Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.12 @ 18:46:39 Player: Exceptionally Mediocre Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (126) 630 Value Destroyed (3785) 3785 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1587) 1587 TOTAL SCORE: 8342 Bonus ------- High Alert Combat Kills 728 Entered Garrisons 400 Used RIF Installer 500 Friendly Fire -41 Cogmind --------- Core Integrity 0/550 Matter 236/300 Energy 76/100 System Corruption 0% Temperature Cool (0) Movement Hovering (60) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Airjet > --- UTILITY (3) ------ Advanced Weight Redist. System > --- WEAPON (3) ------- Tesla Rifle > --- INVENTORY (5) ---- Advanced Cooling System Recoil Nullifier Improved Shock Absorption System Advanced System Restoration Module Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Heavy Treads > --- UTILITY ---------- Cargo Storage Unit Improved Sensor Array > --- WEAPON ----------- Wave Gun Improved Assault Rifle Enhanced Gauss Cannon > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Linear Gravjet Nuclear Pulse Array Advanced Cooling System High-capacity Storage Unit Compact Matter Pod Advanced Weight Redist. System Armor Integrity Analyzer Recoil Nullifier Weapon Cycler Improved Power Shielding Light Armor Plating Light Armor Plating Heavy Armor Plating Hardened Medium Armor Plating Improved Shock Absorption System Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Hunter] Advanced System Restoration Module Tesla Rifle Heavy Particle Gun Improved Assault Rifle Enhanced Gauss Cannon Enhanced Gauss Cannon Ripper [Rating: 62] Favorites ----------- Power Micro Fission Core Engine Cooled Ion Engine Power Core Micro Fission Core Propulsion Wheel Treads Armored Medium Treads Wheel Wheel Hover Unit Linear Gravjet Flight Unit Nuclear Pulse Array Utility Cargo Storage Unit Device Improved Terrain Scanner Storage Cargo Storage Unit Hackware Relay Coupler [Grunt] Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy Particle Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Grenade Launcher Slashing Weapon Ripper Build | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Slots Evolved 4 | . . 2 2 . . . Power . | . . . . . . . Propulsion 2 | . . 2 . . . . Utility 1 | . . . 1 . . . Weapon 1 | . . . 1 . . . Parts Attached 117 | 9 6 26 27 25 21 3 Power 10 | 2 . 3 2 1 2 . Engine 6 | 2 . 2 . . 2 . Core 4 | . . 1 2 1 . . Reactor . | . . . . . . . Propulsion 35 | 2 1 14 8 7 2 1 Treads 3 | . . . . 3 . . Leg . | . . . . . . . Wheel 27 | 2 1 13 7 4 . . Hover 3 | . . . 1 . 1 1 Flight 2 | . . 1 . . 1 . Utility 24 | 2 2 3 5 3 8 1 Device 6 | 1 . . . . 4 1 Storage 5 | 1 2 1 1 . . . Processor . | . . . . . . . Hackware 1 | . . . . . 1 . Protection 12 | . . 2 4 3 3 . Artifact . | . . . . . . . Weapon 48 | 3 3 6 12 14 9 1 Energy Gun 14 | 2 1 1 1 5 3 1 Energy Cannon . | . . . . . . . Ballistic Gun 20 | 1 1 5 7 4 2 . Ballistic Cannon 6 | . . . 2 1 3 . Launcher 7 | . 1 . 2 4 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 7 | . . 4 3 . . . Parts Lost 34 | . 2 7 6 10 9 . Power 3 | . . 1 . . 2 . Propulsion 14 | . . 5 2 5 2 . Utility 8 | . . 1 2 2 3 . Weapon 9 | . 2 . 2 3 2 . Highest Loss Streak 5 | . 2 2 3 4 5 . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 85 | . 98 95 89 80 77 28 Engine 3 | . 14 8 4 . . . Core 5 | . . 1 4 9 8 . Treads 12 | . . . . 23 21 . Wheel 17 | . 28 41 35 3 . . Device 2 | . 14 1 . . 2 11 Storage 9 | . 14 11 9 9 7 . Protection 7 | . . 9 9 9 6 . Energy Gun 8 | . 13 . 1 13 9 7 Ballistic Gun 10 | . 13 21 16 4 3 . Ballistic Cannon 6 | . . . 8 8 6 . Naked Turns . | . . . . . . . Heaviest Build 170 | 14 52 57 167 165 170 5 Greatest Support 124 | 26 32 64 46 97 124 8 Greatest Overweight (x) 11 | . 1 1 8 9 11 1 Average Overweight (x) 1 | . . . 3 1 1 . Largest Inventory Capacity 30 | 8 20 20 30 30 30 5 Average Capacity 25 | 6 13 20 29 30 26 5 Most Carried 30 | 8 16 20 30 30 30 5 Average Carried 24 | 4 11 18 28 29 26 3 Final Capacity 30 | 8 20 20 30 30 5 5 Final Carried 30 | 8 16 20 29 30 5 4 Class Distribution -------------------- 60% | Hauler-Tank 16% | Mutant 11% | Scavenger-Mutant 9% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Hauler-Tank | -8/Materials Hauler-Tank | -8/Garrison Hauler-Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Mat Gar Matter Collected 3861 | 269 394 671 1447 553 527 . Remotely . | . . . . . . . Salvage Created 4000 | 112 621 1094 1386 226 561 . Parts 294 | 10 47 79 87 34 37 . Haulers Intercepted 6 | . 2 1 3 . . . Recyclers Shooed 8 | . 4 . 4 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Combat Hostiles Destroyed 82 | . 10 22 20 16 14 . Guns 50 | . 7 22 10 7 4 . Cannons 17 | . . . 6 1 10 . AOE 15 | . 3 . 4 8 . . Classes Destroyed 14 | 2 6 2 1 1 2 . Worker 11 | . . 2 9 . . . Builder 5 | . 1 2 1 . 1 . Tunneler 4 | 2 . . 2 . . . Hauler 6 | . 2 1 3 . . . Recycler 9 | 1 2 2 3 . 1 . Operator 3 | . 2 1 . . . . Watcher 6 | . 1 . 4 . 1 . Swarmer 25 | . 3 7 3 10 2 . Cutter 4 | . . . . 3 1 . Grunt 35 | . 7 9 10 2 7 . Duelist 1 | . . . . . 1 . Protector 1 | . . . . . 1 . Sentry 14 | . . 6 6 1 1 . Hunter 2 | . . . 1 . 1 . Best Kill Streak 10 | 2 5 6 10 8 4 . Combat Bots Only 8 | . 3 4 6 8 4 . Max Kills in Single Turn 5 | 1 5 1 3 3 1 . Gunslinging . | . . . . . . . Exploded 3 | . 3 . 2 3 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Hostile Shots Fired 505 | . 26 121 115 90 148 5 Missed 151 | . 8 43 35 25 40 . Damage Taken 5640 | . 475 982 1287 892 1919 85 Core 1055 | . 242 256 123 91 292 51 Absorbed by Shields . | . . . . . . . Core Remaining (%) 46 | 100 3 36 . . . . Volleys Fired 366 | 7 63 79 112 41 62 2 Largest 3 | 2 2 2 3 3 3 1 Hottest 167 | 70 85 79 122 167 161 65 Shots Fired 771 | 14 123 157 316 83 76 2 Gun 582 | 14 122 157 214 51 22 2 Cannon 178 | . . . 97 27 54 . Launcher 11 | . 1 . 5 5 . . Special . | . . . . . . . Kinetic 612 | 7 62 155 290 38 60 . Thermal 143 | 7 60 2 21 40 13 . Explosive 11 | . 1 . 5 5 . . Electromagnetic 5 | . . . . . 3 2 Robot Hit Streak 20 | 6 7 20 10 10 12 1 Robot Miss Streak 7 | 1 5 7 6 4 3 . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 418 | 10 64 91 170 32 50 1 Core Hits 196 | 5 33 44 70 25 19 . Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 23 | 2 4 . 4 1 12 . Burn 8 | 2 4 . . . 2 . Destroy 1 | . . . 1 . . . Blast 14 | . . . 3 1 10 . Melee Attacks 3 | . . . . . 3 . Impact . | . . . . . . . Slashing 3 | . . . . . 3 . Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . 1 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8476 | 98 931 1306 3445 1202 1469 25 Guns 4866 | 98 757 1306 1921 524 235 25 Cannons 2579 | . . . 1188 211 1180 . Explosions 977 | . 174 . 336 467 . . Melee 54 | . . . . . 54 . Ramming . | . . . . . . . Kinetic 6096 | 38 405 1306 2857 272 1218 . Thermal 1265 | 60 352 . 252 463 138 . Explosive 977 | . 174 . 336 467 . . Electromagnetic 84 | . . . . . 59 25 Impact . | . . . . . . . Slashing 54 | . . . . . 54 . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 123 | . 80 . 23 12 8 . Projectiles 30 | . . . 15 7 8 . Explosions 93 | . 80 . 8 5 . . Melee . | . . . . . . . Knockbacks 24 | . . . 10 3 11 . Impact . | . . . . . . . Kinetic 22 | . . . 9 3 10 . Secondary 2 | . . . 1 . 1 . Self-Inflicted Damage 329 | . 253 . . 76 . . Shots 5 | . 3 . . 2 . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 387 | 60 199 21 364 387 381 5 Average Temperature 97 | 25 37 4 76 114 205 3 Received Heat Transfer 1545 | . 105 279 513 288 360 . Effects 11 | . . . 2 4 5 . Shutdowns 3 | . . . 1 1 1 . Energy Bleed 2 | . . . . . 2 . Interference 4 | . . . 1 2 1 . Short Circuit 1 | . . . . . 1 . Damage (minor) 1 | . . . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . 2 . . . 1 . Heat Transferred 3330 | 333 1295 . 481 851 370 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Peak Influence 2413 | 15 232 606 707 2413 1422 873 Initial 1175 | . 9 97 255 403 1175 854 Average 879 | 5 112 371 468 1378 1256 857 Maximum Alert Level 5 | . 1 2 3 5 4 3 Low Security (%) 14 | 100 90 16 . . . . Level 1 12 | . 9 30 37 . . . Level 2 19 | . . 52 54 5 . . Level 3 18 | . . . 7 36 . 100 Level 4 18 | . . . . 19 100 . Level 5 16 | . . . . 38 . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 14 | . 2 3 5 . 4 . Investigation 3 | . . 1 2 . . . Extermination . | . . . . . . . Reinforcement 9 | . 2 2 3 . 2 . Assault 1 | . . . . . 1 . Garrison 1 | . . . . . 1 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Distress Signals 10 | . . 6 2 1 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 143 | . 20 38 37 21 25 2 Peak Tracking Total 10 | . 3 6 5 10 6 2 Tactical Retreats 9 | . . 3 1 2 3 . Traps | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Traps Triggered 6 | . . 1 1 2 1 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Mat Gar Machines Disabled 11 | . 2 1 4 4 . . Max in Single Turn 2 | . 2 1 1 1 . . Garrison Relay 4 | . . . . 4 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Machines Accessed 12 | . 2 1 5 2 1 1 Terminals 7 | . 1 . 3 2 . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 1 . 1 . . . Scanalyzers 1 | . . 1 . . . . Garrison Access 2 | . . . 1 . 1 . Total Hacks 25 | . 3 4 9 5 1 3 Successful 12 | . 2 4 4 . 1 1 Failed 13 | . 1 . 5 5 . 2 Catastrophic 5 | . . . 1 4 . . Database Lockouts . | . . . . . . . Manual 10 | . 2 . 7 1 . . Terminals 17 | . 2 . 7 5 . 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 1 . 1 . . . Scanalyzers 4 | . . 4 . . . . Garrison Access 2 | . . . 1 . 1 . Terminal Hacks 1 | . . . . . . 1 Emergency Access Points 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer 4 | . . 4 . . . . Insert Component 2 | . . 2 . . . . Analyze 2 | . . 2 . . . . Garrison Access Hacks 2 | . . . 1 . 1 . Unlock Access 2 | . . . 1 . 1 . Unauthorized Hacks 4 | . 1 . 3 . . . Terminals 4 | . 1 . 3 . . . Botnet 4 | . 1 . 3 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . . 1 3 2 . 1 Full Trace Events 3 | . . 1 1 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 4 | . 4 . . . . . Parts Scanalyzed 2 | . . 2 . . . . Part Schematics Acquired 2 | . . 2 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Mat Gar Used RIF Installer 1 | . . . . 1 . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 15 | . . . . 15 . . Machine Destruction 15 | . . . . 15 . . Attached 1 | . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Mat Gar Turns Passed 6445 | 118 787 719 1339 2762 649 71 Spaces Moved 3014 | 87 532 377 639 1111 209 59 Core 33 | 1 . . . . 28 4 Treads 1085 | . . . . 951 134 . Legs . | . . . . . . . Wheels 1794 | 86 532 377 639 160 . . Hover 55 | . . . . . . 55 Flight 47 | . . . . . 47 . Fastest Speed 40 | 50 90 85 130 125 40 50 Average Speed 163 | 89 105 100 135 230 211 60 Slowest Speed 940 | 90 115 115 200 570 940 100 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 38 | 5 72 33 54 77 18 12 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug 5 | . . . . 4 1 . Terrain Destroyed 148 | . 44 . 59 18 27 . Melee 1 | . . . . . 1 . Projectile 55 | . . . 26 3 26 . AOE 92 | . 44 . 33 15 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Total 3907 | 111 650 573 894 1252 334 93 Wait 113 | . 17 27 35 . 21 13 Move 3007 | 86 531 376 638 1109 208 59 Hop . | . . . . . . . Pick Up 154 | 8 18 36 44 37 11 . Fast Attach 16 | 7 1 . . 4 4 . Attach 41 | . . 12 8 11 7 3 Detach 3 | . . . 1 . . 2 Swap 60 | 2 5 14 19 10 10 . Drop 119 | 1 15 29 37 29 8 . Fire 366 | 7 63 79 112 41 62 2 Melee 3 | . . . . . 3 . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 23 | . . . . 10 . 13 Rewire 2 | . . . . 1 . 1 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 3 exits: [*Fac x2] / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -8/Garrison History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 119 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 410 | -10/Materials | Discovered new exit (range 7) 605 | -10/Materials | Discovered new exit (range 13) 861 | -10/Materials | Core integrity fell below 50% 870 | -10/Materials | Core integrity fell below 20% 906 | -10/Materials | Entered another Materials area 906 | -9/Materials | Evolved 2 slots: Propulsion x2 1214 | -9/Materials | Build established: Scavenger-Mutant 1290 | -9/Materials | Core integrity fell below 50% 1613 | -9/Materials | Discovered new exit (range 10) 1625 | -9/Materials | Entered another Materials area 1625 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2000 | -8/Materials | Build established: Hauler-Tank 2434 | -8/Materials | Discovered new exit (range 13) 2495 | -8/Materials | Lost 3 parts (1n2w) 2957 | -8/Materials | Discovered new exit (range 13) 2962 | -8/Materials | Identified exit to Garrison 2964 | -8/Materials | Entered Garrison 3097 | -8/Garrison | Warlord forces raided the area 3097 | -8/Garrison | Triggered checkpoint 3109 | -8/Garrison | Destroyed 8 combat bots 3156 | -8/Garrison | Lost 4 parts (2n2w) 3190 | -8/Garrison | Triggered checkpoint 3232 | -8/Garrison | Lost 3 parts (2n1w) 3236 | -8/Garrison | Triggered checkpoint 3488 | -8/Garrison | Triggered checkpoint 3579 | -8/Garrison | Garrison Relay disabled 3631 | -8/Garrison | Discovered new exit (range 11) 3653 | -8/Garrison | Installed Relay Interface Framework 4074 | -8/Garrison | Triggered checkpoint 4100 | -8/Garrison | Triggered checkpoint 4142 | -8/Garrison | Discovered new exit (range 12) 4216 | -8/Garrison | Discovered new exit (range 5) 4477 | -8/Garrison | Discovered new exit (range 12) 4624 | -8/Garrison | Triggered checkpoint 4656 | -8/Garrison | Garrison Relay disabled 4902 | -8/Garrison | Garrison Relay disabled 4926 | -8/Garrison | Triggered checkpoint 5522 | -8/Garrison | Garrison Relay disabled 5726 | -8/Garrison | Entered Materials 6126 | -8/Materials | First assault squad dispatched 6175 | -8/Materials | Core integrity fell below 50% 6234 | -8/Materials | Build established: Hauler-Mutant 6237 | -8/Materials | Lost 3 parts (1n1u1w) 6338 | -8/Materials | Garrison activated, responded to threat 6365 | -8/Materials | Core integrity fell below 20% 6374 | -8/Materials | Identified exit to Garrison 6375 | -8/Materials | Entered Garrison 6392 | -8/Garrison | Lost 5 parts (2p1n1u1w) 6424 | -8/Garrison | Triggered checkpoint 6446 | -8/Garrison | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 06417_ Field strength at 30. 06418_ Field strength at 23. 06419_ Field strength at 16. 06420_ Field strength at 9. 06421_ Field strength at 2. 06422_ Stasis field depleted. 06433_ Connecting with Garrison Terminal... >>Access(Emergency) Found 45 emergency access points. Map updated. 06440_ Attempting to rewire H-55 Commando. 06440_ H-55 Commando is dormant, system inaccessible. 06442_ H-55 Commando springs to life. 06442_ Penetrated by Slug. 06442_ H-55 Commando springs to life. 06442_ Penetrated by Slug. 06444_ H-55 Commando IFF system glitched. 06444_ Slug penetrates H-55 Commando. 06446_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ???????????????????###???????????????????????????? | | ??????????????????? #??????????????????????????? | | ??????????????????? #??????????????????????????? | | ????????????????+??# #??????????????????????????? | | ???????????????????# #??????????????????????????? | | ???????????????????# #??????????????????????????? | | ?????+?????????????+ #??????????????????????????? | | ???????????????????# #??????????????????????????? | | ????????????+??????# #??????????????????????????? | | ???????????????????# #??????????????????????????? | | ?????????# ????????# #??????????????????????????? | | ??+??????# ####+### ##############?????????????? | | ?????????# +?????????????? | | ?????????# +?????????????? | | ?????????####### ########+####### #?????????????? | | ???????????????# #??????????????# #?????????????? | | ???????????????# #??????????????# #?????????????? | | ???????????????# #??????#+###???# #?????????????? | | ???????????????# #??????# #"#???# #?????????????? | | ???????????????# #??????# "#???# ###???????????? | | ???????????????# #??????# "#???# #???????????? | | ???????????????# #????### "????# #???????????? | | ???????????????# ##+###T# #?????# #???????????? | | ???????????????# #?????######???????????? | | ???????????????### ####@#??????????????????????? | | ?????????????????# #??# #??????????????????????? | | ?????????????????#####??# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# ##?????????????????????? | | ????????????????????????#hh#?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????####?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Evasion (%) 58 Recoil Reduction 4 Relay Coupler Types 1 Relay Coupler Value 22 Item Schematics ----------------- Cargo Storage Unit | -9/Materials | Scanalyzed Imp. Targeting Computer | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SupersonicStormPit Manual? 0 Play Time 01:14:36 Cumulative 43.9 hours Start 2024.04.12 @ 15:25:03 End 2024.04.12 @ 18:46:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 35 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7f959309-1780-4cb8-b441-94b087284b1c