Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.18 @ 00:58:21 Player: Skysub Result: Destroyed by A5 with Heavy Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (188) 940 Value Destroyed (5523) 5523 Prototype IDs (43) 860 Alien Tech Used (1) 200 Bonus (19682) 19682 TOTAL SCORE: 33405 Bonus ------- High Alert Combat Kills 369 Follower Combat Kills 442 Prayed to X0-1V1 5000 Major X0-1V1 Interference 5300 Registered with UFD 300 Met Optimus in HQ 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1182 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Friendly Fire -411 Cogmind --------- Core Integrity 0/900 Matter 700/800 Energy 400/400 System Corruption 1% Temperature Cool (0) Movement Flying (32) Location -4/Lab Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY (11) ----- Propulsion Shielding X0-1V1's Piety Tracker > --- WEAPON (3) ------- Enhanced Force Lance > --- INVENTORY (5) ---- Micro-nuke Launcher Improved Plasma Cutter CPS Tube (1) Peak State ------------ > --- POWER ------------ Backup Power III > --- PROPULSION ------- Makeshift Flight Unit Makeshift Flight Unit Makeshift Flight Unit Improved Diametric Drive Improved Diametric Drive > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Improved Signal Interpreter Advanced Melee Analysis Suite Experimental Armor Integrity Analyzer Improved Transmission Jammer Makeshift Hacking Suite Makeshift Hacking Suite Improved System Shield X0-1V1's Piety Tracker > --- WEAPON ----------- Improved Plasma Cutter Molecular Scythe > --- INVENTORY -------- Micro Fission Core Wheel Improved VTOL Module Xenon Bombardment Thruster Makeshift Flight Unit Armor Integrity Analyzer Force Booster Thermal Barrier Vortex Rail Vortex Cannon Vortex Cannon Long-range Missile Launcher CPS Tube [Rating: 108] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Hover Unit Linear Gravjet Flight Unit Makeshift Flight Unit Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Makeshift Hacking Suite Protection Improved Light Armor Plating Weapon Great Axe Energy Gun Heavy EM Shotgun Energy Cannon Plasma Cannon Ballistic Gun Shotgun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Great Axe Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp War Pro Fac Arm Lab Slots Evolved 12 | . . . . . 4 2 . . . 4 . . . 2 . . Power . | . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . 2 . . . . . . . . 1 . . Utility 8 | . . . . . 2 1 . . . 4 . . . 1 . . Weapon 1 | . . . . . . 1 . . . . . . . . . . Parts Attached 178 | 6 4 1 2 8 28 44 11 4 13 21 3 7 1 6 16 3 Power 20 | 1 . . . 1 5 7 1 . 2 3 . . . . . . Engine 11 | 1 . . . 1 . 5 1 . 2 1 . . . . . . Core 9 | . . . . . 5 2 . . . 2 . . . . . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 62 | 2 . . 1 2 8 15 7 3 7 5 3 2 . 1 6 . Treads 5 | 1 . . . . 2 2 . . . . . . . . . . Leg 18 | . . . . . 1 6 5 . 5 1 . . . . . . Wheel 23 | 1 . . 1 2 5 7 2 3 . 2 . . . . . . Hover 1 | . . . . . . . . . . . . . . . 1 . Flight 15 | . . . . . . . . . 2 2 3 2 . 1 5 . Utility 56 | 1 3 . 1 1 6 9 3 1 3 11 . 3 1 5 7 1 Device 25 | . 2 . . 1 3 4 . 1 1 4 . 1 1 3 3 1 Storage 5 | 1 1 . 1 . . . . . 1 1 . . . . . . Processor 10 | . . . . . 1 2 . . . 3 . . . 2 2 . Hackware 5 | . . . . . . . . . . 3 . 2 . . . . Protection 11 | . . . . . 2 3 3 . 1 . . . . . 2 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 40 | 2 1 1 . 4 9 13 . . 1 2 . 2 . . 3 2 Energy Gun 3 | . . . . . 1 1 . . . . . 1 . . . . Energy Cannon 3 | . . . . . . 2 . . . . . . . . . 1 Ballistic Gun 10 | 2 . 1 . 2 2 3 . . . . . . . . . . Ballistic Cannon 2 | . . . . 1 1 . . . . . . . . . . . Launcher 9 | . 1 . . 1 1 4 . . . . . 1 . . 1 . Special Weapon 2 | . . . . . . . . . . 1 . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . 3 3 . . 1 1 . . . . 1 . Piercing Weapon 2 | . . . . . 1 . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . 1 . . . 2 . . . 1 . . 3 . 1 . 2 Parts Lost 82 | . . . . 5 14 19 4 . . 14 . . . 2 22 2 Power 9 | . . . . . 4 1 . . . 1 . . . 1 2 . Propulsion 37 | . . . . 2 5 13 2 . . 6 . . . . 8 1 Utility 24 | . . . . 1 2 4 1 . . 4 . . . 1 11 . Weapon 12 | . . . . 2 3 1 1 . . 3 . . . . 1 1 Highest Loss Streak 21 | . . . . 4 5 9 4 . . 11 . . . 2 21 2 To Critical Strikes 1 | . . . . . . . . . . 1 . . . . . . Average Backups 14 | 1 8 10 10 13 17 18 18 17 8 14 13 14 15 14 12 3 Power . | . . . . . 1 . . . . . . . 1 1 . . Propulsion 1 | 1 2 2 2 2 1 . 1 2 1 2 2 3 5 4 2 . Utility 6 | . . 1 1 3 5 9 10 10 4 7 6 4 4 4 3 . Weapon 5 | . 5 7 7 6 8 7 5 4 1 1 3 4 4 4 4 2 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 73 | . 1 3 . . 13 11 4 1 27 2 . 3 . 1 7 . Power 4 | . . . . . 2 . . . 2 . . . . . . . Propulsion 11 | . 1 . . . 3 . 1 . 5 1 . . . . . . Utility 32 | . . . . . 1 5 2 1 16 . . 1 . 1 5 . Weapon 23 | . . 3 . . 7 6 1 . 2 . . 2 . . 2 . Tool/Special 3 | . . . . . . . . . 2 1 . . . . . . Average Slot Usage (%) 85 | . 90 98 100 97 89 92 88 82 73 75 87 88 88 85 71 30 Engine 4 | . 14 12 12 12 . 4 7 7 1 3 . 4 5 5 1 . Core 1 | . . . . . 6 2 . . . 1 5 1 . . . . Treads 2 | . 14 12 9 . 10 1 . . . . . . . . . . Leg 7 | . . . . . . 16 19 11 6 8 . . . . . . Wheel 12 | . 14 12 14 24 24 12 5 13 20 3 . . . . . . Flight 4 | . . . . . . . . . 1 9 25 23 22 21 18 15 Device 12 | . 5 12 12 10 15 12 11 11 11 14 16 15 16 15 14 2 Storage 7 | . 14 12 12 12 8 7 7 7 6 5 5 5 5 5 4 . Processor 7 | . . . . . . 11 10 7 7 15 16 13 11 14 15 . Hackware 2 | . . . . . . . . . . 2 11 13 16 15 13 . Protection 3 | . . . . . 4 1 6 9 5 2 . . . . . 5 Ballistic Gun 5 | . 22 22 25 34 11 1 . . . . . . . . . . Launcher 1 | . 5 12 12 1 . 2 . 3 . . . . . . . . Slashing Weapon 5 | . . . . . 2 10 13 7 5 4 5 5 5 5 4 . Piercing Weapon 2 | . . . . . 1 3 6 3 5 1 . . . . . 2 Peak Build Rating 108 | 6 20 22 22 28 42 75 74 56 67 79 77 99 94 108 107 43 Average Rating 50 | 3 11 21 22 24 33 56 67 53 40 62 75 85 90 100 92 30 On Entrance 48 | . 6 20 22 22 28 42 60 54 50 67 71 77 94 90 100 13 Avg Prop Armor Cover (%) 11 | 16 11 10 10 . 10 15 13 13 4 8 8 . . . 12 . Naked Turns 1 | . . . . . . . . . . . . . . . 1 . Heaviest Build 77 | 14 21 24 53 55 69 72 69 68 73 77 32 33 31 31 31 25 Greatest Support 100 | 20 10 10 20 20 40 100 70 58 88 67 37 37 31 38 31 15 Greatest Overweight (x) 13 | 1 2 2 5 5 5 5 6 6 1 13 . 1 . . 1 1 Average Overweight (x) . | . 1 2 2 2 1 1 . 3 . 1 . . . . . . Largest Inventory Capacity 20 | 8 10 10 20 20 20 20 20 20 20 20 15 15 15 15 15 5 Average Capacity 17 | 6 9 10 11 20 20 20 20 20 18 17 13 15 15 15 13 5 Most Carried 20 | 2 10 10 10 16 20 20 20 20 20 20 15 15 15 15 15 5 Average Carried 14 | 1 8 9 10 14 18 19 19 19 9 14 13 14 15 14 12 3 Final Capacity 20 | 8 10 10 20 20 20 20 20 20 20 10 15 15 15 15 5 5 Final Carried 20 | 2 10 10 10 16 19 20 20 20 20 10 15 15 15 15 5 3 Class Distribution -------------------- 36% | Scavenger-Mutant 28% | Mutant 10% | Hacker-Mutant 5% | Gunner 4% | Derelict-Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -10/Mines Gunner | -10/Exiles Scavenger-Gunner | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Storage Scavenger-Mutant | -7/Recycling Scavenger-Mutant | -7/Scraptown Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Warlord Hacker-Mutant | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Sprinter | -4/Armory Scavenger-Sprinter | -4/Lab Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp War Pro Fac Arm Lab Matter Collected 5156 | 194 67 102 . 532 824 891 351 449 75 173 67 610 10 20 791 . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 6593 | . 173 65 . 423 1326 1707 1238 512 . 622 67 321 . 20 119 . Parts 346 | . 23 6 . 37 56 82 69 14 . 34 3 12 . 2 8 . Haulers Intercepted 9 | . . . . . 3 2 4 . . . . . . . . . Recyclers Shooed 3 | . . . . 1 . . . 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp War Pro Fac Arm Lab Combat Hostiles Destroyed 121 | . 7 3 . 16 21 20 19 . . 17 . 12 . . 6 . Melee 39 | . . . . . 6 10 17 . . 5 . . . . 1 . Guns 27 | . 3 3 . 10 10 1 . . . . . . . . . . Cannons 4 | . . . . 1 1 2 . . . . . . . . . . AOE 50 | . 4 . . 5 4 6 2 . . 12 . 12 . . 5 . Classes Destroyed 18 | . 4 . . 4 5 2 1 . . 1 . 1 . . . . Worker 12 | . 1 1 . 1 1 6 2 . . . . . . . . . Builder 14 | . 3 . . 1 . 6 2 . . 1 . . . 1 . . Tunneler 3 | . . . . 2 . 1 . . . . . . . . . . Hauler 9 | . . . . . 3 2 4 . . . . . . . . . Recycler 18 | . . . . . 3 7 . 7 . 1 . . . . . . Mechanic 1 | . . . . . . . . . . 1 . . . . . . Operator 3 | . . . . . . . 2 . . 1 . . . . . . Watcher 7 | . . . . . 1 2 2 . . 2 . . . . . . Swarmer 38 | . 5 3 . 6 3 3 3 . . 7 . 3 . . 5 . Grunt 48 | . 2 . . 5 12 5 11 . . 7 . 6 . . . . Brawler 4 | . . . . . 2 . . . . 2 . . . . . . Duelist 1 | . . . . . . . . . . . . 1 . . . . Sentry 12 | . . . . 1 3 3 4 . . . . . . . 1 . Demolisher 1 | . . . . 1 . . . . . . . . . . . . Specialist 4 | . . . . . 2 2 . . . . . . . . . . Hunter 3 | . . . . . . 1 . . . . . 2 . . . . Programmer 8 | . . . . . . 6 1 . . 1 . . . . . . Assembled 3 | . . . . 3 . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . 1 . . . . . Butcher 1 | . . . . . . . . . . . . 1 . . . . Best Kill Streak 15 | . 5 3 . 8 6 10 7 7 . 15 . 12 . 1 5 . Combat Bots Only 13 | . 4 3 . 6 5 3 6 . . 13 . 12 . . 5 . Max Kills in Single Turn 4 | . 2 1 . 3 3 2 1 1 . 4 1 3 . 1 3 . Gunslinging 1 | . . . . 1 1 . . . . . . . . . . . Exploded 3 | . 2 . . 2 2 2 1 . . 3 . 3 . . 3 . Melee 1 | . . . . . 1 1 1 . . 1 . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp War Pro Fac Arm Lab Hostile Shots Fired 949 | . 23 7 . 44 125 331 120 . . 89 . 6 2 8 172 22 Missed 322 | . 8 . . 7 29 130 36 . . 22 . 2 1 5 74 8 Hits 627 | . 15 7 . 37 96 201 84 . . 67 . 4 1 3 98 14 Melee 15 | . . . . 1 . . 2 . . 6 . . . . 6 . Projectile 612 | . 15 7 . 36 96 201 82 . . 61 . 4 1 3 92 14 AOE 13 | . . . . 6 . 7 . . . . . . . . . . Critical Strikes 22 | . . . . 1 7 4 1 . . 5 . . . . 4 . Damage Taken 10795 | . 177 57 . 607 1621 2892 1039 . . 1961 . 78 22 89 1898 354 Core 2015 | . 50 9 . 97 244 386 163 . . 145 . 16 . . 781 124 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Redirected to Shielding 24 | . . . . . . . . . . . . . . . . 24 Ignored by Resistances 190 | . . . . . . 9 35 . . . . 41 . . 105 . Regen/Repaired (Parts) 35 | . . . . . . . . . . . . 35 . . . . Core Remaining (%) 60 | 100 . . . 29 88 . . . 6 . . . 78 . . . Volleys Fired 161 | . 17 8 . 28 53 23 6 . . 6 . 13 . . 2 5 Largest 3 | . 2 2 . 3 3 3 1 . . 1 . 1 . . 1 1 Hottest 158 | . 50 43 . 76 76 158 39 . . 39 . 43 . . 49 50 Shots Fired 308 | . 33 9 . 74 111 49 6 . . 6 . 13 . . 2 5 Gun 217 | . 27 9 . 59 98 24 . . . . . . . . . . Cannon 37 | . . . . 5 10 18 . . . . . . . . . 4 Launcher 53 | . 6 . . 10 3 7 6 . . 6 . 13 . . 2 . Special 1 | . . . . . . . . . . . . . . . . 1 Kinetic 223 | . 27 9 . 64 108 15 . . . . . . . . . . Thermal 18 | . . . . . . 18 . . . . . . . . . . Explosive 53 | . 6 . . 10 3 7 6 . . 6 . 13 . . 2 . Electromagnetic 9 | . . . . . . 9 . . . . . . . . . . Entropic 4 | . . . . . . . . . . . . . . . . 4 Robot Hit Streak 22 | . 7 5 . 6 13 22 4 . . 5 . 8 . . 1 5 Robot Miss Streak 5 | . 4 2 . 4 3 5 1 . . 1 . . . . 1 1 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 4 | . . . . 2 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 1 . . . . . . . . . . . Shots Hit Robots 367 | . 17 6 . 42 100 78 69 13 . 23 1 7 . 2 4 5 Core Hits 299 | . 15 5 . 30 45 52 46 3 . 41 1 53 . . 6 2 Critical Kills 2 | . 1 . . . . 1 . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . . . Critical Strikes 30 | . 2 . . 1 6 5 11 1 . 2 . . . . 1 1 Meltdown 1 | . . . . . . 1 . . . . . . . . . . Destroy 2 | . 2 . . . . . . . . . . . . . . . Blast 2 | . . . . 1 1 . . . . . . . . . . . Sever 11 | . . . . . 3 . 5 . . 2 . . . . 1 . Impale 13 | . . . . . 2 4 6 1 . . . . . . . . Sunder 1 | . . . . . . . . . . . . . . . . 1 Melee Attacks 326 | . . . . . 26 105 104 17 . 31 8 . 2 8 23 2 Impact . | . . . . . . . . . . . . . . . . . Slashing 170 | . . . . . 18 51 36 6 . 19 8 . 2 8 22 . Piercing 156 | . . . . . 8 54 68 11 . 12 . . . . 1 2 Sneak Attacks 52 | . . . . . . 19 13 13 . 5 1 . . 1 . . Combat Hostiles 3 | . . . . . . . 2 . . 1 . . . . . . Follow-up Attacks 40 | . . . . . 2 13 24 1 . . . . . . . . Damage Inflicted 18319 | . 560 76 . 834 2059 3508 3355 715 . 2818 91 3016 . 154 826 307 Guns 2154 | . 196 76 . 519 1083 280 . . . . . . . . . . Cannons 694 | . . . . 55 188 237 . . . . . . . . . 214 Explosions 7760 | . 364 . . 260 215 711 758 . . 1779 . 3016 . . 657 . Melee 7711 | . . . . . 573 2280 2597 715 . 1039 91 . . 154 169 93 Ramming . | . . . . . . . . . . . . . . . . . Kinetic 2249 | . 196 76 . 574 1271 132 . . . . . . . . . . Thermal 382 | . . . . . . 382 . . . . . . . . . . Explosive 7615 | . 364 . . 260 215 566 758 . . 1779 . 3016 . . 657 . Electromagnetic 148 | . . . . . . 148 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 4021 | . . . . . 415 1164 1121 123 . 784 91 . . 154 169 . Piercing 3690 | . . . . . 158 1116 1476 592 . 255 . . . . . 93 Entropic 214 | . . . . . . . . . . . . . . . . 214 Highest Corruption 11 | . 1 1 1 1 8 4 5 4 . 11 11 . . . 2 7 Average Corruption 3 | . 1 1 1 1 4 3 4 4 . 8 11 . . . 1 2 Corruption Purged 3 | . . . . . . 3 . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 94 | . 1 4 1 8 12 16 18 10 . 18 4 . . . 1 1 Message Errors 23 | . . 1 . 2 2 4 5 2 . 6 1 . . . . . Matter Fused 23 | . 1 2 1 1 5 3 5 2 . 1 1 . . . . 1 Heat Flow Errors 8 | . . 1 . . 1 4 . . . 1 . . . . 1 . Energy Discharges 20 | . . . . 2 2 2 5 4 . 5 . . . . . . Parts Fused 1 | . . . . 1 . . . . . . . . . . . . Data Loss (minor) 8 | . . . . . . 3 2 1 . 1 1 . . . . . Data Loss (major) 4 | . . . . . 1 . 1 1 . 1 . . . . . . Misfires 1 | . . . . 1 . . . . . . . . . . . . Alerts 2 | . . . . . 1 . . . . 1 . . . . . . Misdirections 3 | . . . . . . . . . . 2 1 . . . . . Weapon Failures 1 | . . . . 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1112 | . . . . 9 47 218 290 189 . 121 . 72 . 104 62 . Projectiles . | . . . . . . . . . . . . . . . . . Explosions 223 | . . . . 9 16 24 . . . 40 . 72 . . 62 . Melee 889 | . . . . . 31 194 290 189 . 81 . . . 104 . . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 449 | . . . . 30 30 58 61 . . 254 . . . . 16 . Shots 13 | . . . . 2 1 3 1 . . 5 . . . . 1 . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 311 | . 6 120 . 76 108 311 21 . . 72 . 15 . . 79 . Average Temperature 52 | . 3 52 . 21 31 97 12 . . 31 . 15 . . 27 . Received Heat Transfer 2172 | . 33 . . 95 702 393 270 . . 384 . 21 12 9 253 . Effects 1 | . . . . . . 1 . . . . . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . Parts Melted 7 | . . . . . 2 5 . . . . . . . . . . Heat Transferred 650 | . . . . . . 650 . . . . . . . . . . Parts Sabotaged 11 | . . . . . . . . . . . . . . . 11 . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 2 . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp War Pro Fac Arm Lab Maximum Alert Level 3 | . . . . . 1 2 3 1 . 2 . . . 1 1 . Low Security (%) 47 | 100 100 100 . 100 91 8 . . . 36 . . . 87 92 . Level 1 26 | . . . . . 8 36 30 100 . 47 . . . 12 7 . Level 2 23 | . . . . . . 55 51 . . 16 . . . . . . Level 3 2 | . . . . . . . 18 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 827 | . 119 104 . 154 289 592 827 358 . 431 . . . 205 245 . Initial 308 | . . 39 . . 21 120 267 308 . . . . . . 82 . Average 257 | . 28 29 . 96 76 404 535 298 . 262 . . . 90 92 . Influence Increases 6165 | . 250 90 . 359 811 1360 1139 181 . 796 105 240 . 234 600 . Destroy 0b10 Robot/C 2720 | . 140 60 . 260 440 560 500 . . 360 . 240 . . 160 . Destroy 0b10 Robot/NC 355 | . 20 5 . 20 45 125 70 35 . 30 . . . 5 . . Destroy Leader 504 | . 20 10 . 30 100 148 132 . . 44 . . . . 20 . Allied During Kill 103 | . . . . . 23 48 25 . . 3 . . . . 4 . Successful Hack 71 | . 4 . . . 7 14 . 22 . . . . . 6 18 . Select Force Hacks 150 | . . . . . . 30 . 120 . . . . . . . . Disable Machine 300 | . 15 . . . . 30 60 . . 150 . . . 15 30 . Destroy Structure 396 | . 21 . . 49 11 73 56 4 . 104 . . . 10 68 . Partial Spotted 135 | . . . . . 15 15 . . . 15 . . . . 90 . Lose Combat Pursuer 615 | . 30 15 . . . 45 120 . . 90 105 . . . 210 . Miscellaneous 816 | . . . . . 170 272 176 . . . . . . 198 . . Influence Decreases 6165 | . 147 193 . 304 601 1036 936 722 251 382 214 329 216 65 553 216 Entered New Map 2278 | . . 64 . . 34 145 322 484 251 . 154 305 216 . 87 216 Time Decay 2787 | . 147 129 . 254 407 601 434 238 . 242 60 24 . 45 206 . Lost Part 800 | . . . . 50 140 190 40 . . 140 . . . 20 220 . Lost Ally 300 | . . . . . 20 100 140 . . . . . . . 40 . Squads Dispatched 34 | . . . . . 3 12 9 . . 4 . . . . 6 . Investigation 10 | . . . . . 1 4 2 . . 1 . . . . 2 . Extermination 9 | . . . . . . 4 2 . . 2 . . . . 1 . Reinforcement 13 | . . . . . 2 4 3 . . 1 . . . . 3 . Assault 2 | . . . . . . . 2 . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp War Pro Fac Arm Lab Distress Signals 12 | . . . . 1 2 3 1 . . 2 . 3 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 266 | . 12 4 . 19 30 40 34 . . 43 6 26 4 4 43 1 Peak Tracking Total 20 | . 4 3 . 19 6 8 9 . . 14 5 14 4 4 20 1 Tactical Retreats 17 | . 1 1 . 1 . 3 3 . . 2 2 . . . 4 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp War Pro Fac Arm Lab Traps Triggered 8 | . 2 . . . 2 2 . . . . . . . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Most Traps Carried 3 | . . . . . . . . . 3 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp War Pro Fac Arm Lab Machines Disabled 23 | . 1 . . . . 2 4 . . 10 . 1 . 1 2 2 Max in Single Turn 3 | . 1 . . . . 1 1 . . 3 . 1 . 1 1 1 Garrison Access 3 | . . . . . . 2 . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . . . . . . 1 . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp War Pro Fac Arm Lab Machines Accessed 48 | . 2 . . . 3 8 4 10 2 3 1 7 . 5 3 . Terminals 19 | . 2 . . . 2 3 2 4 . 1 . . . 3 2 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . 1 . . . . 1 . Recycling Units 11 | . . . . . . 2 2 6 . 1 . . . . . . Scanalyzers 3 | . . . . . 1 1 . . . . . . . 1 . . Garrison Access 3 | . . . . . . 2 . . . . . . . 1 . . Total Hacks 149 | . 2 . . . 6 19 10 28 22 7 1 25 . 19 10 . Successful 92 | . 2 . . . 3 8 3 16 22 1 1 25 . 9 2 . Failed 55 | . . . . . 3 10 7 12 . 6 . . . 9 8 . Catastrophic 15 | . . . . . . 4 3 3 . 2 . . . 1 2 . Database Lockouts 2 | . . . . . . 1 . . . . . . . 1 . . Manual 50 | . 3 . . . 2 9 4 19 . . . . . 13 . . Terminals 54 | . 2 . . . 4 8 3 12 . 5 . . . 14 6 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 5 | . . . . . . . . . . 1 . . . . 4 . Recycling Units 30 | . . . . . . 6 7 16 . 1 . . . . . . Scanalyzers 9 | . . . . . 2 3 . . . . . . . 4 . . Garrison Access 3 | . . . . . . 2 . . . . . . . 1 . . Terminal Hacks 56 | . . . . . 1 . . 1 22 1 1 25 . 4 1 . Record 30 | . . . . . . . . . 21 . . 9 . . . . Prototype ID Bank 15 | . . . . . . . . . . . . 15 . . . . Open Door 2 | . . . . . . . . . . . 1 1 . . . . Branch Access Points 3 | . . . . . 1 . . . . 1 . . . 1 . . Emergency Access Points 1 | . . . . . . . . . . . . . . . 1 . Terminal Index 1 | . . . . . . . . . . . . . . 1 . . Alert Level 1 | . . . . . . . . . . . . . . 1 . . Registered Components 1 | . . . . . . . . . . . . . . 1 . . Zone Layout 1 | . . . . . . . . 1 . . . . . . . . Proto ID Catalog 1 | . . . . . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . 1 . Refit 1 | . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks 12 | . . . . . . 3 3 6 . . . . . . . . Report Inventory 9 | . . . . . . 2 2 5 . . . . . . . . Retrieve Components 3 | . . . . . . 1 1 1 . . . . . . . . Scanalyzer 5 | . . . . . 2 1 . . . . . . . 2 . . Retrieve Study 5 | . . . . . 2 1 . . . . . . . 2 . . Garrison Access Hacks 3 | . . . . . . 2 . . . . . . . 1 . . Seal Access 3 | . . . . . . 2 . . . . . . . 1 . . Unauthorized Hacks 15 | . 2 . . . . 2 . 9 . . . . . 2 . . Terminals 8 | . 2 . . . . 1 . 3 . . . . . 2 . . Botnet 4 | . . . . . . 1 . 1 . . . . . 2 . . Skim 4 | . 2 . . . . . . 2 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 7 | . . . . . . 1 . 6 . . . . . . . . Reject 1 | . . . . . . . . 1 . . . . . . . . Mask 1 | . . . . . . . . 1 . . . . . . . . Tunnel 5 | . . . . . . 1 . 4 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 30 | . . . . . 3 5 5 8 . 3 . . . 3 3 . Full Trace Events 11 | . . . . . . 2 2 4 . 1 . . . . 2 . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired 5 | . . . . . 2 1 . . . . . . . 2 . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 15 | . . . . . . 9 2 4 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp War Pro Fac Arm Lab Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp War Pro Fac Arm Lab Total Allies 18 | . . . . 3 . 5 7 . . 1 . . . . 2 . Largest Group 5 | . . . . 3 3 5 4 . . 1 . . . . 1 . Highest-Rated Group 160 | . . . . 40 40 160 160 . . 12 . . . . 49 . Highest-Rated Ally 49 | . . . . 16 16 32 40 . . 12 . . . . 49 . Initial UFD Resources 39 | . . . . . . . . . . 37 37 37 39 39 39 39 Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 102 | . . . . . 24 33 39 . . 3 . . . . 3 . Total Damage 3407 | . . . . . 313 1346 999 . . 679 . . . . 70 . Kills 23 | . . . . . 3 9 7 . . 2 . . . . 2 . Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . X0-1V1 Amusement Gains 308 | . 17 . . 65 10 40 . . . 45 . 20 . . 40 71 Good Acts 74 | . 2 4 . 3 11 14 13 2 . 9 2 4 . . 10 . Bad Acts 39 | . . . . 2 6 15 2 2 . . . 3 2 3 4 . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp War Pro Fac Arm Lab Active Infowar (turns) 6310 | . 15 . . . 671 1512 614 350 1281 428 138 686 104 118 393 . Optics 72 | . . . . . 72 . . . . . . . . . . . Sensors 2999 | . . . . . 3 946 614 . . 8 138 686 104 118 382 . Terrain 740 | . . . . . . 740 . . . . . . . . . . Structural 1038 | . 15 . . . 668 . . . . 267 . . . 88 . . Seismic 810 | . . . . . . . . . . 350 138 322 . . . . Jamming 2145 | . . . . . . . . 350 1281 . . . 103 52 359 . Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . 1 . . . . . . 1 . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp War Pro Fac Arm Lab Turns Passed 10478 | 40 509 437 159 557 1074 1921 1070 506 2036 589 138 686 104 118 421 113 Spaces Moved 8530 | 33 270 377 142 387 596 1101 629 328 1862 524 225 1116 243 201 457 39 Core 19 | 2 . . . . . . . . 14 1 . . . . 2 . Treads 142 | 1 . . . . 122 19 . . . . . . . . . . Legs 906 | . . . . . . 266 351 . 242 47 . . . . . . Wheels 4849 | 30 270 377 142 387 474 816 278 328 1606 141 . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 2614 | . . . . . . . . . . 335 225 1116 243 201 455 39 Fastest Speed 25 | 50 95 110 110 110 85 85 92 105 50 37 37 39 39 33 25 29 Average Speed 92 | 87 103 110 110 110 125 114 122 138 102 85 38 48 39 37 33 47 Slowest Speed 700 | 160 110 110 155 155 240 320 220 160 195 700 46 126 39 39 95 109 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 25 | . . . . . . . . . . 13 . . . . 12 . Potential Cave-ins 1 | . . . . . . . 1 . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 3 68 83 49 78 51 35 91 75 82 21 37 92 46 9 43 44 Regions Visited 16 Branch Regions 11 Pre-discovered Areas 10 | . . . . . . 1 . 4 5 . . . . . . . Known Exits Taken 12 | . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 . 1 1 . . . . . . . . . . . . Scrap Searched 14 | . . 1 . 2 . . . . 9 . . . 2 . . . Spaces Dug 79 | . . . . . 1 30 7 4 . 6 7 . 2 5 17 . Terrain Destroyed 426 | . 24 . . 75 7 73 62 4 . 69 7 61 2 5 37 . Melee 79 | . . . . . 1 30 7 4 . 6 7 . 2 5 17 . Projectile 1 | . . . . . . 1 . . . . . . . . . . AOE 346 | . 24 . . 75 6 42 55 . . 63 . 61 . . 20 . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp War Pro Fac Arm Lab Total 10433 | 40 467 392 144 455 787 1581 807 353 2034 608 264 1240 248 233 672 108 Wait 773 | . 163 . . 24 9 234 60 . . 9 17 62 3 3 152 37 Move 8469 | 32 269 376 141 386 595 1100 628 327 1861 499 224 1115 242 200 435 39 Hop 20 | . . . . . . . . . . 11 . . . . 9 . Pick Up 188 | 2 10 3 . 6 36 28 9 2 62 7 5 9 . 5 4 . Fast Attach 95 | 6 2 . . 2 6 21 8 3 15 7 1 1 . 3 18 2 Attach 73 | . . . . 3 16 10 2 1 2 18 . 4 . 4 9 4 Detach 42 | . 1 . . . 4 3 1 . 12 8 . 5 . 3 3 2 Swap 105 | . 2 1 2 6 17 40 4 1 4 6 5 8 1 2 5 1 Drop 208 | . 3 4 1 . 27 33 17 3 78 6 4 15 . 5 12 . Fire 161 | . 17 8 . 28 53 23 6 . . 6 . 13 . . 2 5 Melee 273 | . . . . . 24 87 72 16 . 31 8 . 2 8 23 2 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . 1 . . . . . . . . . . Rewire 1 | . . . . . . 1 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous 24 | . . . . . . . . . . . . 8 . . . 16 Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 6 exits: *Fac x3 / *Sto / *Low x2) -7/Storage (discovered 2 exits: *Fac / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves (discovered 2 exits: Upp / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: Upp x2 / Ext x2 / *Arm) -4/Armory (discovered 2 exits: [*Res] / *Lab) -4/Lab History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 41 | -11/Scrapyard | Entered Materials 159 | -10/Materials | Discovered new exit (range 13) 175 | -10/Materials | Discovered new exit (range 4) 306 | -10/Materials | Build established: Mutant 376 | -10/Materials | Prayed at D.C.S.S. Altar Unit 406 | -10/Materials | Discovered new exit (range 5) 469 | -10/Materials | Discovered new exit (range 7) 490 | -10/Materials | Discovered new exit (range 15) 526 | -10/Materials | Energy generation permanently improved by X0-1V1 (+10; -100 max core) 532 | -10/Materials | Discovered new exit (range 15) 550 | -10/Materials | Entered Mines 553 | -10/Mines | Identified exit to Exiles 590 | -10/Mines | Weapon slot count permanently improved by X0-1V1 (+1) 676 | -10/Mines | Found a hidden stash of uninstalled traps 721 | -10/Mines | Learned 2 Materials zone layouts 756 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 887 | -10/Mines | Discovered new exit (range 11) 937 | -10/Mines | Discovered new exit (range 10) 952 | -10/Mines | Build established: Gunner 981 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 987 | -10/Mines | Entered Exiles 1002 | -10/Exiles | Discovered new exit (range 15) 1015 | -10/Exiles | Met 8R-AWN 1034 | -10/Exiles | Met EX-HEX 1077 | -10/Exiles | Met EX-DEC 1137 | -10/Exiles | Discovered new exit (range 10) 1146 | -10/Exiles | Entered Mines 1161 | -9/Mines | Assembled infested the area 1166 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1175 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1177 | -9/Mines | Found Prototype Device 1187 | -9/Mines | X0-1V1 sent hostile G-34 Mercenary (x3) 1283 | -9/Mines | Core integrity fell below 50% 1316 | -9/Mines | Lost 4 parts (2n1u1w) 1404 | -9/Mines | Learned Materials terminal intel 1589 | -9/Mines | Build established: Scavenger-Gunner 1619 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1685 | -9/Mines | Discovered new exit (range 10) 1703 | -9/Mines | Entered Materials 1703 | -8/Materials | Accompanied by 3 allies 1703 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1705 | -8/Materials | Loaded intel: 12 terminal locations 1770 | -8/Materials | X0-1V1 mutated your Weapon slot to Propulsion slot 1773 | -8/Materials | Identified exit to Factory 1773 | -8/Materials | X0-1V1 revealed exit location to -7/Factory 1871 | -8/Materials | Identified Exp. Sensor Array 2028 | -8/Materials | Build established: Scavenger-Mutant 2416 | -8/Materials | X0-1V1 revealed exit location to -7/Factory 2464 | -8/Materials | X0-1V1 foreshadows a heat wave 2485 | -8/Materials | X0-1V1 redirected Transport squads to designated parking area 2500 | -8/Materials | Lost 3 parts (1p1n1w) 2537 | -8/Materials | Core integrity fell below 50% 2558 | -8/Materials | Lost 5 parts (3n1u1w) 2564 | -8/Materials | X0-1V1 sent you to a vault 2577 | -8/Materials | Energy capacity permanently improved by X0-1V1 (+300; -150 max core) 2586 | -8/Materials | Ambient heat levels rising (+10) 2645 | -8/Materials | Lost 3 parts (1p1n1u) 2691 | -8/Materials | X0-1V1 added 0b10 threat records associated with you (considerable) 2706 | -8/Materials | Core integrity restored by X0-1V1 (+60) 2745 | -8/Materials | Ambient heat levels rising (+10) 2777 | -8/Materials | Entered Factory 2777 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2944 | -7/Factory | X0-1V1 added 0b10 threat records associated with you (major) 2947 | -7/Factory | X0-1V1 sent hostile P-60 Hacker (x3) 2991 | -7/Factory | Central database locked down 3148 | -7/Factory | X0-1V1 sent you to a vault 3219 | -7/Factory | Discovered new exit (range 10) 3257 | -7/Factory | Identified exit to Lower Caves 3301 | -7/Factory | Discovered new exit (range 6) 3305 | -7/Factory | Identified exit to Factory 3371 | -7/Factory | Discovered exit to Factory (range 12) 3470 | -7/Factory | X0-1V1 announced a LAN party 3698 | -7/Factory | X0-1V1 sent you into danger 3812 | -7/Factory | Build established: Mutant 3939 | -7/Factory | X0-1V1 sent hostile Y-54 Guardian (x2) 3971 | -7/Factory | Core integrity fell below 50% 4000 | -7/Factory | Lost 9 parts (1p5n2u1w) 4391 | -7/Factory | Identified exit to Storage 4391 | -7/Factory | X0-1V1 revealed exit location to -7/Storage 4436 | -7/Factory | Core integrity restored by X0-1V1 (+126) 4448 | -7/Factory | Build established: Scavenger-Mutant 4510 | -7/Factory | X0-1V1 revealed exit location to -7/Lower Caves 4526 | -7/Factory | X0-1V1 activates XOMVISION 4604 | -7/Factory | Lost 5 parts (4n1u) 4695 | -7/Factory | X0-1V1 revealed exit location to -6/Factory 4698 | -7/Factory | Entered Storage 4901 | -7/Storage | X0-1V1 revealed exit location to -6/Factory 4945 | -7/Storage | X0-1V1 sent allied X-62 Marksman (x5) 4998 | -7/Storage | Lost 4 allies 5062 | -7/Storage | Build established: Mutant 5205 | -7/Storage | Core integrity fell below 20% 5224 | -7/Storage | Identified exit to Recycling 5224 | -7/Storage | X0-1V1 revealed exit location to -7/Recycling 5343 | -7/Storage | X0-1V1 added 0b10 threat records associated with you (considerable) 5560 | -7/Storage | X0-1V1 activates XOMVISION 5574 | -7/Storage | Met a pair of Derelict thieves 5694 | -7/Storage | Lost 4 parts (2n1u1w) 5761 | -7/Storage | Used back door to open Recycling access 5768 | -7/Storage | Entered Recycling 6041 | -7/Recycling | Build established: Scavenger-Mutant 6176 | -7/Recycling | Discovered new exit (range 14) 6247 | -7/Recycling | Scanned before Scraplab entrance 6248 | -7/Recycling | Identified exit to Scraptown 6248 | -7/Recycling | X0-1V1 revealed exit location to -7/Scraptown 6263 | -7/Recycling | Entered Scraplab 6274 | -7/Recycling | Entered Scraptown 6274 | -7/Scraptown | System corruption cleaned by C-Scrubber 6303 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6343 | -7/Scraptown | Visited UFD Registry 6343 | -7/Scraptown | Registered with UFD as "Fiberpod" 6473 | -7/Scraptown | Visited Cartography Club 6493 | -7/Scraptown | Found Surveybot 17 Chip 6528 | -7/Scraptown | Learned location of Archives (-4) 6528 | -7/Scraptown | Learned 8 Materials zone layouts 6528 | -7/Scraptown | Learned 8 Research zone layouts 6528 | -7/Scraptown | Learned 4 Access zone layouts 6528 | -7/Scraptown | Learned 4 Mines zone layouts 6528 | -7/Scraptown | Learned 12 Lower Caves zone layouts 6528 | -7/Scraptown | Learned 16 Lower Caves zone layouts 6528 | -7/Scraptown | Learned 20 Upper Caves zone layouts 6528 | -7/Scraptown | Learned 12 Proximity Caves zone layouts 6528 | -7/Scraptown | Learned 24 Proximity Caves zone layouts 6528 | -7/Scraptown | Learned 4 Hub_04(d) zone layouts 6528 | -7/Scraptown | Learned Research emergency access door positions 6528 | -7/Scraptown | Learned location of 2 exits from Upper Caves 6528 | -7/Scraptown | Learned location of 1 exit from Proximity Caves 6550 | -7/Scraptown | Found Deep Structural Scanner 6592 | -7/Scraptown | Visited Scrap Suit Storage 6618 | -7/Scraptown | Visited Chapter 10 6649 | -7/Scraptown | Visited Curators Association 6676 | -7/Scraptown | Visited Scrapoid Research Area 6703 | -7/Scraptown | Visited DA-N13 Charitable Foundation 6725 | -7/Scraptown | Found DCF Scrap (27 items) 6790 | -7/Scraptown | Visited Science Guys 6827 | -7/Scraptown | Visited Science Testing Area 6841 | -7/Scraptown | Visited Junk Cannon Lab 6855 | -7/Scraptown | Visited Scrapoid Pod Storage 6862 | -7/Scraptown | Found Scrapoid Pod 7022 | -7/Scraptown | Visited Symbiants 7036 | -7/Scraptown | Visited Spacefarers 7046 | -7/Scraptown | Visited Bundlers 7121 | -7/Scraptown | Visited TADAMA 7134 | -7/Scraptown | Visited Red Mages 7796 | -7/Scraptown | Build established: Mutant 8145 | -7/Scraptown | Build established: Derelict-Mutant 8201 | -7/Scraptown | Met Optimus 8201 | -7/Scraptown | Accepted into 0bPrime 8302 | -7/Scraptown | Discovered new exit (range 5) 8308 | -7/Scraptown | Identified exit to Factory 8310 | -7/Scraptown | Entered Factory 8310 | -5/Factory | Evolved 4 slots: Utility x4 8393 | -5/Factory | X0-1V1 turns hostiles against one another 8540 | -5/Factory | System corruption reached 10% 8572 | -5/Factory | Destroyed 13 combat bots 8579 | -5/Factory | Lost 11 parts (1p4n3u3w) 8717 | -5/Factory | X0-1V1 activates XOMVISION 8813 | -5/Factory | Build established: Mutant 8818 | -5/Factory | Discovered new exit (range 11) 8819 | -5/Factory | Identified exit to Upper Caves 8846 | -5/Factory | Spotted B-75 Beast 8899 | -5/Factory | Entered Upper Caves 8900 | -5/Upper Caves | Identified exit to Upper Caves 9036 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 9037 | -5/Upper Caves | Identified exit to Warlord 9037 | -5/Upper Caves | Entered Warlord 9038 | -5/Warlord | Identified exit to Proximity Caves 9121 | -5/Warlord | Build established: Hacker-Mutant 9205 | -5/Warlord | Visited the Vortex Lab 9208 | -5/Warlord | Found Prototype Energy Gun 9208 | -5/Warlord | Identified Vortex Rail 9211 | -5/Warlord | Found Prototype Energy Cannon 9213 | -5/Warlord | Found Vortex Rail 9215 | -5/Warlord | Found Prototype Energy Cannon 9226 | -5/Warlord | Warlord's base attacked by MAIN.C 9235 | -5/Warlord | X0-1V1 mutated your Propulsion slot to Utility slot 9284 | -5/Warlord | Rebuked by Warlord 9323 | -5/Warlord | X0-1V1 mutated your Utility slot to Power slot 9347 | -5/Warlord | X0-1V1 activates XOMVISION 9405 | -5/Warlord | Found Prototype Processor 9407 | -5/Warlord | Found Prototype Device 9407 | -5/Warlord | Identified Thermal Barrier 9576 | -5/Warlord | Warlord forces counterattacked 9600 | -5/Warlord | Lost 3 allies 9631 | -5/Warlord | X0-1V1 activates XOMVISION 9647 | -5/Warlord | Spotted Executioner 9681 | -5/Warlord | Spotted Striker 9722 | -5/Warlord | Destroyed 12 combat bots 9723 | -5/Warlord | Entered Proximity Caves 9724 | -4/Proximity Caves | Identified exit to Factory 9729 | -4/Proximity Caves | Lost 11 allies 9778 | -4/Proximity Caves | Spotted B-86 Titan 9809 | -4/Proximity Caves | Learned Research stockpile data 9820 | -4/Proximity Caves | Sensors blinded by X0-1V1 9827 | -4/Proximity Caves | Entered Factory 9827 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9830 | -4/Factory | Identified Exp. Armor Integrity Analyzer 9833 | -4/Factory | Central database locked down 9846 | -4/Factory | X0-1V1 mutated your Propulsion slot to Utility slot 9869 | -4/Factory | Identified exit to Upper Caves 9869 | -4/Factory | Identified exit to Extension 9869 | -4/Factory | Identified exit to Armory 9892 | -4/Factory | X0-1V1 added 0b10 threat records associated with you (considerable) 9939 | -4/Factory | X0-1V1 vaporized surrounding terrain (radius 19) 9945 | -4/Factory | Entered Armory 10060 | -4/Armory | Found Adv. Force Booster 10072 | -4/Armory | X0-1V1 activates XOMVISION 10279 | -4/Armory | Discovered new exit (range 5) 10292 | -4/Armory | Identified exit to Lab 10292 | -4/Armory | X0-1V1 revealed exit location to -4/Lab 10320 | -4/Armory | X0-1V1 turns hostiles against one another 10325 | -4/Armory | Core integrity fell below 50% 10335 | -4/Armory | Spotted B-86 Titan 10346 | -4/Armory | Core integrity fell below 20% 10366 | -4/Armory | Entered Lab 10366 | -4/Lab | Discovered new exit (range 9) 10385 | -4/Lab | Lost 21 parts (2p7n11u1w) 10437 | -4/Lab | Gained access to the hidden lab's interior 10438 | -4/Lab | Identified Vortex Cannon 10447 | -4/Lab | Detected by scanners 10455 | -4/Lab | Attached CPS modules to A5 10456 | -4/Lab | Confronted by A5 10469 | -4/Lab | Found Alien Artifact 10469 | -4/Lab | Identified Core Reset Matrix 10469 | -4/Lab | Used Core Reset Matrix 10473 | -4/Lab | Sensed 3 artifacts in vicinity 10479 | -4/Lab | Destroyed by A5 with Heavy Tesla Rifle Last Messages --------------- 10447_ A0_COM: INTRUDER ALERT. 10447_ X0-1V1 roars with laughter! 10447_ Heat dissipation returns to normal. 10455_ CPS modules attach to A5. 10456_ A5: "Hey, you're not supposed to be here!" 10460_ A5 suffers critical hit (Sunder). 10460_ A5 Prototype Protection ripped off. 10464_ Machine disabled. 10465_ Vortex Cannon destroyed. 10468_ System corrupted: Matter fused (-5). 10468_ Machine disabled. 10469_ Acquired Alien Artifact. 10469_ Identified Core Reset Matrix. 10469_ X0-1V1 is amused. 10469_ Wiping memory... 10471_ CORE RESET 10473_ Sensed 3 artifacts in vicinity. 10473_ Cesium-ion Thruster destroyed. 10479_ X0-1V1 cackles wildly! Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ???????????????????#?#???????????????????????? | | ???????????????"??""" ???????????????????????? | | ?????????????"?"""""""???????????????????????? | | ????????????#"!""!""!"#####??????????????????? | | ????????? """"""""""" #??????????????????? | | ????????? "#??????????????????? | | ???????? ""#??????????????????? | | ???????? ""#??????????????????? | | ???????? ""#??????????????????? | | ???????? "#??????????????????? | | ????????# ""#??????????????????? | | ?????????"" ""#??????????????????? | | ?????????"" #??????????????????? | | ?????????"" @#??????????????????? | | ????????? pA"?????????????????? | | ????????? ###????????????????? | | ?????????? #??????????????????? | | ?????????? !??????????????????? | | ?????????? #??????????????????? | | ??????????? #??????????????????? | | ??????????? """""""" "#??????????????????? | | ?????????????""#####" "#??????????????????? | | ???????????????????#" "#??????????????????? | | ????????????????????" "???????????????????? | | ????????????????????" "???????????????????? | | ????????????????????" ????????????????????? | | ????????????????????" ????????????????????? | | ????????????????????? ????????????????????? | | ??????????????????????? ?????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 162 Energy Generation 49 Energy Capacity 2400 Matter Stores 800 Matter Capacity 1000 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 210 Jamming Range 16 Armor Coverage 750 Resistance: TH 50 Resistance: EM 15 Propulsion Shielding 33 Melee Speed Boost 20 Evasion (%) 72 Melee Accuracy 20 Core Analysis 6 Armor Integrity Analysis 50 Recoil Reduction 6 Offensive Hacking 22 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Core Reset Matrix Achievements -------------- None Challenges ------------ None Game ------ Seed CannonImprinterTracker Manual? 0 Play Time 02:14:04 Cumulative 337.0 hours Start 2026.07.17 @ 22:36:13 End 2026.07.18 @ 00:58:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 411 Rogue 411 Adventurer 0 Explorer 0 Win Type - Total 22 Types 14/0/3/1/1/0/1/1/0/1 Lore% 80 Gallery% 74 Achievement% 66 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 654ccd86-2a2a-4832-af6d-2daf7d84a546