Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.11 @ 16:04:30 Player: dp-fld Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (26) 5200 Robots Destroyed (186) 930 Value Destroyed (5772) 5772 Prototype IDs (94) 1880 Alien Tech Used (1) 200 Bonus (4225) 4225 TOTAL SCORE: 21707 Bonus ------- High Alert Combat Kills 93 Follower Combat Kills 669 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1376 Friendly Fire -313 Cogmind --------- Core Integrity 0/1300 Matter 199/300 Energy 100/100 System Corruption 13% Temperature Danger (476) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- Structural Scanner Spectral Analyzer Advanced Signal Interpreter Advanced Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Diametric Drive Advanced Reaction Control System Experimental Phase Shifter Graphene Brace Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Impulse Thruster Field Propulsion Array Diametric Drive Improved Diametric Drive Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Structural Scanner Spectral Analyzer Advanced Sensor Array Advanced Signal Interpreter Centrium Light Armor Plating Advanced Hacking Suite Experimental Hacking Suite System Mapper Advanced System Shield > --- WEAPON ----------- Micro-nuke Launcher Force Lance > --- INVENTORY -------- Micro Antimatter Reactor Improved Diametric Drive Experimental Coolant Injector Machine Analyzer Advanced Reaction Control System Experimental Phase Shifter Improved Cloaking Device Graphene Brace Heavy Phase Cannon Sapper Charge [Rating: 149] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Hacking Suite Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Heavy Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Heavy Missile Launcher Slashing Weapon Makeshift Sword Piercing Weapon Force Lance Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Slots Evolved 14 | . . . . . 4 . . . 4 . . . . 2 . . . . 2 . . . . . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 5 | . . . . . 1 . . . 3 . . . . . . . . . . . . . . . . 1 Utility 8 | . . . . . 3 . . . 1 . . . . 2 . . . . 2 . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 154 | 1 13 1 2 5 28 16 3 1 23 . . . 1 7 . . 5 . 14 1 19 . . 8 . 6 Power 21 | . 3 . . 1 2 2 1 . 3 . . . . 2 . . 1 . 1 . 2 . . . . 3 Engine 8 | . 3 . . 1 1 1 1 . . . . . . . . . . . . . . . . . . 1 Core 9 | . . . . . 1 1 . . 3 . . . . 2 . . . . 1 . 1 . . . . . Reactor 4 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . 2 Propulsion 37 | . 3 . . . 8 5 2 . 8 . . . . . . . . . 5 . 3 . . 2 . 1 Treads 20 | . 3 . . . 7 5 2 . 2 . . . . . . . . . 1 . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 17 | . . . . . 1 . . . 6 . . . . . . . . . 4 . 3 . . 2 . 1 Utility 61 | 1 2 1 1 1 11 4 . . 10 . . . 1 4 . . 4 . 3 1 11 . . 4 . 2 Device 16 | 1 . . . . 4 . . . 4 . . . . 1 . . . . . . 3 . . 2 . 1 Storage 10 | . 2 1 1 . 1 . . . . . . . . . . . 2 . . . 3 . . . . . Processor 10 | . . . . . 3 . . . 3 . . . . . . . . . 1 . 2 . . 1 . . Hackware 13 | . . . . . 1 . . . 2 . . . 1 3 . . 1 . 2 . 2 . . 1 . . Protection 12 | . . . . 1 2 4 . . 1 . . . . . . . 1 . . 1 1 . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 35 | . 5 . 1 3 7 5 . 1 2 . . . . 1 . . . . 5 . 3 . . 2 . . Energy Gun 6 | . 1 . . . 3 2 . . . . . . . . . . . . . . . . . . . . Energy Cannon 6 | . . . . 1 . 1 . . 2 . . . . 1 . . . . . . 1 . . . . . Ballistic Gun 8 | . 2 . . 1 1 1 . . . . . . . . . . . . 2 . 1 . . . . . Ballistic Cannon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Launcher 6 | . 1 . . 1 2 1 . . . . . . . . . . . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . 1 . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . . . 2 3 . . 1 . . . . . . . 4 . 1 . 1 . . 5 . . Parts Lost 41 | . 1 1 . . 1 5 1 . 1 . . . . . . . . . 9 . 4 . . . . 18 Power 7 | . . . . . 1 2 . . . . . . . . . . . . . . 1 . . . . 3 Propulsion 9 | . . . . . . 1 . . . . . . . . . . . . 2 . . . . . . 6 Utility 17 | . . 1 . . . 1 . . 1 . . . . . . . . . 5 . 3 . . . . 6 Weapon 8 | . 1 . . . . 1 1 . . . . . . . . . . . 2 . . . . . . 3 Highest Loss Streak 18 | . 1 1 . . 1 2 1 . 1 . . . . . . . . . 4 . 2 . . . . 18 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 13 | 6 10 13 14 15 18 19 19 20 5 5 5 5 5 4 5 5 4 5 4 4 8 10 10 9 9 8 Power 2 | 1 2 4 4 7 4 . 1 1 . 1 1 1 1 1 1 1 1 1 1 1 . . . 1 1 . Propulsion 4 | 4 4 3 3 3 3 8 9 10 1 1 1 1 1 1 1 1 . . 1 1 1 3 3 1 1 1 Utility 3 | . . . . . 3 6 6 5 2 2 2 2 2 1 3 3 2 4 1 1 4 6 4 4 5 5 Weapon 3 | 1 3 5 5 4 6 4 3 4 1 1 1 1 1 . . . . . . 1 1 1 1 2 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 83 | 6 10 1 1 2 24 6 3 2 7 . . . . 5 . . 1 . 1 . 3 . 2 3 . 6 Power 15 | 1 1 . . . 7 1 . . 2 . . . . 1 . . . . 1 . . . . 1 . . Propulsion 16 | 2 2 . . . 5 3 1 . 2 . . . . . . . . . . . . . . 1 . . Utility 28 | 1 2 . 1 . 4 1 2 . 3 . . . . 1 . . 1 . . . 3 . 2 1 . 6 Weapon 21 | 2 5 1 . 2 6 1 . 2 . . . . . 2 . . . . . . . . . . . . Tool/Special 3 | . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . Average Slot Usage (%) 98 | . 99 100 100 100 98 99 100 100 99 100 100 100 100 99 100 100 99 100 94 93 97 94 94 94 94 87 Engine 6 | . 14 14 14 14 8 5 9 9 . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . 3 . . 5 6 6 6 6 5 5 5 5 5 4 5 4 . . . . . Treads 16 | . 22 28 28 28 27 26 27 27 1 . . . . . . . . . . . . . . . . . Flight 11 | . . . . . . . . . 38 40 40 40 40 35 35 35 35 35 26 31 29 26 26 26 26 22 Device 8 | . 14 5 . . 8 9 9 9 6 13 13 13 13 11 11 11 7 10 10 5 7 10 10 6 5 7 Storage 8 | . 14 22 28 18 9 9 9 9 . . . . . . . . . . 1 5 5 5 5 5 5 3 Processor 7 | . . . . . 7 9 9 9 10 13 13 13 13 11 11 11 11 11 10 10 8 5 5 9 10 9 Hackware 10 | . . . . . 8 9 9 9 13 6 6 6 6 13 17 17 17 17 20 15 18 26 26 26 26 19 Protection 6 | . . . . 9 9 8 9 9 6 6 6 6 6 7 5 5 7 6 8 9 9 5 5 4 5 3 Energy Gun 3 | . . . . . 9 11 9 9 . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . 1 4 6 3 . 2 . . . 1 5 5 5 5 5 3 . 1 5 5 . 4 3 Ballistic Gun 6 | . 27 22 18 12 2 . 5 3 2 . . . . . . . . . 1 . 3 . . . . . Launcher 1 | . . 5 . 14 . . . . 1 6 6 6 4 . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . 5 6 6 6 6 4 5 5 5 5 3 . . . . 4 . . Peak Build Rating 149 | 7 8 11 12 22 41 40 40 39 64 60 60 60 64 81 79 79 86 86 105 99 120 120 120 140 131 149 Average Rating 52 | 6 7 9 11 16 35 38 38 38 58 60 60 60 62 76 79 79 81 83 98 98 107 119 120 129 130 136 On Entrance 64 | 6 7 8 11 10 19 37 38 37 39 60 60 60 60 64 79 79 79 85 81 97 99 120 120 120 130 131 Avg Prop Armor Cover (%) 1 | . . . . . . . . . 1 1 1 1 1 1 1 1 1 1 5 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 68 | 13 31 31 34 51 68 67 62 62 62 20 20 20 24 25 25 25 25 25 26 30 46 46 46 45 44 54 Greatest Support 122 | 20 40 40 40 40 66 65 62 62 122 25 25 25 25 25 25 25 25 34 75 34 47 47 47 47 45 58 Greatest Overweight (x) 1 | . . . . 1 1 1 1 . . . . . . . . . . . 1 . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 Average Capacity 13 | 8 13 15 15 15 19 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 9 10 10 10 10 9 Most Carried 20 | 6 12 15 15 15 20 20 20 20 19 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 Average Carried 13 | 6 10 13 14 15 18 19 19 20 5 5 5 5 5 4 5 5 4 5 4 4 8 10 10 9 10 9 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 5 Final Carried 20 | 6 11 14 15 15 17 20 20 20 5 5 5 5 5 5 5 5 5 5 3 5 10 10 10 10 10 4 Class Distribution -------------------- 58% | Mutant 22% | Hacker-Scout 4% | Scavenger-Mutant 3% | Wizard-Scout 3% | Hacker-Sprinter 3% | Wizard-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -8/Scraptown Hacker-Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Data Miner Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Waste Hacker-Scout | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Warlord Wizard-Scout | -3/Proximity Caves Wizard-Scout | -3/Research Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Matter Collected 3436 | 229 421 111 27 56 359 266 76 10 402 . . . 70 135 16 . 70 30 235 115 240 174 . 282 20 92 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8018 | 151 595 79 . 58 1934 1558 692 . 762 . 6 . . 208 . . 399 . 538 77 287 64 . 472 . 138 Parts 379 | 12 29 12 . 4 103 64 25 . 44 . 3 . . 8 . . 4 . 31 2 16 . . 16 . 6 Haulers Intercepted 15 | . 2 . . . 6 4 . . 2 . . . . 1 . . . . . . . . . . . . Recyclers Shooed 6 | 1 1 . . . 2 . 1 . . . . . . . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . . . 6 . . . . . 2 . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Combat Hostiles Destroyed 119 | . 12 4 . 4 32 28 4 . 8 . 4 . . 2 . . . . 6 . 2 . . 10 . 3 Melee 3 | . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . Guns 50 | . 12 1 . 1 20 13 2 . . . . . . . . . . . 1 . . . . . . . Cannons 34 | . . . . 3 9 15 2 . . . . . . . . . . . 4 . . . . . . 1 AOE 31 | . . 3 . . 2 . . . 8 . 4 . . 2 . . . . . . . . . 10 . 2 Classes Destroyed 17 | 2 2 2 . . 5 2 . . 1 . . . . . . . . . 1 1 . . . . . 1 Worker 5 | . . 1 . . . 3 . . 1 . . . . . . . . . . . . . . . . . Builder 10 | . . . . . 2 . . . 3 . . . . 1 . . . . . . 2 . . . . 2 Tunneler 4 | 3 . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hauler 15 | . 2 . . . 6 4 . . 2 . . . . 1 . . . . . . . . . . . . Recycler 17 | 1 . . . . 3 2 7 . 2 . . . . . . . . . 2 . . . . . . . Operator 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Drone 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Watcher 11 | . . . . . 1 . . . 5 . . . . 1 . . . . . . 3 . . . . 1 Swarmer 30 | . . 3 . 4 7 3 . . 7 . 4 . . 1 . . . . 1 . . . . . . . Cutter 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Grunt 54 | . 12 1 . . 16 13 . . . . . . . 1 . . . . . . 1 . . 10 . . Duelist 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Protector 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Sentry 21 | . . . . . 8 9 4 . . . . . . . . . . . . . . . . . . . Hunter 3 | . . . . . . 1 . . . . . . . . . . . . 2 . . . . . . . Programmer 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Decomposer 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Martyr 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 8 | 2 2 3 . 4 5 4 5 . 5 . 4 . . 1 . . . . 3 . 1 . . 8 . 3 Combat Bots Only 8 | . 2 3 . 4 5 3 1 . 4 . 4 . . 1 . . . . 3 . 1 . . 8 . 2 Max Kills in Single Turn 3 | 1 1 2 . 1 2 2 2 . 3 . 3 . . 1 . . . . 1 1 1 1 . 3 . 1 Gunslinging 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 2 . . 2 . . . 3 . 3 . . 1 . . . . . . . . . 3 . 1 Melee 1 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Hostile Shots Fired 889 | . 59 15 . 13 149 120 14 . 67 . 9 . . 28 . . . 21 126 . 49 13 4 2 . 200 Missed 344 | . 16 6 . 5 55 28 4 . 44 . 4 . . 17 . . . 12 51 . 27 9 3 . . 63 Hits 545 | . 43 9 . 8 94 92 10 . 23 . 5 . . 11 . . . 9 75 . 22 4 1 2 . 137 Melee 23 | . . . . . . 8 . . . . . . . . . . . . 15 . . . . . . . Projectile 522 | . 43 9 . 8 94 84 10 . 23 . 5 . . 11 . . . 9 60 . 22 4 1 2 . 137 AOE 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 Critical Strikes 61 | . . . . . 3 9 1 . 1 . . . . 1 . . . 1 10 . 1 . . 2 . 32 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Damage Taken 10309 | . 520 116 . 62 1304 1524 145 . 393 . 73 . . 186 . . . 213 1620 . 777 85 25 34 . 3232 Core 2304 | . 58 24 . . 145 74 . . 142 . 18 . . 47 . . . 62 300 . 70 24 25 11 . 1304 Absorbed by Shields 33 | . . . . . . . . . . . . . . . . . . . . . . . . 33 . . Reduced by Siege Mode 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Redirected to Shielding 314 | . . . . . . . . . . . . . . 21 . . . . 162 . 131 . . . . . Regen/Repaired (Parts) 982 | . 272 . . . 5 254 . . . . . . . 256 . . . . . . 195 . . . . . Core Remaining (%) 76 | 100 . . . 67 . . . 60 . . . . 81 . . . . 89 . . . . . . 62 . Volleys Fired 520 | 9 53 8 . 8 123 99 19 . 32 . 3 . 1 24 7 . . 11 50 . 38 5 . 9 6 15 Largest 2 | 1 2 2 . 1 2 2 2 . 1 . 1 . 1 1 1 . . 1 2 . 1 1 . 1 1 1 Hottest 155 | 20 40 40 . 80 136 155 155 . 90 . 36 . 90 90 90 . . 90 90 . 90 90 . 49 90 90 Shots Fired 752 | 9 106 13 . 8 203 166 38 . 32 . 3 . 1 23 7 . . 11 57 . 39 7 . 9 6 14 Gun 445 | 9 106 11 . 2 134 110 28 . . . . . . . . . . . 20 . 25 . . . . . Cannon 279 | . . . . 6 68 56 10 . 24 . . . 1 23 7 . . 11 37 . 14 7 . . 6 9 Launcher 28 | . . 2 . . 1 . . . 8 . 3 . . . . . . . . . . . . 9 . 5 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 191 | 9 106 11 . 2 9 . 9 . . . . . . . . . . . 20 . 25 . . . . . Thermal 533 | . . . . 6 193 166 29 . 24 . . . 1 23 7 . . 11 37 . 14 7 . . 6 9 Explosive 28 | . . 2 . . 1 . . . 8 . 3 . . . . . . . . . . . . 9 . 5 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 23 | 4 11 5 . 4 15 13 23 . 2 . . . . . . . . . 4 . 3 . . 3 . 4 Robot Miss Streak 5 | 1 3 1 . 2 5 4 4 . 5 . . . . . . . . . 2 . 1 . . 2 . 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . 1 . . . 2 2 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 466 | 7 69 8 4 5 127 122 27 . 33 . . . . 5 . . 6 . 26 1 13 3 . 3 . 7 Core Hits 280 | 5 31 5 . 4 68 56 14 . 19 . 5 . . 9 . . 3 . 13 1 6 2 . 33 . 6 Critical Kills 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 14 | . . . . . 5 3 1 . 2 . . . . . . . . . . . 3 . . . . . Burn 8 | . . . . . 4 3 1 . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Sever 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Impale 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Melee Attacks 289 | . 1 . 4 . 4 . . . 81 . . . 2 52 1 2 6 2 45 1 57 3 . 9 . 19 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 197 | . 1 . . . 4 . . . 81 . . . 2 52 1 2 6 2 38 . . . . 8 . . Piercing 88 | . . . . . . . . . . . . . . . . . . . 7 1 57 3 . 1 . 19 Sneak Attacks 27 | . . . 4 . . . . . 10 . . . . 2 . . . . 2 1 3 3 . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 18309 | 87 886 234 . 115 2866 3498 723 . 2539 . 529 . . 570 . . 484 . 984 102 824 382 . 2471 . 1015 Guns 4692 | 87 886 96 . 11 1681 1400 345 . . . . . . . . . . . 148 . 38 . . . . . Cannons 4124 | . . . . 104 1004 2087 378 . . . . . . . . . . . 414 . . . . . . 137 Explosions 4893 | . . 138 . . 47 . . . 822 . 529 . . 273 . . . . . . . . . 2471 . 613 Melee 4541 | . . . . . 89 . . . 1717 . . . . 297 . . 484 . 419 102 786 382 . . . 265 Ramming 59 | . . . . . 45 11 . . . . . . . . . . . . 3 . . . . . . . Kinetic 1413 | 87 886 96 . 11 77 . 70 . . . . . . . . . . . 148 . 38 . . . . . Thermal 7589 | . . . . 104 2608 3487 653 . 186 . . . . . . . . . 414 . . . . . . 137 Explosive 4600 | . . 138 . . 47 . . . 636 . 529 . . 166 . . . . . . . . . 2471 . 613 Electromagnetic 107 | . . . . . . . . . . . . . . 107 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3006 | . . . . . 89 . . . 1717 . . . . 297 . . 484 . 419 . . . . . . . Piercing 1535 | . . . . . . . . . . . . . . . . . . . . 102 786 382 . . . 265 Highest Corruption 13 | . . . . . . . . . . . . . . 1 . . . 1 4 4 8 8 8 8 . 13 Average Corruption 4 | . . . . . . . . . . . . . . 1 . . . 1 4 4 5 8 8 8 . 2 Corruption Purged 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 52 | . . . . . . . . . . . . . . 3 . . . . 1 3 31 8 . 1 . 5 Message Errors 12 | . . . . . . . . . . . . . . 1 . . . . . 1 6 2 . . . 2 Matter Fused 5 | . . . . . . . . . . . . . . . . . . . . . 4 1 . . . . Heat Flow Errors 7 | . . . . . . . . . . . . . . 1 . . . . . . 4 1 . . . 1 Energy Discharges 5 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Fused 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Data Loss (minor) 9 | . . . . . . . . . . . . . . . . . . . . . 7 1 . 1 . . Data Loss (major) 5 | . . . . . . . . . . . . . . . . . . . . 1 3 1 . . . . Misfires 3 | . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Weapon Failures 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1373 | . . 23 . 6 41 42 . . 376 . 38 . . 79 . . 174 . 90 . 261 117 . . . 126 Projectiles 101 | . . . . 6 24 42 . . . . . . . . . . . . 29 . . . . . . . Explosions 179 | . . 23 . . . . . . 86 . 38 . . . . . . . . . . . . . . 32 Melee 1093 | . . . . . 17 . . . 290 . . . . 79 . . 174 . 61 . 261 117 . . . 94 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 55 | . . 24 . . . . . . . . . . . . . . . . . . . . . . . 31 Shots 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Rammed 10 | . . . . . 4 2 . . . . . . . . . . . . 4 . . . . . . . Targets Rammed 13 | . . . . . 6 3 . . . . . . . . . . . . 4 . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . Highest Temperature 583 | . 2 2 . 288 282 171 54 . 264 4 6 3 46 247 225 . . 575 140 219 289 228 25 197 233 583 Average Temperature 58 | . 1 2 . 162 58 47 24 . 47 2 2 2 7 64 100 . . 162 32 86 52 61 8 66 93 122 Received Heat Transfer 3225 | . 288 33 . . 549 684 54 . 12 . . . . 36 . . . 378 33 . 178 . 9 17 . 954 Effects 16 | . . . . 2 1 . . . . . . . . . . . . 5 . . 1 3 . . . 4 Shutdowns 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Energy Bleed 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Interference 7 | . . . . 2 . . . . . . . . . . . . . 2 . . . 3 . . . . Matter Decay 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 Damage (minor) 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Damage (core) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Siege Activations 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Total Turns 20 | . . . . . . . . . . . . . . . . . . . 20 . . . . . . . Longest Duration 12 | . . . . . . . . . . . . . . . . . . . 12 . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Melted 35 | . . . . . 20 9 3 . . . . . . . . . . . . . 2 . . 1 . . Heat Transferred 12974 | . . . . 200 5515 5488 1079 . 100 . . . . . . . . . 444 . . . . . . 148 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Maximum Alert Level 2 | . . . . . 2 2 1 . 1 . . . . 1 . . . . 2 . . . . . . . Low Security (%) 74 | 100 100 100 . 100 69 40 79 . 39 . . . . 87 . . . . 41 100 100 . . . . 100 Level 1 22 | . . . . . 28 39 20 . 60 . . . . 12 . . . . 51 . . . . . . . Level 2 3 | . . . . . 1 19 . . . . . . . . . . . . 6 . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 576 | 10 70 103 . 92 490 576 268 . 327 . . . . 264 . . . . 473 151 172 . . . . 137 Initial 315 | . . . . . . 206 218 . . . . . . . . . . . 315 151 63 . . . . . Average 122 | 1 23 15 . 10 118 289 158 . 162 . . . . 82 . . . . 250 123 71 . . . . 31 Influence Increases 7905 | 20 395 143 . 92 1039 994 307 . 965 . 90 . . 733 . . 15 135 1092 . 1035 90 . 375 . 385 Destroy 0b10 Robot/C 2740 | . 240 80 . 80 640 580 80 . 160 . 80 . . 40 . . . . 220 . 280 . . 260 . . Destroy 0b10 Robot/NC 360 | 20 10 5 . . 80 50 35 . 70 . . . . 15 . . 15 . 10 . 30 . . 5 . 15 Destroy Leader 522 | . 64 10 . 10 154 158 . . 44 . 10 . . 4 . . . . 20 . 46 . . . . 2 Allied During Kill 330 | . . . . . . 11 . . . . . . . . . . . . 14 . 195 . . 110 . . Successful Hack 496 | . 20 . . . 41 53 11 . 124 . . . . 128 . . . . 18 . 89 . . . . 12 Select Force Hacks 300 | . 60 . . . 60 . 180 . . . . . . . . . . . . . . . . . . . Disable Machine 465 | . . 15 . . 30 105 . . 135 . . . . 45 . . . . 60 . 45 . . . . 30 Destroy Structure 622 | . 1 18 . 2 34 7 1 . 87 . . . . 156 . . . . 90 . 110 . . . . 116 Advance Influence 300 | . . . . . . . . . . . . . . . . . . . 300 . . . . . . . Partial Spotted 255 | . . . . . . . . . 105 . . . . 30 . . . . 45 . 30 . . . . 45 Lose Combat Pursuer 1515 | . . 15 . . . 30 . . 240 . . . . 315 . . . 135 315 . 210 90 . . . 165 Influence Decreases 7875 | 20 395 143 . 92 551 922 822 45 645 149 64 197 . 470 158 51 64 115 684 342 962 212 39 157 221 355 Entered New Map 1812 | . . . . . . 282 342 45 . 119 34 197 . . 98 21 54 5 10 282 28 62 9 3 221 . Time Decay 4633 | 20 385 143 . 92 541 550 470 . 375 30 30 . . 360 60 30 10 110 494 60 440 130 30 94 . 179 Search Patrol Dispatched 200 | . . . . . . . . . 100 . . . . 100 . . . . . . . . . . . . Lost Part 396 | . 10 . . . 10 50 10 . 10 . . . . . . . . . 90 . 40 . . . . 176 Lost Ally 684 | . . . . . . 40 . . 10 . . . . 10 . . . . 90 . 454 20 . 60 . . Purge Threat 150 | . . . . . . . . . 150 . . . . . . . . . . . . . . . . . Squads Dispatched 70 | . 5 . . 1 5 5 . . 20 . . . . 10 . . . . 9 . 12 . . . . 3 Investigation 31 | . 3 . . 1 3 2 . . 9 . . . . 6 . . . . 2 . 5 . . . . . Extermination 19 | . . . . . . . . . 6 . . . . 3 . . . . 5 . 3 . . . . 2 Reinforcement 15 | . 2 . . . 2 1 . . 5 . . . . 1 . . . . 2 . 1 . . . . 1 Assault 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Unchained Authorized 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Distress Signals 16 | . . . . . 2 3 . . . . . . . 3 . . . . 3 . 5 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 389 | . 18 5 . 4 64 40 3 . 35 . 5 . . 29 . . . 16 51 . 38 9 1 39 . 32 Peak Tracking Total 16 | . 3 3 . 4 5 6 1 . 10 . 5 . . 11 . . . 6 9 . 8 4 1 16 . 13 Tactical Retreats 50 | . . 1 . . . 2 . . 9 . . . . 9 . . . 2 11 . 10 2 . . . 4 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Traps Triggered 10 | . 1 . . . 1 2 . . 1 . . . . . . . . . 1 . 2 . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Objects Rigged 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Time Bombs Activated 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Machines Disabled 31 | . . 1 . . 2 7 . . 9 . . . . 3 . . . . 4 . 3 . . . . 2 Max in Single Turn 3 | . . 1 . . 1 1 . . 3 . . . . 2 . . . . 1 . 1 . . . . 1 Garrison Access 8 | . . . . . . 1 . . 2 . . . . 1 . . . . . . 3 . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Machines Accessed 170 | . 8 . 1 1 13 12 13 8 28 . . 4 . 31 . 3 4 . 8 . 22 1 . 8 . 5 Terminals 72 | . 5 . . . 9 10 5 . 14 . . . . 14 . 1 . . 2 . 10 . . . . 2 Fabricators 10 | . . . . . . . . . 3 . . . . 5 . . . . 1 . 1 . . . . . Repair Stations 8 | . 1 . . . 1 1 . . 1 . . . . 2 . . . . . . 2 . . . . . Recycling Units 28 | . 2 . . . 2 . 6 . 6 . . . . 5 . . . . 2 . 5 . . . . . Scanalyzers 7 | . . . . . . . . . 2 . . . . 2 . . . . 1 . 1 . . . . 1 Garrison Access 14 | . . . . . 1 1 . . 2 . . . . 3 . . . . 2 . 3 . . . . 2 Total Hacks 523 | . 21 . 1 1 31 25 47 48 64 . . 34 . 87 . 9 17 . 23 . 79 1 . 21 . 14 Successful 354 | . 11 . 1 1 15 16 37 48 34 . . 34 . 45 . 9 17 . 10 . 49 1 . 21 . 5 Failed 166 | . 9 . . . 16 9 9 . 30 . . . . 42 . . . . 13 . 30 . . . . 8 Catastrophic 24 | . 1 . . . 3 . . . 5 . . . . 6 . . . . . . 7 . . . . 2 Database Lockouts 3 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Manual 146 | . 10 . . . 14 8 10 . 28 . . . . 37 . . . . 6 . 29 . . 1 . 3 Terminals 233 | . 15 . . . 24 22 17 . 35 . . . . 52 . 1 . . 9 . 54 . . . . 4 Fabricators 19 | . . . . . . . . . 6 . . . . 11 . . . . 1 . 1 . . . . . Repair Stations 26 | . 4 . . . 3 2 . . 4 . . . . 7 . . . . . . 6 . . . . . Recycling Units 39 | . 2 . . . 2 . 6 . 8 . . . . 9 . . . . 4 . 8 . . . . . Scanalyzers 23 | . . . . . . . . . 9 . . . . 4 . . . . 3 . 5 . . . . 2 Garrison Access 28 | . . . . . 2 1 . . 2 . . . . 4 . . . . 6 . 5 . . . . 8 Terminal Hacks 255 | . 5 . 1 1 11 12 31 48 12 . . 34 . 20 . 9 17 . 4 . 26 1 . 21 . 2 Record 103 | . . . 1 . . . 24 39 . . . 11 . . . 8 5 . . . . . . 15 . . Part Schematic 20 | . . . . . . . 2 . . . . 12 . 1 . . 4 . . . 1 . . . . . Robot Schematic 8 | . . . . . . . . . . . . 8 . . . . . . . . . . . . . . Robot Analysis 15 | . . . . . . . 1 8 . . . . . 1 . . 4 . . . 1 . . . . . Prototype ID Bank 36 | . 3 . . . 5 5 3 . 2 . . 3 . 4 . . 4 . . . 3 . . 4 . . Open Door 9 | . . . . 1 . 4 . . . . . . . . . 1 . . . . . 1 . 2 . . Branch Access Points 4 | . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . . . 1 Machine Index 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Terminal Index 6 | . . . . . . 1 . . 1 . . . . 1 . . . . 1 . 1 . . . . 1 Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recycling Unit Index 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Alert Level 5 | . . . . . . . . . 1 . . . . 2 . . . . . . 2 . . . . . Unreport Threat 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Locate Traps 11 | . . . . . 3 . . . 2 . . . . 1 . . . . 1 . 4 . . . . . Dispatch Records 4 | . . . . . . . 1 . . . . . . 2 . . . . . . 1 . . . . . Recall Extermination 3 | . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . Recall Reinforcements 4 | . . . . . . . . . . . . . . 2 . . . . . . 2 . . . . . Hauler Manifests 7 | . 2 . . . 2 1 . . . . . . . 1 . . . . . . 1 . . . . . Registered Components 4 | . . . . . . 1 . . 1 . . . . 1 . . . . . . 1 . . . . . Registered Prototypes 4 | . . . . . 1 . . . 1 . . . . 1 . . . . . . 1 . . . . . Zone Layout 4 | . . . . . . . . . 1 . . . . . . . . . . . 3 . . . . . Proto ID Catalog 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . Network Status 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Station Hacks 23 | . 4 . . . 2 2 . . 2 . . . . 7 . . . . . . 6 . . . . . Scan Component 13 | . 2 . . . 1 1 . . 2 . . . . 4 . . . . . . 3 . . . . . Repair 10 | . 2 . . . 1 1 . . . . . . . 3 . . . . . . 3 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 16 | . . . . . . . . . 5 . . . . 3 . . . . 2 . 5 . . . . 1 Insert Component 3 | . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . Analyze 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Retrieve Study 11 | . . . . . . . . . 3 . . . . . . . . . 2 . 5 . . . . 1 Garrison Access Hacks 8 | . . . . . . 1 . . 2 . . . . 1 . . . . . . 3 . . . . 1 Seal Access 8 | . . . . . . 1 . . 2 . . . . 1 . . . . . . 3 . . . . 1 Unauthorized Hacks 49 | . 2 . . . 2 1 6 . 12 . . . . 13 . . . . 3 . 9 . . . . 1 Terminals 15 | . . . . . . 1 . . 4 . . . . 6 . . . . 1 . 3 . . . . . Assimilate 7 | . . . . . . . . . 3 . . . . 1 . . . . 1 . 2 . . . . . Botnet 4 | . . . . . . . . . . . . . . 3 . . . . . . 1 . . . . . Detonate 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Disrupt 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Operators 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . Fabricators 7 | . . . . . . . . . 3 . . . . 3 . . . . . . 1 . . . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Fabnet 4 | . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . Haulers 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 26 | . 2 . . . 2 . 6 . 5 . . . . 4 . . . . 2 . 5 . . . . . Tunnel 10 | . 2 . . . 2 . 6 . . . . . . . . . . . . . . . . . . . Fedlink 16 | . . . . . . . . . 5 . . . . 4 . . . . 2 . 5 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Watchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Cores Recovered 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hacking Detections 88 | . 6 . . . 10 8 4 . 18 . . . . 23 . . . . 4 . 10 . . . . 5 Full Trace Events 9 | . . . . . . . 3 . 4 . . . . 2 . . . . . . . . . . . . Feedback Events 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . 8 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 22 | . . . . . . . 2 . 1 . . 12 . 2 . . 4 . . . 1 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 11 | . . . . . . . . . 3 . . . . . . . . . 2 . 5 . . . . 1 Parts Repaired 10 | . 2 . . . 1 1 . . . . . . . 3 . . . . . . 3 . . . . . Time 381 | . 52 . . . 38 19 . . . . . . . 120 . . . . . . 152 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 18 | . . . 4 . . . . . . . . . . . . . . . 5 . 7 1 . 1 . . Non-combat 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Combat 15 | . . . 1 . . . . . . . . . . . . . . . 5 . 7 1 . 1 . . Robot Hacks Applied 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . parse_system 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Programmers 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 8 | . . . . . . . . . . . . . 6 6 6 6 6 8 8 8 8 8 8 8 2 2 Autooverrided 14 | . . . . . . . . . . . . . . . . . . . 5 . 7 1 . 1 . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Total Allies 50 | . . 2 . . . 2 . . 1 . . . . 1 . . . . 6 20 11 1 . 6 . . Largest Group 20 | . . 2 2 . . 2 . . 1 . . . . 1 . . . . 2 20 19 1 . 6 . . Highest-Rated Group 719 | . . 46 46 . . 62 . . 26 . . . . 26 . . . . 59 719 669 56 . 308 . . Highest-Rated Ally 64 | . . 31 31 . . 31 . . 26 . . . . 26 . . . . 56 50 56 56 . 64 . . Total Orders 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . STAY 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Ally Attacks 203 | . . . . . . 15 . . . . . . . . . . . . 19 . 133 3 . 33 . . Total Damage 4517 | . . . . . . 222 . . . . . . . . . . . . 255 . 2801 72 . 1167 . . Kills 27 | . . . . . . 2 . . . . . . . . . . . . 5 . 14 . . 6 . . Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Active Infowar (turns) 9474 | 6 1522 326 . . 198 . . . 1248 64 76 21 125 1277 122 79 78 274 1305 128 1095 263 66 544 116 541 Optics 6563 | . . . . . . . . . 1247 64 76 21 125 1277 122 79 78 274 1305 128 659 . . 451 116 541 Sensors 7073 | . . . . . . . . . 1244 64 76 21 125 1277 122 79 78 247 1305 128 1095 263 66 259 116 508 Structural 3948 | . . . . . . . . . 138 64 76 21 125 1277 122 79 27 256 1302 . . . . . . 461 Seismic 1862 | 6 1522 326 . . . . . . 8 . . . . . . . . . . . . . . . . . Machine Analysis 198 | . . . . . 198 . . . . . . . . . . . . . . . . . . . . . Robot Analysis Total 15 | . . . . . . . 1 8 . . . . . 1 . . 4 . . . 1 . . . . . Derelict Logs Recovered 13 | . . 2 . 1 . . . . . 2 . . 1 . 1 1 . 2 . . . 1 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Turns Passed 19883 | 71 1522 813 953 1036 2984 1595 1180 2241 1298 64 76 21 125 1277 122 79 78 274 1305 128 1095 269 66 554 116 541 Spaces Moved 22642 | 11 818 464 587 482 1241 654 671 1415 3011 269 265 88 331 2818 357 293 200 733 2113 292 2287 649 241 1039 278 1035 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 6181 | . 631 464 587 482 1241 654 671 1415 21 . . . . . . . . . 15 . . . . . . . Legs 198 | 11 187 . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 16263 | . . . . . . . . . 2990 269 265 88 331 2818 357 293 200 733 2098 292 2287 649 241 1039 278 1035 Fastest Speed 17 | 120 120 160 160 160 158 158 158 158 20 23 23 23 23 23 23 23 23 17 20 20 18 26 26 22 22 20 Average Speed 64 | 120 150 160 160 207 195 179 165 158 23 23 23 23 23 23 23 23 23 22 24 20 21 26 26 23 22 26 Slowest Speed 243 | 120 160 160 160 240 243 243 243 158 159 23 23 23 23 23 23 23 23 23 160 20 26 26 26 26 22 102 Overloaded Moves 23 | . . . . . . . . . . . . . . . . . . 22 . . 1 . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 64 | . . . . . . . . . 16 . . . . 12 . . . . 7 . 18 . . 3 . 8 Potential Cave-ins 10 | . . . . . . . . . 6 . . . . . . . . . . . 4 . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Exploration Rate (%) 70 | 3 99 97 68 99 93 89 93 90 70 53 45 74 64 72 68 60 62 83 59 96 60 73 40 97 54 32 Regions Visited 26 Branch Regions 18 Pre-discovered Areas 23 | . 2 1 1 . 2 1 6 . 1 . . 1 . . . 3 3 1 . . . 1 . . . . Known Exits Taken 17 | . . . 1 . . 1 . . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 . 1 1 . 1 1 . . . . . . . . . . . . . . . . . . Scrap Searched 19 | . . 1 . 3 . . . 2 . . . . 2 . 1 3 . 1 . . . 1 3 . 2 . Spaces Dug 244 | . 1 . . . 9 . . . 59 . . . 3 57 3 1 . 7 37 . 47 5 . 2 1 12 Terrain Destroyed 626 | . 1 18 . 2 33 . . . 98 . 31 . 3 85 8 1 . 13 52 . 63 7 . 109 6 96 Melee 169 | . 1 . . . 2 . . . 39 . . . 2 42 1 1 . 2 28 . 37 . . 2 . 12 Projectile 156 | . . . . 2 23 . . . 22 . . . 1 23 7 . . 11 24 . 26 7 . . 6 4 AOE 301 | . . 18 . . 8 . . . 37 . 31 . . 20 . . . . . . . . . 107 . 80 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Total 26625 | 59 1000 523 599 513 1605 884 703 1421 3471 270 276 87 375 3363 388 301 225 824 2789 358 2709 736 244 1331 325 1246 Wait 2585 | 39 86 40 . 12 104 68 . 1 276 2 9 . 40 445 24 7 . 75 536 63 284 78 . 242 41 113 Move 22497 | 10 817 463 586 481 1240 653 670 1414 2981 268 264 87 330 2793 356 292 199 732 2099 291 2252 648 240 1033 277 1021 Hop 56 | . . . . . . . . . 13 . . . . 12 . . . . 7 . 16 . . 2 . 6 Pick Up 157 | . 14 7 3 2 42 17 4 2 13 . . . . 12 . . 2 . 7 2 17 . 2 4 . 7 Fast Attach 64 | 1 2 . . 2 7 4 . . 4 . . . . 5 . . 7 . 14 1 11 . . 5 . 1 Attach 44 | . 3 1 . . 3 5 1 . 8 . . . . 2 . . 1 . 8 . 5 . . . . 7 Detach 19 | . 1 . . . 2 1 . . 3 . . . . 1 . . 2 . 4 . 3 . . 1 . 1 Swap 125 | . 10 1 3 3 25 16 3 1 23 . . . 2 4 . . 1 4 2 . 9 2 . 8 1 7 Drop 195 | . 13 3 3 5 49 18 6 2 28 . . . . 13 . . 7 . 12 . 17 . 2 9 . 8 Fire 520 | 9 53 8 . 8 123 99 19 . 32 . 3 . 1 24 7 . . 11 50 . 38 5 . 9 6 15 Melee 288 | . 1 . 4 . 4 . . . 81 . . . 2 52 1 2 6 2 45 1 57 3 . 8 . 19 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 13 | . . . . . 6 3 . . . . . . . . . . . . 4 . . . . . . . Escape Stasis 49 | . . . . . . . . . 9 . . . . . . . . . . . . . . . . 40 Rewire 12 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . 10 . . Trap 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 7 exits: *Fac x3 / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x3 / *Upp x2 / Arm) -4/Waste -4/Factory (discovered 4 exits: *Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res / Qua x2) History --------- Turn | Location | Event 46 | -11/Scrapyard | Discovered new exit (range 3) 72 | -11/Scrapyard | Entered Materials 105 | -10/Materials | Discovered new exit (range 5) 256 | -10/Materials | Discovered new exit (range 3) 315 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 5) 738 | -10/Materials | Discovered new exit (range 6) 772 | -10/Materials | Discovered new exit (range 4) 862 | -10/Materials | Central database locked down 1039 | -10/Materials | Discovered new exit (range 4) 1463 | -10/Materials | Repaired Lgt. Treads 1490 | -10/Materials | Repaired Lgt. Treads 1594 | -10/Materials | Entered Mines 1890 | -10/Mines | Discovered new exit (range 11) 1954 | -10/Mines | Learned Materials non-interactive machine intel 1968 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1968 | -10/Mines | Discovered new exit (range 5) 2039 | -10/Mines | Discovered new exit (range 15) 2051 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2221 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2407 | -10/Mines | Entered Exiles 2407 | -10/Exiles | Accompanied by 2 allies 2408 | -10/Exiles | Identified exit to Mines 2437 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2446 | -10/Exiles | Met 8R-AWN 2473 | -10/Exiles | Met EX-HEX 2535 | -10/Exiles | Met EX-DEC 2543 | -10/Exiles | Learned location of Zion (-7) 2571 | -10/Exiles | Met EX-BIN 3360 | -10/Exiles | Entered Mines 3654 | -9/Mines | Met a Derelict shopkeep closing up shop 4136 | -9/Mines | Discovered new exit (range 9) 4184 | -9/Mines | Discovered new exit (range 9) 4396 | -9/Mines | Entered Materials 4396 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4397 | -8/Materials | Loaded intel: 30 non-interactive machine locations 5308 | -8/Materials | Repaired Imp. Heat Sink 5341 | -8/Materials | Discovered new exit (range 16) 6558 | -8/Materials | Discovered new exit (range 15) 6753 | -8/Materials | Discovered new exit (range 4) 7244 | -8/Materials | Identified exit to Factory 7380 | -8/Materials | Discovered exit to Factory (range 15) 7380 | -8/Materials | Entered Storage 7381 | -8/Storage | Identified exit to Recycling 7656 | -8/Storage | Repaired Arm. Treads 8178 | -8/Storage | Discovered exit to Factory (range 15) 8555 | -8/Storage | Met a pair of Derelict thieves 8909 | -8/Storage | Build established: Scavenger-Mutant 8965 | -8/Storage | Used back door to open Recycling access 8975 | -8/Storage | Entered Recycling 9451 | -8/Recycling | Build established: Mutant 9788 | -8/Recycling | Discovered new exit (range 15) 9894 | -8/Recycling | Scanned before Scraplab entrance 10123 | -8/Recycling | Entered Scraplab 10138 | -8/Recycling | Discovered new exit (range 2) 10155 | -8/Recycling | Entered Scraptown 10326 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 10607 | -8/Scraptown | Discovered new exit (range 5) 10700 | -8/Scraptown | Visited The Evicted 10745 | -8/Scraptown | Visited Scrapoid Research Area 10992 | -8/Scraptown | Visited Cave Peace 11066 | -8/Scraptown | Visited CR-KLE's Repair Center 11111 | -8/Scraptown | Visited Observation Area 11212 | -8/Scraptown | Visited Comm Corps 11280 | -8/Scraptown | Visited SPCMW 11409 | -8/Scraptown | Visited UFD Registry 11409 | -8/Scraptown | Registered with UFD as "Shadowkit" 11453 | -8/Scraptown | Visited Abandonware Association 11474 | -8/Scraptown | Learned abandonware demo "HACKBUD.EXE" 11542 | -8/Scraptown | Visited Chapter 10 11785 | -8/Scraptown | Visited Research Penetration Think Tank 11818 | -8/Scraptown | Visited Analyses Database 11847 | -8/Scraptown | Visited Botcube Research 11885 | -8/Scraptown | Visited Scrap Suit Storage 11937 | -8/Scraptown | Visited Derelict Rescue Squad 11980 | -8/Scraptown | Visited Science Guys 12183 | -8/Scraptown | Discovered new exit (range 5) 12288 | -8/Scraptown | Met Optimus 12288 | -8/Scraptown | Accepted into 0bPrime 12396 | -8/Scraptown | Entered Factory 12396 | -6/Factory | Evolved 4 slots: Propulsion x3, Utility x1 12479 | -6/Factory | Loaded intel: 8 recycling unit locations 12712 | -6/Factory | Identified exit to Lower Caves 12712 | -6/Factory | Identified exit to Extension 12728 | -6/Factory | Build established: Hacker-Sprinter 12778 | -6/Factory | Discovered new exit (range 5) 12822 | -6/Factory | Discovered new exit (range 7) 12824 | -6/Factory | Identified exit to Factory 12934 | -6/Factory | Learned location of Protoforge (-3) 13098 | -6/Factory | Build established: Hacker-Scout 13161 | -6/Factory | Discovered exit to Factory (range 19) 13446 | -6/Factory | Search patrols dispatched 13556 | -6/Factory | Hacking Suite fried by hacking feedback 13694 | -6/Factory | Entered Lower Caves 13723 | -6/Lower Caves | Encountered a Warlord checkpoint 13727 | -6/Lower Caves | Identified exit to Lower Caves 13727 | -6/Lower Caves | Learned Factory trap positions 13758 | -6/Lower Caves | Entered another Lower Caves area 13759 | -6/Lower Caves | Discovered exit to Factory (range 20) 13833 | -6/Lower Caves | Discovered new exit (range 7) 13834 | -6/Lower Caves | Identified exit to Data Miner 13834 | -6/Lower Caves | Entered Data Miner 13834 | -6/Data Miner | Discovered new exit (range 6) 13838 | -6/Data Miner | Met Data Miner 13845 | -6/Data Miner | Learned location of Section 7 (-3) 13845 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 13849 | -6/Data Miner | Received God Mode back door access code from Data Miner 13854 | -6/Data Miner | Identified exit to Proximity Caves 13855 | -6/Data Miner | Entered Proximity Caves 13856 | -5/Proximity Caves | Build established: Scout 13859 | -5/Proximity Caves | Learned 4 Factory zone layouts 13977 | -5/Proximity Caves | Discovered exit to Factory (range 15) 13980 | -5/Proximity Caves | Entered Factory 13980 | -5/Factory | Evolved 2 slots: Utility x2 13982 | -5/Factory | Loaded intel: 79 trap records 13990 | -5/Factory | Discovered new exit (range 7) 13992 | -5/Factory | Identified exit to Factory 14082 | -5/Factory | Discovered exit to Factory (range 19) 14131 | -5/Factory | Discovered exit to Factory (range 3) 14212 | -5/Factory | Repaired Imp. Light Armor Plating 14215 | -5/Factory | Discovered new exit (range 5) 14216 | -5/Factory | Identified exit to Upper Caves 14271 | -5/Factory | Build established: Hacker-Scout 14495 | -5/Factory | Loaded intel: 8 recycling unit locations 14498 | -5/Factory | Discovered exit to Upper Caves (range 8) 14633 | -5/Factory | Discovered exit to Factory (range 18) 14804 | -5/Factory | Repaired Imp. Light Armor Plating 14854 | -5/Factory | Repaired Mak. Sword 15180 | -5/Factory | Search patrols dispatched 15257 | -5/Factory | Entered Upper Caves 15368 | -5/Upper Caves | Learned Factory emergency access door positions 15374 | -5/Upper Caves | Discovered new exit (range 7) 15379 | -5/Upper Caves | Identified exit to Upper Caves 15379 | -5/Upper Caves | Entered another Upper Caves area 15446 | -5/Upper Caves | Discovered new exit (range 14) 15450 | -5/Upper Caves | Entered an active Warlord outpost 15452 | -5/Upper Caves | Learned location of 1 exit from Factory 15452 | -5/Upper Caves | Learned Factory emergency access door positions 15452 | -5/Upper Caves | Learned Research security intel 15452 | -5/Upper Caves | Learned Armory security intel 15457 | -5/Upper Caves | Identified exit to Zhirov 15458 | -5/Upper Caves | Entered Zhirov 15458 | -5/Zhirov | Discovered new exit (range 3) 15463 | -5/Zhirov | Met Zhirov 15467 | -5/Zhirov | Learned location of Testing (-2) 15467 | -5/Zhirov | Learned location of Command (-1) 15472 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15481 | -5/Zhirov | Found Alien Artifact 15481 | -5/Zhirov | Identified Integrated Reactor 15481 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 15536 | -5/Zhirov | Identified exit to Proximity Caves 15536 | -5/Zhirov | Entered Proximity Caves 15629 | -4/Proximity Caves | Learned Research emergency access door positions 15730 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15754 | -4/Proximity Caves | Spotter reported a threat 15786 | -4/Proximity Caves | Spotted B-86 Titan 15790 | -4/Proximity Caves | Spotter reported a threat 15807 | -4/Proximity Caves | Discovered exit to Factory (range 18) 15810 | -4/Proximity Caves | Entered Factory 15810 | -4/Factory | Evolved 2 slots: Utility x2 15811 | -4/Factory | Identified exit to Research 16127 | -4/Factory | Loaded intel: 7 recycling unit locations 16129 | -4/Factory | Discovered new exit (range 16) 16133 | -4/Factory | Identified exit to Upper Caves 16222 | -4/Factory | Spotted B-86 Titan 16340 | -4/Factory | Identified exit to Armory 16387 | -4/Factory | Spotted B-86 Titan 16589 | -4/Factory | Local machine network offline 16696 | -4/Factory | Discovered exit to Research (range 19) 16837 | -4/Factory | Lost 3 parts (1n2w) 17016 | -4/Factory | Discovered exit to Research (range 7) 17103 | -4/Factory | Crushed by falling debris 17115 | -4/Factory | Manually triggered Chute Trap 17115 | -4/Factory | Sucked down chute 17115 | -4/Factory | Entered Waste 17116 | -4/Waste | Joined by Warlord forces that had cleared the area 17145 | -4/Waste | Lost 4 parts (4u) 17158 | -4/Waste | Discovered new exit (range 13) 17225 | -4/Waste | Identified exit to Factory 17243 | -4/Waste | Entered Factory 17243 | -4/Factory | Accompanied by 19 allies 17296 | -4/Factory | Loaded intel: 8 recycling unit locations 17341 | -4/Factory | Repaired Imp. VTOL Module 17453 | -4/Factory | Lost 9 allies 17605 | -4/Factory | Garrison activated, responded to threat 17688 | -4/Factory | Lost 5 allies 17692 | -4/Factory | Found Prototype Hackware 17692 | -4/Factory | Identified Exp. Hacking Suite 17920 | -4/Factory | Discovered exit to Upper Caves (range 13) 17960 | -4/Factory | Repaired Hrd. Light Armor Plating? 18055 | -4/Factory | Repaired Imp. VTOL Module? 18121 | -4/Factory | Discovered exit to Research (range 9) 18218 | -4/Factory | Build established: Hacker-Sprinter 18338 | -4/Factory | Entered Upper Caves 18595 | -4/Upper Caves | Discovered new exit (range 5) 18607 | -4/Upper Caves | Identified exit to Upper Caves 18607 | -4/Upper Caves | Entered another Upper Caves area 18622 | -4/Upper Caves | Learned Research terminal intel 18634 | -4/Upper Caves | Identified exit to Warlord 18636 | -4/Upper Caves | Build established: Wizard-Sprinter 18666 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 18673 | -4/Upper Caves | Entered Warlord 18690 | -4/Warlord | Discovered new exit (range 9) 18703 | -4/Warlord | System corruption cleaned by Quarantine Array 18765 | -4/Warlord | Opened Warlord's prototype stash 18767 | -4/Warlord | Found Prototype Device 18767 | -4/Warlord | Identified Exp. Phase Shifter 18773 | -4/Warlord | Warlord's base attacked by MAIN.C 18776 | -4/Warlord | Found Prototype Processor 18776 | -4/Warlord | Identified Spectral Analyzer 18779 | -4/Warlord | Found Prototype Hackware 18779 | -4/Warlord | Identified System Mapper 18881 | -4/Warlord | Rebuked by Warlord 19123 | -4/Warlord | Warlord forces counterattacked 19185 | -4/Warlord | Spotted Executioner 19221 | -4/Warlord | Opened side exit 19224 | -4/Warlord | Destroyed 8 combat bots 19227 | -4/Warlord | Identified exit to Proximity Caves 19227 | -4/Warlord | Entered Proximity Caves 19341 | -3/Proximity Caves | Discovered exit to Research (range 10) 19343 | -3/Proximity Caves | Entered Research 19343 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 19346 | -3/Research | Loaded intel: 22 terminal locations 19377 | -3/Research | Unchained authorized (QV-33N) 19411 | -3/Research | Build established: Wizard-Scout 19547 | -3/Research | Discovered new exit (range 4) 19551 | -3/Research | Identified exit to Research 19562 | -3/Research | Central database locked down 19565 | -3/Research | Spotted B-86 Titan 19817 | -3/Research | Identified exit to Quarantine 19880 | -3/Research | Core integrity fell below 50% 19881 | -3/Research | System corruption reached 10% 19882 | -3/Research | Core integrity fell below 20% 19884 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 19875_ Critical hit (Burn: +50). 19875_ Med. Storage Unit destroyed. 19877_ Held in stasis. 19877_ Critical hit (Burn: +50). 19877_ Diametric Drive destroyed. 19877_ K-01 Serf destroyed. 19878_ Hvy. Phase Cannon+ destroyed. 19879_ SP8QBGWDUZ=W,>772KTK7B:SUTMTB9V&PKV6X 19879_ Penetrated by Slug. 19879_ Critical hit (Burn: +50). 19880_ K-01 Serf destroyed. 19881_ Overheating: Core damaged (-260). 19881_ Held in stasis. 19881_ Dropped Sapper Charge. 19881_ Imp. Diametric Drive destroyed. 19882_ Overheating: Core damaged (-143). 19882_ Started Sapper Charge timer (8). 19883_ Critical hit (Burn: +50). 19883_ P-80 Master resets P-80 Master, system corruption cleaned. Map ----- +----------------------------------------------------+ | #????????????????????????????????????????????????? | | #????????????????????????>???????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ###########??????????????????????????????????????? | | ###########??????????????????????????????????????? | | ## ##??????????????????????????????????????? | | ## ##??????????????????????????????????????? | | "" ##??????????????????????????????????????? | | T" ##??????????????????????????????????????? | | ##??????????????????????????????????????? | | ## ##??????????????????????????????????????? | | # ##??????????????????????????????????????? | | #### ######?????????????????????????????????????? | | ####+######?????????????????????????????????????? | | ### ##?????????????????????????????????????? | | ### ##?????????????????????????????????????? | | ### #####??????????????????????????????????? | | ### ######?????????????????????????????????? | | ### ## ##???####?????????????????????????? | | ### ## ###########?????????####??????????? | | #########+# ######;##########??#### #?????? | | gb k ;;######## ##+####?????? | | p % nn!!k "" k ##?????? | | g p %=%= n!@ T + ?????? | | u ! !nu # ?????? | | """" """" """ *######;## ## # ?????? | | """" """" """ ############### ? # ?????? | | """" """" """" ###??###?######????????""" | | """" """" """ ###????????????????????""" | | """ """" """" ##??????????????????##### | | ###?????????????????##### | | #####????????????????? | | ?????????????????? | | ????????????H?????? | | ????????????????????? | | ????????????????????? | | ### ???????????????????? | | # #######???????????????????? | | ##### ####+##########???????????????????? | | ##### # ##??????????????????????? | | ???## # ! ##??????????????????????? | | ???## # ######??????????????????? | | ???## # ######??????????????????? | | ???## / + ##??????????????????? | | ##### # "" "" ### ##??????????????????? | | #######+## # ""S"" ### #########?????????? | | ####### """" ###+#########????######## | | ###############+## """ ##????######## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 120 Energy Generation 46 Energy Capacity 1170 Matter Stores 500 Matter Capacity 500 Sight Range 24 Robot Scan Range 18 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 225 Core Shielding 20 Propulsion Shielding 90 Utility Shielding 90 Phase Shifting 20 Evasion (%) 70 Targeting Accuracy 8 Recoil Reduction 6 Offensive Hacking 50 Defensive Hacking 38 Item Schematics ----------------- Magnetic Acceleration Cannon | -8/Recycling | Hacked Plasma Cannon | -8/Recycling | Hacked Imp. VTOL Module | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Adv. Actuator Array | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Imp. Coolant Injector | -6/Data Miner | Free Adv. VSS Leg | -6/Data Miner | Free Railgun | -6/Data Miner | Free Lgt. Particle Reactor | -6/Data Miner | Free Exp. Propulsion Shielding | -5/Factory | Scanalyzed Adv. Hacking Suite | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Lrn. Terrain Scanner | -4/Factory | Hacked Robot Schematics ------------------ E-15 Imp | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 2% | -10/Materials Lgt. Treads | 3% | -10/Materials Imp. Heat Sink | 87% | -8/Materials Arm. Treads | 15% | -8/Storage Imp. Light Armor Plating | 2% | -5/Factory Imp. Light Armor Plating | 62% | -5/Factory Mak. Sword | 67% | -5/Factory Imp. VTOL Module | 54% | -4/Factory Hrd. Light Armor Plating | 17% | -4/Factory Imp. VTOL Module | 52% | -4/Factory Studied --------- Lgt. Fission Core | -6/Factory | Hacked Imp. Grenade Launcher | -6/Factory | Hacked Hvy. Plasma Cannon | -6/Factory | Hacked Field Propulsion Array | -4/Factory | Hacked Hvy. Phase Cannon | -4/Factory | Hacked Impulse Thruster | -4/Factory | Hacked Field Propulsion Drive | -4/Factory | Hacked Force Lance | -4/Factory | Hacked Railgun | -4/Factory | Hacked Lgt. Antimatter Reactor | -4/Factory | Hacked Micro-nuke Launcher | -3/Research | Hacked Alien Tech Used ----------------- Integrated Reactor Achievements -------------- I Have Friends Everywhere Immobile And Lovin' It Suspicious Well Done Challenges ------------ None Game ------ Seed ProtonDisassembledDevice Manual? 0 Play Time 06:46:52 Cumulative 549.1 hours Start 2025.11.09 @ 18:02:39 End 2025.11.11 @ 16:04:30 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 161 Rogue 122 Adventurer 0 Explorer 39 Win Type - Total 15 Types 12/1/1/1/0/0/0/0/0/0 Lore% 75 Gallery% 73 Achievement% 50 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8cf391fb-3803-4d3a-a262-93b62579876c