Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.29 @ 20:37:01 Player: Mercey Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (85) 425 Value Destroyed (2744) 2744 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7209 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 297/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Huge Storage Unit Energy Filter Improved Remote Datajack Peak State ------------ > --- POWER ------------ Angular Momentum Engine Cold Fusion Reactor > --- PROPULSION ------- Light Treads Light Treads Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Triangulator Improved Signal Interpreter Transport Network Coupler Improved Utility Shielding Force Field Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Wave Gun Greatsword > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Light Treads Weight Redist. System Improved Signal Interpreter Target Analyzer Energy Filter Improved Particle Charger Microactuators Advanced ECM Suite Hardened Medium Armor Plating Improved Heavy Armor Plating Layered Light Armor Plating Improved Shield Generator Force Field Heavy Laser Plasma Rifle Plasma Cannon Compact Ion Cannon Heavy Flak Cannon Proton Missile Launcher Remote Datajack Katana [Rating: 70] Favorites ----------- Power Light Nuclear Core Engine Angular Momentum Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Utility Transport Network Coupler Device Triangulator Storage Large Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Improved Utility Shielding Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Autogun Launcher Proton Missile Launcher Special Weapon Improved Remote Datajack Slashing Weapon Greatsword Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Slots Evolved 10 | . . 2 2 2 2 2 . Power 1 | . . . 1 . . . . Propulsion 2 | . . 1 . . . 1 . Utility 6 | . . 1 1 2 1 1 . Weapon 1 | . . . . . 1 . . Parts Attached 91 | 6 5 4 37 13 13 4 9 Power 13 | 1 1 . 6 2 2 1 . Engine 8 | 1 1 . 4 1 1 . . Core 4 | . . . 2 1 . 1 . Reactor 1 | . . . . . 1 . . Propulsion 22 | 2 . 2 10 3 3 1 1 Treads 21 | 2 . 2 10 3 2 1 1 Leg . | . . . . . . . . Wheel 1 | . . . . . 1 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 19 | 1 2 1 3 5 4 1 2 Device 6 | . . 1 . 2 2 . 1 Storage 4 | 1 2 . . . 1 . . Processor 3 | . . . 2 1 . . . Hackware 2 | . . . 1 . . 1 . Protection 4 | . . . . 2 1 . 1 Artifact . | . . . . . . . . Weapon 37 | 2 2 1 18 3 4 1 6 Energy Gun 9 | . . . 4 1 . 1 3 Energy Cannon 8 | . . . 5 . 3 . . Ballistic Gun 13 | 2 2 1 6 2 . . . Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . . . . . 1 Special Weapon 1 | . . . . . . . 1 Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . . . 1 . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon 3 | . . . 3 . . . . Unidentified Prototypes 7 | . . 1 4 . 2 . . Parts Lost 32 | . . 3 9 3 1 2 14 Power 7 | . . . 2 2 . 1 2 Propulsion 11 | . . 2 4 . 1 1 3 Utility 5 | . . 1 . 1 . . 3 Weapon 9 | . . . 3 . . . 6 Highest Loss Streak 12 | . . 1 7 3 1 1 12 To Critical Strikes 1 | . . . . . . . 1 Average Slot Usage (%) 85 | . 85 78 97 99 94 85 35 Engine 6 | . 14 11 9 1 11 2 . Core 5 | . . . 7 13 . 2 2 Treads 19 | . 28 24 26 23 16 9 3 Device 5 | . . 5 1 5 10 11 4 Storage 7 | . 14 11 9 7 6 5 2 Processor 12 | . . . 16 19 14 11 4 Hackware 5 | . . . 7 7 6 10 4 Protection 3 | . . 5 . 3 6 5 2 Energy Gun 4 | . . . 4 11 3 3 1 Energy Cannon 2 | . . . 4 . 6 1 . Ballistic Gun 7 | . 28 21 6 3 3 . . Slashing Weapon 1 | . . . . . 2 5 2 Peak Build Rating 70 | 6 10 14 31 39 62 70 70 Average Rating 34 | 4 6 12 23 36 53 67 29 On Entrance 28 | . 6 10 13 31 39 62 68 Naked Turns 371 | . . . . . . . 371 Heaviest Build 128 | 12 33 35 45 46 128 128 117 Greatest Support 62 | 40 40 60 62 62 62 28 28 Greatest Overweight (x) 6 | . . . 2 . 4 6 4 Average Overweight (x) . | . . . . . 2 4 . Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 25 Average Capacity 17 | 7 11 15 15 15 24 25 13 Most Carried 25 | 4 14 15 15 15 25 25 25 Average Carried 15 | 2 6 13 14 14 19 24 12 Final Capacity 25 | 8 15 15 15 15 25 25 5 Final Carried 25 | 4 13 15 15 15 25 25 4 Class Distribution -------------------- 47% | Scavenger-Mutant 28% | Mutant 14% | Scavenger-Skirmisher 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -9 -8 -7 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Matter Collected 1857 | 178 137 432 599 157 223 50 81 Remotely . | . . . . . . . . Salvage Created 3692 | . 172 794 1056 464 450 422 334 Parts 199 | . 11 44 68 17 25 14 20 Haulers Intercepted 7 | . . 1 5 1 . . . Recyclers Shooed 1 | . . . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 20 | . . . . . . . 20 Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Combat Hostiles Destroyed 62 | . 6 16 12 7 7 7 7 Melee 14 | . . . . . 3 6 5 Guns 43 | . 6 16 10 6 3 1 1 Cannons 3 | . . . 2 . 1 . . AOE 1 | . . . . . . . 1 Classes Destroyed 13 | . 3 5 3 1 . . 1 Worker 4 | . . . 4 . . . . Builder 3 | . . 1 2 . . . . Hauler 7 | . . 1 5 1 . . . Recycler 3 | . . 1 . 1 1 . . Operator 3 | . 1 2 . . . . . Watcher 3 | . . 1 2 . . . . Swarmer 13 | . 3 4 . . 2 . 4 Grunt 28 | . 3 10 5 2 2 5 1 Duelist 2 | . . . 1 . . 1 . Sentry 10 | . . 2 4 3 1 . . Hunter 6 | . . . 2 1 . 1 2 Programmer 3 | . . . . 1 2 . . Samaritan 1 | . . . . . . . 1 Best Kill Streak 10 | . 4 10 5 2 2 2 3 Combat Bots Only 9 | . 3 9 3 2 2 2 3 Max Kills in Single Turn 1 | . 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . Exploded 1 | . . . . . . . 1 Melee 1 | . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Hostile Shots Fired 658 | . 35 70 134 136 55 53 175 Missed 191 | . 8 18 40 48 17 10 50 Damage Taken 5952 | . 266 639 1365 885 294 508 1995 Core 1380 | . 51 46 139 104 31 27 982 Absorbed by Shields 816 | . . . . . 183 416 217 Redirected to Shielding 116 | . . . . 5 16 23 72 Core Remaining (%) 87 | 100 79 88 74 85 96 . . Volleys Fired 195 | . 28 52 59 37 10 3 6 Largest 3 | . 2 2 2 2 3 1 3 Hottest 219 | . 40 46 150 122 158 81 219 Shots Fired 388 | . 56 104 113 73 28 4 10 Gun 342 | . 56 104 79 73 18 4 8 Cannon 44 | . . . 34 . 10 . . Launcher 1 | . . . . . . . 1 Special 1 | . . . . . . . 1 Kinetic 255 | . 56 104 64 22 9 . . Thermal 115 | . . . 42 51 10 4 8 Explosive . | . . . . . . . . Electromagnetic 17 | . . . 7 . 9 . 1 Robot Hit Streak 32 | . 9 22 9 32 11 2 4 Robot Miss Streak 4 | . 3 2 4 3 4 1 1 Penetration Max . | . . . . . . . . Secondary Targets 4 | . . 3 1 . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . Shots Hit Robots 323 | . 37 80 83 59 24 20 20 Core Hits 139 | . 12 31 39 22 18 9 8 Critical Kills 1 | . . . 1 . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 13 | . . . 2 5 . 5 1 Burn 7 | . . . 1 5 . . 1 Destroy 1 | . . . 1 . . . . Sever 5 | . . . . . . 5 . Melee Attacks 65 | . . . 11 . 10 22 22 Impact . | . . . . . . . . Slashing 54 | . . . . . 10 22 22 Piercing . | . . . . . . . . Sneak Attacks 5 | . . . 4 . 1 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6819 | 2 300 1195 1679 1193 713 926 811 Guns 3871 | . 299 1195 854 1183 173 49 118 Cannons 709 | . . . 575 . 134 . . Explosions 344 | . . . 246 . . . 98 Melee 1840 | . . . . . 383 877 580 Ramming 55 | 2 1 . 4 10 23 . 15 Kinetic 2535 | . 299 1195 613 293 135 . . Thermal 1886 | . . . 695 890 134 49 118 Explosive 246 | . . . 246 . . . . Electromagnetic 257 | . . . 121 . 38 . 98 Impact . | . . . . . . . . Slashing 1840 | . . . . . 383 877 580 Piercing . | . . . . . . . . Highest Corruption 3 | . . . 2 3 1 2 2 Average Corruption 2 | . . . 2 2 1 2 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 30 | . . . 1 10 6 3 10 Message Errors 6 | . . . . 1 2 . 3 Matter Fused 8 | . . . . 1 1 1 5 Heat Flow Errors 4 | . . . 1 3 . . . Energy Discharges 3 | . . . . 1 2 . . Data Loss (minor) 2 | . . . . . . 1 1 Data Loss (major) 2 | . . . . 1 1 . . Misfires 2 | . . . . 1 . 1 . Alerts 1 | . . . . . . . 1 Weapon Failures 2 | . . . . 2 . . . Overload Shots . | . . . . . . . . Overflow Damage 111 | . . . 13 . 66 8 24 Projectiles 13 | . . . 13 . . . . Explosions . | . . . . . . . . Melee 98 | . . . . . 66 8 24 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 27 | . . . . . . . 27 Shots 1 | . . . . . . . 1 Rammed 11 | 1 2 . 1 2 2 . 3 Targets Rammed 12 | 1 2 . 1 3 2 . 3 Kicked . | . . . . . . . . Crushed 1 | . . . . 1 . . . Highest Temperature 473 | . 12 14 473 363 330 96 252 Average Temperature 122 | . 6 4 162 104 138 46 125 Received Heat Transfer 1453 | . 84 309 252 291 41 122 354 Effects 14 | . . . 11 3 . . . Shutdowns 4 | . . . 3 1 . . . Energy Bleed 3 | . . . 2 1 . . . Interference 3 | . . . 2 1 . . . Matter Decay 1 | . . . 1 . . . . Short Circuit 1 | . . . 1 . . . . Damage (minor) 1 | . . . 1 . . . . Damage (major) 1 | . . . 1 . . . . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . . . 1 Impact Corruptions 2 | . . . . . . . 2 Robots Melted 1 | . . . . 1 . . . Combat Hostiles 1 | . . . . 1 . . . Parts Melted 10 | . . . 3 5 1 . 1 Heat Transferred 3663 | . . . 1147 1961 185 74 296 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Peak Influence 335 | . 160 335 324 130 110 259 . Initial 141 | . . . 141 85 9 9 . Average 86 | . 57 128 217 41 36 91 . Maximum Alert Level 1 | . . 1 1 . . 1 . Low Security (%) 84 | 100 100 68 44 100 100 76 . Level 1 15 | . . 31 55 . . 23 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 13 | . 1 3 1 3 4 1 . Investigation 5 | . . 1 1 . 2 1 . Extermination 4 | . . . . 2 2 . . Reinforcement 4 | . 1 2 . 1 . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Distress Signals 5 | . . 1 3 . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 108 | . 9 26 18 11 10 11 23 Peak Tracking Total 7 | . 3 7 4 3 3 4 7 Tactical Retreats 16 | . . 2 1 1 2 2 8 Traps | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Traps Triggered 3 | . . 1 . . . 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Machines Disabled 2 | . . . 2 . . . . Max in Single Turn 1 | . . . 1 . . . . Garrison Access 1 | . . . . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Machines Accessed 11 | . 2 1 2 3 3 . . Terminals 4 | . . . 1 2 1 . . Fabricators 1 | . . . . . 1 . . Repair Stations 2 | . . 1 . . 1 . . Recycling Units 3 | . 2 . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 28 | . 2 3 8 7 8 . . Successful 12 | . 2 1 2 3 4 . . Failed 16 | . . 2 6 4 4 . . Catastrophic 3 | . . . . 1 2 . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 13 | . . . 4 5 4 . . Fabricators 2 | . . . . . 2 . . Repair Stations 5 | . . 3 . . 2 . . Recycling Units 6 | . 2 . 4 . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . 2 . . . Terminal Hacks 5 | . . . . 2 3 . . Record 3 | . . . . . 3 . . Open DSF 1 | . . . . 1 . . . Emergency Access Points 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . 1 . . 1 . . Scan Component 1 | . . . . . 1 . . Refit 1 | . . 1 . . . . . Recycling Unit Hacks 4 | . 2 . 2 . . . . Report Inventory 3 | . 2 . 1 . . . . Retrieve Components 1 | . . . 1 . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . Seal Access 1 | . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . Used . | . . . . . . . . Hacking Detections 9 | . 1 1 2 2 3 . . Full Trace Events 4 | . . . 2 . 2 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 5 | . . . 5 . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Upp Used RIF Installer . | . . . . . . . . Robots Hacked 7 | . . . 6 . . . 1 Non-combat 6 | . . . 5 . . . 1 Combat 1 | . . . 1 . . . . Robot Hacks Applied 9 | . . . 8 . . . 1 parse_system 5 | . . . 4 . . . 1 no_distress 3 | . . . 3 . . . . find_recycling 1 | . . . 1 . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Total Allies 1 | . . . . . . . 1 Largest Group 1 | . . . . . . . 1 Highest-Rated Group 127 | . . . . . . . 127 Highest-Rated Ally 127 | . . . . . . . 127 Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 2 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Turns Passed 5739 | 85 465 609 891 1384 1211 398 696 Spaces Moved 3168 | 45 219 253 368 780 468 164 871 Core 737 | 1 . . . . . . 736 Treads 1966 | 44 219 253 368 780 296 6 . Legs . | . . . . . . . . Wheels 465 | . . . . . 172 158 135 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 155 155 155 160 50 Average Speed 143 | 157 160 160 159 155 221 177 67 Slowest Speed 640 | 160 160 160 320 155 400 640 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 24 | 4 31 31 34 18 9 3 68 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 1 | . . . . . . . 1 Known Exits Taken 3 | . . . . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched 2 | . . . . . . . 2 Spaces Dug . | . . . . . . . . Terrain Destroyed 23 | . . . 23 . . . . Melee . | . . . . . . . . Projectile 7 | . . . 7 . . . . AOE 16 | . . . 16 . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Total 3921 | 56 288 365 568 881 603 226 934 Wait 253 | 1 20 48 47 29 61 29 18 Move 3161 | 44 218 252 367 779 467 163 871 Hop . | . . . . . . . . Pick Up 74 | 4 9 5 21 10 20 3 2 Fast Attach 32 | 6 2 3 9 3 5 2 2 Attach 25 | . . 1 8 3 6 2 5 Detach 8 | . 2 1 2 . 3 . . Swap 34 | . 3 . 20 7 2 . 2 Drop 62 | . 4 3 23 10 17 2 3 Fire 195 | . 28 52 59 37 10 3 6 Melee 65 | . . . 11 . 10 22 22 Ram 3 | . . . . . . . 3 Kick . | . . . . . . . . Crush 9 | 1 2 . 1 3 2 . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Factory -5/Factory -5/Upper Caves History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 407 | -10/Materials | Discovered new exit (range 15) 551 | -10/Materials | Entered another Materials area 551 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 917 | -9/Materials | Destroyed 9 combat bots 999 | -9/Materials | Discovered new exit (range 3) 1160 | -9/Materials | Entered another Materials area 1160 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1542 | -8/Materials | Build established: Scavenger-Mutant 1684 | -8/Materials | Lost 7 parts (1p4n2w) 2017 | -8/Materials | Discovered new exit (range 3) 2051 | -8/Materials | Entered Factory 2051 | -7/Factory | Evolved 2 slots: Utility x2 2167 | -7/Factory | Discovered new exit (range 4) 2257 | -7/Factory | Discovered new exit (range 4) 2926 | -7/Factory | Build established: Scavenger-Skirmisher 3247 | -7/Factory | Lost 3 parts (2p1u) 3405 | -7/Factory | Discovered new exit (range 5) 3433 | -7/Factory | Identified exit to Factory 3435 | -7/Factory | Entered another Factory area 3435 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4207 | -6/Factory | Discovered new exit (range 15) 4363 | -6/Factory | Build established: Scavenger-Mutant 4576 | -6/Factory | Spotted B-75 Beast 4644 | -6/Factory | Identified exit to Factory 4646 | -6/Factory | Entered another Factory area 4646 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5020 | -5/Factory | Discovered new exit (range 15) 5043 | -5/Factory | Identified exit to Upper Caves 5044 | -5/Factory | Entered Upper Caves 5096 | -5/Upper Caves | Learned 4 Factory zone layouts 5306 | -5/Upper Caves | Attracted the attention of an 0b10 base 5339 | -5/Upper Caves | Released all parts (5) 5369 | -5/Upper Caves | Lost 12 parts (2p2n3u5w) 5453 | -5/Upper Caves | Learned location of Armory (-3) 5480 | -5/Upper Caves | Core integrity fell below 50% 5622 | -5/Upper Caves | Build established: Mutant 5729 | -5/Upper Caves | Core integrity fell below 20% 5740 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 6F-HTU(k) breaks down the debris. Penetrated by Slug. System corrupted: Matter fused (-10). Acquired 10 matter. 09VYV7UDFP#NPD#36V VTOL Module fries itself beyond repair. A strange signal echoes through the caves. VTOL Module fries itself beyond repair. Lgt. Nuclear Core fries itself beyond repair. VTOL Module fries itself beyond repair. System corrupted: Matter fused (-5). Katana destroyed. Slammed into S-27 Virus. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????# #???### | | ????????????????????????????????????????## #?????# | | ?????????????????????????????????????????###?????# | | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????# | | ???????????????????????????????????????????####?# | | ??????????????????????????????????????????## #### | | ??????????????????????????????????????????# # | | ??????????????????????????????????????????# #### | | ?????????????????????????????????????????## ##??# | | ??????????????????????????????????????#### ##### | | ?????????????????????##########??###### ## # | | ???????????????#####?# ## #### ## ## #### | | ?????????????? ### #### ##??# | | ?????????????? #### ### ##???# | | ????????????? ### ####????# | | ????????????? ### #????# | | ???????????? ?## #????# | | ???????????? ??# ###??# | | ????????????? ?## #### | | ?????????????????# ## | | ??????????????????# % ### | | ??????????????????## % ###?###### | | ???????????????????## ##????????## | | ????????????????????# s s####### #??????????# | | ????????????????????# s@ ##?????## #??? | | ???????????????????# ##???????? ?# | | ??????????????????# ##????????? ### | | ??????????????????# #?????????? ? ???# | | ?????????????????# #???????????? ????# | | ?????????????????# ##????????????## ?????# | | ?????????????????## #####???????????????#???????# | | ??????????????????##????????????????????????????# | | ????????????????????????????????????????????###?# | | ???????????????????????????????????????????## #?# | | ???????????????????????????????????????????# #?## | | ???????????????????????????????????????????# ##?? | | ???????????????????????????????????????????# ##? | | ??????????????????????????????????????????## ## | | ?????????????????????????????????????????## # | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# # | | ?????????????????????????????????????????## # | | ?????????????????????????????????????????## | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????#### | | ????????????????????????????????????????????###### | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 30 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Utility Shielding 66 Evasion (%) 50 Recoil Reduction 3 Energy Filtering 30 Offensive Hacking 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RocketSniperArray Manual? 0 Play Time 01:11:55 Cumulative 27.5 hours Start 2025.03.29 @ 18:40:44 End 2025.03.29 @ 20:37:01 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 27 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7df0f27a-6e7c-4895-a6fc-ea8d83f2616d