Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.11 @ 21:10:12 Player: Inverisimilidude Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (12) 2400 Robots Destroyed (10) 50 Value Destroyed (455) 455 Prototype IDs (24) 480 Alien Tech Used (1) 200 Bonus (1460) 1460 TOTAL SCORE: 9045 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 160 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1450 Matter 288/300 Energy 99/100 System Corruption 4% Temperature Cool (9) Movement Core (50) Location -2/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Titanium Leg Wheel Large Storage Unit ECM Suite Improved Light Armor Plating Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Potential Leg Potential Leg > --- UTILITY ---------- High-capacity Storage Unit Medium Matter Pod ECM Suite > --- WEAPON ----------- Improved EM Shotgun Heavy Particle Cannon > --- INVENTORY -------- Titanium Leg Wheel Small Storage Unit Improved Targeting Computer Improved Light Armor Plating [Rating: 36] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Reactor Matter Drive Propulsion Potential Leg Leg Potential Leg Utility Medium Matter Pod Device ECM Suite Storage Medium Matter Pod Weapon Light Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Enhanced Hardcell Cannon Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Qua Slots Evolved 16 | . . . . . 4 2 2 2 2 2 2 . Power 1 | . . . . . . . . . 1 . . . Propulsion 6 | . . . . . 2 1 1 . 1 . 1 . Utility 6 | . . . . . 1 1 . 1 . 2 1 . Weapon 3 | . . . . . 1 . 1 1 . . . . Parts Attached 25 | 6 3 . 5 2 4 2 1 . . . . 2 Power 5 | 1 1 . . 1 . 1 . . . . . 1 Engine 3 | 1 1 . . 1 . . . . . . . . Core 1 | . . . . . . 1 . . . . . . Reactor 1 | . . . . . . . . . . . . 1 Propulsion 7 | 2 . . 2 . 2 . 1 . . . . . Treads . | . . . . . . . . . . . . . Leg 7 | 2 . . 2 . 2 . 1 . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 5 | 1 1 . 2 . . 1 . . . . . . Device 1 | . . . . . . 1 . . . . . . Storage 4 | 1 1 . 2 . . . . . . . . . Processor . | . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 8 | 2 1 . 1 1 2 . . . . . . 1 Energy Gun 2 | 1 . . . . 1 . . . . . . . Energy Cannon 1 | . . . . . 1 . . . . . . . Ballistic Gun 4 | 1 1 . 1 1 . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . 1 Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 2 . 1 . . . . . . 1 Parts Lost 11 | . . 1 . 4 1 1 4 . . . . . Power 4 | . . . . 2 1 . 1 . . . . . Propulsion 2 | . . . . . . . 2 . . . . . Utility . | . . . . . . . . . . . . . Weapon 5 | . . 1 . 2 . 1 1 . . . . . Highest Loss Streak 4 | . . 1 . 3 1 1 4 . . . . . To Critical Strikes . | . . . . . . . . . . . . . Average Backups 5 | 1 5 7 6 6 3 4 5 5 5 5 5 5 Power . | . 1 2 2 1 . . . . . . . . Propulsion 2 | . 2 4 4 4 2 2 2 2 2 2 2 2 Utility 1 | . . . . . . 2 3 3 3 3 3 3 Weapon . | . 1 1 . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . Unused Backups 7 | . . . . . . . 2 . . . . 5 Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . . . 2 Utility 5 | . . . . . . . 2 . . . . 3 Weapon . | . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 61 | . 87 100 98 99 85 63 33 . . . . 1 Engine 6 | . 14 14 14 14 8 . . . . . . . Leg 20 | . 28 28 27 28 35 28 13 . . . . . Storage 15 | . 16 28 27 28 18 15 6 . . . . . Energy Gun 2 | . 6 . . . 8 7 3 . . . . . Energy Cannon 2 | . . . . . 6 7 3 . . . . . Ballistic Gun 12 | . 21 28 27 27 8 1 . . . . . . Peak Build Rating 36 | 6 7 7 25 26 32 35 36 . . . . 23 Average Rating 16 | 4 6 6 11 25 31 30 18 . . . . 4 On Entrance 10 | . 6 7 6 25 23 31 35 . . . . . Naked Turns 1278 | . . . . . . . 282 424 151 178 141 102 Heaviest Build 59 | 10 15 15 50 51 56 59 59 . . . . 28 Greatest Support 80 | 20 20 20 60 60 80 80 80 3 3 3 3 3 Greatest Overweight (x) 9 | . . . 4 . . . 1 . . . . 9 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 20 5 5 5 5 5 Average Capacity 13 | 7 8 8 8 20 20 20 12 5 5 5 5 5 Most Carried 8 | 3 8 7 8 7 4 6 7 5 5 5 5 5 Average Carried 5 | 1 5 7 6 6 2 4 5 5 5 5 5 5 Final Capacity 20 | 8 8 8 20 20 20 20 5 5 5 5 5 5 Final Carried 7 | 3 7 7 6 5 3 6 5 5 5 5 5 5 Class Distribution -------------------- 91% | Mutant 8% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Mutant | -2/Research Mutant | -2/Quarantine Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Qua Matter Collected 678 | 187 98 . . 249 . 82 . . . . . 62 Remotely . | . . . . . . . . . . . . . Salvage Created 412 | . 140 . . . . 164 . . . . . 108 Parts 36 | . 13 . . . . 14 . . . . . 9 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Qua Combat Hostiles Destroyed 10 | . 5 . . . . 3 . . . . . 2 Guns 5 | . 5 . . . . . . . . . . . Cannons 5 | . . . . . . 3 . . . . . 2 Classes Destroyed 4 | . 2 . . . . 2 . . . . . . Swarmer 3 | . 3 . . . . . . . . . . . Grunt 2 | . 2 . . . . . . . . . . . Sentry 1 | . . . . . . 1 . . . . . . Programmer 4 | . . . . . . 2 . . . . . 2 Best Kill Streak 4 | . 4 . . . . 2 . . . . . 2 Combat Bots Only 4 | . 4 . . . . 2 . . . . . 2 Max Kills in Single Turn 1 | . 1 . . . . 1 . . . . . 1 Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Qua Hostile Shots Fired 523 | . 29 17 . 93 6 32 57 54 75 61 23 76 Missed 185 | . 7 5 . 33 1 15 21 20 26 28 10 19 Hits 338 | . 22 12 . 60 5 17 36 34 49 33 13 57 Melee 22 | . . 3 . . . . . . 11 . . 8 Projectile 316 | . 22 9 . 60 5 17 36 34 38 33 13 49 Critical Strikes 27 | . . . . 3 1 2 6 2 3 2 . 8 Damage Taken 6777 | . 244 202 . 790 80 161 1066 692 978 819 291 1454 Core 4768 | . 57 22 . 160 16 17 536 692 978 819 291 1180 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 51 | 100 . . . 4 97 97 36 30 14 37 . . Volleys Fired 30 | . 15 . . 1 . 8 . . . . . 6 Largest 3 | . 2 . . 2 . 3 . . . . . 1 Hottest 140 | . 60 . . 43 . 140 . . . . . 58 Shots Fired 52 | . 30 . . 2 . 14 . . . . . 6 Gun 38 | . 30 . . 2 . 6 . . . . . . Cannon 14 | . . . . . . 8 . . . . . 6 Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 24 | . 15 . . 2 . 1 . . . . . 6 Thermal 23 | . 15 . . . . 8 . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 5 | . . . . . . 5 . . . . . . Robot Hit Streak 7 | . 4 . . 3 . 7 . . . . . 2 Robot Miss Streak 4 | . 3 . . . . 4 . . . . . 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 31 | . 16 . . 2 . 10 . . . . . 3 Core Hits 22 | . 10 . . 1 . 5 1 . . 2 . 3 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 679 | . 148 . . 37 . 202 8 52 24 41 . 167 Guns 195 | . 148 . . 19 . 28 . . . . . . Cannons 330 | . . . . . . 174 . . . . . 156 Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Ramming 154 | . . . . 18 . . 8 52 24 41 . 11 Kinetic 216 | . 41 . . 19 . . . . . . . 156 Thermal 281 | . 107 . . . . 174 . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 28 | . . . . . . 28 . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 6 | . . 2 2 2 . . 1 5 . 6 . 4 Average Corruption 2 | . . 2 2 2 . . 1 3 . 4 . 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 27 | . . . 11 10 . . 3 . . 2 . 1 Message Errors 8 | . . . 5 2 . . 1 . . . . . Matter Fused 6 | . . . 2 2 . . . . . 1 . 1 Heat Flow Errors 4 | . . . 1 1 . . 1 . . 1 . . Energy Discharges 6 | . . . 1 4 . . 1 . . . . . Data Loss (minor) 2 | . . . 1 1 . . . . . . . . Alerts 1 | . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 2 | . . . . . . . . . . . . 2 Projectiles 2 | . . . . . . . . . . . . 2 Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . 1 . . Impact 1 | . . . . . . . . . . 1 . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 64 | . . . . . . . 4 24 12 19 . 5 Shots . | . . . . . . . . . . . . . Rammed 30 | . . . . . . . 1 10 3 12 . 4 Targets Rammed 31 | . . . . 1 . . 1 10 3 12 . 4 Kicked 1 | . . . . 1 . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 243 | . 76 2 219 225 5 54 243 . . 209 . . Average Temperature 54 | . 28 2 111 72 5 19 130 . . 117 . . Received Heat Transfer 1159 | . 114 40 . 498 63 30 81 99 9 18 72 135 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 472 | . 250 . . . . 222 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Qua Maximum Alert Level 5 | . . . . . . . . . . . . 5 Low Security (%) 95 | 100 100 100 . 100 100 100 100 100 100 100 100 . Level 1 . | . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security 4 | . . . . . . . . . . . . 99 Peak Influence 1686 | . 90 3 . 60 20 54 47 50 15 5 60 1686 Initial 20 | . . 3 . . 20 . 8 13 . 2 . 16 Average 83 | . 47 1 . 2 3 6 11 19 1 . 19 1622 Influence Increases 861 | . 120 . . 135 . 140 135 135 30 20 60 86 Destroy 0b10 Robot/C 200 | . 100 . . . . 60 . . . . . 40 Destroy Leader 60 | . 20 . . . . 30 . . . . . 10 Successful Hack 10 | . . . . . . 5 . . . 5 . . Disable Machine 15 | . . . . . . . . . . . . 15 Destroy Structure 6 | . . . . . . . . . . . . 6 Partial Spotted 30 | . . . . . . . . . 15 . 15 . Lose Combat Pursuer 540 | . . . . 135 . 45 135 135 15 15 45 15 Influence Decreases 759 | . 110 10 . 81 54 122 125 163 25 25 30 14 Entered New Map 83 | . . 7 . . 34 . 10 15 . 3 . 14 Time Decay 610 | . 110 . . 18 20 122 115 148 25 22 30 . Lost Part 6 | . . 3 . 3 . . . . . . . . Lost Ally 60 | . . . . 60 . . . . . . . . Squads Dispatched 18 | . 1 . . . . 2 3 3 2 . 1 6 Investigation 2 | . . . . . . . . . 1 . 1 . Extermination 5 | . . . . . . 2 2 1 . . . . Reinforcement 5 | . 1 . . . . . 1 2 1 . . . Assault 6 | . . . . . . . . . . . . 6 Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Qua Distress Signals 7 | . . . . . 1 2 . . 2 1 1 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 146 | . 6 13 . 17 5 8 12 13 15 9 16 32 Peak Tracking Total 21 | . 5 20 . 9 6 5 4 6 14 8 15 21 Tactical Retreats 22 | . . . . 3 . 2 7 6 1 1 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Qua Traps Triggered 8 | . . . . . . 1 1 1 2 1 1 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Qua Machines Disabled 1 | . . . . . . . . . . . . 1 Max in Single Turn 1 | . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Qua Machines Accessed 5 | . 1 . 2 . . 1 . . . 1 . . Terminals 3 | . 1 . . . . 1 . . . 1 . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 7 | . 3 . 2 . . 1 . . . 1 . . Successful 5 | . 1 . 2 . . 1 . . . 1 . . Failed 2 | . 2 . . . . . . . . . . . Catastrophic . | . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 4 | . 3 . 1 . . . . . . . . . Terminals 5 | . 3 . . . . 1 . . . 1 . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 5 | . 1 . 2 . . 1 . . . 1 . . Record 1 | . . . 1 . . . . . . . . . Open DSF 2 | . . . . . . 1 . . . 1 . . Branch Access Points 1 | . 1 . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 1 | . 1 . . . . . . . . . . . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Qua Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Qua Total Allies 3 | . . . . 3 . . . . . . . . Largest Group 3 | . . . . 3 . . . . . . . . Highest-Rated Group 40 | . . . . 40 . . . . . . . . Highest-Rated Ally 16 | . . . . 16 . . . . . . . . Total Orders 1 | . . . . 1 . . . . . . . . AID 1 | . . . . 1 . . . . . . . . Ally Attacks 8 | . . . . 8 . . . . . . . . Total Damage 85 | . . . . 85 . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Qua Active Infowar (turns) 409 | . . . . . . 114 295 . . . . . ECM 409 | . . . . . . 114 295 . . . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Qua Turns Passed 5165 | 81 228 17 1052 877 190 1063 577 424 151 178 141 186 Spaces Moved 5396 | 61 146 15 928 772 175 856 832 616 295 294 209 197 Core 2191 | 6 . . 10 . . . 564 616 295 294 209 197 Treads . | . . . . . . . . . . . . . Legs 3205 | 55 146 15 918 772 175 856 268 . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 90 90 105 90 50 50 50 50 50 50 Average Speed 81 | 113 120 120 111 90 105 95 67 50 50 50 50 78 Slowest Speed 500 | 120 120 120 250 90 105 105 183 50 50 50 50 500 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 27 | 4 26 6 94 92 14 22 30 20 10 14 8 17 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . Known Exits Taken 1 | . 1 . . . . . . . . . . . Unknown Exits Taken 11 | 1 . 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . . 2 . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 2 | . . . . . . . . . . . . 2 Melee . | . . . . . . . . . . . . . Projectile 2 | . . . . . . . . . . . . 2 AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Qua Total 6077 | 70 170 14 947 951 180 1087 842 731 297 324 244 220 Wait 543 | . 2 . . 175 . 219 5 91 . 4 36 11 Move 5384 | 60 145 14 927 771 174 855 831 615 294 293 208 197 Hop . | . . . . . . . . . . . . . Pick Up 13 | 4 3 . . . 1 3 2 . . . . . Fast Attach 20 | 5 1 . 6 . 2 2 2 . . . . 2 Attach 9 | 1 . . 3 2 3 . . . . . . . Detach 3 | . . . 3 . . . . . . . . . Swap 5 | . 3 . 1 1 . . . . . . . . Drop 9 | . 1 . 7 . . . 1 . . . . . Fire 30 | . 15 . . 1 . 8 . . . . . 6 Melee . | . . . . . . . . . . . . . Ram 30 | . . . . . . . 1 10 3 12 . 4 Kick 1 | . . . . 1 . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 30 | . . . . . . . . 15 . 15 . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -3/Research -2/Research -2/Quarantine History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 234 | -10/Materials | Identified exit to Mines 310 | -10/Materials | Entered Mines 311 | -10/Mines | Assembled infested the area 314 | -10/Mines | Build established: Mutant 319 | -10/Mines | Met a Derelict bent on vengeance 322 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 322 | -10/Mines | Discovered new exit (range 5) 327 | -10/Mines | Entered Exiles 360 | -10/Exiles | Met 8R-AWN 368 | -10/Exiles | Discovered new exit (range 15) 428 | -10/Exiles | Met EX-HEX 495 | -10/Exiles | Met EX-DEC 544 | -10/Exiles | Visited The Gauntlet 786 | -10/Exiles | Discovered new exit (range 15) 916 | -10/Exiles | Met EX-BIN 943 | -10/Exiles | Aligned with FarCom system 944 | -10/Exiles | Given EX-Vault access code 1021 | -10/Exiles | Opened EX-Vault 1026 | -10/Exiles | Found Prototype Leg 1026 | -10/Exiles | Identified Potential Leg 1029 | -10/Exiles | Found Potential Leg 1070 | -10/Exiles | Found Prototype Storage 1070 | -10/Exiles | Identified Superbattery 1144 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1379 | -10/Exiles | Left Exiles lab with Potential Leg 1379 | -10/Exiles | Entered Mines 1747 | -9/Mines | Learned location of Storage (-9) 2155 | -9/Mines | Core integrity fell below 50% 2180 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2224 | -9/Mines | Learned Materials terminal intel 2226 | -9/Mines | Core integrity fell below 20% 2228 | -9/Mines | Lost 3 allies 2250 | -9/Mines | Discovered new exit (range 7) 2256 | -9/Mines | Entered Materials 2256 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2257 | -8/Materials | Loaded intel: 12 terminal locations 2262 | -8/Materials | Lost 3 parts (1p2w) 2431 | -8/Materials | Discovered new exit (range 13) 2446 | -8/Materials | Entered Factory 2446 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2596 | -7/Factory | Build established: Skirmisher 3033 | -7/Factory | Build established: Mutant 3225 | -7/Factory | Discovered new exit (range 13) 3509 | -7/Factory | Entered another Factory area 3509 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3804 | -6/Factory | Released all parts (5) 3834 | -6/Factory | Lost 4 parts (1p2n1w) 3999 | -6/Factory | Core integrity fell below 50% 4082 | -6/Factory | Discovered new exit (range 9) 4086 | -6/Factory | Entered another Factory area 4086 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4479 | -5/Factory | Core integrity fell below 50% 4509 | -5/Factory | Discovered new exit (range 3) 4510 | -5/Factory | Entered another Factory area 4510 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 4638 | -4/Factory | Discovered new exit (range 6) 4654 | -4/Factory | Core integrity fell below 50% 4658 | -4/Factory | Core integrity fell below 20% 4661 | -4/Factory | Entered Research 4661 | -3/Research | Evolved 2 slots: Utility x2 4823 | -3/Research | Core integrity fell below 50% 4834 | -3/Research | Discovered new exit (range 13) 4839 | -3/Research | Entered another Research area 4839 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 4976 | -2/Research | Discovered new exit (range 7) 4980 | -2/Research | Entered Quarantine 4981 | -2/Quarantine | Maximum security lockdown engaged 5125 | -2/Quarantine | Found Alien Reactor 5125 | -2/Quarantine | Identified Matter Drive 5136 | -2/Quarantine | Released all parts (1) 5153 | -2/Quarantine | Core integrity fell below 50% 5158 | -2/Quarantine | Spotted Striker 5163 | -2/Quarantine | Core integrity fell below 20% 5166 | -2/Quarantine | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 05138_ G-73 Enforcer unfolds itself. 05138_ I-47 Archangel unfolds itself. 05140_ E-15 Imp destroyed. 05149_ C-30 ARC bursts open, deploying its payload. 05149_ G-73 Enforcer unfolds itself. 05149_ M-36 Artificer unfolds itself. 05157_ Slammed into G-73 Enforcer. 05157_ C-30 ARC bursts open, deploying its payload. 05157_ P-80 Master unfolds itself. 05157_ Striker unfolds itself. 05157_ P-80 Master unfolds itself. 05157_ E-15 Imp unfolds itself. 05160_ Knocked back. 05160_ E-15 Imp destroyed. 05161_ Slammed into Striker. 05161_ Destabilizing: System corrupted (+1). 05162_ Slammed into Striker. 05163_ Slammed into G-73 Enforcer. Map ----- +----------------------------------------------------+ | ???????????#"T "" #?????????? | | ???????????### #?????????? | | ?????????????# #?????????? | | ?????????????################# #### #?????????? | | ?????????????????????????????# #??# #?????????? | | ?????????????????????????????# #??# #?????????? | | ?????????????????????######### #######"###???????? | | ?????????????????????# ## ] !#???????? | | ?????????????????????# ## #???????? | | ?????????????????????# """ """ ## #???????? | | ?????????????????????# """ """ ## =#???????? | | ?????????????????????# """ """ #########???????? | | ?????????????????????# #???????????????? | | ?????????????????????# """ """ #???????????????? | | ?????????????????????# """ """ #???????????????? | | ?????????????????????# """ """ #???????????????? | | ?????????????????????# #???????????????? | | ???????????########### C #???????????????? | | ???????????# gg l= # ### #???????????????? | | ???????????# ""ggg%K# %|!#??? #???????????????? | | ???????????# " g g#g%!%#????? #???????????????? | | ???????????# " """glgp =[#??????????????????????? | | ???????????# i""" ]%#g !#??????????????????????? | | ???????????# """""g"#p %#??????????????????????? | | ???????????# !%= l # ![##?????????????????????? | | ???????????# l ####@;#?????????????????????? | | ???????????###########??#!##?????????????????????? | | ????????????????????????# ##?????????????????????? | | ????????????????????????# ;#?????????????????????? | | ????????????????????????# ##?????????????????????? | | ????????????????????????# #??????????????????????? | | ??????????????########??# #??????????????????????? | | ??????????????# #??# #??????????????????????? | | ??????????????# #??# #??????????????????????? | | ??????????????# #??# #??????????????????????? | | ??????????????# #??# #??????????????????????? | | ???????????????? #??# #??????????????????????? | | ?????????????????? #?## ####???????????????????? | | ?????????????##+####+### #### "##????????????? | | ?????????????# ????????? | | ?????????????# " ????????? | | ?????????????# ????????? | | ?????????????# ####### = ###########?????????? | | ?????????????# ??????#######???????????????????? | | ?????????????# ?????????????????????????????????? | | ?????????????# ??????????????????????????????????? | | ????????????? ???????????????????????????????????? | | ???????????? ????????????????????????????????????? | | ??????????? ?????????????????????????????????????? | | ??????????#??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 15 Energy Capacity 250 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 57 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Matter Drive Achievements -------------- None Challenges ------------ None Game ------ Seed ExoskeletonDeuteriumSplitter Manual? 0 Play Time 00:51:33 Cumulative 38.7 hours Start 2025.07.10 @ 00:37:16 End 2025.07.11 @ 21:10:12 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 28 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cf0c9747-0a0e-468a-b34e-5e6906630ef1