Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.25 @ 16:22:54 Player: raddakar Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (42) 210 Value Destroyed (1067) 1067 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (277) 277 TOTAL SCORE: 4114 Bonus ------- Follower Combat Kills 60 Aligned with FarCom 300 Friendly Fire -83 Cogmind --------- Core Integrity 534/550 Matter 277/300 Energy 93/300 System Corruption 0% Temperature Cool (0) Movement Rolling (135) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- Enhanced Nuclear Core > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Armored Wheel > --- UTILITY (3) ------ Improved Heat Sink Large Storage Unit Improved Light Armor Plating > --- WEAPON (3) ------- Improved Medium Laser Autogun Autogun > --- INVENTORY (15) --- Light Treads Armored Wheel Armored Wheel High-capacity Matter Pod (200) Experimental Sensor Array 0b10 Alert Chip Improved Power Shielding Improved Light Armor Plating Improved Light Armor Plating Heavy EM Pulse Gun Heavy EM Pulse Gun Improved Medium Laser Improved Medium Laser Proton Missile Launcher Proton Missile Launcher Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Armored Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Light Armor Plating > --- WEAPON ----------- Improved Medium Laser Autogun Autogun > --- INVENTORY -------- Light Treads Armored Wheel Armored Wheel High-capacity Matter Pod Experimental Sensor Array 0b10 Alert Chip Improved Power Shielding Improved Light Armor Plating Improved Light Armor Plating Heavy EM Pulse Gun Heavy EM Pulse Gun Improved Medium Laser Improved Medium Laser Proton Missile Launcher Proton Missile Launcher [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Protection Improved Light Armor Plating Weapon Autogun Energy Gun Medium Laser Ballistic Gun Autogun Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 1 | . . . . . 1 Weapon 1 | . . . . . 1 Parts Attached 45 | . 13 14 1 2 15 Power 13 | . 3 7 . . 3 Engine 10 | . 2 7 . . 1 Core 3 | . 1 . . . 2 Reactor . | . . . . . . Propulsion 10 | . 4 . . . 6 Treads 6 | . 2 . . . 4 Leg 1 | . . . . . 1 Wheel 3 | . 2 . . . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 9 | . 2 2 . 2 3 Device 6 | . 2 1 . 2 1 Storage 1 | . . 1 . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 2 | . . . . . 2 Artifact . | . . . . . . Weapon 13 | . 4 5 1 . 3 Energy Gun 1 | . . . . . 1 Energy Cannon . | . . . . . . Ballistic Gun 10 | . 4 3 1 . 2 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 2 | . . 2 . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . . 1 2 Parts Lost 1 | . . 1 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Highest Loss Streak 1 | . . 1 . . . To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 91 99 100 100 99 Engine 12 | . 11 14 14 14 8 Treads 14 | . 9 14 14 14 23 Leg 3 | . 8 . . . 3 Wheel 11 | . 9 14 14 14 9 Device 10 | . 6 13 14 14 9 Storage 13 | . 14 14 14 14 9 Protection 1 | . . . . . 9 Energy Gun 2 | . 4 . . . 3 Ballistic Gun 25 | . 23 26 28 28 23 Naked Turns . | . . . . . . Heaviest Build 38 | 13 17 32 32 32 38 Greatest Support 20 | 20 20 12 12 12 20 Greatest Overweight (x) 3 | . 1 2 2 2 3 Average Overweight (x) 1 | . . 1 2 2 2 Largest Inventory Capacity 15 | 8 8 15 15 15 15 Average Capacity 12 | 8 8 14 15 15 15 Most Carried 15 | 6 8 15 15 15 15 Average Carried 12 | 6 7 14 14 15 14 Final Capacity 15 | 8 8 15 15 15 15 Final Carried 15 | 6 8 15 15 15 15 Class Distribution -------------------- 84% | Mutant 15% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 1842 | 200 675 514 10 . 443 Remotely . | . . . . . . Salvage Created 1740 | . 502 694 . . 544 Parts 105 | . 29 53 . . 23 Haulers Intercepted 2 | . 1 . . . 1 Recyclers Shooed 4 | . 2 . . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 33 | . 10 18 . . 5 Guns 33 | . 10 18 . . 5 Classes Destroyed 8 | . 5 2 . . 1 Builder 1 | . . . . . 1 Hauler 2 | . 1 . . . 1 Recycler 5 | . 1 1 . . 3 Operator 2 | . 2 . . . . Swarmer 9 | . 3 6 . . . Grunt 20 | . 7 9 . . 4 Sentry 3 | . . 2 . . 1 Assembled 1 | . . 1 . . . Best Kill Streak 5 | . 5 3 . . 5 Combat Bots Only 4 | . 4 3 . . 3 Max Kills in Single Turn 2 | . 1 2 . . 2 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 1276 | . 512 539 . . 225 Core 195 | . 64 115 . . 16 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 161 | . 119 . . . 42 Core Remaining (%) 64 | 100 . . . 28 . Volleys Fired 125 | . 43 54 . . 28 Largest 3 | . 2 2 . . 3 Hottest 102 | . 46 100 . . 102 Shots Fired 262 | . 86 92 . . 84 Gun 248 | . 86 78 . . 84 Cannon . | . . . . . . Launcher . | . . . . . . Special 14 | . . 14 . . . Kinetic 245 | . 86 78 . . 81 Thermal 17 | . . 14 . . 3 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 14 | . 10 14 . . 8 Robot Miss Streak 5 | . 5 3 . . 4 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 150 | . 57 46 . . 47 Core Hits 69 | . 23 24 . . 22 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2447 | . 842 815 . . 790 Guns 2447 | . 842 815 . . 790 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 2396 | . 842 815 . . 739 Thermal 51 | . . . . . 51 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 72 | . 72 24 . . 23 Average Temperature 18 | . 26 12 . . 7 Received Heat Transfer 546 | . 234 177 . . 135 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 111 | . . . . . 111 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 387 | . 387 321 . 5 183 Initial 102 | . . 102 . . 1 Average 132 | . 109 213 . 2 93 Maximum Alert Level 1 | . 1 1 . . . Low Security (%) 73 | 100 66 60 . 100 100 Level 1 26 | . 33 39 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 2 . . . 2 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 3 | . 2 . . . 1 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 3 | . 2 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 49 | . 24 19 . . 6 Peak Tracking Total 6 | . 6 3 . . 2 Tactical Retreats 1 | . 1 . . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Garrison Access 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 11 | . 5 . 1 2 3 Terminals 6 | . 4 . . 1 1 Fabricators . | . . . . . . Repair Stations 2 | . 1 . . . 1 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 29 | . 19 . 1 2 7 Successful 21 | . 13 . 1 2 5 Failed 8 | . 6 . . . 2 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 8 | . 6 . 1 1 . Terminals 20 | . 15 . . 1 4 Fabricators . | . . . . . . Repair Stations 6 | . 4 . . . 2 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Terminal Hacks 12 | . 7 . 1 2 2 Record 1 | . 1 . . . . Prototype ID Bank 1 | . . . . . 1 Open Door 1 | . . . . 1 . Emergency Access Points 1 | . . . . . 1 Recycling Unit Index 1 | . 1 . . . . Locate Traps 3 | . 3 . . . . Maintenance Status 1 | . 1 . . . . Zone Layout 2 | . 1 . . 1 . EX-Prototype ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 6 | . 4 . . . 2 Scan Component 3 | . 2 . . . 1 Repair 3 | . 2 . . . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks 2 | . 2 . . . . Terminals 2 | . 2 . . . . Botnet 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . 2 . . . . Used . | . . . . . . Hacking Detections 7 | . 4 . . 1 2 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . 2 . . . 1 Time 84 | . 58 . . . 26 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 2 2 2 Highest-Rated Group 40 | . . 40 24 24 24 Highest-Rated Ally 16 | . . 16 16 16 16 Total Orders . | . . . . . . Ally Attacks 27 | . . 2 . . 25 Total Damage 257 | . . 15 . . 242 Kills 2 | . . 1 . . 1 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 3 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 2924 | 9 996 893 337 230 459 Spaces Moved 1817 | 8 580 562 279 160 228 Core . | . . . . . . Treads 44 | . 43 . . . 1 Legs 104 | 8 96 . . . . Wheels 1669 | . 441 562 279 160 227 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 90 | 120 90 105 120 120 120 Average Speed 118 | 120 110 119 120 120 135 Slowest Speed 240 | 120 160 120 120 120 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 50 | 2 78 93 69 45 13 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 3 | . . 3 . . . Melee . | . . . . . . Projectile 3 | . . 3 . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 2363 | 7 870 676 281 198 331 Wait 292 | . 210 19 . 35 28 Move 1812 | 7 579 561 278 159 228 Hop . | . . . . . . Pick Up 40 | . 10 14 1 . 15 Fast Attach 16 | . 8 2 . 2 4 Attach 19 | . 4 5 1 . 9 Detach 2 | . 1 . . . 1 Swap 10 | . 1 7 . . 2 Drop 47 | . 14 14 1 2 16 Fire 125 | . 43 54 . . 28 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: Fac x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 10 | -11/Scrapyard | Entered Materials 194 | -10/Materials | Discovered new exit (range 7) 305 | -10/Materials | Build established: Mutant 523 | -10/Materials | Discovered new exit (range 9) 783 | -10/Materials | Discovered new exit (range 13) 933 | -10/Materials | Repaired Autogun 965 | -10/Materials | Repaired Ion Engine? 996 | -10/Materials | Discovered new exit (range 8) 1006 | -10/Materials | Entered Mines 1151 | -10/Mines | Excavation squad dispatched 1151 | -10/Mines | A large section of the Mines collapsed 1268 | -10/Mines | Learned location of 1 exit from Materials 1401 | -10/Mines | Excavation squad dispatched 1546 | -10/Mines | Learned Materials terminal intel 1603 | -10/Mines | Discovered new exit (range 12) 1604 | -10/Mines | Core integrity fell below 50% 1650 | -10/Mines | Learned 2 Materials zone layouts 1660 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1671 | -10/Mines | Discovered new exit (range 8) 1785 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1789 | -10/Mines | Found Prototype Device 1894 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1894 | -10/Mines | Discovered new exit (range 5) 1899 | -10/Mines | Entered Exiles 1899 | -10/Exiles | Accompanied by 2 allies 1928 | -10/Exiles | Met 8R-AWN 1950 | -10/Exiles | Met EX-HEX 1988 | -10/Exiles | Met EX-BIN 2003 | -10/Exiles | Aligned with FarCom system 2004 | -10/Exiles | Given EX-Vault access code 2033 | -10/Exiles | Opened EX-Vault 2044 | -10/Exiles | Found 0b10 Alert Chip 2070 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2150 | -10/Exiles | Met EX-DEC 2220 | -10/Exiles | Discovered new exit (range 15) 2236 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 2236 | -10/Exiles | Entered Mines 2236 | -9/Mines | Accompanied by 2 allies 2427 | -9/Mines | Discovered new exit (range 8) 2442 | -9/Mines | Found the Drone Emporium 2451 | -9/Mines | Found Prototype Device 2451 | -9/Mines | Identified Thief Drone Bay 2466 | -9/Mines | Entered Materials 2466 | -8/Materials | Accompanied by 2 allies 2466 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2467 | -8/Materials | Identified exit to Factory 2469 | -8/Materials | Loaded intel: 10 terminal locations 2505 | -8/Materials | Garrison activated, responded to threat 2671 | -8/Materials | Repaired Ion Engine 2769 | -8/Materials | Build established: Scavenger-Skirmisher 2925 | -8/Materials | Self-destructed Last Messages --------------- 02834_ Acquired 10 matter. 02850_ Dropped Arm. Wheel. 02853_ Acquired Imp. Power Shielding. 02856_ Dropped Hvy. Assault Rifle. 02857_ Acquired Hvy. EM Pulse Gun. 02860_ Dropped Lgt. Deuterium Engine. 02860_ Acquired Hvy. EM Pulse Gun. 02880_ K-01 Serf collects debris. 02884_ Acquired 17 matter. 02887_ K-01 Serf collects debris. 02911_ Dropped Grenade Launcher. 02912_ Acquired Proton Missile Launcher. 02913_ Dropped Grenade Launcher. 02914_ Acquired Proton Missile Launcher. 02919_ Dropped Ion Engine. 02920_ Acquired Prototype Power Core. 02920_ Identified Enh. Nuclear Core. 02920_ Malfunction: Autogun damaged (-69). 02921_ Dropped Faulty Enh. Nuclear Core. 02923_ Acquired Enh. Nuclear Core. 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