Cogmind - Beta 14 @@@ ROGUE MODE // 2024.07.14 @ 18:44:19 Player: Nebula avali Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (47) 235 Value Destroyed (1771) 1771 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4766 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 188/300 Energy 76/100 System Corruption 11% Temperature Cool (9) Movement Core (150) Ox2 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- Enhanced Autogun Mini Assault Cannon > --- INVENTORY (5) ---- Enhanced Autogun Plasma Cutter Heavy Hammer Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Arachnoskeleton Armored Wheel > --- UTILITY ---------- Large Storage Unit Subdweller Optics Light Armor Plating Light Armor Plating Hardened Light Armor Plating Hacking Suite > --- WEAPON ----------- EM Pulse Cannon Heavy Assault Rifle > --- INVENTORY -------- Seismic Detector Beam Rifle Grenade Launcher Grenade Launcher Plasma Cutter Heavy Hammer [Rating: 42] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Arachnoskeleton Wheel Armored Wheel Utility Small Storage Unit Device Subdweller Optics Storage Small Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Slots Evolved 6 | . . . 4 2 . Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 4 | . . . 2 2 . Weapon . | . . . . . . Parts Attached 45 | . 9 9 9 14 4 Power 9 | . 4 1 1 3 . Engine 8 | . 4 1 1 2 . Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 8 | . 2 3 2 1 . Treads 3 | . 2 . . 1 . Leg 1 | . . . 1 . . Wheel 4 | . . 3 1 . . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | . 1 1 3 4 2 Device 3 | . . 1 . 1 1 Storage 1 | . . . 1 . . Processor 1 | . . . . 1 . Hackware 1 | . . . . 1 . Protection 5 | . 1 . 2 1 1 Artifact . | . . . . . . Weapon 17 | . 2 4 3 6 2 Energy Gun 2 | . 1 . . 1 . Energy Cannon 1 | . . . 1 . . Ballistic Gun 11 | . 1 3 2 3 2 Ballistic Cannon 1 | . . . . 1 . Launcher 1 | . . 1 . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 2 . Parts Lost 29 | . . 8 3 13 5 Power 4 | . . 1 . 3 . Propulsion 7 | . . 3 1 3 . Utility 9 | . . 1 . 4 4 Weapon 9 | . . 3 2 3 1 Highest Loss Streak 5 | . . 4 2 4 5 To Critical Strikes 1 | . . . . 1 . Average Slot Usage (%) 75 | . 96 91 44 51 22 Engine 8 | . 14 10 4 3 . Treads 11 | . 26 9 . 2 . Leg 2 | . 1 . 6 3 . Wheel 5 | . . 15 3 3 . Device 2 | . . 3 7 4 . Storage 10 | . 14 14 7 3 . Hackware 1 | . . . . 4 6 Protection 8 | . 10 10 2 8 . Energy Gun 8 | . 17 10 . 1 . Ballistic Gun 9 | . 10 15 9 3 1 Naked Turns . | . . . . . . Heaviest Build 48 | 14 19 22 42 48 8 Greatest Support 50 | 20 40 40 50 20 3 Greatest Overweight (x) 4 | . . 1 4 4 2 Average Overweight (x) . | . . . 1 1 1 Largest Inventory Capacity 15 | . 8 8 15 15 5 Average Capacity 8 | . 8 8 9 10 5 Most Carried 8 | . 8 8 8 8 5 Average Carried 7 | . 7 7 5 5 4 Final Capacity 15 | 8 8 8 15 5 5 Final Carried 8 | 6 8 8 8 5 3 Class Distribution -------------------- 78% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -8 -7 -7 ----------- Run | Yrd Mat Sub Mat Fac Low Matter Collected 1019 | 200 159 226 219 182 33 Remotely . | . . . . . . Salvage Created 1847 | . 451 306 397 495 198 Parts 88 | . 33 11 17 18 9 Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 15 | . . 7 . . 8 Prevented 1 | . . . . . 1 Kills | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Combat Hostiles Destroyed 41 | . 11 8 8 9 5 Melee 1 | . . . . 1 . Guns 24 | . 11 8 4 . 1 Cannons 11 | . . . 3 4 4 Classes Destroyed 11 | . 4 1 4 2 . Builder 2 | . 1 . . 1 . Hauler 1 | . . . . 1 . Watcher 3 | . 3 . . . . Swarmer 5 | . 3 1 . . 1 Grunt 16 | . 8 2 . 5 1 Brawler 3 | . . . 1 1 1 Duelist 2 | . . . 1 . 1 Sentry 4 | . . . 3 1 . Hunter 3 | . . . 3 . . Programmer 3 | . . . . 2 1 Subdweller 5 | . . 5 . . . Best Kill Streak 4 | . 4 2 3 3 4 Combat Bots Only 4 | . 3 2 3 3 4 Max Kills in Single Turn 2 | . 1 2 1 1 1 Gunslinging 1 | . . 1 . . . Exploded . | . . . . . . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Low Hostile Shots Fired 409 | . 53 67 86 153 50 Missed 127 | . 12 17 28 62 8 Damage Taken 4706 | . 485 980 833 1517 891 Core 1135 | . 90 158 183 332 372 Absorbed by Shields . | . . . . . . Redirected to Shielding 23 | . . . . . 23 Core Remaining (%) 55 | 100 . . 66 . . Volleys Fired 167 | . 36 61 37 18 15 Largest 2 | . 2 2 2 2 2 Hottest 104 | . 90 86 91 104 73 Shots Fired 299 | . 72 109 65 30 23 Gun 250 | . 72 106 51 13 8 Cannon 46 | . . . 14 17 15 Launcher 3 | . . 3 . . . Special . | . . . . . . Kinetic 182 | . 23 71 51 14 23 Thermal 76 | . 36 35 . 5 . Explosive 3 | . . 3 . . . Electromagnetic 38 | . 13 . 14 11 . Robot Hit Streak 14 | . 7 14 9 6 8 Robot Miss Streak 6 | . 6 2 2 3 3 Penetration Max 1 | . . . 1 . . Secondary Targets 3 | . 1 2 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 199 | . 42 60 42 39 16 Core Hits 73 | . 26 16 14 11 6 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 4 | . . . 1 3 . Critical Strikes 13 | . 2 4 1 4 2 Burn 4 | . 2 2 . . . Destroy 3 | . . 2 1 . . Blast 2 | . . . . . 2 Smash 4 | . . . . 4 . Melee Attacks 29 | . . . . 29 . Impact 29 | . . . . 29 . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 2 | . . . . 2 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4202 | . 620 942 852 1394 394 Guns 2318 | . 574 942 598 104 100 Cannons 817 | . . . 254 269 294 Explosions 90 | . 46 . . 44 . Melee 977 | . . . . 977 . Ramming . | . . . . . . Kinetic 2099 | . 180 782 598 145 394 Thermal 527 | . 323 160 . 44 . Explosive 44 | . . . . 44 . Electromagnetic 555 | . 117 . 254 184 . Impact 977 | . . . . 977 . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 11 | . . . 1 3 11 Average Corruption 2 | . . . 1 2 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 11 | . . . 1 6 4 Message Errors 4 | . . . . 2 2 Matter Fused 3 | . . . . 2 1 Parts Rejected 1 | . . . . 1 . Data Loss (minor) 2 | . . . 1 . 1 Misfires 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 305 | . . . . 287 18 Projectiles 18 | . . . . . 18 Explosions . | . . . . . . Melee 287 | . . . . 287 . Knockbacks 5 | . . . . 3 2 Impact 3 | . . . . 3 . Kinetic 2 | . . . . . 2 Secondary . | . . . . . . Self-Inflicted Damage 109 | . . 32 . 77 . Shots 2 | . . 1 . 1 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 342 | . 342 22 120 217 26 Average Temperature 85 | . 111 8 38 76 11 Received Heat Transfer 1215 | . 246 195 63 549 162 Effects 1 | . 1 . . . . Energy Bleed 1 | . 1 . . . . Siege Activations . | . . . . . . Robots Corrupted 6 | . . . 1 5 . Combat Hostiles 5 | . . . 1 4 . Parts Fried 6 | . . . 2 4 . Impact Corruptions 13 | . . . . 13 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . 2 2 . . . Heat Transferred 1678 | . 1012 555 . 111 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Peak Influence 301 | . 184 . 246 301 . Initial 111 | . . . . 111 . Average 128 | . 96 . 105 182 . Maximum Alert Level 1 | . . . 1 1 . Low Security (%) 78 | . 100 . 85 46 . Level 1 21 | . . . 14 53 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 2 . 2 5 . Investigation 2 | . 1 . . 1 . Extermination 2 | . . . . 2 . Reinforcement 3 | . 1 . . 2 . Assault . | . . . . . . Garrison 2 | . . . 2 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 1 | . . . . 1 . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Low Distress Signals 2 | . 1 . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 71 | . 18 12 12 21 8 Peak Tracking Total 7 | . 4 2 3 5 7 Tactical Retreats 5 | . . 1 . 4 . Traps | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Traps Triggered 4 | . 1 . 3 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -10 -8 -7 -7 ---------- Run | Yrd Mat Sub Mat Fac Low Machines Disabled 3 | . . 1 . 2 . Max in Single Turn 2 | . . 1 . 2 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Low Machines Accessed 3 | . . 1 . 2 . Terminals 2 | . . . . 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 14 | . . 9 . 5 . Successful 10 | . . 9 . 1 . Failed 4 | . . . . 4 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 5 | . . . . 5 . Terminals 5 | . . . . 5 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 9 | . . 9 . . . Record 8 | . . 8 . . . Derelict Proto ID Bank 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . . . . 1 . Terminals 1 | . . . . 1 . Botnet 1 | . . . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . . . . 2 . Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 ------------ Run | Yrd Mat Sub Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Low Total Allies 1 | . . . . . 1 Largest Group 1 | . . . . . 1 Highest-Rated Group 180 | . . . . . 180 Highest-Rated Ally 180 | . . . . . 180 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -7 -7 ------------- Run | Yrd Mat Sub Mat Fac Low Turns Passed 3305 | . 1009 1057 340 726 173 Spaces Moved 1984 | 1 549 758 182 371 123 Core 146 | . . . 13 10 123 Treads 791 | . 490 150 . 151 . Legs 140 | 1 59 . 80 . . Wheels 907 | . . 608 89 210 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 90 | 120 120 90 90 100 100 Average Speed 130 | 120 155 112 118 146 102 Slowest Speed 250 | 120 160 160 250 250 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 2 86 62 22 9 28 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 38 | . . 9 4 23 2 Melee . | . . . . . . Projectile 7 | . . . 4 1 2 AOE 31 | . . 9 . 22 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Low Total 2348 | . 633 853 240 472 150 Wait 81 | . 25 14 6 28 8 Move 1979 | . 548 757 181 370 123 Hop . | . . . . . . Pick Up 21 | . 7 5 5 4 . Fast Attach 22 | . 2 3 6 9 2 Attach 18 | . 3 5 3 5 2 Detach 5 | . . 2 1 2 . Swap 5 | . 4 1 . . . Drop 21 | . 8 5 1 7 . Fire 167 | . 36 61 37 18 15 Melee 29 | . . . . 29 . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat x2]) -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 56 | -10/Materials | Discovered new exit (range 9) 211 | -10/Materials | Discovered new exit (range 14) 310 | -10/Materials | Build established: Mutant 789 | -10/Materials | Discovered new exit (range 15) 1003 | -10/Materials | Discovered new exit (range 5) 1010 | -10/Materials | Entered Subcaves 1010 | -10/Subcaves | Learned Materials emergency access door positions 1299 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1428 | -10/Subcaves | Discovered new exit (range 6) 1490 | -10/Subcaves | Visited 4L-MR0's lab 1510 | -10/Subcaves | Found Arachnoskeleton 1637 | -10/Subcaves | Learned Materials garrison access intel 1655 | -10/Subcaves | Core integrity fell below 50% 1810 | -10/Subcaves | Lost 4 parts (1p1n1u1w) 1940 | -10/Subcaves | Core integrity fell below 20% 1971 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1975 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2048 | -10/Subcaves | Discovered new exit (range 19) 2067 | -10/Subcaves | Entered Materials 2067 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2069 | -8/Materials | Loaded intel: 1 garrison access location 2073 | -8/Materials | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 2254 | -8/Materials | Garrison activated, responded to threat 2380 | -8/Materials | Discovered new exit (range 20) 2407 | -8/Materials | Entered Factory 2407 | -7/Factory | Evolved 2 slots: Utility x2 2466 | -7/Factory | Discovered new exit (range 4) 3133 | -7/Factory | Entered Lower Caves 3163 | -7/Lower Caves | Lost 4 parts (1p1n1u1w) 3235 | -7/Lower Caves | Core integrity fell below 50% 3272 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3287 | -7/Lower Caves | System corruption reached 10% 3290 | -7/Lower Caves | Core integrity fell below 20% 3306 | -7/Lower Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 03289_ Penetrated by Slug. 03289_ L-41 Fighter Core Shielding blasted off. 03292_ Lgt. Nuclear Core fries itself beyond repair. 03292_ L-41 Fighter destroyed. 03292_ Penetrated by Slug. 03293_ SAC/CRV/BKQIWT>QSDNEAEK<2COEI:U 03293_ VTOL Module fries itself beyond repair. 03295_ Penetrated by Slug. 03295_ Enh. Autogun destroyed. 03296_ Acquired Core Shielding. 03299_ G-47 Trooper destroyed. 03300_ Acquired 1 matter. 03300_ Penetrated by Slug. 03303_ Lgt. Nuclear Core fries itself beyond repair. 03303_ Acquired Imp. Heat Sink. 03304_ Imp. Deuterium Engine fries itself beyond repair. 03304_ Carbon-fiber Leg fries itself beyond repair. 03306_ Imp. Heat Sink destroyed. 03306_ Penetrated by Slug. 03306_ Core Shielding destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????##????####??? | | ?????????????????????? ??????? ?## ???? #??? | | ?????????????????????? ?????? ## ??? #??? | | ?????????????????????? ??????? ???# #??? | | ?????????????????????? ???????# ???# #??? | | ?????????????????????? ????????# #### #??? | | ?????????????????????? ??????### # " ##?? | | ???????????? ?????????# ?????? # # ?## | | ???????????? ????????# ??##### ? # #?# | | ??????????? ##????## ??# "# ???#" ### | | ???????????? ??## #??+ "# ???# ""# | | ???????????? ## #### "# #???# " %[ | | ??????????? #" "# #???# | | ????????????# #? # ##??# %% "## | | ???????????????# %% #? % # ##?# " #### | | ????????????????# g###;l### #### #####?# | | ???????????????????????# @Y #### ####### | | ???????????????????????#### | | ??????????????????????????# ### | | ??????????????????????????## ##?############## | | ???????????????????????????## #????????????# | | ????????????????????????????# #?????????# | | ???????????????????????????# #?????????# ## | | ???????????????????????????# #?????????# ##?# | | ???????????????????????????# #???????# #?? | | ???????????????????????????### ##??????# ##?? | | ?????????????????????????????###??????# ????# | | ??????????????????????????????????????# ?????# | | ??????????????????????????????????????##?????? | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????## | | ??????????????????????????????????????????????## # | | ???????????????????????????????????????????????##? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 10 Armor Coverage 450 Core Shielding 20 Evasion (%) 57 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BehemothOvertunedBeam Manual? 0 Play Time 00:25:06 Cumulative 68.4 hours Start 2024.07.14 @ 18:19:50 End 2024.07.14 @ 18:44:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 118 Rogue 117 Adventurer 1 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 55 Achievement% 51 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3652a1e6-4aec-46e6-90b8-44dae7e5a81b