Cogmind - Beta 14 *** ADVENTURER MODE // 2025.02.02 @ 22:53:24 Player: Domo Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (32) 160 Value Destroyed (972) 972 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (370) 370 TOTAL SCORE: 4202 Bonus ------- Follower Combat Kills 85 Entered DSFs 500 Friendly Fire -215 Cogmind --------- Core Integrity 599/700 Matter 265/300 Energy 2/100 System Corruption 2% Temperature Cool (0) Movement Walking (120) Location -7/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (5) ------ Heat Sink Medium Storage Unit Improved Terrain Scan Processor Target Analyzer Transmission Jammer > --- WEAPON (3) ------- Field Laser Field Laser Field Laser > --- INVENTORY (10) --- Improved Carbon-fiber Leg Authchip [Propulsion] Authchip [Weapon] Peak State ------------ > --- POWER ------------ Ion Engine Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Target Analyzer Transmission Jammer Hardened Medium Armor Plating > --- WEAPON ----------- Field Laser Field Laser Field Laser > --- INVENTORY -------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Heat Sink Improved Terrain Scan Processor Authchip [Propulsion] Authchip [Weapon] Field Laser [Rating: 40] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Hardened Medium Armor Plating Device Heat Sink Storage Small Storage Unit Processor Target Analyzer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun High-powered Shotgun Launcher Concussive RPG Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Slots Evolved 6 | . . . 2 2 2 . Power 1 | . . . . . 1 . Propulsion 1 | . . . . 1 . . Utility 3 | . . . 2 . 1 . Weapon 1 | . . . . 1 . . Parts Attached 54 | 6 3 3 8 20 4 10 Power 6 | 1 . . . 3 1 1 Engine 6 | 1 . . . 3 1 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 9 | 2 1 2 . 2 . 2 Treads . | . . . . . . . Leg 9 | 2 1 2 . 2 . 2 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 26 | 1 2 1 7 10 1 4 Device 10 | . 1 . 5 1 1 2 Storage 7 | 1 . . 1 5 . . Processor 2 | . . . . . . 2 Hackware 1 | . . . . 1 . . Protection 6 | . 1 1 1 3 . . Artifact . | . . . . . . . Weapon 13 | 2 . . 1 5 2 3 Energy Gun 9 | 2 . . 1 1 2 3 Energy Cannon . | . . . . . . . Ballistic Gun 1 | . . . . 1 . . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . 1 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 2 | . . . . 2 . . Unidentified Prototypes . | . . . . . . . Parts Lost 14 | . . . . 4 . 10 Power 2 | . . . . . . 2 Propulsion 3 | . . . . 1 . 2 Utility 5 | . . . . 1 . 4 Weapon 4 | . . . . 2 . 2 Highest Loss Streak 7 | . . . . 2 . 7 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 96 | . 91 99 97 97 87 91 Engine 11 | . 14 14 11 8 12 10 Leg 25 | . 28 27 22 27 23 22 Device 6 | . 3 . 11 9 9 12 Storage 11 | . 14 14 11 9 7 7 Protection 14 | . 3 14 22 17 15 12 Energy Gun 22 | . 28 28 19 15 10 16 Ballistic Gun 2 | . . . . 8 7 5 Peak Build Rating 40 | 6 7 12 15 24 33 40 Average Rating 14 | 3 6 9 13 19 28 33 On Entrance 12 | . 6 7 12 13 20 31 Naked Turns . | . . . . . . . Heaviest Build 46 | 14 17 22 26 34 41 46 Greatest Support 57 | 20 20 25 34 40 40 57 Greatest Overweight (x) 1 | . . 1 1 . 1 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 25 | 8 8 8 8 25 10 10 Average Capacity 8 | 6 8 8 7 9 10 10 Most Carried 10 | 3 7 8 7 10 9 10 Average Carried 6 | 1 2 7 5 7 7 8 Final Capacity 10 | 8 8 8 8 10 10 10 Final Carried 9 | 1 7 8 6 7 9 3 Class Distribution -------------------- 64% | Mutant 19% | Tank 13% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/DSF Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac DSF Matter Collected 767 | 136 142 140 30 218 . 101 Remotely . | . . . . . . . Salvage Created 1150 | . 117 280 254 275 . 224 Parts 57 | . 11 6 12 15 . 13 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Combat Hostiles Destroyed 26 | . 2 7 7 5 . 5 Guns 24 | . 1 6 7 5 . 5 Classes Destroyed 6 | . 2 1 2 . . 1 Worker 1 | . . . 1 . . . Watcher 4 | . 2 . 1 1 . . Swarmer 8 | . . 3 3 . . 2 Grunt 12 | . 2 4 3 3 . . Sentry 3 | . . . 1 2 . . Specialist 3 | . . . . . . 3 Thug 1 | . . 1 . . . . Best Kill Streak 4 | . 4 1 3 3 . 3 Combat Bots Only 3 | . 2 1 3 3 . 3 Max Kills in Single Turn 1 | . 1 1 1 1 . 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac DSF Hostile Shots Fired 248 | . 7 25 70 53 . 93 Missed 79 | . 3 11 24 19 . 22 Damage Taken 2054 | . 69 111 361 445 . 1068 Core 262 | . 8 16 49 88 . 101 Absorbed by Shields . | . . . . . . . Ignored by Resistances 602 | . 20 33 113 126 . 310 Core Remaining (%) 90 | 100 . 90 87 84 . . Volleys Fired 80 | . 8 21 26 14 . 11 Largest 3 | . 2 2 2 3 . 3 Hottest 189 | . 100 100 100 125 . 189 Shots Fired 171 | . 16 42 46 34 . 33 Gun 170 | . 16 42 46 33 . 33 Cannon . | . . . . . . . Launcher 1 | . . . . 1 . . Special . | . . . . . . . Kinetic 18 | . . . . 14 . 4 Thermal 152 | . 16 42 46 19 . 29 Explosive 1 | . . . . 1 . . Electromagnetic . | . . . . . . . Robot Hit Streak 33 | . 12 18 13 33 . 19 Robot Miss Streak 3 | . . 3 1 3 . 2 Penetration Max . | . . . . . . . Secondary Targets 3 | . . . 2 . . 1 Max Gunslinging Chain 1 | . . . 1 . . 1 Shots Hit Robots 136 | . 12 32 35 32 . 25 Core Hits 59 | . 5 13 13 18 . 10 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 14 | . 2 8 3 1 . . Burn 14 | . 2 8 3 1 . . Melee Attacks 4 | . . . . 4 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 2 | . . . . 2 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1932 | . 149 403 453 496 . 431 Guns 1917 | . 149 403 452 482 . 431 Cannons . | . . . . . . . Explosions 14 | . . . . 14 . . Melee . | . . . . . . . Ramming 1 | . . . 1 . . . Kinetic 329 | . . . . 288 . 41 Thermal 1588 | . 149 403 452 194 . 390 Explosive 14 | . . . . 14 . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . . . 2 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 22 | . . . . 22 . . Shots 1 | . . . . 1 . . Rammed . | . . . . . . . Targets Rammed 2 | . 1 . 1 . . . Kicked 2 | . 1 . 1 . . . Crushed . | . . . . . . . Highest Temperature 447 | . 207 252 378 279 . 447 Average Temperature 109 | . 75 92 111 122 . 172 Received Heat Transfer 606 | . 24 54 168 252 . 108 Effects 4 | . . . . . . 4 Shutdowns 2 | . . . . . . 2 Damage (major) 2 | . . . . . . 2 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . 1 1 . . . . Combat Hostiles 2 | . 1 1 . . . . Parts Melted 17 | . 3 7 5 1 . 1 Heat Transferred 5439 | . 592 1776 1554 666 . 851 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Peak Influence 316 | . 85 316 307 262 49 209 Initial 110 | . . 28 103 110 49 29 Average 117 | . 41 89 209 165 49 95 Maximum Alert Level 1 | . . 1 1 1 . 1 Low Security (%) 78 | 100 100 81 40 77 100 97 Level 1 21 | . . 18 59 22 . 2 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . . 2 3 1 . 2 Investigation 5 | . . 1 3 1 . . Extermination . | . . . . . . . Reinforcement 2 | . . . . . . 2 Assault 1 | . . 1 . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac DSF Distress Signals 1 | . . . . 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 60 | . 5 15 14 12 . 14 Peak Tracking Total 6 | . 2 4 6 4 . 6 Tactical Retreats 8 | . . 4 . . . 4 Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Traps Triggered 3 | . 1 . 1 . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac DSF Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac DSF Machines Accessed 8 | . 1 1 3 2 1 . Terminals 5 | . 1 . 2 1 1 . Fabricators . | . . . . . . . Repair Stations 1 | . . . . 1 . . Recycling Units 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 22 | . 1 1 15 4 1 . Successful 17 | . 1 1 12 2 1 . Failed 5 | . . . 3 2 . . Catastrophic 1 | . . . 1 . . . Database Lockouts . | . . . . . . . Manual 3 | . . . 3 . . . Terminals 11 | . 1 . 8 1 1 . Fabricators . | . . . . . . . Repair Stations 3 | . . . . 3 . . Recycling Units 7 | . . . 7 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 9 | . 1 1 5 1 1 . Record 1 | . . . 1 . . . Open Door 1 | . . 1 . . . . Open DSF 1 | . . . . . 1 . Alert Level 2 | . 1 . . 1 . . Dispatch Records 1 | . . . 1 . . . Surveillance Status 1 | . . . 1 . . . Reinforcement Status 1 | . . . 1 . . . Recall Investigation 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . . . . 1 . . Scan Component 1 | . . . . 1 . . Recycling Unit Hacks 7 | . . . 7 . . . Recycle Component 1 | . . . 1 . . . Process 3 | . . . 3 . . . Report Inventory 1 | . . . 1 . . . Retrieve Matter 1 | . . . 1 . . . Retrieve Components 1 | . . . 1 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . . . 2 1 . . Full Trace Events 3 | . . . 2 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled 1 | . . . 1 . . . Recycled Matter 49 | . . . 49 . . . Retrieved Matter 49 | . . . 49 . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked 2 | . . . . 2 . . Non-combat 1 | . . . . 1 . . Combat 1 | . . . . 1 . . Robot Hacks Applied 3 | . . . . 3 . . parse_system 3 | . . . . 3 . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac DSF Total Allies 1 | . . 1 . . . . Largest Group 1 | . . 1 . . . . Highest-Rated Group 31 | . . 31 . . . . Highest-Rated Ally 31 | . . 31 . . . . Total Orders . | . . . . . . . Ally Attacks 6 | . . 6 . . . . Total Damage 126 | . . 126 . . . . Kills 3 | . . 3 . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac DSF Turns Passed 2223 | 62 280 711 373 491 67 239 Spaces Moved 1372 | 45 189 482 179 302 40 135 Core 7 | 7 . . . . . . Treads . | . . . . . . . Legs 1365 | 38 189 482 179 302 40 135 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 Average Speed 125 | 109 120 122 148 120 148 120 Slowest Speed 190 | 120 120 190 190 120 190 120 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 29 | 3 40 64 15 29 2 55 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 2 | . . 1 . . 1 . Unknown Exits Taken 4 | 1 1 . 1 1 . . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 5 | . . . . 5 . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 5 | . . . . 5 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac DSF Total 1725 | 58 226 562 241 403 47 188 Wait 143 | 1 18 47 21 40 . 16 Move 1366 | 44 188 481 178 301 39 135 Hop . | . . . . . . . Pick Up 44 | 7 7 5 2 13 3 7 Fast Attach 6 | . . 1 1 2 2 . Attach 33 | 6 2 . 5 9 2 9 Detach 9 | . 1 . 3 4 1 . Swap 15 | . 1 2 2 9 . 1 Drop 18 | . . 5 2 7 . 4 Fire 80 | . 8 21 26 14 . 11 Melee 4 | . . . . 4 . . Ram . | . . . . . . . Kick 2 | . 1 . 1 . . . Crush . | . . . . . . . Escape Stasis 5 | . . . . . . 5 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -7/DSF History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 263 | -10/Materials | Discovered new exit (range 15) 310 | -10/Materials | Build established: Mutant 343 | -10/Materials | Entered Mines 405 | -10/Mines | Identified exit to Materials 647 | -10/Mines | Met a Derelict shopkeep closing up shop 838 | -10/Mines | Discovered exit to Materials (range 3) 941 | -10/Mines | Met a Derelict testing a Signal Generator 1054 | -10/Mines | Entered Materials 1054 | -9/Materials | Evolved 2 slots: Utility x2 1409 | -9/Materials | Discovered new exit (range 13) 1427 | -9/Materials | Entered another Materials area 1427 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1725 | -8/Materials | Build established: Tank 1826 | -8/Materials | Discovered new exit (range 8) 1918 | -8/Materials | Entered Factory 1918 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1984 | -7/Factory | Identified exit to DSF 1985 | -7/Factory | Entered DSF 2003 | -7/DSF | Additional patrols routed to DSF 2224 | -7/DSF | Self-destructed Last Messages --------------- Switching to secondary target: S-27 Virus. S-27 Virus destroyed. Penetrated by Slug. Power failure, Ion Engine shutdown. Field Laser destroyed. Penetrated by Slug. Power failure, Imp. Deuterium Engine shutdown. Overheating: Med. Storage Unit damaged (-82). Overheating: Adv. Weight Redist. System damaged (-12). Imp. Deuterium Engine destroyed. Adv. Weight Redist. System destroyed. Penetrated by Slug. Slug penetrates Wall. Acquired 10 matter. Slug penetrates Wall. Hrd. Medium Armor Plating destroyed. Ion Engine destroyed. Carbon-fiber Leg destroyed. Imp. Carbon-fiber Leg destroyed. 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[[#??????????? | | ??????####%##?????????????###??????????? | | ?????????#%#???????????????????????????? | | ?????????""#???????????????????????????? | | ?????????###???????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 21 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 110 Jamming Range 12 Additional Mass Support 9 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Target Analysis 5 Offensive Hacking 10 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab It's Just You Made in Tau Ceti IV Challenges ------------ None Game ------ Seed ChainAntigravMaul Manual? 0 Play Time 01:08:27 Cumulative 5.5 hours Start 2025.02.02 @ 20:37:34 End 2025.02.02 @ 22:53:24 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 5 Rogue 0 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 5 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 1% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b1e9c61b-bed1-47c6-980c-10ed3ba6d62d