Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.07 @ 16:00:19 Player: Bbenedict8 Result: Smashed by cave-in Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (28) 140 Value Destroyed (1021) 1021 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (411) 411 TOTAL SCORE: 4772 Bonus ------- Follower Combat Kills 111 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 162/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Walking (140) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Light Armored Exoskeleton > --- UTILITY (6) ------ Advanced Targeting Computer Core Analyzer > --- WEAPON (3) ------- Enhanced Autogun Powered Hammer > --- INVENTORY (5) ---- Small Storage Unit Compact Battery (200) Heavy Ion Cannon Field Lobotomy Kit (1) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Flight Unit Xenon Bombardment Thruster > --- UTILITY ---------- Small Storage Unit Compact Battery Core Analyzer Reaction Control System System Restoration Module > --- WEAPON ----------- Field Lobotomy Kit > --- INVENTORY -------- Energy Filter Improved Power Shielding Improved Medium Armor Plating Dynamic Insulation System Plasma Cannon Gauss Rifle Assault Cannon [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Light Armored Exoskeleton Flight Unit Xenon Bombardment Thruster Utility Small Storage Unit Device System Restoration Module Storage Small Storage Unit Processor Core Analyzer Protection Improved Medium Armor Plating Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power 1 | . . . . . 1 . Propulsion . | . . . . . . . Utility 4 | . . . . . 2 2 Weapon 1 | . . . . . 1 . Parts Attached 79 | 6 3 1 . . 12 57 Power 14 | 1 . . . . 2 11 Engine 5 | 1 . . . . . 4 Core 9 | . . . . . 2 7 Reactor . | . . . . . . . Propulsion 9 | 2 . . . . . 7 Treads 2 | 2 . . . . . . Leg 3 | . . . . . . 3 Wheel . | . . . . . . . Hover . | . . . . . . . Flight 4 | . . . . . . 4 Utility 15 | 1 1 . . . 1 12 Device 9 | . 1 . . . 1 7 Storage 3 | 1 . . . . . 2 Processor 2 | . . . . . . 2 Hackware . | . . . . . . . Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 41 | 2 2 1 . . 9 27 Energy Gun 2 | 1 . . . . . 1 Energy Cannon 2 | . . . . . . 2 Ballistic Gun 8 | 1 1 . . . 1 5 Ballistic Cannon 13 | . 1 . . . 2 10 Launcher 1 | . . . . . 1 . Special Weapon 10 | . . 1 . . 4 5 Impact Weapon 4 | . . . . . . 4 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . 1 . Unidentified Prototypes 2 | . . . . . . 2 Parts Lost 27 | . 1 . . . 15 11 Power 7 | . . . . . 3 4 Propulsion 4 | . . . . . 2 2 Utility 5 | . . . . . 2 3 Weapon 11 | . 1 . . . 8 2 Highest Loss Streak 8 | . 1 . . . 8 3 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 68 | . 96 100 100 100 54 52 Engine 6 | . 14 14 14 14 1 3 Core 2 | . . . . . 8 1 Treads 11 | . 28 28 28 28 10 . Flight 4 | . . . . . . 9 Device 12 | . 11 14 14 14 8 12 Storage 9 | . 14 14 14 14 8 6 Processor 5 | . . . . . . 11 Ballistic Gun 6 | . 12 14 14 14 6 . Ballistic Cannon 2 | . 8 1 . . 5 . Special Weapon 3 | . . 12 14 14 5 . Peak Build Rating 35 | 6 7 7 8 8 22 35 Average Rating 16 | 4 6 7 7 8 12 24 On Entrance 5 | . 6 7 7 8 8 1 Naked Turns 55 | . . . . . 47 8 Heaviest Build 29 | 13 16 16 14 14 29 18 Greatest Support 40 | 40 40 40 40 40 40 30 Greatest Overweight (x) 5 | . . . . . 2 5 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 7 6 Most Carried 8 | 1 4 6 7 7 7 8 Average Carried 5 | . 1 5 6 7 5 6 Final Capacity 8 | 8 8 8 8 8 5 5 Final Carried 7 | 1 4 6 7 7 4 4 Class Distribution -------------------- 83% | Mutant 12% | Skirmisher 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Skirmisher | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 1510 | 275 171 17 . . 357 690 Remotely . | . . . . . . . Salvage Created 829 | 66 199 . . . 147 417 Parts 39 | 3 11 . . . 6 19 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 23 | . 5 . . . 5 13 Melee 3 | . . . . . . 3 Guns 5 | . 1 . . . . 4 Cannons 15 | . 4 . . . 5 6 Classes Destroyed 10 | 1 2 . . . 2 5 Builder 1 | . . . . . . 1 Recycler 2 | 1 . . . . . 1 Operator 1 | . . . . . . 1 Watcher 1 | . 1 . . . . . Swarmer 6 | . . . . . . 6 Cutter 2 | . . . . . . 2 Grunt 8 | . 5 . . . 2 1 Sentry 1 | . . . . . 1 . Specialist 2 | . . . . . 2 . Programmer 4 | . . . . . . 4 Best Kill Streak 4 | 1 4 . . . 2 2 Combat Bots Only 4 | . 4 . . . 2 2 Max Kills in Single Turn 1 | 1 1 . . . 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 346 | . 47 . . . 103 196 Missed 96 | . 11 . . . 29 56 Damage Taken 3702 | . 459 . . . 1289 1954 Core 1155 | . 60 . . . 338 757 Absorbed by Shields . | . . . . . . . Core Remaining (%) 71 | 100 . . . 76 38 . Volleys Fired 168 | 5 35 . . . 62 66 Largest 2 | 2 2 . . . 2 2 Hottest 135 | 60 75 . . . 135 80 Shots Fired 235 | 10 60 . . . 83 82 Gun 101 | 10 37 . . . 16 38 Cannon 92 | . 23 . . . 28 41 Launcher 12 | . . . . . 12 . Special 30 | . . . . . 27 3 Kinetic 161 | 5 43 . . . 44 69 Thermal 58 | 5 17 . . . 26 10 Explosive 12 | . . . . . 12 . Electromagnetic . | . . . . . . . Robot Hit Streak 8 | 3 7 . . . 7 8 Robot Miss Streak 4 | 3 3 . . . 3 4 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 127 | 4 32 . . . 30 61 Core Hits 40 | 2 11 . . . 13 14 Critical Kills . | . . . . . . . Critical Parts Destroyed 4 | . . . . . . 4 Critical Strikes 7 | . 1 . . . 2 4 Blast 3 | . 1 . . . 2 . Smash 4 | . . . . . . 4 Melee Attacks 32 | . . . . . . 32 Impact 32 | . . . . . . 32 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 4 | . . . . . . 4 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3073 | 51 498 . . . 634 1890 Guns 953 | 51 266 . . . 153 483 Cannons 949 | . 224 . . . 356 369 Explosions 77 | . . . . . 77 . Melee 1038 | . . . . . . 1038 Ramming 8 | . 8 . . . . . Kinetic 1759 | 39 359 . . . 509 852 Thermal 191 | 12 131 . . . 48 . Explosive 77 | . . . . . 77 . Electromagnetic . | . . . . . . . Impact 1038 | . . . . . . 1038 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . . . 2 Average Corruption 1 | . . . . . . 1 Corruption Purged 2 | . . . . . . 2 Corruption Blocked . | . . . . . . . Effects 3 | . . . . . . 3 Message Errors 2 | . . . . . . 2 Matter Fused 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 479 | . . . . . . 479 Projectiles 22 | . . . . . . 22 Explosions . | . . . . . . . Melee 457 | . . . . . . 457 Knockbacks 13 | . 3 . . . 6 4 Impact 2 | . . . . . . 2 Kinetic 11 | . 3 . . . 6 2 Secondary . | . . . . . . . Self-Inflicted Damage 32 | . . . . . 32 . Shots 1 | . . . . . 1 . Rammed 1 | . 1 . . . . . Targets Rammed 1 | . 1 . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 320 | . 138 . . . 320 203 Average Temperature 101 | . 65 . . . 115 104 Received Heat Transfer 1089 | . 279 . . . 630 180 Effects 1 | . . . . . 1 . Energy Bleed 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Parts Fried 6 | . . . . . . 6 Impact Corruptions 13 | . . . . . . 13 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 425 | 25 300 . . . 100 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Peak Influence 349 | 5 191 19 . . 213 349 Initial 39 | . 3 19 . . . 39 Average 90 | 1 93 15 . . 57 125 Maximum Alert Level 1 | . . . . . 1 1 Low Security (%) 86 | 100 100 100 . 100 98 74 Level 1 13 | . . . . . 1 25 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 17 | . 2 . . . 4 11 Investigation 4 | . . . . . . 4 Extermination 5 | . . . . . . 5 Reinforcement 6 | . 2 . . . 2 2 Assault . | . . . . . . . Garrison 2 | . . . . . 2 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 7 | . 1 . . . 5 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 81 | . 16 . . . 21 44 Peak Tracking Total 6 | . 4 . . . 6 6 Tactical Retreats 15 | . . . . . 8 7 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 3 | . . . . . . 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 4 | . 1 . . . . 3 Max in Single Turn 1 | . 1 . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 15 | . 1 1 2 . 1 10 Terminals 8 | . 1 1 . . 1 5 Fabricators 2 | . . . . . . 2 Repair Stations 1 | . . . . . . 1 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . . 2 Total Hacks 26 | . 1 2 6 . 2 15 Successful 12 | . 1 1 6 . 1 3 Failed 14 | . . 1 . . 1 12 Catastrophic 4 | . . . . . . 4 Database Lockouts . | . . . . . . . Manual 8 | . 1 . 1 . 2 4 Terminals 12 | . 1 2 . . 2 7 Fabricators 2 | . . . . . . 2 Repair Stations 4 | . . . . . . 4 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . . 2 Terminal Hacks 9 | . 1 1 6 . . 1 Record 6 | . . 1 5 . . . Branch Access Points 1 | . 1 . . . . . Alert Level 1 | . . . . . . 1 Derelict Proto ID Bank 1 | . . . 1 . . . Fabricator Hacks 1 | . . . . . . 1 Network Status 1 | . . . . . . 1 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 2 | . . . . . 1 1 Terminals 1 | . . . . . 1 . Disrupt 1 | . . . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Broadcast 1 | . . . . . . 1 Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . . 1 . . . 7 Full Trace Events 2 | . . . . . . 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked 1 | . . . . . . 1 Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies 4 | . . . . . 1 3 Largest Group 2 | . . . . . 1 2 Highest-Rated Group 90 | . . . . . 90 61 Highest-Rated Ally 90 | . . . . . 90 32 Total Orders 1 | . . . . . 1 . FOLLOW 1 | . . . . . 1 . Ally Attacks 29 | . . . . . 8 21 Total Damage 683 | . . . . . 247 436 Kills 6 | . . . . . 3 3 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Field Lobotomies 4 | . . . . . 1 3 Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 5144 | 97 526 496 525 134 900 2466 Spaces Moved 3978 | 47 264 302 328 73 381 2583 Core 353 | 2 . . . . 149 202 Treads 1244 | 45 264 302 328 73 232 . Legs 211 | . . . . . . 211 Wheels . | . . . . . . . Hover . | . . . . . . . Flight 2170 | . . . . . . 2170 Fastest Speed 32 | 50 160 160 160 160 50 32 Average Speed 85 | 155 160 160 160 160 135 49 Slowest Speed 355 | 160 160 160 160 160 240 355 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 6 | . . . . . . 6 Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 42 | 4 46 77 68 26 25 48 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 4 | . . 2 1 1 . . Known Exits Taken 1 | . 1 . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . Scrap Searched 2 | . . 2 . . . . Spaces Dug 105 | . . . . . 99 6 Terrain Destroyed 146 | . . . . . 140 6 Melee 3 | . . . . . . 3 Projectile 24 | . . . . . 21 3 AOE 119 | . . . . . 119 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 5374 | 59 307 314 328 90 630 3646 Wait 1033 | . . 10 . 18 170 835 Move 3960 | 46 263 301 327 72 380 2571 Hop 6 | . . . . . . 6 Pick Up 27 | 2 5 2 1 . 3 14 Fast Attach 30 | 5 . . . . 2 23 Attach 43 | 1 2 . . . 9 31 Detach 32 | . . . . . 3 29 Swap 6 | . 1 1 . . 1 3 Drop 18 | . . . . . . 18 Fire 168 | 5 35 . . . 62 66 Melee 32 | . . . . . . 32 Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . 1 . . . . . Escape Stasis 18 | . . . . . . 18 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 98 | -11/Scrapyard | Entered Materials 260 | -10/Materials | Identified exit to Mines 320 | -10/Materials | Build established: Mutant 528 | -10/Materials | Discovered new exit (range 16) 624 | -10/Materials | Entered Mines 641 | -10/Mines | Met a Derelict bent on vengeance 678 | -10/Mines | Learned location of Zion (-6) 685 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1084 | -10/Mines | Discovered new exit (range 13) 1110 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1112 | -10/Mines | Discovered new exit (range 5) 1120 | -10/Mines | Entered Exiles 1152 | -10/Exiles | Discovered new exit (range 15) 1207 | -10/Exiles | Met 8R-AWN 1234 | -10/Exiles | Met EX-HEX 1317 | -10/Exiles | Met EX-DEC 1400 | -10/Exiles | Met EX-BIN 1432 | -10/Exiles | Aligned with FarCom system 1434 | -10/Exiles | Given EX-Vault access code 1477 | -10/Exiles | Opened EX-Vault 1487 | -10/Exiles | Found Field Lobotomy Kit 1521 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1543 | -10/Exiles | Exiles lab attacked by MAIN.C 1625 | -10/Exiles | Discovered new exit (range 14) 1645 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 1645 | -10/Exiles | Entered Mines 1702 | -9/Mines | Assembled infested the area 1707 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1745 | -9/Mines | Discovered new exit (range 4) 1779 | -9/Mines | Entered Materials 1779 | -8/Materials | Evolved 4 slots: Power x1, Utility x2, Weapon x1 1964 | -8/Materials | Lost 4 parts (1p1u2w) 2486 | -8/Materials | Assimilated H-61 Shepherd with FLK Orb 2567 | -8/Materials | Garrison activated, responded to threat 2663 | -8/Materials | Lost 8 parts (1p1n1u5w) 2671 | -8/Materials | Discovered new exit (range 16) 2672 | -8/Materials | Core integrity fell below 50% 2679 | -8/Materials | Entered Factory 2679 | -7/Factory | Evolved 2 slots: Utility x2 3195 | -7/Factory | Assimilated H-55 Commando with FLK Orb 3918 | -7/Factory | Discovered new exit (range 14) 4765 | -7/Factory | Core integrity fell below 50% 4815 | -7/Factory | Lost 3 parts (1p1u1w) 5007 | -7/Factory | Core integrity fell below 20% 5011 | -7/Factory | Assimilated G-50 Soldier with FLK Orb 5014 | -7/Factory | Assimilated Y-54 Guardian with FLK Orb 5034 | -7/Factory | Lost 3 parts (1p1u1w) 5146 | -7/Factory | Crushed by falling debris 5146 | -7/Factory | Smashed by cave-in Last Messages --------------- 05094_ Destroyed Lgt. Nuclear Core. 05094_ G-47 Trooper system corrupted by crushing effect. 05094_ G-47 Trooper destroyed. 05097_ Acquired 31 matter. 05097_ K-01 Serf collects debris. 05101_ Acquired Prototype Ballistic Gun. 05101_ Identified Enh. Autogun. 05102_ K-01 Serf collects debris. 05113_ Acquired 48 matter. 05125_ Destroyed VTOL Module. 05133_ S-27 Virus destroyed. 05134_ Acquired 25 matter. 05135_ K-01 Serf collects debris. 05136_ S-27 Virus destroyed. 05137_ Acquired 27 matter. 05138_ K-01 Serf collects debris. 05142_ XGIG B>JCHI23XTB4AJ6K9P7VW:BS 05146_ The unstable cave ceiling collapses. 05146_ Crushed by falling debris. Map ----- +----------------------------------------------------+ | ???# # #? ????????????????????????? | | ???# """ # #? 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"""???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 24 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Evasion (%) 70 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Party Time Challenges ------------ None Game ------ Seed ResetSpectralReactor Manual? 0 Play Time 01:10:05 Cumulative 19.0 hours Start 2025.03.07 @ 14:50:07 End 2025.03.07 @ 16:00:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 20 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 21 Achievement% 22 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 36b10ef8-b790-4b30-9bb4-41d511472896