Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.06 @ 19:15:33 Player: supa Result: Destroyed by as-94156 with Assembled Maul Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (33) 165 Value Destroyed (893) 893 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2618 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/250 Matter 292/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Walking (125) Location -9/Mines Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Carbon-fiber Leg Titanium Leg > --- UTILITY (2) ------ Targeting Computer Hardened Medium Armor Plating > --- WEAPON (2) ------- Autogun Autogun > --- INVENTORY (5) ---- Ion Engine Makeshift Leg Melee Analysis Suite Rocket Launcher Katana Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Improved Sensor Array Hardened Medium Armor Plating > --- WEAPON ----------- Autogun Autogun > --- INVENTORY -------- Targeting Computer XL Autogun Array [Rating: 21] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Visual Processing Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Visual Processing Unit Protection Improved Light Armor Plating Weapon Autogun Energy Gun Medium Laser Ballistic Gun Autogun Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 35 | 7 13 10 4 1 Power 7 | 1 3 2 1 . Engine 7 | 1 3 2 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 11 | 3 4 4 . . Treads 4 | 1 2 1 . . Leg 7 | 2 2 3 . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 9 | 1 3 3 1 1 Device 1 | . . 1 . . Storage 2 | 1 1 . . . Processor 3 | . 2 . . 1 Hackware . | . . . . . Protection 3 | . . 2 1 . Artifact . | . . . . . Weapon 8 | 2 3 1 2 . Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 7 | 1 3 1 2 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 1 | . 1 . . . Power 1 | . 1 . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak 1 | . 1 . . . To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 96 99 100 100 Engine 13 | . 13 14 14 14 Treads 11 | . 11 23 . . Leg 16 | . 16 4 28 28 Device 4 | . . 2 14 4 Storage 3 | . 7 . . . Processor 14 | . 18 23 . 9 Protection 4 | . . 2 14 14 Energy Gun 3 | . 7 . . . Ballistic Gun 24 | . 20 28 28 28 Peak Build Rating 21 | 6 10 19 21 21 Average Rating 12 | 3 8 11 19 18 On Entrance 11 | . 6 10 19 21 Naked Turns . | . . . . . Heaviest Build 22 | 14 19 22 22 22 Greatest Support 40 | 20 40 40 32 32 Greatest Overweight (x) 1 | . 1 . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 5 5 5 Average Capacity 6 | 7 7 5 5 5 Most Carried 8 | 6 8 5 5 5 Average Carried 5 | 3 5 4 4 4 Final Capacity 8 | 8 5 5 5 5 Final Carried 5 | 4 5 5 5 5 Class Distribution -------------------- 85% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Exi Min Matter Collected 1026 | 192 376 272 . 186 Remotely . | . . . . . Salvage Created 1177 | . 568 392 . 217 Parts 88 | . 40 34 . 14 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Combat Hostiles Destroyed 28 | . 13 10 . 5 Guns 28 | . 13 10 . 5 Classes Destroyed 6 | . 4 1 . 1 Recycler 2 | . 2 . . . Watcher 3 | . 3 . . . Swarmer 9 | . 6 3 . . Grunt 16 | . 7 5 . 4 Duelist 1 | . . . . 1 Sentry 2 | . . 2 . . Best Kill Streak 3 | . 3 3 . 2 Combat Bots Only 3 | . 3 3 . 2 Max Kills in Single Turn 2 | . 2 1 . 1 Gunslinging 1 | . 1 . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Hostile Shots Fired 118 | . 49 54 . 15 Missed 29 | . 13 12 . 4 Damage Taken 1096 | . 394 525 . 177 Core 254 | . 77 105 . 72 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 87 | . 46 23 . 18 Largest 2 | . 2 2 . 2 Hottest 70 | . 70 46 . 46 Shots Fired 174 | . 92 46 . 36 Gun 174 | . 92 46 . 36 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 135 | . 53 46 . 36 Thermal 39 | . 39 . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 13 | . 5 7 . 13 Robot Miss Streak 5 | . 5 4 . 3 Penetration Max . | . . . . . Secondary Targets 7 | . 3 3 . 1 Max Gunslinging Chain 1 | . 1 1 . 1 Shots Hit Robots 100 | . 50 26 . 24 Core Hits 50 | . 24 15 . 11 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1438 | . 681 402 . 355 Guns 1438 | . 681 402 . 355 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 1212 | . 455 402 . 355 Thermal 226 | . 226 . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 143 | . 143 121 . 84 Average Temperature 37 | . 41 33 . 33 Received Heat Transfer 408 | . 129 231 . 48 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 666 | . 666 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Peak Influence 162 | . 162 130 . 150 Initial 25 | . . 25 . . Average 74 | . 77 68 . 119 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 3 1 . . Investigation 3 | . 2 1 . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Distress Signals 1 | . . . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 34 | . 16 9 . 9 Peak Tracking Total 4 | . 3 3 . 4 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Traps Triggered 3 | . 3 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Exi Min Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Machines Accessed 11 | . 7 1 3 . Terminals 5 | . 5 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 18 | . 10 1 7 . Successful 11 | . 3 1 7 . Failed 7 | . 7 . . . Catastrophic 3 | . 3 . . . Database Lockouts . | . . . . . Manual 3 | . 2 . 1 . Terminals 8 | . 8 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 9 | . 1 1 7 . Record 6 | . . . 6 . Open Door 1 | . . 1 . . Branch Access Points 1 | . 1 . . . Derelict Proto ID Bank 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 2 . . . Report Inventory 2 | . 2 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 5 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted 1 | . . 1 . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 3 | . . 2 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Exi Min Turns Passed 3475 | 143 1443 878 749 262 Spaces Moved 2169 | 94 860 484 590 141 Core 6 | 6 . . . . Treads 772 | 24 352 396 . . Legs 1391 | 64 508 88 590 141 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 125 125 Average Speed 135 | 125 136 153 125 125 Slowest Speed 190 | 160 190 160 125 125 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 56 | 5 93 66 90 28 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 3 | . . 1 1 1 Known Exits Taken 2 | . 1 1 . . Unknown Exits Taken 2 | 1 . . 1 . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Total 2546 | 119 1041 585 602 199 Wait 193 | 8 99 50 4 32 Move 2165 | 93 859 483 589 141 Hop . | . . . . . Pick Up 35 | 10 14 5 1 5 Fast Attach 5 | . 2 3 . . Attach 14 | 7 4 . 2 1 Detach 1 | 1 . . . . Swap 16 | . 7 7 2 . Drop 30 | . 10 14 4 2 Fire 87 | . 46 23 . 18 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 144 | -11/Scrapyard | Entered Materials 181 | -10/Materials | Discovered new exit (range 6) 313 | -10/Materials | Build established: Mutant 616 | -10/Materials | Discovered new exit (range 12) 1130 | -10/Materials | Discovered new exit (range 18) 1240 | -10/Materials | Identified exit to Mines 1347 | -10/Materials | Discovered new exit (range 18) 1587 | -10/Materials | Entered Mines 1724 | -10/Mines | Discovered new exit (range 10) 1741 | -10/Mines | Identified exit to Materials 1792 | -10/Mines | Identified exit to Exiles 2094 | -10/Mines | Core integrity fell below 50% 2192 | -10/Mines | Build established: Scavenger-Mutant 2254 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2282 | -10/Mines | Learned location of Storage (-9) 2300 | -10/Mines | Met a Derelict shopkeep closing up shop 2362 | -10/Mines | Discovered exit to Materials (range 6) 2465 | -10/Mines | Entered Exiles 2494 | -10/Exiles | Met 8R-AWN 2515 | -10/Exiles | Met EX-HEX 2567 | -10/Exiles | Met EX-DEC 2606 | -10/Exiles | Visited The Gauntlet 2615 | -10/Exiles | Build established: Mutant 2799 | -10/Exiles | Learned location of Zion (-6) 2882 | -10/Exiles | Discovered new exit (range 10) 2963 | -10/Exiles | Met EX-BIN 2983 | -10/Exiles | Aligned with FarCom system 2984 | -10/Exiles | Given EX-Vault access code 3048 | -10/Exiles | Opened EX-Vault 3063 | -10/Exiles | Found XL Autogun Array 3097 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3107 | -10/Exiles | Exiles lab attacked by MAIN.C 3214 | -10/Exiles | Left Exiles lab with XL Autogun Array 3214 | -10/Exiles | Entered Mines 3219 | -9/Mines | Core integrity fell below 20% 3386 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3439 | -9/Mines | Discovered new exit (range 9) 3446 | -9/Mines | Assembled infested the area 3476 | -9/Mines | Destroyed by as-94156 with Assembled Maul Last Messages --------------- 03338_ Acquired Katana. 03344_ K-01 Serf collects debris. 03366_ Acquired Mak. Leg. 03367_ K-01 Serf collects debris. 03371_ Acquired derelict log, extracted data. World map confirmed: -9/Storage. 03380_ A derelict emerges from the shadows. 03381_ 0X-HCG(g): "Some of my friends down here think you need a mining laser when you travel the depths." 03382_ 0X-HCG(g): "They are crazy." 03383_ 0X-HCG(g): "Everyone knows a good old rocket launcher goes a long way." 03384_ 0X-HCG(g): "Need to get rid of a swarm? Done. Need a big hole in the wall? Done." 03385_ 0X-HCG(g): "Need a small hole in the wall? Leave that to the mining laser wimps, I say!" 03386_ 0X-HCG(g): "Would you like a rocket launcher? I know I would if I were you, so I'm going to lend you mine." 03386_ 0X-HCG(g) slips back into the shadows. 03391_ Acquired Rocket Launcher. 03439_ EXIT=FOUND 03446_ ALERT: Infestation in the mines, dispatching Demolisher response squad. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????#???????????????????????? | | ???????????? ##### ??????????????????????? | | ??????????? ??????????????????????? | | ??????????? ?????????????????????? | | ???????????? ?????????????????????? | | ????????????? ????????????????????? | | ??????????????? ????????????????????? | | ????????????????# ???????????????????? | | ?????????????????# ???????????????????? | | ????????????????## ??????????????????? | | ???????????????## aa####??????????????? | | ???????????????# a #??????????????? | | ???????????????# ###@#??????????????? | | ???##??????????## ????# #??????????????? | | ???# ???????????# ??????# #?????####?????? | | ???# ??????????????????# #????## ##????? | | ???# ??????????????????# #????# < #????? | | ??## ??????????????????# #????# #????? | | ?## #####????????????## ###### ##???? | | ?# ##??????##???# ##??? | | ?# #????? ##??# #??? | | ??# #???? ##?# ###### #??? | | ???# #??? ### ?????# """ #??? | | ????# ##?# ?????# """ ##?? | | ?????# ## ###?????# """ #?? | | ????## #????????## #?? | | ????# #????????????## #?? | | ????# #??????????????### #?? | | ????# ####????????????????## ##?? | | ????## #####????????????#####???## #??? | | ?????## ################## ###??# #??? | | ??????## ##?# #??? | | ???????# ################# ### #??? | | ######## #???????????????## #??? | | % #????????????????## ######??? | | #?????????????????######???????? | | ###########??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PulseSpreadSabre Manual? 0 Play Time 00:35:25 Cumulative 55.1 hours Start 2025.03.06 @ 18:26:25 End 2025.03.06 @ 19:15:33 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 2 Adventurer 1 Explorer 1 Win Type - Total 3 Types 1/0/2/0/0/0/0/0/0 Lore% 16 Gallery% 28 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 48x30 Zoom Use 97% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 49d75532-b2ae-49f4-91d6-00a23ae968f1