Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.10 @ 16:39:15 Player: ELF Result: Destroyed by L-61 Swordsman with Power Sword Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (400) 2000 Value Destroyed (15638) 15638 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (6175) 6175 TOTAL SCORE: 30753 Bonus ------- Triggered High Security 500 High Alert Combat Kills 5423 Follower Combat Kills 506 Friendly Fire -254 Cogmind --------- Core Integrity 0/1300 Matter 199/300 Energy 46/100 System Corruption 21% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Advanced Signal Interpreter Armor Integrity Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Advanced Armor Integrity Analyzer Gamma Bomb Array Peak State ------------ > --- POWER ------------ Antimatter Reactor Particle Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads Improved Antigrav System > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink Experimental Cooling System Advanced Signal Interpreter Advanced Target Analyzer Advanced Core Analyzer Armor Integrity Analyzer Experimental Thermal Shield > --- WEAPON ----------- Gamma Rifle Gamma Rifle Tri-rail Accelerator > --- INVENTORY -------- Heavy Treads Advanced Armor Integrity Analyzer Enhanced Coil Gun [Rating: 134] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Carbon-fiber Leg Hover Unit Improved Antigrav System Flight Unit Nuclear Pulse Array Utility High-capacity Storage Unit Device Improved Shield Generator Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Makeshift System Shield Protection Heavy Armor Plating Weapon Hypervelocity Gauss Rifle Energy Gun Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Tesla Bomb Launcher Special Weapon Improved Remote Datajack Slashing Weapon Axe Piercing Weapon Spear Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Fac Upp Upp Fac Was Fac Res Slots Evolved 14 | . . 2 . 2 2 2 . . 2 . . 2 . . 2 Power 1 | . . . . . . . . . . . . 1 . . . Propulsion 3 | . . 1 . . . 1 . . . . . 1 . . . Utility 8 | . . 1 . 2 2 . . . 1 . . . . . 2 Weapon 2 | . . . . . . 1 . . 1 . . . . . . Parts Attached 367 | 7 8 37 28 9 30 84 6 9 57 4 . 7 10 18 53 Power 31 | 2 1 4 1 1 2 4 2 . 4 . . 1 2 2 5 Engine 17 | 2 1 4 1 1 2 4 1 . 1 . . . . . . Core 2 | . . . . . . . . . 1 . . 1 . . . Reactor 12 | . . . . . . . 1 . 2 . . . 2 2 5 Propulsion 95 | 2 2 17 9 3 5 25 . 2 14 . . 2 2 1 11 Treads 70 | 2 2 15 9 3 5 20 . . 5 . . . 2 1 6 Leg 14 | . . 1 . . . 5 . 2 6 . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . 1 . . 2 Flight 8 | . . 1 . . . . . . 3 . . 1 . . 3 Utility 105 | 1 2 2 . 1 12 21 2 3 21 4 . 3 4 7 22 Device 54 | . . . . . 6 13 2 . 12 . . 1 1 5 14 Storage 9 | 1 2 1 . . . 1 . . 3 . . . . 1 . Processor 16 | . . 1 . . 1 4 . 1 1 3 . 1 . . 4 Hackware 5 | . . . . . . . . 1 1 . . 1 . . 2 Protection 21 | . . . . 1 5 3 . 1 4 1 . . 3 1 2 Artifact . | . . . . . . . . . . . . . . . . Weapon 136 | 2 3 14 18 4 11 34 2 4 18 . . 1 2 8 15 Energy Gun 26 | 1 2 1 6 2 5 . . 1 2 . . . . 1 5 Energy Cannon 7 | . . 1 3 . . 2 . . . . . . . . 1 Ballistic Gun 45 | 1 1 8 2 1 3 16 1 1 5 . . . 1 3 2 Ballistic Cannon 12 | . . 2 1 . 1 4 . 1 . . . 1 . 1 1 Launcher 17 | . . 1 2 1 1 1 1 1 5 . . . 1 1 2 Special Weapon 1 | . . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . . . . . . Piercing Weapon 10 | . . . . . . 4 . . 3 . . . . . 3 Special Melee Weapon 17 | . . 1 4 . 1 7 . . 2 . . . . 2 . Unidentified Prototypes 16 | . . 2 1 . . 1 . . 4 . . . . 3 5 Parts Lost 92 | . 1 3 . 1 . 17 . 9 21 . . 5 . 1 34 Power 8 | . . 1 . . . 1 . . 3 . . 1 . . 2 Propulsion 24 | . . . . . . 7 . 4 3 . . 2 . . 8 Utility 33 | . . . . 1 . 4 . 2 9 . . . . . 17 Weapon 27 | . 1 2 . . . 5 . 3 6 . . 2 . 1 7 Highest Loss Streak 15 | . 1 2 . 1 . 5 . 8 15 . . 5 . 1 14 Average Slot Usage (%) 87 | . 95 93 97 89 90 96 100 96 87 64 76 71 60 61 56 Engine 5 | . 13 9 11 9 7 5 6 6 2 . . . . . . Reactor 1 | . . . . . . . . . 2 5 5 3 2 8 6 Treads 19 | . 26 30 32 27 22 24 . . 14 . . . 7 9 9 Leg 3 | . . 1 . . . 1 26 25 5 . . . . . . Device 4 | . . . . . 6 6 6 4 4 5 5 5 4 4 11 Storage 16 | . 27 24 33 27 23 19 13 13 10 5 5 5 1 . . Processor 9 | . . 5 . . 6 16 20 18 13 7 17 19 10 5 8 Protection 4 | . . . . 8 7 1 6 6 3 9 11 5 8 9 4 Energy Gun 2 | . 18 2 8 3 5 . . . 1 . . . . . 1 Energy Cannon 1 | . . 3 4 9 . . 6 5 . . . . . . 1 Ballistic Gun 8 | . 8 11 4 5 6 16 5 5 4 . . . 4 4 . Ballistic Cannon 2 | . . 4 . . . . 6 5 . . . 1 5 5 1 Launcher 1 | . . . 1 . . . . . 5 5 5 4 3 4 1 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 162 | 12 73 111 114 126 144 141 107 108 112 38 38 38 139 148 162 Greatest Support 168 | 40 40 63 63 65 67 100 70 70 106 40 40 40 140 140 168 Greatest Overweight (x) 10 | . 3 1 5 2 3 4 1 2 5 . . 10 1 2 2 Average Overweight (x) . | . . 1 1 1 1 1 1 1 1 . . . . . . Largest Inventory Capacity 28 | 6 20 28 28 28 28 28 20 20 20 4 4 4 4 4 4 Average Capacity 20 | 5 19 21 28 28 28 27 20 20 19 4 4 4 4 4 4 Most Carried 28 | 4 7 28 28 28 28 28 20 20 20 4 3 4 4 4 4 Average Carried 18 | 1 3 18 26 26 26 25 19 19 16 3 3 2 3 3 3 Final Capacity 28 | 6 20 28 28 28 28 20 20 20 4 4 4 4 4 4 4 Final Carried 27 | 2 5 26 27 27 27 19 20 15 4 3 3 4 4 4 2 Class Distribution -------------------- 47% | Hauler-Mutant 18% | Scavenger-Mutant 14% | Hauler-Gunner 10% | Scavenger-Gunner Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Storage Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Hauler-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Mutant | -4/Factory Scavenger-Mutant | -4/Waste Scavenger-Mutant | -4/Factory Scavenger-Mutant | -3/Research Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ----------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Fac Upp Upp Fac Was Fac Res Matter Collected 10978 | 259 121 1127 591 177 809 3237 131 80 1352 89 . 14 577 1315 1099 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 20073 | 91 325 1703 1349 523 1036 5939 104 134 1756 70 . 27 1346 2863 2807 Parts 942 | 3 15 120 87 35 60 290 2 3 102 2 . 2 13 106 102 Haulers Intercepted 23 | . 1 6 5 1 2 5 . . 1 . . . . . 2 Recyclers Shooed 15 | . . 2 5 . . 1 . . 3 . . . . 1 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . 1 2 . . . . . . . Prevented 3 | . . . . . . . 1 . . 2 . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Fac Upp Upp Fac Was Fac Res Combat Hostiles Destroyed 267 | . 7 32 20 11 16 66 4 4 21 1 . 2 6 36 41 Melee 15 | . . . . . . 6 . . 8 . . . . . 1 Guns 123 | . 7 17 12 3 16 54 . . 2 . . . 3 7 2 Cannons 62 | . . 12 4 4 . 3 1 . . . . 2 3 11 22 AOE 60 | . . 3 4 4 . 3 3 4 10 . . . . 15 14 Classes Destroyed 20 | 1 6 4 . 1 1 2 1 . 1 . . . 1 1 1 Worker 24 | . 1 2 1 1 1 7 . . 5 . . . . 4 2 Builder 16 | . . 1 . . 1 3 . . 5 . . . . 4 2 Tunneler 5 | . 1 . . . 2 2 . . . . . . . . . Hauler 23 | . 1 6 5 1 2 5 . . 1 . . . . . 2 Recycler 27 | 1 . 3 5 . 2 7 . . 1 . . . . 5 3 Mechanic 2 | . . . . . . . . . 1 . . . . 1 . Operator 14 | . 2 4 2 1 . 3 . . 1 . . . . . 1 Watcher 20 | . . 4 1 . 4 3 . . 2 . . . . 5 1 Swarmer 43 | . 3 12 4 4 3 2 4 . . . . 2 . 6 3 Saboteur 2 | . . . . . . 1 . . . . . . . . 1 Grunt 110 | . 4 10 10 3 4 36 . 4 7 . . . . 10 22 Brawler 5 | . . 1 . . . . . . 2 . . . . . 2 Duelist 6 | . . . . . . 1 . . 1 . . . . 3 1 Protector 2 | . . . . . . . . . . . . . . . 2 Sentry 34 | . . 9 6 3 1 9 . . 2 . . . . 2 2 Hunter 21 | . . . . 1 2 5 . . 3 1 . . . 7 2 Programmer 38 | . . . . . 6 12 . . 6 . . . . 8 6 Behemoth 1 | . . . . . . . . . . . . . . 1 . Compactor 6 | . . . . . . . . . . . . . 6 . . Samaritan 1 | . . . . . . . 1 . . . . . . . . Best Kill Streak 11 | 1 4 5 7 4 3 6 4 4 5 1 . 2 1 11 9 Combat Bots Only 8 | . 3 4 5 4 3 5 4 4 4 1 . 2 1 8 8 Max Kills in Single Turn 4 | 1 2 2 4 3 2 2 3 2 3 1 . 1 1 4 4 Gunslinging 1 | . 1 1 . . . 1 . . . . . . . . . Exploded 4 | . . 1 4 3 . 2 3 2 2 . . . . 3 2 Melee 1 | . . . . . . 1 . . 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Fac Upp Upp Fac Was Fac Res Damage Taken 23474 | . 361 1176 640 644 1326 5060 77 1414 3481 139 . 435 39 2272 6410 Core 2823 | . 53 122 47 14 42 504 10 183 242 15 . 110 . 161 1320 Absorbed by Shields 1898 | . . . . . 466 907 29 21 468 . . . . . 7 Reduced by Siege Mode 131 | . . . . . . . . . . . . . . . 131 Core Remaining (%) 74 | 100 78 . 57 97 94 . . 18 . . 74 . . 76 . Volleys Fired 866 | 2 38 137 85 29 88 177 6 12 48 5 . 2 33 102 102 Largest 3 | 2 2 2 2 2 2 3 3 3 3 1 . 1 3 3 3 Hottest 210 | 70 100 100 112 112 108 163 145 144 146 46 . 61 142 121 210 Shots Fired 1707 | 4 75 257 162 55 169 505 13 23 68 5 . 2 67 161 141 Gun 1198 | 4 75 178 123 26 146 461 2 11 43 . . . 33 58 38 Cannon 395 | . . 76 32 26 19 40 10 9 . . . 2 33 59 89 Launcher 114 | . . 3 7 3 4 4 1 3 25 5 . . 1 44 14 Special . | . . . . . . . . . . . . . . . . Kinetic 1176 | 2 28 180 62 18 101 485 7 15 35 . . 2 66 117 58 Thermal 217 | 2 47 43 73 8 38 . . 5 1 . . . . . . Explosive 72 | . . 3 7 3 4 4 1 3 16 . . . . 17 14 Electromagnetic 242 | . . 31 20 26 26 16 5 . 16 5 . . 1 27 69 Robot Hit Streak 39 | 3 9 17 13 21 18 39 6 10 14 5 . 7 12 26 26 Robot Miss Streak 5 | 1 3 5 2 3 3 2 1 1 1 . . . 4 4 3 Penetration Max 2 | . . . . . 1 2 . . 1 . . . . 1 1 Secondary Targets 10 | . 2 2 1 . 1 3 . . 1 . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . 1 1 . . 1 . . . . . . Shots Hit Robots 1289 | 3 47 163 113 36 134 407 7 19 78 3 . 2 52 108 117 Core Hits 744 | 2 21 74 47 22 54 195 6 10 76 . . 2 18 102 115 Critical Hits 173 | . . 2 . . 1 149 . 1 3 . . . 2 9 6 Critical Kills 77 | . . 1 . . . 69 . . 1 . . . 1 4 1 Critical Parts Destroyed 87 | . . 1 . . 1 74 . 1 1 . . . . 4 5 Melee Attacks 113 | . . . 1 . 1 41 . . 48 1 . 1 . 3 17 Impact . | . . . . . . . . . . . . . . . . Slashing 12 | . . . . . . . . . 10 1 . 1 . . . Piercing 87 | . . . . . . 39 . . 38 . . . . . 10 Sneak Attacks 21 | . . . 1 . 1 5 . . 5 . . . . 2 7 Combat Hostiles 5 | . . . . . . . . . . . . . . . 5 Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 37492 | 41 504 2939 2360 967 2413 5633 460 818 4379 163 . 71 1651 7137 7956 Guns 12419 | 41 504 1267 1389 226 1941 3100 21 125 929 . . . 749 1236 891 Cannons 9487 | . . 1340 440 398 294 689 161 239 . . . 71 899 1450 3506 Explosions 13177 | . . 332 531 322 178 935 278 454 2022 163 . . 3 4451 3508 Melee 2379 | . . . . . . 909 . . 1428 . . . . . 42 Ramming 30 | . . . . 21 . . . . . . . . . . 9 Kinetic 15609 | 17 132 1673 691 157 1406 3434 44 279 818 . . 71 1648 2686 2553 Thermal 3158 | 24 372 374 936 118 707 207 . 85 104 . . . . 231 . Explosive 10022 | . . 261 531 273 178 728 278 454 1092 . . . . 2719 3508 Electromagnetic 6294 | . . 631 202 398 122 355 138 . 937 163 . . 3 1501 1844 Impact . | . . . . . . . . . . . . . . . . Slashing 498 | . . . . . . . . . 498 . . . . . . Piercing 1881 | . . . . . . 909 . . 930 . . . . . 42 Highest Corruption 23 | . 1 . . . 4 5 3 6 23 19 19 . 6 11 21 Average Corruption 5 | . 1 . . . 2 2 2 4 8 19 19 . 6 6 7 Corruption Purged 27 | . . . . . 4 10 3 . 10 . . . . . . Effects 261 | . . . . . 35 38 7 6 44 32 1 . 19 65 14 Message Errors 63 | . . . . . 14 10 3 1 5 6 . . 7 14 3 Matter Fused 50 | . . . . . 6 7 2 2 9 3 . . 3 16 2 Heat Flow Errors 20 | . . . . . 2 2 . 1 6 . . . . 7 2 Energy Discharges 23 | . . . . . 6 6 . . 3 1 . . 2 4 1 Parts Rejected 2 | . . . . . . . . . . . . . . 2 . Data Loss (minor) 28 | . . . . . 4 3 2 1 5 2 1 . 2 7 1 Data Loss (major) 9 | . . . . . . 1 . . 2 . . . . 5 1 Misfires 4 | . . . . . . . . . 1 1 . . . 2 . Alerts 1 | . . . . . . . . . . 1 . . . . . Misdirections 25 | . . . . . . . . . 6 16 . . . . 3 Targeting Errors 27 | . . . . . 1 5 . . 7 1 . . 5 7 1 Weapon Failures 9 | . . . . . 2 4 . 1 . 1 . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1075 | . . 19 51 . . 172 26 33 143 12 . . . 264 355 Projectiles 344 | . . 19 40 . . 57 26 10 . . . . . 26 166 Explosions 569 | . . . 11 . . 53 . 23 43 12 . . . 238 189 Melee 162 | . . . . . . 62 . . 100 . . . . . . Knockbacks 44 | . . 3 3 . . 5 . 1 . . . . . 9 23 Impact . | . . . . . . . . . . . . . . . . Kinetic 43 | . . 3 3 . . 5 . 1 . . . . . 9 22 Secondary 1 | . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 887 | . . 29 22 56 . 484 . . 87 . . . . 80 129 Shots 24 | . . 1 1 1 . 7 . . 3 . . . . 6 5 Rammed 5 | . . . . 2 . . . . . . . . . . 3 Targets Rammed 5 | . . . . 2 . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 437 | 40 197 219 309 225 372 205 135 242 239 . . . 437 329 134 Average Temperature 62 | 20 67 35 61 62 63 29 59 79 84 . . . 111 93 33 Received Heat Transfer 4030 | . 153 324 264 180 170 890 . 39 243 . . 87 . 255 1425 Effects 7 | . . . 1 . 1 . . . . . . . 3 2 . Shutdowns 2 | . . . . . . . . . . . . . 2 . . Energy Bleed 3 | . . . 1 . 1 . . . . . . . 1 . . Interference 2 | . . . . . . . . . . . . . . 2 . Siege Activations 5 | . . . . . . . . . . . . . . . 5 Total Turns 164 | . . . . . . . . . . . . . . . 164 Longest Duration 84 | . . . . . . . . . . . . . . . 84 Robots Corrupted 10 | . . . . . . . . . 1 1 . . . 5 3 Combat Hostiles 7 | . . . . . . . . . 1 1 . . . 3 2 Parts Fried 40 | . . 6 . 1 . . 1 . 3 2 . . . 15 12 Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 9 | . 1 2 . . 5 1 . . . . . . . . . Heat Transferred 6490 | 74 1110 938 2035 198 1500 200 . 148 137 . . . . 150 . Parts Sabotaged 8 | . . . . . . 4 . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . 2 . 1 . 1 . . 3 . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Fac Upp Upp Fac Was Fac Res Peak Influence 2002 | 5 148 427 693 520 631 2002 . . 790 . . 331 138 1752 1805 Initial 919 | . 3 . 180 282 231 297 . . 289 . . 203 112 . 919 Average 536 | 1 60 222 443 391 278 773 . . 518 . . 262 101 622 1332 Maximum Alert Level 5 | . . 2 2 2 2 5 . . 3 . . 1 . 5 5 Low Security (%) 27 | 100 100 42 9 . 51 10 . . 7 . . . 100 29 . Level 1 25 | . . 46 34 59 16 30 . . 31 . . 100 . . . Level 2 22 | . . 10 55 40 32 13 . . 43 . . . . 27 . Level 3 12 | . . . . . . 20 . . 17 . . . . 28 40 Level 4 6 | . . . . . . 14 . . . . . . . 8 24 Level 5 4 | . . . . . . 10 . . . . . . . 6 16 High Security 1 | . . . . . . . . . . . . . . . 18 Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 97 | . 2 4 3 2 12 30 . . 10 . . 2 . 12 20 Investigation 12 | . . . 1 . 2 4 . . . . . 2 . 2 1 Extermination 24 | . . . . . 6 10 . . 3 . . . . 3 2 Reinforcement 26 | . 2 4 2 1 1 7 . . 4 . . . . 2 3 Assault 27 | . . . . 1 3 4 . . 2 . . . . 3 14 Garrison 8 | . . . . . . 5 . . 1 . . . . 2 . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . 2 . . 2 . . . . 1 1 Haulers Reinforced 6 | . . . . . 1 2 . . 1 . . . . . 2 Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Fac Upp Upp Fac Was Fac Res Distress Signals 21 | . 1 5 3 . 1 4 . . . . . 1 . 4 2 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 531 | . 20 58 35 18 41 101 4 7 41 7 2 14 6 61 116 Peak Tracking Total 26 | . 4 6 5 4 11 6 4 4 11 5 2 9 1 10 26 Tactical Retreats 39 | . . 2 1 . 2 7 . 1 4 3 . 3 . 3 13 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Fac Upp Upp Fac Was Fac Res Traps Triggered 19 | . 1 1 3 . 4 2 . . 3 . . 1 . 3 1 Indirectly 4 | . . . . . . . . . 2 . . . . 2 . Trap Hack Attempts 317 | . . 14 59 . 33 139 . . 51 . . . . 21 . Triggered . | . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . 5 . . 1 . . . . . . Reprogrammed 30 | . . 2 7 . 4 9 . . 5 . . . . 3 . Reused 7 | . . 1 . . 2 3 . . . . . . . 1 . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 8 | . . 1 . . 2 3 . . . . . . . 2 . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ---------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Fac Upp Upp Fac Was Fac Res Machines Disabled 71 | . . 1 5 2 1 13 . . 14 . . . . 30 5 Max in Single Turn 20 | . . 1 1 1 1 4 . . 5 . . . . 20 1 Garrison Access 2 | . . . . 1 . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . 1 . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Fac Upp Upp Fac Was Fac Res Machines Accessed 80 | . 4 13 5 5 7 24 1 . 5 2 . 3 . 8 3 Terminals 40 | . 3 8 4 2 2 11 . . 3 1 . 3 . 3 . Fabricators 4 | . . . . . 1 1 . . . . . . . 2 . Repair Stations 13 | . 1 2 1 . 3 4 . . . . . . . . 2 Recycling Units 6 | . . 1 . 1 . 2 . . . . . . . 1 1 Scanalyzers 9 | . . 2 . 1 1 4 . . 1 . . . . . . Garrison Access 6 | . . . . 1 . 2 . . 1 . . . . 2 . Total Hacks 244 | . 24 47 18 13 19 70 4 . 13 8 . 8 . 14 6 Successful 143 | . 16 29 10 9 10 42 4 . 6 7 . 4 . 3 3 Failed 101 | . 8 18 8 4 9 28 . . 7 1 . 4 . 11 3 Catastrophic 23 | . . 4 1 . . 7 . . 4 1 . 1 . 3 2 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 84 | . 6 15 8 6 6 19 . . 9 3 . 5 . 7 . Terminals 120 | . 15 26 14 8 6 25 . . 8 4 . 8 . 6 . Fabricators 9 | . . . . . 4 2 . . . . . . . 3 . Repair Stations 57 | . 9 10 4 . 6 24 . . . . . . . . 4 Recycling Units 9 | . . 1 . 1 . 3 . . . . . . . 2 2 Scanalyzers 29 | . . 10 . 2 3 11 . . 3 . . . . . . Garrison Access 12 | . . . . 2 . 5 . . 2 . . . . 3 . Terminal Hacks 40 | . 6 9 5 3 . 5 4 . . 7 . 1 . . . Record 12 | . . . . . . 2 4 . . 5 . 1 . . . Part Schematic 1 | . . . 1 . . . . . . . . . . . . Robot Analysis 2 | . 1 1 . . . . . . . . . . . . . Prototype ID Bank 6 | . 3 1 2 . . . . . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . Terminal Index 2 | . . . 1 . . 1 . . . . . . . . . Scanalyzer Index 1 | . . . . . . 1 . . . . . . . . . Alert Level 2 | . . 2 . . . . . . . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . . . . . . Locate Traps 7 | . 1 3 1 1 . 1 . . . . . . . . . Zone Layout 5 | . . 1 . 2 . . . . . 2 . . . . . Fabricator Hacks 8 | . . . . . 4 2 . . . . . . . 2 . Network Status 1 | . . . . . . . . . . . . . . 1 . Load Schematic 2 | . . . . . 1 1 . . . . . . . . . Build 5 | . . . . . 3 1 . . . . . . . 1 . Repair Station Hacks 42 | . 8 6 4 . 2 21 . . . . . . . . 1 Scan Component 23 | . 4 4 2 . 1 11 . . . . . . . . 1 Repair 19 | . 4 2 2 . 1 10 . . . . . . . . . Recycling Unit Hacks 7 | . . 1 . 1 . 3 . . . . . . . . 2 Report Inventory 4 | . . 1 . 1 . 2 . . . . . . . . . Retrieve Components 3 | . . . . . . 1 . . . . . . . . 2 Scanalyzer 21 | . . 9 . 2 2 6 . . 2 . . . . . . Insert Component 10 | . . 4 . 1 1 3 . . 1 . . . . . . Analyze 11 | . . 5 . 1 1 3 . . 1 . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . Unauthorized Hacks 24 | . 2 4 1 3 2 4 . . 4 . . 3 . 1 . Terminals 20 | . 2 4 1 2 2 3 . . 3 . . 3 . . . Track 7 | . 1 2 . 1 . 1 . . 1 . . 1 . . . Assimilate 1 | . . . . . . . . . . . . 1 . . . Botnet 9 | . 1 1 1 1 1 2 . . 1 . . 1 . . . Operators 3 | . . 1 . . 1 . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . 1 . 1 . . 1 . . . . 1 . Reprogram 4 | . . . . 1 . 1 . . 1 . . . . 1 . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 73 | . 4 12 4 4 6 24 . . 4 1 . 3 . 8 3 Full Trace Events 14 | . 1 2 1 . 2 4 . . . . . 2 . 1 1 Feedback Events 1 | . 1 . . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter 285 | . . . . . . . . . . . . . . 285 . Time 76 | . . . . . . . . . . . . . . 76 . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . 4 1 1 1 2 . . 1 . . . . . . Parts Built 6 | . . . . . 4 2 . . . . . . . . . Matter 438 | . . . . . 292 146 . . . . . . . . . Time 182 | . . . . . 146 36 . . . . . . . . . Total Part Build Rating 18 | . . . . . 12 6 . . . . . . . . . Parts Repaired 19 | . 4 2 2 . 1 10 . . . . . . . . . Time 786 | . 104 62 58 . 44 518 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . 1 . . . . . . . . . Parts Scanalyzed 10 | . . 4 . 1 1 3 . . 1 . . . . . . Part Schematics Acquired 9 | . . 4 . 1 1 2 . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------------ Run | Scr Mat Mat Sto Mat Fac Fac Low Low Fac Upp Upp Fac Was Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 6 | . . . 1 . . 2 . . . . . . . 2 1 Non-combat 5 | . . . 1 . . 2 . . . . . . . 1 1 Combat 1 | . . . . . . . . . . . . . . 1 . Robot Hacks Applied 7 | . . . 1 . . 2 . . . . . . . 2 2 parse_system 2 | . . . . . . 1 . . . . . . . 1 . no_distress 2 | . . . 1 . . . . . . . . . . . 1 find_chute 1 | . . . . . . 1 . . . . . . . . . find_recycling 1 | . . . . . . . . . . . . . . 1 . check_alert 1 | . . . . . . . . . . . . . . . 1 Relay Couplers Released 5 | . . . . 2 . 3 . . . . . . . . . Machine Destruction 2 | . . . . 2 . . . . . . . . . . . Programmers 3 | . . . . . . 3 . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . . 3 Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Fac Upp Upp Fac Was Fac Res Total Allies 8 | . . . . . . 2 . . 1 . . . . 2 3 Largest Group 2 | . . . . . . 2 . . . . . . . 2 2 Highest-Rated Group 128 | . . . . . . 24 . . . . . . . 112 128 Highest-Rated Ally 64 | . . . . . . 12 . . . . . . . 56 64 Total Orders 4 | . . . . . . . . . 4 . . . . . . EXPLORE 4 | . . . . . . . . . 4 . . . . . . Ally Attacks 86 | . . . . . . 43 . . . . . . . 31 12 Total Damage 2331 | . . . . . . 410 . . . . . . . 1455 466 Kills 14 | . . . . . . 7 . . . . . . . 6 1 Allies Corrupted 1 | . . . . . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Fac Upp Upp Fac Was Fac Res Robot Analysis Total 2 | . 1 1 . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . 2 . . 2 . . . . . Drone Launches 10 | . . . . . . . . . 10 . . . . . . Drone Recoveries 3 | . . . . . . . . . 3 . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Fac Upp Upp Fac Was Fac Res Turns Passed 24083 | 117 837 3026 1190 892 3381 5622 1133 997 2415 333 31 150 497 1792 1670 Spaces Moved 11773 | 69 324 1315 366 421 1452 2357 732 622 1049 796 76 297 240 788 869 Core 225 | 12 . . . . . . . . . . . 2 . . 211 Treads 8461 | 57 324 1315 366 421 1452 2235 . . 719 . . . 218 788 566 Legs 1767 | . . . . . . 122 732 622 291 . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover 29 | . . . . . . . . . . . . 6 . . 23 Flight 1291 | . . . . . . . . . 39 796 76 289 22 . 69 Fastest Speed 37 | 50 160 180 180 175 165 150 150 150 37 37 37 37 37 160 37 Average Speed 155 | 140 179 180 181 181 184 168 150 150 173 37 37 42 152 177 124 Slowest Speed 550 | 160 220 180 260 200 220 240 150 180 270 37 37 550 180 200 180 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 13 | . . . . . . . . . 5 . 1 3 . . 4 Cave-ins Triggered 1 | . . . . . . 1 . . . . . . . . . Exploration Rate (%) 46 | 5 47 99 61 33 22 58 95 50 28 90 13 7 98 20 20 Regions Visited 15 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 5 | . . . 1 . . . . 1 . 1 1 . . 1 . Unknown Exits Taken 8 | 1 1 1 . 1 1 1 1 . 1 . . . . . . Scrap Searched 13 | . . . . . . . 5 6 . 2 . . . . . Spaces Dug 10 | . . . . . . 4 . . . . . 1 . . 5 Terrain Destroyed 997 | . . 37 69 37 34 81 12 36 151 . . 1 15 285 239 Melee 10 | . . . . . . 4 . . . . . 1 . . 5 Projectile 98 | . . 8 . . 7 3 2 3 . . . . 15 44 16 AOE 889 | . . 29 69 37 27 74 10 33 151 . . . . 241 218 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Fac Upp Upp Fac Was Fac Res Total 15918 | 85 509 1739 732 495 1987 3564 752 658 1500 828 77 317 311 1043 1321 Wait 1891 | . 128 140 154 20 319 685 8 10 178 13 3 1 . 54 178 Move 11735 | 68 323 1314 365 420 1451 2356 731 621 1038 795 73 291 239 787 863 Hop 11 | . . . . . . . . . 5 . 1 3 . . 2 Pick Up 364 | 8 11 62 22 8 32 56 1 3 40 7 . 7 15 30 62 Fast Attach . | . . . . . . . . . . . . . . . . Attach 212 | 6 6 12 10 1 12 46 . 7 39 4 . 7 9 9 44 Detach 20 | . . . 3 . 5 3 . . 4 . . 2 . 1 2 Swap 155 | 1 2 25 18 8 18 38 6 2 18 . . . 1 9 9 Drop 221 | . 1 35 15 7 26 23 . 2 31 3 . 3 14 27 34 Fire 866 | 2 38 137 85 29 88 177 6 12 48 5 . 2 33 102 102 Melee 113 | . . . 1 . 1 41 . . 48 1 . 1 . 3 17 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 5 | . . . . 2 . . . . . . . . . . 3 Escape Stasis 2 | . . . . . 2 . . . . . . . . . . Rewire 6 | . . . . . . . . 1 . . . . . . 5 Trap 317 | . . 14 59 . 33 139 . . 51 . . . . 21 . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 6 exits: *Mat x3 / *Min / *Sto x2) -9/Storage -8/Materials -7/Factory -6/Factory (discovered 4 exits: *Fac x3 / *Low) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 3 exits: Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: Res / *Upp) -4/Waste -4/Factory (discovered 3 exits: *Res / *Upp / [*Ext]) -3/Research History --------- Turn | Location | Event 41 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 461 | -10/Materials | Build established: Hauler-Mutant 535 | -10/Materials | Discovered new exit (range 9) 538 | -10/Materials | Identified exit to Mines 622 | -10/Materials | Repaired Med. Laser 649 | -10/Materials | Repaired Lgt. Treads 676 | -10/Materials | Repaired Ion Engine 703 | -10/Materials | Repaired Lgt. Assault Rifle 826 | -10/Materials | Discovered new exit (range 15) 955 | -10/Materials | Entered another Materials area 955 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1130 | -9/Materials | Discovered new exit (range 13) 1646 | -9/Materials | Repaired Lgt. Treads 1683 | -9/Materials | Repaired Broken Lgt. Treads 1798 | -9/Materials | Discovered new exit (range 9) 2061 | -9/Materials | Identified exit to Materials 2428 | -9/Materials | Discovered new exit (range 7) 2438 | -9/Materials | Identified exit to Mines 3113 | -9/Materials | Discovered exit to Materials (range 16) 3352 | -9/Materials | Build established: Scavenger-Mutant 3684 | -9/Materials | Build established: Hauler-Mutant 3759 | -9/Materials | Discovered exit to Materials (range 16) 3805 | -9/Materials | Discovered new exit (range 11) 3981 | -9/Materials | Entered Storage 4834 | -9/Storage | Found Prototype Launcher 4836 | -9/Storage | Identified Gui. Missile Launcher 4920 | -9/Storage | Found Gui. Missile Launcher 5012 | -9/Storage | Found Gui. Missile Launcher 5062 | -9/Storage | Discovered exit to Materials (range 14) 5099 | -9/Storage | Repaired Lgt. Treads 5132 | -9/Storage | Repaired Imp. Treads 5171 | -9/Storage | Entered Materials 5171 | -8/Materials | Evolved 2 slots: Utility x2 5778 | -8/Materials | Discovered new exit (range 10) 6063 | -8/Materials | Entered Factory 6063 | -7/Factory | Evolved 2 slots: Utility x2 7343 | -7/Factory | Discovered new exit (range 8) 7444 | -7/Factory | Repaired Imp. Shield Generator 8300 | -7/Factory | Fabricated Adv. Treads (x2) 8347 | -7/Factory | Local fabrication network quarantined 8385 | -7/Factory | Fabricated Adv. Treads (x2) 9263 | -7/Factory | First assault squad dispatched 9444 | -7/Factory | Entered another Factory area 9444 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 9620 | -6/Factory | Discovered new exit (range 10) 9751 | -6/Factory | Build established: Hauler-Tank 10302 | -6/Factory | Build established: Hauler-Mutant 10758 | -6/Factory | Lost 5 parts (2n2u1w) 11107 | -6/Factory | Repaired F-cell Engine 11129 | -6/Factory | Build established: Hauler-Gunner 11232 | -6/Factory | Repaired Adv. Treads 11411 | -6/Factory | Repaired Adv. Treads 11459 | -6/Factory | Repaired Med. Treads 11516 | -6/Factory | Repaired Lrn. Missile Launcher 11712 | -6/Factory | Fabricated Adv. Treads? 11739 | -6/Factory | Garrison activated, responded to threat 11854 | -6/Factory | Garrison activated, responded to threat 12396 | -6/Factory | Repaired Imp. Shield Generator 12479 | -6/Factory | Repaired F-cell Engine 12524 | -6/Factory | Discovered new exit (range 16) 13435 | -6/Factory | Repaired Hyp. Gauss Rifle 13480 | -6/Factory | Repaired Imp. Shield Generator 13531 | -6/Factory | Repaired Hyp. Gauss Rifle 13923 | -6/Factory | Discovered new exit (range 5) 14211 | -6/Factory | Crushed by falling debris 14344 | -6/Factory | First assault squad dispatched 14491 | -6/Factory | Garrison activated, responded to threat 14673 | -6/Factory | Core integrity fell below 50% 15017 | -6/Factory | Discovered new exit (range 6) 15066 | -6/Factory | Entered Lower Caves 15163 | -6/Lower Caves | Build established: Scavenger-Gunner 15264 | -6/Lower Caves | Learned 8 Factory zone layouts 15264 | -6/Lower Caves | Learned Research emergency access door positions 15284 | -6/Lower Caves | Learned Factory stockpile data 15307 | -6/Lower Caves | Learned Factory stockpile data 16044 | -6/Lower Caves | Discovered new exit (range 6) 16199 | -6/Lower Caves | Entered another Lower Caves area 16230 | -6/Lower Caves | Discovered new exit (range 16) 16888 | -6/Lower Caves | Identified exit to Factory 17036 | -6/Lower Caves | Spotted B-75 Beast 17112 | -6/Lower Caves | Core integrity fell below 20% 17192 | -6/Lower Caves | Lost 8 parts (4n1u3w) 17196 | -6/Lower Caves | Entered Factory 17196 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 17197 | -5/Factory | Identified exit to Factory 17214 | -5/Factory | Found Prototype Launcher 17215 | -5/Factory | Identified Tesla Bomb Launcher 17844 | -5/Factory | Build established: Hauler-Mutant 18116 | -5/Factory | Found Prototype Processor 18117 | -5/Factory | Identified Exp. Terrain Scan Processor 18456 | -5/Factory | Discovered new exit (range 12) 18469 | -5/Factory | Build established: Scavenger-Mutant 18696 | -5/Factory | First assault squad dispatched 18918 | -5/Factory | Build established: Hacker-Mutant 19187 | -5/Factory | System corruption reached 10% 19273 | -5/Factory | Lost 15 parts (2p2n7u4w) 19539 | -5/Factory | Build established: Scavenger-Mutant 19599 | -5/Factory | Garrison activated, responded to threat 19611 | -5/Factory | Entered Upper Caves 19725 | -5/Upper Caves | Learned Research terminal intel 19725 | -5/Upper Caves | Learned Armory garrison access intel 19761 | -5/Upper Caves | Learned Factory trap positions 19931 | -5/Upper Caves | Discovered new exit (range 9) 19934 | -5/Upper Caves | Identified exit to Upper Caves 19941 | -5/Upper Caves | Learned location of 1 exit from Factory 19944 | -5/Upper Caves | Entered another Upper Caves area 19973 | -5/Upper Caves | Discovered exit to Factory (range 7) 19975 | -5/Upper Caves | Entered Factory 19975 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 19976 | -4/Factory | Identified exit to Research 19977 | -4/Factory | Loaded intel: 77 trap records 20068 | -4/Factory | Discovered new exit (range 12) 20082 | -4/Factory | Identified exit to Upper Caves 20124 | -4/Factory | Lost 5 parts (1p2n2w) 20125 | -4/Factory | Manually triggered Chute Trap 20125 | -4/Factory | Sucked down chute 20125 | -4/Factory | Entered Waste 20130 | -4/Waste | Spotted C-40 Crusher 20140 | -4/Waste | EMP discharged 20145 | -4/Waste | Destroyed C-40 Crusher 20197 | -4/Waste | Spotted C-40 Crusher 20213 | -4/Waste | Destroyed C-40 Crusher 20234 | -4/Waste | Found Damper Plating 20240 | -4/Waste | EMP discharged 20253 | -4/Waste | Spotted C-40 Crusher 20276 | -4/Waste | Destroyed C-40 Crusher 20285 | -4/Waste | Found Damper Plating 20306 | -4/Waste | Spotted C-40 Crusher 20320 | -4/Waste | Destroyed C-40 Crusher 20332 | -4/Waste | Spotted C-40 Crusher 20340 | -4/Waste | EMP discharged 20357 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 20359 | -4/Waste | Destroyed C-40 Crusher 20373 | -4/Waste | Spotted C-40 Crusher 20391 | -4/Waste | Destroyed C-40 Crusher 20440 | -4/Waste | EMP discharged 20540 | -4/Waste | EMP discharged 20569 | -4/Waste | Discovered new exit (range 12) 20622 | -4/Waste | Entered Factory 21159 | -4/Factory | Spotted B-86 Titan 21164 | -4/Factory | Destroyed B-86 Titan 21704 | -4/Factory | Destroyed 8 combat bots 21845 | -4/Factory | Discovered exit to Upper Caves (range 15) 21872 | -4/Factory | First assault squad dispatched 22144 | -4/Factory | Discovered exit to Research (range 6) 22162 | -4/Factory | Discovered new exit (range 13) 22218 | -4/Factory | System corruption reached 10% 22278 | -4/Factory | Garrison activated, responded to threat 22297 | -4/Factory | Destroyed 7 combat bots 22414 | -4/Factory | Entered Research 22414 | -3/Research | Evolved 2 slots: Utility x2 22416 | -3/Research | Loaded intel: 18 terminal locations 22664 | -3/Research | First assault squad dispatched 22870 | -3/Research | Destroyed 8 combat bots 23152 | -3/Research | Destroyed 8 combat bots 23310 | -3/Research | Lost 4 parts (3u1w) 23410 | -3/Research | Lost 3 parts (1n1u1w) 23620 | -3/Research | Found Prototype Device 23621 | -3/Research | Identified Exp. Thermal Shield 23769 | -3/Research | Build established: Scavenger-Gunner 23775 | -3/Research | High security lockdown imminent 23855 | -3/Research | High security lockdown engaged 23869 | -3/Research | System corruption reached 10% 23901 | -3/Research | Spotted B-86 Titan 23919 | -3/Research | Lost 14 parts (4n7u3w) 23925 | -3/Research | Core integrity fell below 50% 23949 | -3/Research | Core integrity fell below 20% 23959 | -3/Research | Found Gamma Bomb Array 24084 | -3/Research | Destroyed by L-61 Swordsman with Power Sword Last Messages --------------- 24021_ E-15 Imp destroyed. 24022_ Acquired Cesium-ion Thruster. 24024_ Acquired Force Lance. 24032_ C-30 ARC bursts open, deploying its payload. 24032_ G-73 Enforcer unfolds itself. 24032_ L-61 Swordsman unfolds itself. 24032_ M-36 Artificer unfolds itself. 24032_ C-30 ARC bursts open, deploying its payload. 24032_ G-73 Enforcer unfolds itself. 24032_ I-47 Archangel unfolds itself. 24034_ S ,EIWT#,RHDRNUTGARANDME58DC 24036_ Adv. Core Analyzer destroyed. 24062_ System corrupted: Heat flow error (+175). 24062_ Cesium-ion Thruster destroyed. 24065_ Lrn. Sensor Array destroyed. 24076_ Impulse Thruster Array destroyed. 24076_ Force Lance destroyed. 24080_ System corrupted: Substantial component data lost. [Achievement: 20k Club] [Achievement: 30k Club] Map ----- +----------------------------------------------------+ | ## # ############## # #? | | ## # ! #????????????# # ] #? | | ## # #????????????+ + #? | | # ] # """ """ #????????????# # #? | | + # """ """ #????????????# # #? | | ### # """ """ #????????????# # | #? | | ??# # #????????????# # #? | | ??# # #????????????# # #? | | #########+######+################## ##########? | | " "%%" #?????????? | | "" #?????????? | | #?????????? | | #?????????? | | ###"######/######/#############+########?????????? | | ???# ! # ###### #????????????? | | ???# !! # + / #????????????? | | ???# %""" # ###### #????????????? | | ???# """ # #????# #????????????? | | ???# """ # #????# #????????????? | | ???# # " " #????# #????????????? | | ???# # "T" #????# g #????????????? | | ???# " """ #????#gg! #????????????? | | ???# ! ###########???##gi #????????????? | | ???##########????????????##l#########????????????? | | ????????????????????????##l##????????????????????? | | ????????????????????????#@##?????????????????????? | | ????????????????????????###??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????+????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????+????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Energy Generation 43 Energy Capacity 670 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 210 Base Temperature (-) 200 Armor Coverage 2400 Resistance: TH 30 Resistance: EM 90 Core Shielding 30 Phase Shifting 10 Evasion (%) 72 Targeting Accuracy 21 Target Analysis 8 Core Analysis 10 Armor Integrity Analysis 50 Recoil Reduction 5 Offensive Hacking 24 Defensive Hacking 11 Item Schematics ----------------- Hvy. Armor Plating | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Imp. Signal Interpreter | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Imp. Ion Engine | -9/Storage | Hacked Cld. Ion Engine | -8/Materials | Scanalyzed Adv. Treads | -7/Factory | Scanalyzed Hyp. Gauss Rifle | -6/Factory | Scanalyzed Imp. Shield Generator | -6/Factory | Scanalyzed Mni. Drone Bay | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Treads | x2 | -7/Factory Adv. Treads | x2 | -7/Factory Adv. Treads | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- 20k Club 30k Club Maybe Next Time I'll Detach My Launcher Tank Treasure Hunter Turtlemind What Is This Thing? Challenges ------------ None Game ------ Seed MasterParticleSabre Manual? 0 Play Time 03:53:49 Cumulative 49.9 hours Start 2020.10.10 @ 12:35:14 End 2020.10.10 @ 16:39:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 46 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eead3f2b-89c6-4bf4-b257-2b3aef45dfab