Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.15 @ 11:48:01 Player: Sketti Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (23) 115 Value Destroyed (551) 551 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1806 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 219/300 Energy 64/100 System Corruption 1% Temperature Cool (9) Movement Core (50) Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Visual Processing Unit Signal Interpreter Improved Terrain Scanner > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (5) ---- Light Ion Engine Light Nuclear Core Improved Heat Sink Structural Scanner Sensor Array Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Signal Interpreter Improved Terrain Scanner > --- WEAPON ----------- Grenade Launcher Flail > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Improved Heat Sink Medium Matter Pod Structural Scanner Small Laser Light Assault Rifle Flail [Rating: 16] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Flail Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 17 | 7 3 5 2 Power 2 | 1 1 . . Engine 1 | 1 . . . Core 1 | . 1 . . Reactor . | . . . . Propulsion 3 | 2 . 1 . Treads 3 | 2 . 1 . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 2 1 2 . Device 2 | 1 . 1 . Storage 1 | 1 . . . Processor 2 | . 1 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 7 | 2 1 2 2 Energy Gun 3 | 1 1 . 1 Energy Cannon . | . . . . Ballistic Gun 2 | 1 . . 1 Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon 1 | . . 1 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 10 | . 3 . 7 Power 2 | . 1 . 1 Propulsion 3 | . 1 . 2 Utility 1 | . . . 1 Weapon 4 | . 1 . 3 Highest Loss Streak 7 | . 2 . 7 To Critical Strikes . | . . . . Average Slot Usage (%) 92 | . 93 96 82 Engine 5 | . 7 . . Core 6 | . 4 11 7 Treads 21 | . 23 18 13 Device 7 | . 5 11 11 Storage 12 | . 14 11 10 Processor 12 | . 8 22 22 Energy Gun 11 | . 13 8 . Ballistic Gun 10 | . 14 3 . Launcher 2 | . . 7 7 Impact Weapon 1 | . . 2 8 Naked Turns . | . . . . Heaviest Build 16 | 14 14 16 16 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 2 | . . . 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 7 Most Carried 8 | 1 8 8 8 Average Carried 5 | . 5 7 7 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 1 8 8 5 Class Distribution -------------------- 73% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 517 | 272 171 52 22 Remotely . | . . . . Salvage Created 872 | 30 604 100 138 Parts 57 | 4 40 6 7 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . 1 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 12 | . 9 2 1 Guns 10 | . 9 . 1 AOE 2 | . . 2 . Classes Destroyed 8 | 1 4 1 2 Worker 2 | . 2 . . Builder 1 | . . . 1 Tunneler 1 | 1 . . . Recycler 3 | . 1 1 1 Watcher 4 | . 2 1 1 Swarmer 1 | . . . 1 Grunt 9 | . 9 . . Sentry 2 | . . 2 . Best Kill Streak 5 | 1 5 2 2 Combat Bots Only 4 | . 4 1 1 Max Kills in Single Turn 2 | 1 2 1 2 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 151 | . 46 18 87 Missed 41 | . 15 5 21 Damage Taken 1483 | . 520 251 712 Core 471 | . 65 116 290 Absorbed by Shields . | . . . . Core Remaining (%) 87 | 100 74 . . Volleys Fired 76 | 2 51 12 11 Largest 2 | 2 2 2 1 Hottest 70 | 60 60 70 40 Shots Fired 128 | 4 98 15 11 Gun 115 | 4 98 3 10 Cannon . | . . . . Launcher 13 | . . 12 1 Special . | . . . . Kinetic 56 | 2 51 . 3 Thermal 30 | . 20 3 7 Explosive 13 | . . 12 1 Electromagnetic 29 | 2 27 . . Robot Hit Streak 9 | 2 9 6 8 Robot Miss Streak 7 | 1 7 2 1 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 83 | 3 63 9 8 Core Hits 50 | 1 33 9 7 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Corrupt 1 | . 1 . . Melee Attacks 1 | . . 1 . Impact 1 | . . 1 . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1143 | 32 671 262 178 Guns 793 | 32 669 11 81 Cannons . | . . . . Explosions 333 | . . 251 82 Melee . | . . . . Ramming 17 | . 2 . 15 Kinetic 305 | 19 271 . 15 Thermal 229 | . 152 11 66 Explosive 333 | . . 251 82 Electromagnetic 259 | 13 246 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 59 | . . 59 . Shots 4 | . . 4 . Rammed 5 | . 1 . 4 Targets Rammed 5 | . 1 . 4 Kicked . | . . . . Crushed . | . . . . Highest Temperature 124 | 20 124 12 19 Average Temperature 24 | 15 27 4 5 Received Heat Transfer 450 | . 228 60 162 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 525 | . 350 25 150 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Peak Influence 205 | 5 205 168 107 Initial 70 | . 3 17 70 Average 69 | 2 72 82 75 Maximum Alert Level 1 | . 1 . . Low Security (%) 98 | 100 98 100 100 Level 1 1 | . 1 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 27 | . 18 3 6 Peak Tracking Total 7 | . 3 1 7 Tactical Retreats . | . . . . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 3 | . 1 1 1 Terminals 3 | . 1 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 4 | . 1 2 1 Successful 1 | . . 1 . Failed 3 | . 1 1 1 Catastrophic 3 | . 1 1 1 Database Lockouts . | . . . . Manual 2 | . 1 1 . Terminals 4 | . 1 2 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . 1 . Prototype ID Bank 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 1040 | 77 669 181 113 Spaces Moved 499 | 40 319 89 51 Core 8 | 3 . . 5 Treads 491 | 37 319 89 46 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 150 Average Speed 159 | 151 160 160 159 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 4 62 11 16 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug 1 | . . 1 . Terrain Destroyed 64 | . . 54 10 Melee 1 | . . 1 . Projectile . | . . . . AOE 63 | . . 53 10 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 617 | 49 388 110 70 Wait 8 | . 8 . . Move 497 | 39 319 88 51 Hop . | . . . . Pick Up 12 | 1 7 3 1 Fast Attach 10 | 7 2 1 . Attach 4 | . . 2 2 Detach . | . . . . Swap 3 | . 1 2 . Drop 2 | . . 1 1 Fire 76 | 2 51 12 11 Melee 1 | . . 1 . Ram 2 | . . . 2 Kick . | . . . . Crush 2 | . . . 2 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min / [Sub]) -9/Materials -9/Storage History --------- Turn | Location | Event 52 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 265 | -10/Materials | Discovered new exit (range 14) 296 | -10/Materials | Discovered new exit (range 14) 307 | -10/Materials | Build established: Mutant 369 | -10/Materials | Identified exit to Mines 690 | -10/Materials | Discovered new exit (range 8) 709 | -10/Materials | Identified exit to Materials 747 | -10/Materials | Entered another Materials area 747 | -9/Materials | Evolved 2 slots: Utility x2 865 | -9/Materials | Discovered new exit (range 18) 926 | -9/Materials | Identified exit to Storage 928 | -9/Materials | Entered Storage 951 | -9/Storage | Learned location of Armory (-4) 1014 | -9/Storage | Core integrity fell below 50% 1029 | -9/Storage | Core integrity fell below 20% 1041 | -9/Storage | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01012_ U-05 Engineer lays Concrete. 01012_ Slammed into U-05 Engineer. 01012_ Destabilizing: System corrupted (+1). 01013_ R-06 Scavenger collects Structural Scanner. 01017_ S-10 Pest destroyed. 01018_ R-06 Scavenger collects Flight Unit. 01019_ Flail destroyed. 01022_ R-06 Scavenger collects Lgt. Assault Rifle. 01023_ R-06 Scavenger destroyed. 01023_ K-01 Serf collects debris. 01027_ S-10 Pest destroyed. 01029_ Flight Unit melted. 01029_ S-10 Pest destroyed. 01030_ K-01 Serf collects debris. 01030_ A-02 Transporter destroyed. 01033_ Sml. Laser destroyed. 01035_ K-01 Serf collects debris. 01038_ Critical hit (Burn: +37). 01039_ K-01 Serf collects debris. 01039_ Sml. Storage Unit destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????# + #????# | | ???????????????????????# # #????? | | ???????????????????????##### ###########????? | | ?????????????????????#??#??## ###########?????? | | ???????????????#??#########?# # #?????? | | ??????????????????# [ ?# # #?????? | | ??????????????????? # #] """" ??????? | | ????????????????????""" """ # # """" #?????? | | ????????????????????""" """ + + """" #?#???? | | ????????????????????""" """ # # """" #?????? | | ??????????????????? # # #?????? | | ??????????????????# ?# # #?????? | | ?????????????????# ?# ##T########?????? | | ????????????????##########??# ####????????????? | | ???????????????????????#????# #????#????????#?? | | ????????????????????????????# #???????????????? | | ????????????????????????????# ##??#???#???????? | | ????????????????????????????# #???????????????? | | ?????????????????#?????????## #?????????#?????? | | ???????????????????????????# ##??????????????? | | ????????????????#???#?#????# ##?????????????? | | ???????????????????????????# ##?????????????? | | ???????????????????????????## ##?????#???????? | | ???????????#############+###*% #?????#???????? | | ???????? =]%*= u *%Y%! #?????????????? | | ???????? !*]* @ =!s! #?????????????? | | ????????a [! k=!! ##?????????????? | | ???????????###########+##### #???????????#??? | | ???????????#???????? ?????#######?? ???????????? | | ?????????????????? ???????#???????????????????? | | ????????????????? ? ????"??????????????????????? | | ???????????????T ??????"???????????????????????? | | ?????????????? " ???????????????????????????????? | | ????????????? ???????????????? ????#???????????? | | ????????????????????????????????????????????????? | | ???????????????????? ?? ????????????????????????? | | ??????????????????????????????????? ????????????? | | ??????????????????????? ? ???#?????#????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThermoelectricSegregatorFalx Manual? 0 Play Time 00:14:49 Cumulative 13.6 hours Start 2024.04.15 @ 11:21:19 End 2024.04.15 @ 11:48:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 19 Achievement% 15 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e21e6cd2-ab9e-4393-8ff7-9f0b93cfe9ce