Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.26 @ 16:25:18 Player: LandRaider Result: Destroyed by 7P-NCF(E) with Overtuned Barrage Gun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (133) 665 Value Destroyed (2792) 2792 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (1143) 1143 TOTAL SCORE: 8500 Bonus ------- High Alert Combat Kills 120 Follower Combat Kills 1007 Registered with UFD 300 Friendly Fire -284 Cogmind --------- Core Integrity 0/700 Matter 277/300 Energy 99/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -7/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Advanced Heat Sink Matter Filter Improved Hacking Suite Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Treads Advanced Treads Advanced Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Advanced Targeting Computer Centrium Light Armor Plating Scrapoid Pod > --- WEAPON ----------- Mini Assault Cannon Power Maul > --- INVENTORY -------- Improved Deuterium Engine Enhanced Nuclear Core Advanced Heat Sink Launcher Guidance Computer Armor Integrity Analyzer Matter Filter Improved Hacking Suite Improved System Shield Heavy Ion Cannon Precision Assault Rifle Gauss Cannon Mini Grenade Launcher Heavy Missile Launcher [Rating: 59] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Enhanced Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit Cesium-ion Thruster Utility Improved Signal Interpreter Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Protection Centrium Light Armor Plating Weapon Mini Assault Cannon Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Power Maul Piercing Weapon Spear Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Rec Scr Slots Evolved 6 | . . . 2 2 2 . . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . 1 1 . . . . . Utility 4 | . . . 2 1 1 . . . . . Weapon . | . . . . . . . . . . . Parts Attached 113 | 7 2 . 21 34 8 3 5 18 4 11 Power 13 | 1 1 . 4 5 1 . . 1 . . Engine 9 | 1 1 . 4 2 . . . 1 . . Core 4 | . . . . 3 1 . . . . . Reactor . | . . . . . . . . . . . Propulsion 37 | 2 . . 6 10 4 1 3 8 1 2 Treads 12 | 2 . . . . 2 . . 6 . 2 Leg 8 | . . . 4 4 . . . . . . Wheel 2 | . . . 2 . . . . . . . Hover 7 | . . . . 3 . . 3 . 1 . Flight 8 | . . . . 3 2 1 . 2 . . Utility 30 | 2 1 . 6 9 3 1 2 . 3 3 Device 15 | 1 . . 3 3 3 1 1 . 1 2 Storage 5 | 1 1 . 1 1 . . . . 1 . Processor 5 | . . . . 3 . . 1 . . 1 Hackware . | . . . . . . . . . . . Protection 5 | . . . 2 2 . . . . 1 . Artifact . | . . . . . . . . . . . Weapon 33 | 2 . . 5 10 . 1 . 9 . 6 Energy Gun 4 | . . . 2 2 . . . . . . Energy Cannon 6 | . . . 1 3 . . . 1 . 1 Ballistic Gun 13 | 2 . . 1 4 . . . 4 . 2 Ballistic Cannon 3 | . . . . . . . . 2 . 1 Launcher 4 | . . . . . . 1 . 1 . 2 Special Weapon 1 | . . . 1 . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 1 | . . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 17 | . . . 3 2 2 1 1 6 2 . Parts Lost 29 | . . 1 4 12 . 1 . 2 1 8 Power 3 | . . . . 2 . . . . . 1 Propulsion 11 | . . 1 1 3 . 1 . 2 1 2 Utility 8 | . . . 2 3 . . . . . 3 Weapon 7 | . . . 1 4 . . . . . 2 Highest Loss Streak 10 | . . 1 2 10 . 1 . 2 1 8 To Critical Strikes 1 | . . . . . . . . . . 1 Average Backups 11 | 5 7 12 14 12 9 10 9 9 9 14 Power 1 | . 1 2 2 1 1 1 . . 1 1 Propulsion 2 | 3 4 4 3 3 3 3 3 2 . . Utility 3 | . . 1 1 3 3 3 3 3 4 6 Weapon 4 | 1 2 5 7 4 2 2 2 2 4 5 Tool/Special . | . . . . . . . . . . . Unused Backups 21 | . . . 2 6 . . 2 3 . 8 Power 4 | . . . . . . . 1 1 . 2 Propulsion 1 | . . . . . . . . 1 . . Utility 9 | . . . . 2 . . 1 1 . 5 Weapon 7 | . . . 2 4 . . . . . 1 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 93 | . 100 87 93 93 94 89 94 97 98 90 Engine 7 | . 14 14 11 5 . . . 4 7 6 Core 1 | . . . . 3 7 7 7 2 . . Treads 16 | . 28 16 . . 3 . . 28 25 28 Leg 6 | . . . 19 19 . . . . . . Hover 2 | . . . . 2 23 19 21 . 2 . Device 17 | . 14 14 20 12 13 22 23 23 22 14 Storage 8 | . 14 14 11 9 7 7 7 7 7 6 Processor 10 | . . . . 14 15 15 15 15 15 15 Protection 4 | . . . 7 7 7 . . . . 6 Energy Gun 3 | . . . 17 5 . . . . . . Energy Cannon 1 | . . . . 6 3 . . 1 . . Ballistic Gun 5 | . 28 28 3 3 7 . . 1 . . Ballistic Cannon 2 | . . . . . . . . 2 7 6 Impact Weapon 1 | . . . . . . . . 1 7 . Peak Build Rating 59 | 7 8 8 18 35 41 42 47 51 53 59 Average Rating 31 | 5 7 7 15 24 35 37 42 43 43 46 On Entrance 26 | . 7 8 7 18 31 40 36 47 43 52 Avg Prop Armor Cover (%) 7 | . . . 8 . 6 3 2 . 18 2 Naked Turns . | . . . . . . . . . . . Heaviest Build 47 | 11 28 28 46 44 34 32 24 32 41 47 Greatest Support 95 | 40 40 40 32 30 24 24 32 88 87 95 Greatest Overweight (x) 5 | . . 1 2 3 1 3 1 1 1 5 Average Overweight (x) . | . . . 1 1 1 . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 10 10 10 10 15 15 Average Capacity 13 | 7 9 15 15 13 10 10 10 10 12 14 Most Carried 15 | 7 10 14 15 15 10 10 10 10 13 15 Average Carried 12 | 5 7 12 14 12 9 9 9 9 10 14 Final Capacity 15 | 8 15 15 15 10 10 10 10 10 15 5 Final Carried 15 | 7 10 14 15 10 10 10 10 10 13 4 Scrap Suit Usage (%) 1 | . . . . . . . . . . 1 Class Distribution -------------------- 46% | Mutant 24% | Scavenger-Mutant 8% | Scavenger-Assassin 8% | Assassin 6% | Commander-Assassin 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Scout | -7/Factory Assassin | -7/Storage Scavenger-Assassin | -7/Recycling Scavenger-Mutant | -7/Scraptown Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Rec Scr Matter Collected 3000 | 308 78 68 312 618 157 258 . 907 97 197 Remotely . | . . . . . . . . . . . Salvage Created 5789 | 140 429 230 893 2164 435 510 . 677 119 192 Parts 291 | 10 27 9 71 106 11 6 . 42 2 7 Haulers Intercepted 16 | . 1 . 3 5 2 . . 5 . . Recyclers Shooed 9 | . 3 . 1 4 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Rec Scr Combat Hostiles Destroyed 67 | . 8 3 18 24 1 2 . 7 . 4 Melee 1 | . . . . . . . . 1 . . Guns 37 | . 8 3 16 9 1 . . . . . Cannons 15 | . . . . 14 . . . 1 . . AOE 13 | . . . 2 . . 2 . 5 . 4 Classes Destroyed 16 | 2 5 . 4 1 . 1 . 1 . 2 Worker 7 | . . . 2 1 . . . 4 . . Builder 8 | . . . 1 5 . . . . 2 . Tunneler 4 | 3 . . . . . . . 1 . . Hauler 16 | . 1 . 3 5 2 . . 5 . . Recycler 18 | 1 1 3 . 6 3 . . 3 1 . Mechanic 2 | . . . 1 1 . . . . . . Operator 3 | . 1 . 1 1 . . . . . . Watcher 8 | . 1 . 2 5 . . . . . . Swarmer 18 | . 3 3 8 4 . . . . . . Grunt 31 | . 5 . 9 14 . . . 3 . . Protector 2 | . . . . 2 . . . . . . Sentry 7 | . . . 1 4 1 . . 1 . . Programmer 3 | . . . . . . . . 3 . . Compactor 2 | . . . . . . 2 . . . . Bolteater 2 | . . . . . . . . . . 2 Explorer 2 | . . . . . . . . . . 2 Best Kill Streak 6 | 4 5 5 4 6 3 2 . 4 2 3 Combat Bots Only 4 | . 4 3 4 4 1 2 . 3 . 3 Max Kills in Single Turn 3 | 1 1 2 2 1 1 1 . 3 1 2 Gunslinging 1 | . . 1 1 . . . . . . . Exploded 2 | . . . 2 . . 1 . 2 . 2 Melee 1 | . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Rec Scr Hostile Shots Fired 663 | . 45 8 78 192 27 . . 142 27 144 Missed 200 | . 6 3 20 46 11 . . 60 10 44 Hits 463 | . 39 5 58 146 16 . . 82 17 100 Melee 43 | . . . . . . . . . . 43 Projectile 420 | . 39 5 58 146 16 . . 82 17 57 AOE 2 | . . . . . . . . 2 . . Critical Strikes 16 | . 1 . 1 8 . . . 1 . 5 Part Disruptions 2 | . . . . . . . . 2 . . Damage Taken 6426 | . 421 39 677 2180 135 238 . 1009 145 1582 Core 1321 | . 80 16 41 475 12 44 . 176 11 466 Absorbed by Shields 248 | . . . 129 119 . . . . . . Regen/Repaired (Parts) 149 | . . . 19 . . 115 . 15 . . Core Remaining (%) 65 | 100 . 61 89 13 . . . . . . Volleys Fired 380 | 19 48 10 62 138 14 23 . 63 . 3 Largest 2 | 2 2 2 2 2 2 1 . 2 . 1 Hottest 129 | 40 40 40 100 129 91 68 . 108 . 40 Shots Fired 648 | 38 96 20 120 233 27 23 . 86 . 5 Gun 429 | 38 96 20 118 136 14 . . 7 . . Cannon 178 | . . . . 97 13 3 . 62 . 3 Launcher 39 | . . . . . . 20 . 17 . 2 Special 2 | . . . 2 . . . . . . . Kinetic 334 | 38 96 20 57 62 14 . . 44 . 3 Thermal 143 | . . . 2 100 13 3 . 25 . . Explosive 39 | . . . . . . 20 . 17 . 2 Electromagnetic 132 | . . . 61 71 . . . . . . Robot Hit Streak 24 | 7 15 4 13 24 6 15 . 12 . 2 Robot Miss Streak 5 | 4 3 2 5 5 1 1 . 3 . 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . . 1 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . Shots Hit Robots 457 | 19 70 12 83 175 22 11 . 56 6 3 Core Hits 231 | 8 29 9 43 78 8 8 . 41 . 7 Critical Kills 2 | . . 1 . . 1 . . . . . Critical Parts Destroyed 4 | . 1 . . 1 . . . . 2 . Critical Strikes 16 | . 1 1 . 5 1 . . 6 2 . Burn 4 | . . . . 4 . . . . . . Meltdown 1 | . . . . . 1 . . . . . Destroy 3 | . 1 1 . 1 . . . . . . Blast 5 | . . . . . . . . 5 . . Smash 2 | . . . . . . . . . 2 . Impale 1 | . . . . . . . . 1 . . Melee Attacks 52 | . . . . 1 7 . 1 33 10 . Impact 18 | . . . . . . . . 8 10 . Slashing . | . . . . . . . . . . . Piercing 34 | . . . . 1 7 . 1 25 . . Sneak Attacks 12 | . . . . . 1 . . 6 5 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 11364 | 151 601 109 1438 3223 435 1755 . 2566 550 536 Guns 3849 | 151 601 109 1134 1635 168 . . 51 . . Cannons 2686 | . . . . 1528 185 61 . 867 . 45 Explosions 3671 | . . . 304 60 . 1694 . 1134 . 479 Melee 1140 | . . . . . 82 . . 508 550 . Ramming 18 | . . . . . . . . 6 . 12 Kinetic 2671 | 151 601 109 386 520 168 . . 691 . 45 Thermal 2452 | . . . 304 1675 185 61 . 227 . . Explosive 3307 | . . . . . . 1694 . 1134 . 479 Electromagnetic 1776 | . . . 748 1028 . . . . . . Impact 550 | . . . . . . . . . 550 . Slashing . | . . . . . . . . . . . Piercing 590 | . . . . . 82 . . 508 . . Highest Corruption 7 | . 2 2 2 . . . . 6 6 7 Average Corruption 4 | . 1 2 2 . . . . 4 6 6 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 121 | . . 9 12 . . . . 25 25 50 Message Errors 29 | . . 2 5 . . . . 6 6 10 Matter Fused 28 | . . 2 1 . . . . 7 5 13 Heat Flow Errors 13 | . . . . . . . . 1 4 8 Energy Discharges 19 | . . 2 1 . . . . 4 5 7 Parts Rejected 1 | . . . . . . . . 1 . . Parts Fused 2 | . . 1 . . . . . . 1 . Data Loss (minor) 18 | . . 2 2 . . . . 5 4 5 Data Loss (major) 7 | . . . 3 . . . . . . 4 Misfires 2 | . . . . . . . . . . 2 Alerts 1 | . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 572 | . . . 40 34 . . . 41 407 50 Projectiles 39 | . . . . 34 . . . 5 . . Explosions 90 | . . . 40 . . . . . . 50 Melee 443 | . . . . . . . . 36 407 . Knockbacks 5 | . . . . . . . . 1 4 . Impact 3 | . . . . . . . . . 3 . Kinetic 1 | . . . . . . . . 1 . . Secondary 1 | . . . . . . . . . 1 . Self-Inflicted Damage 376 | . . . 194 45 . 20 . 6 . 111 Shots 9 | . . . 4 1 . 1 . 1 . 2 Rammed 5 | . . . . . . . . 1 . 4 Targets Rammed 5 | . . . . . . . . 1 . 4 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 559 | . 36 . 336 559 20 . . 216 234 260 Average Temperature 131 | . 14 . 53 189 10 . . 74 103 87 Received Heat Transfer 2265 | . 165 . 215 1081 48 . . 261 48 447 Effects 17 | . . . . 17 . . . . . . Shutdowns 3 | . . . . 3 . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . Interference 1 | . . . . 1 . . . . . . Matter Decay 3 | . . . . 3 . . . . . . Short Circuit 2 | . . . . 2 . . . . . . Damage (minor) 3 | . . . . 3 . . . . . . Damage (major) 3 | . . . . 3 . . . . . . Damage (core) 1 | . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted 1 | . . . 1 . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . Robots Corrupted 3 | . . . . 1 . . . . 2 . Combat Hostiles 1 | . . . . 1 . . . . . . Parts Fried 8 | . . . 2 4 . . . . 2 . Impact Corruptions 10 | . . . . . . . . . 10 . Robots Melted 1 | . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 3 | . . . . 1 2 . . . . . Heat Transferred 4496 | . . . 400 3245 333 111 . 407 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen 5 | . . . . . . . . . . 5 Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 7 | . . . 6 1 . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Rec Scr Maximum Alert Level 3 | . . . . 1 . . . 3 1 . Low Security (%) 74 | 100 100 100 100 94 100 100 100 5 56 . Level 1 7 | . . . . 5 . . . 2 43 . Level 2 . | . . . . . . . . 2 . . Level 3 17 | . . . . . . . . 90 . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 1005 | 15 163 75 178 245 124 47 15 1005 358 . Initial 358 | . . 46 . 66 107 3 . . 358 . Average 222 | 1 83 12 61 98 76 6 2 814 156 . Influence Increases 3837 | 20 265 85 660 770 62 89 28 1703 155 . Destroy 0b10 Robot/C 1660 | . 160 60 380 440 20 . . 580 20 . Destroy 0b10 Robot/NC 350 | 20 20 15 50 130 25 . 5 70 15 . Destroy Leader 460 | . 54 10 80 120 14 . . 182 . . Allied During Kill 503 | . . . 1 . . . 3 495 4 . Successful Hack 113 | . 16 . 12 26 . . 5 30 24 . Select Force Hacks 150 | . . . . 30 . . . 30 90 . Disable Machine 150 | . . . 45 . . . 15 90 . . Destroy Structure 331 | . . . 47 9 3 89 . 181 2 . Partial Spotted 15 | . . . . . . . . 15 . . Lose Combat Pursuer 105 | . 15 . 45 15 . . . 30 . . Influence Decreases 3837 | 20 145 205 502 690 291 98 28 782 1076 . Entered New Map 866 | . . 74 . 92 131 6 . . 563 . Time Decay 2357 | 20 145 131 468 478 160 42 28 502 383 . Lost Part 180 | . . . 20 120 . 10 . 20 10 . Lost Ally 434 | . . . 14 . . 40 . 260 120 . Squads Dispatched 32 | . 3 . 3 10 1 . . 15 . . Investigation 10 | . 1 . 2 2 . . . 5 . . Extermination 5 | . . . . . 1 . . 4 . . Reinforcement 8 | . 2 . 1 3 . . . 2 . . Assault 3 | . . . . 2 . . . 1 . . Garrison 6 | . . . . 3 . . . 3 . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Rec Scr Distress Signals 10 | . 1 . 2 5 . . . 2 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 147 | . 10 3 29 39 2 5 . 40 2 17 Peak Tracking Total 19 | . 6 3 4 6 1 1 . 6 1 19 Tactical Retreats 6 | . 1 . 3 1 . . . 1 . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Rec Scr Traps Triggered 6 | . 3 . . . 1 . . 2 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused 1 | . . . . . . . . . . 1 Traps Extracted . | . . . . . . . . . . . Installed 1 | . . . . . . . . . . 1 Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Rec Scr Machines Disabled 13 | . . . 3 . . . 1 6 . 3 Max in Single Turn 2 | . . . 1 . . . 1 1 . 2 Garrison Access 1 | . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Rec Scr Machines Accessed 43 | . 3 . 6 8 . . 1 10 10 5 Terminals 28 | . 3 . 5 6 . . 1 8 5 . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . Recycling Units 5 | . . . . 1 . . . 1 3 . Scanalyzers 1 | . . . . 1 . . . . . . Garrison Access 1 | . . . . . . . . 1 . . Total Hacks 149 | . 7 . 21 26 . . 4 25 41 25 Successful 99 | . 3 . 15 18 . . 2 4 32 25 Failed 49 | . 4 . 6 7 . . 2 21 9 . Catastrophic 7 | . 1 . . . . . 1 2 3 . Database Lockouts 1 | . . . . 1 . . . . . . Manual 51 | . 5 . 8 8 . . 2 16 12 . Terminals 81 | . 7 . 19 21 . . 4 17 13 . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . 2 . . . . . . . Recycling Units 10 | . . . . 1 . . . 5 4 . Scanalyzers 4 | . . . . 4 . . . . . . Garrison Access 3 | . . . . . . . . 3 . . Terminal Hacks 72 | . . . 9 8 . . 1 3 26 25 Record 51 | . . . . 1 . . . 1 24 25 Robot Schematic 1 | . . . . . . . . 1 . . Robot Analysis 1 | . . . . . . . . . 1 . Open Door 1 | . . . . . . . . 1 . . Branch Access Points 1 | . . . . 1 . . . . . . Emergency Access Points 2 | . . . 1 . . . 1 . . . Locate Traps 3 | . . . 2 1 . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . Maintenance Status 2 | . . . 1 1 . . . . . . Patrol Status 1 | . . . 1 . . . . . . . Investigation Status 2 | . . . 1 1 . . . . . . Reinforcement Status 2 | . . . 1 1 . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . Recall Reinforcements 1 | . . . . 1 . . . . . . Zone Layout 2 | . . . . 1 . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . Scan Component 1 | . . . 1 . . . . . . . Repair 1 | . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 3 | . . . . 3 . . . . . . Retrieve Study 3 | . . . . 3 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 22 | . 3 . 4 7 . . 1 1 6 . Terminals 17 | . 3 . 4 6 . . 1 . 3 . Botnet 17 | . 3 . 4 6 . . 1 . 3 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 5 | . . . . 1 . . . 1 3 . Tunnel 5 | . . . . 1 . . . 1 3 . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 28 | . 3 . 4 5 . . 1 9 6 . Full Trace Events 6 | . . . 2 1 . . . 3 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . 1 . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 3 | . . . . 3 . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . Time 26 | . . . 26 . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Rec Scr Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 1 | . . . . 1 . . . . . . Machine Destruction 1 | . . . . 1 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 1 | . . . 1 . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Rec Scr Total Allies 30 | . . . 1 . . 19 . 10 . . Largest Group 19 | . . . 1 . . 19 10 10 6 . Highest-Rated Group 465 | . . . 6 . . 465 298 298 107 . Highest-Rated Ally 35 | . . . 6 . . 35 35 35 29 . Total Orders . | . . . . . . . . . . . Ally Attacks 367 | . . . 10 . . 146 12 185 14 . Total Damage 6986 | . . . 79 . . 3565 149 2986 207 . Kills 37 | . . . 1 . . 11 1 23 1 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Rec Scr Active Infowar (turns) 6238 | 67 347 743 241 . 204 262 109 1440 1021 1804 Sensors 4830 | . . . 192 . 11 262 109 1440 1012 1804 Structural 4629 | . . . . . . 256 109 1440 1021 1803 Seismic 1258 | 67 347 743 101 . . . . . . . Jamming 193 | . . . . . 193 . . . . . Robot Analysis Total 1 | . . . . . . . . . 1 . Derelict Logs Recovered 2 | . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Rec Scr Turns Passed 9234 | 157 347 743 1469 1459 323 262 109 1440 1021 1904 Spaces Moved 4679 | 63 129 320 497 538 191 211 121 812 563 1234 Core 45 | 9 . . . . . . . . . 36 Treads 3041 | 54 129 320 32 . . . . 745 563 1198 Legs 878 | . . . 459 419 . . . . . . Wheels 6 | . . . 6 . . . . . . . Hover 645 | . . . . 65 191 201 121 67 . . Flight 64 | . . . . 54 . 10 . . . . Fastest Speed 40 | 50 160 160 100 112 112 52 40 40 152 50 Average Speed 163 | 144 160 221 243 180 121 87 67 137 174 150 Slowest Speed 300 | 160 160 240 260 260 132 245 116 225 240 300 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 54 | 3 33 80 45 69 6 93 2 91 96 81 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 6 | . . 1 . 1 . . . 1 3 . Known Exits Taken 5 | . . . 1 1 . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . Scrap Searched 14 | . . 1 . . . . . . . 13 Spaces Dug 32 | . . . . 1 3 . . 25 3 . Terrain Destroyed 358 | . . . 50 7 3 108 . 172 3 15 Melee 19 | . . . . 1 3 . . 12 3 . Projectile 22 | . . . . 1 . . . 21 . . AOE 317 | . . . 50 5 . 108 . 139 . 15 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Rec Scr Total 5591 | 95 193 341 641 796 248 265 145 1002 585 1280 Wait 166 | . 12 8 39 31 18 24 12 20 . 2 Move 4670 | 62 128 319 496 537 191 210 120 811 562 1234 Hop . | . . . . . . . . . . . Pick Up 59 | 7 2 4 4 20 . . 2 12 2 6 Fast Attach 75 | 7 . . 12 14 7 1 2 20 5 7 Attach 28 | . . . 3 13 1 1 1 6 . 3 Detach 18 | . . . 3 3 3 2 . 4 1 2 Swap 34 | . 2 . 7 11 2 2 3 2 1 4 Drop 99 | . 1 . 12 28 5 2 4 30 4 13 Fire 380 | 19 48 10 62 138 14 23 . 63 . 3 Melee 52 | . . . . 1 7 . 1 33 10 . Ram 3 | . . . . . . . . . . 3 Kick . | . . . . . . . . . . . Crush 2 | . . . . . . . . 1 . 1 Escape Stasis . | . . . . . . . . . . . Rewire 4 | . . . 3 . . . . . . 1 Trap 1 | . . . . . . . . . . 1 Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -7/Waste -7/Factory (discovered 2 exits: *Fac / *Sto) -7/Storage (discovered 2 exits: *Fac / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 1 exit: *Fac) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 158 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 415 | -10/Materials | Discovered new exit (range 15) 505 | -10/Materials | Entered Mines 545 | -10/Mines | Learned location of 1 exit from Materials 835 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 850 | -10/Mines | Found DCF Scrap (12 items) 881 | -10/Mines | Discovered new exit (range 8) 1248 | -10/Mines | Entered Materials 1248 | -9/Materials | Evolved 2 slots: Utility x2 1249 | -9/Materials | Identified exit to Materials 1750 | -9/Materials | Repaired Heat Sink 2118 | -9/Materials | Discovered exit to Materials (range 15) 2354 | -9/Materials | Discovered new exit (range 15) 2717 | -9/Materials | Entered another Materials area 2717 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2793 | -8/Materials | Garrison activated, responded to threat 3132 | -8/Materials | Build established: Scavenger-Mutant 3570 | -8/Materials | Core integrity fell below 50% 3615 | -8/Materials | Lost 10 parts (1p3n3u3w) 3626 | -8/Materials | Build established: Mutant 3631 | -8/Materials | Core integrity fell below 20% 3894 | -8/Materials | Discovered new exit (range 4) 4145 | -8/Materials | Central database locked down 4175 | -8/Materials | Identified exit to Factory 4176 | -8/Materials | Entered Factory 4176 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4295 | -7/Factory | Discovered new exit (range 8) 4306 | -7/Factory | Identified exit to Factory 4498 | -7/Factory | Discovered exit to Factory (range 12) 4499 | -7/Factory | Sucked down chute 4499 | -7/Factory | Entered Waste 4509 | -7/Waste | Spotted C-40 Crusher 4516 | -7/Waste | Spotted C-40 Crusher 4531 | -7/Waste | Warlord forces began an assault 4576 | -7/Waste | Allies destroyed C-40 Crusher 4579 | -7/Waste | Spotted C-40 Crusher 4582 | -7/Waste | Destroyed C-40 Crusher 4591 | -7/Waste | Destroyed C-40 Crusher 4619 | -7/Waste | Allies destroyed C-40 Crusher 4628 | -7/Waste | Spotted C-40 Crusher 4642 | -7/Waste | Allies destroyed C-40 Crusher 4643 | -7/Waste | Spotted C-40 Crusher 4650 | -7/Waste | Lost 8 allies 4656 | -7/Waste | Allies destroyed C-40 Crusher 4700 | -7/Waste | Discovered new exit (range 11) 4736 | -7/Waste | Identified exit to Factory 4761 | -7/Waste | Entered Factory 4761 | -7/Factory | Accompanied by 10 allies 4799 | -7/Factory | Discovered new exit (range 7) 4811 | -7/Factory | Identified exit to Storage 4840 | -7/Factory | Discovered exit to Factory (range 13) 4870 | -7/Factory | Entered Storage 4870 | -7/Storage | Accompanied by 10 allies 4890 | -7/Storage | Found Prototype Launcher 4890 | -7/Storage | Identified Gui. Missile Launcher 5138 | -7/Storage | Used back door to open Recycling access 5138 | -7/Storage | Discovered new exit (range 5) 5142 | -7/Storage | Identified exit to Recycling 5342 | -7/Storage | Lost 9 allies 5551 | -7/Storage | Discovered exit to Factory (range 16) 5572 | -7/Storage | Met 01-MTF 5691 | -7/Storage | Garrison activated, responded to threat 5724 | -7/Storage | Build established: Assassin 5803 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 6070 | -7/Storage | First assault squad dispatched 6180 | -7/Storage | Lost 3 allies 6196 | -7/Storage | Build established: Commander-Assassin 6310 | -7/Storage | Entered Recycling 6310 | -7/Recycling | Accompanied by 7 allies (01-MTF) 6538 | -7/Recycling | Lost 3 allies 6544 | -7/Recycling | Discovered new exit (range 12) 6563 | -7/Recycling | Identified exit to Factory 6819 | -7/Recycling | Build established: Scavenger-Assassin 6892 | -7/Recycling | Scanned before Scraplab entrance 6909 | -7/Recycling | Discovered new exit (range 11) 6914 | -7/Recycling | Entered Scraplab 6931 | -7/Recycling | Identified exit to Scraptown 6941 | -7/Recycling | Lost 3 allies 7331 | -7/Recycling | Entered Scraptown 7624 | -7/Scraptown | Build established: Scavenger-Mutant 7652 | -7/Scraptown | Discovered exit to Factory (range 7) 7785 | -7/Scraptown | Visited Bundlers 7880 | -7/Scraptown | Visited Cyclists 7939 | -7/Scraptown | Visited Comm Corps 8025 | -7/Scraptown | Visited Assassins FH 8338 | -7/Scraptown | Visited Symbiants 8380 | -7/Scraptown | Visited Shadow of the Wyrm 8428 | -7/Scraptown | Visited UFD Registry 8428 | -7/Scraptown | Registered with UFD as "Quantumchip" 8459 | -7/Scraptown | Visited Abandonware Association 8474 | -7/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 8474 | -7/Scraptown | Learned abandonware demo "MELTYB.EXE" 8524 | -7/Scraptown | Visited Chapter 10 8568 | -7/Scraptown | Build established: Mutant 8655 | -7/Scraptown | Entered Cyclist Reading Room 8787 | -7/Scraptown | Visited Curators Association 9062 | -7/Scraptown | Visited DA-N13 Charitable Foundation 9077 | -7/Scraptown | Found DCF Scrap (29 items) 9126 | -7/Scraptown | Visited Scrapoid Pod Storage 9135 | -7/Scraptown | Found Unknown Device 9135 | -7/Scraptown | Identified Scrapoid Pod 9177 | -7/Scraptown | Attacked by Scraptown defenders 9199 | -7/Scraptown | Core integrity fell below 50% 9199 | -7/Scraptown | Visited Science Guys 9220 | -7/Scraptown | Found Unknown Device 9220 | -7/Scraptown | Identified Scrap Suit 9225 | -7/Scraptown | Core integrity fell below 20% 9235 | -7/Scraptown | Destroyed by 7P-NCF(E) with Overtuned Barrage Gun Last Messages --------------- 09216_ 6I-51B(j) destroyed. 09216_ Supplies damaged. 09216_ SG-Prototypes Database disabled. 09216_ Acquired 31 matter. 09217_ Acquired Imp. Treads. 09220_ Acquired Unknown Device. 09220_ Identified Scrap Suit. 09221_ Imp. Treads destroyed. 09221_ Penetrated by Slug. 09222_ Critical hit (Burn: +50). 09224_ Slug penetrates Earth. 09224_ Slammed into S9-J0I(E). 09224_ Critical hit (Burn: +50). 09225_ Slammed into S9-J0I(E). 09226_ 00-NVX(j) heat damages Ovr. Pulse Rifle. 09226_ Slug penetrates S9-J0I(E). 09228_ Slug penetrates Machine. 09228_ Critical hit (Destroy). 09228_ Scrap Suit destroyed. [Achievement: I Think I Know What's Going On] Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????####??????????????????????? | | ??????????????????????## ##?????????????????????? | | ?????????????????????## ??????????????????????? | | ????????????????????? ??????????????????????? | | ?????????????????????? ??????????????????????? | | ??????????????????????? ??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# ###############????????? | | ???????????????????????# @#"""""" # #????????? | | ???????????????????????# #"""" " #????????? | | ???????????????????????# #""" " ##???????? | | ???????????????????????# #" " #???????? | | ???????????????????????#c #""" " #???????? | | ???????????????????????# #""" = " #???????? | | ???????????????????????# #"" " #???????? | | ???????????????????????# #"" " #???????? | | ???????????????????????# #"" % " ##???????? | | ???????????????????????# # " #????????? | | ???????????????????????# E#" %* ###????????? | | ?????????????????# ????#jE # #########??????????? | | ???????????????### ##### =[! #????????????????? | | ????????????"""""" """"" j]!] #????????????????? | | ???????????? /!=%! #????????????????? | | ??????????? *%! ##?####?##????????? | | ??????????? !! #? !!!!! #????????? | | ??????????? # #????????? | | ??????????? #????????? | | ?????????????""""""""""" #????????? | | ????????????????"""""""" "## !!!!! #????????? | | ??????????????????####"" "###########????????? | | ????????????????????##"" "#########??????????? | | ????????????????????##"" "##"""""#"??????????? | | ??????????????????####"" ## "#"??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 450 Weapon Cycling 15 Evasion (%) 57 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ L-31 Rogue | -7/Storage | Hacked Fabricated ------------ Nothing Repaired ---------- Heat Sink | 36% | -9/Materials Studied --------- Imp. Hover Unit | -8/Materials | Hacked VTOL Module | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Frienemies I Think I Know What's Going On Thread The Needle Around The Corner You May Approach The Wall \\IAMDERELICT Challenges ------------ None Game ------ Seed LongswordTacticalCharge Manual? 0 Play Time 01:53:33 Cumulative 112.9 hours Start 2026.08.26 @ 12:44:28 End 2026.08.26 @ 16:25:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 102 Rogue 100 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 44 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 090b620e-96e9-4679-b215-3a514e8e8780