Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.15 @ 07:36:31 Player: Vyn Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (21) 105 Value Destroyed (505) 505 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 850 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 217/300 Energy 246/250 System Corruption 0% Temperature Cool (11) Movement Treading (160) Location -10/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Medium Storage Unit Signal Interpreter > --- WEAPON (2) ------- Assault Rifle Light Cannon > --- INVENTORY (10) --- Ion Engine Light Treads Heat Sink Sensor Array Targeting Computer ECM Suite Light Armor Plating EM Pulse Gun Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Sensor Array > --- WEAPON ----------- EM Pulse Gun EM Pulse Gun > --- INVENTORY -------- Light Treads Aluminum Leg Aluminum Leg ECM Suite EM Pulse Gun EM Pulse Gun EM Pulse Gun Assault Rifle Light Assault Rifle Grenade Launcher [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 ------- Run | Scr Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 35 | 5 30 Power 4 | 1 3 Engine 4 | 1 3 Core . | . . Reactor . | . . Propulsion 7 | 2 5 Treads 2 | . 2 Leg 5 | 2 3 Wheel . | . . Hover . | . . Flight . | . . Utility 7 | . 7 Device 5 | . 5 Storage 1 | . 1 Processor 1 | . 1 Hackware . | . . Protection . | . . Artifact . | . . Weapon 17 | 2 15 Energy Gun 10 | 2 8 Energy Cannon 1 | . 1 Ballistic Gun 3 | . 3 Ballistic Cannon 1 | . 1 Launcher 1 | . 1 Special Weapon . | . . Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon 1 | . 1 Unidentified Prototypes . | . . Parts Lost 2 | . 2 Power 1 | . 1 Propulsion . | . . Utility 1 | . 1 Weapon . | . . Highest Loss Streak 2 | . 2 To Critical Strikes . | . . Average Slot Usage (%) 99 | . 99 Engine 14 | . 14 Treads 5 | . 5 Leg 22 | . 22 Device 13 | . 13 Storage 10 | . 10 Processor 3 | . 3 Energy Gun 18 | . 18 Energy Cannon 1 | . 1 Ballistic Gun 5 | . 5 Ballistic Cannon 2 | . 2 Naked Turns . | . . Heaviest Build 21 | 7 21 Greatest Support 40 | 20 40 Greatest Overweight (x) 1 | . 1 Average Overweight (x) . | . . Largest Inventory Capacity 10 | 5 10 Average Capacity 8 | 5 8 Most Carried 10 | 5 10 Average Carried 7 | 2 7 Final Capacity 10 | 5 10 Final Carried 10 | 3 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Scr Mat Matter Collected 627 | 250 377 Remotely . | . . Salvage Created 793 | 49 744 Parts 35 | 1 34 Haulers Intercepted 2 | . 2 Recyclers Shooed . | . . Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Kills | -11 -10 ------- Run | Scr Mat Combat Hostiles Destroyed 11 | 1 10 Guns 9 | 1 8 Cannons 2 | . 2 Classes Destroyed 5 | 1 4 Worker 3 | . 3 Builder 2 | . 2 Hauler 2 | . 2 Watcher 3 | . 3 Grunt 11 | 1 10 Best Kill Streak 3 | 1 3 Combat Bots Only 2 | 1 2 Max Kills in Single Turn 3 | 1 3 Gunslinging . | . . Exploded . | . . Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Scr Mat Damage Taken 922 | . 922 Core 251 | . 251 Absorbed by Shields . | . . Core Remaining (%) 100 | 100 . Volleys Fired 69 | 1 68 Largest 2 | 2 2 Hottest 100 | 80 100 Shots Fired 134 | 2 132 Gun 113 | 2 111 Cannon 20 | . 20 Launcher 1 | . 1 Special . | . . Kinetic 45 | . 45 Thermal 5 | . 5 Explosive 1 | . 1 Electromagnetic 83 | 2 81 Robot Hit Streak 13 | 1 13 Robot Miss Streak 4 | 1 4 Penetration Max . | . . Secondary Targets . | . . Shots Hit Robots 87 | 1 86 Core Hits 32 | 1 31 Critical Kills . | . . Critical Parts Destroyed . | . . Critical Strikes 2 | . 2 Blast 1 | . 1 Corrupt 1 | . 1 Melee Attacks 2 | . 2 Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 1493 | 15 1478 Guns 1021 | 15 1006 Cannons 243 | . 243 Explosions 229 | . 229 Melee . | . . Ramming . | . . Kinetic 389 | . 389 Thermal 314 | . 314 Explosive . | . . Electromagnetic 790 | 15 775 Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption . | . . Average Corruption . | . . Corruption Purged . | . . Corruption Blocked . | . . Overload Shots . | . . Overflow Damage 157 | . 157 Projectiles . | . . Explosions 157 | . 157 Melee . | . . Knockbacks 7 | . 7 Impact . | . . Kinetic 6 | . 6 Secondary 1 | . 1 Self-Inflicted Damage 270 | . 270 Shots 5 | . 5 Rammed . | . . Targets Rammed . | . . Kicked . | . . Crushed . | . . Highest Temperature 237 | 18 237 Average Temperature 45 | 12 46 Received Heat Transfer 378 | . 378 Siege Activations . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried 5 | . 5 Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted . | . . Heat Transferred 385 | . 385 Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions 3 | . 3 Missiles Intercepted . | . . Alert | -11 -10 ------- Run | Scr Mat Peak Influence 323 | 20 323 Initial 13 | . 13 Average 132 | 1 139 Maximum Alert Level 1 | . 1 Low Security (%) 57 | 100 55 Level 1 42 | . 44 Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Squads Dispatched 4 | . 4 Investigation . | . . Extermination . | . . Reinforcement 4 | . 4 Assault . | . . Garrison . | . . Intercept . | . . Searches Triggered . | . . Construction Impeded . | . . Haulers Reinforced . | . . Active Scanning Responses . | . . Cargo Convoy Interrupts . | . . Stealth | -11 -10 --------- Run | Scr Mat Distress Signals 1 | . 1 Communications Jammed . | . . Distress Signals . | . . Times Spotted 30 | 1 29 Peak Tracking Total 4 | 1 4 Tactical Retreats 2 | . 2 Traps | -11 -10 ------- Run | Scr Mat Traps Triggered . | . . Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Scr Mat Machines Disabled 4 | . 4 Max in Single Turn 4 | . 4 Machines Sabotaged . | . . Garrisons Compromised . | . . Overloaded Fab Kills . | . . Hacking | -11 -10 --------- Run | Scr Mat Machines Accessed 4 | . 4 Terminals 3 | . 3 Fabricators . | . . Repair Stations 1 | . 1 Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Total Hacks 8 | . 8 Successful 6 | . 6 Failed 2 | . 2 Catastrophic . | . . Database Lockouts . | . . Manual . | . . Terminals 7 | . 7 Fabricators . | . . Repair Stations 1 | . 1 Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Terminal Hacks 6 | . 6 Record 3 | . 3 Prototype ID Bank 1 | . 1 Alert Level 1 | . 1 Reinforcement Status 1 | . 1 Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks . | . . Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections 3 | . 3 Full Trace Events . | . . Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Authchips . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Authchips . | . . Time . | . . Total Part Build Rating . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Scr Mat Used RIF Installer . | . . Robots Hacked 1 | . 1 Non-combat . | . . Combat 1 | . 1 Robot Hacks Applied 1 | . 1 parse_system 1 | . 1 Relay Couplers Released . | . . Fabnet Peak Effective % . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Scr Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Scr Mat Robot Analysis Total . | . . Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Scr Mat Turns Passed 2215 | 107 2108 Spaces Moved 1242 | 70 1172 Core 14 | 14 . Treads 212 | . 212 Legs 1016 | 56 960 Wheels . | . . Hover . | . . Flight . | . . Fastest Speed 50 | 50 120 Average Speed 127 | 106 129 Slowest Speed 190 | 120 190 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Cave-ins Triggered . | . . Exploration Rate (%) 52 | 6 98 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug 5 | . 5 Terrain Destroyed 50 | . 50 Melee . | . . Projectile . | . . AOE 50 | . 50 Terrain Rammed . | . . Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Scr Mat Total 1733 | 99 1634 Wait 331 | 19 312 Move 1241 | 69 1172 Hop . | . . Pick Up 31 | 5 26 Fast Attach 9 | 3 6 Attach 5 | 2 3 Detach . | . . Swap 21 | . 21 Drop 24 | . 24 Fire 69 | 1 68 Melee 2 | . 2 Ram . | . . Kick . | . . Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 61 | -11/Scrapyard | Discovered new exit (range 8) 108 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 619 | -10/Materials | Discovered new exit (range 3) 1242 | -10/Materials | Core integrity fell below 50% 1473 | -10/Materials | Discovered new exit (range 16) 1696 | -10/Materials | Discovered new exit (range 12) 1718 | -10/Materials | Identified exit to Mines 1848 | -10/Materials | Discovered new exit (range 3) 1850 | -10/Materials | Identified exit to Materials 1923 | -10/Materials | Core integrity fell below 20% 2216 | -10/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02124_ Connecting with Repair Station... 02168_ Dropped Assault Rifle. Bump into an enemy to attack with the active melee weapon. Even while active, melee weapons do not fire together with ranged weapons in the same volley. 02170_ Jacked G-47 Trooper... Right-click on available options for more info. Keyboard players can use Shift-a~z. >>parse_system Reading system data... 02171_ Jacked G-47 Trooper... 02173_ Acquired Assault Rifle. 02175_ G-47 Trooper knocked back. 02178_ G-47 Trooper Aluminum Leg blasted off. 02178_ G-47 Trooper knocked back. 02183_ Atomic Centrifuge disabled. 02184_ G-47 Trooper knocked back. 02194_ Critical hit (Burn: +37). 02199_ Destroyed Aluminum Leg. 02199_ G-47 Trooper knocked back. 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