Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.09 @ 13:50:33 Player: microsand Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (53) 265 Value Destroyed (1670) 1670 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3975 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 310/310 System Corruption 0% Temperature Hot (236) Movement Core (250) Ox4 Location -8/Garrison Parts ------- > --- POWER (1) -------- Cooled Deuterium Engine > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Advanced Visual Processing Unit Improved Signal Interpreter Improved Targeting Computer > --- WEAPON (4) ------- Heavy Flail > --- INVENTORY (5) ---- Light Nuclear Core Cooled Deuterium Engine Light Treads Light Treads Hacking Suite Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Light Treads Armored Treads > --- UTILITY ---------- Small Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Improved Targeting Computer > --- WEAPON ----------- Heavy Particle Gun Gauss Rifle Heavy Assault Cannon > --- INVENTORY -------- Light Nuclear Core Cooled Deuterium Engine Cooled Deuterium Engine Light Treads Machine Analyzer Hacking Suite Ion Cannon Heavy Flail [Rating: 34] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Improved Signal Interpreter Weapon High-powered Shotgun Energy Gun Subdweller Laser Energy Cannon Ion Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Heavy Assault Cannon Impact Weapon Heavy Flail Build | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Slots Evolved 4 | . . . 4 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon 2 | . . . 2 . Parts Attached 29 | 6 3 1 16 3 Power 5 | 1 1 . 3 . Engine 4 | 1 . . 3 . Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 6 | 2 . . 3 1 Treads 6 | 2 . . 3 1 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 1 1 . 3 . Device 1 | . 1 . . . Storage 1 | 1 . . . . Processor 3 | . . . 3 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 13 | 2 1 1 7 2 Energy Gun 4 | . 1 1 1 1 Energy Cannon 1 | . . . 1 . Ballistic Gun 6 | 2 . . 4 . Ballistic Cannon 1 | . . . 1 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 15 | . . . 9 6 Power 1 | . . . 1 . Propulsion 4 | . . . 2 2 Utility 2 | . . . 1 1 Weapon 8 | . . . 5 3 Highest Loss Streak 6 | . . . 2 6 To Critical Strikes . | . . . . . Average Backups 7 | 3 6 7 7 7 Power 2 | . 1 2 2 3 Propulsion 1 | 1 2 1 1 1 Utility 1 | . 1 1 1 1 Weapon 1 | . 1 2 2 . Tool/Special . | . . . . . Unused Backups 15 | . . 3 6 6 Power 7 | . . . 4 3 Propulsion 3 | . . 2 . 1 Utility 4 | . . 1 1 2 Weapon 1 | . . . 1 . Tool/Special . | . . . . . Average Slot Usage (%) 96 | . 100 100 95 91 Engine 6 | . 5 . 7 9 Core 3 | . 8 14 1 . Treads 20 | . 28 28 17 15 Device 5 | . 14 14 3 . Storage 10 | . 14 14 9 7 Processor 17 | . . . 23 27 Energy Gun 8 | . 8 14 7 15 Energy Cannon 1 | . . . 1 7 Ballistic Gun 19 | . 19 14 21 . Ballistic Cannon 1 | . . . 1 . Peak Build Rating 34 | 6 10 11 34 32 Average Rating 22 | 4 8 10 27 30 On Entrance 10 | . 6 10 11 27 Naked Turns . | . . . . . Heaviest Build 38 | 10 15 16 38 31 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 4 | . . . 1 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 7 Most Carried 8 | 5 8 8 8 8 Average Carried 7 | 3 6 7 7 7 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 5 8 8 8 5 Class Distribution -------------------- 29% | Mutant 24% | Gunner 21% | Scavenger-Gunner 13% | Skirmisher 11% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Gunner | -8/Materials Gunner | -8/Garrison Resources | -11 -10 -10 -8 -8 ----------- Run | Yrd Mat Sub Mat Gar Matter Collected 1410 | 276 52 14 1048 20 Remotely . | . . . . . Salvage Created 1818 | 120 118 94 1435 51 Parts 113 | 7 12 9 81 4 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 9 | . . 9 . . Prevented . | . . . . . Kills | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Combat Hostiles Destroyed 47 | . 5 4 37 1 Guns 36 | . 5 4 27 . Cannons 10 | . . . 10 . Classes Destroyed 11 | 2 2 1 6 . Worker 1 | . . . 1 . Builder 1 | . . . 1 . Tunneler 2 | 2 . . . . Recycler 1 | 1 . . . . Mechanic 1 | . . . 1 . Swarmer 16 | . 3 3 10 . Grunt 21 | . 2 . 19 . Sentry 7 | . . . 6 1 Hunter 1 | . . . 1 . Heavy 1 | . . . 1 . Subdweller 1 | . . 1 . . Best Kill Streak 9 | 1 3 3 9 1 Combat Bots Only 9 | . 3 3 9 1 Max Kills in Single Turn 2 | 1 1 1 2 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Hostile Shots Fired 268 | . 19 15 186 48 Missed 60 | . 4 5 44 7 Hits 208 | . 15 10 142 41 Projectile 208 | . 15 10 142 41 Critical Strikes 13 | . 1 . 8 4 Damage Taken 2987 | . 174 86 2087 640 Core 615 | . 31 17 377 190 Absorbed by Shields . | . . . . . Core Remaining (%) 90 | 100 . 80 . . Volleys Fired 120 | 8 13 4 85 10 Largest 4 | 2 2 2 4 3 Hottest 180 | 40 85 85 143 180 Shots Fired 366 | 16 26 8 296 20 Gun 305 | 16 26 8 240 15 Cannon 61 | . . . 56 5 Launcher . | . . . . . Special . | . . . . . Kinetic 236 | 16 22 4 194 . Thermal 130 | . 4 4 102 20 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 20 | 3 16 7 19 20 Robot Miss Streak 10 | 2 1 1 10 2 Penetration Max 1 | . . . 1 . Secondary Targets 4 | . . 1 3 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 225 | 9 21 5 175 15 Core Hits 98 | 6 9 5 75 3 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 4 | . . . 4 . Burn 2 | . . . 2 . Destroy 2 | . . . 2 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4486 | 83 175 64 3851 313 Guns 3304 | 83 175 64 2783 199 Cannons 1176 | . . . 1062 114 Explosions . | . . . . . Melee . | . . . . . Ramming 6 | . . . 6 . Kinetic 2793 | 83 146 14 2550 . Thermal 1687 | . 29 50 1295 313 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 116 | . . . 116 . Projectiles 116 | . . . 116 . Explosions . | . . . . . Melee . | . . . . . Knockbacks 4 | . . . 4 . Impact . | . . . . . Kinetic 4 | . . . 4 . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 2 | . . . 2 . Targets Rammed 2 | . . . 2 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 431 | . 180 8 346 431 Average Temperature 110 | . 57 6 101 241 Received Heat Transfer 1431 | . 111 6 891 423 Effects 6 | . . . 2 4 Shutdowns 1 | . . . . 1 Energy Bleed 1 | . . . 1 . Interference 3 | . . . . 3 Damage (minor) 1 | . . . 1 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 6 | . . . 6 . Heat Transferred 3040 | . 74 111 2226 629 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Maximum Alert Level 1 | . . . 1 1 Low Security (%) 85 | 100 100 . 87 . Level 1 14 | . . . 12 100 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 394 | 5 70 . 394 270 Initial 250 | . . . . 250 Average 82 | 1 19 . 87 258 Influence Increases 1395 | 15 135 70 1155 20 Destroy 0b10 Robot/C 920 | . 100 60 740 20 Destroy 0b10 Robot/NC 30 | 15 . . 15 . Destroy Leader 200 | . 20 10 170 . Successful Hack 28 | . . . 28 . Disable Machine 30 | . . . 30 . Destroy Structure 22 | . . . 22 . Lose Combat Pursuer 165 | . 15 . 150 . Influence Decreases 1185 | 15 135 70 770 195 Entered New Map 135 | . . . . 135 Time Decay 750 | 15 135 70 530 . Lost Part 150 | . . . 90 60 Purge Threat 150 | . . . 150 . Squads Dispatched 7 | . . . 7 . Investigation 2 | . . . 2 . Extermination . | . . . . . Reinforcement 2 | . . . 2 . Assault . | . . . . . Garrison 3 | . . . 3 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Distress Signals 6 | . . . 6 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 71 | . 6 4 57 4 Peak Tracking Total 7 | . 2 3 7 3 Tactical Retreats 8 | . 1 . 7 . Traps | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -8 ---------- Run | Yrd Mat Sub Mat Gar Machines Disabled 2 | . . . 2 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Machines Accessed 8 | . 1 . 6 1 Terminals 7 | . 1 . 5 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 19 | . 1 . 17 1 Successful 7 | . . . 7 . Failed 12 | . 1 . 10 1 Catastrophic 3 | . 1 . 1 1 Database Lockouts . | . . . . . Manual 15 | . . . 15 . Terminals 18 | . 1 . 16 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 4 | . . . 4 . Level Access Points 1 | . . . 1 . Branch Access Points 1 | . . . 1 . Terminal Index 1 | . . . 1 . Unreport Threat 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 2 | . . . 2 . Terminals 2 | . . . 2 . Botnet 2 | . . . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 1 . 5 1 Full Trace Events 2 | . . . 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -8 ------------ Run | Yrd Mat Sub Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Active Infowar (turns) 3080 | . 444 288 2205 143 Optics 2295 | . . . 2152 143 Seismic 1501 | . 444 288 769 . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -8 ------------- Run | Yrd Mat Sub Mat Gar Turns Passed 3189 | 109 444 288 2205 143 Spaces Moved 1198 | 65 191 153 726 63 Core 30 | 29 . . . 1 Treads 1168 | 36 191 153 726 62 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 159 | 110 160 160 162 165 Slowest Speed 250 | 160 160 160 250 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 22 | 4 25 12 54 18 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 19 | . . . 19 . Melee . | . . . . . Projectile 19 | . . . 19 . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Total 2217 | 89 307 191 1546 84 Wait 796 | . 97 26 668 5 Move 1194 | 64 190 152 725 63 Hop . | . . . . . Pick Up 47 | 11 4 4 26 2 Fast Attach . | . . . . . Attach 21 | 6 1 . 12 2 Detach . | . . . . . Swap 18 | . 2 1 13 2 Drop 19 | . . 4 15 . Fire 120 | 8 13 4 85 10 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 2 | . . . 2 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 110 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 533 | -10/Materials | Discovered new exit (range 11) 554 | -10/Materials | Entered Subcaves 555 | -10/Subcaves | Approached by a straggling Scientist 831 | -10/Subcaves | Discovered new exit (range 5) 842 | -10/Subcaves | Entered Materials 842 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 930 | -8/Materials | Identified exit to Factory 1183 | -8/Materials | Build established: Skirmisher 1552 | -8/Materials | Build established: Scavenger-Skirmisher 1987 | -8/Materials | Build established: Scavenger-Gunner 2799 | -8/Materials | Build established: Gunner 2821 | -8/Materials | Garrison activated, responded to threat 2867 | -8/Materials | Core integrity fell below 50% 2949 | -8/Materials | Destroyed 9 combat bots 3044 | -8/Materials | Identified exit to Garrison 3047 | -8/Materials | Entered Garrison 3159 | -8/Garrison | Triggered checkpoint 3174 | -8/Garrison | Core integrity fell below 20% 3190 | -8/Garrison | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03163_ Critical hit (Burn: +37). 03165_ Hvy. Particle Gun destroyed. 03166_ Overheating: System interference. 03166_ Ion Cannon temporarily disabled. 03166_ Imp. Targeting Computer temporarily disabled. 03166_ Imp. Signal Interpreter temporarily disabled. 03169_ Arm. Treads destroyed. 03169_ Critical hit (Burn: +37). 03170_ Ion Cannon destroyed. 03175_ Power failure, Cld. Deuterium Engine shutdown. 03175_ Particle Gun destroyed. 03177_ Critical hit (Burn: +37). 03179_ Sml. Storage Unit destroyed. 03185_ G-50 Soldier heat short circuits Carbon-fiber Leg. 03185_ Critical hit (Burn: +37). 03186_ Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????# *#?????????????? | | ???????????????????????????????# %##????????????? | | ???????????????????????????????# ! #????????????? | | ???????????????????????????????# ##????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# ##????????????? | | ???????????????????????????????# T#????????????? | | ???????????????????????????????# ##????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ??????????????????????????###### ###### #??????? | | ??????????????????????????# #??????? | | ??????????????????????????# #### ########??????? | | ??????????????????????????# #??# #?????????????? | | ??????????????????????????# #??# #?????????????? | | ??????????????????????????# #??# #?????????????? | | ???????????#??????????????# #??# #?????????????? | | ???????# ## % ########### #### #?????????????? | | ??????# g*!* @ #?????????????? | | ??????# g #?????????????? | | ??????# g #?????????????? | | ??????# ## ## ###############?????????????? | | ??????#????# ?#^ #???????????????????????????? | | ????????? ? "???????????????????????????? | | ??????? "???????????????????????????? | | ??????" "???????????????????????????? | | ??????" "???????????????????????????? | | ??????# ## ## #???????????????????????????? | | ??????# ?# ?# #???????????????????????????? | | ??????# ? ?? ???????????????????????????? | | ??????# ? ?? ???????????????????????????? | | ??????#?? ??? #???????????????????????????? | | ???????? ##""??######???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChainCooledGreatsword Manual? 0 Play Time 00:20:29 Cumulative 12.7 hours Start 2025.10.09 @ 13:27:41 End 2025.10.09 @ 13:50:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 18 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 17dde460-575f-405e-8b0d-e8b8988ba552