Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.03 @ 23:20:54 Player: Khoroshiy Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (32) 160 Value Destroyed (1345) 1345 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5525 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 17/300 Energy 411/500 System Corruption 13% Temperature Cool (9) Movement Core (100) Ox1 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Improved Energy Well Visual Processing Unit Improved Targeting Computer System Shield Improved System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Sensor Array Smartbomb Launcher Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Energy Well Advanced Weight Redist. System Visual Processing Unit Improved Targeting Computer System Shield Improved System Shield Advanced Drone Bay > --- WEAPON ----------- Heavy Rocket Launcher > --- INVENTORY -------- Advanced Sensor Array Disruptor Cannon Heavy Rocket Launcher Heavy Rocket Launcher Heavy Rocket Launcher [Rating: 52] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Airjet Utility Core Analyzer Device Structural Scanner Storage Energy Well Processor Core Analyzer Hackware Improved System Shield Protection Layered Light Armor Plating Weapon Minigun Energy Gun Lightning Gun Energy Cannon Phase Cannon Ballistic Gun Minigun Launcher Heavy Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Maul Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Slots Evolved 10 | . . 2 2 2 2 . 2 Power . | . . . . . . . . Propulsion 3 | . . 2 . . . . 1 Utility 6 | . . . 2 2 1 . 1 Weapon 1 | . . . . . 1 . . Parts Attached 89 | 5 . 12 6 29 14 9 14 Power 8 | 1 . 2 . 3 2 . . Engine 6 | 1 . 2 . 2 1 . . Core 2 | . . . . 1 1 . . Reactor . | . . . . . . . . Propulsion 27 | 2 . 3 . 12 6 1 3 Treads 2 | . . . . 2 . . . Leg 15 | 2 . 3 . 5 1 1 3 Wheel . | . . . . . . . . Hover 10 | . . . . 5 5 . . Flight . | . . . . . . . . Utility 28 | . . 2 3 6 4 6 7 Device 7 | . . 1 . 1 1 1 3 Storage 3 | . . . . . . 1 2 Processor 12 | . . 1 3 2 3 3 . Hackware 3 | . . . . 1 . . 2 Protection 3 | . . . . 2 . 1 . Artifact . | . . . . . . . . Weapon 26 | 2 . 5 3 8 2 2 4 Energy Gun 5 | 1 . 1 . 2 . 1 . Energy Cannon 1 | . . . . . . 1 . Ballistic Gun 9 | 1 . 2 2 4 . . . Ballistic Cannon . | . . . . . . . . Launcher 4 | . . . . . . . 4 Special Weapon 1 | . . 1 . . . . . Impact Weapon 3 | . . 1 . . 2 . . Slashing Weapon 2 | . . . . 2 . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . Unidentified Prototypes 6 | . . 1 1 2 1 . 1 Parts Lost 56 | . . 9 7 13 1 17 9 Power 6 | . . 1 2 2 . 1 . Propulsion 15 | . . 4 . 2 . 6 3 Utility 16 | . . . 1 6 1 6 2 Weapon 19 | . . 4 4 3 . 4 4 Highest Loss Streak 9 | . . 7 7 6 1 9 7 To Critical Strikes 2 | . . 1 . 1 . . . Average Backups 3 | . . 3 3 4 4 1 4 Power . | . . 1 . . . . . Propulsion . | . . . . . 1 . . Utility . | . . . . . . . . Weapon 1 | . . 1 . 2 2 1 3 Tool/Special . | . . . . . . . . Unused Backups 5 | . . . . 2 . . 3 Power . | . . . . . . . . Propulsion 1 | . . . . 1 . . . Utility 1 | . . . . . . . 1 Weapon 3 | . . . . 1 . . 2 Tool/Special . | . . . . . . . . Average Slot Usage (%) 61 | . 71 91 46 59 85 46 47 Engine 4 | . 14 10 7 4 3 1 . Treads 1 | . . . . 5 . . . Leg 10 | . 28 37 . 2 10 2 5 Hover 3 | . . . . 5 14 7 . Device 4 | . . 10 6 2 1 2 8 Storage 1 | . . . . . . 3 4 Processor 17 | . . 10 18 22 33 17 14 Hackware 1 | . . . . 1 . . 5 Energy Gun 2 | . 14 2 . . . 1 2 Ballistic Gun 6 | . 14 11 6 9 . . . Impact Weapon 1 | . . 4 7 . 5 2 . Slashing Weapon 1 | . . . . 2 6 1 . Peak Build Rating 52 | 5 5 13 17 40 50 47 52 Average Rating 23 | 4 5 11 10 26 43 25 31 On Entrance 15 | . 5 5 5 17 28 47 15 Naked Turns . | . . . . . . . . Heaviest Build 38 | 6 6 15 12 38 15 20 20 Greatest Support 48 | 20 20 40 3 48 48 32 45 Greatest Overweight (x) 6 | . . 3 3 5 1 4 6 Average Overweight (x) . | . . . 1 . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 Most Carried 5 | . . 5 5 5 5 5 5 Average Carried 3 | . . 3 3 4 4 1 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 5 | . . 3 2 5 5 . 3 Class Distribution -------------------- 85% | Mutant 7% | Hacker-Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Extension Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Matter Collected 1274 | 260 . 194 41 435 173 171 . Remotely . | . . . . . . . . Salvage Created 1275 | 42 . 331 41 537 173 114 37 Parts 67 | . . 20 . 37 3 5 2 Haulers Intercepted 1 | . . 1 . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Combat Hostiles Destroyed 28 | 1 . 7 1 11 3 3 2 Melee 6 | . . 1 . 4 1 . . Guns 11 | 1 . 3 . 7 . . . Cannons 2 | . . . . . . 2 . AOE 2 | . . . . . . . 2 Classes Destroyed 10 | 1 . 4 . 5 . . . Worker 1 | . . . . 1 . . . Builder 2 | . . 1 . 1 . . . Hauler 1 | . . 1 . . . . . Swarmer 5 | . . 1 . 3 . 1 . Grunt 12 | 1 . 5 1 2 2 1 . Brawler 2 | . . . . 1 1 . . Duelist 1 | . . . . 1 . . . Sentry 1 | . . 1 . . . . . Hunter 1 | . . . . 1 . . . Programmer 6 | . . . . 3 . 1 2 Best Kill Streak 3 | 1 . 3 1 3 3 2 2 Combat Bots Only 3 | 1 . 2 1 3 3 2 2 Max Kills in Single Turn 2 | 1 . 1 1 2 1 1 1 Gunslinging . | . . . . . . . . Exploded 1 | . . . . . . . 1 Melee 1 | . . 1 . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Hostile Shots Fired 668 | 14 3 131 85 169 14 135 117 Missed 184 | 1 1 35 25 48 4 50 20 Hits 484 | 13 2 96 60 121 10 85 97 Melee 15 | . . . . 13 2 . . Projectile 469 | 13 2 96 60 108 8 85 97 Critical Strikes 27 | . 1 6 4 5 . 3 8 Damage Taken 8427 | 140 24 1046 1023 2183 258 1824 1929 Core 2986 | 43 . 236 494 475 119 618 1001 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 12 | . . . . . 12 . . Core Remaining (%) 43 | 82 82 41 10 32 . 13 . Volleys Fired 104 | 10 . 38 5 24 . 18 9 Largest 2 | 2 . 2 1 2 . 2 2 Hottest 85 | 60 . 63 40 80 . 85 78 Shots Fired 156 | 20 . 49 5 49 . 20 13 Gun 111 | 20 . 31 5 49 . 6 . Cannon 14 | . . . . . . 14 . Launcher 13 | . . . . . . . 13 Special 18 | . . 18 . . . . . Kinetic 88 | 10 . 28 3 47 . . . Thermal 40 | . . 20 2 . . 18 . Explosive 13 | . . . . . . . 13 Electromagnetic 15 | 10 . 1 . 2 . 2 . Robot Hit Streak 12 | 5 . 8 3 8 . 12 2 Robot Miss Streak 6 | 1 . 3 2 3 . 5 6 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 125 | 13 . 31 9 45 10 14 3 Core Hits 59 | 2 . 9 2 27 2 7 10 Critical Kills 2 | . . . . 1 1 . . Critical Parts Destroyed 7 | . . 3 1 . 2 1 . Critical Strikes 11 | . . 3 1 1 3 3 . Destroy 2 | . . 1 . 1 . . . Corrupt 2 | . . . . . . 2 . Smash 7 | . . 2 1 . 3 1 . Melee Attacks 120 | . . 18 11 42 22 27 . Impact 63 | . . 18 7 . 15 23 . Slashing 53 | . . . . 42 7 4 . Piercing . | . . . . . . . . Sneak Attacks 2 | . . 2 . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks 4 | . . . . . 4 . . Damage Inflicted 3419 | 144 . 620 294 998 395 460 508 Guns 1183 | 144 . 289 41 626 . 83 . Cannons 190 | . . . . . . 190 . Explosions 488 | . . . . . . . 488 Melee 1484 | . . 331 247 364 395 147 . Ramming 74 | . . . 6 8 . 40 20 Kinetic 951 | 64 . 267 18 602 . . . Thermal 283 | . . 12 23 . . 248 . Explosive 488 | . . . . . . . 488 Electromagnetic 139 | 80 . 10 . 24 . 25 . Impact 1050 | . . 331 247 . 325 147 . Slashing 434 | . . . . 364 70 . . Piercing . | . . . . . . . . Highest Corruption 26 | . . . 4 26 . 15 13 Average Corruption 16 | . . . 4 23 . 14 7 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 90 | . . . . 46 . 30 14 Message Errors 24 | . . . . 7 . 12 5 Matter Fused 28 | . . . . 18 . 6 4 Heat Flow Errors 5 | . . . . 3 . 2 . Energy Discharges 10 | . . . . 5 . 4 1 Parts Rejected 3 | . . . . 1 . 1 1 Parts Fused 1 | . . . . 1 . . . Data Loss (minor) 7 | . . . . 3 . 3 1 Data Loss (major) 6 | . . . . 4 . . 2 Misfires 4 | . . . . 3 . 1 . Misdirections 2 | . . . . 1 . 1 . Overload Shots . | . . . . . . . . Overflow Damage 385 | . . 133 44 . 111 97 . Projectiles 26 | . . . . . . 26 . Explosions . | . . . . . . . . Melee 359 | . . 133 44 . 111 71 . Knockbacks 9 | . . 3 1 1 2 2 . Impact 9 | . . 3 1 1 2 2 . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 48 | . . . 2 . . 18 28 Shots 1 | . . . . . . . 1 Rammed 13 | . . . 2 2 . 9 . Targets Rammed 39 | . . . 2 3 . 10 24 Kicked 26 | . . . . 1 . 1 24 Crushed . | . . . . . . . . Highest Temperature 456 | 94 9 22 22 205 456 204 . Average Temperature 60 | 44 9 7 10 45 229 44 . Received Heat Transfer 1545 | 78 33 303 558 252 81 195 45 Effects 1 | . . . . . 1 . . Damage (minor) 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 8 | . . 4 1 . 2 1 . Combat Hostiles 7 | . . 3 1 . 2 1 . Parts Fried 5 | 1 . 3 . . . 1 . Impact Corruptions 18 | . . 7 2 . 4 5 . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . . 1 . Heat Transferred 408 | . . 25 50 . . 333 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 163 | 20 30 62 30 129 51 118 163 Initial 51 | . 13 8 . . 51 6 42 Average 22 | 1 4 11 1 18 25 35 41 Influence Increases 1585 | 20 60 288 30 437 75 391 284 Destroy 0b10 Robot/C 580 | 20 . 140 20 220 60 80 40 Destroy 0b10 Robot/NC 25 | . . 10 . 10 . 5 . Destroy Leader 164 | . . 42 10 70 10 22 10 Successful Hack 19 | . . . . 5 . 14 . Disable Machine 135 | . . 75 . 15 . . 45 Destroy Structure 182 | . . 6 . 12 5 15 144 Partial Spotted 45 | . . . . . . 15 30 Lose Combat Pursuer 435 | . 60 15 . 105 . 240 15 Influence Decreases 1540 | . 60 308 30 332 166 319 325 Entered New Map 125 | . 7 12 . . 54 8 44 Time Decay 1084 | . 53 227 10 245 102 236 211 Lost Part 280 | . . 69 20 87 10 24 70 Lost Ally 51 | . . . . . . 51 . Squads Dispatched 22 | . 1 3 . 12 . 3 3 Investigation 5 | . . 2 . 1 . 2 . Extermination 4 | . . . . 2 . . 2 Reinforcement 8 | . 1 1 . 4 . 1 1 Assault 2 | . . . . 2 . . . Garrison 3 | . . . . 3 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Distress Signals 3 | . . . . 1 . 2 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 95 | 1 10 14 9 27 3 21 10 Peak Tracking Total 8 | 1 4 7 7 6 3 8 5 Tactical Retreats 16 | . 2 1 . 3 . 9 1 Traps | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Traps Triggered 5 | . . 1 . . 1 2 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Machines Disabled 9 | . . 5 . 1 . . 3 Max in Single Turn 2 | . . 1 . 1 . . 2 Garrison Access 1 | . . . . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled 4 | . . 4 . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Machines Accessed 15 | . 1 4 . 2 1 5 2 Terminals 14 | . 1 4 . 2 . 5 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 38 | . 2 13 . 5 2 12 4 Successful 10 | . 1 3 . 2 . 2 2 Failed 28 | . 1 10 . 3 2 10 2 Catastrophic 5 | . . . . 1 . 4 . Database Lockouts . | . . . . . . . . Manual 8 | . . 5 . 3 . . . Terminals 36 | . 2 13 . 5 . 12 4 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . . 2 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 10 | . 1 3 . 2 . 2 2 Open Door 2 | . . . . . . 2 . Open DSF 2 | . . . . 1 . . 1 Emergency Access Points 2 | . . 2 . . . . . Zone Layout 4 | . 1 1 . 1 . . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 12 | . 1 4 . 1 1 4 1 Full Trace Events 4 | . . 1 . 1 . 2 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Ext Fac Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . 1 . . . . Non-combat . | . . . . . . . . Combat 1 | . . . 1 . . . . Robot Hacks Applied 1 | . . . 1 . . . . parse_system 1 | . . . 1 . . . . Relay Couplers Released 4 | . . . . 4 . . . Machine Destruction 4 | . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Total Allies 4 | . . . . . . 4 . Largest Group 3 | . . . . . . 3 . Highest-Rated Group 95 | . . . . . . 95 . Highest-Rated Ally 39 | . . . . . . 39 . Total Orders . | . . . . . . . . Ally Attacks 25 | . . . . . . 25 . Total Damage 323 | . . . . . . 323 . Kills 2 | . . . . . . 2 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Active Infowar (turns) 2384 | . . 765 229 . 63 494 833 Optics 986 | . . . . . . 210 776 Sensors 807 | . . . . . 63 319 425 Structural 994 | . . 765 229 . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Turns Passed 4982 | 91 305 781 303 1480 244 858 920 Spaces Moved 3307 | 55 233 451 131 778 254 802 603 Core 910 | 14 . 12 131 211 . 175 367 Treads 144 | . . . . 144 . . . Legs 1310 | 41 233 439 . 86 90 185 236 Wheels . | . . . . . . . . Hover 943 | . . . . 337 164 442 . Flight . | . . . . . . . . Fastest Speed 43 | 50 120 100 50 43 48 48 50 Average Speed 104 | 102 120 120 111 118 63 87 109 Slowest Speed 350 | 120 120 200 200 300 120 250 350 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 26 | . . . . 11 . 15 . Cave-ins Triggered 2 | . . . . . . 2 . Exploration Rate (%) 24 | 8 34 30 17 23 6 69 11 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug 73 | . . 6 . 22 5 18 22 Terrain Destroyed 163 | . . 6 . 22 5 25 105 Melee 51 | . . 6 . 22 5 18 . Projectile 7 | . . . . . . 7 . AOE 105 | . . . . . . . 105 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Total 4405 | 69 258 551 264 1226 303 889 845 Wait 654 | . 26 10 106 315 8 11 178 Move 3300 | 54 232 450 130 777 253 801 603 Hop . | . . . . . . . . Pick Up 25 | . . 2 2 12 4 . 5 Fast Attach 70 | 5 . 7 5 23 10 7 13 Attach 24 | . . 3 3 6 3 5 4 Detach 8 | . . 2 . 3 . . 3 Swap 13 | . . 5 . 5 2 1 . Drop 33 | . . 1 . 16 8 2 6 Fire 104 | 10 . 38 5 24 . 18 9 Melee 109 | . . 18 11 42 15 23 . Ram 11 | . . . 2 . . 9 . Kick 26 | . . . . 1 . 1 24 Crush 2 | . . . . 2 . . . Escape Stasis 10 | . . . . . . 10 . Rewire 1 | . . . . . . 1 . Trap . | . . . . . . . . Miscellaneous 15 | . . 15 . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -6/Extension (discovered 2 exits: *Fac / [*Cet]) -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 52 | -11/Scrapyard | Discovered new exit (range 8) 92 | -11/Scrapyard | Entered Materials 229 | -10/Materials | Discovered new exit (range 9) 302 | -10/Materials | Build established: Mutant 397 | -10/Materials | Entered another Materials area 397 | -9/Materials | Evolved 2 slots: Propulsion x2 901 | -9/Materials | Discovered new exit (range 9) 1165 | -9/Materials | Core integrity fell below 50% 1178 | -9/Materials | Entered another Materials area 1178 | -8/Materials | Evolved 2 slots: Utility x2 1192 | -8/Materials | Lost 7 parts (1p4n2w) 1438 | -8/Materials | Core integrity fell below 50% 1479 | -8/Materials | Lost 7 parts (2p1u4w) 1479 | -8/Materials | Core integrity fell below 20% 1479 | -8/Materials | Discovered new exit (range 5) 1481 | -8/Materials | Entered Factory 1481 | -7/Factory | Evolved 2 slots: Utility x2 1900 | -7/Factory | Identified exit to DSF 2033 | -7/Factory | Garrison activated, responded to threat 2102 | -7/Factory | Lost 4 parts (1p2u1w) 2125 | -7/Factory | System corruption reached 10% 2168 | -7/Factory | Lost 6 parts (1n3u2w) 2408 | -7/Factory | Cargo convoy interrupted 2695 | -7/Factory | Build established: Scavenger-Mutant 2940 | -7/Factory | Core integrity fell below 50% 2944 | -7/Factory | Discovered new exit (range 8) 2961 | -7/Factory | Entered another Factory area 2961 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3038 | -6/Factory | Build established: Mutant 3187 | -6/Factory | Discovered new exit (range 7) 3205 | -6/Factory | Entered Extension 3272 | -6/Extension | Spotted B-75 Beast 3378 | -6/Extension | Crushed by falling debris 3378 | -6/Extension | System corruption reached 10% 3409 | -6/Extension | Lost 4 parts (1n3u) 3455 | -6/Extension | Spotted B-75 Beast 3520 | -6/Extension | Crushed by falling debris 3551 | -6/Extension | Lost 9 parts (1p4n2u2w) 3569 | -6/Extension | Core integrity fell below 50% 3617 | -6/Extension | Rescued a captive Derelict 3618 | -6/Extension | Rescued a captive Derelict 3892 | -6/Extension | Rescued a captive Derelict 3893 | -6/Extension | Rescued a captive Derelict 3953 | -6/Extension | Lost 3 allies 3959 | -6/Extension | Lost 3 parts (1n1u1w) 3999 | -6/Extension | Core integrity fell below 20% 4053 | -6/Extension | Discovered new exit (range 10) 4054 | -6/Extension | Discovered new exit (range 6) 4063 | -6/Extension | Entered Factory 4063 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4579 | -5/Factory | System corruption reached 10% 4915 | -5/Factory | Build established: Hacker-Mutant 4930 | -5/Factory | Core integrity fell below 50% 4967 | -5/Factory | Discovered new exit (range 18) 4975 | -5/Factory | Core integrity fell below 20% 4983 | -5/Factory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- Penetrated by Slug. Kicked H-66 Slayer. Penetrated by Slug. Hvy. Rocket Launcher destroyed. Imp. Carbon-fiber Leg destroyed. Penetrated by Slug. Adv. Weight Redist. System destroyed. System corrupted: Energy discharge (-165). EXIT=FOUND The unstable cave ceiling collapses. ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 7C. Hvy. Rocket Launcher destroyed. The unstable cave ceiling collapses. Penetrated by Slug. Slug penetrates Earth. K-01 Serf cleans the Subcomponent Replicator. Penetrated by Slug. 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Y # ## ###???????#???????? | | """ #??????????? ##### #?????????????????? | | #????????? ???? +?????????????????? | | #???????? < ???? #?????????????????? | | #??????? ???? #?????????????????? | | #??????#+## ????#####?????????????????? | | #?????????# ??????????????????????????? | | ######?????????#### #????????????????????????????? | | ??????????????????# ?????????????????????????????? | | ??????????????????#??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 18 Energy Capacity 500 Matter Stores 300 Matter Capacity 550 Sight Range 18 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 600 Weapon Shielding 33 Evasion (%) 57 Targeting Accuracy 24 Target Analysis 5 Core Analysis 9 Recoil Reduction 2 Kinecelleration 30 Salvage Targeting 2 Offensive Hacking 10 Defensive Hacking 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Crack Shot Oops Power Corrupts Storm Trooper System Compromised Troublemaker Unlikely Earthworm Challenges ------------ None Game ------ Seed WeaponsTractorInverter Manual? 0 Play Time 01:02:42 Cumulative 1.9 hours Start 2025.07.01 @ 23:10:07 End 2025.07.03 @ 23:20:54 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 7 Achievement% 8 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 24f18536-d9df-426a-9d00-4d0306d6946c