 86 82 69 Engine 7 | . 14 13 11 11 11 10 . . 8 7 7 7 6 1 1 5 Core 1 | . . . . . . . 8 9 . . . . . 3 3 . Treads 19 | . 27 6 9 33 33 33 26 27 27 30 29 30 18 . . . Leg 4 | . . 19 22 . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . 6 23 23 23 Device 1 | . . . . . . . . . . 7 5 . 2 6 4 5 Storage 27 | . 26 28 33 33 33 33 27 27 34 30 30 30 22 14 16 11 Hackware 3 | . . . . . . . . . . . . 5 12 11 11 11 Protection 2 | . . . . . . . 7 9 1 . 1 1 5 5 3 . Ballistic Gun 16 | . 19 13 21 21 10 21 25 27 26 23 23 15 12 . . . Slashing Weapon 2 | . . . . . . . . . . . . 6 6 7 3 4 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 152 | 11 75 79 109 112 109 105 118 118 133 131 133 133 140 152 101 62 Greatest Support 94 | 20 40 40 60 60 60 60 60 60 60 80 80 80 80 94 94 82 Greatest Overweight (x) 4 | . 1 4 3 1 1 1 1 1 2 1 1 1 2 1 1 . Average Overweight (x) 1 | . . 2 2 1 1 1 1 1 1 1 1 1 1 . . . Largest Inventory Capacity 34 | 6 20 20 28 28 28 28 28 28 34 34 34 34 34 26 26 18 Average Capacity 27 | 6 17 20 27 28 28 28 28 28 33 34 34 34 29 22 24 18 Most Carried 34 | 6 20 20 28 28 28 28 28 28 34 33 33 33 34 26 26 18 Average Carried 25 | 6 13 17 25 27 27 24 26 28 33 32 31 31 27 21 23 17 Final Capacity 34 | 6 20 20 28 28 28 28 28 28 34 34 34 34 18 26 18 18 Final Carried 34 | 6 20 19 28 28 28 24 28 28 34 33 29 33 18 25 17 16 Class Distribution -------------------- 53% | Hauler-Mutant 32% | Hauler-Skirmisher 9% | Hacker-Mutant 3% | Mutant Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Skirmisher | -8/Materials Hauler-Skirmisher | -8/Garrison Hauler-Skirmisher | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Skirmisher | -7/Garrison Hauler-Mutant | -7/Factory Hauler-Skirmisher | -6/Factory Hauler-Mutant | -5/Factory Hauler-Mutant | -5/Waste Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Fac Was Fac Matter Collected 4822 | 200 237 180 693 81 . 158 489 216 803 62 237 89 825 552 . . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 6531 | 83 593 124 1448 203 . 156 743 257 1042 146 387 89 724 536 . . Parts 393 | 1 31 . 95 24 . 7 40 8 70 6 17 8 47 39 . . Haulers Intercepted 5 | . 1 . 3 . . . 1 . . . . . . . . . Recyclers Shooed 4 | . 3 . . . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Fac Was Fac Combat Hostiles Destroyed 137 | . 12 9 30 9 . 3 13 5 18 3 13 2 10 10 . . Melee 5 | . . . . . . . . . . . . 1 . 4 . . Guns 117 | . 7 9 30 6 . 3 13 5 18 3 13 1 9 . . . Cannons 6 | . . . . . . . . . . . . . . 6 . . AOE 8 | . 4 . . 3 . . . . . . . . 1 . . . Classes Destroyed 16 | 1 5 2 3 1 . 1 2 . . . . 1 . . . . Worker 5 | . . . 1 1 . . . . . . . . 2 1 . . Builder 3 | . . . 1 . . . . . 1 . . . . 1 . . Tunneler 2 | . . . . 1 . . . . . . . . . 1 . . Hauler 5 | . 1 . 3 . . . 1 . . . . . . . . . Recycler 7 | 1 2 . 2 . . . 1 . . . . . 1 . . . Operator 6 | . 1 . 3 . . . . . 1 . . . 1 . . . Watcher 11 | . 1 . 3 . . . 3 . 2 . . . 1 1 . . Swarmer 42 | . 6 . 11 7 . . 3 . . . 11 . 4 . . . Grunt 47 | . 6 . 14 2 . 2 5 5 8 3 2 . . . . . Brawler 3 | . . . . . . . 1 . 2 . . . . . . . Duelist 1 | . . . . . . 1 . . . . . . . . . . Sentry 19 | . . . 5 . . . 2 . 8 . . . 2 2 . . Demolisher 1 | . . 1 . . . . . . . . . . . . . . Hunter 4 | . . . . . . . 2 . . . . . 1 1 . . Programmer 13 | . . . . . . . . . . . . 2 4 7 . . Assembled 8 | . . 8 . . . . . . . . . . . . . . Best Kill Streak 7 | 1 4 7 4 6 . 2 5 5 4 2 4 1 3 3 . . Combat Bots Only 7 | . 3 7 3 6 . 2 4 5 4 2 4 1 3 3 . . Max Kills in Single Turn 3 | 1 2 1 2 3 . 1 1 1 1 1 2 1 1 1 . . Gunslinging 1 | . . . 1 1 . . . . . . 1 . . . . . Exploded 3 | . 1 . . 3 . . . . . . . . 1 . . . Melee 1 | . . . . . . . . . . . . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Fac Was Fac Damage Taken 8152 | . 433 1028 997 101 . 431 800 104 467 . 1453 212 531 1446 149 . Core 757 | . 62 136 113 24 . 60 53 17 . . 41 9 31 211 . . Absorbed by Shields 111 | . . . . . . . . . . . . . 111 . . . Core Remaining (%) 74 | 100 . 20 . . . 50 . . 87 . . 92 96 . . . Volleys Fired 423 | 2 60 41 95 9 . 21 46 10 42 4 47 4 42 . . . Largest 3 | 2 2 2 2 2 . 2 3 3 3 3 3 3 3 . . . Hottest 102 | 40 90 102 76 46 . 46 69 84 84 75 75 75 78 . . . Shots Fired 1030 | 4 115 71 189 17 . 41 138 30 122 12 141 12 115 23 . . Gun 986 | 4 111 61 188 16 . 41 138 30 120 12 141 12 112 . . . Cannon 33 | . . 10 . . . . . . . . . . . 23 . . Launcher 11 | . 4 . 1 1 . . . . 2 . . . 3 . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 954 | 4 80 42 183 16 . 41 138 30 120 12 141 12 112 23 . . Thermal 6 | . . 2 4 . . . . . . . . . . . . . Explosive 9 | . 4 . 1 1 . . . . 2 . . . 1 . . . Electromagnetic 61 | . 31 27 1 . . . . . . . . . 2 . . . Robot Hit Streak 31 | 2 14 10 31 9 . 20 24 8 16 13 18 6 14 10 . . Robot Miss Streak 8 | 1 6 4 4 2 . 3 2 5 8 . 4 3 3 1 . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 21 | . 2 . 3 2 . . 5 . 2 . 6 . 1 . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . 1 . 1 . 1 . 1 . . . Autonomous 23 | . . . . . . . . . . . . . . 23 . . Shots Hit Robots 770 | 3 65 40 131 13 . 30 107 26 107 11 85 8 78 66 . . Core Hits 369 | 2 25 21 60 14 . 7 39 27 83 7 28 3 35 18 . . Critical Hits 7 | . . 2 1 . . 1 . . . 2 . . . 1 . . Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed 6 | . . 1 1 . . 1 . . . 2 . . . 1 . . Melee Attacks 116 | . . . . . . . 2 . 4 . . 4 6 90 2 8 Impact 2 | . . . . . . . . . . . . . . 2 . . Slashing 90 | . . . . . . . 2 . 4 . . 4 6 66 . 8 Piercing 24 | . . . . . . . . . . . . . . 22 2 . Sneak Attacks 4 | . . . . . . . . . . . . . 1 3 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 14 | . . . . . . . . . . . . . . 14 . . Damage Inflicted 14719 | 24 1147 444 2025 350 . 433 1420 375 1715 184 1194 211 1634 3563 . . Guns 9904 | 24 712 324 2002 194 . 433 1408 375 1564 184 1194 169 1321 . . . Cannons 1889 | . . 99 . . . . . . . . . . . 1790 . . Explosions 642 | . 391 . 23 130 . . . . . . . . 98 . . . Melee 2032 | . . . . . . . . . 64 . . 42 179 1747 . . Ramming 252 | . 44 21 . 26 . . 12 . 87 . . . 36 26 . . Kinetic 11051 | 24 278 202 1915 194 . 433 1408 375 1564 184 1194 169 1321 1790 . . Thermal 201 | . 104 10 87 . . . . . . . . . . . . . Explosive 417 | . 287 . . 130 . . . . . . . . . . . . Electromagnetic 766 | . 434 211 23 . . . . . . . . . 98 . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 1682 | . . . . . . . . . 64 . . 42 179 1397 . . Piercing 350 | . . . . . . . . . . . . . . 350 . . Highest Corruption 5 | . 2 2 1 1 1 1 . . . . . 3 5 5 1 1 Average Corruption 2 | . 2 2 1 1 1 1 . . . . . 1 3 2 1 1 Corruption Purged 9 | . . . . . . . . . . . . . . 9 . . Effects 128 | . 7 22 . 8 2 3 . . . . . 5 53 28 . . Message Errors 42 | . 1 11 . 4 1 . . . . . . . 17 8 . . Matter Fused 14 | . . . . . . . . . . . . 1 6 7 . . Heat Flow Errors 13 | . . 5 . . . . . . . . . 1 5 2 . . Energy Discharges 15 | . 1 3 . 1 . 1 . . . . . 1 5 3 . . Data Loss (minor) 27 | . 2 3 . 3 1 1 . . . . . 2 10 5 . . Data Loss (major) 3 | . . . . . . . . . . . . . 3 . . . Misfires 1 | . . . . . . . . . . . . . 1 . . . Targeting Errors 12 | . 3 . . . . . . . . . . . 6 3 . . Weapon Failures 1 | . . . . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 513 | . 39 . . . . . . . . . . . 11 463 . . Projectiles 281 | . . . . . . . . . . . . . . 281 . . Explosions 39 | . 39 . . . . . . . . . . . . . . . Melee 193 | . . . . . . . . . . . . . 11 182 . . Knockbacks 9 | . . 2 . . . . . . 1 . . . . 6 . . Impact 1 | . . . . . . . . . 1 . . . . . . . Kinetic 7 | . . 2 . . . . . . . . . . . 5 . . Secondary 1 | . . . . . . . . . . . . . . 1 . . Self-Inflicted Damage 137 | . 75 6 . . . . . . . . . . 43 13 . . Shots 3 | . 2 . . . . . . . . . . . 1 . . . Rammed 25 | . 8 2 . 2 . . 3 . 7 . . . 2 1 . . Targets Rammed 27 | . 8 2 . 2 . . 4 . 8 . . . 2 1 . . Kicked . | . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . 1 . 1 . . . . . . . Highest Temperature 273 | . 142 273 43 . . 2 165 122 216 36 162 169 235 240 . . Average Temperature 60 | . 55 99 11 . . 1 46 56 51 16 58 57 59 111 . . Received Heat Transfer 1232 | . 90 20 339 12 . 153 216 54 234 . 54 . 24 36 . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . 1 . . Heat Transferred 323 | . 150 25 148 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . 2 . 1 . . . . . . . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Fac Was Fac Peak Influence 587 | 5 311 121 587 461 . 85 283 265 342 120 504 264 172 106 34 47 Initial 264 | . 3 121 . 226 . . . 40 128 20 84 264 14 50 15 6 Average 101 | 2 91 25 146 277 . 35 117 194 104 57 273 95 77 38 17 35 Maximum Alert Level 2 | . 1 . 2 2 . . 1 1 1 . 2 1 . . . . Low Security (%) 84 | 100 75 100 79 20 . 100 90 43 85 100 50 73 100 100 100 100 Level 1 11 | . 24 . 7 56 . . 9 56 14 . 13 26 . . . . Level 2 3 | . . . 12 22 . . . . . . 35 . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 22 | . 2 . 4 . . . 1 . . 1 . 3 4 7 . . Investigation 2 | . 1 . 1 . . . . . . . . . . . . . Extermination 12 | . . . . . . . . . . 1 . 2 3 6 . . Reinforcement 8 | . 1 . 3 . . . 1 . . . . 1 1 1 . . Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Fac Was Fac Distress Signals 14 | . . . 6 . . . 2 . 5 . . . 1 . . . Communications Jammed 11 | . . . . . . . . . . 1 9 . . 1 . . Distress Signals 9 | . . . . . . . . . . . 9 . . . . . Times Spotted 250 | . 29 11 47 9 . 4 36 5 35 2 19 3 21 23 6 . Peak Tracking Total 9 | . 4 9 5 3 . 3 6 5 3 1 8 1 3 4 6 . Tactical Retreats 21 | . . 2 4 1 . 1 8 . . . 4 . . 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Fac Was Fac Traps Triggered 14 | . 1 . 2 . . . . 1 . . 6 2 . 2 . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts 10 | . . . . . . . . . 10 . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . . 1 . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 1 | . 1 . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Fac Was Fac Machines Disabled 6 | . 1 . . . . . 2 . . . . . 3 . . . Max in Single Turn 1 | . 1 . . . . . 1 . . . . . 1 . . . Garrison Access 9 | . . . . . . . . . 1 . . 1 3 3 . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Fac Was Fac Machines Accessed 79 | . 9 . 9 1 2 . 10 . 15 3 . 5 13 10 . 2 Terminals 49 | . 7 . 5 1 . . 7 . 12 2 . 4 5 5 . 1 Fabricators 3 | . . . . . . . . . . . . . 2 1 . . Repair Stations 7 | . 1 . 1 . . . 2 . 1 . . . 2 . . . Recycling Units 3 | . 1 . 2 . . . . . . . . . . . . . Scanalyzers 4 | . . . 1 . . . . . 1 . . . 1 1 . . Garrison Access 11 | . . . . . . . 1 . 1 1 . 1 3 3 . 1 Total Hacks 261 | . 29 . 33 3 2 . 26 . 53 8 . 10 37 56 . 4 Successful 173 | . 22 . 19 . 2 . 19 . 32 6 . 2 25 44 . 2 Failed 86 | . 6 . 14 3 . . 7 . 20 2 . 8 12 12 . 2 Catastrophic 8 | . 1 . 3 1 . . . . 1 . . 1 . 1 . . Database Lockouts 2 | . 1 . . . . . . . 1 . . . . . . . Manual 130 | . 19 . 15 3 1 . 14 . 24 5 . 9 17 20 . 3 Terminals 174 | . 26 . 16 3 . . 18 . 45 7 . 9 17 30 . 3 Fabricators 9 | . . . . . . . . . . . . . 8 1 . . Repair Stations 25 | . 2 . 8 . . . 7 . 3 . . . 5 . . . Recycling Units 8 | . 1 . 7 . . . . . . . . . . . . . Scanalyzers 32 | . . . 2 . . . . . 4 . . . 4 22 . . Garrison Access 11 | . . . . . . . 1 . 1 1 . 1 3 3 . 1 Terminal Hacks 51 | . 8 . 2 . 2 . 6 . 17 2 . . 3 11 . . Record 4 | . 1 . . . 1 . . . 2 . . . . . . . Part Schematic 2 | . . . . . . . . . . . . . . 2 . . Robot Analysis 9 | . 2 . 1 . . . 2 . 2 . . . 1 1 . . Prototype ID Bank 8 | . 2 . . . . . . . 6 . . . . . . . Branch Access Points 2 | . . . . . . . . . 1 . . . 1 . . . Alert Level 2 | . . . 1 . . . 1 . . . . . . . . . Unreport Threat 3 | . . . . . . . 1 . 1 . . . . 1 . . Locate Traps 11 | . 2 . . . . . 2 . 2 1 . . 1 3 . . Hauler Manifests 1 | . . . . . . . . . . . . . . 1 . . Zone Layout 8 | . 1 . . . . . . . 3 1 . . . 3 . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . 3 . . . Network Status 1 | . . . . . . . . . . . . . 1 . . . Build 2 | . . . . . . . . . . . . . 2 . . . Repair Station Hacks 19 | . 2 . 8 . . . 4 . 1 . . . 4 . . . Scan Component 10 | . 1 . 4 . . . 2 . 1 . . . 2 . . . Repair 9 | . 1 . 4 . . . 2 . . . . . 2 . . . Recycling Unit Hacks 3 | . 1 . 2 . . . . . . . . . . . . . Report Inventory 3 | . 1 . 2 . . . . . . . . . . . . . Scanalyzer 32 | . . . 2 . . . . . 4 . . . 4 22 . . Insert Component 15 | . . . 1 . . . . . 1 . . . 2 11 . . Analyze 17 | . . . 1 . . . . . 3 . . . 2 11 . . Garrison Access Hacks 11 | . . . . . . . 1 . 1 1 . 1 3 3 . 1 Unlock Access 2 | . . . . . . . 1 . . 1 . . . . . . Seal Access 9 | . . . . . . . . . 1 . . 1 3 3 . 1 Unauthorized Hacks 54 | . 11 . 5 . . . 8 . 9 3 . 1 8 8 . 1 Terminals 51 | . 11 . 5 . . . 8 . 9 3 . 1 5 8 . 1 Track 16 | . 5 . 1 . . . 3 . 3 . . . 1 3 . . Assimilate 5 | . 2 . . . . . . . 1 . . . 1 1 . . Botnet 26 | . 3 . 3 . . . 5 . 5 2 . 1 2 4 . 1 Operators 4 | . 1 . 1 . . . . . . 1 . . 1 . . . Fabricators 3 | . . . . . . . . . . . . . 3 . . . Prioritize 2 | . . . . . . . . . . . . . 2 . . . Siphon 1 | . . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . 1 . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 58 | . 7 . 7 1 . . 9 . 10 3 . 4 9 7 . 1 Full Trace Events . | . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . 1 . . . . . 1 . . . 2 13 . . Parts Built 2 | . . . . . . . . . . . . . 2 . . . Matter 382 | . . . . . . . . . . . . . 382 . . . Time 175 | . . . . . . . . . . . . . 175 . . . Total Part Build Rating 13 | . . . . . . . . . . . . . 13 . . . Parts Repaired 9 | . 1 . 4 . . . 2 . . . . . 2 . . . Time 255 | . 26 . 110 . . . 51 . . . . . 68 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 15 | . . . 1 . . . . . 1 . . . 2 11 . . Part Schematics Acquired 15 | . . . 1 . . . . . 1 . . . 2 11 . . Parts Damaged 2 | . . . . . . . . . . . . . . 2 . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Fac Was Fac Used RIF Installer 2 | . . . . . . . . 1 . . 1 . . . . . Structural Interface 1 | . . . . . . . . . . . 1 . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Fac Was Fac Total Allies 10 | . 2 4 . . . . . . . . . . 3 1 . . Largest Group 3 | . 1 3 3 . . . . . . . . . 2 1 . . Highest-Rated Group 55 | . 10 55 55 . . . . . . . . . 49 10 . . Highest-Rated Ally 37 | . 10 31 31 . . . . . . . . . 37 10 . . Total Orders 1 | . . . . . . . . . . . . . . 1 . . STAY 1 | . . . . . . . . . . . . . . 1 . . Ally Attacks 26 | . . 14 9 . . . . . . . . . 3 . . . Total Damage 313 | . . 171 121 . . . . . . . . . 21 . . . Kills 3 | . . 2 1 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Fac Was Fac Robot Analysis Total 9 | . 2 . 1 . . . 2 . 2 . . . 1 1 . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Fac Was Fac Turns Passed 24168 | 6 1993 1892 2959 1012 580 739 1767 291 3671 261 895 1528 3168 2886 205 315 Spaces Moved 10876 | 1 882 708 1065 539 321 357 782 118 1186 105 242 685 1540 1817 184 344 Core . | . . . . . . . . . . . . . . . . . Treads 6687 | . 878 58 407 539 321 357 782 118 1186 105 242 685 1009 . . . Legs 1272 | 1 4 609 658 . . . . . . . . . . . . . Wheels 41 | . . 41 . . . . . . . . . . . . . . Hover 2876 | . . . . . . . . . . . . . 531 1817 184 344 Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 140 180 180 180 180 180 183 183 185 185 185 105 50 53 53 Average Speed 161 | 120 170 203 198 180 180 180 180 183 200 185 185 185 155 86 103 56 Slowest Speed 210 | 120 180 210 210 180 180 180 183 183 206 185 185 185 185 128 146 58 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 2 95 99 71 99 70 99 70 29 95 2 41 23 31 37 75 5 Regions Visited 16 Branch Regions 4 Pre-discovered Areas 2 | . . . . 1 1 . . . . . . . . . . . Known Exits Taken 4 | . . . 1 . . . 1 . . 1 . . 1 . . . Unknown Exits Taken 8 | 1 1 1 . 1 1 1 . . 1 . . 1 . . . . Scrap Searched 4 | . . 1 . 1 . 2 . . . . . . . . . . Spaces Dug 38 | . . . . . . . 2 . 1 . . 3 4 18 2 8 Terrain Destroyed 128 | . 28 6 11 8 . . 2 . 18 . . 3 22 20 2 8 Melee 38 | . . . . . . . 2 . 1 . . 3 4 18 2 8 Projectile 8 | . . 6 . . . . . . . . . . . 2 . . AOE 82 | . 28 . 11 8 . . . . 17 . . . 18 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Fac Was Fac Total 16673 | 2 1259 1092 1740 564 327 412 1029 172 2389 168 641 934 2268 3030 194 452 Wait 4805 | . 283 320 509 9 . 29 165 44 1074 57 337 234 599 1047 3 95 Move 10860 | . 881 707 1064 538 320 356 782 116 1185 104 240 684 1539 1817 183 344 Hop . | . . . . . . . . . . . . . . . . . Pick Up 118 | . 12 9 30 2 1 1 7 . 16 1 . 3 21 14 . 1 Fast Attach 29 | . 2 . 3 . . . 3 . 5 . . 1 5 9 1 . Attach 67 | . 1 10 4 . . 5 4 . 1 2 4 . 10 21 4 1 Detach 30 | . . . . . 1 . 1 . 1 . . 1 4 21 1 . Swap 85 | . 10 3 14 2 . . 9 . 19 . 1 3 9 14 . 1 Drop 106 | . 2 . 21 2 5 . 7 . 24 . . . 26 17 . 2 Fire 423 | 2 60 41 95 9 . 21 46 10 42 4 47 4 42 . . . Melee 95 | . . . . . . . 2 . 4 . . 4 6 69 2 8 Ram 1 | . . . . . . . . . . . . . . 1 . . Kick 1 | . . 1 . . . . . . . . . . . . . . Crush 24 | . 8 1 . 2 . . 3 . 8 . . . 2 . . . Escape Stasis 14 | . . . . . . . . 2 . . 12 . . . . . Rewire 5 | . . . . . . . . . . . . . 5 . . . Trap 10 | . . . . . . . . . 10 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -5/Factory (discovered 2 exits: *Fac x2) -5/Waste -5/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 0) 7 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 324 | -10/Materials | Discovered new exit (range 13) 591 | -10/Materials | Discovered new exit (range 5) 1190 | -10/Materials | Discovered new exit (range 6) 1197 | -10/Materials | Build established: Hauler-Mutant 1614 | -10/Materials | Discovered new exit (range 13) 1687 | -10/Materials | Repaired Lgt. Treads 1723 | -10/Materials | Central database locked down 1877 | -10/Materials | Discovered new exit (range 16) 2000 | -10/Materials | Entered Mines 2001 | -10/Mines | Assembled infested the area 2006 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2116 | -10/Mines | Core integrity fell below 50% 2128 | -10/Mines | Destroyed 7 combat bots 2607 | -10/Mines | Lost 9 parts (1p3n5w) 2628 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2704 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3099 | -10/Mines | Discovered new exit (range 15) 3364 | -10/Mines | Learned location of 1 exit from Materials 3364 | -10/Mines | Discovered new exit (range 7) 3646 | -10/Mines | Received a Mining Laser from a helpful Derelict 3892 | -10/Mines | Entered Materials 3892 | -9/Materials | Accompanied by 3 allies 3892 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3893 | -9/Materials | Identified exit to Mines 4569 | -9/Materials | Repaired Lgt. Treads 4602 | -9/Materials | Repaired Beam Rifle 4629 | -9/Materials | Repaired Aluminum Leg 4656 | -9/Materials | Repaired Aluminum Leg 5505 | -9/Materials | Discovered new exit (range 11) 6235 | -9/Materials | Discovered new exit (range 5) 6715 | -9/Materials | Discovered new exit (range 5) 6851 | -9/Materials | Entered Mines 6868 | -9/Mines | Met a Derelict bent on vengeance 6975 | -9/Mines | Discovered new exit (range 10) 7132 | -9/Mines | Discovered new exit (range 8) 7224 | -9/Mines | Learned location of Zion (-6) 7422 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7422 | -9/Mines | Discovered new exit (range 5) 7523 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 7863 | -9/Mines | Entered Exiles 7905 | -9/Exiles | Met 8R-AWN 7937 | -9/Exiles | Met EX-HEX 8029 | -9/Exiles | Met EX-DEC 8193 | -9/Exiles | Met EX-BIN 8214 | -9/Exiles | Aligned with FarCom system 8216 | -9/Exiles | Given EX-Vault access code 8259 | -9/Exiles | Opened EX-Vault 8272 | -9/Exiles | Found AWS/Autocannon 8308 | -9/Exiles | Warned to stay clear of 0b10 Research branches 8422 | -9/Exiles | Discovered new exit (range 12) 8443 | -9/Exiles | Left Exiles lab with AWS/Autocannon 8443 | -9/Exiles | Entered Mines 8532 | -8/Mines | Lost 3 parts (1p2n) 8892 | -8/Mines | Discovered new exit (range 8) 8995 | -8/Mines | Discovered new exit (range 12) 9182 | -8/Mines | Entered Materials 9182 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 9320 | -8/Materials | Repaired Lgt. Treads 9768 | -8/Materials | Build established: Hauler-Skirmisher 10072 | -8/Materials | Discovered new exit (range 6) 10167 | -8/Materials | Repaired Imp. Assault Rifle 10544 | -8/Materials | Discovered new exit (range 16) 10945 | -8/Materials | Identified exit to Garrison 10949 | -8/Materials | Entered Garrison 11142 | -8/Garrison | Triggered checkpoint 11200 | -8/Garrison | Discovered new exit (range 12) 11231 | -8/Garrison | Installed Relay Interface Framework 11240 | -8/Garrison | Entered Materials 11722 | -8/Materials | Discovered new exit (range 3) 12967 | -8/Materials | Discovered new exit (range 15) 13764 | -8/Materials | Central database locked down 14567 | -8/Materials | Discovered new exit (range 9) 14911 | -8/Materials | Entered Factory 14911 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15170 | -7/Factory | Identified exit to Garrison 15172 | -7/Factory | Entered Garrison 15214 | -7/Garrison | Triggered checkpoint 15478 | -7/Garrison | Triggered checkpoint 15560 | -7/Garrison | Discovered new exit (range 9) 15660 | -7/Garrison | Triggered checkpoint 15670 | -7/Garrison | Triggered checkpoint 15746 | -7/Garrison | Lost 4 parts (1p2n1w) 16023 | -7/Garrison | Discovered new exit (range 15) 16058 | -7/Garrison | Expanded RIF knowledge: Structural Interface 16067 | -7/Garrison | Entered Factory 16366 | -7/Factory | Build established: Hauler-Mutant 17496 | -7/Factory | Discovered new exit (range 10) 17595 | -7/Factory | Entered another Factory area 17595 | -6/Factory | Evolved 2 slots: Utility x2 17754 | -6/Factory | Discovered new exit (range 7) 17906 | -6/Factory | Discovered new exit (range 16) 17975 | -6/Factory | Identified exit to Lower Caves 18252 | -6/Factory | Build established: Hauler-Skirmisher 18319 | -6/Factory | Repaired Enh. Autogun 19172 | -6/Factory | Build established: Hauler-Mutant 19371 | -6/Factory | Fabricated Nova Cannon (x1) 19649 | -6/Factory | Discovered new exit (range 13) 19749 | -6/Factory | Fabricated Gravmag Array? 20139 | -6/Factory | Build established: Hacker-Mutant 20206 | -6/Factory | Identified exit to Factory 20506 | -6/Factory | Repaired Transmission Jammer 20763 | -6/Factory | Entered another Factory area 20763 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 22219 | -5/Factory | Build established: Hauler-Mutant 22647 | -5/Factory | Discovered new exit (range 10) 22659 | -5/Factory | Identified exit to Factory 23390 | -5/Factory | Discovered exit to Factory (range 9) 23649 | -5/Factory | Sucked down chute 23649 | -5/Factory | Entered Waste 23753 | -5/Waste | Spotted C-40 Crusher 23774 | -5/Waste | Spotted C-40 Crusher 23792 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 23802 | -5/Waste | Spotted C-40 Crusher 23804 | -5/Waste | Spotted C-40 Crusher 23807 | -5/Waste | Spotted C-40 Crusher 23821 | -5/Waste | Crushed by Compactor (1 part destroyed) 23823 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 23841 | -5/Waste | Spotted C-40 Crusher 23846 | -5/Waste | Discovered new exit (range 16) 23853 | -5/Waste | Identified exit to Factory 23854 | -5/Waste | Lost 4 parts (1p2n1u) 23854 | -5/Waste | Entered Factory 24129 | -5/Factory | Build established: Hacker-Mutant 24169 | -5/Factory | Self-destructed Last Messages --------------- 23853_ EXIT=IDENTIFIED: FACTORY LOCATION=FACTORY GOAL=ESCAPE 23854_ Receiving FarCom transmissions... 23865_ Detecting nearby Garrison Access. 23868_ RIF reveals location of hidden door. 23877_ Connecting with Garrison Access... >>Seal Access door sealed. 23901_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 23911_ Acquired Gravmag Array. 23928_ RIF reveals location of hidden door. 24042_ Dropped Gyrokinetic Inverter. 24101_ The unstable cave ceiling collapses. 24108_ Dropped Gravmag Array. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????##?????????????? | | ??????????????????????????????????# ############## | | ???????????????????????????????????# | | ????????????????????????????######## """ """ """ | | ########????############+### # """ """ """ | | ?????? ?# """ """ """ | | ?????????? ???# | | ?????????????? Y ??+ """ """ """ | | ?????????????????? ?? ?# """ """ """ | | ????????????????????? ???? ?# """ """ """ | | #?????????????????????# #???? ?# | | #????######???????????###????# ############# ### | | #??? #?????####### ##???# # | | #??"" 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""" """ """ | | # "" "" # # """ #???# # """ """ """ """ | | # "" "" + + #???# # g | | #] # # """ #???# # g | | # # # """ #???# ########### ##### | | ########### # """ #??## ## ##???? | | # # # #??# # #????? | | + # ########;#### T # #????? | | # # @ "" + """ """ #????? | | # + ###### # """ """ #????? | | # # #????# # """ """ #????? | | # # #????####### #????? | | # + #??????????# #????? | | # ##########+########?????###########????? | | ###########??# #????????????????????? | | ?????????????# #????????????????????? | | ?????????????# """"""""" ! #????????????????????? | | ?????????????# #????????????????????? | | ?????????????# """"""""" #????????????????????? | | ?????????????# #????????????????????? | | ?????????????################????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 150 Propulsion Shielding 33 Utility Shielding 66 Weapon Cycling 25 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- Ripper | -9/Materials | Scanalyzed Adv. Sensor Array | -8/Materials | Scanalyzed Transmission Jammer | -6/Factory | Scanalyzed Hcp. Storage Unit | -6/Factory | Scanalyzed Q-thruster | -5/Factory | Hacked Antimatter Reactor | -5/Factory | Hacked Chainsword | -5/Factory | Scanalyzed Lrn. Terrain Scanner | -5/Factory | Scanalyzed Katana | -5/Factory | Scanalyzed Nova Cannon | -5/Factory | Scanalyzed Cloaking Device | -5/Factory | Scanalyzed Gyrokinetic Inverter | -5/Factory | Scanalyzed Imp. Grenade Launcher | -5/Factory | Scanalyzed Linear Gravjet | -5/Factory | Scanalyzed Imp. Propulsion Shielding | -5/Factory | Scanalyzed Missile Launcher | -5/Factory | Scanalyzed Imp. Utility Shielding | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nova Cannon | x1 | -6/Factory | Preloaded Gravmag Array | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EtherialParticleInsulator Manual? 0 Play Time 02:15:24 Cumulative 146.4 hours Start 2020.12.01 @ 11:26:11 End 2020.12.07 @ 14:53:44 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 110 Rogue 110 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 57 Achievement% 44 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e400bab4-ea1f-42d0-a538-f21670e8d837