Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.01.21 @ 14:36:29 Player: C0-2MO Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (72) 360 Value Destroyed (1715) 1715 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (2051) 2051 TOTAL SCORE: 9426 Bonus ------- High Alert Combat Kills 15 Follower Combat Kills 336 Entered Garrisons 400 Used RIF Installer 500 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1000 Matter 290/300 Energy 98/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -5/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Enhanced Optical Array Experimental Signal Interpreter Improved Hacking Suite > --- WEAPON (2) ------- Ripper > --- INVENTORY (5) ---- Stasis Canceller Transmission Jammer Improved Trap Extractor (6/6 Blade) Improved Plasma Cutter CPS Tube (2) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Biomechanical Wings Biomechanical Wings Biomechanical Wings Biomechanical Wings Field Propulsion Drive > --- UTILITY ---------- Medium Storage Unit Enhanced Optical Array Experimental Signal Interpreter Stasis Canceller Graphene Brace Improved Shield Generator Improved Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- CPS Tube Chainsword > --- INVENTORY -------- Transmission Jammer Improved Trap Extractor Datajack Improved Plasma Cutter [Rating: 84] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Light Fission Core Reactor Cold Fusion Reactor Propulsion Nuclear Pulse Thruster Treads Light Treads Wheel Compact Wheel Flight Unit Nuclear Pulse Thruster Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Experimental Signal Interpreter Hackware Hacking Suite Protection Scrap Shield Weapon Riot Gun Energy Gun Riot Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Battle Rifle Ballistic Cannon Mass Driver Launcher Grenade Launcher Special Weapon CPS Tube Impact Weapon Hammer Slashing Weapon Power Sword Special Melee Weapon Datajack Build | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Gar Fac Gar Fac Ext Slots Evolved 10 | . . . . . 8 . . . . . 2 . Power . | . . . . . . . . . . . . . Propulsion 4 | . . . . . 4 . . . . . . . Utility 6 | . . . . . 4 . . . . . 2 . Weapon . | . . . . . . . . . . . . . Parts Attached 111 | 8 15 11 1 13 15 . 19 6 7 2 8 6 Power 13 | 1 2 2 . 2 2 . . 1 1 . 2 . Engine 6 | 1 1 2 . 1 . . . . . . 1 . Core 6 | . 1 . . 1 1 . . 1 1 . 1 . Reactor 1 | . . . . . 1 . . . . . . . Propulsion 36 | 2 4 1 1 4 6 . 9 2 2 . 3 2 Treads 7 | 1 3 1 1 1 . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel 3 | 1 1 . . 1 . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 26 | . . . . 2 6 . 9 2 2 . 3 2 Utility 35 | 2 4 2 . 4 6 . 8 3 2 2 1 1 Device 14 | 1 2 . . 1 2 . 3 2 1 2 . . Storage 7 | 1 2 . . 1 . . 2 . . . . 1 Processor 3 | . . . . . 2 . 1 . . . . . Hackware 6 | . . . . 1 2 . 1 . 1 . 1 . Protection 5 | . . 2 . 1 . . 1 1 . . . . Artifact . | . . . . . . . . . . . . . Weapon 27 | 3 5 6 . 3 1 . 2 . 2 . 2 3 Energy Gun 10 | 3 4 3 . . . . . . . . . . Energy Cannon 1 | . . 1 . . . . . . . . . . Ballistic Gun 2 | . . 1 . . . . . . . . . 1 Ballistic Cannon 1 | . . . . . . . . . . . 1 . Launcher 1 | . . 1 . . . . . . . . . . Special Weapon 2 | . . . . 1 . . . . . . . 1 Impact Weapon 2 | . 1 . . 1 . . . . . . . . Slashing Weapon 5 | . . . . . 1 . 1 . 1 . 1 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . 1 . . 1 . 1 . . . Unidentified Prototypes 5 | . . . . . 1 . 4 . . . . . Parts Lost 46 | . 1 5 . . 2 . 7 7 2 5 3 14 Power 5 | . . 1 . . . . 1 2 . 1 . . Propulsion 23 | . 1 2 . . . . 6 2 1 3 1 7 Utility 9 | . . . . . 1 . . 2 1 . 1 4 Weapon 9 | . . 2 . . 1 . . 1 . 1 1 3 Highest Loss Streak 10 | . 1 4 . . 1 . 3 4 2 4 3 10 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 8 | 3 9 9 4 10 5 5 6 14 12 10 8 5 Power 1 | . 1 1 1 1 1 2 1 . . 1 . . Propulsion 1 | 1 1 . 1 1 . . . 2 1 . . . Utility 3 | . 2 1 . 3 1 1 3 9 7 4 4 3 Weapon 1 | . 4 4 2 1 . . . . . . . . Tool/Special . | . . . . . . . . . . . . . Unused Backups 12 | . 4 2 . 3 . . . . . 2 . 1 Power 3 | . . 1 . 1 . . . . . 1 . . Propulsion . | . . . . . . . . . . . . . Utility 3 | . 1 . . 2 . . . . . . . . Weapon 4 | . 3 1 . . . . . . . . . . Tool/Special 2 | . . . . . . . . . . 1 . 1 Average Slot Usage (%) 88 | . 99 95 85 86 82 93 90 93 96 82 51 62 Engine 7 | . 9 13 14 12 4 . . . . . . 2 Core 2 | . 4 . . 1 1 . 4 3 5 5 . . Treads 11 | . 14 17 28 18 2 . . . . . . . Wheel 5 | . 13 10 . 8 2 . . . . . . . Flight 12 | . . . . . 27 40 34 39 39 30 14 16 Device 5 | . 14 5 . . 3 13 10 3 5 5 5 8 Storage 7 | . 14 10 . 10 . . 2 6 6 6 5 1 Processor 4 | . . . . . 11 13 13 13 13 13 11 11 Hackware 5 | . . . . 2 12 13 13 13 13 13 8 10 Protection 3 | . . 8 14 3 3 . . 1 . . . . Energy Gun 10 | . 25 15 22 10 . . . . . . . . Impact Weapon 4 | . 2 4 5 13 4 . . . . . . . Slashing Weapon 1 | . . . . . 1 6 6 6 5 4 2 4 Special Melee Weapon 1 | . . . . 2 3 . 3 3 3 . . 2 Peak Build Rating 84 | 9 14 17 17 20 58 57 76 76 77 76 74 84 Average Rating 32 | 7 10 12 16 16 44 57 62 71 72 66 50 58 On Entrance 39 | . 9 10 15 15 20 57 57 73 63 67 54 74 Avg Prop Armor Cover (%) 10 | 15 13 12 . 17 22 . 3 5 3 . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 41 | 14 32 41 29 31 29 18 35 31 36 36 23 32 Greatest Support 42 | 16 20 40 42 42 32 32 40 40 40 39 31 31 Greatest Overweight (x) 7 | . 1 2 . 2 2 . 1 7 . 1 1 1 Average Overweight (x) . | . . . . 1 . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 5 15 15 5 15 15 15 15 10 10 Average Capacity 10 | 7 10 12 5 12 5 5 8 15 15 11 10 6 Most Carried 15 | 5 10 15 4 15 14 5 15 15 15 14 10 8 Average Carried 8 | 3 9 9 4 10 5 5 7 14 12 9 8 5 Final Capacity 15 | 8 15 5 5 15 5 5 15 15 15 10 10 5 Final Carried 15 | 5 10 4 4 14 5 5 15 13 15 8 8 5 Class Distribution -------------------- 47% | Mutant 16% | Derelict-Mutant 16% | Hacker-Scout 11% | Hacker-Sprinter 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Derelict-Mutant | -8/Scraptown Derelict-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Scout | -6/Factory Hacker-Sprinter | -6/Garrison Hacker-Scout | -6/Factory Hacker-Sprinter | -6/Garrison Mutant | -5/Factory Hacker-Mutant | -5/Extension Resources | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Gar Fac Gar Fac Ext Matter Collected 2277 | 280 250 312 130 100 39 . 541 85 274 55 30 181 Remotely . | . . . . . . . . . . . . . Salvage Created 3048 | 177 490 443 130 . 52 . 1003 56 270 111 30 286 Parts 144 | 12 23 32 . . 3 . 47 5 10 5 1 6 Haulers Intercepted 4 | . 2 . . . . . 1 . 1 . . . Recyclers Shooed 2 | 2 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 12 | . . 12 . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Gar Fac Gar Fac Ext Combat Hostiles Destroyed 40 | . 12 14 . . 1 . 3 2 . 5 1 2 Melee 13 | . . . . . . . 3 2 . 5 1 2 Guns 19 | . 10 9 . . . . . . . . . . AOE 6 | . 2 4 . . . . . . . . . . Classes Destroyed 15 | 2 4 2 . . 2 . 2 2 . . . 1 Worker 1 | . . . . . . . 1 . . . . . Builder 3 | . . . . . 1 . 2 . . . . . Tunneler 6 | 5 . . . . . . 1 . . . . . Hauler 4 | . 2 . . . . . 1 . 1 . . . Recycler 9 | 1 . . 1 . . . 5 . 1 . . 1 Operator 2 | . . . . . 1 . . . 1 . . . Drone 1 | . . . . . . . . 1 . . . . Turret 2 | . . 2 . . . . . . . . . . Watcher 6 | . 1 . . . . . 4 . 1 . . . Swarmer 18 | . 6 7 . . 1 . . . . 3 1 . Cutter 5 | . . . . . . . 3 . . 2 . . Grunt 6 | . 6 . . . . . . . . . . . Sentry 2 | . . . . . . . . . . . . 2 Programmer 1 | . . . . . . . . 1 . . . . Subdweller 7 | . . 7 . . . . . . . . . . Best Kill Streak 6 | 3 3 6 1 . 1 . 5 1 1 4 1 1 Combat Bots Only 4 | . 3 4 . . 1 . 3 1 . 4 1 1 Max Kills in Single Turn 2 | 1 2 2 1 . 1 . 1 1 1 1 1 1 Gunslinging 1 | . . 1 . . . . . . . . . . Exploded 2 | . 2 2 . . . . . . . . . . Melee 1 | . . . . . . . 1 1 . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Gar Fac Gar Fac Ext Hostile Shots Fired 604 | . 35 52 . . 35 . 125 103 12 75 67 100 Missed 255 | . 6 14 . . 16 . 70 46 6 37 25 35 Hits 349 | . 29 38 . . 19 . 55 57 6 38 42 65 Melee 17 | . . . . . . . 10 . . 7 . . Projectile 332 | . 29 38 . . 19 . 45 57 6 31 42 65 AOE 5 | . . 5 . . . . . . . . . . Critical Strikes 20 | . 1 1 . . . . 8 . . 4 4 2 Actively Blocked 9 | . . . . . . . . . . 3 4 2 Damage Taken 5725 | . 325 861 . . 272 . 782 889 81 624 695 1196 Core 2065 | . 87 156 . . 31 . 336 242 . 210 315 688 Absorbed by Shields 145 | . . . . . . . . 35 . 45 . 65 Redirected to Shielding 408 | . . . . . 101 . . 307 . . . . Regen/Repaired (Parts) 108 | . . . . 108 . . . . . . . . Core Remaining (%) 35 | 100 . . . 2 . . . . . 3 . . Volleys Fired 111 | 26 39 43 . . . . . . . . 3 . Largest 2 | 2 2 2 . . . . . . . . 1 . Hottest 112 | 80 112 112 . . . . . . . . 47 . Shots Fired 202 | 50 78 71 . . . . . . . . 3 . Gun 188 | 50 78 60 . . . . . . . . . . Cannon 3 | . . . . . . . . . . . 3 . Launcher 11 | . . 11 . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 17 | . . 14 . . . . . . . . 3 . Thermal 121 | 45 68 8 . . . . . . . . . . Explosive 11 | . . 11 . . . . . . . . . . Electromagnetic 53 | 5 10 38 . . . . . . . . . . Robot Hit Streak 16 | 6 7 16 . . . . . . . . . . Robot Miss Streak 4 | 4 3 2 . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . Shots Hit Robots 216 | 26 52 54 2 . 4 . 22 2 9 14 2 29 Core Hits 89 | 7 22 37 . . . . 8 1 3 4 1 6 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . 2 . 1 . . . . . . . Critical Strikes 17 | . 7 1 2 . 1 . . . 1 1 . 4 Burn 7 | . 6 1 . . . . . . . . . . Corrupt 1 | . 1 . . . . . . . . . . . Smash 3 | . . . 2 . 1 . . . . . . . Sever 6 | . . . . . . . . . 1 1 . 4 Melee Attacks 245 | . 6 13 10 . 19 . 70 11 40 24 8 44 Impact 39 | . 6 13 10 . 10 . . . . . . . Slashing 195 | . . . . . 9 . 70 11 40 24 8 33 Piercing . | . . . . . . . . . . . . . Sneak Attacks 30 | . . . 1 . 1 . 11 1 2 . . 14 Combat Hostiles 2 | . . . . . . . . 1 . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 6085 | 299 814 1151 108 . 199 . 1266 114 587 618 88 841 Guns 1856 | 299 712 845 . . . . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions 408 | . 102 306 . . . . . . . . . . Melee 3821 | . . . 108 . 199 . 1266 114 587 618 88 841 Ramming . | . . . . . . . . . . . . . Kinetic 187 | . . 187 . . . . . . . . . . Thermal 1111 | 286 718 107 . . . . . . . . . . Explosive 306 | . . 306 . . . . . . . . . . Electromagnetic 660 | 13 96 551 . . . . . . . . . . Impact 243 | . . . 108 . 135 . . . . . . . Slashing 3578 | . . . . . 64 . 1266 114 587 618 88 841 Piercing . | . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . . . 1 . 5 Average Corruption 4 | . . . . . . . . . . 1 . 5 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 1 | . . . . . . . . . . . . 1 Matter Fused 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 886 | . . 5 108 . 80 . 413 49 147 70 . 14 Projectiles . | . . . . . . . . . . . . . Explosions 5 | . . 5 . . . . . . . . . . Melee 881 | . . . 108 . 80 . 413 49 147 70 . 14 Knockbacks 3 | . . . 1 . 2 . . . . . . . Impact 3 | . . . 1 . 2 . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 306 | 196 306 235 . . 136 4 31 3 9 . . . Average Temperature 44 | 64 106 42 . . 48 2 3 2 2 . . . Received Heat Transfer 1190 | . 159 355 . . 75 . 199 222 . . 93 87 Effects 1 | . 1 . . . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 5 | . . 1 2 . 2 . . . . . . . Combat Hostiles 2 | . . 1 . . 1 . . . . . . . Parts Fried 8 | . 1 3 3 . 1 . . . . . . . Impact Corruptions 7 | . . . 4 . 3 . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 5 | 1 3 . . . . . . . . . . 1 Heat Transferred 3108 | 650 2125 333 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Gar Fac Gar Fac Ext Maximum Alert Level 2 | . . . . . . . 1 2 1 1 1 . Low Security (%) 83 | 100 100 . 100 . 100 100 91 58 50 63 36 100 Level 1 14 | . . . . . . . 8 8 49 36 63 . Level 2 1 | . . . . . . . . 33 . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 604 | 10 121 . 138 . 126 59 226 604 364 359 381 194 Initial 317 | . . . 138 . . 44 41 93 317 61 188 163 Average 113 | . 40 . 48 . 29 51 103 268 234 166 246 106 Influence Increases 4403 | 30 421 370 135 . 259 15 790 581 399 348 501 554 Destroy 0b10 Robot/C 980 | . 240 180 . . 20 . 140 20 80 100 20 180 Destroy 0b10 Robot/NC 170 | 30 15 . 10 . 10 . 70 5 25 . . 5 Destroy Leader 202 | . 46 10 . . . . 50 10 26 20 10 30 Allied During Kill 44 | . . . . . . . 2 . 10 . . 32 Trap Triggered on 0b10 30 | . . . . . . . . . 10 . 20 . Successful Hack 425 | . 57 . 31 . 50 . 111 . 94 8 49 25 Select Force Hacks 140 | . 30 . 90 . . . 20 . . . . . Disable Machine 90 | . . . . . 15 . 15 45 . . . 15 Anti-Garrison Action 150 | . . . . . . . . 50 . 100 . . Destroy Structure 132 | . 18 . 4 . 14 . 37 1 34 . 12 12 Partial Spotted 360 | . . . . . 60 15 90 60 30 . 75 30 Lose Combat Pursuer 1680 | . 15 180 . . 90 . 255 390 90 120 315 225 Influence Decreases 4278 | 30 371 132 423 . 133 82 716 110 915 77 525 764 Entered New Map 972 | . . 25 150 . . 82 18 40 287 27 171 172 Time Decay 1986 | 30 361 97 273 . 113 . 408 . 318 . 214 172 Search Patrol Dispatched 200 | . . . . . . . . . 100 . 100 . Lost Part 420 | . 10 10 . . 20 . 70 70 20 50 30 140 Lost Ally 400 | . . . . . . . 70 . 40 . 10 280 Purge Threat 300 | . . . . . . . 150 . 150 . . . Squads Dispatched 36 | . 1 . . . 3 . 14 . 12 . 3 3 Investigation 22 | . 1 . . . 1 . 9 . 8 . . 3 Extermination 9 | . . . . . 1 . 4 . 3 . 1 . Reinforcement 5 | . . . . . 1 . 1 . 1 . 2 . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . 1 . 1 . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Gar Fac Gar Fac Ext Distress Signals 10 | . 2 . . . 1 . 2 . 1 . 4 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 250 | . 20 15 . . 21 3 52 35 24 13 38 29 Peak Tracking Total 17 | . 4 5 . . 8 3 12 16 11 14 12 17 Tactical Retreats 47 | . 1 2 . . 5 . 13 7 1 3 9 6 ECM-based Alert Blocks 36 | . . . . . 11 . 21 4 . . . . Traps | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Gar Fac Gar Fac Ext Traps Triggered 18 | . 1 . . . 3 . 3 2 4 3 . 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts 33 | . . . . . . . . . 33 . . . Triggered 1 | . . . . . . . . . 1 . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 17 | . . . . . . . . . 9 . 8 . Reused 3 | . . . . . . . . . 1 . 2 . Traps Extracted 6 | . . . . . . . . . 6 . . . Installed . | . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . 1 . 2 . Most Traps Carried 6 | . . . . . . . . . 6 6 6 6 Machines | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Gar Fac Gar Fac Ext Machines Disabled 10 | . . 3 . . 1 . 1 3 . 1 . 1 Max in Single Turn 2 | . . 2 . . 1 . 1 1 . 1 . 1 Garrison Access 2 | . . . . . . . . . 1 . 1 . Phase Generator 1 | . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Gar Fac Gar Fac Ext Machines Accessed 87 | . 10 . 8 1 4 . 23 1 20 2 9 9 Terminals 55 | . 8 . 5 . 3 . 10 1 11 2 8 7 Fabricators 4 | . . . . . . . 3 . 1 . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 19 | . 2 . 3 . . . 6 . 6 . . 2 Scanalyzers 3 | . . . . . 1 . 2 . . . . . Garrison Access 5 | . . . . . . . 2 . 2 . 1 . Total Hacks 237 | . 31 . 24 7 10 . 59 3 49 7 28 19 Successful 152 | . 17 . 12 7 5 . 43 1 36 3 20 8 Failed 83 | . 13 . 12 . 5 . 15 2 13 4 8 11 Catastrophic 6 | . 2 . 1 . . . . . 2 . 1 . Database Lockouts 2 | . 1 . . . . . 1 . . . . . Manual 162 | . 20 . 22 . 6 . 45 1 30 6 22 10 Terminals 177 | . 25 . 20 . 6 . 38 3 35 7 27 16 Fabricators 11 | . . . . . . . 7 . 4 . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 25 | . 6 . 4 . . . 6 . 6 . . 3 Scanalyzers 8 | . . . . . 4 . 4 . . . . . Garrison Access 9 | . . . . . . . 4 . 4 . 1 . Terminal Hacks 56 | . 6 . 3 7 . . 12 . 12 1 10 5 Part Schematic 6 | . . . 2 . . . 1 . 2 . 1 . Robot Analysis 11 | . 2 . . 7 . . 1 . . . 1 . Prototype ID Bank 3 | . 1 . . . . . 1 . 1 . . . Open Door 5 | . . . . . . . . . . . . 5 Branch Access Points 2 | . . . . . . . 1 . 1 . . . Terminal Index 4 | . . . 1 . . . 1 . 1 . 1 . Alert Level 1 | . . . . . . . 1 . . . . . Unreport Threat 2 | . . . . . . . 1 . 1 . . . Locate Traps 8 | . 2 . . . . . 2 . 2 . 2 . Reprogram Traps 4 | . . . . . . . . . 1 . 3 . Recall Extermination 1 | . . . . . . . . . 1 . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . Registered Components 1 | . . . . . . . 1 . . . . . Registered Prototypes 1 | . . . . . . . 1 . . . . . Zone Layout 5 | . 1 . . . . . . . 2 . 2 . Garrison Registry 1 | . . . . . . . . . . 1 . . Fabricator Hacks 5 | . . . . . . . 3 . 2 . . . Network Status 2 | . . . . . . . 2 . . . . . Load Schematic 2 | . . . . . . . 1 . 1 . . . Build 1 | . . . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . Scanalyzer 6 | . . . . . 3 . 3 . . . . . Insert Component 1 | . . . . . 1 . . . . . . . Analyze 2 | . . . . . 2 . . . . . . . Retrieve Study 3 | . . . . . . . 3 . . . . . Garrison Access Hacks 4 | . . . . . . . 1 . 2 . 1 . Unlock Access 2 | . . . . . . . 1 . 1 . . . Seal Access 2 | . . . . . . . . . 1 . 1 . Unauthorized Hacks 80 | . 10 . 9 . 2 . 24 1 20 2 9 3 Terminals 55 | . 8 . 6 . 2 . 14 1 12 2 9 1 Track 3 | . 1 . . . . . 1 . . 1 . . Assimilate 5 | . . . . . . . 1 . 3 . 1 . Botnet 13 | . 2 . 1 . . . 5 . 3 . 2 . Disrupt 1 | . . . . . . . . . . 1 . . Skim 32 | . 5 . 5 . 2 . 7 . 6 . 6 1 Override 1 | . . . . . . . . 1 . . . . Fabricators 3 | . . . . . . . 3 . . . . . Liberate 1 | . . . . . . . 1 . . . . . Download 1 | . . . . . . . 1 . . . . . Recompile 1 | . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 19 | . 2 . 3 . . . 6 . 6 . . 2 Reject 1 | . 1 . . . . . . . . . . . Tunnel 4 | . 1 . 3 . . . . . . . . . Fedlink 14 | . . . . . . . 6 . 6 . . 2 Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . 2 . . . Broadcast 2 | . . . . . . . 1 . 1 . . . Watchers 1 | . . . . . . . . . 1 . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 62 | . 9 . 6 . 4 . 15 1 13 2 7 5 Full Trace Events 5 | . 1 . . . . . 1 . 2 1 . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . 1 . . . . . Robots Built 2 | . . . . . . . . . 2 . . . Authchips 1 | . . . . . . . . . 1 . . . Time 67 | . . . . . . . . . 67 . . . Total Robot Build Rating 8 | . . . . . . . . . 8 . . . Part Schematics Acquired 7 | . . . 2 . 1 . 1 . 2 . 1 . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . . . 3 . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 9 | . 9 . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Sub Rec Scr Fac Was Fac Gar Fac Gar Fac Ext Used RIF Installer 1 | . . . . . . . . 1 . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . . 7 Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Gar Fac Gar Fac Ext Total Allies 22 | . . . . . . . 4 . 3 . 1 14 Largest Group 5 | . . . . . . . 3 . 2 . 1 5 Highest-Rated Group 165 | . . . . . . . 87 . 74 . 26 165 Highest-Rated Ally 39 | . . . . . . . 29 . 37 . 26 39 Initial UFD Resources 61 | . . . . . 23 23 23 45 45 57 61 61 Total Orders . | . . . . . . . . . . . . . Ally Attacks 81 | . . . . . . . 18 . 15 . . 48 Total Damage 1864 | . . . . . . . 316 . 420 . . 1128 Kills 16 | . . . . . . . 4 . 5 . . 7 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Gar Fac Gar Fac Ext Active Infowar (turns) 4556 | 152 721 403 . . 244 14 1012 320 716 158 440 376 Optics 3280 | . . . . . 244 14 1012 320 716 158 440 376 Sensors 1464 | . . . . . . . 817 1 646 . . . Terrain 716 | 152 564 . . . . . . . . . . . Structural 589 | . . . . . 23 14 552 . . . . . Seismic 560 | . 157 403 . . . . . . . . . . Jamming 128 | . . . . . . . . 128 . . . . ECM 117 | . . . . . 30 . 59 28 . . . . Robot Analysis Total 11 | . 2 . . 7 . . 1 . . . 1 . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Gar Fac Gar Fac Ext Turns Passed 8574 | 192 1141 1330 940 1660 275 14 1012 320 716 158 440 376 Spaces Moved 9686 | 100 800 672 455 1217 546 61 2495 351 1469 155 928 437 Core 53 | 1 . . . . . . 2 . . . . 50 Treads 1005 | . 1 177 455 372 . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels 2234 | 99 799 495 . 830 11 . . . . . . . Hover . | . . . . . . . . . . . . . Flight 6394 | . . . . 15 535 61 2493 351 1469 155 928 387 Fastest Speed 22 | 50 100 100 152 32 22 22 22 24 24 24 29 29 Average Speed 62 | 99 113 130 153 130 33 22 26 29 24 28 35 34 Slowest Speed 250 | 100 240 240 160 250 120 22 100 31 31 102 105 102 Overloaded Moves 13 | . . . . . . . 13 . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 102 | . . . . . 3 . 28 10 17 5 26 13 Potential Cave-ins 4 | . . . . . . . . . . . . 4 Cave-ins Triggered 1 | . . . . . . . . . . . . 1 Exploration Rate (%) 55 | 4 96 49 96 83 18 74 66 52 57 41 29 54 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 12 | . 2 1 4 1 . . 3 . 1 . . . Known Exits Taken 7 | . 1 1 1 1 . . 1 . 1 . 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . Scrap Searched 18 | . . 8 . 10 . . . . . . . . Spaces Dug 109 | . 6 1 4 . 14 . 36 1 30 . 9 8 Terrain Destroyed 125 | . 16 7 4 . 14 . 36 1 30 . 9 8 Melee 104 | . 6 1 4 . 14 . 36 1 30 . 4 8 Projectile 5 | . . . . . . . . . . . 5 . AOE 16 | . 10 6 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Gar Fac Gar Fac Ext Total 11503 | 139 936 1025 679 1287 603 60 2702 540 1738 202 999 593 Wait 1131 | . 42 250 210 10 10 . 102 167 171 2 70 97 Move 9493 | 99 799 671 454 1216 540 60 2441 334 1435 148 878 418 Hop 82 | . . . . . 3 . 26 6 17 1 23 6 Pick Up 68 | 4 9 7 . 24 3 . 12 2 2 . 2 3 Fast Attach 73 | 8 4 7 1 12 6 . 18 2 4 1 5 5 Attach 38 | . 1 5 . 3 8 . 2 4 3 4 4 4 Detach 24 | 1 1 5 . 5 . . 2 1 3 1 3 2 Swap 93 | . 25 15 3 2 4 . 15 3 17 8 1 . Drop 65 | 1 10 7 1 15 10 . 8 2 2 4 2 3 Fire 111 | 26 39 43 . . . . . . . . 3 . Melee 245 | . 6 13 10 . 19 . 70 11 40 24 8 44 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 36 | . . . . . . . 6 8 11 . . 11 Rewire . | . . . . . . . . . . . . . Trap 33 | . . . . . . . . . 33 . . . Miscellaneous 11 | . . 2 . . . . . . . 9 . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Subcaves (discovered 3 exits: Mat x2 / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: *Fac x4 / Low) -6/Waste -6/Factory (discovered 5 exits: *Fac x2 / *Low x2 / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 4 exits: *Fac / Low x2 / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 6 exits: *Fac x2 / *Upp x2 / *Ext x2) -5/Extension History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 193 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 488 | -10/Materials | Discovered new exit (range 3) 556 | -10/Materials | Discovered new exit (range 13) 600 | -10/Materials | Central database locked down 945 | -10/Materials | Discovered new exit (range 9) 984 | -10/Materials | Identified exit to Materials 1033 | -10/Materials | Learned location of 1 exit from Recycling 1070 | -10/Materials | Loaded intel: 2 recycling unit locations 1095 | -10/Materials | Learned Storage stockpile data 1111 | -10/Materials | Learned location of Subcaves (-10) 1116 | -10/Materials | Learned location of 2 exits from Subcaves 1123 | -10/Materials | Identified exit to Subcaves 1123 | -10/Materials | Identified exit to Mines 1137 | -10/Materials | Learned 2 Storage zone layouts 1159 | -10/Materials | Learned 2 Mines zone layouts 1334 | -10/Materials | Entered Subcaves 1335 | -10/Subcaves | Approached by a straggling Scientist 1335 | -10/Subcaves | Identified exit to Materials 1335 | -10/Subcaves | Identified exit to Recycling 1477 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1483 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1554 | -10/Subcaves | Core integrity fell below 50% 1558 | -10/Subcaves | Core integrity fell below 20% 1586 | -10/Subcaves | Lost 4 parts (2n2w) 1665 | -10/Subcaves | Learned location of 1 exit from Materials 1781 | -10/Subcaves | Learned location of Storage (-8) 1797 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 1840 | -10/Subcaves | Curiously followed by a Cobbler waking with a query about "LVR3C" 2464 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2664 | -10/Subcaves | Entered Recycling 2665 | -8/Recycling | Identified exit to Factory 3308 | -8/Recycling | Identified exit to Scraptown 3362 | -8/Recycling | Learned Storage trap positions 3369 | -8/Recycling | Scanned before Scraplab entrance 3390 | -8/Recycling | Entered Scraplab 3482 | -8/Recycling | Learned Factory repair station intel 3505 | -8/Recycling | Learned location of Lower Caves (-7) 3536 | -8/Recycling | Learned Factory emergency access door positions 3604 | -8/Recycling | Entered Scraptown 3655 | -8/Scraptown | Visited The Evicted 3676 | -8/Scraptown | Visited Red Mages 3712 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 3717 | -8/Scraptown | Learned location of Testing (-2) 3772 | -8/Scraptown | Visited CR-KLE's Repair Center 3791 | -8/Scraptown | Visited Cave Peace 3813 | -8/Scraptown | Visited UFD Registry 3813 | -8/Scraptown | Registered with UFD as "Gravtube" 3902 | -8/Scraptown | Visited Curators Association 3972 | -8/Scraptown | Delivered Scrap Shield to a Scientist 4047 | -8/Scraptown | Visited Junk Repository 4090 | -8/Scraptown | Visited Analyses Database 4122 | -8/Scraptown | Visited DA-N13 Charitable Foundation 4140 | -8/Scraptown | Found DCF Scrap (30 items) 4191 | -8/Scraptown | Visited Infowarlord's Domain 4199 | -8/Scraptown | Found Exp. Signal Interpreter 4223 | -8/Scraptown | Visited Chapter 10 4262 | -8/Scraptown | Visited Research Penetration Think Tank 4325 | -8/Scraptown | Visited Comm Corps 4349 | -8/Scraptown | Visited Bundlers 4457 | -8/Scraptown | Build established: Derelict-Mutant 4752 | -8/Scraptown | Guru changed UFD alias to "Waveshaft" 4919 | -8/Scraptown | CR-KLE repaired 7 parts 5198 | -8/Scraptown | Met Optimus 5198 | -8/Scraptown | Accepted into 0bPrime 5264 | -8/Scraptown | Entered Factory 5264 | -6/Factory | Evolved 8 slots: Propulsion x4, Utility x4 5265 | -6/Factory | Identified exit to Factory 5265 | -6/Factory | Identified exit to Lower Caves 5267 | -6/Factory | Loaded intel: 6 repair station locations 5539 | -6/Factory | Sucked down chute 5539 | -6/Factory | Entered Waste 5540 | -6/Waste | Spotted C-40 Crusher 5541 | -6/Waste | Spotted C-40 Crusher 5544 | -6/Waste | Spotted C-40 Crusher 5548 | -6/Waste | Discovered new exit (range 22) 5550 | -6/Waste | Spotted C-40 Crusher 5550 | -6/Waste | Spotted C-40 Crusher 5552 | -6/Waste | Identified exit to Factory 5553 | -6/Waste | Entered Factory 5645 | -6/Factory | Loaded intel: 8 recycling unit locations 5701 | -6/Factory | Lost 3 parts (3n) 5712 | -6/Factory | Discovered exit to Factory (range 18) 5713 | -6/Factory | Learned location of Protoforge (-2) 6084 | -6/Factory | Learned location of 2 exits from Proximity Caves 6085 | -6/Factory | Found Prototype Processor 6085 | -6/Factory | Identified Exp. Targeting Computer 6165 | -6/Factory | Learned 4 Lower Caves zone layouts 6172 | -6/Factory | Learned location of 1 exit from Upper Caves 6173 | -6/Factory | Learned location of Extension (-5) 6174 | -6/Factory | Loaded intel: 6 repair station locations 6181 | -6/Factory | Learned 2 Upper Caves zone layouts 6185 | -6/Factory | Build established: Hacker-Scout 6537 | -6/Factory | Central database locked down 6565 | -6/Factory | Identified exit to Garrison 6565 | -6/Factory | Entered Garrison 6575 | -6/Garrison | Triggered checkpoint 6577 | -6/Garrison | H-XX Assembler disabled 6741 | -6/Garrison | Triggered checkpoint 6746 | -6/Garrison | Spotted B-75 Beast 6749 | -6/Garrison | Triggered checkpoint 6750 | -6/Garrison | Triggered checkpoint 6752 | -6/Garrison | Triggered checkpoint 6753 | -6/Garrison | Core integrity fell below 50% 6753 | -6/Garrison | Identified exit to Factory 6783 | -6/Garrison | Lost 3 parts (1p1u1w) 6871 | -6/Garrison | Lost 4 parts (1p2n1u) 6882 | -6/Garrison | Installed Relay Interface Framework 6885 | -6/Garrison | Entered Factory 7014 | -6/Factory | Fabricated P-60 Hacker (x2) 7126 | -6/Factory | Loaded intel: 8 recycling unit locations 7212 | -6/Factory | Discovered exit to Factory (range 8) 7235 | -6/Factory | Search patrols dispatched 7465 | -6/Factory | Learned location of Cetus (-5) 7483 | -6/Factory | Spotted B-75 Beast 7534 | -6/Factory | Learned Extension garrison access intel 7591 | -6/Factory | Learned Extension stockpile data 7601 | -6/Factory | Identified exit to Garrison 7601 | -6/Factory | Entered Garrison 7633 | -6/Garrison | Phase Generator disabled 7679 | -6/Garrison | Discovered exit to Factory (range 12) 7681 | -6/Garrison | Discovered exit to Factory (range 57) 7681 | -6/Garrison | Discovered exit to Factory (range 31) 7681 | -6/Garrison | Discovered exit to Factory (range 16) 7728 | -6/Garrison | Core integrity fell below 20% 7759 | -6/Garrison | Entered Factory 7759 | -5/Factory | Evolved 2 slots: Utility x2 7760 | -5/Factory | Identified exit to Extension 7767 | -5/Factory | Lost 4 parts (1p2n1w) 7890 | -5/Factory | Build established: Hacker-Sprinter 7931 | -5/Factory | Lost 3 parts (1n1u1w) 7973 | -5/Factory | Discovered new exit (range 13) 8021 | -5/Factory | Discovered new exit (range 19) 8059 | -5/Factory | Search patrols dispatched 8072 | -5/Factory | Identified exit to Factory 8072 | -5/Factory | Identified exit to Upper Caves 8105 | -5/Factory | Learned Testing trap positions 8128 | -5/Factory | Learned Testing emergency access door positions 8141 | -5/Factory | Learned 2 Upper Caves zone layouts 8199 | -5/Factory | Entered Extension 8235 | -5/Extension | Rescued a captive Derelict 8239 | -5/Extension | Rescued a captive Derelict 8288 | -5/Extension | Loaded intel: 2 recycling unit locations 8401 | -5/Extension | Lost 9 allies 8403 | -5/Extension | Rescued a captive Derelict 8405 | -5/Extension | Lost 3 parts (3n) 8405 | -5/Extension | Rescued a captive Derelict 8442 | -5/Extension | Spotted B-75 Beast 8469 | -5/Extension | Spotted B-75 Beast 8486 | -5/Extension | Core integrity fell below 50% 8488 | -5/Extension | Rescued a captive Derelict 8514 | -5/Extension | Rescued a captive Derelict 8530 | -5/Extension | Crushed by falling debris 8530 | -5/Extension | Core integrity fell below 20% 8559 | -5/Extension | Rescued a captive Derelict 8561 | -5/Extension | Lost 10 parts (4n3u3w) 8575 | -5/Extension | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 08520_ Slug penetrates CI-NL6(l). 08520_ CI-NL6(l) suffers critical hit (Burn). 08530_ The unstable cave ceiling collapses. 08530_ Crushed by falling debris. 08530_ Adv. Hacking Suite destroyed. 08530_ System corrupted by crushing effect (+5). 08540_ S-27 Virus Lgt. Nuclear Core severed. 08543_ S-27 Virus Autogun severed. 08546_ U-05 Engineer builds a Wall. 08558_ Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. 08558_ Door Terminal disabled. 08558_ Drone sends a signal. 08570_ System corrupted: Matter fused (-5). 08571_ Slug penetrates H9-R59(g). 08574_ Penetrated by Slug. 08574_ Slug penetrates Wall. 08575_ H9-R59(g) destroyed. 08575_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ################################?????????????????? | | # @ +?????????????????? | | # #########?????????????????? | | # h [ #?????????????????????????? | | # h h !%= #?????????????????????????? | | u######### #####?????????????????????????? | | #???????# ##???????????????????????????? | | ####????# #"#???????????????????????????? | | #????# #"#???????????????????????????? | | #????###"#???????????????????????????? | | #### ### ## #??????#"##??????????????????????????? | | ??#T #?#### #??????## #??????????????????????????? | | ??## #????#+###########??????????????????????????? | | ???# #????# [*##???????????????????????????? | | ???###????# #????????????????????????????? | | ??????????# #????????????????????????????? | | ??????????# #????????????????????????????? | | ??????????###########????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 19 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Armor Coverage 800 Propulsion Shielding 90 Evasion (%) 65 Recoil Reduction 2 Offensive Hacking 26 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Stasis Canceller | -8/Recycling | Hacked Trap Extractor | -8/Recycling | Hacked Exp. Signal Interpreter | -6/Factory | Scanalyzed Nuclear Pulse Thruster | -6/Factory | Hacked Quantum Capacitor | -6/Factory | Hacked Adv. Power Amplifier | -6/Factory | Hacked Adv. System Restoration Module | -5/Factory | Hacked Robot Schematics ------------------ P-60 Hacker | -6/Factory | Downloaded Fabricated ------------ P-60 Hacker | x2 | -6/Factory | Authchip Repaired ---------- Nothing Studied --------- Nuclear Pulse Thruster | -6/Factory | Hacked Lgt. Fission Core | -6/Factory | Hacked Lgt. Nuclear Core | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssaultGuidedExoskeleton Manual? 0 Play Time 02:01:36 Cumulative 885.8 hours Start 2026.01.21 @ 11:05:12 End 2026.01.21 @ 14:36:29 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 344 Rogue 344 Adventurer 0 Explorer 0 Win Type - Total 92 Types 44/6/16/8/7/1/1/3/1/5 Lore% 98 Gallery% 91 Achievement% 86 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 65c4b20a-fdcc-49b1-9be1-e48af6290b7a