Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.16 @ 11:26:35 Player: Beepinex Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (60) 300 Value Destroyed (1088) 1088 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (272) 272 TOTAL SCORE: 3000 Bonus ------- High Alert Combat Kills 300 Friendly Fire -28 Cogmind --------- Core Integrity 0/400 Matter 287/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Flying (32) Location -9/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Flight Unit Flight Unit VTOL Module > --- UTILITY (3) ------ Improved Heat Sink Weight Redist. System Improved Targeting Computer > --- WEAPON (2) ------- Autogun Grenade Launcher > --- INVENTORY (5) ---- Light Ion Engine Flight Unit Weight Redist. System Autogun Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit VTOL Module > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Visual Processing Unit > --- WEAPON ----------- Beam Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Improved Targeting Computer Grenade Launcher Mining Laser [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Wheel Wheel Flight Unit Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 44 | 6 4 3 25 6 Power 6 | 1 1 . 3 1 Engine 6 | 1 1 . 3 1 Core . | . . . . . Reactor . | . . . . . Propulsion 16 | 2 3 2 7 2 Treads . | . . . . . Leg . | . . . . . Wheel 2 | 2 . . . . Hover . | . . . . . Flight 14 | . 3 2 7 2 Utility 7 | 2 . . 5 . Device 4 | 1 . . 3 . Storage 1 | 1 . . . . Processor 2 | . . . 2 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 15 | 1 . 1 10 3 Energy Gun 2 | . . . 2 . Energy Cannon . | . . . . . Ballistic Gun 7 | 1 . 1 4 1 Ballistic Cannon . | . . . . . Launcher 5 | . . . 3 2 Special Weapon 1 | . . . 1 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 15 | . 2 1 12 . Power 3 | . 1 . 2 . Propulsion 6 | . . 1 5 . Utility 1 | . 1 . . . Weapon 5 | . . . 5 . Highest Loss Streak 5 | . 2 1 5 . To Critical Strikes . | . . . . . Average Slot Usage (%) 70 | . 68 59 61 95 Engine 10 | . 14 14 8 11 Wheel 1 | . 9 . . . Flight 25 | . 18 25 25 29 Device 8 | . 6 . 5 22 Processor 5 | . . . 5 11 Energy Gun 3 | . . . 6 . Ballistic Gun 10 | . 14 18 6 12 Launcher 3 | . . . 2 9 Naked Turns . | . . . . . Heaviest Build 12 | 11 11 6 10 12 Greatest Support 20 | 20 20 8 18 18 Greatest Overweight (x) 2 | 1 2 1 . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 Average Capacity 5 | 7 6 5 5 5 Most Carried 7 | 4 7 5 5 5 Average Carried 4 | 1 4 5 4 4 Final Capacity 8 | 8 5 5 5 5 Final Carried 5 | 4 5 5 5 5 Class Distribution -------------------- 54% | Mutant 18% | Scavenger-Mutant 13% | Scavenger-Sprinter 13% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Sprinter | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 1002 | 305 66 39 445 147 Remotely . | . . . . . Salvage Created 1453 | 160 108 55 956 174 Parts 119 | 11 17 7 69 15 Haulers Intercepted 2 | . . . 2 . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 49 | . 6 3 27 13 Guns 32 | . 6 3 20 3 AOE 17 | . . . 7 10 Classes Destroyed 8 | 2 2 . 4 . Worker 2 | . . . 2 . Tunneler 3 | 3 . . . . Hauler 2 | . . . 2 . Recycler 1 | 1 . . . . Watcher 3 | . 1 . 2 . Swarmer 32 | . 6 3 12 11 Grunt 8 | . . . 6 2 Sentry 9 | . . . 9 . Best Kill Streak 7 | 3 4 3 7 4 Combat Bots Only 6 | . 3 3 6 4 Max Kills in Single Turn 4 | 1 1 1 4 3 Gunslinging 1 | . . . 1 . Exploded 3 | . . . 3 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 1435 | . 206 46 1105 78 Core 441 | . 35 . 361 45 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 71 | . . . 71 . Core Remaining (%) 93 | 100 . 86 . . Volleys Fired 176 | 15 24 10 113 14 Largest 2 | 1 1 1 2 1 Hottest 60 | 20 20 20 60 30 Shots Fired 206 | 15 24 10 143 14 Gun 192 | 15 24 10 135 8 Cannon . | . . . . . Launcher 14 | . . . 8 6 Special . | . . . . . Kinetic 128 | 15 24 10 71 8 Thermal 64 | . . . 64 . Explosive 14 | . . . 8 6 Electromagnetic . | . . . . . Robot Hit Streak 20 | 5 6 3 20 7 Robot Miss Streak 3 | 1 2 2 3 1 Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 146 | 11 16 5 104 10 Core Hits 82 | 5 7 3 52 15 Critical Kills 1 | . . 1 . . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . . 1 4 . Burn 4 | . . . 4 . Destroy 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2661 | 140 194 66 1729 532 Guns 1707 | 140 194 66 1201 106 Cannons . | . . . . . Explosions 949 | . . . 523 426 Melee . | . . . . . Ramming 5 | . . . 5 . Kinetic 1026 | 140 194 66 520 106 Thermal 749 | . . . 681 68 Explosive 881 | . . . 523 358 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 29 | . . . 19 10 Projectiles . | . . . . . Explosions 29 | . . . 19 10 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 30 | . . . 27 3 Shots 3 | . . . 2 1 Rammed 1 | . . . 1 . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 92 | . . . 92 . Average Temperature 32 | . . . 32 . Received Heat Transfer 420 | . 6 . 390 24 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . 2 . Heat Transferred 2106 | . . . 1956 150 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 1339 | 20 327 187 1339 971 Initial 475 | . 13 127 72 475 Average 563 | 9 189 158 733 766 Maximum Alert Level 4 | . 1 . 4 3 Low Security (%) 25 | 100 50 100 6 . Level 1 15 | . 49 . 16 . Level 2 12 | . . . 16 23 Level 3 38 | . . . 46 76 Level 4 7 | . . . 14 . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 1 . 5 . Investigation 4 | . 1 . 3 . Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault 1 | . . . 1 . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 6 | . 1 . 5 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 88 | . 12 3 58 15 Peak Tracking Total 10 | . 8 3 10 5 Tactical Retreats 18 | . 4 . 12 2 Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 9 | . 6 . 3 . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 22 | . 9 . 13 . Terminals 17 | . 7 . 10 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 4 | . 2 . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 74 | . 35 . 39 . Successful 46 | . 21 . 25 . Failed 27 | . 13 . 14 . Catastrophic 6 | . 3 . 3 . Database Lockouts 1 | . 1 . . . Manual 66 | . 34 . 32 . Terminals 50 | . 25 . 25 . Fabricators . | . . . . . Repair Stations 8 | . . . 8 . Recycling Units 16 | . 10 . 6 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 11 | . 6 . 5 . Prototype ID Bank 1 | . 1 . . . Branch Access Points 1 | . . . 1 . Terminal Index 2 | . 1 . 1 . Disarm Traps 2 | . 1 . 1 . Registered Components 1 | . . . 1 . Zone Layout 4 | . 3 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 5 | . . . 5 . Scan Component 3 | . . . 3 . Repair 2 | . . . 2 . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 29 | . 14 . 15 . Terminals 17 | . 8 . 9 . Track 6 | . 2 . 4 . Assimilate 4 | . 2 . 2 . Botnet 5 | . 3 . 2 . Operators 2 | . 1 . 1 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Mechanics 1 | . . . 1 . Recycling Units 11 | . 6 . 5 . Monitor 2 | . 1 . 1 . Reject 4 | . 2 . 2 . Recyclers 3 | . 2 . 1 . Mask 2 | . 1 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 21 | . 9 . 12 . Full Trace Events 4 | . 2 . 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . . 2 . Time 52 | . . . 52 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies 3 | . 1 . 2 . Largest Group 3 | . 1 1 3 . Highest-Rated Group 30 | . 10 10 30 . Highest-Rated Ally 10 | . 10 10 10 . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 1664 | 115 255 126 813 355 Spaces Moved 2446 | 74 378 184 1038 772 Core 65 | 3 . 1 61 . Treads . | . . . . . Legs . | . . . . . Wheels 156 | 71 85 . . . Hover . | . . . . . Flight 2225 | . 293 183 977 772 Fastest Speed 32 | 50 37 37 32 32 Average Speed 37 | 78 47 39 34 32 Slowest Speed 200 | 95 200 120 50 34 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 14 | . . 2 6 6 Cave-ins Triggered . | . . . . . Exploration Rate (%) 56 | 4 62 45 80 93 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 2 | . . . . 2 Spaces Dug . | . . . . . Terrain Destroyed 121 | . . . 64 57 Melee . | . . . . . Projectile . | . . . . . AOE 121 | . . . 64 57 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 2982 | 115 431 223 1353 860 Wait 273 | 11 13 28 153 68 Move 2414 | 73 377 179 1025 760 Hop 14 | . . 2 6 6 Pick Up 37 | 10 7 . 18 2 Fast Attach 11 | . . 3 7 1 Attach 25 | 6 3 . 15 1 Detach 4 | . . . 4 . Swap 8 | . 1 . 3 4 Drop 19 | . 6 1 8 4 Fire 176 | 15 24 10 113 14 Melee . | . . . . . Ram 1 | . . . 1 . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -9/Mines (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 275 | -10/Materials | Discovered new exit (range 14) 285 | -10/Materials | Discovered new exit (range 11) 318 | -10/Materials | Build established: Mutant 348 | -10/Materials | Central database locked down 348 | -10/Materials | Discovered new exit (range 16) 371 | -10/Materials | Entered Mines 371 | -10/Mines | Accompanied by 1 ally 412 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 487 | -10/Mines | Discovered new exit (range 9) 497 | -10/Mines | Entered Materials 497 | -9/Materials | Accompanied by 1 ally 497 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 528 | -9/Materials | Discovered new exit (range 6) 584 | -9/Materials | Identified exit to Mines 612 | -9/Materials | Discovered new exit (range 16) 776 | -9/Materials | Core integrity fell below 50% 806 | -9/Materials | Lost 5 parts (1p2n2w) 999 | -9/Materials | Repaired Grenade Launcher 1026 | -9/Materials | Repaired Flight Unit 1100 | -9/Materials | Discovered new exit (range 13) 1235 | -9/Materials | Core integrity fell below 20% 1297 | -9/Materials | First assault squad dispatched 1310 | -9/Materials | Entered Mines 1314 | -9/Mines | Met a Derelict bent on vengeance 1349 | -9/Mines | Found a hidden stash of uninstalled traps 1493 | -9/Mines | Learned 2 Materials zone layouts 1529 | -9/Mines | Discovered new exit (range 8) 1540 | -9/Mines | Discovered new exit (range 14) 1541 | -9/Mines | Learned location of Storage (-7) 1665 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- security following our previous successful raids." World map updated: -7/Storage. 01543_ Z6-ELY(g): "We scattered so the Unaware couldn't effectively use their advantage in numbers, and I suggest you do the same." 01543_ Z6-ELY(g) slips back into the shadows. 01548_ S-10 Pest destroyed. 01550_ Dropped Autogun. 01552_ Acquired Flight Unit. 01554_ Acquired 7 matter. 01569_ K-01 Serf collects debris. 01580_ Searching scrap... 01580_ Found Arm. Wheel. 01580_ Found 16 Matter. 01611_ S-10 Pest destroyed. 01614_ K-01 Serf collects debris. 01619_ Acquired 10 matter. 01635_ The unstable cave ceiling collapses. 01635_ K-01 Serf collects debris. 01661_ RZ-0UU(g): "UNAWARE KILLED MY BEST FRIEND! VENGEANCE!" [Achievement: Back For More] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??# ######???????????????????????????? | | ??# ########???????????????????? | | ?# s @ / ##??????????????????? | | ?# #####g #??????????????????? | | ??# """ ???##! =##?????????????????? | | ???# """ ???## #?????????????????? | | ???# ???# #?????????????????? | | ???# ??## ##?????????????????? | | ???# ##### ##??????????????????? | | ???### #?# #???????????????????? | | ?????# ??# ##### ###?????????????????? | | ?????#???# ????# ######????????????? | | ?????????#?????# ############## | | ?????????????# ### | | ???????? ##?# | | ???????###### ##??################ | | ????????????# ####??????????????????? | | ????????????# #??????????????????????? | | ????????????###???????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????# | | ????????????????????????????????####### | | ????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 63 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Game ------ Seed LightSupersonicReactor Manual? 0 Play Time 00:38:23 Cumulative 28.2 hours Start 2022.10.16 @ 00:48:56 End 2022.10.16 @ 11:26:35 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 21 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 17c2b6a9-ff1f-420c-a8f6-945763a5d532