Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.05 @ 15:05:27 Player: btmk16 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (133) 665 Value Destroyed (3490) 3490 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (364) 364 TOTAL SCORE: 8439 Bonus ------- Follower Combat Kills 64 Aligned with FarCom 300 Cogmind --------- Core Integrity 128/700 Matter 152/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Rolling (115) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Huge Wheel > --- UTILITY (8) ------ High-capacity Storage Unit Improved Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Medium Treads Medium Treads Hardened Heavy Armor Plating System Restoration Module Lightning Gun Arc Projector EM Pulse Cannon Heavy Assault Rifle Enhanced Autogun Enhanced Autogun Shock Bomb Launcher Missile Launcher Precision Grenade Launcher Precision Grenade Launcher Heavy Flail Impact Mace Longsword +1 Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Cooling System High-capacity Storage Unit Trap Scanner Hardened Light Armor Plating Hardened Heavy Armor Plating Hacking Suite Tractor Beam > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Medium Treads Medium Treads Medium Treads Wheel System Restoration Module Lightning Gun Arc Projector Heavy Assault Rifle Enhanced Autogun Enhanced Autogun Assault Cannon Shock Bomb Launcher Missile Launcher Precision Grenade Launcher Precision Grenade Launcher Heavy Flail Impact Mace Longsword +1 [Rating: 45] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Core Shielding Device Cooling System Storage High-capacity Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Core Shielding Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Heavy Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Rocket Launcher Impact Weapon Heavy Flail Slashing Weapon Greatsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Slots Evolved 6 | . . . 2 . . . 2 2 . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 6 | . . . 2 . . . 2 2 . Weapon . | . . . . . . . . . . Parts Attached 130 | 8 2 3 26 11 . 5 38 27 10 Power 11 | 1 . . 6 . . 1 2 1 . Engine 11 | 1 . . 6 . . 1 2 1 . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 37 | 2 . 2 8 4 . 2 13 5 1 Treads 21 | . . 1 8 4 . 2 6 . . Leg . | . . . . . . . . . . Wheel 16 | 2 . 1 . . . . 7 5 1 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 36 | 2 . . 7 4 . . 9 11 3 Device 14 | 1 . . 4 . . . 5 4 . Storage 3 | 1 . . 1 . . . . . 1 Processor 2 | . . . . . . . . . 2 Hackware 2 | . . . . . . . . 2 . Protection 15 | . . . 2 4 . . 4 5 . Artifact . | . . . . . . . . . . Weapon 46 | 3 2 1 5 3 . 2 14 10 6 Energy Gun 14 | 2 . 1 5 2 . . 3 . 1 Energy Cannon 1 | . . . . . . . . 1 . Ballistic Gun 6 | 1 1 . . 1 . . 1 2 . Ballistic Cannon 4 | . . . . . . . 2 . 2 Launcher 7 | . . . . . . 2 1 2 2 Special Weapon . | . . . . . . . . . . Impact Weapon 12 | . 1 . . . . . 7 3 1 Slashing Weapon 2 | . . . . . . . . 2 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 8 | . . . 4 . . . 1 3 . Corrupted Parts 3 | . . . 3 . . . . . . System Corruption 20 | . . . 20 . . . . . . Parts Lost 42 | . . 2 7 7 . 4 9 4 9 Power 6 | . . . 2 . . 2 1 . 1 Propulsion 12 | . . 1 2 3 . 2 3 . 1 Utility 17 | . . . 3 1 . . 4 3 6 Weapon 7 | . . 1 . 3 . . 1 1 1 Highest Loss Streak 4 | . . 1 2 4 . 2 3 2 3 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 87 | . 100 98 89 99 77 73 96 85 46 Engine 8 | . 14 14 10 11 11 5 7 6 2 Treads 11 | . . 9 17 21 22 21 9 . . Wheel 7 | . 28 18 3 . . . 7 13 7 Device 17 | . 14 14 19 15 11 11 20 22 7 Storage 9 | . 14 14 11 11 11 11 9 7 7 Hackware 1 | . . . . . . . . 5 4 Protection 15 | . . . 5 17 22 22 23 17 2 Energy Gun 6 | . 6 8 14 15 . . 4 . . Ballistic Gun 2 | . 14 3 . 6 . . . 2 . Impact Weapon 3 | . 7 14 5 . . . 9 2 6 Slashing Weapon 1 | . . . . . . . . 4 . Naked Turns . | . . . . . . . . . . Heaviest Build 98 | 15 15 15 58 62 51 55 70 98 78 Greatest Support 40 | 32 32 32 40 40 40 40 40 32 28 Greatest Overweight (x) 6 | . . . 5 1 1 1 6 3 2 Average Overweight (x) 1 | . . . 1 1 1 1 3 2 1 Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 20 20 20 Average Capacity 19 | 7 8 8 19 20 20 20 20 20 20 Most Carried 20 | 6 8 8 20 20 20 20 20 20 20 Average Carried 17 | 4 7 6 16 19 19 18 17 19 18 Final Capacity 20 | 8 8 8 20 20 20 20 20 20 20 Final Carried 20 | 6 8 7 20 19 20 19 20 20 18 Class Distribution -------------------- 85% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Matter Collected 2283 | 209 . 129 321 368 . 117 670 300 169 Remotely . | . . . . . . . . . . Salvage Created 4520 | 41 . 161 1203 884 . 139 824 1028 240 Parts 265 | 7 . 3 64 74 . 12 37 59 9 Haulers Intercepted 9 | . . . 5 . . . 3 1 . Recyclers Shooed 3 | . . . 3 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . 5 Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Combat Hostiles Destroyed 96 | . . 5 17 25 . 6 15 14 14 Melee 32 | . . 5 4 . . . 8 12 3 Guns 32 | . . . 6 23 . . 2 1 . Cannons 1 | . . . . . . . . . 1 AOE 18 | . . . 2 2 . 6 . . 8 Classes Destroyed 15 | 1 . 3 7 1 . . 1 2 . Worker 4 | . . 1 2 . . . 1 . . Builder 6 | . . . . 2 . . 2 2 . Tunneler 8 | 2 . 1 1 2 . 1 1 . . Hauler 9 | . . . 5 . . . 3 1 . Recycler 6 | . . . 2 . . . 1 3 . Operator 4 | . . . 2 . . . 1 1 . Watcher 5 | . . . 3 . . . 1 1 . Swarmer 32 | . . . 4 9 . 3 4 3 9 Grunt 36 | . . 2 8 11 . 3 7 1 4 Brawler 2 | . . . . . . . 1 . 1 Duelist 2 | . . . 1 1 . . . . . Sentry 13 | . . . 4 2 . . 3 4 . Hunter 1 | . . . . . . . . 1 . Programmer 5 | . . . . . . . . 5 . Assembled 5 | . . 3 . 2 . . . . . Best Kill Streak 5 | 2 . 2 3 5 . 3 4 3 5 Combat Bots Only 5 | . . 2 3 4 . 3 3 3 5 Max Kills in Single Turn 2 | 1 . 1 2 2 . 2 1 1 2 Gunslinging 1 | . . . . 1 . . . . . Exploded 2 | . . . 1 2 . 2 . . 2 Melee 1 | . . 1 1 . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Damage Taken 7140 | . . 274 1391 977 . 273 1110 1546 1569 Core 1159 | . . 71 190 113 . 45 168 224 348 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 74 | . . . 6 24 . 10 32 2 . Regen/Repaired (Parts) 47 | . . . . . . . . 47 . Core Remaining (%) 63 | 100 . 71 . . . 13 69 . . Volleys Fired 163 | 5 1 1 25 55 . 7 37 5 27 Largest 2 | 2 2 1 2 2 . 1 2 2 1 Hottest 106 | 70 70 50 101 90 . 33 106 50 55 Shots Fired 255 | 10 2 1 47 102 . 8 48 10 27 Gun 198 | 10 2 1 47 102 . . 23 10 3 Cannon 31 | . . . . . . . 21 . 10 Launcher 26 | . . . . . . 8 4 . 14 Special . | . . . . . . . . . . Kinetic 75 | 5 1 . . 19 . . 30 10 10 Thermal 25 | 5 1 1 1 3 . . 14 . . Explosive 26 | . . . . . . 8 4 . 14 Electromagnetic 129 | . . . 46 80 . . . . 3 Robot Hit Streak 15 | 4 5 . 15 14 . 5 5 12 10 Robot Miss Streak 5 | 5 1 . 3 3 . 2 4 . 2 Penetration Max . | . . . . . . . . . . Secondary Targets 5 | . . . 2 3 . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . Shots Hit Robots 321 | 4 1 12 85 74 . 4 62 54 25 Core Hits 151 | 2 . 3 34 44 . 11 19 21 17 Critical Kills 5 | . . . 1 . . . 3 1 . Critical Parts Destroyed 21 | . . 2 10 . . . 7 1 1 Critical Strikes 34 | . . 2 12 . . . 12 7 1 Burn 1 | . . . . . . . 1 . . Smash 28 | . . 2 12 . . . 11 2 1 Sever 5 | . . . . . . . . 5 . Melee Attacks 321 | . 8 26 78 . . . 94 102 13 Impact 250 | . 8 26 78 . . . 94 31 13 Slashing 71 | . . . . . . . . 71 . Piercing . | . . . . . . . . . . Sneak Attacks 34 | . . 4 9 . . . 13 8 . Combat Hostiles 1 | . . 1 . . . . . . . Follow-up Attacks 6 | . . . . . . . 4 1 1 Damage Inflicted 12140 | 54 12 466 2339 1188 . 484 3294 2856 1447 Guns 2158 | 54 12 . 681 1076 . . 164 144 27 Cannons 155 | . . . . . . . 20 . 135 Explosions 2129 | . . . 302 105 . 484 214 . 1024 Melee 7691 | . . 466 1356 . . . 2896 2712 261 Ramming 7 | . . . . 7 . . . . . Kinetic 549 | 28 . . . 188 . . 54 144 135 Thermal 609 | 26 12 . 320 121 . . 130 . . Explosive 1722 | . . . . . . 484 214 . 1024 Electromagnetic 1562 | . . . 663 872 . . . . 27 Impact 5580 | . . 466 1356 . . . 2896 601 261 Slashing 2111 | . . . . . . . . 2111 . Piercing . | . . . . . . . . . . Highest Corruption 22 | . . . 22 22 22 22 . 1 10 Average Corruption 21 | . . . 20 22 22 22 . 1 9 Corruption Purged 2 | . . . . . . . . 2 . Corruption Blocked . | . . . . . . . . . . Effects 276 | . . . 69 115 22 60 . . 10 Message Errors 83 | . . . 20 35 10 17 . . 1 Matter Fused 66 | . . . 19 25 5 15 . . 2 Heat Flow Errors 29 | . . . 7 14 3 5 . . . Energy Discharges 29 | . . . 7 8 2 10 . . 2 Parts Rejected 2 | . . . 2 . . . . . . Parts Fused 2 | . . . . 1 . 1 . . . Data Loss (minor) 31 | . . . 7 18 1 4 . . 1 Data Loss (major) 10 | . . . 3 1 1 3 . . 2 Misfires 8 | . . . . 5 . 2 . . 1 Alerts 7 | . . . 1 4 . 2 . . . Misdirections 2 | . . . 2 . . . . . . Weapon Failures 7 | . . . 1 4 . 1 . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 2028 | . . 137 442 . . 47 1006 338 58 Projectiles . | . . . . . . . . . . Explosions 83 | . . . 8 . . 47 . . 28 Melee 1945 | . . 137 434 . . . 1006 338 30 Knockbacks 17 | . . 2 2 . . . 11 2 . Impact 16 | . . 2 2 . . . 10 2 . Kinetic . | . . . . . . . . . . Secondary 1 | . . . . . . . 1 . . Self-Inflicted Damage 526 | . . . 97 38 . 169 . . 222 Shots 19 | . . . 4 1 . 6 . . 8 Rammed 1 | . . . . 1 . . . . . Targets Rammed 1 | . . . . 1 . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 237 | 45 9 10 237 208 196 214 . 2 . Average Temperature 66 | 22 6 3 77 62 90 90 . 2 . Received Heat Transfer 1852 | . . 160 486 216 . 45 432 315 198 Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 25 | . . 2 13 2 . . 6 1 1 Impact Corruptions 60 | . . 6 19 . . . 29 4 2 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 4 | . . . . 1 . . 3 . . Heat Transferred 1105 | 74 37 . 437 187 . . 370 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 7 | . . . 5 2 . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Peak Influence 351 | 10 26 60 340 165 . 101 145 351 . Initial 95 | . 6 9 1 95 . . . 63 . Average 93 | 2 21 40 104 78 . 61 56 141 . Maximum Alert Level 1 | . . . 1 . . . . 1 . Low Security (%) 85 | 100 100 100 82 100 . 100 100 63 . Level 1 14 | . . . 17 . . . . 36 . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 19 | . 1 . 3 . . . 2 13 . Investigation 3 | . . . . . . . 1 2 . Extermination 6 | . . . . . . . . 6 . Reinforcement 7 | . 1 . 3 . . . 1 2 . Assault . | . . . . . . . . . . Garrison 3 | . . . . . . . . 3 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Distress Signals 7 | . . . 2 . . . 5 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 145 | . . 5 32 25 . 5 33 27 18 Peak Tracking Total 7 | . 1 2 3 3 . 3 5 3 7 Tactical Retreats 10 | . . 1 1 1 . . 1 3 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Traps Triggered 4 | . 1 . 1 . . . 1 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Machines Disabled 5 | . . . 2 1 . 2 . . . Max in Single Turn 1 | . . . 1 1 . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Machines Accessed 22 | . 1 . 3 . 1 . 4 13 . Terminals 18 | . 1 . 3 . . . 4 10 . Fabricators 2 | . . . . . . . . 2 . Repair Stations 1 | . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 49 | . 3 . 10 . 1 . 8 27 . Successful 16 | . . . 2 . 1 . 2 11 . Failed 33 | . 3 . 8 . . . 6 16 . Catastrophic 8 | . . . 3 . . . 2 3 . Database Lockouts . | . . . . . . . . . . Manual 24 | . 3 . 4 . 1 . 2 14 . Terminals 42 | . 3 . 10 . . . 8 21 . Fabricators 4 | . . . . . . . . 4 . Repair Stations 2 | . . . . . . . . 2 . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 10 | . . . 2 . 1 . 1 6 . Part Schematic 2 | . . . . . . . . 2 . Branch Access Points 1 | . . . . . . . . 1 . Terminal Index 1 | . . . 1 . . . . . . Repair Station Index 1 | . . . . . . . . 1 . Alert Level 1 | . . . . . . . . 1 . Unreport Threat 1 | . . . 1 . . . . . . Locate Traps 1 | . . . . . . . 1 . . Zone Layout 1 | . . . . . . . . 1 . EX-Prototype ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks 2 | . . . . . . . . 2 . Load Schematic 1 | . . . . . . . . 1 . Build 1 | . . . . . . . . 1 . Repair Station Hacks 2 | . . . . . . . . 2 . Scan Component 1 | . . . . . . . . 1 . Repair 1 | . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . . 1 1 . Terminals 2 | . . . . . . . 1 1 . Botnet 2 | . . . . . . . 1 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . Used . | . . . . . . . . . . Hacking Detections 19 | . 1 . 3 . . . 3 12 . Full Trace Events 3 | . . . 1 . . . 1 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . 2 . Parts Built 1 | . . . . . . . . 1 . Authchips . | . . . . . . . . . . Time 36 | . . . . . . . . 36 . Total Part Build Rating 3 | . . . . . . . . 3 . Parts Repaired 1 | . . . . . . . . 1 . Time 26 | . . . . . . . . 26 . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Total Allies 6 | . . 2 . 4 . . . . . Largest Group 3 | . . 2 2 3 . . . . . Highest-Rated Group 40 | . . 39 39 40 . . . . . Highest-Rated Ally 31 | . . 31 31 31 . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 22 | . . . 10 12 . . . . . Total Damage 324 | . . . 145 179 . . . . . Kills 4 | . . . 3 1 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 2 . . . . 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Turns Passed 12798 | 88 193 507 1720 2411 553 1244 1799 3715 568 Spaces Moved 6167 | 56 157 302 638 784 230 493 684 2431 392 Core 1 | 1 . . . . . . . . . Treads 2058 | . . . 453 784 230 493 98 . . Legs . | . . . . . . . . . . Wheels 4108 | 55 157 302 185 . . . 586 2431 392 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 100 90 90 240 240 240 130 130 115 Average Speed 165 | 99 100 97 204 240 240 240 161 132 119 Slowest Speed 320 | 100 100 100 240 240 240 240 320 145 130 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 55 | 3 32 59 70 98 62 90 37 55 51 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 1 | . . . . 1 . . . . . Known Exits Taken 1 | . . . . . . . . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . Scrap Searched 6 | . . . . 1 . 2 . . 3 Spaces Dug 93 | . 5 7 6 . . 12 17 34 12 Terrain Destroyed 320 | . 5 7 23 10 . 63 53 34 125 Melee 67 | . 5 7 6 . . . 15 34 . Projectile 10 | . . . . . . . 10 . . AOE 243 | . . . 17 10 . 63 28 . 125 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Total 7962 | 74 176 468 865 1210 233 549 1198 2744 445 Wait 1066 | . 7 136 76 357 . 39 325 124 2 Move 6158 | 55 156 301 637 783 229 492 683 2430 392 Hop . | . . . . . . . . . . Pick Up 55 | 6 2 . 9 2 1 3 15 17 . Fast Attach 60 | 7 1 1 17 3 . . 12 16 3 Attach 27 | . . 2 2 5 . 5 8 3 2 Detach 15 | . . 1 4 . 2 2 1 4 1 Swap 44 | 1 1 . 8 3 . . 18 8 5 Drop 63 | . . . 9 1 1 1 14 36 1 Fire 163 | 5 1 1 25 55 . 7 37 5 27 Melee 310 | . 8 26 78 . . . 85 101 12 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 1 | . . . . 1 . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 5 exits: [*Fac] / *Sto x2 / *Low x2) -7/Lower Caves (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 8 | -11/Junkyard | Discovered new exit (range 16) 89 | -11/Junkyard | Entered Materials 185 | -10/Materials | Discovered new exit (range 15) 256 | -10/Materials | Discovered new exit (range 10) 282 | -10/Materials | Entered Mines 283 | -10/Mines | Assembled infested the area 317 | -10/Mines | Build established: Mutant 749 | -10/Mines | Discovered new exit (range 11) 789 | -10/Mines | Entered Materials 789 | -9/Materials | Accompanied by 2 allies 789 | -9/Materials | Evolved 2 slots: Utility x2 794 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1072 | -9/Materials | Discovered new exit (range 4) 1120 | -9/Materials | Build established: Scavenger-Mutant 1129 | -9/Materials | System corruption reached 10% 1602 | -9/Materials | Build established: Mutant 2229 | -9/Materials | Discovered new exit (range 16) 2473 | -9/Materials | Discovered new exit (range 13) 2509 | -9/Materials | Entered Mines 2660 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2796 | -9/Mines | Excavation squad dispatched 2796 | -9/Mines | A large section of the Mines collapsed 2908 | -9/Mines | Core integrity fell below 50% 3046 | -9/Mines | Excavation squad dispatched 3296 | -9/Mines | Excavation squad dispatched 3303 | -9/Mines | Received a Mining Laser from a helpful Derelict 3468 | -9/Mines | Lost 4 parts (2n1u1w) 3509 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3546 | -9/Mines | Excavation squad dispatched 3673 | -9/Mines | Found a hidden stash of uninstalled traps 3754 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3778 | -9/Mines | Discovered new exit (range 5) 3929 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3931 | -9/Mines | Discovered new exit (range 5) 4368 | -9/Mines | Discovered new exit (range 10) 4730 | -9/Mines | Build established: Scavenger-Mutant 4920 | -9/Mines | Entered Exiles 4986 | -9/Exiles | Met 8R-AWN 5020 | -9/Exiles | Met EX-HEX 5092 | -9/Exiles | Met EX-BIN 5121 | -9/Exiles | Aligned with FarCom system 5123 | -9/Exiles | Given EX-Vault access code 5188 | -9/Exiles | Opened EX-Vault 5203 | -9/Exiles | Found Longsword +1 5237 | -9/Exiles | Build established: Mutant 5252 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5336 | -9/Exiles | Met EX-DEC 5441 | -9/Exiles | Discovered new exit (range 14) 5473 | -9/Exiles | Left Exiles lab with Longsword +1 5473 | -9/Exiles | Entered Mines 5645 | -8/Mines | Discovered new exit (range 10) 5893 | -8/Mines | Core integrity fell below 20% 6376 | -8/Mines | Discovered new exit (range 5) 6717 | -8/Mines | Entered Materials 6717 | -8/Materials | Evolved 2 slots: Utility x2 7481 | -8/Materials | Build established: Scavenger-Mutant 7525 | -8/Materials | Lost 3 parts (2n1u) 7813 | -8/Materials | Build established: Scavenger-Assassin 8489 | -8/Materials | Discovered new exit (range 16) 8513 | -8/Materials | Build established: Mutant 8516 | -8/Materials | Entered Factory 8516 | -7/Factory | Evolved 2 slots: Utility x2 8517 | -7/Factory | Identified exit to Storage 8705 | -7/Factory | Repaired Core Shielding 8718 | -7/Factory | Discovered new exit (range 2) 9097 | -7/Factory | Garrison activated, responded to threat 9392 | -7/Factory | Discovered exit to Storage (range 16) 9952 | -7/Factory | Identified exit to Lower Caves 11597 | -7/Factory | Discovered new exit (range 8) 11828 | -7/Factory | Fabricated EM Pulse Cannon (x1) 12231 | -7/Factory | Entered Lower Caves 12247 | -7/Lower Caves | Learned location of 1 exit from Factory 12415 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 12472 | -7/Lower Caves | Core integrity fell below 50% 12583 | -7/Lower Caves | System corruption reached 10% 12611 | -7/Lower Caves | Core integrity fell below 20% 12613 | -7/Lower Caves | Lost 3 parts (2u1w) 12782 | -7/Lower Caves | Discovered new exit (range 9) 12799 | -7/Lower Caves | Self-destructed Last Messages --------------- 12709_ Found Imp. Datajack. 12709_ Found 16 Matter. 12709_ Found Unknown Energy Cannon. 12709_ Found Imp. Grenade Launcher. 12709_ Found 32 Matter. 12710_ Acquired 32 matter. 12715_ Acquired 16 matter. 12720_ System corrupted: Component data lost. 12751_ System corrupted: Energy discharge (-21). 12766_ 48I2X5EFM GHDFKEL|9JY IC=2 SS3>WTL 12781_ Acquired 1 matter. 12782_ Acquired 5 matter. 12782_ EXIT=FOUND 12786_ System corrupted: Substantial component data lost. 12786_ Acquired 1 matter. 12788_ Acquired 3 matter. 12790_ Acquired 1 matter. 12793_ Acquired 3 matter. 12794_ Acquired 5 matter. 12798_ Acquired 3 matter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????####????????????? | | ???????????????####?????????## ##???????????? | | ???????????????# #??????### #???????????? | | ???????????????# #?????# #???????????? | | ???????????????# ##???# ####????????? | | ??????????????## < #???## ##???????? | | ??????????????# @#????## #???????? | | ??????????????# ## ##???## #???????? | | ???????????????????# ##??# ##???????? | | ???????????????????# #??# #????????? | | ???????????????????# #### ##???????? | | ???????????????????# #???????? | | ???????????????????# ## #???????# | | ???????????????????# ########## ##????? # | | ??????????????????# % ###????????## ##??? | | ???????????????? %##?????#####?# #### | | ??????????????# ###??????# ## | | ??????????????# ?????????????# | | ??????????????# ?????????????# | | ??????????????## ??????????????#### | | ???????????????# ???????????????## | | ???????????????# ???????????????# # | | ??????????????? ??????????????### ##### | | ??????????????? ??????????????# ##???? | | ??????????????# ???????????????## #??### | | ??????????????##????????????????### #?## | | ??????????????????????????????????## ### | | ???????????????????????????????????# | | ???????????????????????????????????# | | ???????????????????????????????????# | | ???????????????????????????????????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Coolant Potential 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 110 Armor Coverage 825 Resistance: KI 30 Core Shielding 20 Melee Speed Boost 20 Evasion (%) 42 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Imp. Arc Projector | -7/Factory | Hacked EM Pulse Cannon | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ EM Pulse Cannon | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BombSiegeAmplifier Manual? 0 Play Time 01:03:50 Cumulative 620.7 hours Start 2023.04.05 @ 13:33:12 End 2023.04.05 @ 15:05:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 639 Rogue 638 Adventurer 0 Explorer 1 Win Type - Total 30 Types 21/0/6/3/0/0/0/0/0 Lore% 84 Gallery% 92 Achievement% 78 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d62da466-90af-4609-84ef-78a86e6adf49