Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.01 @ 11:19:44 Player: ktur Result: Destroyed by B-99 Colossus with Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (346) 1730 Value Destroyed (14550) 14550 Prototype IDs (71) 1420 Alien Tech Used (5) 1000 Bonus (9084) 9084 TOTAL SCORE: 38484 Bonus ------- High Alert Combat Kills 2430 Follower Combat Kills 252 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1202 Used Core Reset Matrix 3000 Cogmind --------- Core Integrity 0/1600 Matter 291/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- Improved Armor Integrity Analyzer Experimental Armor Integrity Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Core Cannon Core Stripper Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Antimatter Reactor Heavy Antimatter Reactor > --- PROPULSION ------- Heavy Treads Spiked Heavy Treads > --- UTILITY ---------- Experimental Cooling System Huge Storage Unit Active Sensor Suite Advanced Targeting Computer Experimental Armor Integrity Analyzer Layered Light Armor Plating Improved Focal Shield Thermal Barrier Advanced Remote Shield > --- WEAPON ----------- Light Antimatter Cannon Light Antimatter Cannon Vortex Catalyst Activator > --- INVENTORY -------- Vortex Chain Reactor Biometal Medium Treads Biometal Medium Treads Experimental Energy Well Zionite Biocell Improved Matter Compressor Advanced Matter Compressor Makeshift Cloaking Device Zionite Weapon Casing Graphene Brace Experimental EM Disruption Field Point Defense Array System Shield Long-range Tractor Beam Transdimensional Reconstructor Vortex Shotgun Vortex Shotgun Hypervelocity Mass Driver Light Antimatter Cannon Light Antimatter Cannon Light Antimatter Cannon Rocket Launcher Nanosword [Rating: 178] Favorites ----------- Power Antimatter Reactor Engine Reinforced Ion Engine Power Core Light Neutrino Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Experimental Flexi-carbon Leg Wheel Wheel Hover Unit Antigrav Array Flight Unit Improved Diametric Drive Utility Huge Storage Unit Device Active Sensor Suite Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Improved Medium Armor Plating Artifact Phase Redirector Weapon Light Antimatter Cannon Energy Gun Cooled Phase Gun Energy Cannon Nova Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Antimatter Cannon Launcher Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Nanosword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Slots Evolved 18 | . . . . . 4 2 . . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 2 Power 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 Propulsion 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 2 . Utility 9 | . . . . . 2 1 . . . . . . 1 . . . . 1 . . . . 2 . . . . 1 . . 1 Weapon 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Attached 416 | 6 6 12 . 9 66 36 9 3 2 8 3 13 49 10 1 12 3 7 4 5 5 4 12 19 4 24 4 50 9 12 9 Power 25 | 1 1 2 . 1 . 2 2 . . . . . 2 . . 1 . 3 . . 2 1 . . . 2 . 1 . 3 1 Engine 6 | 1 1 2 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Core 7 | . . . . . . 1 . . . . . . 1 . . . . 3 . . 1 1 . . . . . . . . . Reactor 12 | . . . . . . . 2 . . . . . 1 . . 1 . . . . 1 . . . . 2 . 1 . 3 1 Propulsion 77 | 2 1 1 . 2 22 12 2 . . . . 1 5 3 1 2 . . . . . 2 . . . 1 . 9 7 3 1 Treads 58 | 2 1 1 . 1 21 11 2 . . . . 1 4 1 1 2 . . . . . 2 . . . 1 . 4 1 1 1 Leg 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Wheel 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Flight 14 | . . . . . 1 1 . . . . . . 1 2 . . . . . . . . . . . . . 4 3 2 . Utility 202 | 1 2 2 . . 21 12 4 2 2 6 . 11 22 3 . 3 1 4 4 5 3 . 10 16 4 16 4 31 2 6 5 Device 118 | . . . . . 4 2 4 1 1 3 . 7 13 2 . 1 1 3 3 5 2 . 6 13 3 13 4 24 . 2 1 Storage 10 | 1 1 1 . . 2 . . . . . . 1 1 . . . . . . . . . . 1 . 1 . . . 1 . Processor 21 | . . . . . 3 3 . 1 . . . . 1 1 . . . . 1 . . . 1 . 1 1 . . 1 3 4 Hackware 5 | . . . . . . 2 . . . . . . 2 . . . . . . . . . . . . . . 1 . . . Protection 47 | . 1 1 . . 12 5 . . 1 3 . 3 5 . . 2 . 1 . . 1 . 3 2 . 1 . 6 . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon 112 | 2 2 7 . 6 23 10 1 1 . 2 3 1 20 4 . 6 2 . . . . 1 2 3 . 5 . 9 . . 2 Energy Gun 8 | . . . . 1 . . . . . . . . 1 . . 1 1 . . . . . . 1 . 2 . 1 . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 50 | 2 2 4 . 4 18 7 1 1 . 1 3 1 4 1 . . . . . . . . 1 . . . . . . . . Ballistic Cannon 22 | . . . . . . . . . . . . . 6 2 . 5 . . . . . 1 1 2 . 2 . 3 . . . Launcher 20 | . . 3 . 1 2 3 . . . . . . 3 1 . . 1 . . . . . . . . 1 . 4 . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 9 | . . . . . 3 . . . . 1 . . 5 . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 39 | . . . . . 3 1 1 . . 1 . 1 8 . . . . . . . 3 . . 5 . 7 . 1 3 4 1 Parts Lost 51 | . . 2 . 1 3 2 . . . . . 1 12 1 1 . . . . . . . . . . . . 18 . 1 9 Power 3 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Propulsion 12 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . 7 . 1 2 Utility 25 | . . 1 . . 3 1 . . . . . 1 5 . 1 . . . . . . . . . . . . 7 . . 6 Weapon 11 | . . . . 1 . . . . . . . . 6 1 . . . . . . . . . . . . . 2 . . 1 Highest Loss Streak 7 | . . 1 . 1 2 1 . . . . . 1 6 1 1 . . . . . . . . . . . . 6 . 1 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 98 98 72 95 97 99 89 84 84 84 65 84 78 75 78 79 75 76 76 77 77 77 79 79 80 79 80 72 32 33 29 Engine 3 | . 13 12 14 14 9 4 2 . . . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . 2 . . . . . . . 6 6 5 . 4 5 5 5 5 5 5 5 3 . . . . . Reactor 3 | . . . . . . . 4 7 7 7 7 7 5 . . . 6 5 5 5 5 5 5 5 5 6 10 10 . 2 1 Treads 17 | . 28 28 28 24 34 29 20 15 15 14 14 14 11 6 9 12 12 11 11 11 11 11 10 10 10 10 10 8 4 . . Device 10 | . . . . . . 3 6 7 7 11 14 13 7 14 9 6 16 22 21 22 21 22 24 24 24 24 20 19 . . . Storage 7 | . 14 14 14 14 9 7 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 3 . . . Processor 5 | . . . . . 9 8 7 13 7 7 7 3 5 3 6 6 1 . . . . . 4 5 5 10 10 8 7 12 18 Hackware 2 | . . . . . . 6 7 7 7 7 7 7 9 6 6 5 . . . . . . . . . . . . 4 4 1 Protection 7 | . 12 14 14 14 16 9 7 1 7 4 7 10 6 . . 5 6 5 5 5 5 5 5 5 5 . 5 3 . . . Energy Gun 1 | . . . . 4 1 . . . . . . . . 1 . 4 5 5 5 5 5 . . . . . . . . . . Ballistic Gun 10 | . 28 27 1 18 16 22 23 23 23 19 1 21 18 . . . . . . . . . . . . . . . . . . Ballistic Cannon 8 | . . . . . . . . . . . . . 1 22 25 18 18 16 16 16 16 21 20 19 20 19 20 15 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 175 | 12 36 96 96 103 111 107 109 109 114 118 118 123 147 116 114 129 133 139 142 142 142 142 145 150 150 157 157 175 2 26 22 Greatest Support 145 | 40 40 40 40 40 80 82 140 140 140 140 140 140 140 75 98 145 145 145 145 145 145 145 145 145 145 145 145 145 8 28 75 Greatest Overweight (x) 9 | 1 . 2 2 9 2 1 1 . . . . . 1 1 1 1 . . . . . 1 . 1 1 1 1 1 . 1 4 Average Overweight (x) . | . . . 2 3 1 1 . . . . . . . 1 1 . . . . . . . . . . . 1 . . . . Largest Inventory Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 Average Capacity 23 | 7 9 17 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 23 5 5 5 Most Carried 25 | 6 12 20 22 24 25 25 25 25 25 25 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 Average Carried 22 | 3 8 15 21 22 24 24 24 24 23 23 23 24 24 24 25 24 24 24 24 25 24 24 24 24 24 24 24 22 4 5 4 Final Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 5 Final Carried 25 | 6 12 20 22 24 25 23 25 25 24 23 23 25 25 25 25 24 25 25 25 25 25 25 25 25 25 24 25 5 5 5 4 Class Distribution -------------------- 21% | Scavenger-Mutant 20% | Mutant 17% | Scavenger-Skirmisher 7% | Skirmisher 6% | Scavenger-Gunner 6% | Scavenger-Tank 5% | Gunner 4% | Tank 3% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Gunner | -7/Waste Scavenger-Skirmisher | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Mutant | -7/Data Miner Scavenger-Tank | -6/Proximity Caves Hacker-Skirmisher | -6/Factory Mutant | -6/Lower Caves Skirmisher | -6/Lower Caves Skirmisher | -6/Zion Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Zhirov Scavenger-Skirmisher | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Warlord Tank | -3/Proximity Caves Generator-Mutant | -3/Research Mutant | -3/Quarantine Alien-Mutant | -2/Research Alien-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Matter Collected 17482 | 217 493 417 . 237 1589 1866 145 6 206 117 . 418 2613 322 217 85 651 171 58 379 . 816 477 1014 271 1492 179 2750 . 215 61 Remotely 2551 | . . . . . . . . . . . . . 944 . . . . . . . . . . . . 404 . 1203 . . . Salvage Created 12014 | . 381 169 . 333 1856 2497 . . 249 93 . 202 2028 191 135 . 379 217 . 280 . 75 108 449 84 301 76 1280 . 557 74 Parts 597 | . 24 17 . 11 113 156 . . 9 8 . 11 86 4 5 . 16 4 . 6 . 5 5 13 3 12 5 57 . 19 8 Haulers Intercepted 12 | . 2 . . . 6 3 . . . . . . . . . . . . . . . . 1 . . . . . . . . Recyclers Shooed 10 | . . 1 . . . . . . . . . . 3 . . . . . . . . . 1 . . . . 4 . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 98 | . . . . . . . . . 9 13 . 15 . 4 3 3 19 . . 6 . 5 . 13 3 . 5 . . . . Prevented 6 | . . . . . . . . . . . . . . 1 1 . 2 . 2 . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Combat Hostiles Destroyed 282 | . 10 17 . 7 34 44 . . 4 4 . 6 38 3 6 . 14 2 . 9 . 7 3 12 4 8 3 46 . 1 . Melee 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . Guns 121 | . 10 7 . 5 26 34 . . 4 4 . 6 21 . . . . . . 2 . . . . . . . 2 . . . Cannons 94 | . . . . . . . . . . . . . 10 2 6 . 10 2 . 7 . 7 3 12 4 8 3 20 . . . AOE 62 | . . 10 . 2 8 9 . . . . . . 4 1 . . 4 . . . . . . . . . . 24 . . . Classes Destroyed 22 | . 3 1 . 2 7 6 . . . . . . . . . . 1 . . . . 1 . . . 1 . . . . . Worker 12 | . . . . . 4 1 . . . . . . 2 . . . . . . . . . . . . . . 4 . 1 . Builder 11 | . . . . . 4 1 . . . . . . . . . . . . . . . . . . . . . 6 . . . Hauler 12 | . 2 . . . 6 3 . . . . . . . . . . . . . . . . 1 . . . . . . . . Recycler 22 | . . . . 1 4 4 . . . . . . 3 . . . . 1 . . . . . . . . . 5 . 4 . Minesweeper 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Mechanic 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Operator 4 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 Watcher 8 | . . . . . 1 3 . . . . . . 3 . . . . 1 . . . . . . . . . . . . . Swarmer 65 | . 3 6 . . 10 4 . . 3 4 . 4 6 . 3 . 4 . . . . 4 . . . . . 14 . . . Cutter 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Grunt 104 | . 7 2 . 6 14 17 . . . . . . 19 2 2 . 4 . . 6 . . . 8 . 2 . 15 . . . Brawler 8 | . . . . 1 2 . . . . . . . 1 . 1 . 1 . . . . . . . . 2 . . . . . Duelist 8 | . . . . . . 3 . . . . . . 2 1 . . 1 . . . . . . . . 1 . . . . . Protector 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 17 | . . . . . 7 2 . . 1 . . . 2 . . . 1 . . 1 . . 1 . . . . 1 . 1 . Specialist 7 | . . . . . . 5 . . . . . . 2 . . . . . . . . . . . . . . . . . . Hunter 22 | . . . . . . 3 . . . . . 2 1 . . . 2 . . 2 . 2 . . 2 . . 8 . . . Programmer 32 | . . . . . . 5 . . . . . . 4 . . . 1 2 . . . . 2 3 2 2 3 8 . . . Heavy 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Decomposer 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Assembled 9 | . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 21 | . 2 6 . 3 6 8 . . 4 4 . 3 7 3 3 . 5 2 . 3 . 4 2 4 4 8 2 21 . 3 1 Combat Bots Only 15 | . 2 6 . 3 5 6 . . 4 4 . 3 5 3 3 . 5 2 . 3 . 4 2 4 4 8 2 15 . 1 . Max Kills in Single Turn 11 | . 1 2 . 2 3 2 . . 2 2 . 2 2 1 1 . 3 1 . 1 . 1 1 1 2 1 1 11 . 1 1 Gunslinging 1 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Exploded 9 | . . 2 . 2 2 2 . . . . . . 2 1 . . 3 . . . . . . . . . . 9 . . . Melee 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Damage Taken 20440 | . 251 805 . 229 1784 2481 . 62 210 97 . 414 4438 264 235 . 111 . . 562 . 449 74 371 318 590 93 4412 62 216 1912 Core 3977 | . 15 133 . 31 136 113 . 23 42 11 . 23 295 18 28 . 12 . . 68 . 65 . 31 14 89 . 1205 18 82 1525 Absorbed by Shields 1406 | . . . . . . . . . . 36 . 78 . . . . 42 . . 57 . 163 77 210 112 162 25 444 . . . Reduced by Siege Mode 578 | . . . . . . . . . 8 . . 32 42 35 . . 22 . . 10 . 43 12 49 25 46 2 252 . . . Regen/Repaired (Parts) 3070 | . 71 . . . 113 . . 153 . . . . 1091 . . 1642 . . . . . . . . . . . . . . . Core Remaining (%) 67 | 100 . . . 28 75 . . . . . . 69 . . . . 58 . . . . 86 . . . . 88 . 5 94 . Volleys Fired 825 | . 25 34 . 15 119 130 . . 10 5 . 16 127 18 12 . 38 11 . 22 . 40 25 26 12 13 18 109 . . . Largest 4 | . 2 2 . 2 2 3 . . 3 3 . 3 4 4 3 . 4 4 . 4 . 4 4 4 4 4 4 4 . . . Hottest 240 | . 46 46 . 46 98 75 . . 75 75 . 75 120 206 180 . 206 206 . 206 . 240 240 240 240 240 240 240 . . . Shots Fired 1930 | . 50 61 . 28 226 372 . . 30 16 . 49 285 21 25 . 90 20 . 67 . 79 47 96 30 51 36 251 . . . Gun 1059 | . 50 53 . 26 213 363 . . 30 16 . 49 225 1 . . 14 3 . 13 . . . . . . . 3 . . . Cannon 815 | . . . . . . . . . . . . . 52 18 25 . 73 17 . 54 . 79 47 96 30 51 36 237 . . . Launcher 56 | . . 8 . 2 13 9 . . . . . . 8 2 . . 3 . . . . . . . . . . 11 . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1826 | . 50 53 . 25 200 363 . . 30 16 . 49 277 18 25 . 73 17 . 54 . 79 47 96 30 51 36 237 . . . Thermal 48 | . . . . 1 13 . . . . . . . . 1 . . 14 3 . 13 . . . . . . . 3 . . . Explosive 51 | . . 8 . 2 13 9 . . . . . . 8 2 . . 3 . . . . . . . . . . 6 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Robot Hit Streak 35 | . 7 8 . 10 10 11 . . 7 6 . 7 16 12 5 . 14 5 . 11 . 22 16 18 14 35 8 19 . . . Robot Miss Streak 12 | . 4 12 . 4 5 5 . . 1 2 . 4 8 3 4 . 2 1 . 2 . 2 1 2 1 3 2 2 . . . Penetration Max 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 17 | . 1 . . . 2 9 . . . 2 . . 3 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 . . . 1 . . 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 1154 | . 38 39 . 21 133 229 . . 21 9 . 29 182 14 11 . 44 8 . 35 . 20 24 57 15 38 16 158 . 11 2 Core Hits 645 | . 25 29 . 20 87 114 . . 9 6 . 14 104 8 7 . 26 5 . 18 . 14 6 20 8 18 3 97 . 5 2 Critical Kills 5 | . 1 1 . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 8 | . 1 1 . . 2 . . . . 1 . 1 2 . . . . . . . . . . . . . . . . . . Critical Strikes 50 | . 2 2 . . 6 . . . . 1 . 1 3 2 2 . . 2 . 2 . 2 2 5 1 4 2 11 . . . Burn 4 | . . . . . 2 . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . Destroy 13 | . 2 2 . . 4 . . . . 1 . 1 3 . . . . . . . . . . . . . . . . . . Blast 33 | . . . . . . . . . . . . . . 1 2 . . 1 . 2 . 2 2 5 1 4 2 11 . . . Melee Attacks 72 | . . . . . 4 . . . . 7 . . 39 . . . . . . . . . . . . . . . 6 13 3 Impact 50 | . . . . . 4 . . . . 7 . . 39 . . . . . . . . . . . . . . . . . . Slashing 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 13 3 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 5 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 42961 | . 574 957 . 419 4060 5265 . . 379 157 . 424 5755 636 436 . 1851 322 . 1382 . 1135 878 1824 557 1617 628 12546 . 926 233 Guns 12679 | . 530 542 . 283 2885 4004 . . 379 157 . 424 2788 27 . . 235 58 . 288 . . . . . . . 79 . . . Cannons 16886 | . . . . . . . . . . . . . 1226 471 436 . 1319 264 . 1094 . 1135 878 1824 557 1617 628 5437 . . . Explosions 11880 | . . 389 . 126 1067 1194 . . . . . . 1643 138 . . 297 . . . . . . . . . . 7026 . . . Melee 1241 | . . . . . . . . . . . . . 82 . . . . . . . . . . . . . . . . 926 233 Ramming 275 | . 44 26 . 10 108 67 . . . . . . 16 . . . . . . . . . . . . . . 4 . . . Kinetic 28693 | . 530 542 . 283 2700 4004 . . 379 157 . 424 4014 471 436 . 1319 264 . 1094 . 1135 878 1824 557 1617 628 5437 . . . Thermal 872 | . . . . . 185 . . . . . . . . 27 . . 235 58 . 288 . . . . . . . 79 . . . Explosive 5617 | . . 389 . 126 1067 1194 . . . . . . 1643 138 . . 297 . . . . . . . . . . 763 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 82 | . . . . . . . . . . . . . 82 . . . . . . . . . . . . . . . . . . Slashing 1159 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 926 233 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 6263 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6263 . . . Highest Corruption 13 | . 1 1 1 1 2 3 3 4 4 4 4 4 13 13 13 13 1 . . . . . . . . 2 4 2 2 . 2 Average Corruption 3 | . 1 1 1 1 2 2 3 3 4 4 4 4 3 13 13 13 1 . . . . . . . . 1 3 1 2 . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Effects 289 | . 5 13 3 18 10 22 10 7 21 12 1 20 50 27 27 4 12 . . . . . . . . 4 13 9 1 . . Message Errors 66 | . 2 6 2 2 2 3 4 . 5 2 . 8 12 3 6 1 2 . . . . . . . . . 4 1 1 . . Matter Fused 61 | . . 3 . 9 2 4 2 1 4 1 1 2 11 9 5 1 3 . . . . . . . . . 1 2 . . . Heat Flow Errors 35 | . 1 1 . 1 1 3 1 . 2 1 . 2 6 5 5 2 1 . . . . . . . . 3 . . . . . Energy Discharges 36 | . . . . 2 2 4 . 2 5 2 . . 6 3 3 . . . . . . . . . . . 5 2 . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 45 | . 2 2 1 2 2 5 1 1 3 2 . 6 5 4 4 . 3 . . . . . . . . . 1 1 . . . Data Loss (major) 14 | . . . . . . 1 1 2 . 3 . . 3 2 1 . 1 . . . . . . . . . . . . . . Misfires 15 | . . 1 . 1 1 2 . . 1 1 . 1 2 . 2 . 2 . . . . . . . . . 1 . . . . Alerts 6 | . . . . 1 . . 1 1 . . . 1 1 1 . . . . . . . . . . . . . . . . . Weapon Failures 10 | . . . . . . . . . 1 . . . 4 . 1 . . . . . . . . . . 1 1 2 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1257 | . . 32 . 8 . 38 . . . . . . 13 1 . . 129 . . 9 . 13 66 41 24 77 74 545 . 187 . Projectiles 686 | . . . . . . . . . . . . . 13 1 . . 129 . . 9 . 13 66 41 24 77 74 239 . . . Explosions 384 | . . 32 . 8 . 38 . . . . . . . . . . . . . . . . . . . . . 306 . . . Melee 187 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 187 . Knockbacks 112 | . . . . . . . . . . . . . 7 3 2 . 3 1 . 5 . 3 6 10 1 10 6 55 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 108 | . . . . . . . . . . . . . 7 3 2 . 3 1 . 5 . 3 6 10 1 10 6 51 . . . Secondary 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Self-Inflicted Damage 441 | . . 16 . 9 99 200 . . . . . . 117 . . . . . . . . . . . . . . . . . . Shots 14 | . . 1 . 1 4 6 . . . . . . 2 . . . . . . . . . . . . . . . . . . Rammed 31 | . 5 4 . 2 13 6 . . . . . . . . . . . . . . . . . . . . . 1 . . . Targets Rammed 38 | . 5 4 . 2 17 7 . . . . . . 2 . . . . . . . . . . . . . . 1 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 7 | . . . . . 4 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . Highest Temperature 496 | . 268 169 . 215 348 328 107 . 226 186 . 324 496 271 182 181 128 219 . 402 . 197 124 313 108 222 114 328 . . . Average Temperature 99 | . 61 31 . 49 75 79 76 . 111 105 . 116 145 110 68 82 16 64 . 143 . 80 57 102 45 87 63 135 . . . Received Heat Transfer 4360 | . 126 84 . 126 792 468 . . 24 . . . 1179 162 9 . . . . 66 . . 4 214 . 140 . 948 . 18 . Effects 30 | . . . . . 1 3 . . . . . 2 18 . . . . . . 2 . . . 1 . . . 3 . . . Shutdowns 7 | . . . . . 1 . . . . . . . 5 . . . . . . 1 . . . . . . . . . . . Energy Bleed 4 | . . . . . . 1 . . . . . 1 1 . . . . . . . . . . 1 . . . . . . . Interference 12 | . . . . . . 2 . . . . . . 7 . . . . . . . . . . . . . . 3 . . . Matter Decay 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Short Circuit 4 | . . . . . . . . . . . . 1 2 . . . . . . 1 . . . . . . . . . . . Damage (minor) 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Siege Activations 38 | . . . . . . . . . 1 . . 1 6 1 1 . 8 1 . 1 . 2 2 5 1 1 1 6 . . . Total Turns 1395 | . . . . . . . . . 13 . . 15 257 26 15 . 290 7 . 24 . 42 30 334 20 32 8 282 . . . Longest Duration 216 | . . . . . . . . . 13 . . 15 99 26 15 . 124 7 . 24 . 23 15 216 20 32 8 101 . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Heat Transferred 1554 | . . . . . 444 . . . . . . . . 111 . . 333 148 . 407 . . . . . . . 111 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Peak Influence 2182 | . 272 241 . 123 828 980 343 124 . . . . 858 . . . . 95 . . . . 328 . . . . 2182 1379 931 675 Initial 1227 | . . 39 . . . 376 343 100 . . . . . . . . . 2 . . . . . . . . . . 1227 775 558 Average 251 | . 108 63 . 36 280 404 251 105 . . . . 166 . . . . 21 . . . . 114 . . . . 463 1278 841 577 Maximum Alert Level 5 | . 1 1 . . 3 3 1 . . . . . 3 . . . . . . . . . 1 . . . . 5 4 3 2 Low Security (%) 64 | 100 94 88 . 100 58 21 45 100 . . . . 79 . . . . 100 . . . . 91 . . . . 48 . . . Level 1 13 | . 5 11 . . 10 31 54 . . . . . 4 . . . . . . . . . 8 . . . . 20 . . . Level 2 13 | . . . . . 25 38 . . . . . . 6 . . . . . . . . . . . . . . 8 . . 100 Level 3 5 | . . . . . 6 7 . . . . . . 9 . . . . . . . . . . . . . . 2 . 100 . Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 100 . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 61 | . 1 1 . . 4 13 . 1 . . . . 14 . . . . 1 . . . . 2 . . . . 17 1 2 4 Investigation 19 | . 1 1 . . 1 1 . 1 . . . . 3 . . . . . . . . . 1 . . . . 7 . . 3 Extermination 16 | . . . . . . 5 . . . . . . 5 . . . . 1 . . . . 1 . . . . 3 . 1 . Reinforcement 18 | . . . . . 1 6 . . . . . . 6 . . . . . . . . . . . . . . 3 1 . 1 Assault 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Garrison 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 7 | . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . 3 . 1 . Construction Impeded 5 | . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . 2 . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Active Scanning Responses 7 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 6 . . . Cargo Convoy Interrupts 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Distress Signals 15 | . 3 . . . 5 1 . . . . . . 3 . . . . . . . . . . . . . . 1 1 . 1 Communications Jammed 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . . Distress Signals 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . Times Spotted 483 | . 22 19 . 9 72 59 . . 4 4 . 9 67 3 7 . 10 2 . 9 . 5 3 11 4 19 3 98 12 7 25 Peak Tracking Total 24 | . 4 6 . 3 6 4 . . 4 4 . 4 15 3 3 . 5 2 . 3 . 4 2 4 2 11 2 24 11 3 10 Tactical Retreats 29 | . 1 1 . . 3 1 . . . . . . 4 . 2 . . . . 1 . . . . . 2 . 7 1 3 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Traps Triggered 23 | . 2 . . . 6 1 . 2 . . . . 6 . . . . . . . . . . . . . . 2 1 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 36 | . . . . . . 1 . . . . . . . 1 1 . 1 . 1 . . 2 . . . 29 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Machines Disabled 27 | . . . . 1 5 . . . . . . . 10 . . . . . . . . . 2 . . . . 4 5 . . Max in Single Turn 4 | . . . . 1 1 . . . . . . . 4 . . . . . . . . . 1 . . . . 1 1 . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Machines Accessed 74 | . 10 3 1 1 12 8 . 1 1 . 4 . 13 2 . . . . . 2 4 . . 2 1 3 . 2 1 1 2 Terminals 26 | . 8 1 . 1 9 3 . . . . . . 2 1 . . . . . . . . . 1 . . . . . . . Fabricators 4 | . . . . . . 2 . . . . . . 2 . . . . . . . . . . . . . . . . . . Repair Stations 9 | . 1 . . . 1 . . 1 . . . . 6 . . . . . . . . . . . . . . . . . . Recycling Units 8 | . 1 . . . . 2 . . . . . . 2 . . . . . . . . . . . . . . 1 . . 2 Scanalyzers 5 | . . . . . 2 1 . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Total Hacks 226 | . 20 8 1 2 47 13 . 5 1 . 29 . 52 2 . . . . . 6 17 . . 2 1 10 . 3 1 2 4 Successful 157 | . 13 5 1 1 27 6 . 3 1 . 29 . 29 2 . . . . . 6 17 . . 2 1 10 . 1 1 1 1 Failed 69 | . 7 3 . 1 20 7 . 2 . . . . 23 . . . . . . . . . . . . . . 2 . 1 3 Catastrophic 10 | . 2 1 . . 2 . . 1 . . . . 4 . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 107 | . 13 6 . 2 24 5 . . . . . . 7 . . . . 5 . . . . 16 . . 1 . 12 11 . 5 Terminals 67 | . 17 6 . 2 29 4 . . . . . . 7 1 . . . . . . . . . 1 . . . . . . . Fabricators 8 | . . . . . . 4 . . . . . . 4 . . . . . . . . . . . . . . . . . . Repair Stations 37 | . 2 . . . 5 . . 5 . . . . 25 . . . . . . . . . . . . . . . . . . Recycling Units 13 | . 1 . . . . 3 . . . . . . 3 . . . . . . . . . . . . . . 2 . . 4 Scanalyzers 29 | . . . . . 13 2 . . . . . . 13 . . . . . . . . . . . . . . . 1 . . Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Terminal Hacks 95 | . 7 5 1 1 9 1 . . 1 . 29 . 3 2 . . . . . 6 17 . . 2 1 10 . . . . . Record 25 | . . . 1 . . . . . . . 11 . . 1 . . . . . 5 5 . . 1 1 . . . . . . Part Schematic 17 | . . 3 . . . . . . . . 10 . . . . . . . . . 4 . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Robot Analysis 8 | . 1 . . 1 2 . . . . . . . . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 20 | . 2 . . . 2 . . . . . 3 . . . . . . . . . 4 . . . . 9 . . . . . Open Door 7 | . . 2 . . . . . . 1 . . . . 1 . . . . . 1 . . . 1 . 1 . . . . . Repair Station Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Locate Traps 4 | . 3 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Transport Status 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 20 | . 2 . . . 3 . . 3 . . . . 12 . . . . . . . . . . . . . . . . . . Scan Component 14 | . 1 . . . 2 . . 2 . . . . 9 . . . . . . . . . . . . . . . . . . Repair 6 | . 1 . . . 1 . . 1 . . . . 3 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . . . . . . 2 . . . . . . 2 . . . . . . . . . . . . . . . . . 1 Retrieve Components 5 | . . . . . . 2 . . . . . . 2 . . . . . . . . . . . . . . . . . 1 Scanalyzer 24 | . . . . . 12 1 . . . . . . 10 . . . . . . . . . . . . . . . 1 . . Insert Component 13 | . . . . . 6 1 . . . . . . 5 . . . . . . . . . . . . . . . 1 . . Analyze 11 | . . . . . 6 . . . . . . . 5 . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Seal Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Unauthorized Hacks 10 | . 4 . . . 3 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . Terminals 6 | . 3 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . Haulers 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Overload 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 42 | . 9 1 . 1 11 4 . 1 . . . . 12 . . . . . . . . . . . . . . 1 1 . 1 Full Trace Events 3 | . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . Feedback Events 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 42 | . . 3 . . 6 . . . . . 10 . 5 . . . . . . . 4 . . . . . . 14 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 6 | . 1 . . . 1 . . 1 . . . . 3 . . . . . . . . . . . . . . . . . . Time 213 | . 26 . . . 26 . . 30 . . . . 131 . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 17 | . . . . . . 3 . . . . . . 11 . . . . . . . . . . . . . . . . . 3 Parts Scanalyzed 12 | . . . . . 6 1 . . . . . . 5 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . 6 . . . . . . . 5 . . . . . . . . . . . . . . . . . . Parts Damaged 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Total Allies 19 | . . . . 3 . . . . . . . 1 . . . 4 . . . . . . 2 . . . . . . . 9 Largest Group 5 | . . . . 3 2 . . . . . . 1 . . . 4 4 . . . . . 2 2 . . . . . . 5 Highest-Rated Group 206 | . . . . 40 24 . . . . . . 96 . . . 152 152 . . . . . 206 206 . . . . . . 100 Highest-Rated Ally 103 | . . . . 16 16 . . . . . . 96 . . . 39 39 . . . . . 103 103 . . . . . . 50 Zionite Dispatches 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Demo 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Offense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 DROP 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Ally Attacks 71 | . . . . 7 16 . . . . . . 10 . . . . 20 . . . . . . 4 . . . . . . 14 Total Damage 1726 | . . . . 70 97 . . . . . . 281 . . . . 413 . . . . . . 225 . . . . . . 640 Kills 13 | . . . . 2 3 . . . . . . 3 . . . . 3 . . . . . . . . . . . . . 2 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Robot Analysis Total 8 | . 1 . . 1 2 . . . . . . . . . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 20 | . . 1 . 2 . . . . 1 1 . 2 . 1 2 1 2 . 2 2 . 2 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 11 | . . . . . . . . . . . . . . . . . . 1 . . . . 4 . . . . 3 3 . . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Prototype Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Unaware Analyses 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Turns Passed 37246 | 79 1382 1762 539 1927 4355 3121 734 346 996 758 139 846 3084 796 710 2042 1745 309 384 806 249 1516 1091 1489 926 1842 579 1939 215 325 215 Spaces Moved 16931 | 43 739 841 169 649 1511 1135 395 195 600 447 84 485 951 306 257 885 802 160 232 445 146 682 608 570 324 922 217 788 346 619 378 Core 844 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . 232 339 111 157 Treads 15106 | 38 739 841 169 452 1511 1135 395 195 600 447 84 485 951 306 257 885 802 160 232 445 146 682 608 570 324 922 217 505 . 1 2 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 197 | . . . . 197 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 784 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 51 7 507 219 Fastest Speed 34 | 50 160 160 320 200 240 238 158 160 160 160 160 160 160 240 240 160 160 160 160 160 160 160 160 160 160 160 240 34 50 39 39 Average Speed 186 | 149 160 187 320 286 244 242 179 160 160 160 160 160 223 240 240 226 160 160 160 160 160 160 160 173 238 178 240 171 50 41 45 Slowest Speed 480 | 160 160 320 320 480 320 245 238 160 160 160 160 160 240 240 240 240 160 160 160 160 160 240 160 240 240 240 240 250 70 160 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 2 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 53 | 5 98 99 51 99 81 26 89 7 74 56 69 60 28 56 42 87 76 4 44 58 60 73 10 70 46 91 37 33 59 9 14 Regions Visited 31 Branch Regions 20 Pre-discovered Areas 23 | . 1 . 1 1 . . . . 1 1 1 . . 1 . 1 . . . 1 3 . 9 . . . . 2 . . . Known Exits Taken 17 | . . . . . . . . 1 . . . 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 12 | 1 1 1 1 1 1 . . . 1 1 1 . . . . . . . . 1 1 . . . . . . . . 1 . Scrap Searched 40 | . . 2 . 2 . . . . 1 2 . 4 . 3 1 3 3 . 3 3 . 5 . 3 3 . 2 . . . . Spaces Dug 173 | . . 23 . . 3 4 . . . 7 . . 26 . . . 27 3 . 1 . 13 11 2 3 . 3 44 1 2 . Terrain Destroyed 760 | . . 33 . 17 88 34 . . . 7 . . 86 22 10 . 62 10 . 23 . 41 71 40 12 9 21 171 1 2 . Melee 39 | . . . . . 3 . . . . 7 . . 26 . . . . . . . . . . . . . . . 1 2 . Projectile 295 | . . . . . 4 . . . . . . . 11 5 10 . 32 10 . 23 . 41 21 40 12 9 21 56 . . . AOE 426 | . . 33 . 17 81 34 . . . . . . 49 17 . . 30 . . . . . 50 . . . . 115 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Total 21191 | 55 890 952 170 685 1938 1361 429 228 626 471 89 539 1691 348 329 921 1200 198 247 491 162 1047 692 1010 457 1090 248 1171 375 666 415 Wait 2408 | . 88 53 . 3 132 22 . 30 9 . . 10 470 6 59 6 344 13 . 20 . 315 31 376 114 92 7 176 . 15 17 Move 16883 | 42 738 840 168 648 1510 1135 394 194 599 446 83 484 950 305 256 884 801 159 231 444 145 681 607 569 323 921 216 773 341 618 378 Hop 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 2 . . Pick Up 194 | 7 17 8 . 4 33 10 7 1 4 . . 6 19 2 . 7 7 4 4 . 4 2 6 5 1 11 2 18 5 . . Fast Attach 190 | 5 2 2 . 3 21 10 7 . . 4 3 7 19 7 1 5 1 1 4 . 6 2 6 10 1 15 . 17 10 12 9 Attach 73 | 1 1 1 . 3 11 6 . . 1 2 . 3 13 2 . 3 . 3 . . . . 3 1 . 4 . 14 . . 1 Detach 23 | . . . 2 2 3 . . . . 1 . . 9 . . . . . . . . . 1 . . 1 . 4 . . . Swap 158 | . 3 9 . 3 34 20 2 3 1 3 . 3 17 1 . 4 2 3 . 5 . 2 3 8 3 5 4 20 . . . Drop 314 | . 11 1 . 2 54 21 19 . 2 3 3 10 24 7 1 12 7 4 8 . 7 5 10 15 3 28 1 30 11 8 7 Fire 825 | . 25 34 . 15 119 130 . . 10 5 . 16 127 18 12 . 38 11 . 22 . 40 25 26 12 13 18 109 . . . Melee 72 | . . . . . 4 . . . . 7 . . 39 . . . . . . . . . . . . . . . 6 13 3 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 38 | . 5 4 . 2 17 7 . . . . . . 2 . . . . . . . . . . . . . . 1 . . . Escape Stasis 4 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 2 . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: *Fac / Sto / *Low) -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp / Ext) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: Res / *Qua) -3/Quarantine -2/Research -1/Access History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 192 | -10/Materials | Discovered new exit (range 10) 307 | -10/Materials | Build established: Mutant 415 | -10/Materials | Discovered new exit (range 14) 649 | -10/Materials | Discovered new exit (range 11) 957 | -10/Materials | Discovered new exit (range 11) 1092 | -10/Materials | Discovered new exit (range 8) 1333 | -10/Materials | Repaired Lgt. Treads 1462 | -10/Materials | Entered Mines 1468 | -10/Mines | Met a Derelict shopkeep closing up shop 1820 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1822 | -10/Mines | Discovered new exit (range 5) 2067 | -10/Mines | Assembled infested the area 2152 | -10/Mines | Learned Materials emergency access door positions 2168 | -10/Mines | Core integrity fell below 50% 2182 | -10/Mines | Discovered new exit (range 14) 2710 | -10/Mines | Discovered new exit (range 12) 2729 | -10/Mines | Found the Drone Emporium 2735 | -10/Mines | Found Prototype Device 3224 | -10/Mines | Entered Exiles 3302 | -10/Exiles | Met 8R-AWN 3350 | -10/Exiles | Met EX-HEX 3491 | -10/Exiles | Met EX-DEC 3504 | -10/Exiles | Learned location of Zion (-6) 3555 | -10/Exiles | Met EX-BIN 3728 | -10/Exiles | Discovered new exit (range 11) 3763 | -10/Exiles | Entered Mines 3785 | -9/Mines | Learned location of Storage (-7) 3939 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4365 | -9/Mines | Discovered new exit (range 13) 4568 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4577 | -9/Mines | Discovered new exit (range 7) 4745 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5690 | -9/Mines | Entered Materials 5690 | -8/Materials | Accompanied by 2 allies 5690 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 5729 | -8/Materials | Identified Decoy Drone Bay 6024 | -8/Materials | Build established: Scavenger-Mutant 6677 | -8/Materials | Discovered new exit (range 17) 6847 | -8/Materials | Repaired Lgt. Treads 9290 | -8/Materials | First assault squad dispatched 10045 | -8/Materials | Entered Factory 10045 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 10046 | -7/Factory | Identified exit to Storage 10359 | -7/Factory | Build established: Scavenger-Tank 10765 | -7/Factory | Discovered new exit (range 5) 10969 | -7/Factory | Identified exit to Factory 11152 | -7/Factory | Cargo convoy interrupted 11268 | -7/Factory | Build established: Scavenger-Gunner 12505 | -7/Factory | Discovered new exit (range 9) 12726 | -7/Factory | Garrison activated, responded to threat 13166 | -7/Factory | Sucked down chute 13166 | -7/Factory | Entered Waste 13166 | -7/Waste | The area was eerily silent 13419 | -7/Waste | Found Damper Plating 13670 | -7/Waste | Build established: Gunner 13822 | -7/Waste | Discovered new exit (range 12) 13900 | -7/Waste | Entered Factory 13940 | -7/Factory | Discovered new exit (range 13) 13972 | -7/Factory | Identified exit to Lower Caves 14183 | -7/Factory | Repaired Enh. Autogun 14246 | -7/Factory | Entered Lower Caves 14376 | -7/Lower Caves | Learned location of Extension (-4) 14684 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 15216 | -7/Lower Caves | Discovered new exit (range 16) 15242 | -7/Lower Caves | Entered another Lower Caves area 15393 | -7/Lower Caves | Encountered a Warlord checkpoint 15730 | -7/Lower Caves | Found Alien Artifact 15730 | -7/Lower Caves | Identified Core Expander 15730 | -7/Lower Caves | Installed Core Expander, added new Utility slot 15928 | -7/Lower Caves | Discovered new exit (range 13) 16000 | -7/Lower Caves | Entered Data Miner 16000 | -7/Data Miner | Discovered new exit (range 6) 16032 | -7/Data Miner | Met Data Miner 16063 | -7/Data Miner | Learned location of Section 7 (-2) 16063 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 16090 | -7/Data Miner | Received God Mode back door access code from Data Miner 16139 | -7/Data Miner | Entered Proximity Caves 16172 | -6/Proximity Caves | Learned location of 1 exit from Factory 16298 | -6/Proximity Caves | Escorted by Enhanced Grunt 16430 | -6/Proximity Caves | Build established: Tank 16859 | -6/Proximity Caves | Build established: Scavenger-Tank 16972 | -6/Proximity Caves | Discovered exit to Factory (range 7) 16985 | -6/Proximity Caves | Entered Factory 16985 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 16986 | -6/Factory | Identified exit to Factory 17104 | -6/Factory | Spotted B-75 Beast 17483 | -6/Factory | Found Hvy. Reactive Plating 17489 | -6/Factory | Found Hvy. Reactive Plating 18067 | -6/Factory | Build established: Hacker-Skirmisher 18605 | -6/Factory | Incoming investigation squad redirected 19142 | -6/Factory | Repaired Broken Hvy. Treads 19220 | -6/Factory | Discovered exit to Factory (range 11) 19292 | -6/Factory | Repaired Broken Enh. Autogun 19608 | -6/Factory | Repaired Hvy. Treads 19610 | -6/Factory | System Shield fried by hacking feedback 19660 | -6/Factory | Cargo convoy interrupted 19680 | -6/Factory | System corruption reached 10% 19683 | -6/Factory | Incoming assault squad redirected 19749 | -6/Factory | Found Prototype Device 19749 | -6/Factory | Identified Exp. EM Disruption Field 19798 | -6/Factory | Discovered new exit (range 12) 19806 | -6/Factory | Lost 6 parts (1n2u3w) 19882 | -6/Factory | Found Prototype Slashing Weapon 19882 | -6/Factory | Identified Nanosword 19899 | -6/Factory | Found Nanosword 19933 | -6/Factory | Found Nanosword 19970 | -6/Factory | Found Prototype Device 19970 | -6/Factory | Identified Active Sensor Suite 20042 | -6/Factory | Found Exp. EM Disruption Field 20066 | -6/Factory | Identified exit to Lower Caves 20069 | -6/Factory | Entered Lower Caves 20277 | -6/Lower Caves | Build established: Scavenger-Skirmisher 20747 | -6/Lower Caves | Build established: Mutant 20803 | -6/Lower Caves | Encountered a Warlord checkpoint 20834 | -6/Lower Caves | Discovered new exit (range 14) 20862 | -6/Lower Caves | Identified exit to Lower Caves 20865 | -6/Lower Caves | Entered another Lower Caves area 20876 | -6/Lower Caves | Encountered a Warlord checkpoint 21563 | -6/Lower Caves | Discovered new exit (range 8) 21573 | -6/Lower Caves | Identified exit to Zion 21575 | -6/Lower Caves | Entered Zion 21583 | -6/Zion | Build established: Skirmisher 21683 | -6/Zion | System corruption cleaned by Quarantine Array 21839 | -6/Zion | Discovered new exit (range 16) 21873 | -6/Zion | Identified exit to Proximity Caves 22012 | -6/Zion | Found Prototype Device 22364 | -6/Zion | Received a visual enhancement algorithm 22585 | -6/Zion | Learned Factory terminal intel 22681 | -6/Zion | Given the Hacking Drone Bay 22840 | -6/Zion | Imprinted 22842 | -6/Zion | Declared Zion's savior 23428 | -6/Zion | Visited the Megawrench Repair Shop 23428 | -6/Zion | Megawrench repaired 11 parts 23617 | -6/Zion | Entered Proximity Caves 23617 | -5/Proximity Caves | Accompanied by 4 allies 23733 | -5/Proximity Caves | Build established: Scavenger-Skirmisher 25362 | -5/Proximity Caves | Entered Factory 25362 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 25363 | -5/Factory | Identified exit to Upper Caves 25364 | -5/Factory | Loaded intel: 25 terminal locations 25604 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 25630 | -5/Factory | Discovered exit to Upper Caves (range 5) 25671 | -5/Factory | Entered Upper Caves 25716 | -5/Upper Caves | Learned Factory emergency access door positions 25868 | -5/Upper Caves | Learned location of 1 exit from Factory 25899 | -5/Upper Caves | Encountered a Warlord checkpoint 26044 | -5/Upper Caves | Discovered new exit (range 8) 26053 | -5/Upper Caves | Identified exit to Upper Caves 26055 | -5/Upper Caves | Entered another Upper Caves area 26143 | -5/Upper Caves | Discovered new exit (range 10) 26269 | -5/Upper Caves | Identified exit to Factory 26476 | -5/Upper Caves | Learned Factory garrison access intel 26558 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 26728 | -5/Upper Caves | Learned Factory stockpile data 26728 | -5/Upper Caves | Learned Armory security intel 26728 | -5/Upper Caves | Learned Extension garrison access intel 26813 | -5/Upper Caves | Learned Factory terminal intel 26837 | -5/Upper Caves | Discovered new exit (range 15) 26861 | -5/Upper Caves | Entered Zhirov 26861 | -5/Zhirov | Discovered new exit (range 3) 26890 | -5/Zhirov | Met Zhirov 26927 | -5/Zhirov | Learned location of Quarantine (-3) 26927 | -5/Zhirov | Learned location of Testing (-2) 26927 | -5/Zhirov | Learned location of Command (-1) 26937 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 26963 | -5/Zhirov | Found Alien Artifact 26963 | -5/Zhirov | Identified Integrated Reactor 26963 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 27047 | -5/Zhirov | Found Alien Artifact 27110 | -5/Zhirov | Entered Proximity Caves 27230 | -4/Proximity Caves | Spotted B-86 Titan 27530 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 27783 | -4/Proximity Caves | Learned 4 Research zone layouts 28148 | -4/Proximity Caves | Destroyed B-86 Titan 28615 | -4/Proximity Caves | Discovered exit to Factory (range 8) 28626 | -4/Proximity Caves | Entered Factory 28626 | -4/Factory | Evolved 2 slots: Utility x2 28627 | -4/Factory | Identified exit to Extension 28628 | -4/Factory | Identified exit to Upper Caves 28631 | -4/Factory | Loaded intel: 28 terminal locations 28632 | -4/Factory | Loaded intel: 4 garrison access locations 28915 | -4/Factory | Discovered new exit (range 7) 28925 | -4/Factory | Identified exit to Research 28954 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 28970 | -4/Factory | Retrieved Zion intel report: Guard Positions 28994 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/0 29070 | -4/Factory | Incoming investigation squad redirected 29394 | -4/Factory | Found Prototype Device 29632 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 29633 | -4/Factory | Zion Heavy squad teleported in 29717 | -4/Factory | Entered Upper Caves 29717 | -4/Upper Caves | Accompanied by 2 allies 29717 | -4/Upper Caves | Spotted B-86 Titan 29730 | -4/Upper Caves | Destroyed B-86 Titan 29744 | -4/Upper Caves | Found Prototype Protection 29744 | -4/Upper Caves | Identified Zio. Heavy Carapace 29757 | -4/Upper Caves | Found Prototype Protection 29757 | -4/Upper Caves | Identified Zio. Weapon Casing 29803 | -4/Upper Caves | Identified Exp. ECM Suite 29819 | -4/Upper Caves | Found Zio. Weapon Casing 31034 | -4/Upper Caves | Build established: Scavenger-Tank 31136 | -4/Upper Caves | Identified exit to Upper Caves 31206 | -4/Upper Caves | Entered another Upper Caves area 31207 | -4/Upper Caves | Identified exit to Warlord 31349 | -4/Upper Caves | Build established: Scavenger-Skirmisher 31710 | -4/Upper Caves | Build established: Scavenger-Mutant 31711 | -4/Upper Caves | Encountered a Warlord checkpoint 32132 | -4/Upper Caves | Entered Warlord 32733 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 33158 | -4/Warlord | Visited the Vortex Lab 33164 | -4/Warlord | Warlord's base attacked by MAIN.C 33172 | -4/Warlord | Found Prototype Energy Gun 33172 | -4/Warlord | Identified Vortex Rifle 33181 | -4/Warlord | Found Prototype Energy Gun 33181 | -4/Warlord | Identified Vortex Shotgun 33190 | -4/Warlord | Found Prototype Launcher 33190 | -4/Warlord | Identified Vortex Catalyst Activator 33215 | -4/Warlord | Found Vortex Shotgun 33225 | -4/Warlord | Found Vortex Rifle 33326 | -4/Warlord | Rebuked by Warlord 33341 | -4/Warlord | Opened Warlord's prototype stash 33349 | -4/Warlord | Found Prototype Device 33349 | -4/Warlord | Identified Thermal Barrier 33382 | -4/Warlord | Found Prototype Processor 33382 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 33425 | -4/Warlord | Found Prototype Reactor 33514 | -4/Warlord | Warlord forces counterattacked 33655 | -4/Warlord | Build established: Skirmisher 33664 | -4/Warlord | Spotted Executioner 33720 | -4/Warlord | P-70 Sage assimilated allied 5H-FM4(b) 33733 | -4/Warlord | Destroyed Executioner 33784 | -4/Warlord | Destroyed 8 combat bots 33839 | -4/Warlord | Warlord base infiltrated, sounded retreat 33948 | -4/Warlord | Discovered new exit (range 14) 33964 | -4/Warlord | Spotted B-86 Titan 33972 | -4/Warlord | Identified exit to Proximity Caves 33974 | -4/Warlord | Entered Proximity Caves 34132 | -3/Proximity Caves | Build established: Tank 34541 | -3/Proximity Caves | Discovered exit to Research (range 6) 34553 | -3/Proximity Caves | Entered Research 34553 | -3/Research | Evolved 2 slots: Power x1, Utility x1 34554 | -3/Research | Identified exit to Quarantine 34555 | -3/Research | Identified exit to Research 34843 | -3/Research | Build established: Generator-Mutant 34844 | -3/Research | Spotted B-86 Titan 34925 | -3/Research | Retrieved Zion intel report: Prototype Stockpiles 35541 | -3/Research | Incoming investigation squad redirected 35807 | -3/Research | Retrieved Zion intel report: Depthwide Sectors/-1 35821 | -3/Research | Found Prototype Processor 35821 | -3/Research | Identified Spectral Analyzer 35913 | -3/Research | Retrieved Zion intel report: Component Schematics 36062 | -3/Research | Garrison activated, responded to threat 36093 | -3/Research | Terminal network hard line cut 36100 | -3/Research | Destroyed 15 combat bots 36185 | -3/Research | Incoming investigation squad redirected 36281 | -3/Research | Lost 6 parts (1p2n2u1w) 36303 | -3/Research | First assault squad dispatched 36312 | -3/Research | Incoming investigation squad redirected 36364 | -3/Research | Lost 3 parts (1n2u) 36410 | -3/Research | Core integrity fell below 50% 36443 | -3/Research | Destroyed 9 combat bots 36452 | -3/Research | Lost 6 parts (4n1u1w) 36473 | -3/Research | Core integrity fell below 20% 36492 | -3/Research | Entered Quarantine 36505 | -3/Quarantine | Found Alien Artifact 36521 | -3/Quarantine | Identified Transdimensional Reconstructor (x2) 36544 | -3/Quarantine | Retrieved Zion intel report: Emergency Access 36549 | -3/Quarantine | Retrieved Zion intel report: Component Stockpiles 36558 | -3/Quarantine | Retrieved Zion intel report: Branch Access 36574 | -3/Quarantine | Found Alien Artifact 36577 | -3/Quarantine | Spotted Alpha 7 36590 | -3/Quarantine | Found Alien Energy Cannon 36605 | -3/Quarantine | Cryocooling Duct disabled 36610 | -3/Quarantine | Build established: Mutant 36619 | -3/Quarantine | Found Alien Artifact 36619 | -3/Quarantine | Identified Phase Redirector 36620 | -3/Quarantine | Ambient heat levels rising (+20) 36620 | -3/Quarantine | Non-combat units ordered to evacuate 36671 | -3/Quarantine | Found Alien Impact Weapon 36695 | -3/Quarantine | Discovered exit to Research (range 15) 36701 | -3/Quarantine | Found Alien Artifact 36701 | -3/Quarantine | Identified Core Reset Matrix 36701 | -3/Quarantine | Identified Core Cannon 36701 | -3/Quarantine | Identified Core Stripper 36701 | -3/Quarantine | Used Core Reset Matrix 36704 | -3/Quarantine | Discovered exit to Research (range 8) 36705 | -3/Quarantine | Detected hypermatrix surge 36705 | -3/Quarantine | Sensed 14 artifacts in vicinity 36707 | -3/Quarantine | Entered Research 36707 | -2/Research | Evolved 2 slots: Propulsion x2 36725 | -2/Research | Discovered new exit (range 13) 36912 | -2/Research | Found Prototype Processor 36912 | -2/Research | Identified Exp. Core Analyzer 36957 | -2/Research | First assault squad dispatched 36974 | -2/Research | Incoming assault squad redirected 36996 | -2/Research | Build established: Alien-Mutant 37032 | -2/Research | Entered Access 37032 | -1/Access | Evolved 2 slots: Power x1, Utility x1 37080 | -1/Access | Found Unknown Launcher 37080 | -1/Access | Identified Fusion Bomb Launcher 37125 | -1/Access | Zion Demo squad teleported in 37156 | -1/Access | Zion Offense Resupply teleported in 37160 | -1/Access | Found Prototype Processor 37160 | -1/Access | Identified Exp. Targeting Computer 37166 | -1/Access | Warped through subspace 37208 | -1/Access | Core integrity fell below 50% 37218 | -1/Access | Spotted B-99 Colossus 37219 | -1/Access | Spotted B-99 Colossus 37221 | -1/Access | Emitted hypermatrix ping 37226 | -1/Access | Assembled emerged from beneath the floor 37235 | -1/Access | Lost 7 parts (2n4u1w) 37244 | -1/Access | Core integrity fell below 20% 37247 | -1/Access | Destroyed by B-99 Colossus with Linear Accelerator Last Messages --------------- 37234_ Slug penetrates Wall. 37240_ Transport Network Coupler destroyed. 37240_ Slug penetrates Sealed Heavy Doors. 37240_ Penetrated by Slug. 37240_ P-80 Master resets B-99 Colossus, system corruption cleaned. 37241_ Slug penetrates Sealed Heavy Doors. 37241_ Penetrated by Slug. 37241_ Slug penetrates Sealed Heavy Doors. 37241_ Penetrated by Slug. 37242_ B-99 Colossus activates siege mode. 37244_ Penetrated by Slug. 37244_ Slug penetrates Sealed Heavy Doors. 37244_ Imp. System Guard destroyed. 37244_ P-80 Master resets B-99 Colossus, system corruption cleaned. 37244_ Penetrated by Slug. 37244_ Slug penetrates Sealed Heavy Doors. 37244_ Penetrated by Slug. 37244_ Slug penetrates Sealed Heavy Doors. 37244_ Penetrated by Slug. 37245_ B-99 Colossus activates siege mode. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???###########???????????????????????????????????? | | ??? #???????????????????????????????????? | | #? ?????????????????????????????????????? | | +? "" ?????????????????????????????????????? | | # "" ?????????????????????????????????????? | | # "" ?????????????????????????????????????? | | + S #???????????????????????????????????? | | # "" ?????????????????????????????????????? | | # "" ?????????????????????????????????????? | | #? "" ?????????????????????????????????????? | | #? ?????????????????????????????????????? | | #?? #???????????????????????????????????? | | #?? #???????????????????????????????????? | | #???##########???????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????#########???????????????????????? | | #????????????????# "???????????????????????? | | #????????????????# "???????????????????????? | | ################## "???????????????????????? | | % BB "???????????????????????? | | BB "???????????????????????? | | % p% % "???????????????????????? | | p % ""??????????????????????? | | ##########%% ;;; BB % @"??????????????????????? | | # " ##; BB % ""??????????????????????? | | # # ##; % "???????????????????????? | | + " # ###########???????????????????????? | | # """ + #?????????????????????????????????? | | # """ # #?????????????????????????????????? | | # " # #?????????????????????????????????? | | # # #?????????????????????????????????? | | # # #?????????????????????????????????? | | # " # #?????????????????????????????????? | | # """ # #?????????????????????????????????? | | # """ # #?????????????????????????????????? | | ?# " # #?????????????????????????????????? | | ?# ! # #?????????????????????????????????? | | ?# # #?????????????????????????????????? | | ?########## #?????????????????????????????????? | | ??????????# #?????????????????????????????????? | | ??????????# #?????????????????????????????????? | | ??????????? #?????????????????????????????????? | | ??????????? ??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Coolant Potential 65 Energy Generation 67 Energy Capacity 635 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 210 Jamming Range 14 Cloak Strength 4 Corruption Containment 12 Armor Coverage 1200 Resistance: KI 40 Resistance: TH 50 Resistance: EM 75 Core Shielding 40 Evasion (%) 62 Targeting Accuracy 12 Melee Accuracy 6 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 4 Offensive Hacking 21 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Integrated Reactor Phase Redirector Core Reset Matrix Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed AntimissileCoreStripper Manual? 0 Play Time 03:08:42 Cumulative 452.0 hours Start 2022.06.01 @ 07:56:50 End 2022.06.01 @ 11:19:44 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 427 Rogue 427 Adventurer 0 Explorer 0 Win Type - Total 21 Types 13/2/3/2/0/0/0/1/0 Lore% 93 Gallery% 92 Achievement% 77 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6fda5982-7af9-4d18-b9e4-87db6f49391c