Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.31 @ 18:31:36 Player: Kite Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (247) 1235 Value Destroyed (9542) 9542 Prototype IDs (46) 920 Alien Tech Used (0) 0 Bonus (6159) 6159 TOTAL SCORE: 22256 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3528 Follower Combat Kills 331 Awakened Behemoth Slayer 1000 Entered Garrisons 200 Aligned with FarCom 300 Acquired ECA 300 Cogmind --------- Core Integrity 790/850 Matter 61/300 Energy 51/150 System Corruption 3% Temperature Cool (0) Movement Treading (235) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine > --- PROPULSION (5) --- Light Treads Advanced Treads Improved Medium Treads Improved Medium Treads > --- UTILITY (4) ------ Huge Storage Unit Heavy Armor Plating Force Field > --- WEAPON (4) ------- Scythe Scythe Blade Saw Spear > --- INVENTORY (25) --- Nuclear Core Armored Huge Wheel High-capacity Battery (250) High-capacity Matter Pod (200) Improved Signal Interpreter Encrypted Comm Array Transmission Jammer Heavy Armor Plating Heavy Armor Plating Graphene Brace Improved Shield Generator Dynamic Insulation System Hacking Drone Bay (1/1) Heavy Missile Launcher Field Lobotomy Kit (4) RU-N14's Throwing Claymores (5) Great Maul Blade Saw CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Improved Treads Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Huge Storage Unit Heavy Armor Plating Force Field > --- WEAPON ----------- Field Lobotomy Kit Great Maul Scythe Blade Saw > --- INVENTORY -------- Nuclear Core Advanced Treads Armored Huge Wheel High-capacity Battery High-capacity Matter Pod Improved Signal Interpreter Encrypted Comm Array Transmission Jammer Heavy Armor Plating Heavy Armor Plating Heavy Armor Plating Improved Shield Generator Dynamic Insulation System Hacking Drone Bay Heavy Missile Launcher RU-N14's Throwing Claymores RU-N14's Throwing Claymores Scythe Blade Saw Spear CR-A16's Behemoth Slayer [Rating: 67] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Launcher Guidance Computer Device Improved Shield Generator Storage Huge Storage Unit Processor Launcher Guidance Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Scythe Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Shock Bomb Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Great Maul Slashing Weapon Scythe Piercing Weapon Heavy Pick Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Zio Pro Fac Slots Evolved 8 | . . . . . 4 . . 2 . . . 2 Power 1 | . . . . . . . . 1 . . . . Propulsion 3 | . . . . . 2 . . . . . . 1 Utility 2 | . . . . . 1 . . 1 . . . . Weapon 2 | . . . . . 1 . . . . . . 1 Parts Attached 150 | 8 7 . 2 1 8 14 41 36 6 3 16 8 Power 20 | 1 1 . . . . 2 6 5 2 . 2 1 Engine 14 | 1 1 . . . . 2 3 3 2 . 1 1 Core 6 | . . . . . . . 3 2 . . 1 . Reactor . | . . . . . . . . . . . . . Propulsion 48 | 2 . . . 1 2 5 23 12 . . 2 1 Treads 31 | 2 . . . 1 2 5 12 6 . . 2 1 Leg 11 | . . . . . . . 11 . . . . . Wheel 4 | . . . . . . . . 4 . . . . Hover . | . . . . . . . . . . . . . Flight 2 | . . . . . . . . 2 . . . . Utility 41 | 3 3 . 1 . 2 2 7 9 4 1 5 4 Device 15 | 2 . . . . . . 2 3 4 1 2 1 Storage 8 | 1 1 . 1 . . . 2 1 . . 2 . Processor 6 | . . . . . 1 1 1 2 . . . 1 Hackware 1 | . . . . . . . . 1 . . . . Protection 11 | . 2 . . . 1 1 2 2 . . 1 2 Artifact . | . . . . . . . . . . . . . Weapon 41 | 2 3 . 1 . 4 5 5 10 . 2 7 2 Energy Gun 2 | 2 . . . . . . . . . . . . Energy Cannon 2 | . . . . . 1 . . 1 . . . . Ballistic Gun 5 | . 3 . . . 2 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 9 | . . . . . 1 2 3 3 . . . . Special Weapon 5 | . . . . . . . . . . 1 3 1 Impact Weapon 3 | . . . . . . . 1 . . 1 1 . Slashing Weapon 9 | . . . . . . 2 1 5 . . . 1 Piercing Weapon 4 | . . . . . . 1 . 1 . . 2 . Special Melee Weapon 2 | . . . 1 . . . . . . . 1 . Unidentified Prototypes 7 | . . . . . 1 1 1 2 . 2 . . Corrupted Parts 12 | . . . . . . 3 8 . 1 . . . System Corruption 71 | . . . . . . 18 49 . 4 . . . Parts Lost 46 | . 3 . . 2 . 9 9 10 . . 9 4 Power 8 | . 1 . . . . 1 2 1 . . 2 1 Propulsion 19 | . . . . 1 . 4 3 4 . . 5 2 Utility 9 | . 1 . . . . 2 1 2 . . 2 1 Weapon 10 | . 1 . . 1 . 2 3 3 . . . . Highest Loss Streak 9 | . 3 . . 2 . 2 3 4 . . 9 4 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 19 | 1 7 8 10 11 15 18 19 23 24 25 23 21 Power 1 | . 1 1 1 1 1 . 1 1 . 1 . 1 Propulsion 3 | . . . 1 . . 1 3 4 6 5 3 1 Utility 7 | . 2 4 4 6 6 8 7 9 9 8 7 9 Weapon 6 | . 2 2 2 2 3 7 5 6 7 7 9 6 Tool/Special . | . . . . . . . . . . . . . Unused Backups 48 | 1 1 . . . 2 3 17 6 3 1 . 14 Power 6 | . . . . . 1 1 2 1 . . . 1 Propulsion 7 | 1 . . . . . . . 3 1 1 . 1 Utility 24 | . . . . . 1 2 8 1 2 . . 10 Weapon 10 | . 1 . . . . . 7 . . . . 2 Tool/Special 1 | . . . . . . . . 1 . . . . Average Slot Usage (%) 95 | . 97 100 100 86 82 84 97 99 99 100 94 94 Engine 8 | . 14 14 14 14 9 5 8 7 7 7 5 11 Core 3 | . . . . . . . . 6 7 7 6 1 Treads 20 | . 28 28 28 28 28 29 13 28 . . 13 32 Leg 5 | . . . . . . . 22 . . . . . Wheel 5 | . . . . . . . . 1 30 30 16 . Device 4 | . 1 12 14 14 9 . 2 6 7 7 5 7 Storage 9 | . 14 14 14 14 9 9 9 7 7 7 10 6 Processor 5 | . . . . . 1 8 8 4 7 7 7 . Protection 5 | . 11 1 . . 4 4 6 6 6 6 3 5 Ballistic Gun 3 | . 23 28 15 15 19 1 . . . . . . Launcher 4 | . . . . . . 13 7 3 . . . . Impact Weapon 3 | . . . . . . . . 4 7 12 7 5 Slashing Weapon 6 | . . . . . . 6 5 9 15 9 5 14 Piercing Weapon 4 | . . . . . . 4 9 3 . . 3 4 Peak Build Rating 67 | 9 7 7 9 9 18 27 42 51 42 51 51 67 Average Rating 34 | 5 6 7 8 8 12 23 31 46 41 43 47 61 On Entrance 22 | . 7 7 7 9 8 16 19 42 40 42 45 51 Avg Prop Armor Cover (%) 7 | . . . . . . . 4 . . . 8 4 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 137 | 14 30 30 49 50 61 73 72 123 116 114 118 137 Greatest Support 131 | 40 40 40 40 40 80 80 107 107 40 40 101 131 Greatest Overweight (x) 8 | . 1 . 1 1 1 2 2 3 2 2 8 1 Average Overweight (x) . | . . . . 1 . . . . 2 2 1 . Largest Inventory Capacity 25 | 8 15 15 20 20 20 20 20 25 25 25 25 25 Average Capacity 21 | 7 9 15 16 20 20 20 20 24 25 25 25 25 Most Carried 25 | 3 8 9 12 12 20 20 20 25 25 25 25 25 Average Carried 19 | 1 7 8 10 11 15 18 19 23 24 24 23 24 Final Capacity 25 | 8 15 15 20 20 20 20 20 25 25 25 25 25 Final Carried 25 | 2 8 9 12 11 20 19 20 25 25 25 22 22 Class Distribution -------------------- 50% | Mutant 46% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Zio Pro Fac Matter Collected 5719 | 213 480 67 . . 285 602 1673 1713 224 38 270 154 Remotely . | . . . . . . . . . . . . . Salvage Created 9331 | 85 479 . . 32 96 1519 3953 2301 179 . 249 438 Parts 458 | 8 26 . . 4 3 66 205 99 . . 16 31 Haulers Intercepted 7 | . . . . . 1 . 5 1 . . . . Recyclers Shooed 6 | 1 . . . . . . 1 2 . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . . . 10 . Prevented 6 | . . . . . . . . . . . 6 . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Zio Pro Fac Combat Hostiles Destroyed 174 | . 12 . . 2 1 29 60 42 . . 10 18 Melee 15 | . . . . . . 2 1 9 . . . 3 Guns 15 | . 12 . . 2 1 . . . . . . . Cannons 10 | . . . . . . . 8 . . . 1 1 AOE 109 | . . . . . . 22 36 29 . . 8 14 Classes Destroyed 19 | 3 3 . . . 1 5 4 1 . . 2 . Worker 16 | 1 1 . . . . . 6 6 . . . 2 Builder 19 | . . . . . . . 14 5 . . . . Tunneler 4 | 1 1 . . . . . 1 1 . . . . Hauler 7 | . . . . . 1 . 5 1 . . . . Recycler 7 | 1 . . . . . . 2 3 . . . 1 Minesweeper 1 | . . . . . . . . . . . 1 . Mechanic 7 | . . . . . . 2 1 4 . . . . Operator 1 | . . . . . . . 1 . . . . . Watcher 11 | . 1 . . . . 2 4 4 . . . . Swarmer 34 | . 3 . . 2 . 3 3 4 . . 6 13 Cutter 3 | . . . . . . 1 . . . . . 2 Grunt 88 | . 9 . . . 1 13 39 22 . . 3 1 Brawler 9 | . . . . . . 2 5 2 . . . . Duelist 6 | . . . . . . . 2 4 . . . . Protector 6 | . . . . . . . 4 2 . . . . Sentry 15 | . . . . . . 8 5 2 . . . . Hunter 4 | . . . . . . 2 2 . . . . . Programmer 8 | . . . . . . . . 6 . . . 2 Behemoth 1 | . . . . . . . . . . . 1 . Packrat 2 | . . . . . . . . . 2 . . . Best Kill Streak 15 | 1 5 . . 2 1 7 15 7 . . 4 6 Combat Bots Only 14 | . 4 . . 2 1 5 14 5 . . 4 5 Max Kills in Single Turn 4 | 1 2 . . 1 1 2 3 4 1 . 4 4 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . . . . . . 2 3 4 . . 3 3 Melee 1 | . . . . . . 1 1 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Zio Pro Fac Hostile Shots Fired 765 | . 84 . . 2 6 61 172 242 . . 73 125 Missed 219 | . 17 . . . 2 20 62 67 . . 22 29 Hits 546 | . 67 . . 2 4 41 110 175 . . 51 96 Melee 15 | . . . . . . . 4 9 . . . 2 Projectile 531 | . 67 . . 2 4 41 106 166 . . 51 94 AOE 4 | . . . . . 2 . . . . . . 2 Critical Strikes 24 | . . . . . . 2 7 10 . . 1 4 Part Disruptions 1 | . . . . . . . . . . . . 1 Damage Taken 8370 | . 819 . . 15 161 1029 2002 2036 . . 1208 1100 Core 936 | . 186 . . . 16 118 129 179 . . 248 60 Absorbed by Shields 876 | . . . . . . . . 618 . . 6 252 Core Remaining (%) 54 | 100 . . . 25 . . 52 . . . 39 . Volleys Fired 377 | 4 65 . . 2 12 62 175 41 . . 4 12 Largest 3 | 2 2 . . 2 3 2 2 2 . . 1 1 Hottest 80 | 80 40 . . 40 60 72 72 75 . . . 39 Shots Fired 463 | 8 116 . . 3 25 65 179 51 . . 4 12 Gun 152 | 8 116 . . 3 25 . . . . . . . Cannon 44 | . . . . . . . 44 . . . . . Launcher 258 | . . . . . . 65 135 51 . . . 7 Special 9 | . . . . . . . . . . . 4 5 Kinetic 144 | . 116 . . 3 25 . . . . . . . Thermal 4 | 4 . . . . . . . . . . . . Explosive 76 | . . . . . . 11 25 25 . . 4 11 Electromagnetic 238 | 4 . . . . . 54 154 26 . . . . Robot Hit Streak 30 | 7 11 . . 2 7 12 30 22 . . 26 29 Robot Miss Streak 4 | . 3 . . 2 4 1 4 1 . . . 3 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 398 | 7 81 . 4 2 12 33 106 119 2 . 15 17 Core Hits 352 | 3 26 . . 2 3 43 132 105 1 . 13 24 Critical Kills 1 | . . . . . . . . 1 . . . . Critical Parts Destroyed 4 | . . . . . . . . 4 . . . . Critical Strikes 20 | . . . . . . 1 1 13 . . 3 2 Smash 5 | . . . . . . . . 5 . . . . Sever 10 | . . . . . . . 1 6 . . 2 1 Impale 5 | . . . . . . 1 . 2 . . 1 1 Melee Attacks 204 | . . . 4 . . 16 21 120 3 1 18 21 Impact 32 | . . . . . . . 8 17 . 1 4 2 Slashing 110 | . . . . . . 7 4 90 3 . 1 5 Piercing 58 | . . . . . . 9 9 13 . . 13 14 Sneak Attacks 36 | . . . 4 . . . 3 23 2 . 1 3 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 26 | . . . . . . 2 2 18 . . 2 2 Damage Inflicted 24309 | 95 1040 . . 23 147 2674 7363 8657 125 . 1850 2335 Guns 1299 | 89 1040 . . 23 147 . . . . . . . Cannons 857 | . . . . . . . 857 . . . . . Explosions 16945 | . . . . . . 2560 5968 5295 . . 1249 1873 Melee 4990 | . . . . . . 114 538 3362 125 . 455 396 Ramming 6 | 6 . . . . . . . . . . . . Kinetic 1210 | . 1040 . . 23 147 . . . . . . . Thermal 1385 | 36 . . . . . 245 451 413 . . . 240 Explosive 8034 | . . . . . . 536 1239 3377 . . 1249 1633 Electromagnetic 8472 | 53 . . . . . 1779 5135 1505 . . . . Impact 1134 | . . . . . . . 283 563 . . 224 64 Slashing 3129 | . . . . . . 22 176 2515 125 . 146 145 Piercing 939 | . . . . . . 92 79 284 . . 231 253 Highest Corruption 72 | . . . . . . 22 72 10 14 14 . 3 Average Corruption 28 | . . . . . . 8 50 6 12 14 . 1 Corruption Purged 2 | . . . . . . . . 2 . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 325 | . . . . . . 42 224 44 13 1 . 1 Message Errors 68 | . . . . . . 9 44 14 1 . . . Matter Fused 82 | . . . . . . 12 48 16 4 1 . 1 Heat Flow Errors 49 | . . . . . . 7 36 4 2 . . . Energy Discharges 37 | . . . . . . 4 29 2 2 . . . Parts Rejected 5 | . . . . . . 1 4 . . . . . Parts Fused 4 | . . . . . . 1 3 . . . . . Data Loss (minor) 36 | . . . . . . 4 23 6 3 . . . Data Loss (major) 16 | . . . . . . 2 12 1 1 . . . Alerts 7 | . . . . . . 2 4 1 . . . . Misdirections 6 | . . . . . . . 6 . . . . . Weapon Failures 15 | . . . . . . . 15 . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1518 | . . . . . . 182 209 859 55 . 120 93 Projectiles 11 | . . . . . . . . . . . . 11 Explosions 409 | . . . . . . 182 41 96 . . 23 67 Melee 1098 | . . . . . . . 168 763 55 . 97 15 Knockbacks 6 | 1 . . . . . . 2 2 . . . 1 Impact 6 | 1 . . . . . . 2 2 . . . 1 Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 922 | . . . . . . 482 264 122 . . . 54 Shots 41 | . . . . . . 21 14 5 . . . 1 Rammed 1 | . 1 . . . . . . . . . . . Targets Rammed 2 | 1 1 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed 1 | 1 . . . . . . . . . . . . Highest Temperature 279 | 36 7 . . . . 235 277 279 214 . . 17 Average Temperature 73 | 20 2 . . . . 55 86 74 93 . . 9 Received Heat Transfer 2383 | . 426 . . . 45 198 882 558 . . 168 106 Effects 1 | . . . . . . . . 1 . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 26 | . . . . . . 5 16 5 . . . . Combat Hostiles 24 | . . . . . . 5 15 4 . . . . Parts Fried 63 | . . . . . . 14 38 10 . . 1 . Impact Corruptions 20 | . . . . . . . 5 14 . . 1 . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 1525 | 75 . . . . . 350 600 300 . . . 200 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 45 | . . . . . . 15 23 7 . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Zio Pro Fac Maximum Alert Level 5 | . . . . . . 4 5 5 . . . 2 Low Security (%) 21 | 100 100 100 . 100 100 10 . . . . . 80 Level 1 1 | . . . . . . 8 . . . . . 3 Level 2 14 | . . . . . . 13 31 . . . . 15 Level 3 19 | . . . . . . 31 26 19 . . . . Level 4 32 | . . . . . . 37 36 50 . . . . Level 5 8 | . . . . . . . . 29 . . . . High Security 1 | . . . . . . . 5 . . . . . Max Security . | . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . . . Peak Influence 1812 | 5 147 18 . 84 60 1506 1812 1749 . . . 502 Initial 1100 | . 3 18 . . 13 16 733 1100 . . . . Average 894 | . 64 2 . 55 22 881 984 1405 . . . 122 Influence Increases 6724 | 15 391 . . 104 164 1580 1922 1456 . . 325 767 Destroy 0b10 Robot/C 3600 | . 240 . . 80 100 600 1120 800 . . 200 460 Destroy 0b10 Robot/NC 405 | 15 15 . . . 15 20 190 130 . . 5 15 Destroy Leader 646 | . 62 . . 10 26 20 248 180 . . 30 70 Allied During Kill 49 | . . . . 14 19 3 . . . . . 13 Successful Hack 114 | . 14 . . . 4 14 . 82 . . . . Select Force Hacks 30 | . 30 . . . . . . . . . . . Disable Machine 390 | . 15 . . . . 45 135 90 . . . 105 Anti-Garrison Action 600 | . . . . . . 600 . . . . . . Destroy Structure 620 | . . . . . . 188 184 159 . . . 89 Lose Combat Pursuer 270 | . 15 . . . . 90 45 15 . . 90 15 Influence Decreases 6549 | 10 347 49 . 70 172 100 1616 1799 869 877 323 317 Entered New Map 3352 | . 2 31 . . 21 10 773 989 647 877 . 2 Time Decay 2767 | 10 315 18 . 50 131 . 733 710 222 . 323 255 Lost Part 370 | . 30 . . 20 . 90 90 100 . . . 40 Lost Ally 60 | . . . . . 20 . 20 . . . . 20 Squads Dispatched 39 | . 4 . . . 3 . 13 15 . . . 4 Investigation 8 | . 2 . . . . . 4 2 . . . . Extermination 6 | . . . . . . . . 5 . . . 1 Reinforcement 9 | . 2 . . . . . 4 . . . . 3 Assault 13 | . . . . . . . 5 8 . . . . Garrison 3 | . . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 3 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Zio Pro Fac Distress Signals 12 | . 4 . . . 3 . 3 2 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 273 | . 21 . . 4 11 35 84 68 . . 14 36 Peak Tracking Total 11 | . 6 . . 4 6 4 5 6 . . 4 11 Tactical Retreats 16 | . 1 . . . . 4 3 1 . . 6 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Zio Pro Fac Traps Triggered 17 | . 2 . . . . 5 7 2 . . . 1 Indirectly 8 | . . . . . . 2 6 . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Zio Pro Fac Machines Disabled 38 | . 1 . . . . 15 9 6 . . . 7 Max in Single Turn 4 | . 1 . . . . 1 2 4 . . . 3 Garrison Relay 5 | . . . . . . 5 . . . . . . Phase Generator 1 | . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Zio Pro Fac Machines Accessed 26 | . 5 . 2 . 2 1 7 6 2 . . 1 Terminals 15 | . 4 . . . 1 1 5 3 . . . 1 Fabricators 2 | . . . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . 1 . . . . . Scanalyzers 2 | . . . . . . . 1 1 . . . . Garrison Access 1 | . . . . . 1 . . . . . . . Total Hacks 55 | . 13 . 5 . 2 2 11 13 8 . . 1 Successful 28 | . 3 . 5 . 1 1 1 9 8 . . . Failed 27 | . 10 . . . 1 1 10 4 . . . 1 Catastrophic 9 | . 3 . . . . 1 5 . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 25 | . 13 . 1 . 1 . 6 3 . . . 1 Terminals 28 | . 11 . . . 1 2 6 7 . . . 1 Fabricators 4 | . . . . . . . . 4 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 5 | . 2 . . . . . 3 . . . . . Scanalyzers 4 | . . . . . . . 2 2 . . . . Garrison Access 1 | . . . . . 1 . . . . . . . Terminal Hacks 19 | . 2 . 5 . . 1 . 3 8 . . . Record 13 | . . . 4 . . . . 2 7 . . . Part Schematic 2 | . 2 . . . . . . . . . . . Open Door 1 | . . . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . . . 1 . . . . Patrol Navigation 1 | . . . . . . 1 . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . . Load Schematic 1 | . . . . . . . . 1 . . . . Build 1 | . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . 1 2 . . . . Retrieve Study 3 | . . . . . . . 1 2 . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . Unauthorized Hacks 3 | . 1 . . . . . . 2 . . . . Terminals 1 | . . . . . . . . 1 . . . . Botnet 1 | . . . . . . . . 1 . . . . Fabricators 1 | . . . . . . . . 1 . . . . Haulers 1 | . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 21 | . 5 . . . 1 1 7 6 . . . 1 Full Trace Events 3 | . . . . . . 1 1 1 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . 3 . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 17 | . 2 . . . . . . . . 15 . . Parts Built 1 | . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . Time 51 | . . . . . . . . 51 . . . . Total Part Build Rating 1 | . . . . . . . . 1 . . . . Part Studies Acquired 3 | . . . . . . . 1 2 . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 4 | . . . 4 . . . . . . . . . Non-combat 3 | . . . 3 . . . . . . . . . Combat 1 | . . . 1 . . . . . . . . . Robot Hacks Applied 4 | . . . 4 . . . . . . . . . parse_system 4 | . . . 4 . . . . . . . . . Relay Couplers Released 18 | . . . . . . 18 . . . . . . Machine Destruction 18 | . . . . . . 18 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Zio Pro Fac Total Allies 5 | . . 3 . . . 1 . . . . . 1 Largest Group 3 | . . 3 3 3 3 1 1 . . . . 1 Highest-Rated Group 90 | . . 40 40 40 40 20 20 . . . . 90 Highest-Rated Ally 90 | . . 16 16 16 16 20 20 . . . . 90 Initial Warlord ECA Mod 11 | . . . . . . . 11 10 10 10 9 9 Warlord Squad Rendezvous 2 | . . . . . . . . . . . . 2 Geek 1 | . . . . . . . . . . . . 1 Chimera 1 | . . . . . . . . . . . . 1 Total Orders 1 | . . . . . . . . . . . . 1 RETURN 1 | . . . . . . . . . . . . 1 Ally Attacks 77 | . . . . 11 49 4 . . . . . 13 Total Damage 1246 | . . . . 110 449 109 . . . . . 578 Kills 14 | . . . . 2 6 1 . . . . . 5 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Field Lobotomies 1 | . . . . . . . . . . . . 1 Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Zio Pro Fac Active Infowar (turns) 4005 | 44 65 187 697 107 314 23 . . 314 1089 1165 . Optics 38 | . . . . . 38 . . . . . . . IFF 2567 | . . . . . . . . . 313 1089 1165 . Terrain 4 | 4 . . . . . . . . . . . . Seismic 1433 | 40 65 187 697 107 314 23 . . . . . . ECM 1 | . . . . . . . . . 1 . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . . 1 2 2 . Drone Launches 1 | . . . . . . . . . . . . 1 Drone Recoveries 1 | . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Zio Pro Fac Turns Passed 15673 | 101 851 199 697 107 314 1910 3857 3196 467 1089 2089 796 Spaces Moved 7681 | 48 353 115 396 40 136 869 1490 1110 397 970 1391 366 Core 4 | 4 . . . . . . . . . . . . Treads 4386 | 44 353 115 396 40 136 869 664 994 . . 409 366 Legs 826 | . . . . . . . 826 . . . . . Wheels 2465 | . . . . . . . . 116 397 970 982 . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 160 160 160 110 110 110 110 160 Average Speed 160 | 150 160 160 172 240 182 184 175 196 110 110 141 171 Slowest Speed 320 | 160 240 160 240 240 240 320 320 240 110 110 280 235 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 48 | 5 66 23 70 14 11 94 72 18 66 82 94 12 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 3 | . 1 . 1 . . . . . 1 . . . Known Exits Taken 3 | . . . . . 1 . . 1 . . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 . . 1 . 1 1 . . Scrap Searched 10 | . . 1 . . . . . . 3 2 4 . Spaces Dug 28 | . . . . . . 1 1 21 . . . 5 Terrain Destroyed 753 | . . . . . . 220 210 168 . . 45 110 Melee 28 | . . . . . . 1 1 21 . . . 5 Projectile 1 | . . . . . . . . . . . . 1 AOE 724 | . . . . . . 219 209 147 . . 45 104 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Zio Pro Fac Total 10227 | 65 521 130 408 48 177 1076 2535 1897 426 993 1468 483 Wait 1428 | . 83 14 3 5 2 92 676 500 3 . 23 27 Move 7671 | 48 352 114 395 39 136 868 1489 1109 396 969 1390 366 Hop . | . . . . . . . . . . . . . Pick Up 152 | 3 7 1 3 . 13 9 53 33 5 7 6 12 Fast Attach 85 | 8 6 . . . 6 5 19 21 4 3 8 5 Attach 53 | . 2 . . 1 1 4 12 17 1 . 9 6 Detach 4 | . 1 . . . 1 1 . . . . . 1 Swap 112 | . 1 1 2 1 1 12 27 33 4 3 7 20 Drop 171 | 2 3 . 1 . 5 9 67 41 11 10 6 16 Fire 377 | 4 65 . . 2 12 62 175 41 . . 4 12 Melee 169 | . . . 4 . . 14 17 98 2 1 15 18 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . 4 . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves (discovered 2 exits: [*Low] / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 16) 102 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 548 | -10/Materials | Discovered new exit (range 15) 632 | -10/Materials | Core integrity fell below 50% 673 | -10/Materials | Lost 3 parts (1p1u1w) 745 | -10/Materials | Discovered new exit (range 16) 889 | -10/Materials | Discovered new exit (range 13) 953 | -10/Materials | Entered Mines 1017 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1071 | -10/Mines | Discovered new exit (range 10) 1136 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1136 | -10/Mines | Discovered new exit (range 5) 1152 | -10/Mines | Entered Exiles 1152 | -10/Exiles | Accompanied by 3 allies 1189 | -10/Exiles | Met 8R-AWN 1223 | -10/Exiles | Met EX-HEX 1288 | -10/Exiles | Met EX-DEC 1427 | -10/Exiles | Met EX-BIN 1451 | -10/Exiles | Aligned with FarCom system 1452 | -10/Exiles | Given EX-Vault access code 1492 | -10/Exiles | Opened EX-Vault 1503 | -10/Exiles | Found Field Lobotomy Kit 1564 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1658 | -10/Exiles | Learned location of Zion (-7) 1824 | -10/Exiles | Discovered new exit (range 10) 1849 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 1849 | -10/Exiles | Entered Mines 1849 | -9/Mines | Accompanied by 3 allies 1939 | -9/Mines | Discovered new exit (range 6) 1956 | -9/Mines | Entered Materials 1956 | -8/Materials | Accompanied by 3 allies 1956 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2026 | -8/Materials | Garrison activated, responded to threat 2268 | -8/Materials | Identified exit to Garrison 2270 | -8/Materials | Entered Garrison 2368 | -8/Garrison | Triggered checkpoint 2378 | -8/Garrison | Garrison Relay disabled 2462 | -8/Garrison | Triggered checkpoint 2551 | -8/Garrison | Triggered checkpoint 2720 | -8/Garrison | Discovered new exit (range 15) 2746 | -8/Garrison | Triggered checkpoint 2754 | -8/Garrison | Garrison Relay disabled 2787 | -8/Garrison | Garrison Relay disabled 2868 | -8/Garrison | Phase Generator disabled 3041 | -8/Garrison | Build established: Scavenger-Mutant 3129 | -8/Garrison | Garrison Relay disabled 3208 | -8/Garrison | System corruption reached 10% 3277 | -8/Garrison | Discovered new exit (range 14) 3627 | -8/Garrison | Rescued a captive Derelict 3646 | -8/Garrison | Build established: Mutant 3812 | -8/Garrison | Triggered checkpoint 3928 | -8/Garrison | Triggered checkpoint 4027 | -8/Garrison | Discovered new exit (range 10) 4122 | -8/Garrison | Triggered checkpoint 4146 | -8/Garrison | Garrison Relay disabled 4180 | -8/Garrison | Entered Materials 4180 | -8/Materials | Accompanied by 1 ally 4252 | -8/Materials | Build established: Scavenger-Mutant 4921 | -8/Materials | Discovered new exit (range 4) 4980 | -8/Materials | First assault squad dispatched 5303 | -8/Materials | System corruption reached 30% 6249 | -8/Materials | Lost 3 parts (1p1n1w) 6769 | -8/Materials | Discovered new exit (range 9) 7825 | -8/Materials | High security lockdown imminent 7847 | -8/Materials | Sterilization system engaged 7847 | -8/Materials | Non-combat units ordered to evacuate 7892 | -8/Materials | Destroyed 14 combat bots 7947 | -8/Materials | Combat units ordered to evacuate 7991 | -8/Materials | Build established: Mutant 8037 | -8/Materials | Entered Factory 8037 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 8365 | -7/Factory | Identified exit to Lower Caves 8552 | -7/Factory | Fabricated Huge Storage Unit (x1) 8837 | -7/Factory | First assault squad dispatched 10293 | -7/Factory | Lost 4 parts (1n1u2w) 10858 | -7/Factory | System corruption reached 10% 11233 | -7/Factory | Entered Lower Caves 11240 | -7/Lower Caves | Met a Warlord Commander 11241 | -7/Lower Caves | Learned location of Warlord (-5) 11242 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 11251 | -7/Lower Caves | Found Encrypted Comm Array 11313 | -7/Lower Caves | Build established: Scavenger-Mutant 11345 | -7/Lower Caves | Learned Factory non-interactive machine intel 11358 | -7/Lower Caves | Found DCF Scrap (14 items) 11610 | -7/Lower Caves | Entered an active Warlord outpost 11624 | -7/Lower Caves | Learned Factory security intel 11624 | -7/Lower Caves | Learned Extension trap positions 11624 | -7/Lower Caves | Learned 8 Research zone layouts 11687 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 11692 | -7/Lower Caves | Discovered new exit (range 13) 11700 | -7/Lower Caves | Entered Zion 11748 | -7/Zion | System corruption cleaned by Quarantine Array 11840 | -7/Zion | Discovered new exit (range 12) 11987 | -7/Zion | Learned Factory emergency access door positions 12056 | -7/Zion | Found CR-A16's Pointy Stick 12120 | -7/Zion | Learned Factory emergency access door positions 12462 | -7/Zion | Found Prototype Special Weapon 12462 | -7/Zion | Identified RU-N14's Throwing Claymores 12470 | -7/Zion | Found RU-N14's Throwing Claymores 12473 | -7/Zion | Found RU-N14's Throwing Claymores 12476 | -7/Zion | Found RU-N14's Throwing Claymores 12592 | -7/Zion | Given the Hacking Drone Bay 12603 | -7/Zion | Found Prototype Device 12608 | -7/Zion | Identified Hacking Drone Bay 12789 | -7/Zion | Entered Proximity Caves 12791 | -6/Proximity Caves | Identified exit to Factory 13895 | -6/Proximity Caves | Spotted B-75 Beast 13955 | -6/Proximity Caves | Core integrity fell below 50% 13966 | -6/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 13978 | -6/Proximity Caves | Destroyed B-75 Beast 13985 | -6/Proximity Caves | Lost 9 parts (2p5n2u) 14103 | -6/Proximity Caves | Learned Factory stockpile data 14202 | -6/Proximity Caves | Build established: Mutant 14878 | -6/Proximity Caves | Entered Factory 14878 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 14882 | -6/Factory | Loaded intel: 269 non-interactive machine locations 14954 | -6/Factory | Joined by Warlord Geek squad 15193 | -6/Factory | Identified exit to Lower Caves 15461 | -6/Factory | Joined by Warlord Chimera squad 15514 | -6/Factory | Assimilated H-61 Shepherd with FLK Orb 15578 | -6/Factory | Allied Derelicts emerged from ambush trap array 15630 | -6/Factory | Cargo convoy interrupted 15669 | -6/Factory | Lost 3 allies 15674 | -6/Factory | Self-destructed Last Messages --------------- (Impale). 15652_ P-60 Hacker destroyed. 15653_ Acquired 44 matter. 15654_ Slug penetrates Wall. 15655_ Wall collapses. 15656_ K-01 Serf collects debris. 15658_ Slug penetrates Wall. 15658_ Imp. Treads+ destroyed. 15658_ K-01 Serf collects debris. 15659_ Hvy. Armor Plating destroyed. 15660_ Slug penetrates Wall. 15660_ Med. Treads destroyed. 15660_ Slug penetrates Wall. 15662_ Wall collapses. 15662_ K-01 Serf collects debris. 15666_ Imp. Deuterium Engine destroyed. 15668_ Slug penetrates Wall. 15669_ R-10 Processor collects Imp. Heat Sink. 15672_ System corrupted: Matter fused (-5). 15672_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ???????????"""???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????"""???+???????????????????????????????? | | ???????????"""????????????? ?????????????????????? | | ???????????"""??????????? ???????????????????""" | | ??????????????????????????%"???????????? #?### | | ?????????????????????????? % ??????????# ## # | | ??????????????????????????? ??????????# # | | ??????????????????????????? ????? ???## ## | | ??????????????????????????##+#####+#### # | | ????????????????????????? # | | ????????????????????????? # # | | ????????????????????????? # # | | ????????????????????????? " % # | | ????????????????????????? # =!= w [ | | ????????????????????????? # %!% | | ????????????????????????? # " % [ | | ????????????????????????# # " | | ????????????????????????# # % | | ????????????????????????# # i % | | ???????????"""??????????# # h""x | | ???????????"""??????????# # # T# | | ???????????"""??????????# #;;#+ # ##### # ! | | ????????????????????????#x#xhh![ ## | | ?????????????*???????#### x#![! ! ## | | ?????????????????????+ @## #### | | ?????????????????????####### #### | | ???????????????????????????# + | | ???????????????????????????# # | | ???????????????????????????# + | | ???????????????????????????# ####### | | ""?????????????????????????# ??????? | | ""?????????????????????????# ???????? | | ""?????????????????????????########+######?####### | | ???????????????????"""?????????????????? | | ???????????????????"""?????????????????? | | ???????????????????"""???????"""?"""?"""?""" """ " | | ?????????????????????????????"""?"""?"""?"""?""" " | | ???????????????????"""???????"""?"""?"""?"""?""" " | | ?????????!?????????"""????????????????????? | | ???????????????????"""???????"""?"""?"""?"""?""" " | | ?????????????????????????????"""?"""?"""?"""?""" " | | ?????????????????????????????"""?"""?"""?"""?""" " | | ?????????????"""??????????????????????????? | | ???????????"""""?????????????"""?"""?"""?"""?""" " | | ???????????"""""?????????????"""?"""?"""?"""?"""?" | | ?????????????????????????????"""?"""?"""?"""?""" " | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ???????????????????????????????????????????? ##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 29 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 600 Power Shielding 33 Evasion (%) 40 Launcher Accuracy 20 Recoil Reduction 5 Offensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Imp. KE Penetrator | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Imp. System Restoration Module | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Falx | -7/Zion | Archive Great Axe | -7/Zion | Archive Armor Integrity Analyzer | -7/Zion | Archive Imp. Hardlight Generator | -7/Zion | Archive Imp. Shock Absorption System | -7/Zion | Archive Imp. Launcher Guidance Computer | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Recalibrator | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive Fabricated ------------ Huge Storage Unit | x1 | -7/Factory Repaired ---------- Nothing Studied --------- Carbon-fiber Leg | -8/Materials | Hacked Lgt. Treads | -7/Factory | Hacked Imp. Treads | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FactoryPowerMesh Manual? 0 Play Time 01:37:20 Cumulative 577.2 hours Start 2026.08.31 @ 15:30:56 End 2026.08.31 @ 18:31:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 486 Rogue 486 Adventurer 0 Explorer 0 Win Type - Total 17 Types 10/0/3/1/0/0/0/1/0/2 Lore% 68 Gallery% 72 Achievement% 68 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Cog Map View 50x35 Zoom Use 12% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7d53326e-aee1-4a23-a5de-efd05dc2a3c1