Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.02.22 @ 12:15:36 Player: Terra Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (40) 200 Value Destroyed (1517) 1517 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5337 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 194/300 Energy 100/100 System Corruption 6% Temperature Cool (19) Movement Flying (35) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- VTOL Module > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Improved Medium Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core Angular Momentum Engine > --- PROPULSION ------- Flight Unit Flight Unit VTOL Module VTOL Module Cesium-ion Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Small Storage Unit Advanced Weight Redist. System Improved Sensor Array Advanced Targeting Computer Drone Bay > --- WEAPON ----------- Improved Medium Laser Gauss Cannon > --- INVENTORY -------- Light Deuterium Engine Flight Unit Improved Heat Sink Reflective Plating Heavy Ion Cannon Heavy Plasma Cannon Grenade Launcher Spear [Rating: 45] Favorites ----------- Power Neutrino Core Engine Light Angular Momentum Engine Power Core Neutrino Core Propulsion Flight Unit Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Protection Reflective Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Impact Weapon Great Maul Slashing Weapon Axe Piercing Weapon Spear Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Slots Evolved 8 | . . 2 . 2 2 2 . . Power 1 | . . . . . 1 . . . Propulsion 4 | . . 1 . 1 1 1 . . Utility 3 | . . 1 . 1 . 1 . . Weapon . | . . . . . . . . . Parts Attached 66 | 7 3 1 5 14 5 4 25 2 Power 12 | 1 . . 1 4 . 1 5 . Engine 9 | 1 . . 1 3 . 1 3 . Core 3 | . . . . 1 . . 2 . Reactor . | . . . . . . . . . Propulsion 16 | 2 2 1 1 3 3 . 4 . Treads 2 | . . . . . . . 2 . Leg 1 | . . . . . . . 1 . Wheel 3 | 2 . 1 . . . . . . Hover . | . . . . . . . . . Flight 10 | . 2 . 1 3 3 . 1 . Utility 24 | 2 . . 3 5 1 3 9 1 Device 15 | 1 . . 2 2 1 2 7 . Storage 2 | 1 . . 1 . . . . . Processor 3 | . . . . 1 . 1 1 . Hackware . | . . . . . . . . . Protection 4 | . . . . 2 . . 1 1 Artifact . | . . . . . . . . . Weapon 14 | 2 1 . . 2 1 . 7 1 Energy Gun 2 | 1 . . . 1 . . . . Energy Cannon 2 | . . . . . . . 2 . Ballistic Gun 5 | 1 1 . . 1 . . 1 1 Ballistic Cannon 1 | . . . . . 1 . . . Launcher 1 | . . . . . . . 1 . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . Slashing Weapon 1 | . . . . . . . 1 . Piercing Weapon 1 | . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . Corrupted Parts 1 | . . . . . . . 1 . System Corruption 2 | . . . . . . . 2 . Parts Lost 37 | . . . 2 1 . 1 29 4 Power 7 | . . . 1 . . . 5 1 Propulsion 11 | . . . . 1 . 1 8 1 Utility 12 | . . . 1 . . . 10 1 Weapon 7 | . . . . . . . 6 1 Highest Loss Streak 12 | . . . 1 1 . 1 12 4 To Critical Strikes 1 | . . . . . . . 1 . Average Backups 4 | 3 6 7 7 7 7 7 2 2 Power . | 1 1 1 1 1 . . . 1 Propulsion . | . 3 3 2 2 2 . . . Utility . | . 1 1 . 1 2 1 . . Weapon 2 | . 1 2 3 2 3 4 2 1 Tool/Special . | . . . . . . . . . Unused Backups 4 | . . . . 2 2 . . . Power . | . . . . . . . . . Propulsion 1 | . . . . 1 . . . . Utility 1 | . . . . . 1 . . . Weapon 2 | . . . . 1 1 . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 68 | . 92 88 89 98 96 99 53 64 Engine 5 | . 14 11 7 9 4 6 4 1 Core 4 | . . . . . 6 6 5 11 Treads 1 | . . . . . . . 2 . Leg 2 | . . . . . . . 3 6 Wheel 5 | . 12 32 26 . . . . . Flight 9 | . 16 . 5 35 38 40 2 6 Device 14 | . 14 11 8 9 12 19 15 16 Storage 4 | . 14 11 18 9 7 6 1 . Processor 2 | . . . . 2 7 6 2 6 Protection 1 | . . . . 14 2 . . 1 Energy Gun 5 | . 14 11 11 9 7 6 3 . Ballistic Gun 3 | . 7 11 11 9 5 . 1 6 Slashing Weapon 2 | . . . . . . . 3 6 Peak Build Rating 45 | 7 7 9 12 27 37 45 41 40 Average Rating 25 | 4 6 8 10 24 31 42 29 34 On Entrance 20 | . 7 7 9 12 27 37 41 40 Avg Prop Armor Cover (%) 3 | . . . . . . . 3 . Naked Turns 6 | . . . . . . . 6 . Heaviest Build 40 | 14 14 13 18 27 26 40 35 35 Greatest Support 40 | 20 20 30 30 17 32 36 40 15 Greatest Overweight (x) 11 | . 1 . 1 1 . 1 11 2 Average Overweight (x) . | . . . . . . . 1 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 5 Average Capacity 6 | 7 8 8 8 8 8 8 5 5 Most Carried 8 | 6 8 8 8 8 8 8 8 4 Average Carried 4 | 3 6 7 7 7 7 7 2 2 Final Capacity 8 | 8 8 8 8 8 8 8 5 5 Final Carried 8 | 5 8 8 8 8 8 6 3 2 Class Distribution -------------------- 55% | Scavenger-Mutant 36% | Mutant 7% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Matter Collected 1297 | 283 43 63 77 174 97 50 469 41 Remotely . | . . . . . . . . . Salvage Created 1753 | 129 31 69 144 174 97 55 1013 41 Parts 68 | 5 2 3 11 8 4 1 33 1 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . 26 . Prevented 2 | . . . . . . . 2 . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Combat Hostiles Destroyed 34 | . 2 2 5 4 . 1 19 1 Melee 11 | . . . . . . . 11 . Guns 16 | . 2 2 5 4 . . 2 1 Cannons 5 | . . . . . . 1 4 . AOE 1 | . . . . . . . 1 . Classes Destroyed 11 | 2 1 1 . 2 1 1 3 . Tunneler 2 | 2 . . . . . . . . Recycler 2 | 1 . . . . 1 . . . Operator 1 | . . . . . 1 . . . Watcher 1 | . . . . . . 1 . . Swarmer 6 | . 2 . 3 . . . 1 . Grunt 13 | . . 2 2 2 . . 7 . Brawler 2 | . . . . . . . 2 . Duelist 4 | . . . . . . . 3 1 Sentry 3 | . . . . 1 . 1 1 . Hunter 1 | . . . . 1 . . . . Thug 3 | . . . . . . . 3 . Savage 1 | . . . . . . . 1 . Mutant 1 | . . . . . . . 1 . Best Kill Streak 6 | 3 2 2 3 2 1 1 6 1 Combat Bots Only 6 | . 2 2 3 2 . 1 6 1 Max Kills in Single Turn 1 | 1 1 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . Exploded 1 | . . . . . . . 1 . Melee 1 | . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Hostile Shots Fired 438 | . 13 17 40 63 18 42 207 38 Missed 134 | . 5 1 15 15 14 24 52 8 Hits 304 | . 8 16 25 48 4 18 155 30 Melee 17 | . . . . . . . 14 3 Projectile 287 | . 8 16 25 48 4 18 141 27 Critical Strikes 17 | . . . . 4 . . 13 . Part Disruptions 1 | . . . . . . . 1 . Actively Blocked 1 | . . . . . . . 1 . Damage Taken 4092 | . 52 138 197 477 26 145 2568 489 Core 1043 | . 8 37 31 101 4 24 678 160 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 10 | . . . . . . . . 10 Ignored by Resistances 1232 | . 16 43 62 184 10 49 738 130 Core Remaining (%) 91 | 100 96 . 83 81 99 . . . Volleys Fired 121 | 7 6 14 13 21 5 7 40 8 Largest 2 | 2 2 2 2 2 2 2 2 1 Hottest 155 | 60 60 60 60 81 96 96 155 28 Shots Fired 206 | 14 11 28 26 42 8 14 55 8 Gun 171 | 14 11 28 26 42 7 7 28 8 Cannon 33 | . . . . . 1 7 25 . Launcher 2 | . . . . . . . 2 . Special . | . . . . . . . . . Kinetic 89 | 7 5 14 13 21 3 7 11 8 Thermal 115 | 7 6 14 13 21 5 7 42 . Explosive 2 | . . . . . . . 2 . Electromagnetic . | . . . . . . . . . Robot Hit Streak 39 | 6 5 28 19 11 15 17 39 16 Robot Miss Streak 3 | 1 1 1 2 2 . 1 1 3 Penetration Max 1 | . . . . . . . 1 . Secondary Targets 2 | . . . 2 . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . Shots Hit Robots 216 | 10 8 26 23 36 8 12 87 6 Core Hits 83 | 4 3 5 10 13 4 4 35 5 Critical Kills 1 | . . . . . . . 1 . Critical Parts Destroyed 1 | . . . . 1 . . . . Critical Strikes 11 | . . . . 2 . 2 7 . Burn 4 | . . . . 1 . 1 2 . Destroy 1 | . . . . 1 . . . . Blast 1 | . . . . . . 1 . . Smash 1 | . . . . . . . 1 . Sever 1 | . . . . . . . 1 . Impale 3 | . . . . . . . 3 . Melee Attacks 45 | . . . . . . . 45 . Impact 5 | . . . . . . . 5 . Slashing 6 | . . . . . . . 6 . Piercing 34 | . . . . . . . 34 . Sneak Attacks 2 | . . . . . . . 2 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 4 | . . . . . . . 4 . Damage Inflicted 4444 | 131 102 249 213 590 170 274 2522 193 Guns 2108 | 131 102 243 213 590 139 82 415 193 Cannons 1001 | . . . . . 31 192 778 . Explosions 160 | . . . . . . . 160 . Melee 1169 | . . . . . . . 1169 . Ramming 6 | . . 6 . . . . . . Kinetic 1495 | 77 59 105 88 331 84 192 366 193 Thermal 1614 | 54 43 138 125 259 86 82 827 . Explosive 160 | . . . . . . . 160 . Electromagnetic . | . . . . . . . . . Impact 163 | . . . . . . . 163 . Slashing 233 | . . . . . . . 233 . Piercing 773 | . . . . . . . 773 . Highest Corruption 9 | . . . . . . . 9 6 Average Corruption 4 | . . . . . . . 4 6 Corruption Purged 5 | . . . . . . . 5 . Corruption Blocked . | . . . . . . . . . Effects 28 | . . . . . . . 28 . Message Errors 7 | . . . . . . . 7 . Matter Fused 7 | . . . . . . . 7 . Heat Flow Errors 5 | . . . . . . . 5 . Energy Discharges 3 | . . . . . . . 3 . Data Loss (minor) 3 | . . . . . . . 3 . Data Loss (major) 1 | . . . . . . . 1 . Misfires 2 | . . . . . . . 2 . Overload Shots . | . . . . . . . . . Overflow Damage 8 | . . . . . . . 8 . Projectiles . | . . . . . . . . . Explosions 8 | . . . . . . . 8 . Melee . | . . . . . . . . . Knockbacks 2 | . . . . . . 1 1 . Impact . | . . . . . . . . . Kinetic 2 | . . . . . . 1 1 . Secondary . | . . . . . . . . . Self-Inflicted Damage 57 | . . 3 . . . . 54 . Shots 2 | . . . . . . . 2 . Rammed 1 | . . 1 . . . . . . Targets Rammed 1 | . . 1 . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 371 | . 4 63 82 32 14 51 371 18 Average Temperature 62 | . 3 33 46 19 7 15 101 7 Received Heat Transfer 2126 | . . 96 108 252 12 60 1355 243 Effects 1 | . . . . . . . 1 . Energy Bleed 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . 1 . Parts Melted 5 | . . 2 . 1 . . 2 . Heat Transferred 3568 | 125 100 325 300 629 185 259 1645 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 . . Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 120 | 10 50 40 70 51 25 120 . . Initial 19 | . . . . 19 3 5 . . Average 13 | . 17 6 30 21 8 13 . . Influence Increases 893 | 15 50 50 120 111 55 157 305 30 Destroy 0b10 Robot/C 580 | . 40 40 100 80 . 20 280 20 Destroy 0b10 Robot/NC 30 | 15 . . . . 10 5 . . Destroy Leader 102 | . 10 10 20 30 . 12 10 10 Destroy Structure 1 | . . . . 1 . . . . Lose Combat Pursuer 180 | . . . . . 45 120 15 . Influence Decreases 893 | 15 50 50 60 160 51 52 425 30 Entered New Map 113 | . . . . 41 8 10 54 . Time Decay 594 | 15 50 50 40 119 43 32 235 10 Lost Part 176 | . . . 20 . . . 136 20 Lost Ally 10 | . . . . . . 10 . . Squads Dispatched 4 | . . 1 . 1 1 1 . . Investigation . | . . . . . . . . . Extermination 1 | . . . . . . 1 . . Reinforcement 3 | . . 1 . 1 1 . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Distress Signals 2 | . . . . 1 . 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 75 | . 4 5 6 13 7 16 18 6 Peak Tracking Total 12 | . 3 2 3 8 6 12 7 5 Tactical Retreats 4 | . . . . . 2 1 1 . Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Traps Triggered 1 | . . . . . . . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Machines Accessed . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks . | . . . . . . . . . Successful . | . . . . . . . . . Failed . | . . . . . . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks . | . . . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . Used . | . . . . . . . . . Hacking Detections . | . . . . . . . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Active Infowar (turns) 646 | 8 126 336 15 . . 87 74 . Sensors 161 | . . . . . . 87 74 . Seismic 485 | 8 126 336 15 . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . 1 . . . 1 . Drone Launches 2 | . . . . . . 2 . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Turns Passed 3048 | 75 127 336 96 254 122 139 1868 31 Spaces Moved 1982 | 48 98 130 48 154 338 312 850 4 Core 43 | 6 . . . . . . 37 . Treads 173 | . . . . . . . 173 . Legs 447 | . . . . . . . 444 3 Wheels 244 | 42 35 130 37 . . . . . Hover . | . . . . . . . . . Flight 1075 | . 63 . 11 154 338 312 196 1 Fastest Speed 22 | 50 80 80 80 31 25 22 23 35 Average Speed 109 | 76 103 80 87 104 25 30 180 168 Slowest Speed 600 | 80 117 80 117 112 26 102 600 260 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 1 | . . . . . 1 . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 21 | 3 27 20 9 20 13 13 83 2 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched 2 | . . . . . . . 2 . Spaces Dug . | . . . . . . . . . Terrain Destroyed 20 | . . . . . . . 20 . Melee . | . . . . . . . . . Projectile 2 | . . . . . . . 2 . AOE 18 | . . . . . . . 18 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Total 2607 | 70 111 336 81 209 368 341 1068 23 Wait 263 | . . 186 4 . . . 73 . Move 1972 | 47 97 129 47 153 335 311 849 4 Hop 1 | . . . . . 1 . . . Pick Up 59 | 9 2 2 5 7 7 5 21 1 Fast Attach 21 | 3 2 . 2 4 2 2 6 . Attach 47 | 4 . 1 4 1 4 5 26 2 Detach 8 | . 1 . . 1 1 . 5 . Swap 29 | . 2 2 1 10 5 5 3 1 Drop 45 | . 1 1 5 12 8 6 5 7 Fire 121 | 7 6 14 13 21 5 7 40 8 Melee 40 | . . . . . . . 40 . Ram 1 | . . 1 . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 173 | -10/Materials | Discovered new exit (range 9) 203 | -10/Materials | Entered another Materials area 203 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 303 | -9/Materials | Build established: Mutant 531 | -9/Materials | Discovered new exit (range 11) 539 | -9/Materials | Entered Mines 598 | -9/Mines | Learned Materials terminal intel 598 | -9/Mines | Discovered new exit (range 8) 635 | -9/Mines | Entered Materials 635 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 636 | -8/Materials | Loaded intel: 12 terminal locations 877 | -8/Materials | Discovered new exit (range 12) 889 | -8/Materials | Entered Factory 889 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 991 | -7/Factory | Discovered new exit (range 15) 1011 | -7/Factory | Entered another Factory area 1011 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1145 | -6/Factory | Discovered new exit (range 6) 1150 | -6/Factory | Entered Lower Caves 1192 | -6/Lower Caves | Attacked by a faux Warlord 1288 | -6/Lower Caves | Lost 12 parts (3p6n2u1w) 1518 | -6/Lower Caves | Lost 4 parts (1n3u) 1529 | -6/Lower Caves | Build established: Scavenger-Mutant 1676 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 1687 | -6/Lower Caves | Core integrity fell below 50% 1738 | -6/Lower Caves | Lost 11 parts (2p1n5u3w) 1910 | -6/Lower Caves | Core integrity fell below 20% 2371 | -6/Lower Caves | Learned Factory interactive machine intel 2886 | -6/Lower Caves | Discovered new exit (range 14) 2928 | -6/Lower Caves | Identified exit to Lower Caves 3018 | -6/Lower Caves | Entered another Lower Caves area 3049 | -6/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 02946_ System corrupted: Component data lost. 03009_ System corrupted: Energy discharge (-150). LOCATION=LOWER CAVES GOAL=ESCAPE 03028_ Adv. Heat Sink destroyed. 03030_ L-41 Fighter destroyed. 03032_ Mak. Shrapnel Gun destroyed. 03034_ Acquired Core Shielding. 03041_ Slug penetrates G-50 Soldier. 03043_ Acquired 41 matter. 03044_ Carbon-fiber Leg destroyed. 03045_ Dropped Axe. 03046_ Dropped Gauss Rifle. 03046_ Dropped Dynamic Insulation System. 03047_ Dropped Core Shielding. 03047_ Lgt. Angular Momentum Engine destroyed. 03047_ Dropped Microactuators. 03048_ Discarded Adv. Signal Interpreter. 03048_ Dropped Neutrino Core. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? #####???????????????????? | | ????????????????????????? ????????????????????? | | ????????????????????????? g ????????????????????? | | ????????????????????????? ????????????????????? | | ????????????????????????? #????????????????????? | | ?????????????????????????# ###?##???????????????? | | ?????????????????????????# ## ##??????????????? | | ????????????????????????##g #??????????????? | | ???????????????????????## b #??????????????? | | ?????????????????????### gg ?????????????????? | | ?????????? #### *[ #???????????????????? | | ??????????# @/! #???????????????????? | | ??????????# ! #???????????????????? | | ??????????# # # #???????????????????? | | ??????????? ???????## ## ##???????????????????? | | ?????????????????????####?###????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 32 Energy Capacity 375 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 9 EM Shielding 2 Armor Coverage 300 Resistance: KI 20 Resistance: TH 30 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Melee Speed Boost 20 Evasion (%) 65 Targeting Accuracy 8 Recoil Reduction 2 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Deductive Reasoning Ew, Corruption Challenges ------------ None Game ------ Seed TeslaWeaponsInterpreter Manual? 0 Play Time 00:33:45 Cumulative 28.3 hours Start 2026.02.22 @ 11:36:54 End 2026.02.22 @ 12:15:36 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 42 Rogue 0 Adventurer 42 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 31 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e0cbec87-d802-435d-a570-a6c102e064dd