Cogmind - Beta 12 X1 *** ADVENTURER MODE // 2022.08.02 @ 21:25:41 Player: Sardaukar Result: Destroyed self via exploding Fusion Modulator Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (65) 325 Value Destroyed (1342) 1342 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (232) 232 TOTAL SCORE: 4519 Bonus ------- High Alert Combat Kills 166 Follower Combat Kills 66 Cogmind --------- Core Integrity 0/700 Matter 36/300 Energy 85/100 System Corruption 2% Temperature Cool (72) Movement Core (200) Ox3 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Targeting Computer Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Nuclear Core Small Matter Pod (0) Improved Signal Interpreter System Restoration Module Spear Spear Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Medium Storage Unit Targeting Computer Hacking Suite > --- WEAPON ----------- Autogun Mining Laser > --- INVENTORY -------- Light Nuclear Core Cesium-ion Thruster Small Matter Pod Improved Signal Interpreter Assault Rifle High-powered Shotgun Rocket Launcher Mini Grenade Launcher Mini Grenade Launcher [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Cesium-ion Thruster Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Cesium-ion Thruster Utility Core Shielding Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Core Shielding Weapon Mini Grenade Launcher Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 4 | . . . 1 1 2 Utility 2 | . . . 1 1 . Weapon . | . . . . . . Parts Attached 57 | 7 13 . 20 14 3 Power 7 | 1 2 . 3 1 . Engine 6 | 1 2 . 3 . . Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 17 | 3 4 . 3 6 1 Treads 2 | 1 . . 1 . . Leg 4 | 2 2 . . . . Wheel . | . . . . . . Hover 4 | . 2 . 2 . . Flight 7 | . . . . 6 1 Utility 11 | 1 1 . 5 4 . Device . | . . . . . . Storage 3 | 1 . . 1 1 . Processor 4 | . . . 3 1 . Hackware 1 | . . . . 1 . Protection 3 | . 1 . 1 1 . Artifact . | . . . . . . Weapon 22 | 2 6 . 9 3 2 Energy Gun 2 | 1 1 . . . . Energy Cannon . | . . . . . . Ballistic Gun 5 | 1 1 . 2 1 . Ballistic Cannon . | . . . . . . Launcher 13 | . 4 . 6 1 2 Special Weapon 2 | . . . 1 1 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 23 | . . . 12 3 8 Power 4 | . . . 3 . 1 Propulsion 12 | . . . 5 2 5 Utility 2 | . . . 1 1 . Weapon 5 | . . . 3 . 2 Highest Loss Streak 6 | . . . 6 2 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 79 | . 98 100 69 67 49 Engine 7 | . 14 14 4 . . Core 1 | . . . . 5 4 Leg 5 | . 19 . . . . Hover 10 | . 8 28 11 . . Flight 6 | . . . . 25 21 Storage 11 | . 14 14 11 9 7 Processor 4 | . . . 10 1 7 Protection 9 | . 13 14 9 6 . Energy Gun 2 | . 9 . . . . Ballistic Gun 5 | . 9 . 3 8 . Launcher 11 | . 8 28 14 2 . Special Weapon 2 | . . . 2 6 . Naked Turns . | . . . . . . Heaviest Build 29 | 11 14 13 20 29 19 Greatest Support 20 | 20 20 14 20 20 20 Greatest Overweight (x) 6 | . 1 . 6 6 3 Average Overweight (x) . | . . . 1 . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 Average Capacity 8 | 6 8 8 9 10 10 Most Carried 10 | 2 8 8 10 10 10 Average Carried 6 | . 4 7 7 8 8 Final Capacity 10 | 8 8 8 10 10 10 Final Carried 10 | 2 8 8 9 10 6 Class Distribution -------------------- 82% | Mutant 9% | Hacker-Sprinter 6% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Hacker-Sprinter | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Mat Mat Fac Matter Collected 1155 | 158 344 100 417 136 . Remotely . | . . . . . . Salvage Created 1196 | . 406 88 618 . 84 Parts 94 | . 36 5 46 2 5 Haulers Intercepted 3 | . 1 . 2 . . Recyclers Shooed 2 | . 1 . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Combat Hostiles Destroyed 36 | . 9 4 18 2 3 Guns 10 | . 9 . . 1 . Cannons 1 | . . . . 1 . AOE 25 | . . 4 18 . 3 Classes Destroyed 9 | . 6 . 2 . 1 Worker 7 | . 3 1 2 . 1 Builder 7 | . 1 . 6 . . Hauler 3 | . 1 . 2 . . Recycler 5 | . . . 5 . . Mechanic 1 | . . . . . 1 Watcher 6 | . 3 . 2 1 . Swarmer 17 | . 3 . 9 2 3 Grunt 15 | . 6 4 5 . . Sentry 4 | . . . 4 . . Best Kill Streak 17 | . 4 3 17 1 5 Combat Bots Only 9 | . 4 2 9 1 3 Max Kills in Single Turn 4 | . 2 3 4 1 3 Gunslinging . | . . . . . . Exploded 3 | . . 2 3 . 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Damage Taken 2846 | . 332 49 963 430 1072 Core 1143 | . 28 10 302 100 703 Absorbed by Shields . | . . . . . . Redirected to Shielding 138 | . 4 2 73 59 . Regen/Repaired (Parts) 79 | . 38 . . 41 . Core Remaining (%) 72 | 100 . 84 24 81 . Volleys Fired 93 | . 41 3 41 7 1 Largest 2 | . 2 2 2 2 2 Hottest 123 | . 60 60 100 123 60 Shots Fired 157 | . 78 6 63 8 2 Gun 76 | . 68 . 5 3 . Cannon . | . . . . . . Launcher 62 | . 10 6 44 . 2 Special 19 | . . . 14 5 . Kinetic 44 | . 36 . 5 3 . Thermal 51 | . 32 . 14 5 . Explosive 62 | . 10 6 44 . 2 Electromagnetic . | . . . . . . Robot Hit Streak 15 | . 15 2 13 3 . Robot Miss Streak 3 | . 2 1 3 1 . Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 101 | . 61 2 32 6 . Core Hits 112 | . 30 12 57 5 8 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4183 | . 959 516 2252 130 326 Guns 712 | . 614 . 68 30 . Cannons . | . . . . . . Explosions 3169 | . 345 502 2016 . 306 Melee . | . . . . . . Ramming 38 | . . 14 . 4 20 Kinetic 434 | . 336 . 68 30 . Thermal 703 | . 278 . 168 96 161 Explosive 3008 | . 345 502 2016 . 145 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . 1 1 . . 2 Average Corruption 1 | . 1 1 . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 7 | . 3 4 . . . Heat Flow Errors 1 | . 1 . . . . Energy Discharges 1 | . . 1 . . . Data Loss (major) 3 | . 1 2 . . . Misfires 1 | . 1 . . . . Alerts 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 195 | . . 22 60 4 109 Projectiles 4 | . . . . 4 . Explosions 191 | . . 22 60 . 109 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 788 | . 78 7 295 2 406 Shots 24 | . 2 . 14 . 8 Rammed 17 | . . 2 . 3 12 Targets Rammed 17 | . . 2 . 3 12 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 183 | . 183 30 55 44 . Average Temperature 28 | . 43 19 15 16 . Received Heat Transfer 516 | . 195 33 252 36 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 1275 | . 625 . 350 200 100 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . 2 . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Peak Influence 1057 | . 260 232 1057 545 272 Initial 380 | . . 55 76 380 212 Average 338 | . 89 96 643 422 217 Maximum Alert Level 3 | . 1 1 3 2 1 Low Security (%) 42 | 100 89 83 14 . 12 Level 1 23 | . 10 16 22 25 87 Level 2 17 | . . . 12 74 . Level 3 16 | . . . 50 . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . . . 4 1 . Investigation 2 | . . . 2 . . Extermination . | . . . . . . Reinforcement 3 | . . . 2 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Distress Signals 1 | . . . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 72 | . 12 4 33 18 5 Peak Tracking Total 12 | . 3 2 8 12 4 Tactical Retreats 5 | . . . 1 2 2 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Traps Triggered 5 | . 1 . 4 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Mat Mat Fac Machines Disabled 18 | . 2 . 6 . 10 Max in Single Turn 10 | . 1 . 2 . 10 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Machines Accessed 16 | . 9 . 2 4 1 Terminals 11 | . 8 . 1 2 . Fabricators . | . . . . . . Repair Stations 2 | . 1 . . 1 . Recycling Units 2 | . . . 1 1 . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 52 | . 30 . 3 17 2 Successful 43 | . 27 . 1 13 2 Failed 9 | . 3 . 2 4 . Catastrophic 4 | . . . 2 2 . Database Lockouts . | . . . . . . Manual 21 | . 10 . 3 8 . Terminals 38 | . 28 . 2 8 . Fabricators . | . . . . . . Repair Stations 4 | . 2 . . 2 . Recycling Units 8 | . . . 1 7 . Scanalyzers 2 | . . . . . 2 Garrison Access . | . . . . . . Terminal Hacks 23 | . 20 . . 3 . Robot Analysis 2 | . 2 . . . . Prototype ID Bank 4 | . 4 . . . . Branch Access Points 2 | . 1 . . 1 . Terminal Index 2 | . 1 . . 1 . Alert Level 2 | . 2 . . . . Unreport Threat 2 | . 2 . . . . Locate Traps 1 | . 1 . . . . Dispatch Records 2 | . 2 . . . . Security Status 1 | . 1 . . . . Patrol Status 2 | . 2 . . . . Registered Components 1 | . . . . 1 . Zone Layout 2 | . 2 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . 2 . . 2 . Scan Component 2 | . 1 . . 1 . Repair 2 | . 1 . . 1 . Recycling Unit Hacks 7 | . . . . 7 . Recycle Component 1 | . . . . 1 . Process 3 | . . . . 3 . Report Inventory 1 | . . . . 1 . Retrieve Matter 2 | . . . . 2 . Scanalyzer 2 | . . . . . 2 Insert Component 1 | . . . . . 1 Analyze 1 | . . . . . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 7 | . 5 . 1 1 . Terminals 6 | . 5 . . 1 . Botnet 4 | . 3 . . 1 . Operators 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Tunnel 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . 6 . 1 3 . Full Trace Events 3 | . 3 . . . . Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . 1 . . 1 . Time 58 | . 26 . . 32 . Parts Recycled 1 | . . . . 1 . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 3 . . Highest-Rated Group 76 | . . 76 76 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks 10 | . . . 10 . . Total Damage 102 | . . . 102 . . Kills 2 | . . . 2 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Robot Analysis Total 2 | . 2 . . . . Derelict Logs Recovered 3 | . . 3 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Mat Mat Fac Turns Passed 2198 | 77 546 286 719 391 179 Spaces Moved 1992 | 55 397 432 478 458 172 Core 169 | 3 . . 150 9 7 Treads 15 | 3 . . 12 . . Legs 250 | 49 201 . . . . Wheels . | . . . . . . Hover 944 | . 196 432 316 . . Flight 614 | . . . . 449 165 Fastest Speed 26 | 50 56 56 52 26 26 Average Speed 74 | 118 88 56 113 47 37 Slowest Speed 355 | 160 120 56 350 355 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 13 | . . . . . 13 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 44 | 3 82 89 57 32 4 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 2 | . . 1 1 . . Known Exits Taken 2 | . 1 . 1 . . Unknown Exits Taken 3 | 1 . 1 . 1 . Scrap Searched 2 | . . 2 . . . Spaces Dug 3 | . . . 3 . . Terrain Destroyed 316 | . 67 31 204 . 14 Melee . | . . . . . . Projectile 3 | . . . 3 . . AOE 313 | . 67 31 201 . 14 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Total 2478 | 64 512 470 557 608 267 Wait 275 | . 40 30 8 112 85 Move 1962 | 54 396 431 477 457 147 Hop 12 | . . . . . 12 Pick Up 36 | 2 11 2 8 11 2 Fast Attach 29 | 7 10 . 6 6 . Attach 16 | . . . 6 7 3 Detach 1 | . . . . 1 . Swap 12 | . 3 . 8 1 . Drop 25 | 1 11 2 3 3 5 Fire 93 | . 41 3 41 7 1 Melee . | . . . . . . Ram 17 | . . 2 . 3 12 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 186 | -10/Materials | Discovered new exit (range 14) 238 | -10/Materials | Discovered new exit (range 14) 313 | -10/Materials | Build established: Mutant 478 | -10/Materials | Discovered new exit (range 16) 559 | -10/Materials | Repaired Aluminum Leg 563 | -10/Materials | Discovered new exit (range 16) 585 | -10/Materials | Identified exit to Mines 624 | -10/Materials | Entered Mines 631 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 633 | -10/Mines | Discovered new exit (range 11) 732 | -10/Mines | Learned location of Mines (-8) 741 | -10/Mines | Learned Materials stockpile data 888 | -10/Mines | Discovered new exit (range 8) 889 | -10/Mines | Learned Materials emergency access door positions 891 | -10/Mines | Received a Mining Laser from a helpful Derelict 910 | -10/Mines | Entered Materials 910 | -9/Materials | Accompanied by 3 allies 910 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 915 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1045 | -9/Materials | Discovered new exit (range 7) 1047 | -9/Materials | Identified exit to Materials 1171 | -9/Materials | Discovered exit to Materials (range 10) 1208 | -9/Materials | Destroyed 9 combat bots 1208 | -9/Materials | Lost 6 parts (1p4n1w) 1256 | -9/Materials | Core integrity fell below 50% 1317 | -9/Materials | Destroyed 7 combat bots 1327 | -9/Materials | Lost 4 parts (1p1n1u1w) 1629 | -9/Materials | Entered another Materials area 1629 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1855 | -8/Materials | Repaired Mni. Grenade Launcher 2019 | -8/Materials | Discovered new exit (range 4) 2020 | -8/Materials | Entered Factory 2020 | -7/Factory | Evolved 2 slots: Propulsion x2 2189 | -7/Factory | Core integrity fell below 50% 2199 | -7/Factory | Lost 6 parts (1p5n) 2199 | -7/Factory | Destroyed self via exploding Fusion Modulator Last Messages --------------- 02156_ K-01 Serf collects debris. 02162_ Cesium-ion Thruster destroyed. 02163_ Slammed into S-27 Virus. 02166_ K-01 Serf collects debris. 02166_ Slammed into S-27 Virus. 02168_ Cesium-ion Thruster destroyed. 02168_ System corrupted by crushing effect (+2). 02170_ Slammed into S-27 Virus. 02185_ K-01 Serf collects debris. 02196_ S-27 Virus destroyed. 02199_ Fusion Modulator explodes. 02199_ Mni. Grenade Launcher destroyed. 02199_ Destroyed Mni. Grenade Launcher. 02199_ Fusion Modulator explodes. 02199_ Mni. Grenade Launcher destroyed. 02199_ Destroyed Mni. Grenade Launcher. 02199_ Fusion Modulator explodes. 02199_ M-13 Machinist destroyed. 02199_ Fusion Modulator explodes. 02199_ K-01 Serf destroyed. 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""" #???????????????? | | ?????????????????" ?????????????????? | | ?????????????????? ???????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Weapon Shielding 66 Evasion (%) 64 Targeting Accuracy 5 Recoil Reduction 1 Offensive Hacking 20 Item Schematics ----------------- Cesium-ion Thruster | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CouplerBombCleaver Manual? 0 Play Time 00:52:17 Cumulative 223.0 hours Start 2022.08.02 @ 20:06:34 End 2022.08.02 @ 21:25:41 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 60 Rogue 0 Adventurer 54 Explorer 6 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0 Lore% 57 Gallery% 70 Achievement% 51 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/Terminus Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b1d35b47-9332-4c65-bba6-2125a8c1a6ce