Cogmind - Beta 13 @@@ ROGUE MODE // 2024.02.29 @ 21:52:16 Player: monistgf Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (120) 600 Value Destroyed (4170) 4170 Prototype IDs (26) 520 Alien Tech Used (1) 200 Bonus (818) 818 TOTAL SCORE: 12308 Bonus ------- High Alert Combat Kills 196 Follower Combat Kills 60 Met Data Miner 300 Met Zhirov 300 Friendly Fire -38 Cogmind --------- Core Integrity 489/1150 Matter 131/300 Energy 6/100 System Corruption 7% Temperature Cool (0) Movement Walking (260) Ox2 Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Flexi-carbon Leg > --- UTILITY (11) ----- Advanced Heat Sink High-capacity Storage Unit Improved Signal Interpreter Advanced Terrain Scan Processor Advanced Targeting Computer Advanced Targeting Computer Hacking Suite > --- WEAPON (4) ------- Spear > --- INVENTORY (20) --- Flexi-carbon Leg Wheel Improved Matter Compressor (0) Advanced Targeting Computer Transdimensional Reconstructor Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor > --- PROPULSION ------- Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Sensor Array Improved Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Improved Weapon Cycler Transmission Jammer Hacking Suite > --- WEAPON ----------- Wave Gun Improved Heavy Machine Gun KE Penetrator Magnetic Acceleration Cannon > --- INVENTORY -------- Neutrino Core Biometal Leg Biometal Leg Wheel Wheel Wheel Advanced Heat Sink Improved Matter Compressor Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Transdimensional Reconstructor Gatling Laser Phase Cannon Flak Gun Flak Gun Rocket Launcher Spear [Rating: 87] Favorites ----------- Power Light Nuclear Core Engine Angular Momentum Engine Power Core Light Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Flak Gun Energy Gun Gatling Laser Energy Cannon Phase Cannon Ballistic Gun Flak Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . 2 2 2 . . . . 2 2 . . . . 2 Power . | . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . 1 . . . . . . Utility 9 | . . . 2 2 . . . . 1 2 . . . . 2 Weapon 2 | . . 2 . . . . . . . . . . . . . Parts Attached 129 | . 6 16 20 12 10 5 . 2 16 9 2 1 5 5 20 Power 9 | . 1 1 1 1 . . . . 1 1 . 1 1 . 1 Engine 5 | . 1 1 . 1 . . . . 1 1 . . . . . Core 3 | . . . 1 . . . . . . . . 1 . . 1 Reactor 1 | . . . . . . . . . . . . . 1 . . Propulsion 23 | . 1 2 5 1 . . . . 6 2 . . . . 6 Treads . | . . . . . . . . . . . . . . . . Leg 9 | . 1 2 . . . . . . 2 . . . . . 4 Wheel 14 | . . . 5 1 . . . . 4 2 . . . . 2 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 37 | . 1 1 5 6 1 . . 1 5 5 1 . 4 3 4 Device 23 | . 1 1 3 . 1 . . . 4 4 1 . 3 3 2 Storage 2 | . . . 1 . . . . . . . . . 1 . . Processor 6 | . . . . 3 . . . . . 1 . . . . 2 Hackware 1 | . . . . . . . . . 1 . . . . . . Protection 5 | . . . 1 3 . . . 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 60 | . 3 12 9 4 9 5 . 1 4 1 1 . . 2 9 Energy Gun 9 | . . 2 2 1 . . . 1 . 1 . . . . 2 Energy Cannon 2 | . . . . . . . . . 1 . . . . . 1 Ballistic Gun 39 | . 3 10 7 3 7 3 . . 2 . 1 . . . 3 Ballistic Cannon 2 | . . . . . . . . . 1 . . . . 1 . Launcher 5 | . . . . . 1 2 . . . . . . . 1 1 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . 1 . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . . . . . 1 . . . 3 . . Parts Lost 35 | . . 1 . 1 1 1 . 1 2 3 . . . . 25 Power 3 | . . . . . . . . . . 1 . . . . 2 Propulsion 8 | . . . . . . . . . 1 . . . . . 7 Utility 9 | . . 1 . . . . . 1 . 1 . . . . 6 Weapon 15 | . . . . 1 1 1 . . 1 1 . . . . 10 Highest Loss Streak 17 | . . 1 . 1 1 1 . 1 1 3 . . . . 17 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 98 95 95 92 92 92 92 91 91 92 94 94 93 94 81 Engine 4 | . 13 11 . . 7 7 7 7 6 5 5 2 . . . Core 2 | . . . 8 7 . . . . . . . 2 1 . . Leg 2 | . 28 22 1 . . . . . . . . . . . 3 Wheel 9 | . . . 16 9 7 7 7 7 12 10 11 11 11 11 6 Device 16 | . 12 7 16 14 14 15 15 15 13 17 23 23 22 23 20 Storage 7 | . 14 11 9 7 7 7 7 7 6 5 5 5 5 5 5 Processor 11 | . . . . 13 15 15 15 15 13 16 17 17 17 17 17 Hackware 2 | . . . . . . . . . 5 5 5 5 5 5 5 Protection 4 | . . . 6 7 7 7 7 6 6 4 . . . . . Energy Gun 6 | . . 10 9 7 7 7 7 7 6 5 5 5 5 5 4 Ballistic Gun 19 | . 28 32 26 23 22 22 23 23 16 11 11 11 11 11 5 Ballistic Cannon 1 | . . . . . . . . . 2 5 5 5 5 4 4 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 86 | 12 14 23 64 67 70 70 70 71 79 80 78 79 83 83 86 Greatest Support 76 | 20 20 20 26 28 28 28 28 28 38 38 38 38 38 38 76 Greatest Overweight (x) 8 | . . 1 3 3 2 2 2 2 2 2 2 2 2 2 8 Average Overweight (x) 1 | . . . 2 2 2 2 2 2 1 2 2 2 2 2 1 Largest Inventory Capacity 20 | . 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | . 8 8 16 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | . 8 8 20 20 20 20 20 20 20 20 20 20 20 20 19 Average Carried 17 | . 7 7 15 19 19 19 20 20 19 19 19 20 20 20 13 Final Capacity 20 | 8 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 8 8 20 20 20 20 20 20 20 19 20 20 20 20 5 Class Distribution -------------------- 56% | Skirmisher 23% | Scavenger-Skirmisher 8% | Tank 4% | Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Tank | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Data Miner Skirmisher | -6/Proximity Caves Skirmisher | -6/Factory Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Zhirov Scavenger-Skirmisher | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Matter Collected 3882 | 200 131 362 644 193 294 107 . 113 592 180 271 155 250 40 350 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 4298 | . 141 455 865 277 274 392 . 59 604 204 239 100 . 83 605 Parts 232 | . 17 39 47 22 8 19 . 6 28 7 7 2 . 10 20 Haulers Intercepted 5 | . . . 3 1 . . . . . 1 . . . . . Recyclers Shooed 3 | . 1 . 2 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 51 | . . . . . 7 19 . 9 . . 5 2 . 9 . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 98 | . 6 14 14 5 9 9 . 2 14 2 5 2 . 5 11 Melee 1 | . . . . . . . . . . . . . . . 1 Guns 74 | . 6 14 14 5 6 3 . 2 10 2 5 1 . 4 2 Cannons 10 | . . . . . . . . . 4 . . 1 . . 5 AOE 12 | . . . . . 3 6 . . . . . . . 1 2 Classes Destroyed 15 | . 3 2 3 2 2 . . . 1 . . . . 1 1 Worker 4 | . . . . 1 . . . . . 3 . . . . . Builder 1 | . . . . . . . . . . . . . . . 1 Tunneler 1 | . 1 . . . . . . . . . . . . . . Hauler 5 | . . . 3 1 . . . . . 1 . . . . . Recycler 4 | . . . 4 . . . . . . . . . . . . Operator 2 | . . . . 2 . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . 1 . Watcher 5 | . . 1 . 1 . . . . 1 . . . . . 2 Swarmer 40 | . 5 7 7 4 6 1 . 1 4 . 1 . . 4 . Grunt 25 | . 1 4 3 . . 4 . . 5 . 1 2 . . 5 Brawler 2 | . . . . . 1 1 . . . . . . . . . Duelist 6 | . . . . . 1 2 . . . . 2 . . . 1 Sentry 14 | . . 3 3 1 1 1 . . 3 . 1 . . . 1 Hunter 6 | . . . 1 . . . . 1 . 2 . . . . 2 Programmer 4 | . . . . . . . . . 2 . . . . . 2 Best Kill Streak 9 | . 3 4 5 5 6 9 . 2 4 4 5 2 . 5 4 Combat Bots Only 9 | . 3 4 4 4 5 9 . 2 4 2 5 2 . 5 3 Max Kills in Single Turn 4 | . 1 2 2 1 3 4 . 1 1 2 1 1 . 1 4 Gunslinging 1 | . . 1 1 . 1 1 . . . . . . . . . Exploded 4 | . . . . . 3 4 . . . . . . . 1 2 Melee 1 | . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Hostile Shots Fired 737 | . 48 44 47 40 74 18 . 49 77 48 24 4 . 9 255 Missed 275 | . 15 10 14 20 25 8 . 24 27 17 11 1 . 3 100 Damage Taken 6814 | . 316 373 415 200 491 204 . 247 662 572 211 56 . 83 2984 Core 1180 | . 75 69 45 29 57 12 . 23 81 74 26 . . 28 661 Absorbed by Shields . | . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 305 | . 58 . . . . . . . 171 76 . . . . . Core Remaining (%) 86 | 100 70 82 91 . . . . 82 90 . . . . 87 . Volleys Fired 216 | . 24 21 34 15 12 5 . 7 30 17 6 4 . 14 27 Largest 4 | . 2 4 4 4 4 4 . 4 4 4 4 4 . 3 4 Hottest 299 | . 40 128 206 151 158 161 . 156 213 176 176 181 . 128 299 Shots Fired 707 | . 48 83 132 60 39 14 . 28 98 50 23 16 . 24 92 Gun 620 | . 48 83 132 60 37 12 . 28 81 33 18 12 . 15 61 Cannon 81 | . . . . . . . . . 17 17 5 4 . 8 30 Launcher 6 | . . . . . 2 2 . . . . . . . 1 1 Special . | . . . . . . . . . . . . . . . . Kinetic 518 | . 48 63 97 45 27 9 . 21 71 39 17 12 . 18 51 Thermal 183 | . . 20 35 15 10 3 . 7 27 11 6 4 . 5 40 Explosive 6 | . . . . . 2 2 . . . . . . . 1 1 Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 24 | . 4 8 17 24 10 9 . 8 11 7 8 10 . 4 13 Robot Miss Streak 13 | . 4 4 5 3 8 2 . 11 13 3 2 1 . 4 5 Penetration Max 1 | . . . . . . . . . . . . . . . 1 Secondary Targets 12 | . . 5 3 . 2 1 . . . . . . . 1 . Max Gunslinging Chain 2 | . . 1 2 . 1 1 . . . . . . . 1 . Shots Hit Robots 439 | . 22 46 83 34 28 11 . 20 62 30 13 12 . 10 68 Core Hits 283 | . 9 25 36 21 17 20 . 14 47 20 18 6 . 8 42 Critical Kills 1 | . . . . . . . . . . . . . . . 1 Critical Parts Destroyed 4 | . . 2 . . 1 . . . . . . 1 . . . Critical Strikes 8 | . . 2 . . 1 . . . 1 . 1 1 . . 2 Burn 1 | . . . . . . . . . 1 . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . 1 Destroy 4 | . . 2 . . 1 . . . . . . 1 . . . Blast 2 | . . . . . . . . . . . 1 . . . 1 Melee Attacks 12 | . . . . . 3 . . . . . . . . . 9 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 12 | . . . . . 3 . . . . . . . . . 9 Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 10260 | . 347 609 1440 571 781 534 . 396 1295 595 344 300 . 224 2824 Guns 7172 | . 179 609 1438 571 481 195 . 396 1086 431 318 211 . 174 1083 Cannons 1072 | . . . . . . . . . 209 122 26 89 . . 626 Explosions 1865 | . 164 . . . 300 339 . . . 42 . . . 50 970 Melee 78 | . . . . . . . . . . . . . . . 78 Ramming 73 | . 4 . 2 . . . . . . . . . . . 67 Kinetic 5157 | . 179 428 871 284 298 130 . 269 866 408 209 198 . 108 909 Thermal 3685 | . . 181 567 287 183 65 . 127 429 187 135 102 . 66 1356 Explosive 1267 | . 164 . . . 300 339 . . . . . . . 50 414 Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 78 | . . . . . . . . . . . . . . . 78 Highest Corruption 7 | . . . . . . . . . . . . . . . 7 Average Corruption 5 | . . . . . . . . . . . . . . . 5 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 12 | . . . . . . . . . . . . . . . 12 Message Errors 1 | . . . . . . . . . . . . . . . 1 Matter Fused 3 | . . . . . . . . . . . . . . . 3 Heat Flow Errors 2 | . . . . . . . . . . . . . . . 2 Energy Discharges 1 | . . . . . . . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . 1 Misfires 2 | . . . . . . . . . . . . . . . 2 Weapon Failures 2 | . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 282 | . 76 . . . 14 . . . 4 . . . . . 188 Projectiles 4 | . . . . . . . . . 4 . . . . . . Explosions 278 | . 76 . . . 14 . . . . . . . . . 188 Melee . | . . . . . . . . . . . . . . . . Knockbacks 3 | . . . . . . . . . . . . . . . 3 Impact 1 | . . . . . . . . . . . . . . . 1 Kinetic 2 | . . . . . . . . . . . . . . . 2 Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 111 | . . . 1 . . 11 . . . . . . . . 99 Shots 2 | . . . . . . 1 . . . . . . . . 1 Rammed 3 | . . . 1 . . . . . . . . . . . 2 Targets Rammed 4 | . 1 . 1 . . . . . . . . . . . 2 Kicked 1 | . 1 . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 386 | . . 386 216 123 117 51 . 78 297 240 226 237 . . 342 Average Temperature 74 | . . 118 49 39 56 25 . 37 72 79 89 110 . . 94 Received Heat Transfer 1127 | . 48 165 90 30 84 63 . . 174 . 21 27 . . 425 Effects 5 | . . 2 . . . . . . 2 . 1 . . . . Shutdowns 1 | . . 1 . . . . . . . . . . . . . Energy Bleed 4 | . . 1 . . . . . . 2 . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 Parts Melted 7 | . . 1 4 1 . . . . . . . . . . 1 Heat Transferred 6639 | . . 444 1308 650 425 150 . 222 777 349 300 225 . 150 1639 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Peak Influence 598 | . 257 550 335 290 . . . . 223 190 . . . . 598 Initial 300 | . . 108 232 118 . . . . . 48 . . . . 300 Average 188 | . 127 311 229 160 . . . . 95 82 . . . . 416 Maximum Alert Level 2 | . 1 2 1 1 . . . . 1 . . . . . 2 Low Security (%) 58 | . 71 41 28 67 . . . . 96 100 . . . . . Level 1 32 | . 28 20 71 32 . . . . 3 . . . . . 31 Level 2 8 | . . 38 . . . . . . . . . . . . 68 Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 13 | . 1 1 . 2 . 1 . . 6 2 . . . . . Investigation 1 | . . . . . . . . . 1 . . . . . . Extermination 3 | . . . . 1 . . . . 2 . . . . . . Reinforcement 5 | . 1 1 . 1 . . . . . 2 . . . . . Assault 1 | . . . . . . 1 . . . . . . . . . Garrison 3 | . . . . . . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . 1 Construction Impeded 1 | . . . . . . . . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Distress Signals 8 | . . 1 . 1 . . . . . 1 . . . 1 4 Communications Jammed 42 | . . . . . . . . . 8 . . . . 2 32 Distress Signals 38 | . . . . . . . . . 8 . . . . . 30 Times Spotted 146 | . 12 22 20 9 9 9 . 4 17 2 6 2 . 7 27 Peak Tracking Total 11 | . 5 6 4 4 5 9 . 3 4 4 5 2 . 5 11 Tactical Retreats 11 | . . 4 . 1 . 1 . . 1 1 . . . . 3 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Traps Triggered 5 | . 1 . . 2 . . . . 1 . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Machines Disabled 9 | . 1 1 . . . . . . . 3 . . . . 4 Max in Single Turn 4 | . 1 1 . . . . . . . 3 . . . . 4 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Machines Accessed 30 | . 1 . . 4 1 2 4 . 5 4 1 . 7 . 1 Terminals 7 | . . . . 3 . . . . 1 3 . . . . . Fabricators 4 | . . . . 1 . . . . 2 . . . . . 1 Repair Stations 4 | . 1 . . . . . . . 2 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 92 | . 2 . . 9 1 2 28 . 13 12 1 . 22 . 2 Successful 73 | . 2 . . 3 1 2 28 . 5 8 1 . 22 . 1 Failed 19 | . . . . 6 . . . . 8 4 . . . . 1 Catastrophic 3 | . . . . 1 . . . . 2 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 9 | . . . . 1 . . . . 3 5 . . . . . Terminals 18 | . . . . 7 . . . . 2 9 . . . . . Fabricators 10 | . . . . 2 . . . . 6 . . . . . 2 Repair Stations 10 | . 2 . . . . . . . 5 3 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 62 | . . . . 2 1 2 28 . 1 5 1 . 22 . . Record 23 | . . . . 1 . 1 11 . . . . . 10 . . Part Schematic 13 | . . . . . . . 9 . . . . . 4 . . Robot Schematic 5 | . . . . . . . 5 . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . 4 . . Prototype ID Bank 9 | . . . . . . . 3 . . 2 . . 4 . . Open Door 3 | . . . . . 1 1 . . . . 1 . . . . Branch Access Points 1 | . . . . . . . . . . 1 . . . . . Alert Level 2 | . . . . 1 . . . . . 1 . . . . . Locate Traps 2 | . . . . . . . . . 1 1 . . . . . Fabricator Hacks 2 | . . . . . . . . . 1 . . . . . 1 Network Status 1 | . . . . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . 1 . . . . . . Repair Station Hacks 7 | . 2 . . . . . . . 3 2 . . . . . Scan Component 4 | . 1 . . . . . . . 2 1 . . . . . Repair 3 | . 1 . . . . . . . 1 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . 1 . . . . . 1 . . . . . Terminals 2 | . . . . 1 . . . . . 1 . . . . . Botnet 2 | . . . . 1 . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 15 | . 1 . . 4 . . . . 5 4 . . . . 1 Full Trace Events . | . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . 5 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . 9 . . . . . 4 . . Parts Built 2 | . . . . . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 64 | . . . . . . . . . 64 . . . . . . Total Part Build Rating 16 | . . . . . . . . . 16 . . . . . . Parts Repaired 3 | . 1 . . . . . . . 1 1 . . . . . Time 57 | . 13 . . . . . . . 22 22 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . 2 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Total Allies 2 | . . . . . . 2 . . . . . . . . . Largest Group 2 | . . . . . . 2 2 2 . . . . . . . Highest-Rated Group 52 | . . . . . . 52 52 52 . . . . . . . Highest-Rated Ally 32 | . . . . . . 32 32 32 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 6 | . . . . . . . . 6 . . . . . . . Total Damage 142 | . . . . . . . . 142 . . . . . . . Kills 2 | . . . . . . . . 2 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Robot Analysis Total 4 | . . . . . . . . . . . . . 4 . . Derelict Logs Recovered 7 | . . . . . 2 1 . 2 . . 1 . . 1 . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Turns Passed 8295 | . 271 385 1301 870 693 480 111 638 987 509 447 496 200 527 380 Spaces Moved 5284 | 1 150 175 847 544 481 337 78 338 613 347 335 397 155 312 174 Core . | . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . Legs 420 | 1 150 175 60 . . . . . . . . . . . 34 Wheels 4864 | . . . 787 544 481 337 78 338 613 347 335 397 155 312 140 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 95 | 120 120 120 95 125 130 130 130 130 105 120 120 120 120 120 105 Average Speed 124 | 120 120 158 122 128 130 130 130 130 111 120 120 120 120 120 125 Slowest Speed 200 | 120 120 190 190 130 130 130 130 130 120 120 120 120 120 120 200 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 2 28 24 52 13 59 53 69 60 19 11 56 57 62 61 6 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 5 | . . . . . . 1 1 . . . . . 3 . . Known Exits Taken 7 | . . . . 1 . . . . 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 . 1 1 1 1 . . . . . . . Scrap Searched 5 | . . . . . 1 1 . 1 . . 1 1 . . . Spaces Dug 12 | . . . . . 1 . . . 1 3 . . . 3 4 Terrain Destroyed 136 | . . . . . 6 11 . . 8 41 5 2 . 12 51 Melee 5 | . . . . . 1 . . . . . . . . . 4 Projectile 33 | . . . . . . . . . 8 10 5 2 . 4 4 AOE 98 | . . . . . 5 11 . . . 31 . . . 8 43 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Total 6596 | . 204 246 1028 680 519 368 87 520 859 413 371 410 171 445 275 Wait 803 | . 16 13 82 96 8 3 10 173 177 36 26 8 . 115 40 Move 5269 | . 149 174 846 543 480 336 77 337 612 346 334 396 154 311 174 Hop . | . . . . . . . . . . . . . . . . Pick Up 58 | . 3 5 22 5 2 2 . . 10 3 1 . 3 . 2 Fast Attach 30 | . 2 1 5 6 1 . . 1 4 1 . . 6 . 3 Attach 33 | . . 2 1 2 1 1 . . 5 5 . . . . 16 Detach 4 | . . . 1 1 . . . . 2 . . . . . . Swap 67 | . 4 13 14 4 8 4 . 1 7 3 2 1 . 5 1 Drop 84 | . 5 17 22 8 4 1 . 1 12 2 2 1 8 . 1 Fire 216 | . 24 21 34 15 12 5 . 7 30 17 6 4 . 14 27 Melee 12 | . . . . . 3 . . . . . . . . . 9 Ram 3 | . . . 1 . . . . . . . . . . . 2 Kick 1 | . 1 . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 16 | . . . . . . 16 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 1 exit: Ext) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 5 | -10/Materials | Discovered new exit (range 15) 195 | -10/Materials | Discovered new exit (range 16) 264 | -10/Materials | Repaired Ion Engine 272 | -10/Materials | Entered another Materials area 272 | -9/Materials | Evolved 2 slots: Weapon x2 499 | -9/Materials | Discovered new exit (range 16) 657 | -9/Materials | Entered another Materials area 657 | -8/Materials | Evolved 2 slots: Utility x2 1081 | -8/Materials | Build established: Skirmisher 1840 | -8/Materials | Build established: Tank 1876 | -8/Materials | Discovered new exit (range 14) 1958 | -8/Materials | Entered Factory 1958 | -7/Factory | Evolved 2 slots: Utility x2 2167 | -7/Factory | Discovered new exit (range 11) 2450 | -7/Factory | Build established: Skirmisher 2808 | -7/Factory | Identified exit to Lower Caves 2828 | -7/Factory | Entered Lower Caves 2830 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3108 | -7/Lower Caves | Learned Factory security intel 3456 | -7/Lower Caves | Learned location of 1 exit from Factory 3493 | -7/Lower Caves | Discovered new exit (range 10) 3521 | -7/Lower Caves | Entered another Lower Caves area 3711 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3748 | -7/Lower Caves | Destroyed 9 combat bots 3806 | -7/Lower Caves | Learned location of Extension (-4) 3914 | -7/Lower Caves | Discovered new exit (range 14) 4001 | -7/Lower Caves | Entered Data Miner 4001 | -7/Data Miner | Accompanied by 2 allies 4001 | -7/Data Miner | Discovered new exit (range 6) 4026 | -7/Data Miner | Met Data Miner 4051 | -7/Data Miner | Learned location of Section 7 (-3) 4051 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4072 | -7/Data Miner | Received God Mode back door access code from Data Miner 4112 | -7/Data Miner | Entered Proximity Caves 4112 | -6/Proximity Caves | Accompanied by 2 allies 4129 | -6/Proximity Caves | Learned Factory stockpile data 4151 | -6/Proximity Caves | Learned location of 1 exit from Factory 4280 | -6/Proximity Caves | Spotted B-75 Beast 4425 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4554 | -6/Proximity Caves | Discovered new exit (range 13) 4595 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 4750 | -6/Proximity Caves | Entered Factory 4750 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4751 | -6/Factory | Identified exit to Factory 4911 | -6/Factory | Repaired Arm. Huge Wheel 5123 | -6/Factory | Garrison activated, responded to threat 5491 | -6/Factory | Fabricated Biometal Leg? 5616 | -6/Factory | Discovered exit to Factory (range 7) 5737 | -6/Factory | Entered another Factory area 5737 | -5/Factory | Evolved 2 slots: Utility x2 5823 | -5/Factory | Repaired Arm. Huge Wheel 6009 | -5/Factory | Identified exit to Upper Caves 6214 | -5/Factory | Lost 3 parts (1p1u1w) 6246 | -5/Factory | Entered Upper Caves 6293 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6593 | -5/Upper Caves | Spotted B-75 Beast 6612 | -5/Upper Caves | Build established: Scavenger-Skirmisher 6674 | -5/Upper Caves | Learned location of 1 exit from Factory 6684 | -5/Upper Caves | Discovered new exit (range 9) 6692 | -5/Upper Caves | Identified exit to Upper Caves 6693 | -5/Upper Caves | Entered another Upper Caves area 7144 | -5/Upper Caves | Discovered new exit (range 7) 7149 | -5/Upper Caves | Identified exit to Zhirov 7189 | -5/Upper Caves | Entered Zhirov 7189 | -5/Zhirov | Discovered new exit (range 3) 7211 | -5/Zhirov | Met Zhirov 7282 | -5/Zhirov | Found Alien Artifact 7282 | -5/Zhirov | Identified Integrated Dissipator 7282 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 7309 | -5/Zhirov | Found Alien Artifact 7346 | -5/Zhirov | Learned location of Quarantine (-3) 7346 | -5/Zhirov | Learned location of Testing (-2) 7346 | -5/Zhirov | Learned location of Command (-1) 7357 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7388 | -5/Zhirov | Identified exit to Proximity Caves 7389 | -5/Zhirov | Entered Proximity Caves 7647 | -4/Proximity Caves | Spotter reported a threat 7753 | -4/Proximity Caves | Spotter reported a threat 7859 | -4/Proximity Caves | Learned Research emergency access door positions 7900 | -4/Proximity Caves | Discovered new exit (range 11) 7915 | -4/Proximity Caves | Identified exit to Factory 7916 | -4/Proximity Caves | Entered Factory 7916 | -4/Factory | Evolved 2 slots: Utility x2 7917 | -4/Factory | Identified exit to Extension 8166 | -4/Factory | Search patrols dispatched 8172 | -4/Factory | Lost 6 parts (1n2u3w) 8272 | -4/Factory | Core integrity fell below 50% 8296 | -4/Factory | Self-destructed Last Messages --------------- 08286_ Adv. Targeting Computer destroyed. 08287_ Recycling Unit collapses. 08287_ Recycling Unit disabled. 08287_ Acquired Flexi-carbon Leg. 08287_ K-01 Serf collects debris. 08289_ R-10 Processor collects Plasma Rifle. 08290_ K-01 Serf collects debris. 08290_ Slug penetrates Recycling Unit. 08291_ Slug penetrates K-01 Serf. 08291_ K-01 Serf destroyed. 08292_ R-10 Processor collects Wheel. 08293_ K-01 Serf collects debris. 08295_ R-10 Processor collects Plasma Rifle. 08295_ Slug penetrates G-67 Veteran. 08295_ Slug penetrates Recycling Unit. 08295_ Flexi-carbon Leg destroyed. 08295_ Penetrated by Slug. 08295_ Biometal Leg destroyed. 08295_ Penetrated by Slug. 08296_ K-01 Serf collects debris. 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Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Power Shielding | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Fabricated ------------ Biometal Leg | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed SpreadTiamatGun Manual? 0 Play Time 01:00:50 Cumulative 217.8 hours Start 2024.02.27 @ 17:20:42 End 2024.02.29 @ 21:52:16 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 129 Rogue 129 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 67 Achievement% 56 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 40158c67-88cd-4ee3-b913-bed7582ed45b