Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.26 @ 18:42:44 Player: StaticNoob Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (33) 6600 Robots Destroyed (293) 1465 Value Destroyed (13754) 13754 Prototype IDs (53) 1060 Alien Tech Used (2) 400 Bonus (8377) 8377 TOTAL SCORE: 35156 Bonus ------- High Alert Combat Kills 869 Follower Combat Kills 809 Entered Garrisons 400 Entered DSFs 500 Met Imprinter 300 Destroyed Z-Imprinter 1000 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 858 Scanned by Researcher 500 Acquired SGEMP 2000 Friendly Fire -459 Cogmind --------- Core Integrity 0/1300 Matter 187/300 Energy 78/100 System Corruption 28% Temperature Cool (0) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Advanced Heat Sink Spectral Analyzer Improved Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Compact Particle Reactor Advanced Heat Sink Quantum Rifle SGEMP Prototype Peak State ------------ > --- POWER ------------ Particle Reactor Particle Reactor > --- PROPULSION ------- Medium Treads Heavy Treads Centrium Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Coolant Injector High-capacity Storage Unit Spectral Analyzer Experimental Signal Interpreter 0b10 Decoder Chip [Skirmisher] Improved Targeting Computer Advanced Targeting Computer Improved Target Analyzer Layered Heavy Armor Plating > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Nova Cannon Heavy Machine Gun Hypervelocity Multirail > --- INVENTORY -------- Particle Reactor Micro Antimatter Reactor Advanced Heat Sink Centrium Light Armor Plating Advanced Thermal Shield Improved Point Defense System Advanced Point Defense System System Shield Gamma Rifle Vortex Rifle Vortex Rifle Quantum Rifle Compact HERF Cannon Enhanced Nova Cannon Heavy Machine Gun Heavy Machine Gun Railgun Improved Remote Datajack [Rating: 144] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Nuclear Core Reactor Zionite Light DM Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Flexi-carbon Leg Wheel Centrium Wheel Hover Unit Backup Propulsion III Flight Unit VTOL Module Utility Advanced Targeting Computer Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Advanced System Shield Protection Improved Light Armor Plating Weapon Enhanced Autogun Energy Gun Enhanced Quantum Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Enhanced Gauss Cannon Launcher Long-range Missile Launcher Special Weapon Plasma Cutter Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Gar Fac Low Low Zio Dee Pro Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Slots Evolved 14 | . . . 2 . 2 . . 2 . . . . . . . 2 . 2 . . . . . . 2 . . . . . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Utility 9 | . . . 1 . 2 . . 1 . . . . . . . 1 . 1 . . . . . . 1 . . . . . . 2 . Weapon 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Attached 274 | 7 3 4 11 1 3 17 21 4 6 10 3 1 5 14 1 4 11 4 3 11 2 10 5 5 9 5 30 1 4 10 5 10 34 Power 30 | 1 1 1 . . . 1 2 . 1 2 . . . 2 . . . . . 1 . 2 1 . . 2 4 . . 3 . 1 5 Engine 5 | 1 1 1 . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Core 10 | . . . . . . . 2 . 1 2 . . . . . . . . . . . 1 . . . . 4 . . . . . . Reactor 15 | . . . . . . . . . . . . . . 2 . . . . . . . 1 1 . . 2 . . . 3 . 1 5 Propulsion 73 | 2 . 1 5 1 . 3 11 2 3 4 . . . 1 . 3 1 2 . 2 . 3 . . 2 2 10 . 1 3 . 2 9 Treads 39 | 2 . 1 5 . . 1 7 2 3 4 . . . . . 3 . 1 . . . . . . . . 1 . . 1 . 1 7 Leg 12 | . . . . . . . 1 . . . . . . 1 . . 1 1 . . . 3 . . . 2 3 . . . . . . Wheel 12 | . . . . 1 . 2 2 . . . . . . . . . . . . . . . . . 1 . 2 . . 2 . 1 1 Hover 5 | . . . . . . . 1 . . . . . . . . . . . . 2 . . . . 1 . . . . . . . 1 Flight 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 1 . . . . Utility 98 | 2 1 1 3 . 3 7 5 1 2 3 3 . 4 6 . 1 . 1 2 6 2 2 3 5 2 . 10 1 2 2 4 6 8 Device 42 | 1 . 1 . . 2 2 2 1 . 2 1 . . 2 . . . . 2 3 . 2 . 4 1 . 5 . . 1 3 3 4 Storage 13 | 1 1 . 1 . . 1 . . . . 1 . . . . . . 1 . . . . 3 . . . 1 1 1 . . 1 . Processor 19 | . . . 1 . . 3 . . . 1 . . 4 . . 1 . . . 1 1 . . . 1 . 2 . . . 1 1 2 Hackware 6 | . . . . . . . . . . . . . . . . . . . . 2 1 . . 1 . . 1 . 1 . . . . Protection 18 | . . . 1 . 1 1 3 . 2 . 1 . . 4 . . . . . . . . . . . . 1 . . 1 . 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 73 | 2 1 1 3 . . 6 3 1 . 1 . 1 1 5 1 . 10 1 1 2 . 3 1 . 5 1 6 . 1 2 1 1 12 Energy Gun 23 | . 1 . 1 . . . . . . . . . . 3 . . 3 . . . . 1 1 . 4 1 2 . . 2 . . 4 Energy Cannon 12 | . . 1 . . . 3 . . . . . . . 1 . . 3 . . 1 . . . . . . 1 . 1 . . . 1 Ballistic Gun 24 | 2 . . 1 . . 3 1 1 . 1 . . . . 1 . 3 . . . . 1 . . . . 2 . . . 1 . 7 Ballistic Cannon 4 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . 1 . 1 . . . . . . Launcher 5 | . . . 1 . . . 1 . . . . 1 . 1 . . 1 . . . . . . . . . . . . . . . . Special Weapon 3 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Unidentified Prototypes 29 | . . 1 . . . 1 . . . . . . 4 10 . . . . 2 . . . 4 1 1 . . . . 2 . . 3 Corrupted Parts 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 System Corruption 18 | . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . 8 Parts Lost 129 | . 2 . . . 1 7 9 . 3 2 . . 1 6 2 . 4 3 9 1 . 2 . 14 6 6 5 1 . 2 . 1 42 Power 12 | . 1 . . . . 1 . . 1 1 . . . . . . . . . . . . . . 1 . 1 . . . . . 6 Propulsion 39 | . . . . . 1 3 6 . 1 . . . . 2 . . 2 2 2 . . 1 . 3 . 1 4 . . 1 . 1 9 Utility 34 | . . . . . . 1 1 . 1 . . . 1 . 1 . . 1 4 1 . 1 . 6 4 1 . . . 1 . . 10 Weapon 44 | . 1 . . . . 2 2 . . 1 . . . 4 1 . 2 . 3 . . . . 5 1 4 . 1 . . . . 17 Highest Loss Streak 19 | . 2 . . . 1 5 5 . 2 2 . . 1 5 1 . 3 2 8 1 . 2 . 6 6 6 2 1 . 2 . 1 19 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Average Backups 11 | 1 3 5 11 14 14 13 13 13 13 13 14 14 17 17 16 17 16 16 13 4 5 3 4 6 4 4 3 4 3 7 8 13 14 Power 1 | . . . 1 1 1 . 1 1 1 1 1 1 1 2 3 3 3 2 1 1 1 . 1 1 . . . . . . . 1 1 Propulsion 1 | . . . 2 2 1 . . 2 2 2 2 2 2 . . 1 . . . 1 2 1 . . . . . . . 2 2 . . Utility 5 | . 1 3 4 8 7 8 7 7 7 6 6 6 7 8 7 6 7 5 5 . 1 1 2 4 3 2 1 2 3 3 3 5 4 Weapon 3 | . . . 2 2 2 3 3 1 2 3 3 3 4 4 4 4 4 6 4 1 1 . . . . 1 1 1 . 2 3 5 7 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 47 | . . . 5 2 2 4 1 1 2 1 . . 1 1 . 1 1 2 6 2 . . . 1 . 1 1 . . 1 . 1 10 Power 6 | . . . 1 . . . 1 . . . . . . . . . . 1 1 . . . . . . . . . . . . 1 1 Propulsion 10 | . . . 3 2 . . . 1 1 1 . . . . . . . . . 1 . . . . . . . . . 1 . . . Utility 20 | . . . . . 2 3 . . 1 . . . . 1 . 1 1 . 4 . . . . 1 . 1 . . . . . . 5 Weapon 10 | . . . 1 . . 1 . . . . . . 1 . . . . 1 . 1 . . . . . . 1 . . . . . 4 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 98 100 99 100 99 94 96 99 99 99 100 100 99 97 99 98 95 98 68 42 61 83 73 64 35 34 80 98 95 98 100 92 85 Engine 2 | . 13 14 11 11 9 9 1 . . . . . . . . . . . . 3 5 2 . . . . . . . . . . . Core 2 | . . . . . . . 7 7 6 6 7 7 7 1 . . . . . . . . . . . . 5 5 5 4 . . . Reactor 2 | . . . . . . . . . . . . . . 5 7 6 6 5 3 . . 2 4 3 . 2 3 5 5 5 10 9 8 Treads 16 | . 28 28 33 28 19 17 16 23 22 23 23 23 23 17 15 21 22 19 6 . . . . . . . 3 5 5 5 10 5 9 Leg 2 | . . . . . . . 3 . . . . . . 4 7 3 . 3 3 . . 10 17 8 . 2 8 10 10 1 . . . Wheel 2 | . . . . 4 7 4 2 . . . . . . . . . . . . . . . . . 1 1 2 5 4 13 10 8 4 Device 12 | . 14 14 5 . 17 18 9 18 18 20 23 23 16 5 9 16 13 16 10 12 11 10 14 9 8 3 11 15 15 14 10 12 10 Storage 6 | . 14 14 11 11 9 9 9 7 7 7 7 7 7 7 7 6 6 5 3 . . . 1 4 . 1 . . 1 5 5 5 4 Processor 15 | . . . 5 11 9 9 18 15 15 15 15 15 21 23 23 22 26 23 20 10 12 15 11 11 11 10 17 21 21 21 21 23 24 Hackware 1 | . . . . . . . . . . . . . . . . . . . . 7 12 17 17 10 6 3 3 3 . . . . . Protection 4 | . . . 10 11 9 8 8 4 3 2 . . . 6 4 . . . . . . . . . . . 2 5 5 5 10 5 2 Energy Gun 3 | . 3 4 3 10 9 4 . . . . . . . 10 9 6 4 . . . . 2 1 5 4 7 5 5 5 4 5 4 4 Energy Cannon 4 | . . 9 10 11 9 9 . . . . . . . 4 7 6 7 . . 1 5 5 . 2 . . 3 5 10 9 7 4 2 Ballistic Gun 10 | . 23 14 7 . . 3 16 22 22 23 23 23 21 5 4 6 5 17 11 . . 4 . . . . 6 5 . . 2 3 9 Peak Build Rating 144 | 7 7 22 32 28 31 31 32 42 43 46 47 45 64 81 81 81 82 92 97 58 64 95 92 88 47 93 99 99 103 104 109 127 144 Average Rating 59 | 5 6 15 27 27 30 26 29 38 42 44 43 44 55 74 76 77 75 89 69 36 57 79 69 62 35 49 77 98 98 93 106 121 126 On Entrance 56 | . 7 7 22 28 27 31 31 30 42 43 46 44 45 59 81 73 76 82 86 8 55 64 92 88 33 47 36 99 90 100 104 107 126 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 139 | 11 19 27 43 43 47 47 39 42 41 41 59 59 59 76 70 69 76 76 75 15 14 49 60 61 28 39 77 117 95 98 93 139 130 Greatest Support 126 | 40 40 42 62 60 62 62 60 62 62 66 66 66 66 66 44 88 88 93 49 28 28 70 70 70 10 90 60 16 23 48 32 32 126 Greatest Overweight (x) 22 | . . . . 3 1 4 3 . . . . . . 1 1 1 4 1 22 4 . 1 . 1 4 3 12 7 21 5 2 8 7 Average Overweight (x) . | . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . 3 4 5 1 2 3 2 Largest Inventory Capacity 20 | 8 10 10 15 15 15 20 15 15 15 15 20 20 20 20 20 20 20 20 20 5 5 5 8 8 5 5 20 20 10 10 10 20 20 Average Capacity 14 | 7 9 10 13 15 15 15 15 15 15 15 18 20 20 20 20 20 20 20 14 5 5 5 6 6 5 5 5 6 6 10 10 15 19 Most Carried 20 | 4 4 7 15 15 15 15 15 15 15 15 15 17 20 20 19 20 20 20 20 5 5 5 8 8 5 5 5 5 7 10 10 20 20 Average Carried 12 | 1 3 5 11 14 13 13 14 14 14 14 14 15 19 19 18 19 18 18 14 4 5 3 4 6 4 4 4 4 4 8 9 14 16 Final Capacity 20 | 8 10 10 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 5 5 5 5 8 5 5 5 5 5 10 10 10 20 5 Final Carried 20 | 3 2 7 15 15 13 15 15 15 15 15 15 17 20 19 18 19 20 20 5 5 5 3 8 5 5 5 5 5 7 9 10 19 5 Class Distribution -------------------- 34% | Gunner 25% | Mutant 23% | Scavenger-Gunner 8% | Scavenger-Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Scavenger-Mutant | -8/Garrison Scavenger-Gunner | -7/Factory Gunner | -7/Garrison Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Zion Gunner | -7/Deep Caves Gunner | -6/Proximity Caves Gunner | -6/Factory Gunner | -6/DSF Gunner | -5/Factory Gunner | -5/Waste Hacker-Scout | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Tank | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Skirmisher | -4/Proximity Caves Mutant | -4/Factory Gunner | -4/Waste Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Warlord Scavenger-Gunner | -3/Proximity Caves Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/Testing Resources | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Gar Fac Low Low Zio Dee Pro Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Matter Collected 9679 | 55 208 145 454 115 30 352 850 513 805 312 375 92 212 329 232 . 183 619 . . 46 443 129 273 22 54 699 80 242 231 143 437 999 Remotely 1603 | . . . . . . 188 222 . 274 163 . . 167 . . . . 589 . . . . . . . . . . . . . . . Salvage Created 13706 | 12 333 . 1001 298 235 1052 1048 599 899 630 62 76 . 522 275 . 714 447 . . . 351 297 107 19 . 749 . 352 504 376 638 2110 Parts 672 | 5 21 . 66 22 8 47 62 37 49 28 1 4 . 25 15 . 29 14 . . . 6 4 5 2 . 37 . 16 16 12 43 98 Haulers Intercepted 6 | . . . 3 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Recyclers Shooed 6 | . . . 1 . . 1 . . . . . . . . . . . . . 2 . . . . . . 1 . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 54 | . . . . . . . . . . . 1 3 . . 14 . . . . . . 3 2 5 . . . . 10 . 16 . . Prevented 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Gar Fac Low Low Zio Dee Pro Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Combat Hostiles Destroyed 252 | . 7 . 24 11 3 20 25 10 23 9 1 4 . 18 8 . 10 7 . . . 3 . 4 . . 14 . 6 7 6 9 23 Melee 3 | . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Guns 133 | . 7 . 6 2 3 7 17 10 15 9 1 1 . 11 3 . 1 2 . . . . . 1 . . 12 . 2 1 . 3 19 Cannons 58 | . . . 10 2 . 8 . . . . . . . 1 2 . 5 1 . . . 3 . 3 . . 2 . 4 5 6 6 . AOE 53 | . . . 8 6 . 3 8 . 8 . . 3 . 6 3 . 4 4 . . . . . . . . . . . . . . . Classes Destroyed 25 | 1 2 . 7 1 1 . 2 . . . 1 . . 2 . . 2 . . . . . . 1 . . . . . 1 . 1 3 Worker 12 | . . . 4 . . 1 . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 4 Builder 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 Tunneler 2 | 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 6 | . . . 3 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Recycler 8 | . . . . 2 . 2 . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . 1 Operator 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Watcher 11 | . 2 . 2 . 1 1 . . . 3 . . . . . . . 1 . . . . . . . . . . . . . . 1 Swarmer 62 | . . . 8 8 . 3 6 . 10 . . 3 . . 4 . . 4 . . . 1 . 1 . . 5 . 4 . 2 3 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Grunt 75 | . 7 . 9 2 1 11 8 6 9 2 . . . . . . 4 . . . . 2 . 1 . . 1 . . 6 3 . 3 Brawler 3 | . . . . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . Duelist 3 | . . . 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Sentry 38 | . . . 6 . 1 6 7 3 3 1 . . . . 1 . . . . . . . . . . . 3 . . . 1 . 6 Specialist 4 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . 1 . . . Hunter 10 | . . . . . 1 . . . 1 . 1 1 . . 1 . 2 . . . . . . . . . . . . . . . 3 Programmer 31 | . . . . . . . 3 1 . 3 . . . . 2 . . 3 . . . . . . . . 5 . 2 . . 5 7 Heavy 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Protovariant L 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Z-Light 8 | . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Samaritan 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . Assembled 9 | . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . Thug 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 10 | 1 3 . 6 4 2 10 9 3 6 3 1 3 . 6 3 . 4 7 . . . 2 . 1 1 . 3 . 4 7 3 4 6 Combat Bots Only 9 | . 2 . 6 3 1 8 9 3 6 3 1 3 . 6 3 . 4 6 . . . 2 . 1 . . 3 . 4 7 3 3 4 Max Kills in Single Turn 4 | 1 1 . 4 3 1 3 3 2 4 1 1 2 . 2 3 . 3 4 . . . 1 . 1 1 . 1 . 1 2 1 2 2 Gunslinging 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploded 4 | . . . 3 2 . 2 3 . 4 . . 2 . 2 3 . 3 4 . . . . . . . . . . . . . . . Melee 1 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Gar Fac Low Low Zio Dee Pro Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Hostile Shots Fired 1761 | . 58 . 72 28 14 116 113 45 73 54 8 11 . 88 31 . 55 65 10 27 . 22 . 172 31 7 62 32 20 20 16 68 443 Missed 522 | . 15 . 24 12 1 24 28 18 18 14 3 8 . 24 13 . 22 30 . 11 . 9 . 61 8 1 16 8 7 6 4 17 120 Hits 1239 | . 43 . 48 16 13 92 85 27 55 40 5 3 . 64 18 . 33 35 10 16 . 13 . 111 23 6 46 24 13 14 12 51 323 Melee 70 | . . . . . . . . . . 7 . . . 2 . . . . 10 . . . . . . 6 . . . . . . 45 Projectile 1169 | . 43 . 48 16 13 92 85 27 55 33 5 3 . 62 18 . 33 35 . 16 . 13 . 111 23 . 46 24 13 14 12 51 278 Critical Strikes 55 | . . . 3 . . 6 6 . 1 1 . . . 1 . . 2 . 5 . . . . 3 . 2 4 1 . 1 . 3 16 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Part Disruptions 4 | . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . Damage Taken 23450 | . 564 . 608 324 212 1341 1223 406 811 634 95 43 . 1814 239 . 1039 617 519 254 . 245 . 1629 459 254 968 400 287 241 209 1023 6992 Core 3892 | . 129 . 66 52 14 160 98 45 72 31 18 16 . 199 15 . 272 62 195 60 . 56 . 455 218 98 154 . 83 8 . 71 1245 Absorbed by Shields 809 | . . . . . . 48 22 . . . . . . . . . . . . . . 18 . 393 . . . . . 69 88 171 . Ignored by Resistances 162 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 162 Regen/Repaired (Parts) 1289 | . . . 55 . . . . 135 . . . . 723 . . . . . . . . . . . . . 39 . . 337 . . . Core Remaining (%) 55 | 100 . 48 . 70 . . 50 . . . . . . . 43 . 68 . . . . . . 12 . . . . . . 51 . . Volleys Fired 824 | 4 46 . 67 20 12 72 103 27 42 35 9 7 . 32 9 . 25 11 7 7 3 27 18 30 3 8 33 3 10 12 8 31 103 Largest 4 | 2 2 . 2 2 2 2 2 3 3 3 3 3 . 3 3 . 3 4 4 1 1 4 1 4 1 4 4 4 4 4 4 4 4 Hottest 352 | 40 70 . 150 150 150 150 72 75 75 78 78 78 . 198 198 . 243 137 133 90 90 255 81 243 81 294 265 265 352 327 352 267 267 Shots Fired 1842 | 8 82 . 124 35 24 136 168 70 116 107 29 15 . 85 24 . 43 29 12 5 3 42 16 53 3 24 101 10 37 48 31 99 263 Gun 1297 | 8 82 . 57 15 12 69 127 69 112 107 29 13 . 73 15 . 20 25 5 . . 13 16 31 3 17 80 4 9 12 8 42 224 Cannon 462 | . . . 60 15 12 65 . . . . . . . 7 8 . 17 2 . 5 3 29 . 22 . 7 21 6 28 36 23 57 39 Launcher 45 | . . . 7 5 . 2 6 . 4 . . 2 . 5 1 . 6 2 5 . . . . . . . . . . . . . . Special 38 | . . . . . . . 35 1 . . . . . . . . . . 2 . . . . . . . . . . . . . . Kinetic 1029 | 8 75 . 34 . . 32 127 69 112 107 29 13 . 56 4 . 8 27 5 . . 11 . 16 . 7 58 5 9 12 8 52 145 Thermal 690 | . 7 . 83 30 24 94 35 1 . . . . . 17 11 . 17 . . 5 3 31 16 37 3 17 40 5 28 24 23 47 92 Explosive 45 | . . . 7 5 . 2 6 . 4 . . 2 . 5 1 . 6 2 5 . . . . . . . . . . . . . . Electromagnetic 41 | . . . . . . 8 . . . . . . . . . . 6 . . . . . . . . . 3 . . . . . 24 Entropic 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . 2 Phasic 21 | . . . . . . . . . . . . . . 7 8 . 6 . . . . . . . . . . . . . . . . Robot Hit Streak 26 | 2 16 . 7 5 9 14 26 12 25 16 13 5 . 15 4 . 26 15 5 1 . 7 7 7 3 6 16 2 3 5 20 18 22 Robot Miss Streak 7 | 2 3 . 5 3 2 5 3 2 3 2 3 2 . 4 2 . 1 1 2 3 . 3 3 7 . 2 3 3 3 3 2 2 5 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 1 . 1 1 Secondary Targets 14 | . 1 . . . . 1 1 2 3 . . . . 2 . . . . . . . . . . . . 1 . . . . . 3 Max Gunslinging Chain 1 | . 1 . . . . 1 1 1 1 . . . . 1 . . . . . . . . . . . . 1 . . . . . 1 Shots Hit Robots 1199 | 4 53 . 63 13 15 82 132 54 86 79 22 8 . 58 14 . 39 21 5 3 . 24 11 21 3 16 64 5 10 24 20 52 198 Core Hits 625 | 2 23 . 45 15 7 40 56 23 44 32 13 12 . 58 10 . 34 18 1 1 . 7 9 8 2 3 30 1 8 12 11 19 81 Critical Kills 24 | . 1 . . . . . . . . . . . . . . . . . . . . 2 . 1 . . 2 . . 1 . . 17 Critical Parts Destroyed 32 | . . . . . . . . 1 . 1 . . . . . . . . . . . 1 . 1 . . 3 . . . . 3 22 Critical Strikes 92 | . 2 . . 1 . 2 5 1 . 1 . . . . . . 2 . . . . 3 2 3 1 2 6 . . 1 1 6 53 Burn 14 | . 1 . . 1 . 2 . . . . . . . . . . 2 . . . . . 2 1 1 2 . . . . . . 2 Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Destroy 65 | . 1 . . . . . . 1 . 1 . . . . . . . . . . . 3 . 2 . . 5 . . . . 3 49 Blast 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 3 1 Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sever 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 3 | . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 33214 | 33 455 19 2213 805 342 2165 2464 937 2165 1464 339 286 . 1855 537 . 2066 954 446 65 . 721 361 549 68 575 1927 99 377 1120 717 2266 4824 Guns 18358 | 33 455 . 560 149 167 795 1617 930 1432 1454 339 96 . 1141 255 . 484 475 42 . . 169 361 395 67 359 1328 35 122 356 121 920 3701 Cannons 8773 | . . . 875 200 175 1080 . . . . . . . 81 110 . 474 85 . 35 . 552 . 154 . 216 599 64 255 764 596 1346 1112 Explosions 5505 | . . . 706 416 . 269 483 . 733 . . 190 . 633 172 . 1108 391 404 . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 214 | . . 19 72 40 . 21 . 7 . 10 . . . . . . . 3 . 30 . . . . 1 . . . . . . . 11 Kinetic 13142 | 33 417 . 309 . . 230 1617 930 1432 1454 339 96 . 717 38 . 141 560 42 . . 139 . 95 . 216 850 56 114 323 67 1016 1911 Thermal 12490 | . 38 . 1126 349 342 1515 364 . . . . . . 340 195 . 415 . . 35 . 582 361 454 67 359 1077 43 263 441 650 1250 2224 Explosive 5505 | . . . 706 416 . 269 483 . 733 . . 190 . 633 172 . 1108 391 404 . . . . . . . . . . . . . . Electromagnetic 970 | . . . . . . 130 . . . . . . . . . . 204 . . . . . . . . . . . . . . . 636 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 398 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 356 . . 42 Phasic 495 | . . . . . . . . . . . . . . 165 132 . 198 . . . . . . . . . . . . . . . . Highest Corruption 38 | . . . . . . . 1 1 1 5 5 5 5 . . . 1 1 25 28 28 38 38 38 10 10 15 15 16 16 1 7 28 Average Corruption 10 | . . . . . . . 1 1 1 2 5 5 5 . . . 1 1 13 25 28 32 38 38 7 10 13 15 15 8 1 3 14 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 360 | . . . . . . . 9 6 5 9 15 8 2 . . . 3 . 10 22 7 34 17 28 8 9 35 26 28 2 3 6 68 Message Errors 83 | . . . . . . . 2 2 1 2 3 5 . . . . 1 . 3 4 3 6 3 4 1 1 8 6 11 . 1 . 16 Matter Fused 77 | . . . . . . . 2 1 2 2 5 . 1 . . . . . 3 5 1 3 4 8 2 2 7 8 5 . 1 . 15 Heat Flow Errors 29 | . . . . . . . 1 2 . . . 1 . . . . . . 1 2 . 2 3 2 2 . 5 1 1 . 1 1 4 Energy Discharges 50 | . . . . . . . 2 . . 2 3 . . . . . . . . 2 1 4 2 4 1 1 7 3 6 1 . 1 10 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Parts Fused 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . 1 Data Loss (minor) 43 | . . . . . . . 2 . 1 . 2 1 . . . . 1 . 1 2 1 8 . 4 1 1 1 4 2 1 . 1 9 Data Loss (major) 13 | . . . . . . . . . . . . . 1 . . . 1 . . 1 1 4 1 1 . . 1 . 1 . . . 1 Misfires 12 | . . . . . . . . . . 3 2 . . . . . . . 1 . . 1 . . . . 1 . . . . 2 2 Alerts 8 | . . . . . . . . . . . . 1 . . . . . . 1 . . . 2 . . . 1 1 1 . . . 1 Misdirections 7 | . . . . . . . . . . . . . . . . . . . . 4 . 1 . . 1 1 . . . . . . . Weapon Failures 33 | . . . . . . . . 1 1 . . . . . . . . . . 2 . 4 2 5 . 2 4 2 . . . 1 9 Overload Shots 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overflow Damage 479 | . . . 66 22 20 . 11 . . . . . . 21 . . 21 46 . . . 90 . . . . 21 . 16 . 15 127 3 Projectiles 366 | . . . 20 . 20 . 9 . . . . . . 21 . . . 24 . . . 90 . . . . 21 . 16 . 15 127 3 Explosions 113 | . . . 46 22 . . 2 . . . . . . . . . 21 22 . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 14 | . . 1 . 1 . . . . . . . . . . . . . . . 1 . . . 1 . . . . . 1 . 7 2 Impact 3 | . . 1 . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Kinetic 9 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 5 2 Secondary 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Self-Inflicted Damage 296 | . . . 14 105 . . 41 . 55 . . . . 11 . . 29 . 26 14 . . . . . . . . . . . . 1 Shots 9 | . . . 1 3 . . 1 . 1 . . . . 1 . . 1 . 1 . . . . . . . . . . . . . . Rammed 41 | . . 3 8 8 . 5 . 1 . 2 . . . . . . . 1 . 8 . . . . 1 . . . . . . . 4 Targets Rammed 48 | . . 3 11 9 . 7 . 2 . 2 . . . . . . . 1 . 8 . . . . 1 . . . . . . . 4 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 7 | . . . 3 1 . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 728 | . 152 . 456 451 203 416 130 215 113 22 . 164 . 454 156 . 728 . 168 250 74 445 230 211 196 196 223 217 343 389 199 199 244 Average Temperature 104 | . 32 . 100 162 78 114 31 77 38 8 . 86 . 142 53 . 222 . 74 81 39 147 76 44 68 117 65 64 127 140 127 58 77 Received Heat Transfer 3700 | . 315 . 210 108 63 774 539 114 228 81 . . . 488 18 . 18 . . . . 98 . 231 . . 109 . . 86 10 . 210 Effects 31 | . . . 3 3 . 4 . . . . . . . 3 . . 5 . . . . 9 . . . . 3 . . 1 . . . Shutdowns 3 | . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 6 | . . . . . . 2 . . . . . . . 1 . . 2 . . . . . . . . . . . . 1 . . . Interference 14 | . . . . 2 . 1 . . . . . . . . . . . . . . . 8 . . . . 3 . . . . . . Matter Decay 4 | . . . 2 . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . Damage (minor) 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . Damage (core) 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Parts Fried 10 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . 7 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Parts Melted 27 | . 2 . 5 1 1 2 . . . . . . . . . . . . . . . . . 1 . . 4 . . 3 2 2 4 Heat Transferred 17491 | . 185 . 1739 629 555 2590 1221 . . . . . . 407 222 . 740 . . 37 . 666 526 740 185 703 1036 37 259 332 573 1110 2999 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Gar Fac Low Low Zio Dee Pro Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Maximum Alert Level 4 | . . . 1 1 . 1 3 2 4 3 . . . . . . 1 1 . . . . . . 2 . 1 . . . . . 1 Low Security (%) 57 | 100 100 100 65 44 100 44 2 . . . . . . . . 100 47 94 100 100 . . . . . 100 90 . . . . 100 96 Level 1 14 | . . . 34 55 . 55 12 6 2 . . . . . . . 52 5 . . . . . . 47 . 9 . . . . . 3 Level 2 18 | . . . . . . . 59 93 25 97 . . . . . . . . . . . . . . 52 . . . . . . . . Level 3 6 | . . . . . . . 26 . 42 2 . . . . . . . . . . . . . . . . . . . . . . . Level 4 2 | . . . . . . . . . 29 . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Peak Influence 1229 | 5 74 24 374 283 76 280 1004 529 1229 706 . . . . . 14 281 205 66 15 . . . . 459 115 230 . . . . 107 224 Initial 644 | . . 24 . 138 76 . 135 527 368 644 . . . . . 14 3 147 21 . . . . . 459 115 . . . . . . 36 Average 258 | . 27 . 151 210 17 185 605 463 875 613 . . . . . 1 168 131 10 1 . . . . 394 50 140 . . . . 47 39 Influence Increases 9185 | 5 184 . 863 428 106 600 959 456 911 262 30 100 . . 215 5 301 245 86 34 . 180 10 135 470 2 534 . 145 583 199 397 740 Destroy 0b10 Robot/C 5080 | . 140 . 480 260 60 400 500 200 540 180 20 80 . . 160 . 200 140 . . . 60 . 40 . . 280 . 120 320 140 260 500 Destroy 0b10 Robot/NC 285 | 5 10 . 55 15 10 25 15 10 . 20 . . . . . . 15 15 . . . . 10 10 5 . 10 . 5 . . 15 35 Destroy Leader 874 | . 34 . 140 50 24 102 20 62 30 46 10 20 . . 40 . 30 32 . . . . . 10 . . 70 . 20 . 20 52 62 Allied During Kill 386 | . . . 2 12 . . . 24 24 . . . . . . . . . . . . . . . . . . . . 263 39 22 . Successful Hack 190 | . . . 27 . 5 21 . 65 21 13 . . . . . 5 . 5 . . . . . . . . 22 . . . . 6 . Select Force Hacks 50 | . . . . . . . . 50 . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 390 | . . . 60 30 . 15 75 . 15 . . . . . . . . 15 . 30 . . . . . . 60 . . . . . 90 Anti-Garrison Action 550 | . . . . . . . 300 . 250 . . . . . . . . . . . . . . . . . . . . . . . . Destroy Structure 510 | . . . 84 46 7 37 19 . 16 3 . . . . . . 56 38 86 4 . . . . . 2 32 . . . . 42 38 Advance Influence 450 | . . . . . . . . . . . . . . . . . . . . . . . . . 450 . . . . . . . . Lose Combat Pursuer 420 | . . . 15 15 . . 30 45 15 . . . . . 15 . . . . . . 120 . 75 15 . 60 . . . . . 15 Influence Decreases 9149 | 5 120 64 509 586 302 392 163 933 209 955 453 213 . . 192 23 25 466 146 34 . 180 10 120 156 331 410 124 145 96 686 332 769 Entered New Map 2859 | . . 40 . 216 120 . 73 477 159 585 199 23 . . . 9 2 134 39 . . . . . 6 214 . 47 . . 487 . 29 Time Decay 5150 | 5 100 24 509 310 182 322 . 356 . 350 254 190 . . 192 14 . 302 51 34 . 170 10 95 90 57 360 77 145 36 199 292 424 Lost Part 870 | . 20 . . . . 70 90 . 30 20 . . . . . . 23 30 56 . . 10 . 25 60 60 50 . . 20 . 10 296 Lost Ally 270 | . . . . 60 . . . 100 20 . . . . . . . . . . . . . . . . . . . . 40 . 30 20 Squads Dispatched 38 | . 1 . 4 . . 3 . 8 . 5 . . . . . . 2 2 . 1 . 1 . . . . 4 . . . . 2 5 Investigation 5 | . . . 1 . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Extermination 11 | . . . . . . . . 1 . 2 . . . . . . . 1 . . . . . . . . 3 . . . . 2 2 Reinforcement 16 | . 1 . 3 . . 2 . 2 . . . . . . . . 2 1 . 1 . . . . . . 1 . . . . . 3 Assault 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . Garrison 4 | . . . . . . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Gar Fac Low Low Zio Dee Pro Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Distress Signals 10 | . 2 . 2 . . 3 . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 Communications Jammed 23 | . . . . . . . . . . . . . . . . . . 13 . . . . . . . . 1 . . 9 . . . Distress Signals 22 | . . . . . . . . . . . . . . . . . . 13 . . . . . . . . . . . 9 . . . Times Spotted 391 | . 12 . 38 11 6 25 25 14 26 12 1 4 . 18 9 . 10 20 6 9 3 11 . 14 8 6 16 2 6 24 7 14 34 Peak Tracking Total 11 | . 4 . 6 3 2 5 9 4 5 5 1 3 . 6 4 . 4 11 6 7 3 9 . 9 7 6 7 2 2 7 3 4 5 Tactical Retreats 22 | . . . 1 1 . . 2 3 1 . . . . . 1 . . . . . . 2 . 4 3 1 2 . . . . . 1 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Gar Fac Low Low Zio Dee Pro Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Traps Triggered 17 | . . . 3 . . 1 4 2 . 1 . . . . . . . 1 . . . . . 1 1 . 2 . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Gar Fac Low Low Zio Dee Pro Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Machines Disabled 40 | . . . 4 2 . 1 9 . 4 . . 1 . 1 . . 1 1 . 2 . 1 . . . . 4 . . . . . 9 Max in Single Turn 2 | . . . 1 2 . 1 1 . 1 . . 1 . 1 . . 1 1 . 1 . 1 . . . . 1 . . . . . 2 Garrison Relay 6 | . . . . . . . 4 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 11 | . . . . . . . 8 . 3 . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Gar Fac Low Low Zio Dee Pro Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Machines Accessed 65 | . . 1 10 . 5 6 3 6 2 4 . . . . . 2 . 2 . 4 . . 5 . . . 6 1 . 1 . 2 5 Terminals 33 | . . . 7 . 3 4 3 2 2 2 . . . . . 2 . 1 . 2 . . . . . . 2 . . . . 1 2 Fabricators 8 | . . . . . . . . 2 . 1 . . . . . . . 1 . . . . . . . . 2 . . . . 1 1 Repair Stations 6 | . . . 1 . . 1 . 1 . . . . . . . . . . . 1 . . . . . . 1 . . . . . 1 Recycling Units 3 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . Scanalyzers 4 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Garrison Access 3 | . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 150 | . . 1 26 . 15 16 3 15 3 7 . . . . . 3 . 4 . 10 . . 18 . . . 10 1 . 1 . 8 9 Successful 78 | . . 1 16 . 7 7 . 7 2 2 . . . . . 1 . 2 . 3 . . 18 . . . 5 1 . 1 . 3 2 Failed 71 | . . . 9 . 8 9 3 8 1 5 . . . . . 2 . 2 . 7 . . . . . . 5 . . . . 5 7 Catastrophic 14 | . . . 1 . . . 2 1 . 2 . . . . . 1 . 1 . 2 . . . . . . 2 . . . . . 2 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 55 | . . . 11 . 4 7 . 6 . 2 . 1 4 . . 1 . 1 . 5 . . . . . . 2 . . 1 . 6 4 Terminals 78 | . . . 17 . 9 12 3 6 3 4 . . . . . 3 . 2 . 7 . . . . . . 3 . . . . 6 3 Fabricators 11 | . . . . . . . . 3 . 1 . . . . . . . 2 . . . . . . . . 2 . . . . 2 1 Repair Stations 15 | . . . 5 . . 2 . 3 . . . . . . . . . . . 1 . . . . . . 3 . . . . . 1 Recycling Units 6 | . . . . . 2 . . . . . . . . . . . . . . 2 . . . . . . 2 . . . . . . Scanalyzers 12 | . . . 4 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Garrison Access 7 | . . . . . . 2 . 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 41 | . . 1 7 . 2 2 . . 2 2 . . . . . 1 . 1 . 1 . . 18 . . . . 1 . 1 . 2 . Record 8 | . . . 2 . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 12 | . . . 3 . 2 . . . . 1 . . . . . . . 1 . . . . 4 . . . . . . . . 1 . Open Door 5 | . . 1 . . . 1 . . 1 . . . . . . . . . . . . . . . . . . 1 . 1 . . . Open DSF 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Branch Access Points 3 | . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 3 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . 1 . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Build 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Station Hacks 9 | . . . 4 . . 1 . 2 . . . . . . . . . . . . . . . . . . 2 . . . . . . Scan Component 6 | . . . 3 . . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair 3 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . Recycling Unit Hacks 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . Retrieve Components 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . Scanalyzer 7 | . . . 2 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Insert Component 5 | . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Analyze 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Unlock Access 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 13 | . . . 3 . 1 3 . 3 . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 Terminals 11 | . . . 3 . 1 3 . 2 . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Track 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 7 | . . . 2 . 1 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . Operators 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Overload 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 50 | . . . 8 . 5 6 2 4 1 4 . . . . . 2 . 2 . 3 . . . . . . 6 . . . . 2 5 Full Trace Events 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 134 | . . . . . . . . 134 . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . . . . 2 . . . . . . . 15 . . . . . . . . . 4 . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 69 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 69 . . . . . . Total Part Build Rating 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . . . . Parts Repaired 3 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . Time 142 | . . . 38 . . . . 30 . . . . . . . . . . . . . . . . . . 74 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 8 . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Gar Fac Low Low Zio Dee Pro Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Non-combat 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . parse_system 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . no_distress 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Relay Couplers Released 20 | . . . . . . . 14 . 6 . . . . . . . . . . . . . . . . . . . . . . . . Machine Destruction 20 | . . . . . . . 14 . 6 . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . 5 . . 1 Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Gar Fac Low Low Zio Dee Pro Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Total Allies 20 | . . 1 . 3 . . 3 3 2 . . . . . . . . . . . . . . . . . . . . 7 . . 1 Largest Group 7 | . . 1 1 3 . . 3 3 2 . . . . . . . . . . . . . . . . . . . . 7 3 3 1 Highest-Rated Group 478 | . . 31 31 40 . . 75 90 51 . . . . . . . . . . . . . . . . . . . . 478 169 169 56 Highest-Rated Ally 96 | . . 31 31 16 . . 31 31 31 . . . . . . . . . . . . . . . . . . . . 96 64 64 56 Initial Warlord ECA Mod 462 | . . . . . . . . 7 7 14 14 14 14 14 13 13 13 22 22 22 22 22 22 21 21 21 21 21 21 21 20 20 20 Total Orders 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . ROAM 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 117 | . . . 1 13 . . . 11 25 . . . . . . . . . . . . . . . . . . . . 53 5 9 . Total Damage 3516 | . . . 21 110 . . . 273 434 . . . . . . . . . . . . . . . . . . . . 2269 160 249 . Kills 21 | . . . . 2 . . . . 4 . . . . . . . . . . . . . . . . . . . . 10 1 4 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Gar Fac Low Low Zio Dee Pro Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Active Infowar (turns) 16205 | 7 396 935 1154 . 616 604 . 805 1213 787 551 552 285 . 276 254 324 660 230 343 180 518 284 479 99 . 528 491 563 868 . 779 1424 Optics 1338 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1338 Sensors 2659 | . . 369 616 . 616 604 . . . . . . . . . . . . . 286 . . . 140 28 . . . . . . . . IFF 103 | . . . . . . . . . . . . . . . . . . . . . . . . 46 57 . . . . . . . . Terrain 5866 | . . . . . . . . 331 1213 787 551 552 285 . 276 254 190 214 . 295 180 162 284 292 . . . . . . . . . Seismic 4378 | 7 396 566 538 . . . . 805 539 149 548 552 278 . . . . . . . . . . . . . . . . . . . . Decoding 4819 | . . . . . . . . . . . . . . . . 128 324 660 230 343 180 518 284 479 99 . . . . . . 779 795 Cloaking 408 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 408 Jamming 4047 | . . . . . . . . . . 213 . . . . . 254 324 660 146 . . . . . . . 528 491 563 868 . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 12 | . . 3 . 1 . . . . . . 1 1 2 . . . . . . . . 2 . 1 . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 35 | . . . . . . . . . . . . . . . . 1 6 12 . 7 . . . . 2 . . . . . . 3 4 Traps 20 | . . . . . . . . . . . . . . . . . 5 9 . 5 . . . . 1 . . . . . . . . Emergency Access 6 | . . . . . . . . . . . . . . . . . . 3 . 2 . . . . 1 . . . . . . . . Patrols 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 Guards 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Exits 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Gar Fac Low Low Zio Dee Pro Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Turns Passed 24035 | 71 396 935 2251 695 617 779 1623 806 1213 787 551 552 1337 1438 736 254 324 660 230 343 180 518 284 479 183 194 891 491 563 936 515 779 1424 Spaces Moved 13071 | 35 157 491 1125 377 236 296 607 437 446 448 352 368 900 654 312 136 142 326 165 369 259 435 176 398 210 193 498 271 262 663 353 421 553 Core 787 | 10 . . . . . . . . . . . . . . . . . . 113 90 . . . 277 171 117 4 . . . . . 5 Treads 7835 | 25 157 491 1125 217 236 172 570 437 446 448 352 368 900 654 312 136 141 326 52 . . . . . . . . . 1 . . . 269 Legs 626 | . . . . . . . 2 . . . . . . . . . 1 . . . . 152 176 121 . 52 122 . . . . . . Wheels 2891 | . . . . 160 . 124 35 . . . . . . . . . . . . . . . . . 39 24 277 271 260 663 353 421 264 Hover 836 | . . . . . . . . . . . . . . . . . . . . 279 259 283 . . . . . . . . . . 15 Flight 96 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 95 . 1 . . . . Fastest Speed 26 | 50 160 152 155 135 161 95 95 155 158 145 145 145 145 145 225 145 145 151 50 50 66 66 126 50 50 50 26 170 190 112 129 129 50 Average Speed 150 | 128 160 153 168 157 235 160 190 158 158 147 145 145 145 198 225 176 165 186 119 73 66 92 126 86 70 82 137 173 196 125 129 148 179 Slowest Speed 1755 | 160 160 160 170 250 250 330 330 160 158 158 145 145 145 237 225 225 450 237 1150 250 66 126 126 190 250 200 755 230 1755 190 129 250 525 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Exploration Rate (%) 49 | 5 38 93 94 56 25 67 79 15 60 16 67 56 84 62 58 5 78 11 90 12 49 67 60 62 6 83 7 49 43 89 44 9 59 Regions Visited 33 Branch Regions 17 Pre-discovered Areas 8 | . . 1 . . . . . . . . 1 1 . . . . . . . . . 1 3 1 . . . . . . . . . Known Exits Taken 19 | . . . 1 1 1 1 . 1 . 1 1 . . . . 1 . . . 1 1 1 1 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 . . . . . . . . . 1 1 1 1 . . . . . . . . . . . . . . . . . . Scrap Searched 23 | . . 2 . 1 . . . . . . 3 . 4 . . . . . . . 1 3 . 3 . . . 2 1 . 3 . . Spaces Dug 35 | . . . 2 13 . . . . 4 . . . . . . . . 6 . . . . . . . . . . 1 . . 8 1 Terrain Destroyed 574 | . . . 86 54 4 37 16 . 18 . . 20 . 18 18 . 70 19 68 2 . 9 . 8 . 1 18 8 26 14 11 28 21 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 196 | . . . 24 7 4 15 . . . . . . . 4 5 . . . . 2 . 9 . 8 . 1 18 8 26 14 11 28 12 AOE 369 | . . . 62 47 . 22 16 . 18 . . 20 . 14 13 . 70 19 68 . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Gar Fac Low Low Zio Dee Pro Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Total 15924 | 55 234 672 1352 433 274 466 851 520 875 542 379 377 932 746 327 149 195 357 184 433 263 510 225 490 239 213 626 284 285 739 391 514 792 Wait 1084 | . 29 170 99 18 19 41 33 34 345 27 8 . . 18 3 1 3 5 3 22 . 26 . 43 12 . 39 6 4 10 17 14 35 Move 13042 | 34 156 490 1124 376 235 296 606 437 445 447 351 367 899 653 311 135 141 326 164 368 258 434 175 397 210 192 497 270 261 662 352 420 553 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 151 | 10 . 3 16 2 2 11 5 4 4 7 1 1 7 6 . 3 2 3 2 6 . 2 5 4 2 1 4 1 3 2 2 15 15 Fast Attach 182 | . . 2 5 1 . 7 8 1 . 2 1 . 8 11 1 2 10 1 2 8 2 6 12 5 8 6 27 1 4 6 3 11 21 Attach 106 | 7 2 . 3 . 3 5 5 5 3 3 . . 1 7 1 1 2 3 2 5 . 4 1 4 2 1 6 . 1 4 1 2 22 Detach 38 | . . . 1 . . 1 . 2 . 2 1 . 2 2 . . 3 . 1 3 . . 3 1 . 1 5 . . 5 . 1 4 Swap 125 | . 1 2 11 4 1 10 26 3 15 6 5 2 3 4 2 3 2 4 1 . . 1 . . . . 4 . . 4 4 . 7 Drop 201 | . . 2 15 3 2 12 11 5 5 11 3 . 11 13 . 4 7 3 2 4 . 5 11 6 1 4 11 3 2 6 4 16 19 Fire 824 | 4 46 . 67 20 12 72 103 27 42 35 9 7 . 32 9 . 25 11 7 7 3 27 18 30 3 8 33 3 10 12 8 31 103 Melee 3 | . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . Ram 11 | . . . . 1 . . . . . . . . . . . . . . . 8 . . . . 1 . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 37 | . . 3 11 8 . 7 . 2 . 2 . . . . . . . 1 . . . . . . . . . . . . . . 3 Escape Stasis 11 | . . . . . . 4 7 . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 63 | . . . . . . . 17 . . . . . . . . . . . . . . 5 . . . . . . . 28 . 4 9 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 46 | . . . . . . . 30 . 16 . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage (discovered 3 exits: *Fac / *Rec / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: [*Dee] / *Pro) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 2 exits: Low / DSF) -6/DSF -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -3/Testing History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 428 | -10/Materials | Core integrity fell below 50% 453 | -10/Materials | Discovered new exit (range 6) 468 | -10/Materials | Entered Mines 499 | -10/Mines | Learned location of Zion (-7) 502 | -10/Mines | Identified exit to Exiles 548 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 810 | -10/Mines | Discovered new exit (range 10) 927 | -10/Mines | Discovered new exit (range 8) 1031 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1034 | -10/Mines | Found Prototype Device 1034 | -10/Mines | Identified Exp. Sensor Array 1087 | -10/Mines | Learned Materials interactive machine intel 1110 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1257 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1291 | -10/Mines | Received a Mining Laser from a helpful Derelict 1403 | -10/Mines | Entered Materials 1403 | -9/Materials | Accompanied by 1 ally 1403 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1404 | -9/Materials | Loaded intel: 14 interactive machine locations 1603 | -9/Materials | Discovered new exit (range 16) 1807 | -9/Materials | Central database locked down 2016 | -9/Materials | Repaired Imp. Light Armor Plating 2025 | -9/Materials | Discovered new exit (range 9) 2353 | -9/Materials | Discovered new exit (range 12) 2686 | -9/Materials | Identified exit to Materials 2780 | -9/Materials | Identified exit to Mines 3119 | -9/Materials | Discovered exit to Materials (range 16) 3654 | -9/Materials | Entered Mines 3683 | -9/Mines | Discovered exit to Materials (range 11) 3712 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4074 | -9/Mines | Found a hidden stash of uninstalled traps 4107 | -9/Mines | Discovered exit to Materials (range 13) 4349 | -9/Mines | Entered Materials 4349 | -8/Materials | Evolved 2 slots: Utility x2 4350 | -8/Materials | Identified exit to Factory 4767 | -8/Materials | Discovered new exit (range 6) 4782 | -8/Materials | Identified exit to Storage 4966 | -8/Materials | Entered Storage 5129 | -8/Storage | Destroyed 8 combat bots 5411 | -8/Storage | Lost 5 parts (3n2w) 5588 | -8/Storage | Used back door to open Recycling access 5588 | -8/Storage | Discovered new exit (range 5) 5591 | -8/Storage | Identified exit to Recycling 5673 | -8/Storage | Garrison activated, responded to threat 5711 | -8/Storage | Discovered exit to Factory (range 16) 5745 | -8/Storage | Identified exit to Garrison 5745 | -8/Storage | Entered Garrison 5821 | -8/Garrison | Triggered checkpoint 5844 | -8/Garrison | Build established: Scavenger-Mutant 5898 | -8/Garrison | Garrison Relay disabled 5961 | -8/Garrison | Triggered checkpoint 5963 | -8/Garrison | Triggered checkpoint 6022 | -8/Garrison | Destroyed 9 combat bots 6031 | -8/Garrison | Lost 5 parts (3n1u1w) 6144 | -8/Garrison | Discovered exit to Factory (range 10) 6177 | -8/Garrison | Triggered checkpoint 6230 | -8/Garrison | Garrison Relay disabled 6607 | -8/Garrison | Discovered exit to Factory (range 12) 6907 | -8/Garrison | Triggered checkpoint 6939 | -8/Garrison | Garrison Relay disabled 7037 | -8/Garrison | Triggered checkpoint 7209 | -8/Garrison | Garrison Relay disabled 7316 | -8/Garrison | Discovered exit to Factory (range 13) 7368 | -8/Garrison | Entered Factory 7368 | -7/Factory | Accompanied by 3 allies 7368 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 7675 | -7/Factory | Build established: Scavenger-Gunner 7965 | -7/Factory | Fabricated L-41 Fighter (x3) 8018 | -7/Factory | Lost 3 allies 8135 | -7/Factory | Build established: Gunner 8136 | -7/Factory | Repaired Enh. Autogun 8168 | -7/Factory | First assault squad dispatched 8174 | -7/Factory | Identified exit to Garrison 8174 | -7/Factory | Entered Garrison 8223 | -7/Garrison | Rescued a captive Derelict 8224 | -7/Garrison | Rescued a captive Derelict 8312 | -7/Garrison | Phase Generator disabled 8344 | -7/Garrison | Triggered checkpoint 8393 | -7/Garrison | Garrison Relay disabled 8442 | -7/Garrison | Triggered checkpoint 8706 | -7/Garrison | Triggered checkpoint 8719 | -7/Garrison | Garrison Relay disabled 8816 | -7/Garrison | Triggered checkpoint 8840 | -7/Garrison | Discovered new exit (range 11) 9014 | -7/Garrison | Triggered checkpoint 9051 | -7/Garrison | Discovered new exit (range 5) 9387 | -7/Garrison | Entered Factory 9421 | -7/Factory | Garrison activated, responded to threat 9931 | -7/Factory | Noticed a derelict Sapper rigging charges 9958 | -7/Factory | Discovered new exit (range 10) 9990 | -7/Factory | Identified exit to Lower Caves 10174 | -7/Factory | Entered Lower Caves 10226 | -7/Lower Caves | Encountered a Warlord checkpoint 10281 | -7/Lower Caves | Met a Warlord Commander 10282 | -7/Lower Caves | Learned location of Warlord (-4) 10283 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 10288 | -7/Lower Caves | Found Encrypted Comm Array 10587 | -7/Lower Caves | Identified exit to Lower Caves 10725 | -7/Lower Caves | Entered another Lower Caves area 10744 | -7/Lower Caves | Discovered new exit (range 5) 11075 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 11083 | -7/Lower Caves | Found Prototype Special Weapon 11248 | -7/Lower Caves | Discovered new exit (range 8) 11277 | -7/Lower Caves | Entered Zion 11401 | -7/Zion | System corruption cleaned by Quarantine Array 11447 | -7/Zion | Visited the Megawrench Repair Shop 11555 | -7/Zion | Found Prototype Processor 11555 | -7/Zion | Identified Exp. Targeting Computer 11559 | -7/Zion | Found Prototype Processor 11559 | -7/Zion | Identified Exp. Core Analyzer 11565 | -7/Zion | Found Prototype Processor 11565 | -7/Zion | Identified Spectral Analyzer 11570 | -7/Zion | Found Prototype Processor 11570 | -7/Zion | Identified Exp. Armor Integrity Analyzer 11647 | -7/Zion | Discovered new exit (range 16) 11663 | -7/Zion | Megawrench repaired 9 parts 11746 | -7/Zion | Learned Factory emergency access door positions 11882 | -7/Zion | Received a hallucinogenic algorithm 11924 | -7/Zion | Learned Factory security intel 11964 | -7/Zion | Found CR-A16's Pointy Stick 12103 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 12129 | -7/Zion | Identified exit to Proximity Caves 12305 | -7/Zion | Given A8's code to call for help 12481 | -7/Zion | Met Imprinter 12585 | -7/Zion | Opened final containment barrier to the Deep Caves 12608 | -7/Zion | Discovered new exit (range 3) 12608 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 12614 | -7/Zion | Entered Deep Caves 12857 | -7/Deep Caves | Attacked by Z-Imprinter 12889 | -7/Deep Caves | Destroyed Z-Imprinter 13048 | -7/Deep Caves | Found Prototype Protection 13048 | -7/Deep Caves | Identified Zio. Weapon Casing 13055 | -7/Deep Caves | Found Prototype Protection 13055 | -7/Deep Caves | Identified Zio. Heavy Carapace 13061 | -7/Deep Caves | Lost 5 parts (2n3w) 13103 | -7/Deep Caves | Found Zio. Heavy Carapace 13272 | -7/Deep Caves | Core integrity fell below 50% 14039 | -7/Deep Caves | Discovered new exit (range 7) 14052 | -7/Deep Caves | Entered Proximity Caves 14390 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14698 | -6/Proximity Caves | Discovered new exit (range 9) 14788 | -6/Proximity Caves | Entered Factory 14788 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14977 | -6/Factory | Identified exit to Lower Caves 15042 | -6/Factory | Identified exit to DSF 15042 | -6/Factory | Entered DSF 15075 | -6/DSF | Additional patrols routed to DSF 15116 | -6/DSF | Lost 3 parts (1n2w) 15218 | -6/DSF | Identified exit to Factory 15233 | -6/DSF | Sterilization system engaged 15253 | -6/DSF | Ambient heat levels rising (+10) 15268 | -6/DSF | Ambient heat levels rising (+10) 15283 | -6/DSF | Ambient heat levels rising (+10) 15298 | -6/DSF | Ambient heat levels rising (+10) 15313 | -6/DSF | Ambient heat levels rising (+10) 15328 | -6/DSF | Ambient heat levels rising (+10) 15343 | -6/DSF | Ambient heat levels rising (+10) 15358 | -6/DSF | Ambient heat levels rising (+10) 15366 | -6/DSF | Entered Factory 15366 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 15367 | -5/Factory | Identified exit to Upper Caves 16019 | -5/Factory | Cargo convoy interrupted 16026 | -5/Factory | Sucked down chute 16026 | -5/Factory | Entered Waste 16037 | -5/Waste | Found Prototype Device 16037 | -5/Waste | Identified Exp. Terrain Scanner 16041 | -5/Waste | EMP discharged 16102 | -5/Waste | Spotted C-40 Crusher 16141 | -5/Waste | EMP discharged 16141 | -5/Waste | System corruption reached 10% 16155 | -5/Waste | Spotted C-40 Crusher 16157 | -5/Waste | Spotted C-40 Crusher 16169 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 16169 | -5/Waste | Spotted C-40 Crusher 16169 | -5/Waste | Identified Molecular Deconstructor 16172 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 16177 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 16180 | -5/Waste | Crushed by Compactor (1 part destroyed) 16183 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 16229 | -5/Waste | Spotted C-40 Crusher 16235 | -5/Waste | Lost 8 parts (2n3u3w) 16240 | -5/Waste | Spotted C-40 Crusher 16241 | -5/Waste | EMP discharged 16243 | -5/Waste | Discovered new exit (range 16) 16243 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 16256 | -5/Waste | Entered Factory 16599 | -5/Factory | Entered Upper Caves 16770 | -5/Upper Caves | Discovered new exit (range 7) 16773 | -5/Upper Caves | Identified exit to Upper Caves 16779 | -5/Upper Caves | Entered another Upper Caves area 16819 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 16901 | -5/Upper Caves | Build established: Hacker-Mutant 16902 | -5/Upper Caves | Learned 4 Factory zone layouts 16973 | -5/Upper Caves | Entered a destroyed Warlord outpost 17046 | -5/Upper Caves | System corruption reached 30% 17208 | -5/Upper Caves | Discovered new exit (range 8) 17218 | -5/Upper Caves | Identified exit to Zhirov 17297 | -5/Upper Caves | Entered Zhirov 17297 | -5/Zhirov | Discovered new exit (range 3) 17299 | -5/Zhirov | Identified exit to Proximity Caves 17327 | -5/Zhirov | Met Zhirov 17355 | -5/Zhirov | Learned location of Quarantine (-2) 17355 | -5/Zhirov | Learned location of Testing (-3) 17355 | -5/Zhirov | Learned location of Command (-1) 17362 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17382 | -5/Zhirov | Found Alien Artifact 17382 | -5/Zhirov | Identified Integrated Dissipator 17382 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 17404 | -5/Zhirov | Found Alien Artifact 17581 | -5/Zhirov | Entered Proximity Caves 17583 | -4/Proximity Caves | Spotter reported a threat 17584 | -4/Proximity Caves | Spotter reported a threat 17639 | -4/Proximity Caves | Identified Transdimensional Reconstructor 17639 | -4/Proximity Caves | Warped through subspace 17663 | -4/Proximity Caves | Spotter reported a threat 17667 | -4/Proximity Caves | Lost 3 parts (1n1u1w) 17862 | -4/Proximity Caves | Core integrity fell below 50% 17887 | -4/Proximity Caves | Lost 5 parts (2u3w) 17918 | -4/Proximity Caves | Core integrity fell below 20% 17945 | -4/Proximity Caves | Lost 6 parts (2n3u1w) 17971 | -4/Proximity Caves | Spotted B-86 Titan 18050 | -4/Proximity Caves | Discovered new exit (range 9) 18060 | -4/Proximity Caves | Identified exit to Factory 18060 | -4/Proximity Caves | Entered Factory 18060 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 18174 | -4/Factory | System corruption reached 10% 18178 | -4/Factory | Assembled infested Garrison Access 18184 | -4/Factory | Spotted B-86 Titan 18190 | -4/Factory | Lost 6 parts (1p4u1w) 18243 | -4/Factory | Sucked down chute 18243 | -4/Factory | Entered Waste 18284 | -4/Waste | Spotted C-40 Crusher 18288 | -4/Waste | Spotted C-40 Crusher 18321 | -4/Waste | Crushed by Compactor (1 part destroyed) 18321 | -4/Waste | Spotted C-40 Crusher 18329 | -4/Waste | Spotted C-40 Crusher 18339 | -4/Waste | Crushed by Compactor (1 part destroyed) 18339 | -4/Waste | Spotted C-40 Crusher 18341 | -4/Waste | Spotted C-40 Crusher 18345 | -4/Waste | Crushed by Compactor (1 part destroyed) 18352 | -4/Waste | Crushed by Compactor (1 part destroyed) 18356 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 18387 | -4/Waste | Lost 6 parts (1n1u4w) 18400 | -4/Waste | Discovered new exit (range 16) 18435 | -4/Waste | Identified exit to Factory 18437 | -4/Waste | Entered Factory 18480 | -4/Factory | Discovered new exit (range 15) 18588 | -4/Factory | Identified exit to Upper Caves 18669 | -4/Factory | Repaired Enh. Quantum Rifle 18671 | -4/Factory | Fabricated Enh. Nova Cannon (x2) 18983 | -4/Factory | Build established: Scavenger-Gunner 19328 | -4/Factory | Entered Upper Caves 19789 | -4/Upper Caves | Discovered new exit (range 7) 19817 | -4/Upper Caves | Identified exit to Upper Caves 19819 | -4/Upper Caves | Entered another Upper Caves area 19830 | -4/Upper Caves | Learned Research garrison access intel 20243 | -4/Upper Caves | Discovered new exit (range 11) 20309 | -4/Upper Caves | Identified exit to Warlord 20382 | -4/Upper Caves | Entered Warlord 20445 | -4/Warlord | System corruption cleaned by Quarantine Array 20643 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 20792 | -4/Warlord | Visited the Vortex Lab 20796 | -4/Warlord | Found Prototype Energy Gun 20796 | -4/Warlord | Identified Vortex Rifle 20799 | -4/Warlord | Found Vortex Rifle 20808 | -4/Warlord | Warlord's base attacked by MAIN.C 20823 | -4/Warlord | Enhanced Grunt warped into view, answering call for help 20823 | -4/Warlord | Enhanced Grunt warped into view, answering call for help 21143 | -4/Warlord | Met Warlord 21158 | -4/Warlord | Warlord forces counterattacked 21217 | -4/Warlord | Spotted Striker 21223 | -4/Warlord | Allies destroyed Striker 21226 | -4/Warlord | Spotted Striker 21234 | -4/Warlord | Spotted Striker 21259 | -4/Warlord | Destroyed 7 combat bots 21294 | -4/Warlord | Lost 8 allies 21301 | -4/Warlord | Discovered new exit (range 8) 21308 | -4/Warlord | Identified exit to Proximity Caves 21318 | -4/Warlord | Entered Proximity Caves 21318 | -3/Proximity Caves | Accompanied by 3 allies 21556 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 21633 | -3/Proximity Caves | Discovered new exit (range 8) 21640 | -3/Proximity Caves | Identified exit to Research 21833 | -3/Proximity Caves | Entered Research 21833 | -3/Research | Accompanied by 3 allies 21833 | -3/Research | Evolved 2 slots: Utility x2 21834 | -3/Research | Loaded intel: 4 garrison access locations 21847 | -3/Research | Discovered new exit (range 15) 21860 | -3/Research | P-80 Master assimilated allied Assassin 7a 21912 | -3/Research | Identified exit to Testing 22037 | -3/Research | Spotted B-86 Titan 22043 | -3/Research | Destroyed B-86 Titan 22612 | -3/Research | Entered Testing 22621 | -3/Testing | Found Prototype Processor 22621 | -3/Testing | Identified Exp. Signal Interpreter 22698 | -3/Testing | Found Spectral Analyzer 22773 | -3/Testing | System corruption reached 10% 22809 | -3/Testing | Found Prototype Ballistic Gun 22809 | -3/Testing | Identified Hyp. Multirail 23048 | -3/Testing | Spotted Striker 23050 | -3/Testing | Spotted Striker 23061 | -3/Testing | Destroyed Striker 23067 | -3/Testing | Destroyed Striker 23083 | -3/Testing | Spotted Alpha 7 23139 | -3/Testing | Stole the SGEMP Prototype 23176 | -3/Testing | Destroyed Alpha 7 23350 | -3/Testing | Spotted PL-3EC6R57ES5 23415 | -3/Testing | Destroyed PL-3EC6R57ES5 23415 | -3/Testing | Core integrity fell below 50% 23438 | -3/Testing | Lost 10 parts (2p2n3u3w) 23513 | -3/Testing | Found Prototype Energy Gun 23513 | -3/Testing | Identified Tachyon Dispersion Ray 23723 | -3/Testing | Lost 6 parts (1n2u3w) 23868 | -3/Testing | Scanned by Researcher 24012 | -3/Testing | Core integrity fell below 20% 24036 | -3/Testing | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 24027_ Penetrated by Slug. 24027_ Slug penetrates Wall. 24027_ Penetrated by Slug. 24027_ Vortex Rifle destroyed. 24027_ Gamma Rifle destroyed. 24029_ U-05 Engineer builds a Wall. 24030_ Slug penetrates Wall. 24030_ Mic. Antimatter Reactor destroyed. 24030_ Vortex Rifle destroyed. 24030_ Hpw. Shotgun destroyed. 24032_ Dropped Hcp. Storage Unit. 24033_ Dropped Adv. Thermal Shield. 24033_ Slug penetrates Wall. 24033_ Adv. Targeting Computer destroyed. 24033_ Penetrated by Slug. 24033_ Slug penetrates Wall. 24033_ Adv. Heat Sink destroyed. 24034_ Slammed into U-05 Engineer. 24036_ Slug penetrates Wall. 24036_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???# #???? ? !?????????????????????# #?? | | #### #???#=????????????????????????# #?? | | # #???##????????????????????????#### ####?? | | # #????????????????????????????????# #????? | | # #????????????????????????????????#= #????? | | # #???????????????#???????????????##% ##???? | | + #???????????????#*$###+########## * =#???? | | # #???????????????#!$%$| #???? | | # #???????????????# $ !%= " #???? | | # ########????????######## ####### #???? | | # #???????????????# #?????######???? | | #### #???????????????# #??????????????? | | ???# #???????????????#%*#??????????????? | | ???# #???????????????#==#??????????????? | | ???######## #???????????????# !#??????????????? | | ??????????# #??????????????## ##?????????????? | | ########### #???????######## %! #?????????????? | | #???????# !! = #?????????????? | | #???????#[=u "" #?????????????? | | % #???????#!!##### #?????????????? | | ! #???????#[h##########?????????????? | | c###############?####+##h=# !!!#???????????????? | | #???????????????+ h + !!!#???????????????? | | #???????????????#### u# !! #???????????????? | | #?????????????????## + #???????????????? | | #????????????????# # @# [#???????????????? | | #???????????????# ## # #???????????????? | | +???????????????##?# ########???????????????? | | #????????????????? ??????????????????????? | | # """??????????#########??????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ###+#???????????????????????????????????????????? | | ] ??????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ###??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 123 Coolant Potential 180 Energy Generation 45 Energy Capacity 840 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 3 Armor Coverage 1200 Resistance: TH 30 Weapon Shielding 100 Evasion (%) 64 Targeting Accuracy 20 Target Analysis 6 Core Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 5 Offensive Hacking 12 Defensive Hacking 26 Item Schematics ----------------- Lrg. Storage Unit | -8/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Scanalyzed Focal Shield | -7/Zion | Archive Energy Filter | -7/Zion | Archive Adv. Shield Generator | -7/Zion | Archive Wave Gun | -7/Zion | Archive Arc Projector | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Recalibrator | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive S-27 Virus | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive L-61 Swordsman | -7/Zion | Archive Fabricated ------------ L-41 Fighter | x3 | -7/Factory | Preloaded Enh. Nova Cannon | x2 | -4/Factory | Preloaded Repaired ---------- Imp. Light Armor Plating | 69% | -9/Materials Enh. Autogun | 15% | -7/Factory Enh. Quantum Rifle | 64% | -4/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Ride The Lightning Challenges ------------ None Game ------ Seed SupercompositeChipTerminator Manual? 0 Play Time 03:05:07 Cumulative 143.3 hours Start 2025.07.25 @ 08:40:44 End 2025.07.26 @ 18:42:44 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 131 Rogue 131 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0/0 Lore% 71 Gallery% 64 Achievement% 58 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 33dde902-1479-48d0-9d7b-4613222c0963