Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.12.06 @ 03:21:31 Player: Imprint Barely Wins Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (232) 1160 Value Destroyed (11606) 11606 Prototype IDs (134) 2680 Alien Tech Used (14) 2800 Bonus (55954) 55954 TOTAL SCORE: 85700 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4852 Follower Combat Kills 6348 Network Hubs Disabled 800 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Scanned by Researcher 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Destroyed A8 300 Destroyed A6 400 Destroyed Architect 15000 Win 3000 Friendly Fire -4546 Cogmind --------- Core Integrity 739/1850 Matter 130/300 Energy 99/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location Near Former Tau Ceti IV Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Experimental Coolant Injector Advanced Armor Integrity Analyzer Experimental Weapon Cycler Layered Medium Armor Plating Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Experimental Biometal Leg Experimental Biometal Leg Experimental Biometal Leg Experimental Biometal Leg Zionite Supercomposite Leg > --- UTILITY ---------- Huge Storage Unit Experimental Energy Well Experimental Optical Array Experimental Targeting Computer Experimental Targeting Computer Experimental Armor Integrity Analyzer Advanced Reaction Control System Advanced Phase Shifter Zionite Weapon Casing Experimental Powered Armor AEGIS Remote Shield Matter Drive > --- WEAPON ----------- Improved Potential Cannon Hypervelocity Multirail > --- INVENTORY -------- Vortex Chain Reactor Centrium Leg Centrium Leg Experimental Coolant Injector Experimental Energy Well Experimental Energy Well Experimental Energy Well Experimental Targeting Computer Advanced Armor Integrity Analyzer Quantum Capacitor Advanced Reaction Control System Advanced Phase Shifter Advanced Phase Shifter Advanced Phase Shifter Zionite Weapon Casing Zionite Weapon Casing Zionite Weapon Casing Zionite Weapon Casing Experimental Powered Armor Mini Drone Bay Heavy Quantum Rifle Heavy Quantum Rifle [Rating: 268] Favorites ----------- Power Backup Power VII Engine Ion Engine Power Core Backup Power VII Reactor Vortex Chain Reactor Propulsion Experimental Biometal Leg Treads Light Treads Leg Experimental Biometal Leg Wheel Armored Wheel Hover Unit Gyrokinetic Inverter Flight Unit Cooled VTOL Module Utility Experimental Terrain Scan Processor Device Improved Sensor Array Storage Large Storage Unit Processor Experimental Terrain Scan Processor Hackware Experimental Hacking Suite Protection Experimental Powered Armor Artifact Matter Drive Weapon Shotgun Energy Gun Heavy Quantum Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Shotgun Ballistic Cannon Hypervelocity Linear Accelerator Launcher Improved Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Power Maul Slashing Weapon Greatsword Piercing Weapon Enhanced Force Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . . . 4 2 . . . . . . 2 . . . . . . 2 . . . . 2 . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 6 | . . . . . 1 1 . . . . . . 2 . . . . . . . . . . . . . . 2 . . . . . . . Utility 11 | . . . . . 3 1 . . . . . . . . . . . . . 2 . . . . 1 . . . . 2 . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 765 | 4 17 6 3 6 20 49 1 18 . . . . 24 . 16 2 1 16 2 19 1 14 3 6 39 27 3 6 41 70 18 22 28 176 107 Power 45 | . 1 . . 1 3 2 . . . . . . 2 . 1 . . 1 1 3 1 2 . . 2 7 . . 6 6 1 . . 3 2 Engine 11 | . 1 . . 1 3 1 . . . . . . . . . . . . . 2 . . . . 2 1 . . . . . . . . . Core 15 | . . . . . . 1 . . . . . . 2 . 1 . . 1 1 1 . . . . . 3 . . 3 1 1 . . . . Reactor 19 | . . . . . . . . . . . . . . . . . . . . . 1 2 . . . 3 . . 3 5 . . . 3 2 Propulsion 165 | 2 4 . 2 . 5 14 . . . . . . 6 . 1 . . 6 . 6 . 1 . . 10 6 . 2 7 18 3 6 2 38 26 Treads 8 | 2 4 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Leg 53 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 26 Wheel 9 | . . . 2 . 3 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 35 | . . . . . . . . . . . . . 2 . . . . . . 6 . 1 . . . 5 . . 7 11 1 1 1 . . Flight 60 | . . . . . 2 9 . . . . . . 4 . 1 . . 6 . . . . . . 10 1 . 2 . 7 2 5 1 10 . Utility 422 | 2 10 1 1 4 6 21 . 8 . . . . 9 . 12 1 . 8 1 7 . 8 3 4 15 9 2 4 16 38 13 14 25 111 69 Device 209 | 2 7 . . 1 2 12 . 3 . . . . 3 . 6 . . 2 . 4 . 5 3 3 12 7 1 2 7 22 10 5 14 48 28 Storage 62 | . 2 . 1 1 2 3 . . . . . . 2 . . . . . . 1 . 1 . . . . . 1 1 2 2 4 8 16 15 Processor 38 | . 1 . . . . 3 . . . . . . 2 . . 1 . 4 . 2 . . . . 1 1 . . 1 6 1 2 . 11 2 Hackware 15 | . . . . . 1 . . 3 . . . . 1 . 3 . . 1 . . . . . . . . . 1 1 1 . . . 3 . Protection 80 | . . 1 . 2 1 3 . 2 . . . . 1 . 3 . . 1 1 . . 2 . 1 2 1 1 . 6 7 . 2 3 28 12 Artifact 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 5 12 Weapon 133 | . 2 5 . 1 6 12 1 10 . . . . 7 . 2 1 1 1 . 3 . 3 . 2 12 5 1 . 12 8 1 2 1 24 10 Energy Gun 10 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 4 . . . . 3 1 Energy Cannon 38 | . . . . . 2 7 . 5 . . . . 2 . . . . . . . . . . . 4 1 . . 3 1 . . . 8 5 Ballistic Gun 28 | . 2 3 . 1 1 1 . . . . . . 2 . . . 1 . . 1 . 3 . . 7 . . . . . . . . 3 3 Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Launcher 9 | . . 2 . . 3 2 . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Special Weapon 11 | . . . . . . 1 . . . . . . 3 . . 1 . 1 . . . . . . . 1 . . . . . . 1 3 . Impact Weapon 3 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . Slashing Weapon 14 | . . . . . . . . 2 . . . . . . 1 . . . . . . . . 1 . 2 . . 4 3 . . . 1 . Piercing Weapon 17 | . . . . . . 1 1 3 . . . . . . . . . . . . . . . . . 1 . . 1 4 1 2 . 3 . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unidentified Prototypes 100 | . . . . 1 3 6 1 . . . . . 1 . . . . 7 . 1 1 5 . 1 2 1 4 1 15 7 3 2 2 31 5 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . System Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Lost 88 | . 1 . . . . 1 . . . . . . 2 . . . . 1 4 . . . . 6 4 4 . . 2 18 2 6 1 5 31 Power 7 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . . . . 2 . . 2 Propulsion 29 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . 1 6 1 3 . 1 15 Utility 40 | . 1 . . . . 1 . . . . . . . . . . . 1 1 . . . . 2 2 4 . . 1 10 . . 1 3 13 Weapon 12 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . 3 1 . . . . 2 1 1 . 1 1 Highest Loss Streak 19 | . 1 . . . . 1 . . . . . . 1 . . . . 1 3 . . . . 4 2 3 . . 1 7 2 3 1 1 19 Average Slot Usage (%) 93 | . 99 99 100 100 99 98 100 93 92 92 92 92 91 86 96 100 99 88 96 92 94 98 99 99 96 95 98 91 95 95 89 78 94 86 85 Engine 2 | . 14 14 14 14 9 6 . . . . . . . . . . . . . 2 4 . . . 2 . . . . . . . . . . Core 2 | . . . . . . . 7 7 7 7 7 7 5 6 6 6 6 4 5 1 . . . . 6 7 10 9 6 1 5 3 7 . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . 4 5 5 . 2 . . 1 6 . . . 2 2 Treads 2 | . 27 28 6 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 28 Wheel 3 | . . . 22 28 27 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 8 | . . . . . . . . . . . . . 1 . . . . . . 24 35 35 35 35 11 4 25 22 30 30 8 6 1 . . Flight 10 | . . . . . . 9 30 30 30 30 30 30 33 40 40 40 40 33 38 9 . . . . 19 26 5 5 5 1 23 20 25 4 . Device 13 | . 13 10 . . 16 13 23 17 23 23 23 23 12 6 9 13 13 5 4 11 17 11 10 17 22 24 23 14 4 9 14 10 17 13 12 Storage 7 | . 13 14 14 14 17 7 7 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 1 . . 2 4 4 4 7 7 6 8 Processor 9 | . . . . . . 10 7 7 7 7 7 7 12 13 13 13 13 13 13 15 11 11 10 5 6 10 15 11 9 17 15 13 6 9 16 Hackware 3 | . . . . . . 5 . 3 . . . . . . 2 . . 4 6 5 5 5 5 5 5 5 5 6 9 6 8 8 7 1 . Protection 7 | . . 3 14 14 9 6 7 9 7 7 7 7 5 6 6 6 6 6 7 5 5 10 11 10 9 4 . 4 10 5 . . 7 10 6 Energy Cannon 1 | . . . . . 5 6 . . . . . . 1 . . . . . . . . . . . . . 5 4 . . . . . 4 2 Ballistic Gun 5 | . 28 27 28 28 6 . . . . . . . 2 6 5 . 2 . . . . 9 11 10 5 1 . . . . . . . 1 2 Slashing Weapon 1 | . . . . . . . . 5 7 7 7 7 1 . 2 5 . . . . . . . . . 4 . . 4 3 2 . . . . Piercing Weapon 1 | . . . . . . 1 7 1 . . . . . . . . . . . . . . . . . 1 5 4 1 6 5 4 7 . . Naked Turns 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Heaviest Build 222 | 15 33 34 54 96 114 110 26 28 23 23 23 23 26 19 31 31 30 27 27 45 54 58 59 59 52 56 71 73 73 75 34 45 74 222 196 Greatest Support 251 | 40 40 40 40 24 36 48 36 36 27 27 27 36 41 41 41 42 42 33 33 66 66 66 66 66 75 79 79 79 117 131 46 59 74 251 249 Greatest Overweight (x) 18 | . . . 2 3 4 3 . . . . . . 1 . . . . 4 . 1 14 1 18 . 4 . . . . 2 . . . 2 . Average Overweight (x) . | . . . 1 2 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 20 25 25 25 8 8 8 8 8 8 10 10 10 10 10 10 10 15 15 15 15 15 15 5 5 10 10 15 20 15 15 25 25 Average Capacity 15 | 8 13 15 18 22 25 19 8 8 8 8 8 8 8 10 10 10 10 10 10 14 15 15 15 15 8 5 5 8 10 10 5 14 15 22 24 Most Carried 25 | 8 15 15 20 22 25 25 8 8 8 8 8 8 10 10 10 10 10 10 10 15 15 15 15 15 15 5 5 8 10 15 5 15 15 25 25 Average Carried 14 | 6 12 14 17 20 23 18 8 7 8 8 8 8 8 10 9 10 10 9 10 14 14 14 15 14 8 4 1 6 9 10 4 10 14 21 21 Final Capacity 25 | 8 15 15 20 25 25 8 8 8 8 8 8 8 10 10 10 10 10 10 10 15 15 15 15 15 5 5 5 10 10 5 5 15 15 25 5 Final Carried 24 | 8 15 15 20 21 23 8 8 8 8 8 8 8 10 10 10 10 10 10 10 14 15 15 15 12 4 5 5 8 10 4 5 15 15 24 5 Class Distribution -------------------- 22% | Mutant 12% | Scout 10% | Scavenger-Mutant 9% | Sprinter 7% | Alien-Mutant 7% | Alien-Tank 6% | Scavenger-Scout 3% | Alien-Sprinter 3% | Commander-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Sprinter | -7/Factory Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Data Miner Scavenger-Sprinter | -6/Proximity Caves Scout | -6/Factory Scout | -6/Waste Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Sprinter | -6/Zion Sprinter | -5/Proximity Caves Scout | -5/Factory Skirmisher | -5/Extension Commander-Scout | -5/Cetus Commander-Scout | -5/Archives Scavenger-Mutant | -5/Hub_04(d) Scavenger-Scout | -4/Factory Commander-Ninja | -4/Armory Scavenger-Mutant | -4/Lab Hacker-Mutant | -3/Research Hacker-Mutant | -3/Testing Scavenger-Scout | -2/Research Hacker-Scout | -2/Quarantine Scavenger-Scout | -2/Section 7 Alien-Scout | -1/Access Alien-Tank | -1/Command Scavenger-Mutant | -1/Access_0 Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 8310 | 300 506 168 . 455 111 670 . 210 . . . . 215 . 187 254 21 45 219 190 16 374 148 162 528 316 . 183 426 710 120 220 85 1006 465 Remotely 28 | 19 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 13058 | 169 520 82 . 381 379 471 . 757 76 . . . 184 . . 138 . . 21 12 42 142 74 488 543 105 . 154 988 2872 350 497 294 1502 1817 Parts 670 | 19 33 7 . 24 26 30 . 56 . . . . 11 . . 1 . . . . 2 8 4 30 18 7 . 11 61 124 12 22 14 78 72 Haulers Intercepted 24 | . 2 . . . 2 2 . 3 . . . . 1 . . . . . . . . . . 1 2 . . . 1 4 . 4 2 . . Recyclers Shooed 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . Prevented 6 | . . . . . . . . . . . . . . . . 1 . . 5 . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 135 | . 10 5 . 11 4 3 . 3 . . . . 1 . . . . . . . 1 . . 5 3 2 . 1 12 32 . . 1 12 29 Melee 55 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . 1 12 32 . . 1 6 . Guns 48 | . 10 3 . 11 . . . . . . . . . . . . . . . . . . . 2 3 . . . . . . . . 1 18 Cannons 18 | . . . . . 2 3 . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . 3 7 AOE 10 | . . 2 . . 2 . . . . . . . . . . . . . . . 1 . . 2 . . . . . . . . . . 3 Classes Destroyed 23 | 2 5 1 . 2 2 1 . 2 . . . . . . . 1 . . . . . 1 . 1 . . . . 1 . 1 . . 2 1 Worker 16 | . 2 . . 2 2 1 . 1 . . . . 1 . . . . . . . . . . 2 1 . . . 1 2 . . . 1 . Builder 11 | . . . . . 1 . . 4 . . . . . . . . . . . . . . . 1 . . . 1 1 . 2 . 1 . . Tunneler 10 | 5 . 2 . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Hauler 23 | . 2 . . . 2 2 . 3 . . . . 1 . . . . . . . . . . 1 2 . . . 1 3 . 4 2 . . Recycler 13 | 1 1 . . . . 1 . 4 . . . . . . . . . . . . . . . . 1 . . 1 . 2 2 . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Operator 7 | . . . . . . . . 2 . . . . . . . . . . . 1 . . 2 2 . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Watcher 13 | . 1 . . . 3 2 . 1 . . . . 1 . . . . . . . . . . 2 . . . . . 2 . . . 1 . Swarmer 18 | . 3 . . 4 . . . . . . . . . . . . . . . . . . . 1 1 . . . . 5 . . . 4 . Cutter 9 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 7 . . . . . Grunt 27 | . 7 1 . 5 3 1 . . . . . . . . . . . . . . 1 . . 3 . . . . 4 2 . . . . . Duelist 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Sentry 11 | . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . . 6 . 1 1 . . Hunter 11 | . . . . . 1 . . 2 . . . . . . . . . . . . . . . . 1 . . . . 7 . . . . . Programmer 21 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 2 . . 7 5 . . . 4 . Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Enhanced Grunt 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Enhanced Sentry 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Hunter 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Zionite 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Courier 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Decomposer 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Assembled 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martyr 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fireman 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 9 | 4 3 3 . 4 5 3 . 6 . . . . 3 . . 1 . . . 1 1 . 1 7 3 1 . 1 3 5 3 2 1 3 9 Combat Bots Only 9 | . 3 2 . 4 3 1 . 1 . . . . 1 . . . . . . . 1 . . 4 2 1 . 1 3 5 . . 1 3 9 Max Kills in Single Turn 5 | 1 1 3 . 2 2 2 . 1 . . . . 3 . . 1 . . . 1 1 1 1 5 1 1 . 1 1 1 1 1 1 1 2 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . 2 . . 1 . . . . . . . . . . . . . . . 1 . . 2 . . . . . . . . . . 2 Melee 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 1 1 . . 1 1 . Uniques/NPCs Destroyed 6 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 3 A7 (-5/Cetus) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Damage Taken 24532 | . 321 209 . 259 115 383 . 103 . . . 39 622 . 137 70 162 . 230 129 128 11 . 1321 1590 707 . 273 933 4166 20 578 416 1661 9949 Core 2691 | . 18 26 . 70 13 28 . 6 . . . 18 29 . 21 15 29 . . 104 . . . 249 305 136 . . 18 711 . 108 73 186 528 Absorbed by Shields 4750 | . . . . . 42 16 . 6 . . . . . . . . . . . . . 10 . . . . . . . . . . . 724 3952 Core Remaining (%) 74 | 100 . . . 54 97 . . . . . . 92 . . . . . . 88 . . . . 64 . . 61 . 98 . . 49 . . 39 Volleys Fired 516 | 10 39 12 . 33 29 30 . 10 . . . . 17 . . . . . . . 1 28 16 21 52 14 . . . 1 . . . 44 159 Largest 3 | 2 2 2 . 2 2 2 . 1 . . . . 2 . . . . . . . 1 2 2 2 2 1 . . . 1 . . . 3 1 Hottest 360 | 40 46 46 . 46 63 126 . 120 . . . . 120 . . . . . . . 46 70 70 70 110 30 . . . 200 . . . 360 200 Shots Fired 750 | 20 78 22 . 66 33 36 . 10 . . . . 28 . . . . . . . 1 56 32 35 82 14 . . . 1 . . . 78 158 Gun 449 | 20 78 20 . 66 10 2 . . . . . . . . . . . . . . . 56 32 35 65 14 . . . . . . . 11 40 Cannon 260 | . . . . . 18 33 . 10 . . . . 6 . . . . . . . . . . . 16 . . . . 1 . . . 58 118 Launcher 9 | . . 2 . . 5 . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . Special 32 | . . . . . . 1 . . . . . . 22 . . . . . . . . . . . . . . . . . . . . 9 . Kinetic 434 | 20 78 20 . 66 10 2 . . . . . . . . . . . . . . . 56 32 35 50 14 . . . . . . . 11 40 Thermal 260 | . . . . . . 5 . 10 . . . . 28 . . . . . . . . . . . 31 . . . . 1 . . . 67 118 Explosive 9 | . . 2 . . 5 . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . Electromagnetic 46 | . . . . . 18 28 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 17 | 6 12 7 . 7 7 8 . 7 . . . . 9 . . . . . . . 5 17 7 9 16 12 . . . . . . . 16 17 Robot Miss Streak 7 | 2 7 5 . 5 4 3 . . . . . . 2 . . . . . . . . 2 2 5 2 . . . . . . . . 1 5 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . . . . . . . . 2 Secondary Targets 4 | . . 1 . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Capacitor 92 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 87 Shots Hit Robots 759 | 13 53 16 . 43 26 24 . 27 2 . . . 18 . . 3 . . 5 1 1 23 20 12 50 11 . 7 43 123 9 8 15 77 129 Core Hits 439 | 7 28 11 . 26 24 14 . 18 . . . . 11 . . . . . . . 1 9 10 27 20 6 . 3 16 63 5 5 7 27 101 Critical Kills 24 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . 2 19 Critical Parts Destroyed 33 | . . . . . 1 . . . . . . . . . . . . . 1 . . 1 3 1 . . . . . . . . . 6 20 Critical Strikes 89 | . . . . . 2 1 . 1 . . . . . . . . . . 1 . . 3 6 1 1 . . 2 4 16 . 2 1 8 40 Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Destroy 58 | . . . . . 1 . . . . . . . . . . . . . . . . 3 6 1 1 . . . . . . . . 7 39 Corrupt 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Sever 14 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 4 9 . . . . . Puncture 13 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . 7 . 2 1 . . Melee Attacks 519 | . . . . . . 15 . 43 2 1 . 2 1 . 4 6 1 . 9 1 . . . 2 . 33 14 11 61 183 20 27 40 43 . Kinetic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Impact 19 | . . . . . . . . . . . . . . . 3 5 1 . 9 1 . . . . . . . . . . . . . . . Slashing 188 | . . . . . . . . 43 2 1 . 2 1 . 1 1 . . . . . . . 2 . 18 . . 50 64 3 . . . . Piercing 309 | . . . . . . 15 . . . . . . . . . . . . . . . . . . . 15 14 11 11 119 17 27 40 40 . Sneak Attacks 74 | . . . . . . 1 . 16 . . . . . . . 3 . . . 1 . . . 1 . . . 7 6 17 7 7 4 4 . Combat Hostiles 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 1 . . . . . Follow-up Attacks 35 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 27 1 . 1 . . Damage Inflicted 59748 | 160 896 348 . 648 1051 804 . 3333 320 . . . 636 . . 323 . . 268 110 135 632 587 1558 798 341 . 608 3695 8818 784 865 1203 4791 26036 Guns 5016 | 160 809 214 . 648 102 . . . . . . . . . . . . . . . . 632 587 372 798 95 . . . . . . . 65 534 Cannons 17340 | . . . . . 429 669 . 365 . . . . 144 . . . . . . . . . . . . . . . . . . . . 2050 13683 Explosions 14218 | . . 121 . . 520 . . . . . . . 303 . . . . . . . 135 . . 1099 . . . . . . . . . 221 11819 Melee 22837 | . . . . . . 135 . 2968 320 . . . . . . 323 . . 268 110 . . . 87 . 246 . 602 3695 8818 784 865 1203 2413 . Ramming 106 | . 87 13 . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . Kinetic 4817 | 160 809 214 . 648 102 . . . . . . . . . . . . . . . . 632 587 372 549 95 . . . . . . . 115 534 Thermal 29012 | . . . . . 101 149 . 365 . . . . 333 . . . . . . . . . . . 249 . . . . . . . . 2313 25502 Explosive 978 | . . 121 . . 419 . . . . . . . 303 . . . . . . . 135 . . . . . . . . . . . . . . Electromagnetic 2048 | . . . . . 429 520 . . . . . . . . . . . . . . . . . 1099 . . . . . . . . . . . Impact 701 | . . . . . . . . . . . . . . . . 323 . . 268 110 . . . . . . . . . . . . . . . Slashing 10838 | . . . . . . . . 2968 320 . . . . . . . . . . . . . . 87 . 59 . . 3293 4036 75 . . . . Piercing 11248 | . . . . . . 135 . . . . . . . . . . . . . . . . . . . 187 . 602 402 4782 709 865 1203 2363 . Highest Corruption 10 | . . . . . . 1 . 1 . . . . 2 . . . . . . . . 1 1 6 1 7 7 . 4 3 3 . . 2 10 Average Corruption 1 | . . . . . . 1 . 1 . . . . 1 . . . . . . . . 1 1 1 1 3 7 . 3 2 3 . . 1 1 Corruption Purged 8 | . . . . . . 1 . 2 . . . . 2 . . . . . . . . . 1 . . . . . . . . . . 2 . Effects 58 | . . . . . . . . . . . . . 4 . . . . . . . . 1 . . 1 12 3 . 5 14 . . . 11 7 Message Errors 17 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . 1 3 . . 1 1 . . . 7 2 Matter Fused 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . 2 7 . . . . . Heat Flow Errors 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Energy Discharges 12 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . 3 1 . 1 2 . . . 2 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 12 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 3 . . 1 3 . . . 2 2 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4827 | . 2 . . . . 61 . 290 302 . . . 53 . . 279 . . 172 100 . . . 67 . . . 38 432 607 314 100 46 189 1775 Projectiles 1282 | . . . . . . 9 . 31 . . . . 39 . . . . . . . . . . . . . . . . . . . . 9 1194 Explosions 615 | . . . . . . . . . . . . . 14 . . . . . . . . . . 20 . . . . . . . . . . 581 Melee 2930 | . 2 . . . . 52 . 259 302 . . . . . . 279 . . 172 100 . . . 47 . . . 38 432 607 314 100 46 180 . Knockbacks 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1203 | . . . . . 42 . . . . . . . . . . . . . . . 50 . . 312 38 . . 3 . . . . . . 758 Shots 16 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . 3 1 . . . . . . . . . 10 Rammed 14 | . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Targets Rammed 18 | . 16 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 4 | . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 403 | 6 . . . 6 . 144 206 180 . . . 104 190 . 183 174 254 . . . 84 339 255 250 291 137 44 . 28 403 42 . . 184 194 Average Temperature 66 | 6 . . . 3 . 44 143 63 . . . 46 56 . 45 44 124 . . . 37 92 76 77 91 39 18 . 7 49 29 . . 53 62 Received Heat Transfer 1568 | . 150 99 . 93 24 129 . 6 . . . . 84 . 27 24 . . 24 . 36 . . 81 120 63 . 18 93 180 . 45 36 20 216 Effects 4 | . . . . . . . . . . . . . . . . . 2 . . . . . . . 2 . . . . . . . . . . Interference 4 | . . . . . . . . . . . . . . . . . 2 . . . . . . . 2 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Parts Fried 21 | . . . . . 4 4 . . . . . . . . . 5 . . . 2 . . . 4 . . . . . . . . . 2 . Impact Corruptions 10 | . 1 . . . . . . . . . . . . . . 4 . . 4 1 . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Parts Melted 14 | . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . 8 2 Heat Transferred 11872 | . . . . . 200 320 . 800 . . . . 869 . . . . . . . . . . . 444 . . . . . . . . 1067 8172 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 2367 | 30 230 126 . 177 173 180 84 500 . . . . 602 215 492 . . . . 394 260 721 508 2306 2292 1441 . 262 287 1355 1065 1169 951 2367 . Initial 1131 | . 19 89 . . 12 65 54 58 . . . . 84 200 150 . . . . 130 2 61 288 177 1131 1122 . . 126 119 762 598 700 496 . Average 442 | 17 104 88 . 62 57 73 64 333 . . . . 308 205 295 . . . . 193 120 327 483 603 1616 1192 . 106 198 619 920 852 805 1314 . Maximum Alert Level 5 | . 1 . . . . . . 2 . . . . 2 1 2 . . . . 1 1 3 2 5 5 4 . 1 1 4 3 4 3 5 . Low Security (%) 34 | 100 73 100 . 100 100 100 100 13 . . . . 33 . 37 . . . . 67 84 29 . 5 . . . 72 43 14 . . . . . Level 1 14 | . 26 . . . . . . 65 . . . . 32 100 35 . . . . 32 15 27 5 7 . . . 27 56 20 . . . . . Level 2 10 | . . . . . . . . 21 . . . . 33 . 27 . . . . . . 38 94 72 . . . . . 24 . 16 . 2 . Level 3 7 | . . . . . . . . . . . . . . . . . . . . . . 3 . 3 . . . . . 25 100 72 100 2 . Level 4 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 50 100 . . . 15 . 11 . 1 . Level 5 25 | . . . . . . . . . . . . . . . . . . . . . . . . 4 49 . . . . . . . . 91 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 109 | . 4 . . . 1 5 . 8 . . . . 10 . 5 . . . . 3 . . . 7 13 4 . 3 5 16 8 1 3 13 . Investigation 33 | . 3 . . . 1 1 . 5 . . . . 4 . 5 . . . . . . . . . 1 1 . 1 . 2 3 . 2 4 . Extermination 16 | . . . . . . 1 . 1 . . . . 1 . . . . . . 2 . . . 1 3 1 . . 2 2 1 . . 1 . Reinforcement 43 | . 1 . . . . 3 . 1 . . . . 3 . . . . . . 1 . . . 5 5 . . 1 3 11 3 . 1 5 . Assault 13 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 4 2 . . . 1 . 1 . 3 . Garrison 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . 1 . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Haulers Reinforced 5 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . 1 1 . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 58 | . 3 . . . 1 . . 2 . . . . 1 . 2 . . . . 1 2 2 . 2 7 3 . 2 . 5 . 2 3 20 . Communications Jammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Distress Signals 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Times Spotted 772 | . 33 7 . 12 14 24 5 18 . 4 . 9 49 6 19 10 11 . 12 9 12 14 15 49 75 34 . 14 25 96 15 31 19 72 59 Peak Tracking Total 17 | . 5 2 . 4 4 4 5 5 . 4 . 11 8 6 4 9 6 . 4 3 3 4 1 14 14 17 . 8 4 9 6 17 14 15 6 Tactical Retreats 102 | . 2 1 . . . 3 . 3 . . . 2 13 . 6 2 . . 3 1 . . . 4 18 5 . . 1 12 4 7 2 13 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 38 | . 1 . . . 1 2 . 5 . . . . 6 . . . . . . 1 3 . . 1 2 1 . . 1 4 1 . 1 8 . Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 78 | . . . . . 2 1 . 3 . . . . 4 . . . . . . 5 1 1 2 23 2 4 3 . 4 4 2 9 . 4 4 Max in Single Turn 8 | . . . . . 1 1 . 1 . . . . 4 . . . . . . . 1 1 1 8 . 1 1 . 1 1 1 1 . 1 1 Garrison Access 9 | . . . . . . 2 . 1 . . . . . . . . . . . . . . . . 1 . . . . 3 1 . 1 . . Network Hub 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 125 | . 7 1 2 1 6 13 . 20 . . 3 . 21 . 11 . . 1 . 1 . 2 . . 10 5 . 1 1 5 4 2 4 4 . Terminals 45 | . 5 1 . . 4 4 . 9 . . . . 10 . 5 . . . . . . 2 . . . . . . . . . 2 . 3 . Fabricators 31 | . . . . . . 4 . 5 . . . . 5 . 4 . . . . . . . . . 5 4 . 1 . 2 . . 1 . . Repair Stations 13 | . . . . . . . . 2 . . . . 2 . . . . . . . . . . . 3 1 . . 1 . 2 . 1 1 . Recycling Units 17 | . 2 . . . 1 3 . 3 . . . . 3 . 2 . . . . 1 . . . . 1 . . . . . . . 1 . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access 11 | . . . . . 1 2 . 1 . . . . 1 . . . . . . . . . . . 1 . . . . 3 1 . 1 . . Total Hacks 344 | . 16 2 2 1 15 30 . 43 . . 26 . 43 . 27 . . 2 . 2 . 4 . . 41 11 . 9 3 25 10 4 14 14 . Successful 187 | . 7 1 2 1 9 19 . 21 . . 26 . 24 . 17 . . 2 . 1 . 2 . . 19 6 . 2 1 8 4 2 7 6 . Failed 156 | . 8 1 . . 6 11 . 22 . . . . 19 . 10 . . . . 1 . 2 . . 22 5 . 7 2 17 6 2 7 8 . Catastrophic 24 | . 1 1 . . . 2 . 5 . . . . 1 . 2 . . . . . . . . . 3 . . 1 1 3 1 . 2 1 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 415 | . 9 2 1 . 8 18 . 31 . . . . 33 . 19 . . . . 23 9 1 . 25 48 23 . 19 15 45 17 32 25 12 . Terminals 109 | . 14 2 . . 11 14 . 17 . . . . 22 . 13 . . . . . . 4 . . . . . . . . . 4 . 8 . Fabricators 102 | . . . . . . 8 . 14 . . . . 12 . 10 . . . . . . . . . 22 8 . 9 . 14 . . 5 . . Repair Stations 38 | . . . . . . . . 5 . . . . 3 . . . . . . . . . . . 10 3 . . 3 . 6 . 2 6 . Recycling Units 30 | . 2 . . . 1 5 . 6 . . . . 5 . 4 . . . . 2 . . . . 3 . . . . . . . 2 . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Garrison Access 32 | . . . . . 3 3 . 1 . . . . 1 . . . . . . . . . . . 6 . . . . 11 2 . 5 . . Terminal Hacks 65 | . 3 1 2 1 3 7 . 2 . . 26 . 5 . 6 . . 2 . . . 2 . . . . . . . . . 2 . 3 . Record 8 | . . . 1 . . . . . . . 6 . . . . . . . . . . 1 . . . . . . . . . . . . . Part Schematic 14 | . . 1 . . . . . . . . 11 . . . . . . 2 . . . . . . . . . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . 6 . 1 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 9 | . . . . . 1 1 . . . . 3 . . . 4 . . . . . . . . . . . . . . . . . . . . Open Door 5 | . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . 1 . Level Access Points 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 3 | . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Index 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fabricator Hacks 18 | . . . . . . 1 . 2 . . . . 5 . 2 . . . . . . . . . 3 1 . 1 . 2 . . 1 . . Network Status 11 | . . . . . . 1 . 2 . . . . . . . . . . . . . . . . 3 1 . 1 . 2 . . 1 . . Load Schematic 4 | . . . . . . . . . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . Build 3 | . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 15 | . . . . . . . . 2 . . . . 1 . . . . . . . . . . . 4 1 . . 1 . 2 . 1 3 . Scan Component 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Repair 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Refit 9 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 1 . . 1 . 2 . 1 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 8 | . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . . 3 1 . 1 . . Seal Access 8 | . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . . 3 1 . 1 . . Unauthorized Hacks 81 | . 4 . . . 6 9 . 15 . . . . 13 . 9 . . . . 1 . . . . 11 4 . 1 . 3 1 . 4 . . Terminals 20 | . 2 . . . 5 2 . 3 . . . . 6 . 2 . . . . . . . . . . . . . . . . . . . . Assimilate 4 | . . . . . 2 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Botnet 11 | . 1 . . . 3 1 . 2 . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . Detonate 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Operators 4 | . 1 . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricators 36 | . . . . . . 4 . 7 . . . . 4 . 3 . . . . . . . . . 8 4 . 1 . 3 . . 2 . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Fabnet 27 | . . . . . . 3 . 5 . . . . 4 . 3 . . . . . . . . . 4 4 . 1 . 2 . . 1 . . Haulers 8 | . . . . . . 1 . 2 . . . . . . . . . . . . . . . . 3 . . . . 1 . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 22 | . 2 . . . 1 3 . 4 . . . . 3 . 4 . . . . 1 . . . . 2 . . . . . . . 2 . . Monitor 9 | . . . . . . 1 . 2 . . . . 2 . 1 . . . . 1 . . . . 1 . . . . . . . 1 . . Recyclers 5 | . . . . . . 1 . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . 1 . . Tunnel 8 | . 2 . . . 1 1 . 2 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Broadcast 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 69 | . 5 1 . . 4 7 . 14 . . . . 18 . 10 . . . . 1 . 1 . . 3 . . 1 . 1 1 2 . . . Full Trace Events 10 | . . . . . . . . 3 . . . . 4 . 3 . . . . . . . . . . . . . . . . . . . . Feedback Events 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 14 | . . . . . . . . . . . 6 . 1 . . . . 3 . . . . . . . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 136 | . . 1 . . . . . . . . 11 . . . . . . 16 . . . . . . 41 15 . . 13 . 15 14 . 10 . Parts Built 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 456 | . . . . . . . . . . . . . 304 . 152 . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 10 | . . . . . . . . . . . . . 5 . 5 . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Time 124 | . . . . . . . . 56 . . . . . . . . . . . . . . . . 54 . . . . . . . . 14 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 94 | . . . . . . 1 . . . . . 1 8 . 4 3 2 . . 3 6 6 1 6 4 . . 7 5 9 2 2 . 24 . Non-combat 13 | . . . . . . 1 . . . . . . 2 . 1 . . . . 1 . . . 2 1 . . 1 1 1 . 1 . 1 . Combat 81 | . . . . . . . . . . . . 1 6 . 3 3 2 . . 2 6 6 1 4 3 . . 6 4 8 2 1 . 23 . Robot Hacks Applied 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Destruction 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 15 | . . . . . . . . . . . . 15 15 15 15 15 15 15 15 15 15 15 15 15 6 6 6 15 15 11 11 11 7 7 7 Autooverrided 93 | . . . . . . . . . . . . 1 8 . 4 3 2 . . 3 6 6 1 6 4 . . 7 5 9 2 2 . 24 . Robots Rewired 16 | . . . . . . . . . . . . . . . . . . . . . 10 . . . . 6 . . . . . . . . . Allies Hacked 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . 4 . Hacks Repelled 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 1 . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Total Allies 238 | . . . . 2 1 . . . . . . 2 10 1 4 3 2 4 . 11 29 11 1 11 10 16 . 10 5 19 2 2 3 79 . Largest Group 20 | . . . . 2 1 1 . . . . . 2 2 1 2 1 2 4 4 6 19 12 6 8 2 14 . 7 4 7 2 1 2 20 . Highest-Rated Group 1862 | . . . . 44 10 10 . . . . . 124 48 31 48 47 24 153 153 220 825 828 539 658 112 719 . 513 246 609 112 64 66 1862 . Highest-Rated Ally 269 | . . . . 31 10 10 . . . . . 95 29 31 41 47 12 39 39 47 159 159 95 165 56 65 . 129 96 114 58 64 33 269 . Zionite Dispatches 22 | . . . . . . . . . . . . . . . . . . . . 4 4 . . 4 . . . 1 . 6 . . 3 . . Heavy 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . . . . . . . . Light 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . Recon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Fire 3 | . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . Hacker 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . Demo 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Melee Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Resource Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Offense Resupply 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hacking Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hover Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Total Orders 57 | . . . . . . 2 . . . . . . . . . . . . . 2 . 3 10 2 7 4 . . . 10 . . 1 7 9 STAY 10 | . . . . . . 1 . . . . . . . . . . . . . . . 1 2 1 . 2 . . . . . . . 3 . ROAM 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . FOLLOW 14 | . . . . . . 1 . . . . . . . . . . . . . . . 1 7 . . 2 . . . . . . . 3 . DROP 7 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 4 . . 1 1 . EXPLORE 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . 7 RETURN 12 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 7 . . . . 1 . . . . 2 Ally Attacks 1089 | . . . . 7 . . . . . . . 6 19 . 9 5 10 . 43 36 96 125 24 93 82 56 . 28 24 77 4 . . 345 . Total Damage 55908 | . . . . 62 . . . . . . . 84 309 . 98 141 89 . 1437 1043 3277 4921 946 5207 3414 1766 . 1357 545 3463 125 . . 27624 . Kills 243 | . . . . 1 . . . . . . . . . . . . 1 . 9 10 17 27 4 33 14 6 . 5 4 15 . . . 97 . Allies Corrupted 13 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . 11 . Allies Melted 3 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . 1 . Turrets Deployed 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . 2 . 2 . . . . 1 1 . 1 . . . 2 1 1 2 . . . . . . . . . . . . . . . . Drone Launches 42 | . . . . . . . . . . . . . . . . . . . . 5 . . . 2 22 . . . . 5 . . . . 8 Drone Recoveries 31 | . . . . . . . . . . . . . . . . . . . . 4 . . . 2 19 . . . . 1 . . . . 5 Decoded 0b10 Intel 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . Traps 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Emergency Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Zionite Intel Received 44 | . . . . . . . . . . . . . . . . . . . . 1 . . . 4 7 3 . 1 4 4 4 10 3 3 . Main Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Emergency Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . Guard Positions 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 1 1 . . . . Component Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . Prototype Stockpiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . Component Schematics 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . 1 . 1 1 . . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unaware Analyses 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 3 1 . . Trap Installations 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 . . 1 . 1 . Active Terminals 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Active Garrisons 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 1 1 . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Depthwide Sectors/-1 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 27327 | 113 1835 517 563 909 942 1344 13 1325 156 158 21 188 1197 13 496 170 99 578 382 1025 821 527 386 738 1151 617 164 118 987 1735 383 349 487 5911 909 Spaces Moved 34975 | 42 852 293 432 581 574 1550 67 2351 575 593 78 376 3314 69 1340 668 457 935 651 914 387 262 139 808 2406 1009 150 170 1281 2357 741 890 1008 6230 425 Core 48 | . . . . . . . . . . . . . . . . . . 28 . . 3 . 4 . 1 . . . . . . . . 3 9 Treads 1251 | 32 852 293 74 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 4281 | 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3855 416 Wheels 2149 | . . . 358 581 574 636 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 6702 | . . . . . . . . . . . . . 44 . . . . . . 793 384 262 135 808 439 108 150 170 1281 2128 . . . . . Flight 20544 | . . . . . . 914 67 2351 575 593 78 376 3270 69 1340 668 457 907 651 121 . . . . 1966 901 . . . 229 741 890 1008 2372 . Fastest Speed 6 | 120 160 160 105 120 120 14 14 14 26 26 26 14 6 6 6 6 6 21 21 21 50 50 50 50 18 14 44 44 28 17 8 14 17 12 50 Average Speed 47 | 150 160 160 126 128 129 69 16 25 26 26 26 25 23 18 21 20 19 31 24 53 57 50 75 50 29 26 44 44 35 31 16 22 17 68 95 Slowest Speed 950 | 160 160 160 160 135 150 221 26 26 26 26 26 26 92 20 27 21 21 250 25 106 750 94 950 58 250 48 44 44 44 167 18 24 20 176 101 Overloaded Moves 553 | . . . . . . 7 48 15 . . . 29 211 6 28 30 34 . . 3 . . . . 23 4 . . . 61 53 1 . . . Propulsion Burnouts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Robots Hopped 223 | . . . . . . 23 3 20 4 3 . 1 57 2 9 . 3 . . 2 . . . . 22 2 . . . 10 12 19 5 26 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 Exploration Rate (%) 66 | 4 97 42 70 94 42 46 91 55 81 87 72 70 70 89 39 81 78 92 91 23 61 84 81 72 58 58 80 9 94 73 78 63 28 89 48 Regions Visited 35 Branch Regions 22 Pre-discovered Areas 22 | . 2 1 1 . 1 1 . 2 . 1 1 1 . . 2 1 . . 1 . . . . . 3 . . . . 2 . 2 . . . Known Exits Taken 16 | . . . . 1 . . . 1 . . . . . . 1 1 1 . 1 1 . . . 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 15 | 1 1 1 1 . 1 . . . 1 1 1 1 . . . . . 1 . . 1 1 1 . . . . . . . . . 1 1 . Scrap Searched 31 | . . 2 . 2 . . . . 2 4 . 2 . . . 10 3 2 4 . . . . . . . . . . . . . . . . Spaces Dug 241 | . . 18 . . 31 2 . 13 . 1 . 2 3 . 3 2 1 . 3 . . 4 . 5 29 11 . 4 7 25 5 6 14 23 29 Terrain Destroyed 1664 | . . 18 . . 53 3 . 13 . 1 . 2 27 . 3 2 1 . 3 . 19 18 7 552 35 11 . 4 7 25 5 6 14 55 780 Melee 108 | . . . . . . 2 . 13 . 1 . 2 1 . 3 2 1 . 3 . . . . . . 11 . 4 7 25 5 6 14 8 . Projectile 89 | . . . . . . 1 . . . . . . 3 . . . . . . . . 18 7 14 16 . . . . . . . . 9 21 AOE 1463 | . . 18 . . 53 . . . . . . . 23 . . . . . . . 19 . . 538 19 . . . . . . . . 35 758 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Total 43962 | 71 1243 317 449 684 746 1744 64 2949 572 591 77 463 3628 66 1540 691 459 1218 861 1442 985 598 386 1100 2751 1291 226 195 1712 3077 976 983 1238 7722 847 Wait 6313 | 8 271 3 . 53 82 62 . 498 . 1 . 87 290 . 173 16 3 250 199 490 499 283 226 263 218 125 48 2 284 448 182 36 123 1028 62 Move 34510 | 41 851 292 431 580 573 1504 61 2310 566 586 77 373 3203 65 1321 667 451 934 650 909 386 261 138 807 2362 1005 149 170 1280 2337 717 852 997 6180 424 Hop 209 | . . . . . . 23 2 20 4 3 . 1 54 1 9 . 2 . . 2 . . . . 21 1 . . . 9 11 18 5 23 . Pick Up 240 | 5 27 1 9 4 20 12 . 2 . . . . 7 . 4 . . 2 . 7 . 2 . . 11 8 4 2 5 21 4 8 5 35 35 Fast Attach 436 | 1 3 1 . 2 8 11 1 9 . . . . 19 . 10 1 . 15 2 12 1 11 3 2 15 16 4 5 41 40 14 22 21 111 35 Attach 200 | . 8 1 . 2 7 19 . 3 . . . . 2 . 3 . . 2 . 2 . . . 2 7 3 . . . 19 4 6 6 46 58 Detach 166 | . 2 . . 2 1 12 . 6 . . . . 4 . 5 . . 4 . 3 1 . 1 . 5 . 1 2 4 8 4 8 4 58 31 Swap 147 | 3 6 4 3 2 5 19 . 6 . . . . 3 . 3 1 1 . . 5 . 3 . 2 17 8 1 1 1 12 1 2 1 22 15 Drop 499 | 3 20 2 6 6 21 31 . 8 . . . . 20 . 9 1 1 11 1 11 . 10 2 1 32 20 5 1 43 46 19 4 21 116 28 Fire 516 | 10 39 12 . 33 29 30 . 10 . . . . 17 . . . . . . . 1 28 16 21 52 14 . . . 1 . . . 44 159 Melee 453 | . . . . . . 15 . 43 2 1 . 2 1 . 3 5 1 . 9 1 . . . 2 . 31 14 11 54 136 16 27 37 42 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 17 | . 16 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 157 | . . . . . . 6 . 34 . . . . 8 . . . . . . . 41 . . . 11 18 . . . . 4 . 18 17 . Rewire 99 | . . . . . . . . . . . . . . . . . . . . . 56 . . . . 42 . 1 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 4 exits: *Sto x2 / Low x2) -7/Waste -7/Factory (discovered 7 exits: *Fac x3 / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / *Ext x2) -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus (discovered 2 exits: *Fac / [*Arc]) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) (discovered 4 exits: *Fac x4) -4/Factory (discovered 6 exits: *Res x3 / [*Upp x2] / *Arm) -4/Armory -4/Lab -3/Research (discovered 3 exits: *Res / *Tes x2) -3/Testing -2/Research (discovered 4 exits: *Acc x3 / *Qua) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 3) 114 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 519 | -10/Materials | Discovered new exit (range 6) 753 | -10/Materials | Discovered new exit (range 16) 1594 | -10/Materials | Central database locked down 1757 | -10/Materials | Discovered new exit (range 16) 1934 | -10/Materials | Discovered new exit (range 10) 1949 | -10/Materials | Entered Mines 1950 | -10/Mines | Assembled infested the area 1955 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1978 | -10/Mines | Met a Derelict bent on vengeance 1990 | -10/Mines | Learned location of Storage (-7) 2066 | -10/Mines | Learned Materials security intel 2356 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2381 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2381 | -10/Mines | Discovered new exit (range 5) 2466 | -10/Mines | Entered Exiles 2510 | -10/Exiles | Met 8R-AWN 2535 | -10/Exiles | Met EX-HEX 2749 | -10/Exiles | Met EX-DEC 2770 | -10/Exiles | Learned location of Zion (-6) 2844 | -10/Exiles | Met EX-BIN 2861 | -10/Exiles | Aligned with FarCom system 2862 | -10/Exiles | Given EX-Vault access code 2891 | -10/Exiles | Opened EX-Vault 2897 | -10/Exiles | Found Deploy-a-Sentry 2900 | -10/Exiles | Found Deploy-a-Sentry 2904 | -10/Exiles | Found YOLO Cannon 2909 | -10/Exiles | Found Gui. Plasma Cannon 2913 | -10/Exiles | Found Deploy-a-Sentry 2937 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3015 | -10/Exiles | Discovered new exit (range 14) 3029 | -10/Exiles | Stole three prototypes: Gui. Plasma Cannon, YOLO Cannon, Deploy-a-Sentry 3029 | -10/Exiles | Entered Mines 3200 | -9/Mines | Discovered new exit (range 5) 3300 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3664 | -9/Mines | Identified exit to Materials 3808 | -9/Mines | Found the Drone Emporium 3810 | -9/Mines | Learned Materials terminal intel 3813 | -9/Mines | Found Prototype Device 3813 | -9/Mines | Identified Splice Drone Bay 3938 | -9/Mines | Entered Materials 3938 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3940 | -8/Materials | Loaded intel: 12 terminal locations 4320 | -8/Materials | Discovered new exit (range 5) 4880 | -8/Materials | Entered Factory 4880 | -7/Factory | Accompanied by 1 ally 4880 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4882 | -7/Factory | FarCom data flow suspended 5215 | -7/Factory | Identified exit to Storage 5215 | -7/Factory | Identified exit to Lower Caves 5819 | -7/Factory | Cargo convoy interrupted 6224 | -7/Factory | Sucked down chute 6224 | -7/Factory | Entered Waste 6230 | -7/Waste | Spotted C-40 Crusher 6231 | -7/Waste | Spotted C-40 Crusher 6233 | -7/Waste | Spotted C-40 Crusher 6235 | -7/Waste | Spotted C-40 Crusher 6235 | -7/Waste | Spotted C-40 Crusher 6235 | -7/Waste | Spotted C-40 Crusher 6236 | -7/Waste | Discovered new exit (range 10) 6237 | -7/Waste | Entered Factory 6333 | -7/Factory | Build established: Sprinter 6447 | -7/Factory | Discovered new exit (range 20) 6517 | -7/Factory | Repaired Broken Kinetic Spear? 6576 | -7/Factory | Discovered new exit (range 15) 7004 | -7/Factory | Discovered new exit (range 6) 7562 | -7/Factory | Entered Lower Caves 7563 | -7/Lower Caves | Encountered a Warlord checkpoint 7706 | -7/Lower Caves | Discovered new exit (range 12) 7718 | -7/Lower Caves | Entered another Lower Caves area 7718 | -7/Lower Caves | Discovered new exit (range 7) 7839 | -7/Lower Caves | Discovered new exit (range 16) 7840 | -7/Lower Caves | Spotted TY-FFA(f) 7840 | -7/Lower Caves | Spotted FB-YE1(f) 7840 | -7/Lower Caves | Spotted 57-6IW(f) 7849 | -7/Lower Caves | Spotted 78-H22(f) 7850 | -7/Lower Caves | Encountered a Master Thief 7850 | -7/Lower Caves | Encountered a Master Thief 7858 | -7/Lower Caves | Encountered a Master Thief 7858 | -7/Lower Caves | Encountered a Master Thief 7859 | -7/Lower Caves | Build established: Scavenger-Sprinter 7876 | -7/Lower Caves | Entered Data Miner 7876 | -7/Data Miner | Discovered new exit (range 6) 7880 | -7/Data Miner | Met Data Miner 7886 | -7/Data Miner | Learned location of Section 7 (-2) 7886 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7889 | -7/Data Miner | Received God Mode back door access code from Data Miner 7897 | -7/Data Miner | Entered Proximity Caves 8057 | -6/Proximity Caves | Spotted B-75 Beast 8075 | -6/Proximity Caves | Discovered new exit (range 12) 8085 | -6/Proximity Caves | Entered Factory 8085 | -6/Factory | Evolved 2 slots: Propulsion x2 8250 | -6/Factory | Discovered new exit (range 7) 8345 | -6/Factory | Identified exit to Lower Caves 8400 | -6/Factory | Discovered new exit (range 17) 8560 | -6/Factory | Build established: Scout 8642 | -6/Factory | Garrison activated, responded to threat 8785 | -6/Factory | Fabricated Biomechanical Wings? 8843 | -6/Factory | Identified exit to Factory 9022 | -6/Factory | Fabricated Biomechanical Wings? 9135 | -6/Factory | First assault squad dispatched 9282 | -6/Factory | Manually triggered Chute Trap 9282 | -6/Factory | Sucked down chute 9282 | -6/Factory | Entered Waste 9283 | -6/Waste | Met a frightened Derelict 9288 | -6/Waste | Spotted C-40 Crusher 9289 | -6/Waste | Spotted C-40 Crusher 9290 | -6/Waste | Spotted C-40 Crusher 9292 | -6/Waste | Spotted C-40 Crusher 9292 | -6/Waste | Spotted C-40 Crusher 9292 | -6/Waste | Spotted C-40 Crusher 9294 | -6/Waste | Discovered new exit (range 10) 9295 | -6/Waste | Identified exit to Factory 9295 | -6/Waste | Entered Factory 9531 | -6/Factory | Discovered exit to Lower Caves (range 8) 9554 | -6/Factory | Incoming investigation squad redirected 9638 | -6/Factory | Incoming investigation squad redirected 9719 | -6/Factory | Fabricated Biomechanical Wings? 9739 | -6/Factory | Incoming investigation squad redirected 9791 | -6/Factory | Entered Lower Caves 9938 | -6/Lower Caves | Discovered new exit (range 11) 9940 | -6/Lower Caves | Spotted B-75 Beast 9961 | -6/Lower Caves | Identified exit to Lower Caves 9961 | -6/Lower Caves | Entered another Lower Caves area 9961 | -6/Lower Caves | Spotted EY-YID(f) 9961 | -6/Lower Caves | Spotted RB-IJ8(f) 9961 | -6/Lower Caves | Discovered exit to Factory (range 11) 9962 | -6/Lower Caves | Encountered a Master Thief 9962 | -6/Lower Caves | Encountered a Master Thief 10035 | -6/Lower Caves | Learned Factory emergency access door positions 10050 | -6/Lower Caves | Discovered new exit (range 6) 10051 | -6/Lower Caves | Identified exit to Zion 10060 | -6/Lower Caves | Entered Zion 10078 | -6/Zion | Discovered new exit (range 20) 10104 | -6/Zion | Given the Hacking Drone Bay 10105 | -6/Zion | Found Prototype Device 10105 | -6/Zion | Identified Hacking Drone Bay 10153 | -6/Zion | Found Prototype Processor 10153 | -6/Zion | Identified Exp. Core Analyzer 10157 | -6/Zion | Found Prototype Processor 10157 | -6/Zion | Identified Exp. Armor Integrity Analyzer 10163 | -6/Zion | Found Prototype Processor 10163 | -6/Zion | Identified Exp. Targeting Computer 10170 | -6/Zion | Found Prototype Processor 10170 | -6/Zion | Identified Exp. Terrain Scan Processor 10177 | -6/Zion | Found Prototype Hackware 10177 | -6/Zion | Identified Exp. Hacking Suite 10301 | -6/Zion | Learned Factory stockpile data 10323 | -6/Zion | Received a visual enhancement algorithm 10372 | -6/Zion | Imprinted 10374 | -6/Zion | Declared Zion's savior 10504 | -6/Zion | Build established: Sprinter 10638 | -6/Zion | Entered Proximity Caves 10638 | -5/Proximity Caves | Accompanied by 4 allies 10709 | -5/Proximity Caves | Spotted B-75 Beast 10835 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10927 | -5/Proximity Caves | Allies destroyed B-75 Beast 10958 | -5/Proximity Caves | Lost 3 parts (1n1u1w) 10968 | -5/Proximity Caves | Discovered exit to Factory (range 9) 11000 | -5/Proximity Caves | Learned Factory stockpile data 11020 | -5/Proximity Caves | Entered Factory 11020 | -5/Factory | Spotted B-75 Beast 11020 | -5/Factory | Evolved 2 slots: Utility x2 11021 | -5/Factory | Identified exit to Extension 11074 | -5/Factory | Zion Hacker squad teleported in 11223 | -5/Factory | Retrieved Zion intel report: Main Access 11223 | -5/Factory | Identified exit to Factory 11224 | -5/Factory | Zion Fire squad teleported in 11316 | -5/Factory | Build established: Scout 11626 | -5/Factory | Zion Demo squad teleported in 11727 | -5/Factory | Zion Offense Resupply teleported in 12045 | -5/Factory | Entered Extension 12176 | -5/Extension | Rescued a captive Derelict 12215 | -5/Extension | Zion Heavy squad teleported in 12341 | -5/Extension | Zion Fire squad teleported in 12436 | -5/Extension | Zion Fire squad teleported in 12524 | -5/Extension | Zion Heavy squad teleported in 12705 | -5/Extension | Spotted B-75 Beast 12709 | -5/Extension | Rescued A7 12717 | -5/Extension | Allies destroyed B-75 Beast 12718 | -5/Extension | Spotted B-75 Beast 12730 | -5/Extension | Allies destroyed B-75 Beast 12734 | -5/Extension | Discovered exit to Factory (range 14) 12791 | -5/Extension | Discovered new exit (range 22) 12792 | -5/Extension | Discovered exit to Factory (range 22) 12866 | -5/Extension | Entered Cetus 12866 | -5/Cetus | Accompanied by 12 allies (A7) 12871 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 12885 | -5/Cetus | Spotted Cetus Guard 12885 | -5/Cetus | Spotted Cetus Guard 12885 | -5/Cetus | Spotted Cetus Guard 12888 | -5/Cetus | Allies destroyed Cetus Guard 12888 | -5/Cetus | Spotted Cetus Guard 12897 | -5/Cetus | Allies destroyed Cetus Guard 12953 | -5/Cetus | Started Cetus Manufacturing Module 12978 | -5/Cetus | Manufactured an Enhanced Grunt 13003 | -5/Cetus | Manufactured an Enhanced Grunt 13028 | -5/Cetus | Manufactured an Enhanced Grunt 13053 | -5/Cetus | Manufactured an Enhanced Grunt 13078 | -5/Cetus | Manufactured an Enhanced Grunt 13084 | -5/Cetus | Found a strange terminal 13092 | -5/Cetus | Escorted A7 to Cetus Mainframe 13097 | -5/Cetus | Discovered new exit (range 22) 13137 | -5/Cetus | Spotted Cetus Guard 13174 | -5/Cetus | Discovered exit to Factory (range 23) 13190 | -5/Cetus | Scared off Revision 17 13313 | -5/Cetus | Destroyed A7 13316 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 13393 | -5/Cetus | Entered Archives 13393 | -5/Archives | Accompanied by 5 allies 13436 | -5/Archives | Discovered exit to Factory (range 18) 13442 | -5/Archives | Discovered new exit (range 18) 13464 | -5/Archives | Discovered new exit (range 20) 13779 | -5/Archives | Entered Hub_04(d) 13779 | -5/Hub_04(d) | Accompanied by 3 allies 13801 | -5/Hub_04(d) | Zion hero teleported in (P1-3CE) 13837 | -5/Hub_04(d) | Retrieved Zion intel report: Active Garrisons 13906 | -5/Hub_04(d) | Retrieved Zion intel report: Guard Positions 13917 | -5/Hub_04(d) | Discovered exit to Factory (range 20) 13974 | -5/Hub_04(d) | Retrieved Zion intel report: Trap Installations 14001 | -5/Hub_04(d) | Discovered exit to Factory (range 14) 14013 | -5/Hub_04(d) | Discovered exit to Factory (range 17) 14050 | -5/Hub_04(d) | Retrieved Zion intel report: Unaware Analyses 14051 | -5/Hub_04(d) | Zion Hacker squad teleported in 14073 | -5/Hub_04(d) | Build established: Scavenger-Mutant 14252 | -5/Hub_04(d) | Zion Heavy squad teleported in 14316 | -5/Hub_04(d) | Zion Recon squad teleported in 14390 | -5/Hub_04(d) | Discovered exit to Factory (range 15) 14438 | -5/Hub_04(d) | Network Hub disabled 14438 | -5/Hub_04(d) | Network Hub disabled 14438 | -5/Hub_04(d) | Garrison activated, responded to threat 14459 | -5/Hub_04(d) | Spotted Lightning 14462 | -5/Hub_04(d) | Spotted Lightning 14463 | -5/Hub_04(d) | Spotted Lightning 14484 | -5/Hub_04(d) | Network Hub disabled 14496 | -5/Hub_04(d) | DAS Turret deployed 14508 | -5/Hub_04(d) | Network Hub disabled 14508 | -5/Hub_04(d) | Spotted Lightning 14517 | -5/Hub_04(d) | Entered Factory 14517 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 14524 | -4/Factory | Discovered new exit (range 17) 14543 | -4/Factory | Lost 4 parts (1p2u1w) 14770 | -4/Factory | DAS Turret deployed 14830 | -4/Factory | DAS Turret deployed 15017 | -4/Factory | First assault squad dispatched 15095 | -4/Factory | Repaired Centrium Medium Armor Plating 15193 | -4/Factory | Incoming assault squad redirected 15211 | -4/Factory | Build established: Scavenger-Scout 15236 | -4/Factory | Discovered new exit (range 13) 15252 | -4/Factory | Spotted B-86 Titan 15263 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 15287 | -4/Factory | Incoming assault squad redirected 15343 | -4/Factory | Discovered new exit (range 14) 15345 | -4/Factory | Identified exit to Research 15366 | -4/Factory | Retrieved Zion intel report: Component Schematics 15372 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 15386 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 15392 | -4/Factory | Retrieved Zion intel report: Trap Installations 15536 | -4/Factory | Retrieved Zion intel report: Component Schematics 15559 | -4/Factory | Spotted B-86 Titan 15608 | -4/Factory | Discovered exit to Research (range 20) 15609 | -4/Factory | Discovered exit to Research (range 20) 15611 | -4/Factory | Retrieved Zion intel report: Component Schematics 15628 | -4/Factory | Discovered new exit (range 13) 15668 | -4/Factory | Identified exit to Armory 15668 | -4/Factory | Entered Armory 15918 | -4/Armory | First assault squad dispatched 15989 | -4/Armory | Crushed by falling debris 15994 | -4/Armory | Retrieved Zion intel report: Guard Positions 16000 | -4/Armory | Assisted by bots powering up and referring to "LRC-V3" 16020 | -4/Armory | Lost 3 parts (3u) 16104 | -4/Armory | Retrieved Zion intel report: Component Schematics 16106 | -4/Armory | Retrieved Zion intel report: Component Stockpiles 16108 | -4/Armory | Spotted B-86 Titan 16174 | -4/Armory | Discovered new exit (range 9) 16284 | -4/Armory | Identified exit to Lab 16285 | -4/Armory | Entered Lab 16286 | -4/Lab | Discovered exit to Research (range 9) 16291 | -4/Lab | Hidden lab's door opened automatically 16291 | -4/Lab | Sensor layout match revealed 16292 | -4/Lab | Gained access to the hidden lab's interior 16368 | -4/Lab | Found Alien Artifact 16374 | -4/Lab | Found Alien Artifact 16382 | -4/Lab | Found Alien Artifact 16382 | -4/Lab | Identified Integrated Dissipator 16382 | -4/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 16389 | -4/Lab | Found Alien Artifact 16389 | -4/Lab | Identified Core Expander 16389 | -4/Lab | Installed Core Expander, added new Weapon slot 16415 | -4/Lab | Found Prototype Energy Gun 16415 | -4/Lab | Identified Hyp. EM Gauss Rifle 16417 | -4/Lab | Found Prototype Protection 16417 | -4/Lab | Identified Exp. Powered Armor 16420 | -4/Lab | Found Prototype Hackware 16449 | -4/Lab | Entered Research 16449 | -3/Research | Evolved 2 slots: Propulsion x2 16460 | -3/Research | Retrieved Zion intel report: Branch Access 16460 | -3/Research | Identified exit to Testing 16461 | -3/Research | Zion Light squad teleported in 16491 | -3/Research | Identified Quantum Router 16508 | -3/Research | Garrison activated, responded to threat 16531 | -3/Research | Discovered new exit (range 8) 16548 | -3/Research | Identified exit to Research 16567 | -3/Research | Entered Testing 16567 | -3/Testing | Accompanied by 2 allies 16597 | -3/Testing | Retrieved Zion intel report: Emergency Access 16623 | -3/Testing | Found Prototype Energy Cannon 16623 | -3/Testing | Identified Imp. Potential Cannon 16654 | -3/Testing | Found Prototype Slashing Weapon 16654 | -3/Testing | Identified Centrium Greatsword 16782 | -3/Testing | Spotted Alpha 7 16912 | -3/Testing | Build established: Hacker-Mutant 16954 | -3/Testing | Destroyed Alpha 7 17015 | -3/Testing | Found Prototype Protection 17034 | -3/Testing | Retrieved Zion intel report: Guard Positions 17036 | -3/Testing | Retrieved Zion intel report: Component Schematics 17048 | -3/Testing | Retrieved Zion intel report: Trap Installations 17058 | -3/Testing | Discovered exit to Research (range 3) 17112 | -3/Testing | Found Prototype Device 17112 | -3/Testing | Identified Exp. Thermal Defense Suite 17140 | -3/Testing | Found Prototype Energy Gun 17140 | -3/Testing | Identified Warp Gun 17161 | -3/Testing | Found Prototype Hackware 17187 | -3/Testing | Found Centrium Greatsword 17286 | -3/Testing | Found Centrium Greatsword 17314 | -3/Testing | Found Prototype Processor 17314 | -3/Testing | Identified Exp. Melee Analysis Suite 17318 | -3/Testing | Found Prototype Slashing Weapon 17318 | -3/Testing | Identified Particle Cleaver 17320 | -3/Testing | Found Exp. Melee Analysis Suite 17378 | -3/Testing | Build established: Hacker-Sprinter 17406 | -3/Testing | Identified Ghost Barrier 17554 | -3/Testing | Entered Research 17554 | -2/Research | Evolved 2 slots: Utility x2 17565 | -2/Research | Identified Zio. Weapon Casing 17654 | -2/Research | Retrieved Zion intel report: Guard Positions 17686 | -2/Research | Retrieved Zion intel report: Active Garrisons 17687 | -2/Research | Zion Infowar Resupply teleported in 18035 | -2/Research | Retrieved Zion intel report: Depthwide Sectors/-1 18036 | -2/Research | Zion Hover Resupply teleported in 18100 | -2/Research | Zion Light squad teleported in 18126 | -2/Research | Zion Light squad teleported in 18139 | -2/Research | Found Zio. Weapon Casing 18302 | -2/Research | Found Zio. Weapon Casing 18319 | -2/Research | Zion Melee Resupply teleported in 18323 | -2/Research | Found Prototype Slashing Weapon 18323 | -2/Research | Identified Vibroblade 18400 | -2/Research | Found Prototype Device 18400 | -2/Research | Identified Exp. Force Field 18575 | -2/Research | Zion Hacking Resupply teleported in 18596 | -2/Research | Found Enh. Force Lance 18655 | -2/Research | Build established: Scavenger-Scout 18673 | -2/Research | Retrieved Zion intel report: Prototype Stockpiles 18693 | -2/Research | Spotted B-90 Cyclops 18804 | -2/Research | First assault squad dispatched 18838 | -2/Research | Terminal network hard line cut 18869 | -2/Research | Incoming assault squad redirected 18888 | -2/Research | Found Prototype Processor 18889 | -2/Research | Discovered new exit (range 16) 18935 | -2/Research | Identified exit to Access 18967 | -2/Research | Discovered exit to Access (range 18) 19014 | -2/Research | Lost 7 parts (2n4u1w) 19040 | -2/Research | Discovered exit to Access (range 19) 19238 | -2/Research | Identified Transdimensional Reconstructor 19238 | -2/Research | Warped through subspace 19239 | -2/Research | Core integrity fell below 50% 19274 | -2/Research | Lost 6 parts (3n3u) 19288 | -2/Research | Discovered new exit (range 7) 19289 | -2/Research | Identified exit to Quarantine 19289 | -2/Research | Entered Quarantine 19290 | -2/Quarantine | Identified Core Reset Matrix 19290 | -2/Quarantine | Used Core Reset Matrix 19293 | -2/Quarantine | Spotted Alpha 7 19294 | -2/Quarantine | Detected hypermatrix surge 19294 | -2/Quarantine | Sensed 6 artifacts in vicinity 19311 | -2/Quarantine | Found Core Reset Matrix 19337 | -2/Quarantine | Garrison activated, responded to threat 19360 | -2/Quarantine | Discovered exit to Access (range 14) 19367 | -2/Quarantine | Found Subatomic Replicator 19389 | -2/Quarantine | Retrieved Zion intel report: Guard Positions 19401 | -2/Quarantine | Retrieved Zion intel report: Active Garrisons 19456 | -2/Quarantine | Scanned by Researcher 19464 | -2/Quarantine | Found Core Stripper 19494 | -2/Quarantine | Retrieved Zion intel report: Component Schematics 19512 | -2/Quarantine | Retrieved Zion intel report: Emergency Access 19540 | -2/Quarantine | Spotted Fortress 19551 | -2/Quarantine | Discovered new exit (range 6) 19552 | -2/Quarantine | Identified exit to Section 7 19562 | -2/Quarantine | Incoming investigation squad redirected 19672 | -2/Quarantine | Entered Section 7 19673 | -2/Section 7 | Sensed 19 artifacts in vicinity 19673 | -2/Section 7 | Spotted S7 Guard 19691 | -2/Section 7 | Found Integrity Redistributor 19703 | -2/Section 7 | Retrieved Zion intel report: Trap Installations 19705 | -2/Section 7 | Retrieved Zion intel report: Emergency Access 19712 | -2/Section 7 | Retrieved Zion intel report: Unaware Analyses 19716 | -2/Section 7 | Retrieved Zion intel report: Unaware Analyses 19720 | -2/Section 7 | Retrieved Zion intel report: Prototype Stockpiles 19723 | -2/Section 7 | Retrieved Zion intel report: Depthwide Sectors/0 19727 | -2/Section 7 | Retrieved Zion intel report: Unaware Analyses 19730 | -2/Section 7 | Discovered exit to Access (range 6) 19730 | -2/Section 7 | Spotted S7 Guard 19734 | -2/Section 7 | Found Integrated Heat Negator 19734 | -2/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+40) 19752 | -2/Section 7 | Retrieved Zion intel report: Component Schematics 19759 | -2/Section 7 | Found Integrated Mediator 19759 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 19762 | -2/Section 7 | Spotted Alpha 7 19764 | -2/Section 7 | Spotted Alpha 7 19781 | -2/Section 7 | Spotted B-99 Colossus 19791 | -2/Section 7 | Found Core Reset Matrix 19793 | -2/Section 7 | Found Core Reset Matrix 19802 | -2/Section 7 | Found LRC Boosters 19802 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 19805 | -2/Section 7 | Found LRC Armor 19805 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 19817 | -2/Section 7 | Found Integrated Dissipator 19817 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 19887 | -2/Section 7 | Found Matter Drive 19895 | -2/Section 7 | Found Transdimensional Reconstructor 19896 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 19922 | -2/Section 7 | First assault squad dispatched 19930 | -2/Section 7 | Found Prototype Device 19930 | -2/Section 7 | Identified Exp. Thermal Shield 19954 | -2/Section 7 | Incoming assault squad redirected 19962 | -2/Section 7 | Used Subatomic Replicator to replicate Integrated Reactor 19964 | -2/Section 7 | Found Integrated Reactor 19964 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 19965 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 19975 | -2/Section 7 | Found Enh. Force Lance 19977 | -2/Section 7 | Found Enh. Force Lance 19992 | -2/Section 7 | Retrieved Zion intel report: Active Garrisons 20002 | -2/Section 7 | Found Microwarp Drive 20005 | -2/Section 7 | Lost 3 parts (1p1n1w) 20016 | -2/Section 7 | Retrieved Zion intel report: Active Terminals 20021 | -2/Section 7 | Entered Access 20021 | -1/Access | Evolved 2 slots: Utility x2 20048 | -1/Access | Found Prototype Hackware 20179 | -1/Access | Retrieved Zion intel report: Active Terminals 20431 | -1/Access | Retrieved Zion intel report: Active Garrisons 20432 | -1/Access | Zion Zionite Resupply teleported in 20501 | -1/Access | Zion Resource Resupply teleported in 20501 | -1/Access | Retrieved Zion intel report: Unaware Analyses 20503 | -1/Access | Discovered new exit (range 7) 20504 | -1/Access | Incoming investigation squad redirected 20505 | -1/Access | Zion Hover Resupply teleported in 20508 | -1/Access | Entered Command 20508 | -1/Command | Accompanied by 1 ally 20526 | -1/Command | Retrieved Zion intel report: Trap Installations 20654 | -1/Command | Build established: Alien-Sprinter 20737 | -1/Command | Retrieved Zion intel report: Prototype Schematics 20737 | -1/Command | Identified Exp. System Shield 20758 | -1/Command | First assault squad dispatched 20809 | -1/Command | Disengaged cave seal 20823 | -1/Command | Retrieved Zion intel report: Unaware Schematics 20825 | -1/Command | Spotted B-99 Colossus 20843 | -1/Command | Incoming investigation squad redirected 20891 | -1/Command | Disengaged cave seal 20891 | -1/Command | Zionites emerged from the dark tunnel 20917 | -1/Command | Repaired Hrd. Heavy Armor Plating? 20981 | -1/Command | Found Prototype Protection 20981 | -1/Command | Identified Zio. Weapon Casing 21008 | -1/Command | Spotted M Guard 21008 | -1/Command | Spotted M Guard 21008 | -1/Command | Spotted Combat Programmer 21026 | -1/Command | Allies destroyed Combat Programmer 21038 | -1/Command | Destroyed M Guard 21041 | -1/Command | Found Prototype Device 21041 | -1/Command | Allies destroyed M Guard 21041 | -1/Command | All MAIN.C guards destroyed 21042 | -1/Command | Identified AEGIS Remote Shield 21043 | -1/Command | High security lockdown imminent 21048 | -1/Command | Found Prototype Reactor 21048 | -1/Command | Identified Zero-point Reactor 21050 | -1/Command | Found Zero-point Reactor 21052 | -1/Command | Found Prototype Protection 21052 | -1/Command | Identified Hvy. Regenerative Plating 21064 | -1/Command | Sensed 1 artifact in vicinity 21075 | -1/Command | Met MAIN.C 21119 | -1/Command | Allies destroyed MAIN.C Shell 21121 | -1/Command | MAIN.C activated Command garrisons 21142 | -1/Command | Destroyed MAIN.C 21146 | -1/Command | Found Prototype Protection 21146 | -1/Command | Identified Exp. Powered Armor 21148 | -1/Command | Found Exp. Powered Armor 21151 | -1/Command | Found Zio. Weapon Casing 21153 | -1/Command | Found Prototype Processor 21342 | -1/Command | 0b10 Conduit disabled 21377 | -1/Command | Found Prototype Ballistic Gun 21377 | -1/Command | Identified Hyp. Multirail 21436 | -1/Command | Found Prototype Reactor 21436 | -1/Command | Identified Vortex Chain Reactor 21440 | -1/Command | Found Vortex Chain Reactor 21493 | -1/Command | Found Prototype Device 21493 | -1/Command | Identified Exp. Transmission Jammer 21521 | -1/Command | Found Prototype Processor 21521 | -1/Command | Identified Exp. Melee Analysis Suite 21525 | -1/Command | Found Prototype Processor 21525 | -1/Command | Identified Exp. Target Analyzer 21529 | -1/Command | Found Prototype Processor 21529 | -1/Command | Identified Exp. Armor Integrity Analyzer 21701 | -1/Command | Found Unknown Device 21701 | -1/Command | Identified Quantum Capacitor 21838 | -1/Command | Build established: Alien-Tank 21952 | -1/Command | Found Unknown Device 21952 | -1/Command | Identified Launcher Loader 22212 | -1/Command | Identified Exp. Targeting Computer 22276 | -1/Command | Spotted B-99 Colossus 22322 | -1/Command | Destroyed B-99 Colossus 22330 | -1/Command | Found Unknown Protection 22330 | -1/Command | Identified Hvy. Reflective Plating 22391 | -1/Command | Found Prototype Protection 22391 | -1/Command | Identified Zio. Shade Carapace 22441 | -1/Command | Found Zio. Weapon Casing 22495 | -1/Command | Found Zio. Weapon Casing 22918 | -1/Command | Spotted B-99 Colossus 23480 | -1/Command | Destroyed B-99 Colossus 23498 | -1/Command | Found Unknown Protection 23498 | -1/Command | Identified Hvy. Insulated Plating 23507 | -1/Command | Found Prototype Ballistic Gun 23507 | -1/Command | Identified Multirail 23697 | -1/Command | Discovered new exit (range 7) 23706 | -1/Command | Found Exp. Targeting Computer 23708 | -1/Command | Found Prototype Processor 23708 | -1/Command | Identified Exp. Core Analyzer 23762 | -1/Command | Found Exp. Targeting Computer 23831 | -1/Command | Build established: Alien-Mutant 24415 | -1/Command | Build established: Scavenger-Mutant 24664 | -1/Command | Discovered new exit (range 9) 24866 | -1/Command | Build established: Alien-Mutant 24949 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-144) 25055 | -1/Command | Found Zio. Weapon Casing 26120 | -1/Command | Build established: Scavenger-Mutant 26414 | -1/Command | Warped through subspace to slip node 26414 | -1/Command | Discovered new exit (range 5) 26419 | -1/Command | Entered Access_0 26420 | -1/Access_0 | Architect warped through subspace 26420 | -1/Access_0 | Sensed 4 artifacts in vicinity 26430 | -1/Access_0 | Destroyed A8 26495 | -1/Access_0 | Architect warped through subspace 26550 | -1/Access_0 | Architect warped through subspace 26598 | -1/Access_0 | Architect warped through subspace 26604 | -1/Access_0 | Subspace Access Node disabled 26638 | -1/Access_0 | Architect warped through subspace 26679 | -1/Access_0 | Architect warped through subspace 26721 | -1/Access_0 | Architect warped through subspace 26739 | -1/Access_0 | Destroyed 9 combat bots 26757 | -1/Access_0 | Architect warped through subspace 26770 | -1/Access_0 | Subspace Access Node disabled 26800 | -1/Access_0 | Architect warped through subspace 26832 | -1/Access_0 | Architect warped through subspace 26844 | -1/Access_0 | A6 warped into view 26863 | -1/Access_0 | Destroyed A6 26906 | -1/Access_0 | Architect warped through subspace 26935 | -1/Access_0 | Architect warped through subspace 26955 | -1/Access_0 | Architect warped through subspace 26975 | -1/Access_0 | Architect warped through subspace 26989 | -1/Access_0 | Architect warped through subspace 27018 | -1/Access_0 | Architect warped through subspace 27027 | -1/Access_0 | Found Exp. Targeting Computer 27047 | -1/Access_0 | Architect warped through subspace 27047 | -1/Access_0 | Lost 4 parts (2n2u) 27064 | -1/Access_0 | Found Prototype Device 27064 | -1/Access_0 | Identified Exp. Weapon Cycler 27073 | -1/Access_0 | Architect warped through subspace 27100 | -1/Access_0 | Architect warped through subspace 27124 | -1/Access_0 | Architect warped through subspace 27141 | -1/Access_0 | Architect warped through subspace 27145 | -1/Access_0 | Subspace Access Node disabled 27152 | -1/Access_0 | Architect warped through subspace 27161 | -1/Access_0 | Architect warped through subspace 27185 | -1/Access_0 | Architect warped through subspace 27195 | -1/Access_0 | Architect warped through subspace 27208 | -1/Access_0 | Found Exp. Targeting Computer 27215 | -1/Access_0 | A5 warped into view 27235 | -1/Access_0 | Lost 3 parts (1p2n) 27249 | -1/Access_0 | Core integrity fell below 50% 27263 | -1/Access_0 | Architect warped through subspace 27287 | -1/Access_0 | Subspace Access Node disabled 27299 | -1/Access_0 | System corruption reached 10% 27321 | -1/Access_0 | Destroyed Architect 27322 | -1/Access_0 | Architect triggered a singularity event 27322 | -1/Access_0 | Released all parts (14) 27323 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 27323 | -1/Access_0 | Warped through subspace to slip node 27323 | -1/Access_0 | Discovered new exit (range 8) 27328 | *** | Escaped singularity! Last Messages --------------- 27322_ Released Exp. Targeting Computer. 27322_ Released Exp. Energy Well. 27322_ Released Quantum Capacitor. 27322_ Released Exp. Biometal Leg. 27322_ Released Exp. Targeting Computer. 27322_ Released Huge Storage Unit. 27322_ Released Exp. Targeting Computer. 27322_ Released Exp. Energy Well. 27322_ Released Centrium Leg. 27322_ Released Exp. Biometal Leg. 27322_ Released Imp. Potential Cannon. 27323_ A0_COM: 10. 27323_ Acquired Hpw. Transdimensional Reconstructor. 27323_ Warped through subspace, drawn to slip node. 27323_ EXIT=FOUND 27324_ A0_COM: 9. 27325_ A0_COM: 8. 27326_ A0_COM: 7. 27327_ A0_COM: 6. 27328_ A0_COM: 5. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 222 Coolant Potential 240 Energy Generation 95 Energy Capacity 3000 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 1210 ECM Strength 2 Jamming Range 16 Cloak Strength 4 Power Amplification 40 Additional Mass Support 20 Armor Coverage 1800 Resistance: KI 20 Resistance: TH 30 Resistance: EX 20 Resistance: EM 30 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 30 Propulsion Shielding 90 Utility Shielding 66 Weapon Shielding 100 Weapon Cycling 30 Melee Speed Boost 30 Phase Shifting 15 Evasion (%) 87 Targeting Accuracy 48 Melee Accuracy 24 Target Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 2 Particle Charging 30 Overload Regulation 80 Stasis Canceling 1 Offensive Hacking 36 Defensive Hacking 45 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Biomechanical Wings | x1 | -6/Factory Biomechanical Wings | x1 | -6/Factory Alien Tech Used ----------------- Integrated Dissipator Core Expander Transdimensional Reconstructor Core Reset Matrix Integrated Heat Negator Integrated Mediator LRC Boosters LRC Armor Matter Drive Subatomic Replicator Integrated Reactor Core Stripper Integrity Redistributor High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed MeleeChainRegenerator Manual? 0 Play Time 05:52:21 Cumulative 2379.1 hours Start 2021.12.05 @ 00:25:43 End 2021.12.06 @ 03:21:31 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2725 Rogue 2717 Adventurer 0 Explorer 8 Win Type 6 Total 280 Types 49/32/98/3/3/5/87/2/1 Lore% 99 Gallery% 99 Achievement% 100 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6b3a9975-fad6-49ed-bac1-0948928b2fa4