Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.03.20 @ 20:34:23 Player: Storm Mk9 Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (14) 2800 Robots Destroyed (184) 920 Value Destroyed (7870) 7870 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (2785) 2785 TOTAL SCORE: 16095 Bonus ------- High Alert Combat Kills 306 Follower Combat Kills 179 Entered Garrisons 800 Used RIF Installer 1500 Cogmind --------- Core Integrity 0/700 Matter 44/300 Energy 35/100 System Corruption 3% Temperature Cool (28) Movement Core (750) Ox14 Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Relay Coupler [Grunt] (38) Relay Coupler [Sentry] (25) Improved Field Recycling Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (12) --- Improved Heat Sink Improved Heat Sink High-capacity Matter Pod (200) Relay Coupler [Swarmer] (69) Relay Coupler [Grunt] (44) Relay Coupler [Demolisher] (38) Relay Coupler [Hunter] (28) Relay Coupler [Behemoth] (19) Gauss Cannon Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Armored Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Relay Coupler [NC] Relay Coupler [Grunt] Improved Field Recycling Unit > --- WEAPON ----------- Gauss Cannon Gauss Cannon Gauss Cannon Remote Datajack > --- INVENTORY -------- High-capacity Matter Pod Relay Coupler [Swarmer] Relay Coupler [Sentry] Relay Coupler [Demolisher] Relay Coupler [Hunter] Relay Coupler [Behemoth] Heavy Rocket Launcher Remote Datajack [Rating: 47] Favorites ----------- Power Light Nuclear Core Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Hackware Relay Coupler [NC] Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Fac Was Fac Gar Fac Gar Slots Evolved 7 | . 1 . 2 . . 2 . . 2 . . . . . Power 1 | . . . . . . 1 . . . . . . . . Propulsion 1 | . . . . . . . . . 1 . . . . . Utility 3 | . 1 . . . . 1 . . 1 . . . . . Weapon 2 | . . . 2 . . . . . . . . . . . Parts Attached 80 | 7 3 1 13 . . 11 9 7 3 . 8 . 16 2 Power 11 | 1 . . 2 . . 3 1 1 . . 1 . 2 . Engine 8 | 1 . . 2 . . 2 . 1 . . 1 . 1 . Core 3 | . . . . . . 1 1 . . . . . 1 . Reactor . | . . . . . . . . . . . . . . . Propulsion 16 | 2 . . 1 . . . 3 4 1 . 3 . 2 . Treads 12 | 2 . . 1 . . . 1 2 1 . 3 . 2 . Leg 4 | . . . . . . . 2 2 . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 17 | 2 2 . 1 . . 3 3 . 1 . . . 4 1 Device 4 | . . . . . . . 2 . . . . . 2 . Storage 3 | 1 1 . . . . 1 . . . . . . . . Processor 1 | 1 . . . . . . . . . . . . . . Hackware 5 | . . . . . . 1 . . 1 . . . 2 1 Protection 4 | . 1 . 1 . . 1 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 36 | 2 1 1 9 . . 5 2 2 1 . 4 . 8 1 Energy Gun 2 | 1 . . 1 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 20 | 1 1 . 8 . . 2 2 1 . . 3 . 2 . Ballistic Cannon 8 | . . . . . . 2 . 1 . . 1 . 4 . Launcher 1 | . . . . . . . . . . . . . . 1 Special Weapon 4 | . . 1 . . . . . . 1 . . . 2 . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . . . . . . . Parts Lost 25 | . . . . . . . 5 . . 1 . 1 8 10 Power 4 | . . . . . . . 1 . . . . . 1 2 Propulsion 6 | . . . . . . . 1 . . . . . 2 3 Utility 4 | . . . . . . . 1 . . . . 1 1 1 Weapon 11 | . . . . . . . 2 . . 1 . . 4 4 Highest Loss Streak 9 | . . . . . . . 3 . . 1 . 1 2 9 Average Slot Usage (%) 96 | . 99 100 100 100 100 98 95 100 92 98 92 96 87 87 Engine 9 | . 12 12 10 10 10 8 8 8 7 7 7 14 9 5 Core 3 | . . . . . . 7 7 8 7 7 6 . 2 6 Treads 18 | . 25 25 20 20 20 16 6 8 21 20 20 21 17 14 Leg 1 | . . . . . . . 8 7 . . . . . . Device 3 | . . . . . . . 6 8 7 7 7 7 4 13 Storage 8 | . 12 12 10 10 10 7 8 8 7 7 7 7 7 7 Processor 4 | . 12 12 10 10 10 8 1 . . . . . . . Hackware 7 | . . . . . . 8 8 8 7 14 14 14 18 14 Protection 7 | . 11 12 10 10 10 7 7 8 7 7 7 3 . . Ballistic Gun 23 | . 23 16 39 40 40 21 24 26 16 13 9 14 12 . Ballistic Cannon 5 | . . . . . . 4 3 6 7 7 12 14 9 18 Special Weapon 1 | . . 8 . . . . . . 4 7 . . 4 6 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 83 | 16 42 42 60 60 60 66 67 68 68 68 75 75 83 83 Greatest Support 68 | 40 40 40 40 40 40 40 40 40 60 60 60 60 68 68 Greatest Overweight (x) 14 | 4 1 1 1 1 1 1 3 3 1 1 3 1 2 14 Average Overweight (x) 1 | . . 1 1 1 1 . 2 1 1 1 1 1 . 1 Largest Inventory Capacity 12 | 8 12 12 12 12 12 12 12 12 12 12 12 12 12 12 Average Capacity 11 | 7 11 12 12 12 12 11 12 12 12 12 12 12 12 12 Most Carried 12 | 2 11 12 12 10 11 12 12 11 9 7 11 10 11 11 Average Carried 9 | . 5 11 9 10 10 11 9 8 7 6 8 9 9 9 Final Capacity 12 | 8 12 12 12 12 12 12 12 12 12 12 12 12 12 12 Final Carried 12 | 2 11 12 10 10 11 12 9 9 7 7 8 10 9 10 Class Distribution -------------------- 35% | Hacker-Gunner 18% | Hacker-Mutant 15% | Hacker-Tank 12% | Bothacker-Mutant 9% | Bothacker-Gunner 3% | Scavenger-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Gunner | -9/Materials Hacker-Gunner | -9/Storage Hacker-Gunner | -9/Garrison Hacker-Gunner | -8/Materials Scavenger-Tank | -8/Garrison Hacker-Tank | -8/Materials Bothacker-Tank | -7/Factory Bothacker-Mutant | -7/Waste Hacker-Tank | -7/Factory Hacker-Tank | -7/Garrison Bothacker-Gunner | -7/Factory Bothacker-Mutant | -7/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Fac Was Fac Gar Fac Gar Matter Collected 5331 | 256 214 218 783 102 294 669 567 292 152 145 113 624 850 52 Remotely . | . . . . . . . . . . . . . . . Salvage Created 6638 | . 302 46 1324 280 571 890 790 483 18 . 158 587 958 231 Parts 371 | . 27 1 82 24 30 55 28 29 . . 7 17 54 17 Haulers Intercepted 17 | . 1 . 6 1 . 4 . 1 . . 1 . 3 . Recyclers Shooed 1 | . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Fac Was Fac Gar Fac Gar Combat Hostiles Destroyed 140 | . 8 2 18 7 16 14 17 9 . . 3 15 19 12 Guns 100 | . 8 1 18 6 16 11 11 7 . . . 9 13 . Cannons 33 | . . 1 . . . 3 6 2 . . 3 6 5 7 AOE 7 | . . . . 1 . . . . . . . . 1 5 Classes Destroyed 14 | . 5 . 4 . . 1 1 . . . 1 . 2 . Worker 1 | . 1 . . . . . . . . . . . . . Builder 3 | . . . . . . 1 . . . . . . 2 . Tunneler 1 | . . . . . . . . . . . . . 1 . Hauler 17 | . 1 . 6 1 . 4 . 1 . . 1 . 3 . Recycler 1 | . . . . . . . . . . . . . 1 . Operator 4 | . . . 2 . . 2 . . . . . . . . Watcher 17 | . 3 . 5 . . 2 . 2 1 . 1 . 3 . Swarmer 32 | . 6 . . 3 3 2 . 2 . . . 3 4 9 Grunt 68 | . 2 2 9 2 13 6 13 4 . . . 7 7 3 Brawler 1 | . . . 1 . . . . . . . . . . . Duelist 4 | . . . 1 . . . 2 . . . . 1 . . Sentry 28 | . . . 7 2 . 6 1 3 . . 2 4 3 . Hunter 2 | . . . . . . . 1 . . . . . 1 . Programmer 5 | . . . . . . . . . . . 1 . 4 . Best Kill Streak 9 | . 2 1 4 5 3 5 5 6 1 . 2 7 6 9 Combat Bots Only 9 | . 2 1 4 4 3 4 5 4 . . 2 7 4 9 Max Kills in Single Turn 3 | . 1 1 1 1 3 1 1 1 1 . 1 1 2 3 Gunslinging 2 | . . . . . 2 . . . . . . . . . Exploded 3 | . . . . 1 . . . . . . . . 1 3 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Fac Was Fac Gar Fac Gar Damage Taken 6249 | . 90 56 310 109 160 583 944 167 110 28 81 915 1077 1619 Core 1086 | . 33 6 42 . 27 132 120 20 14 . 10 19 150 513 Absorbed by Shields 44 | . . . . . 14 . . . . . . . . 30 Core Remaining (%) 79 | 100 . 84 . . 82 . . 50 . . . . . . Volleys Fired 444 | . 35 9 63 11 22 50 56 28 11 4 11 42 85 17 Largest 4 | . 2 2 4 4 4 4 4 4 3 1 4 4 4 3 Hottest 144 | . 40 120 92 92 92 94 96 119 94 30 139 139 144 144 Shots Fired 1270 | . 70 12 246 44 88 160 127 110 25 4 36 127 188 33 Gun 983 | . 70 8 246 44 88 138 90 97 14 . 14 71 103 . Cannon 242 | . . . . . . 22 37 13 7 . 22 56 55 30 Launcher 3 | . . . . . . . . . . . . . . 3 Special 42 | . . 4 . . . . . . 4 4 . . 30 . Kinetic 1225 | . 70 8 246 44 88 160 127 110 21 . 36 127 158 30 Thermal 4 | . . 4 . . . . . . . . . . . . Explosive 3 | . . . . . . . . . . . . . . 3 Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 43 | . 27 19 36 43 21 38 32 22 20 5 23 33 37 38 Robot Miss Streak 4 | . 2 . 2 1 1 1 2 3 2 . 1 4 3 1 Penetration Max 1 | . . . . . . . . . . . . 1 1 1 Secondary Targets 16 | . . . 2 1 7 3 2 1 . . . . . . Max Gunslinging Chain 2 | . . . 1 1 2 1 1 1 . . . . . . Shots Hit Robots 964 | . 58 10 178 34 60 137 97 74 21 4 30 91 151 19 Core Hits 326 | . 20 4 54 10 23 38 36 24 4 . 9 36 50 18 Critical Hits 18 | . 2 . . . 1 2 1 2 . . 1 2 6 1 Critical Kills 6 | . 1 . . . . 2 . . . . . . 3 . Critical Parts Destroyed 12 | . 1 . . . 1 . 1 2 . . 1 2 3 1 Melee Attacks 7 | . . . . . . 7 . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . 7 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 15879 | . 478 119 2230 391 885 1912 1696 1091 326 . 603 1836 3124 1188 Guns 10849 | . 478 71 2223 359 885 1596 1094 966 208 . 226 1027 1716 . Cannons 3788 | . . . . . . 316 602 125 113 . 377 809 912 534 Explosions 1169 | . . . . 32 . . . . . . . . 496 641 Melee . | . . . . . . . . . . . . . . . Ramming 25 | . . . 7 . . . . . 5 . . . . 13 Kinetic 14637 | . 478 71 2223 359 885 1912 1696 1091 321 . 603 1836 2628 534 Thermal 306 | . . 48 . . . . . . . . . . 258 . Explosive 911 | . . . . 32 . . . . . . . . 238 641 Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . 2 2 2 . . . . 3 3 Average Corruption 2 | . . . . . . 1 2 2 . . . . 2 3 Corruption Purged . | . . . . . . . . . . . . . . . Effects 56 | . . . . . . 13 8 12 . . . . 17 6 Message Errors 15 | . . . . . . 5 3 2 . . . . 4 1 Matter Fused 5 | . . . . . . . . . . . . . 4 1 Heat Flow Errors 6 | . . . . . . 1 1 1 . . . . 2 1 Energy Discharges 8 | . . . . . . 1 2 1 . . . . 2 2 Data Loss (minor) 6 | . . . . . . 2 . 3 . . . . 1 . Targeting Errors 12 | . . . . . . 4 1 3 . . . . 3 1 Weapon Failures 4 | . . . . . . . 1 2 . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 273 | . . . . . . . 16 . 26 . . 34 163 34 Projectiles 76 | . . . . . . . 16 . 26 . . 34 . . Explosions 197 | . . . . . . . . . . . . . 163 34 Melee . | . . . . . . . . . . . . . . . Knockbacks 14 | . . . . . . . 3 . 3 . . 4 3 1 Impact . | . . . . . . . . . . . . . . . Kinetic 14 | . . . . . . . 3 . 3 . . 4 3 1 Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 238 | . . . . 45 . . . . . . . . 193 . Shots 5 | . . . . 1 . . . . . . . . 4 . Rammed 6 | . . . 1 . . . . . 1 . . . . 4 Targets Rammed 6 | . . . 1 . . . . . 1 . . . . 4 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 503 | . 24 105 239 186 189 503 429 225 34 . 96 288 224 313 Average Temperature 99 | . 7 36 56 72 61 136 211 80 19 . 37 110 49 126 Received Heat Transfer 3329 | . 24 54 213 27 118 360 765 117 12 . 30 525 405 679 Effects 30 | . . . 4 . . 12 14 . . . . . . . Shutdowns 11 | . . . . . . 3 8 . . . . . . . Energy Bleed 2 | . . . . . . 2 . . . . . . . . Interference 11 | . . . 4 . . 4 3 . . . . . . . Matter Decay 3 | . . . . . . 1 2 . . . . . . . Damage (minor) 2 | . . . . . . 1 1 . . . . . . . Damage (core) 1 | . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 200 | . . 100 . . . . . . . . . . 100 . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Fac Was Fac Gar Fac Gar Peak Influence 975 | . 181 50 282 197 975 626 491 281 66 . 82 597 491 373 Initial 348 | . . . . 6 97 348 1 175 10 . . 17 232 24 Average 174 | . 19 20 66 82 569 379 271 65 20 . 30 310 185 147 Maximum Alert Level 3 | . . . 1 . 3 2 2 1 . . . 2 2 1 Low Security (%) 64 | 100 100 100 92 100 4 1 33 96 100 100 100 41 48 74 Level 1 20 | . . . 7 . 33 54 56 3 . . . 14 34 25 Level 2 12 | . . . . . 25 44 9 . . . . 44 17 . Level 3 3 | . . . . . 36 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 11 | . . . 1 1 . 2 . 1 . . 1 . 5 . Investigation 1 | . . . . . . . . . . . . . 1 . Extermination 5 | . . . . . . . . . . . 1 . 4 . Reinforcement 3 | . . . 1 . . 2 . . . . . . . . Assault . | . . . . . . . . . . . . . . . Garrison 2 | . . . . 1 . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Fac Was Fac Gar Fac Gar Distress Signals 7 | . . . 4 . . 1 . 2 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 201 | . 13 2 27 7 22 20 16 14 7 1 6 19 28 19 Peak Tracking Total 9 | . 3 2 4 2 3 3 5 4 3 1 2 9 5 9 Tactical Retreats 7 | . . . . . . . . . . . . 6 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Fac Was Fac Gar Fac Gar Traps Triggered 40 | . . . 3 . 14 3 3 1 2 . 1 4 4 5 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 8 | . . . 4 . . . . 4 . . . . . . Reprogrammed 9 | . 4 . . . . . . . . . . . 5 . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Fac Was Fac Gar Fac Gar Machines Disabled 22 | . . . 1 1 3 3 3 1 1 . . 2 5 2 Max in Single Turn 3 | . . . 1 1 1 1 1 1 1 . . 1 3 1 Garrison Relay 9 | . . . . . 3 . 3 . . . . 2 . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . 1 . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Fac Was Fac Gar Fac Gar Machines Accessed 41 | . 7 . 10 3 . 5 . 3 . . 4 . 9 . Terminals 29 | . 7 . 10 2 . 3 . 2 . . 2 . 3 . Fabricators 2 | . . . . . . . . . . . . . 2 . Repair Stations 3 | . . . . . . 1 . . . . . . 2 . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . 1 . . 1 . 1 . Garrison Access 4 | . . . . 1 . 1 . . . . 1 . 1 . Total Hacks 179 | . 40 . 50 5 . 22 . 18 . . 11 . 33 . Successful 148 | . 33 . 44 2 . 18 . 15 . . 11 . 25 . Failed 31 | . 7 . 6 3 . 4 . 3 . . . . 8 . Catastrophic 1 | . . . . . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 83 | . 21 . 31 3 . 12 . 4 . . 4 . 8 . Terminals 140 | . 40 . 50 3 . 12 . 11 . . 8 . 16 . Fabricators 8 | . . . . . . . . . . . . . 8 . Repair Stations 11 | . . . . . . 6 . . . . . . 5 . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 12 | . . . . . . . . 7 . . 2 . 3 . Garrison Access 8 | . . . . 2 . 4 . . . . 1 . 1 . Terminal Hacks 65 | . 19 . 24 1 . 4 . 6 . . 4 . 7 . Record 1 | . 1 . . . . . . . . . . . . . Part Schematic 1 | . . . . . . . . . . . 1 . . . Robot Analysis 3 | . 1 . 2 . . . . . . . . . . . Prototype ID Bank 7 | . 2 . 2 . . 1 . 1 . . . . 1 . Open Door 1 | . . . . 1 . . . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . Emergency Access Points 2 | . . . 2 . . . . . . . . . . . Recycling Unit Index 1 | . . . 1 . . . . . . . . . . . Alert Level 7 | . 3 . 2 . . 1 . . . . . . 1 . Unreport Threat 11 | . 2 . 6 . . . . 2 . . . . 1 . Locate Traps 3 | . 1 . 1 . . . . . . . 1 . . . Disarm Traps 2 | . . . 1 . . . . 1 . . . . . . Reprogram Traps 3 | . 2 . . . . . . . . . . . 1 . Dispatch Records 1 | . . . 1 . . . . . . . . . . . Security Status 3 | . . . 1 . . . . . . . 1 . 1 . Surveillance Status 1 | . . . . . . . . . . . . . 1 . Transport Status 4 | . 1 . 1 . . . . 2 . . . . . . Investigation Status 2 | . 1 . . . . 1 . . . . . . . . Recall Investigation 2 | . 1 . . . . 1 . . . . . . . . Hauler Manifests 4 | . 1 . 1 . . . . . . . 1 . 1 . Registered Components 1 | . . . 1 . . . . . . . . . . . Registered Prototypes 2 | . 1 . 1 . . . . . . . . . . . Zone Layout 2 | . 1 . 1 . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . . . . . . 7 . Network Status 1 | . . . . . . . . . . . . . 1 . Load Schematic 3 | . . . . . . . . . . . . . 3 . Build 3 | . . . . . . . . . . . . . 3 . Repair Station Hacks 9 | . . . . . . 6 . . . . . . 3 . Scan Component 5 | . . . . . . 3 . . . . . . 2 . Repair 4 | . . . . . . 3 . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 9 | . . . . . . . . 5 . . 2 . 2 . Insert Component 5 | . . . . . . . . 3 . . 1 . 1 . Analyze 4 | . . . . . . . . 2 . . 1 . 1 . Garrison Access Hacks 5 | . . . . 1 . 2 . . . . 1 . 1 . Unlock Access 4 | . . . . 1 . 1 . . . . 1 . 1 . Coupler Status 1 | . . . . . . 1 . . . . . . . . Unauthorized Hacks 53 | . 14 . 20 . . 6 . 4 . . 4 . 5 . Terminals 52 | . 14 . 20 . . 5 . 4 . . 4 . 5 . Track 24 | . 7 . 9 . . 2 . 2 . . 2 . 2 . Assimilate 1 | . . . 1 . . . . . . . . . . . Botnet 27 | . 7 . 10 . . 3 . 2 . . 2 . 3 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . Reprogram 1 | . . . . . . 1 . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 37 | . 6 . 10 1 . 5 . 3 . . 3 . 9 . Full Trace Events 1 | . . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . 2 . . 2 . 1 . Parts Built 4 | . . . . . . . . . . . . . 4 . Matter 482 | . . . . . . . . . . . . . 482 . Time 241 | . . . . . . . . . . . . . 241 . Total Part Build Rating 14 | . . . . . . . . . . . . . 14 . Parts Repaired 4 | . . . . . . 3 . . . . . . 1 . Time 127 | . . . . . . 102 . . . . . . 25 . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . . 2 . . 1 . 1 . Part Schematics Acquired 4 | . . . . . . . . 2 . . 1 . 1 . Parts Damaged 1 | . . . . . . . . . . . 1 . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Fac Was Fac Gar Fac Gar Used RIF Installer 3 | . . . . . 1 . . . . . . 1 . 1 Watcher Feeds 1 | . . . . . . . . . . . . 1 . . Program Shield 1 | . . . . . . . . . . . . . . 1 Robots Hacked 27 | . . . . . . 4 . . 2 2 . . 19 . Non-combat 17 | . . . . . . 4 . . 1 . . . 12 . Combat 10 | . . . . . . . . . 1 2 . . 7 . Robot Hacks Applied 34 | . . . . . . 5 . . 2 4 . . 23 . parse_system 5 | . . . . . . 1 . . 1 1 . . 2 . no_distress 9 | . . . . . . 3 . . . . . . 6 . generate_echo 2 | . . . . . . . . . . . . . 2 . ignore_repairs 1 | . . . . . . . . . . . . . 1 . find_fabricator 1 | . . . . . . . . . . . . . 1 . drop_inventory 1 | . . . . . . . . . . . . . 1 . ignore_parts 2 | . . . . . . 1 . . . . . . 1 . relay_feed 1 | . . . . . . . . . . . . . 1 . ignore_targets 2 | . . . . . . . . . . 2 . . . . overload_power 5 | . . . . . . . . . . 1 . . 4 . disable_weapons 1 | . . . . . . . . . 1 . . . . . go_dormant 1 | . . . . . . . . . . . . . 1 . formatsys_low 1 | . . . . . . . . . . . . . 1 . formatsys_high 2 | . . . . . . . . . . . . . 2 . Relay Couplers Released 36 | . . . . . 10 . 12 . . . . 10 . 4 Machine Destruction 36 | . . . . . 10 . 12 . . . . 10 . 4 Attached 5 | . . . . . . 1 . . 1 . . . 2 1 Robots Rewired 6 | . . . . . 6 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Fac Was Fac Gar Fac Gar Total Allies 9 | . . . . . 6 . . . . . . . 3 . Largest Group 6 | . . . . . 6 3 . . . . . . 1 . Highest-Rated Group 69 | . . . . . 69 54 . . . . . . 32 . Highest-Rated Ally 32 | . . . . . 18 18 . . . . . . 32 . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 52 | . . . . . 51 1 . . . . . . . . Total Damage 716 | . . . . . 686 30 . . . . . . . . Kills 11 | . . . . . 10 1 . . . . . . . . Allies Corrupted 2 | . . . . . . 1 . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Fac Was Fac Gar Fac Gar Robot Analysis Total 3 | . 1 . 2 . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Fac Was Fac Gar Fac Gar Turns Passed 13473 | 114 1203 520 2144 133 1212 1214 904 964 436 509 921 639 2273 287 Spaces Moved 6140 | 61 606 268 1013 52 591 495 346 458 213 264 433 259 969 112 Core 15 | 14 . . . . . . . . . . . . . 1 Treads 5699 | 47 606 268 1013 52 591 495 132 246 213 264 433 259 969 111 Legs 426 | . . . . . . . 214 212 . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 180 180 180 180 160 180 180 190 190 190 190 163 180 Average Speed 184 | 160 176 180 180 180 180 179 200 188 190 190 190 190 185 186 Slowest Speed 750 | 250 180 180 180 180 180 180 220 230 190 190 230 190 210 750 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 6 91 52 76 14 74 43 58 45 9 95 14 46 34 28 Regions Visited 14 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 9 | 1 1 1 1 1 . 1 . 1 . . 1 . 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug 1 | . . 1 . . . . . . . . . . . . Terrain Destroyed 99 | . . 1 . 9 . 4 . 3 . . 2 2 66 12 Melee . | . . . . . . . . . . . . . . . Projectile 16 | . . 1 . . . 4 . 3 . . 2 2 3 1 AOE 83 | . . . . 9 . . . . . . . . 63 11 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Fac Was Fac Gar Fac Gar Total 7482 | 78 682 289 1187 63 686 699 489 516 232 270 509 319 1312 151 Wait 544 | . 21 6 72 . 3 121 46 6 . . 44 7 213 5 Move 6129 | 60 605 267 1012 52 588 495 345 457 213 263 433 258 969 112 Hop . | . . . . . . . . . . . . . . . Pick Up 104 | 10 14 2 13 . 1 11 12 9 1 1 9 3 17 1 Fast Attach 5 | . 1 . . . . 4 . . . . . . . . Attach 47 | 7 2 1 3 . . 2 6 . 3 . 6 . 16 1 Detach 4 | . . 1 . . . . . . . . 1 . 1 1 Swap 28 | . . . 10 . . 5 3 7 . . 2 . . 1 Drop 54 | 1 4 1 13 . . 4 9 9 1 1 3 1 7 . Fire 444 | . 35 9 63 11 22 50 56 28 11 4 11 42 85 17 Melee 7 | . . . . . . 7 . . . . . . . . Ram 1 | . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . Crush 5 | . . . 1 . . . . . 1 . . . . 3 Escape Stasis 62 | . . . . . 27 . 12 . 2 . . 8 4 9 Rewire 48 | . . 2 . . 45 . . . . 1 . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 4 exits: *Mat / *Min x2 / *Sto) -9/Storage -9/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison -7/Factory (discovered 3 exits: *Fac x2 / Gar) -7/Garrison History --------- Turn | Location | Event 3 | -11/Scrapyard | Identified exit to Materials 3 | -11/Scrapyard | Discovered exit to Materials (range 16) 115 | -11/Scrapyard | Entered Materials 115 | -10/Materials | Evolved 1 slot: Utility x1 120 | -10/Materials | Identified exit to Mines 120 | -10/Materials | Discovered exit to Mines (range 16) 311 | -10/Materials | Build established: Hacker-Mutant 427 | -10/Materials | Identified exit to Materials 427 | -10/Materials | Discovered exit to Materials (range 12) 912 | -10/Materials | Discovered exit to Materials (range 14) 1218 | -10/Materials | Discovered exit to Materials (range 16) 1318 | -10/Materials | Entered Mines 1340 | -10/Mines | Met a Derelict bent on vengeance 1804 | -10/Mines | Discovered exit to Materials (range 9) 1838 | -10/Mines | Entered Materials 1838 | -9/Materials | Evolved 2 slots: Weapon x2 1962 | -9/Materials | Identified exit to Mines 1962 | -9/Materials | Discovered exit to Mines (range 15) 2402 | -9/Materials | Build established: Hacker-Gunner 2818 | -9/Materials | Identified exit to Materials 2818 | -9/Materials | Discovered exit to Materials (range 3) 3004 | -9/Materials | Discovered exit to Mines (range 8) 3580 | -9/Materials | Identified exit to Storage 3580 | -9/Materials | Discovered exit to Storage (range 13) 3982 | -9/Materials | Entered Storage 4076 | -9/Storage | Garrison activated, responded to threat 4115 | -9/Storage | Identified exit to Garrison 4115 | -9/Storage | Entered Garrison 4126 | -9/Garrison | Triggered checkpoint 4146 | -9/Garrison | Triggered checkpoint 4188 | -9/Garrison | Triggered checkpoint 4546 | -9/Garrison | Triggered checkpoint 4580 | -9/Garrison | Triggered checkpoint 4625 | -9/Garrison | Discovered exit to Materials (range 9) 4642 | -9/Garrison | Triggered checkpoint 4679 | -9/Garrison | Garrison Relay disabled 4723 | -9/Garrison | Build established: Commander-Gunner 4796 | -9/Garrison | Triggered checkpoint 4818 | -9/Garrison | Triggered checkpoint 4874 | -9/Garrison | Triggered checkpoint 4918 | -9/Garrison | Garrison Relay disabled 4958 | -9/Garrison | Discovered exit to Materials (range 14) 4981 | -9/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5103 | -9/Garrison | Build established: Hacker-Gunner 5196 | -9/Garrison | Discovered exit to Materials (range 8) 5216 | -9/Garrison | Triggered checkpoint 5244 | -9/Garrison | Garrison Relay disabled 5316 | -9/Garrison | Installed Relay Interface Framework 5327 | -9/Garrison | Entered Materials 5327 | -8/Materials | Accompanied by 3 allies 5327 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 6319 | -8/Materials | Repaired Hcp. Storage Unit 6394 | -8/Materials | Repaired Hrd. Medium Armor Plating 6436 | -8/Materials | Repaired Assault Cannon 6541 | -8/Materials | Identified exit to Garrison 6541 | -8/Materials | Entered Garrison 6562 | -8/Garrison | Triggered checkpoint 6666 | -8/Garrison | Triggered checkpoint 6682 | -8/Garrison | Garrison Relay disabled 6812 | -8/Garrison | Triggered checkpoint 6866 | -8/Garrison | Triggered checkpoint 6940 | -8/Garrison | Lost 3 parts (1p1u1w) 6980 | -8/Garrison | Triggered checkpoint 7060 | -8/Garrison | Triggered checkpoint 7098 | -8/Garrison | Garrison Relay disabled 7186 | -8/Garrison | Identified exit to Materials 7186 | -8/Garrison | Discovered exit to Materials (range 8) 7357 | -8/Garrison | Garrison Relay disabled 7369 | -8/Garrison | Build established: Scavenger-Tank 7370 | -8/Garrison | Triggered checkpoint 7413 | -8/Garrison | Discovered exit to Materials (range 14) 7445 | -8/Garrison | Entered Materials 7558 | -8/Materials | Garrison activated, responded to threat 7821 | -8/Materials | Identified exit to Factory 7821 | -8/Materials | Discovered exit to Factory (range 9) 7839 | -8/Materials | Build established: Hacker-Tank 8079 | -8/Materials | Discovered exit to Factory (range 3) 8409 | -8/Materials | Entered Factory 8409 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8793 | -7/Factory | Identified exit to Lower Caves 8793 | -7/Factory | Discovered exit to Lower Caves (range 15) 8845 | -7/Factory | Sucked down chute 8845 | -7/Factory | Entered Waste 8845 | -7/Waste | The area was eerily silent 9083 | -7/Waste | Build established: Bothacker-Mutant 9250 | -7/Waste | A Compactor rumbled back to life 9251 | -7/Waste | Spotted C-40 Crusher 9301 | -7/Waste | Identified exit to Factory 9301 | -7/Waste | Discovered exit to Factory (range 10) 9310 | -7/Waste | A Compactor rumbled back to life 9310 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9312 | -7/Waste | Spotted C-40 Crusher 9354 | -7/Waste | Entered Factory 10053 | -7/Factory | Build established: Hacker-Tank 10248 | -7/Factory | Identified exit to Factory 10248 | -7/Factory | Discovered exit to Factory (range 7) 10275 | -7/Factory | Identified exit to Garrison 10275 | -7/Factory | Entered Garrison 10285 | -7/Garrison | Expanded RIF knowledge: Patrol Navigation 10378 | -7/Garrison | Garrison Relay disabled 10398 | -7/Garrison | Triggered checkpoint 10586 | -7/Garrison | Triggered checkpoint 10599 | -7/Garrison | Destroyed 7 combat bots 10620 | -7/Garrison | Triggered checkpoint 10792 | -7/Garrison | Triggered checkpoint 10802 | -7/Garrison | Garrison Relay disabled 10886 | -7/Garrison | Identified exit to Factory 10886 | -7/Garrison | Discovered exit to Factory (range 13) 10914 | -7/Garrison | Entered Factory 11204 | -7/Factory | Fabricated Remote Datajack (x1) 11282 | -7/Factory | Fabricated Arm. Treads? 11315 | -7/Factory | Local fabrication network quarantined 11376 | -7/Factory | Fabricated Remote Datajack (x1) 11936 | -7/Factory | Discovered exit to Factory (range 8) 12511 | -7/Factory | Build established: Bothacker-Gunner 12678 | -7/Factory | Discovered exit to Factory (range 13) 12888 | -7/Factory | Build established: Bothacker-Mutant 13073 | -7/Factory | Repaired Cld. Ion Engine 13187 | -7/Factory | Identified exit to Garrison 13187 | -7/Factory | Entered Garrison 13197 | -7/Garrison | Expanded RIF knowledge: Program Shield 13252 | -7/Garrison | Triggered checkpoint 13320 | -7/Garrison | Garrison Relay disabled 13415 | -7/Garrison | Triggered checkpoint 13426 | -7/Garrison | Triggered checkpoint 13440 | -7/Garrison | Destroyed 9 combat bots 13442 | -7/Garrison | Triggered checkpoint 13449 | -7/Garrison | Triggered checkpoint 13453 | -7/Garrison | Core integrity fell below 50% 13471 | -7/Garrison | Core integrity fell below 20% 13474 | -7/Garrison | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 13448_ Stasis field depleted. 13448_ Slammed into X-62 Marksman. 13449_ Penetrated by Slug. 13449_ Beams of light sweep through the air. An alarm sounds. 13450_ The unstable cave ceiling collapses. 13450_ Slammed into X-62 Marksman. 13450_ Slug penetrates Wall. 13452_ Penetrated by Slug. 13452_ Med. Treads destroyed. 13452_ Slammed into X-62 Marksman. 13453_ Slug penetrates Wall. 13455_ Penetrated by Slug. 13457_ Gauss Cannon destroyed. 13458_ Penetrated by Slug. 13458_ Remote Datajack destroyed. 13459_ Penetrated by Slug. 13461_ Relay Coupler [NC] destroyed. 13461_ Penetrated by Slug. 13461_ Gauss Cannon destroyed. 13462_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????#????????????????????????????????? | | ????????????????# ??#####????????????????????????? | | ????????????????# ?# #???#???????????????????? | | ???????????????## ## #?? ##??????????????????? | | ????????????#### % ? ###????????????????? | | ????????????? =%* ?? ?????????????????? | | ?????????????? != ? ??????????????????? | | ???????????????# # #? #??????????????????? | | ?????????????### %[## ## ###????????????????? | | ?????????????# * #????????????????? | | ?????????????# #????????????????? | | ?????????????# #????????????????? | | ?????????????# [ #????????????????? | | ??????????????## # ## ###????????????????? | | ?????????????## [Y Yx## #######????????????? | | ?????????????# @ ????????? | | ??????????# # x ????????? | | #######???#????# ????????? | | #????????## ## ##+;######### ?????????? | | = ### #?????????# ## #?? #???????????????????? | | =#?# #?????????# #####;#???#???????????????????? | | =##?# #?????????# #???# #???????????????????????? | | #??# #?????????# #???# ???????????????????????? | | #??# #?????????# #???###???????????????????????? | | #??# #?????????# #?????????????????????????????? | | #### ########### #?????????????????????????????? | | " ^ #?????????????????????????????? | | ## #?????????????????????????????? | | ?# ################?????????????????????????????? | | ?# #????????????????????????????????????????????? | | ?# #????????????????????????????????????????????? | | ?# #????????????????????????????????????????????? | | ?# #????????????????????????????????????????????? | | ?# #????????????????????????????????????????????? | | ?# #????????????????????????????????????????????? | | ## #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #####????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 27 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 3 Offensive Hacking 20 Relay Coupler Types 112 Relay Coupler Value 3 Item Schematics ----------------- Arm. Treads | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Remote Datajack | -7/Factory | Scanalyzed Gauss Cannon | -7/Factory | Hacked Assault Cannon | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Remote Datajack | x1 | -7/Factory Arm. Treads | x2 | -7/Factory Remote Datajack | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Assimilation Complete Error 47 Just What I Needed Challenges ------------ None Game ------ Seed SmallMagneticSegregator Manual? 0 Play Time 01:53:21 Cumulative 25.5 hours Start 2021.03.08 @ 11:36:10 End 2021.03.20 @ 20:34:23 Sessions 2 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 9 Rogue 0 Adventurer 0 Explorer 9 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 22 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 94703be7-cc2f-4ecd-8a1e-cbb3baa71bb4