Cogmind - Beta 11 *** ADVENTURER MODE // 2022.04.01 @ 05:01:23 Player: Ms Vella Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (62) 310 Value Destroyed (2230) 2230 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (115) 115 TOTAL SCORE: 5955 Bonus ------- Follower Combat Kills 135 Friendly Fire -20 Cogmind --------- Core Integrity 0/700 Matter 266/300 Energy 260/350 System Corruption 30% Temperature Cool (9) Movement Core (900) Ox17 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit High-capacity Battery > --- WEAPON (2) ------- Proton Missile Launcher Dirty Datajack > --- INVENTORY (20) --- Micro Nuclear Core Micro Nuclear Core High-capacity Storage Unit High-capacity Matter Pod (0) Weapon Cycler Transmission Jammer Reflective Plating Hacking Suite Makeshift Hacking Suite System Shield System Shield Component Analysis Suite Ion Cannon Assault Rifle Proton Missile Launcher Dirty Datajack (20) Dirty Datajack (20) Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Armored Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter Improved Terrain Scanner Weapon Cycler Transmission Jammer Improved Light Armor Plating Shield Generator > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core High-capacity Storage Unit High-capacity Battery High-capacity Matter Pod Reflective Plating Hacking Suite Makeshift Hacking Suite System Shield System Shield Component Analysis Suite Ion Cannon Heavy Ion Cannon Assault Rifle Proton Missile Launcher Proton Missile Launcher [Rating: 41] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon Advanced Assault Cannon Energy Gun Improved Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Proton Missile Launcher Special Weapon Enhanced Flamer Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Slots Evolved 6 | . . . . . 4 2 . . Power . | . . . . . . . . . Propulsion 1 | . . . . . . 1 . . Utility 5 | . . . . . 4 1 . . Weapon . | . . . . . . . . . Parts Attached 65 | 3 7 4 1 1 16 5 24 4 Power 7 | . 1 1 . . 1 . 4 . Engine 3 | . 1 1 . . . . 1 . Core 4 | . . . . . 1 . 3 . Reactor . | . . . . . . . . . Propulsion 14 | 2 1 . . 1 6 1 3 . Treads 9 | 2 1 . . 1 4 1 . . Leg 5 | . . . . . 2 . 3 . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 25 | . 3 . 1 . 7 2 11 1 Device 10 | . 2 . . . 3 . 5 . Storage 7 | . 1 . 1 . . . 4 1 Processor 3 | . . . . . 2 . 1 . Hackware . | . . . . . . . . . Protection 5 | . . . . . 2 2 1 . Artifact . | . . . . . . . . . Weapon 19 | 1 2 3 . . 2 2 6 3 Energy Gun 3 | . 2 1 . . . . . . Energy Cannon 3 | . . . . . . 1 1 1 Ballistic Gun 3 | 1 . . . . . . 2 . Ballistic Cannon 5 | . . 1 . . 2 1 1 . Launcher 3 | . . . . . . . 2 1 Special Weapon 1 | . . 1 . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 Unidentified Prototypes 1 | . 1 . . . . . . . Corrupted Parts 4 | . . . . . . . 4 . System Corruption 29 | . . . . . . . 29 . Parts Lost 24 | . . 2 . 1 3 . 13 5 Power 4 | . . 1 . . 1 . 1 1 Propulsion 8 | . . . . 1 1 . 4 2 Utility 8 | . . . . . 1 . 6 1 Weapon 4 | . . 1 . . . . 2 1 Highest Loss Streak 5 | . . 2 . 1 1 . 5 5 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 89 | . 97 99 100 99 99 100 68 44 Engine 7 | . 14 13 14 14 8 . . 4 Core 2 | . . . . . . 7 6 . Treads 18 | . 28 28 28 27 14 23 8 . Leg 1 | . . . . . 3 . 2 11 Device 20 | . 11 14 14 14 32 30 17 . Storage 10 | . 14 14 14 14 9 7 7 7 Processor 4 | . . . . . 8 7 6 6 Protection 2 | . . . . . 3 7 5 . Energy Gun 5 | . 14 9 14 14 1 . . . Ballistic Gun 2 | . 14 4 . . . . . 5 Ballistic Cannon 10 | . . 12 14 14 16 9 9 . Naked Turns 9 | . . . . . . . 9 . Heaviest Build 72 | 14 33 34 54 54 69 72 72 60 Greatest Support 71 | 40 40 40 40 40 51 71 71 25 Greatest Overweight (x) 19 | . . . 1 1 3 1 19 13 Average Overweight (x) . | . . . . 1 1 . 2 2 Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 Average Capacity 18 | 8 14 15 18 20 20 20 19 20 Most Carried 20 | 6 12 15 16 15 20 20 20 20 Average Carried 14 | 4 7 13 14 14 16 19 15 19 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 Final Carried 20 | 3 12 14 15 14 20 20 20 17 Class Distribution -------------------- 65% | Mutant 34% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Matter Collected 2456 | 212 166 158 . 67 891 36 818 108 Remotely . | . . . . . . . . . Salvage Created 2143 | . 453 44 . 112 929 22 495 88 Parts 96 | . 26 4 . 8 43 2 10 3 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . 2 11 Prevented 4 | . . . . . . . 3 1 Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Combat Hostiles Destroyed 54 | . 13 1 . 4 22 1 11 2 Melee 1 | . . . . . . . . 1 Guns 15 | . 13 . . 2 . . . . Cannons 32 | . . 1 . 2 22 1 6 . AOE 4 | . . . . . . . 3 1 Classes Destroyed 10 | . 2 1 . . 4 1 2 . Worker 2 | . . 2 . . . . . . Recycler 5 | . . . . . 5 . . . Operator 1 | . . . . . 1 . . . Swarmer 8 | . 3 . . 1 3 . . 1 Grunt 38 | . 10 1 . 3 16 . 8 . Brawler 2 | . . . . . 1 . . 1 Sentry 3 | . . . . . 2 . 1 . Hunter 1 | . . . . . . 1 . . Behemoth 1 | . . . . . . . 1 . Thief 1 | . . . . . . . 1 . Best Kill Streak 6 | . 3 1 . 3 6 1 3 2 Combat Bots Only 5 | . 3 1 . 3 5 1 3 2 Max Kills in Single Turn 1 | . 1 1 . 1 1 1 1 1 Gunslinging . | . . . . . . . . . Exploded 1 | . . . . . . . 1 1 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Damage Taken 4326 | . 407 146 . 119 893 74 1917 770 Core 935 | . 84 8 . 19 120 . 389 315 Absorbed by Shields 53 | . . . . . . . 53 . Core Remaining (%) 77 | 100 . . . 55 78 . . . Volleys Fired 205 | . 37 8 . 8 69 4 70 9 Largest 2 | . 2 2 . 2 2 2 2 1 Hottest 115 | . 76 115 . 91 96 113 113 65 Shots Fired 338 | . 69 11 1 16 129 8 96 8 Gun 87 | . 69 . . 8 . . 5 5 Cannon 233 | . . 6 1 8 129 8 79 2 Launcher 13 | . . . . . . . 12 1 Special 5 | . . 5 . . . . . . Kinetic 260 | . 32 6 1 8 129 4 75 5 Thermal 65 | . 37 5 . 8 . 4 9 2 Explosive . | . . . . . . . . . Electromagnetic 13 | . . . . . . . 12 1 Robot Hit Streak 27 | . 22 26 . 8 27 9 15 21 Robot Miss Streak 2 | . 2 . . 1 2 . 2 . Penetration Max . | . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 282 | . 59 11 . 11 98 8 73 22 Core Hits 104 | . 24 5 . 5 39 2 21 8 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 13 | . 6 . . . 5 . 2 . Burn 6 | . 6 . . . . . . . Blast 7 | . . . . . 5 . 2 . Melee Attacks 15 | . . . . . . . . 15 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 15 | . . . . . . . . 15 Sneak Attacks 6 | . . . . . . . . 6 Combat Hostiles 6 | . . . . . . . . 6 Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6490 | . 758 156 . 183 2698 194 2308 193 Guns 994 | . 758 . . 100 . . 50 86 Cannons 4874 | . . 98 . 83 2698 194 1747 54 Explosions 525 | . . . . . . . 511 14 Melee 39 | . . . . . . . . 39 Ramming . | . . . . . . . . . Kinetic 4930 | . 304 98 . 83 2698 85 1576 86 Thermal 1038 | . 454 58 . 100 . 109 263 54 Explosive . | . . . . . . . . . Electromagnetic 483 | . . . . . . . 469 14 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 39 | . . . . . . . . 39 Highest Corruption 30 | . 1 1 1 1 . . 29 30 Average Corruption 4 | . 1 1 1 1 . . 16 29 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 52 | . 10 8 8 . . . 18 8 Message Errors 14 | . 1 3 2 . . . 6 2 Matter Fused 11 | . 4 . 2 . . . 4 1 Heat Flow Errors 7 | . 1 . 1 . . . 2 3 Energy Discharges 5 | . 1 . 1 . . . 3 . Data Loss (minor) 8 | . 3 2 1 . . . 1 1 Data Loss (major) 2 | . . 1 . . . . 1 . Misfires 3 | . . 2 1 . . . . . Alerts 1 | . . . . . . . 1 . Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 131 | . . . . . 51 . 80 . Projectiles 131 | . . . . . 51 . 80 . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 38 | . . 1 . 3 13 2 19 . Impact . | . . . . . . . . . Kinetic 37 | . . 1 . 2 13 2 19 . Secondary 1 | . . . . 1 . . . . Self-Inflicted Damage 19 | . . . . . . . . 19 Shots 1 | . . . . . . . . 1 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 536 | . 276 162 257 255 381 144 536 199 Average Temperature 140 | . 76 93 129 109 133 73 233 58 Received Heat Transfer 2091 | . 288 126 . 63 594 . 876 144 Effects 24 | . 2 . . . 3 . 19 . Shutdowns 7 | . . . . . 1 . 6 . Energy Bleed 1 | . . . . . 1 . . . Interference 6 | . 2 . . . . . 4 . Matter Decay 4 | . . . . . . . 4 . Short Circuit 2 | . . . . . . . 2 . Damage (minor) 3 | . . . . . 1 . 2 . Damage (core) 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Robots Corrupted 2 | . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . 2 . Parts Fried 3 | . . . . . . . 3 . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 4 | . 2 . . 1 . . 1 . Heat Transferred 2892 | . 1702 400 . 222 . 148 346 74 Parts Sabotaged . | . . . . . . . . . Parts Stolen 1 | . . . . . . . 1 . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Peak Influence 371 | . 214 20 . 75 371 33 . . Initial 22 | . . 17 . . 22 . . . Average 71 | . 96 9 . 32 108 2 . . Maximum Alert Level 1 | . 1 . . . 1 . . . Low Security (%) 89 | 100 91 100 . 100 80 100 . . Level 1 10 | . 8 . . . 19 . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 8 | . 3 . . . 4 . . 1 Investigation 5 | . 3 . . . 2 . . . Extermination . | . . . . . . . . . Reinforcement 2 | . . . . . 2 . . . Assault 1 | . . . . . . . . 1 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Distress Signals 8 | . 3 . . . 5 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 100 | . 25 2 . 6 39 2 13 13 Peak Tracking Total 10 | . 5 2 . 3 4 1 4 10 Tactical Retreats 5 | . 2 . . 1 . . 2 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Traps Triggered 3 | . 2 . . . 1 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Machines Disabled 6 | . . . . . 6 . . . Max in Single Turn 2 | . . . . . 2 . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Machines Accessed 16 | . 9 . 1 . 2 3 1 . Terminals 13 | . 8 . . . 2 3 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 46 | . 26 . 4 . 8 7 1 . Successful 30 | . 16 . 4 . 3 6 1 . Failed 16 | . 10 . . . 5 1 . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 16 | . 12 . . . . 4 . . Terminals 40 | . 25 . . . 8 7 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 23 | . 12 . 4 . 3 3 1 . Record 4 | . . . 4 . . . . . Robot Schematic 1 | . . . . . . 1 . . Prototype ID Bank 8 | . 6 . . . 1 1 . . Open Door 1 | . . . . . . . 1 . Open DSF 1 | . . . . . . 1 . . Branch Access Points 2 | . 1 . . . 1 . . . Terminal Index 1 | . 1 . . . . . . . Locate Traps 1 | . 1 . . . . . . . Security Status 1 | . 1 . . . . . . . Recall Investigation 1 | . 1 . . . . . . . Zone Layout 2 | . 1 . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 7 | . 4 . . . . 3 . . Terminals 6 | . 3 . . . . 3 . . Assimilate 1 | . . . . . . 1 . . Botnet 5 | . 3 . . . . 2 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Tunnel 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 12 | . 8 . . . 2 2 . . Full Trace Events 3 | . 2 . . . 1 . . . Feedback Events 1 | . 1 . . . . . . . Corruption 1 | . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Total Allies 7 | . . . . 2 . 1 . 4 Largest Group 3 | . . . . 2 2 1 1 3 Highest-Rated Group 66 | . . . . 52 52 10 10 66 Highest-Rated Ally 31 | . . . . 31 31 10 10 30 Total Orders . | . . . . . . . . . Ally Attacks 47 | . . . . 3 31 . . 13 Total Damage 631 | . . . . 22 330 . . 279 Kills 7 | . . . . 1 3 . . 3 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 1 . . 1 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Turns Passed 9098 | 11 1188 889 810 455 2411 622 2566 146 Spaces Moved 3391 | 5 619 529 397 177 525 343 768 28 Core 108 | . . . . . . . 107 1 Treads 3007 | 3 619 529 397 177 404 343 535 . Legs 276 | 2 . . . . 121 . 126 27 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 120 160 160 160 240 232 158 50 190 Average Speed 217 | 144 160 160 203 240 258 168 298 278 Slowest Speed 1000 | 160 160 160 240 240 330 238 1000 700 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 Exploration Rate (%) 50 | 2 90 99 81 46 51 7 73 5 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 3 | . 1 1 1 . . . . . Known Exits Taken 4 | . 1 . . 1 1 1 . . Unknown Exits Taken 4 | 1 . 1 1 . . . 1 . Scrap Searched 4 | . . 3 . . . . 1 . Spaces Dug . | . . . . . . . . . Terrain Destroyed 34 | . . . . . 14 . 20 . Melee . | . . . . . . . . . Projectile 23 | . . . . . 14 . 9 . AOE 11 | . . . . . . . 11 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Total 4789 | 10 748 559 401 192 1451 386 947 95 Wait 1004 | . 66 12 . 7 822 14 53 30 Move 3383 | 4 618 528 396 176 524 342 767 28 Hop . | . . . . . . . . . Pick Up 73 | . 12 5 2 . 13 11 30 . Fast Attach 20 | . 6 . . . 4 . 10 . Attach 31 | 2 . 3 . 1 7 4 11 3 Detach 3 | . 1 1 . . 1 . . . Swap 14 | 1 1 1 1 . 5 1 3 1 Drop 32 | 3 7 1 2 . 6 10 3 . Fire 205 | . 37 8 . 8 69 4 70 9 Melee 15 | . . . . . . . . 15 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 9 | . . . . . . . . 9 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 12 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 379 | -10/Materials | Discovered new exit (range 5) 544 | -10/Materials | Discovered new exit (range 16) 680 | -10/Materials | Identified exit to Mines 1200 | -10/Materials | Entered Mines 1283 | -10/Mines | Discovered new exit (range 13) 1387 | -10/Mines | Discovered new exit (range 8) 1459 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1551 | -10/Mines | Learned location of Storage (-9) 1805 | -10/Mines | Learned Materials interactive machine intel 1981 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1981 | -10/Mines | Discovered new exit (range 5) 2089 | -10/Mines | Entered Exiles 2115 | -10/Exiles | Discovered new exit (range 14) 2161 | -10/Exiles | Met 8R-AWN 2189 | -10/Exiles | Met EX-HEX 2241 | -10/Exiles | Met EX-BIN 2261 | -10/Exiles | Met EX-DEC 2492 | -10/Exiles | Visited The Gauntlet 2776 | -10/Exiles | Learned location of Zion (-6) 2877 | -10/Exiles | Discovered new exit (range 10) 2899 | -10/Exiles | Entered Mines 3012 | -9/Mines | Identified exit to Materials 3354 | -9/Mines | Entered Materials 3354 | -8/Materials | Accompanied by 2 allies 3354 | -8/Materials | Evolved 4 slots: Utility x4 3355 | -8/Materials | Loaded intel: 19 interactive machine locations 3359 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3649 | -8/Materials | Build established: Skirmisher 5728 | -8/Materials | Discovered new exit (range 11) 5761 | -8/Materials | Identified exit to Factory 5765 | -8/Materials | Entered Factory 5765 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5939 | -7/Factory | Discovered new exit (range 12) 5956 | -7/Factory | Identified exit to Lower Caves 6387 | -7/Factory | Entered Lower Caves 6387 | -7/Lower Caves | Accompanied by 1 ally 6583 | -7/Lower Caves | Lost 4 parts (1n3u) 6797 | -7/Lower Caves | Build established: Mutant 6869 | -7/Lower Caves | Learned Factory stockpile data 7226 | -7/Lower Caves | Matter Filter stolen by Master Thief 7712 | -7/Lower Caves | Encountered a Warlord checkpoint 7800 | -7/Lower Caves | Spotted B-75 Beast 7846 | -7/Lower Caves | Destroyed B-75 Beast 7874 | -7/Lower Caves | Lost 5 parts (2n2u1w) 8409 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8430 | -7/Lower Caves | Core integrity fell below 50% 8433 | -7/Lower Caves | Released all parts (7) 8458 | -7/Lower Caves | Lost 3 parts (1p1u1w) 8730 | -7/Lower Caves | Released all parts (4) 8733 | -7/Lower Caves | Discovered new exit (range 14) 8737 | -7/Lower Caves | System corruption reached 10% 8953 | -7/Lower Caves | Entered another Lower Caves area 9030 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9077 | -7/Lower Caves | Core integrity fell below 20% 9078 | -7/Lower Caves | Crushed by falling debris 9078 | -7/Lower Caves | System corruption reached 30% 9079 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9099 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 09079_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 09080_ System corrupted: Heat flow error (+132). 09080_ G-47 Trooper destroyed. 09081_ Slug penetrates L-41 Fighter. 09083_ Y-64 Sentinel: "REQUESTING BACKUP." 09087_ Imp. Heat Sink fries itself beyond repair. 09087_ Slug penetrates Wall. 09087_ Machine disabled. 09087_ Y-54 Guardian suffers critical hit (Smash). 09087_ Y-54 Guardian destroyed. 09089_ Network quickbooting L-41 Fighter, ETC: 9. 09090_ Penetrated by Slug. 09091_ Aluminum Leg fries itself beyond repair. 09092_ L-41 Fighter destroyed. 09093_ Particle Gun fries itself beyond repair. 09093_ Imp. Deuterium Engine fries itself beyond repair. 09093_ Imp. Heat Sink fries itself beyond repair. 09095_ Penetrated by Slug. 09095_ Machine disabled. 09098_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#?????????????????????????? | | ??????????????????????? ?????????????????????????? | | ????????????????"? ???? ?????????????????????????? | | ????????????###?#" ??? ?????????????????????????? | | ???????????# #" ???#;????????????????????????? | | ??????????? " ""??#;#???????????????????????? | | ??????????? ?? ???????????????????????? | | ??????????? ?# ######??? ??????????????? | | ?????????????# ## #""""#? #?????????#????? | | ??????????????# # # [#???????? #????? | | ??????????????# =%#???????# #??#?? | | ?????????????????????# % g * #??????# ## #?? | | ?????????????????????## %@ # #????## #?? | | ?????????????????????#! /% ""#???#???## #?? | | ?????????????????????###%####### #??## #?? | | ???????????????????????#Y % #?## %#?? | | ???????????????????????#### ######## #?? | | ??????????????????????????# #?? | | ??????????????????????????########## #####?? | | ???????????????????????????????????##### ##?????? | | ???????????????????????????????????????####??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 3 Matter Filtering 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ G-34 Mercenary | -7/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CloakReinforcedCoupler Manual? 0 Play Time 00:47:16 Cumulative 827.9 hours Start 2022.04.01 @ 00:21:27 End 2022.04.01 @ 05:01:23 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 157 Rogue 1 Adventurer 156 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 65 Gallery% 77 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aea3d890-f957-412d-b870-2c1c5e2a4fee