Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.16 @ 21:25:46 Player: LightKnight Result: Destroyed by C-57 Dissector with Dual-blade Saw Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (34) 170 Value Destroyed (1015) 1015 Prototype IDs (65) 1300 Alien Tech Used (3) 600 Bonus (8406) 8406 TOTAL SCORE: 21391 Bonus ------- Pacifist 200 Follower Combat Kills 1048 Entered DSFs 1000 Aligned with FarCom 300 Met Data Miner 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Friendly Fire -442 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 97/100 System Corruption 4% Temperature Cool (9) Movement Flying (27) Location -1/Command Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (8) --- Impulse Thruster Field Propulsion Array Field Propulsion Array Experimental Q-thruster > --- UTILITY (15) ----- Enhanced Optical Array 0b10 Alert Chip ECM Suite Hacking Suite Improved Hacking Suite Improved Hacking Suite Advanced System Shield Advanced Component Analysis Suite Advanced Corruption Screen > --- WEAPON (2) ------- Enhanced Nova Cannon Advanced Datajack > --- INVENTORY (5) ---- Improved Gyrokinetic Inverter Experimental Matter Compressor (184) Advanced Shield Generator Transdimensional Reconstructor Transdimensional Reconstructor Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Impulse Thruster Impulse Thruster Field Propulsion Array Field Propulsion Array Experimental Q-thruster > --- UTILITY ---------- Advanced Heat Sink Enhanced Optical Array 0b10 Alert Chip ECM Suite ECM Suite Improved Reaction Control System Advanced Focal Shield Advanced Thermal Shield Point Defense Array Hacking Suite Improved Hacking Suite Improved Hacking Suite System Shield Advanced System Shield Advanced Corruption Screen > --- WEAPON ----------- Enhanced Nova Cannon Advanced Datajack > --- INVENTORY -------- Improved Gyrokinetic Inverter Advanced Shield Generator Authchip [R/Combat] Transdimensional Reconstructor Transdimensional Reconstructor [Rating: 157] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Cesium-ion Thruster Treads Armored Treads Leg Aluminum Leg Hover Unit Improved Gyrokinetic Inverter Flight Unit Cesium-ion Thruster Utility Advanced Melee Analysis Suite Device Coolant Injector Storage Medium Storage Unit Processor Advanced Melee Analysis Suite Hackware Advanced System Shield Protection Medium Regenerative Plating Weapon Beam Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Launcher Rocket Launcher Special Weapon Guided Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Chainsword Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . 2 . . . . 2 . 2 . . . . 2 . . 2 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . . . . . 1 1 . . . . . . 1 . 1 . . . . . . . 2 . . Utility 12 | . . . 2 . . . 1 1 . 2 . . . . 1 . 1 . . . . 2 . . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 149 | . 1 3 12 7 1 2 7 1 . 1 10 . . . 3 3 9 3 . 7 1 12 6 5 9 4 42 Power 11 | . . 1 1 1 . . . . . . 2 . . . . . . . . 1 . 1 2 . . . 2 Engine 3 | . . . 1 1 . . . . . . 1 . . . . . . . . . . . . . . . . Core 2 | . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . Reactor 6 | . . . . . . . . . . . . . . . . . . . . 1 . 1 2 . . . 2 Propulsion 37 | . . . 3 1 . . 4 1 . . 3 . . . 1 2 2 . . 1 . 5 . . 1 1 12 Treads 5 | . . . 3 1 . . 1 . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Flight 30 | . . . . . . . 3 1 . . 3 . . . 1 2 2 . . . . 5 . . . 1 12 Utility 67 | . 1 . 4 1 1 . 2 . . 1 5 . . . 2 1 5 3 . 4 . 6 2 2 7 . 20 Device 28 | . 1 . 1 1 . . 1 . . . 2 . . . . . 2 1 . 1 . 2 1 . 4 . 11 Storage 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . Processor 25 | . . . 2 . 1 . 1 . . 1 2 . . . 1 1 3 2 . . . 4 . . 2 . 5 Hackware 11 | . . . . . . . . . . . 1 . . . 1 . . . . 2 . . 1 1 1 . 4 Protection 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 34 | . . 2 4 4 . 2 1 . . . . . . . . . 2 . . 1 1 . 2 3 1 3 8 Energy Gun 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 20 | . . 1 3 2 . 1 . . . . . . . . . . . . . . . . . 2 1 3 7 Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Impact Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . . . . . . . . 2 . . . 1 . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . 1 Unidentified Prototypes 10 | . . . . . . . . . . . . . . . . . 1 . . 4 . . . 4 . . 1 Parts Lost 51 | . . . . 2 . . . . . . 5 . . . . . . . . 5 1 1 9 4 3 4 17 Power 7 | . . . . . . . . . . . 2 . . . . . . . . . . 1 1 . 1 . 2 Propulsion 19 | . . . . . . . . . . . 2 . . . . . . . . 2 1 . 4 1 . 1 8 Utility 21 | . . . . . . . . . . . 1 . . . . . . . . 3 . . 3 2 2 3 7 Weapon 4 | . . . . 2 . . . . . . . . . . . . . . . . . . 1 1 . . . Highest Loss Streak 8 | . . . . 1 . . . . . . 3 . . . . . . . . 5 1 1 6 4 3 2 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 97 99 96 100 100 100 88 . 84 75 79 93 93 93 94 82 79 84 84 63 48 61 83 43 35 36 74 Engine 4 | . 14 10 2 11 11 11 9 . 7 6 3 . . . . . . . . . . . . . . . . Core 1 | . . 3 8 . . . . . . . . 6 6 6 5 5 5 5 5 . . . . . . . . Treads 5 | . . . 18 22 22 22 12 . . . . . . . . . . . . . . . . . . . . Leg 2 | . 28 28 2 . . . . . . . . . . . . . . . . . . . . . . . . Flight 9 | . . . . . . . 13 . 30 26 23 26 26 26 29 17 15 15 15 7 . 7 18 1 . 1 17 Device 10 | . 11 14 13 11 11 11 12 . 15 13 17 20 20 20 16 11 15 11 10 2 . 2 11 5 2 . 10 Storage 4 | . 14 14 11 11 11 11 4 . . . . . . . . . . . . . . . . . . . . Processor 21 | . . . 16 22 22 22 21 . 23 22 25 26 26 26 29 29 24 29 31 31 31 31 30 22 19 21 22 Hackware 6 | . . . . . . . . . . . . 6 6 6 5 11 10 10 10 13 15 14 13 9 11 9 13 Energy Gun 2 | . 28 16 11 . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 5 | . . 11 10 16 22 21 10 . . . . . . . . . . . . . . . . 1 . . 2 Peak Build Rating 157 | . 9 12 24 27 30 31 37 39 40 45 58 58 58 58 66 76 97 99 99 102 68 100 110 69 69 76 157 Average Rating 62 | . 8 9 21 24 28 30 34 39 39 41 48 58 58 58 65 72 87 97 99 75 51 70 99 56 51 59 124 On Entrance 50 | 6 6 9 12 23 27 30 30 37 39 40 45 58 58 58 58 65 74 97 99 99 68 53 100 59 51 60 43 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 39 | 13 14 17 25 26 26 26 26 14 14 14 15 13 13 13 13 12 19 19 15 20 12 18 28 18 13 13 39 Greatest Support 68 | 20 20 20 40 48 48 48 68 20 20 20 23 23 23 23 28 31 39 39 39 39 13 28 36 7 16 12 58 Greatest Overweight (x) 5 | . . . 1 . . . 5 . . . 1 . . . . . . . . . . . . 5 4 4 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | . 8 8 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 6 | . 8 8 9 10 10 10 7 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 10 | . 8 8 10 10 10 10 10 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 6 | . 6 7 9 9 10 10 7 4 4 4 4 5 5 5 3 4 4 4 5 4 5 4 4 4 4 4 4 Final Capacity 10 | 8 8 8 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 10 | 6 8 8 10 10 10 10 5 4 5 5 5 5 5 5 5 5 5 5 5 5 5 3 4 5 5 5 5 Class Distribution -------------------- 36% | Mutant 20% | Hacker-Ninja 20% | Hacker-Scout 7% | Hacker-Mutant 6% | Sprinter 4% | Derelict-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/DSF Sprinter | -6/Factory Sprinter | -6/Lower Caves Derelict-Scout | -6/Lower Caves Derelict-Scout | -6/Data Miner Derelict-Scout | -5/Proximity Caves Derelict-Scout | -5/Factory Hacker-Scout | -5/DSF Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Mutant | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Ninja | -3/Armory Hacker-Ninja | -3/Lab Hacker-Scout | -2/Research Hacker-Scout | -1/Access Hacker-Ninja | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Matter Collected 1753 | 200 . 30 19 203 . 52 70 . . . 100 . . . . . . 73 77 85 . . 175 . 5 108 556 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 973 | . . . 117 295 . 31 135 . . . 118 . . . . . . . . . . . 145 . . . 132 Parts 44 | . . . 5 22 . 3 3 . . . . . . . . . . . . . . . 10 . . . 1 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . . . 3 . . . . . . 4 . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Combat Hostiles Destroyed 29 | . . . 4 16 . 3 4 . . . . . . . . . . . . . . . 2 . . . . Melee 6 | . . . . . . . 4 . . . . . . . . . . . . . . . 2 . . . . Guns 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Cannons 16 | . . . 3 10 . 3 . . . . . . . . . . . . . . . . . . . . . AOE 5 | . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 7 | . . . 3 1 . . . . . . . . . . . . . . . . . . 3 . . . . Watcher 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 Swarmer 20 | . . . 2 13 . 3 2 . . . . . . . . . . . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Grunt 5 | . . . 1 2 . . 2 . . . . . . . . . . . . . . . . . . . . Brawler 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Sentry 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 4 | . . . 1 4 . 3 4 . . . . . . . . . . . . . . . 1 . . . 2 Combat Bots Only 4 | . . . 1 4 . 3 4 . . . . . . . . . . . . . . . 1 . . . . Max Kills in Single Turn 3 | . . . 1 3 . 1 1 . . . 1 . . . . . . . . . . . 1 . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Hostile Shots Fired 598 | . . . 41 61 . 16 8 . 5 . 81 1 . . . 2 4 . 10 . 29 9 83 45 28 75 100 Missed 291 | . . . 11 20 . 3 5 . 3 . 50 1 . . . . 4 . 4 . 11 3 66 19 9 27 55 Damage Taken 7435 | . . . 305 345 . 149 25 . 41 . 321 . . . . 160 . . 87 518 470 138 741 624 628 1168 1715 Core 3909 | . . . 38 39 . 25 . . . . 78 . . . . . . . 34 196 440 45 443 418 524 966 663 Absorbed by Shields 49 | . . . . . . . . . . . . . . . . . . . . . . . 12 37 . . . Ignored by Resistances 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Core Remaining (%) 79 | 100 . 100 . . . 74 100 . 100 . . . . 90 . 100 . . . . 41 . . 30 63 . . Volleys Fired 105 | . . 2 20 24 . 4 . . . . . . . . . . . . . . . . . 10 1 7 37 Largest 2 | . . 2 2 2 . 2 . . . . . . . . . . . . . . . . . 1 1 1 1 Hottest 133 | . . 110 133 133 . 120 . . . . . . . . . . . . . . . . . 120 120 120 120 Shots Fired 154 | . . 4 39 48 . 8 . . . . . . . . . . . . . . . . . 10 1 7 37 Gun 32 | . . 2 19 11 . . . . . . . . . . . . . . . . . . . . . . . Cannon 116 | . . 2 20 34 . 6 . . . . . . . . . . . . . . . . . 9 1 7 37 Launcher 5 | . . . . 3 . 2 . . . . . . . . . . . . . . . . . . . . . Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 148 | . . 4 39 45 . 6 . . . . . . . . . . . . . . . . . 9 1 7 37 Explosive 5 | . . . . 3 . 2 . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 14 | . . 1 3 14 . 9 . . . . . . . . . . . . . . . . . 2 . . 3 Robot Miss Streak 7 | . . 2 7 2 . . . . . . . . . . . . . . . . . . . 1 . . 6 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 106 | . . 1 15 34 . 5 5 . . 1 7 . . . . . . . . . . . 26 2 . . 10 Core Hits 35 | . . 1 5 18 . 3 3 . . . . . . . . . . . . . . . 3 . . 1 1 Critical Kills 5 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . 2 Critical Parts Destroyed 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . Critical Strikes 11 | . . . 1 . . . 4 . . . 3 . . . . . . . . . . . 1 . . . 2 Burn 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Smash 7 | . . . . . . . 4 . . . 3 . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Melee Attacks 94 | . . . . . . . 8 . . 5 8 . . . . . 5 12 2 2 . 8 42 . . . 2 Impact 21 | . . . . . . . 8 . . 5 8 . . . . . . . . . . . . . . . . Slashing 56 | . . . . . . . . . . . . . . . . . 5 12 2 1 . 8 28 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 21 | . . . . . . . . . . . 5 . . . . . . . . . . . 15 . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 3220 | . . 18 301 843 . 202 199 . . 46 476 . . . . . . . . . . . 620 31 . 93 391 Guns 230 | . . . 121 109 . . . . . . . . . . . . . . . . . . . . . . . Cannons 1194 | . . 18 180 487 . 88 . . . . . . . . . . . . . . . . . 30 . . 391 Explosions 361 | . . . . 247 . 114 . . . . . . . . . . . . . . . . . . . . . Melee 1341 | . . . . . . . 199 . . 46 476 . . . . . . . . . . . 620 . . . . Ramming 94 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 93 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 1471 | . . 18 301 643 . 88 . . . . . . . . . . . . . . . . . 30 . . 391 Explosive 314 | . . . . 200 . 114 . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 721 | . . . . . . . 199 . . 46 476 . . . . . . . . . . . . . . . . Slashing 620 | . . . . . . . . . . . . . . . . . . . . . . . 620 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . . . . . . . . . . . 3 3 . . . . . 7 . 4 4 Average Corruption 3 | . . . . . . . . . . . . . . . . . 3 3 . . . . . 3 . 3 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Effects 40 | . . . . . . . . . . . . . . . . . 1 1 . . . . . 2 . 2 34 Message Errors 15 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 14 Matter Fused 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 Heat Flow Errors 9 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 7 Energy Discharges 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Data Loss (minor) 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 3 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 319 | . . . . 5 . . 63 . . 24 78 . . . . . . . . . . . 43 . . . 106 Projectiles 108 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 106 Explosions 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Melee 208 | . . . . . . . 63 . . 24 78 . . . . . . . . . . . 43 . . . . Knockbacks 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . Impact 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 88 | . . . . . . 47 . . . . . . . . . . . . . . . . . . . 41 . Shots 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Rammed 29 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 27 . Targets Rammed 29 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 27 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 298 | . . 96 198 198 . 111 . . . . . . . . . . . 89 . . . . . 157 22 64 298 Average Temperature 81 | . . 49 76 112 . 52 . . . . . . . . . . . 49 . . . . . 37 16 25 85 Received Heat Transfer 363 | . . . 75 54 . . . . . . 36 . . . . . . . . . 9 9 18 . 144 9 9 Effects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Impact Corruptions 8 | . . . . . . . 2 . . 1 5 . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . 2 Heat Transferred 2584 | . . 37 740 1271 . 185 . . . . . . . . . . . . . . . . . 18 . . 333 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Peak Influence 403 | . 5 58 361 396 . 100 155 75 55 95 . . . . . 12 64 . . . . 61 158 . 86 226 403 Initial 140 | . . 1 22 140 . . 39 75 55 28 . . . . . . 6 . . . . 7 31 . . 30 137 Average 101 | . 2 15 222 229 . 93 62 75 55 49 . . . . . 2 13 . . . . 30 81 . 23 130 89 Maximum Alert Level 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 2 Low Security (%) 82 | . 100 100 49 49 . 100 100 100 100 100 . . . . 100 100 100 . . . . 100 100 . 100 68 85 Level 1 17 | . . . 50 50 . . . . . . . . . . . . . . . . . . . . . 31 14 Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 14 | . . . 3 . . . . . 1 . . . . . . . . . . . . . 1 . . 2 7 Investigation 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Extermination 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Reinforcement 8 | . . . 3 . . . . . 1 . . . . . . . . . . . . . . . . 1 3 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Construction Impeded 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Distress Signals 24 | . . . 5 . . . . . . 1 . . . . . . 1 . . . . . 2 . . 3 12 Communications Jammed 13 | . . . . . . . . . . . . . . . . . . . . . . . 13 . . . . Distress Signals 13 | . . . . . . . . . . . . . . . . . . . . . . . 13 . . . . Times Spotted 349 | . . 2 14 16 . 4 7 . 4 4 3 3 . 3 . . 4 1 5 . 8 3 25 1 12 15 215 Peak Tracking Total 139 | . . 1 4 4 . 3 4 . 4 3 3 4 . 3 . 1 3 1 4 . 4 2 5 1 10 9 139 Tactical Retreats 30 | . . . 1 . . . 1 . . . . . . . . 1 . . 1 . 1 . 2 . 4 3 16 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Traps Triggered 6 | . . . 2 . . . . . . . . . . . . 4 . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Most Traps Carried 1 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Machines Disabled 16 | . . . 1 2 . 2 . . . . . . . . . . . . . 1 . . 5 3 . . 2 Max in Single Turn 2 | . . . 1 2 . 1 . . . . . . . . . . . . . 1 . . 1 1 . . 2 Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Machines Accessed 66 | . 1 . 4 2 1 . 3 1 . 4 1 . 4 . 3 . 3 . . 4 . 3 8 2 4 4 14 Terminals 44 | . 1 . 4 1 . . 3 1 . 3 . . . . 2 . 3 . . . . 3 5 . 3 3 12 Fabricators 4 | . . . . . . . . . . 1 . . . . . . . . . . . . 3 . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Recycling Units 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Hacks 219 | . 5 . 12 5 1 . 5 2 . 9 1 . 31 . 4 . 11 . . 16 . 12 27 19 17 11 31 Successful 124 | . 2 . 3 2 1 . 2 1 . 4 1 . 31 . 1 . 4 . . 16 . 4 8 19 10 7 8 Failed 95 | . 3 . 9 3 . . 3 1 . 5 . . . . 3 . 7 . . . . 8 19 . 7 4 23 Catastrophic 26 | . . . 2 1 . . 2 . . . . . . . 2 . 2 . . . . 3 5 . 1 1 7 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 55 | . 3 . 5 . 1 . 3 . . 5 . . . . 1 . 5 . . . . 7 3 1 10 7 4 Terminals 131 | . 5 . 12 4 . . 5 2 . 8 . . . . 2 . 11 . . . . 12 18 . 15 9 28 Fabricators 10 | . . . . . . . . . . 1 . . . . . . . . . . . . 9 . . . . Repair Stations 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Recycling Units 4 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 2 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Terminal Hacks 104 | . 1 . 3 2 1 . 1 1 . 2 1 . 31 . 1 . 2 . . 16 . 2 2 19 8 4 7 Record 41 | . . . . . . . . . . . . . 11 . . . . . . 5 . . . 19 4 1 1 Part Schematic 15 | . . . . . . . . . . . . . 12 . . . . . . 3 . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 10 | . . . . . . . . . . 1 . . 3 . . . . . . 4 . 1 . . 1 . . Open Door 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Open DSF 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Level Access Points 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 6 | . . . . . . . . . . 1 . . . . . . 1 . . . . 1 1 . 1 1 . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unreport Threat 3 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 . . Locate Traps 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 3 Disarm Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 6 | . . . . . . . . . . 1 . . . . . . . . . . . . 5 . . . . Load Schematic 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Build 3 | . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Refit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 12 | . 1 . . . . . 1 . . 1 . . . . . . 2 . . . . 2 1 . 1 3 . Terminals 11 | . 1 . . . . . 1 . . 1 . . . . . . 2 . . . . 2 1 . 1 2 . Assimilate 5 | . . . . . . . . . . . . . . . . . 2 . . . . 1 1 . 1 . . Botnet 4 | . 1 . . . . . 1 . . 1 . . . . . . . . . . . . . . . 1 . Operators 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Watchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 48 | . 1 . 4 1 . . 3 1 . 3 . . . . 2 . 3 . . . . 3 7 . 4 4 12 Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Time 228 | . . . . . . . . . . 116 . . . . . . . . . . . . 112 . . . . Total Robot Build Rating 12 | . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . Part Schematics Acquired 15 | . . . . . . . . . . . . . 12 . . . . . . 3 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . . . . . . . . . . . . . . . 7 . . . 1 Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Total Allies 133 | . . 3 . . . . . . . . . . . . . . 1 . . . . 1 10 . 1 . 117 Largest Group 25 | . . 3 3 . . . . . . . . . . . . . 1 . . . . 1 7 3 1 . 25 Highest-Rated Group 782 | . . 40 40 . . . . . . . . . . . . . 10 . . . . 26 419 195 26 . 782 Highest-Rated Ally 234 | . . 16 16 . . . . . . . . . . . . . 10 . . . . 26 65 65 26 . 234 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 602 | . . 5 50 . . . . . . . . . . . . . . . . . . . 16 . . . 531 Total Damage 12068 | . . 56 410 . . . . . . . . . . . . . . . . . . . 778 . . . 10824 Kills 68 | . . 2 9 . . . . . . . . . . . . . . . . . . . 3 . . . 54 Allies Corrupted 8 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 6 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 6 | . . 3 . 1 . . . . . . . 1 . . . . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 3 | . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . Patrols 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Guards 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Turns Passed 7278 | . 121 586 351 998 357 125 225 3 16 155 256 105 28 74 90 43 200 131 83 480 134 290 386 120 240 259 1422 Spaces Moved 11838 | 1 96 475 161 539 216 67 263 5 55 507 585 337 90 237 314 56 520 293 225 602 266 444 739 137 362 408 3838 Core 1120 | . . . . . . . . . . . . . . . . . . . . . 246 249 . 104 359 151 11 Treads 1028 | . . . 144 539 216 67 62 . . . . . . . . . . . . . . . . . . . . Legs 591 | 1 96 475 17 . . . . . . . . . . . . . . . . 2 . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 44 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 41 . Flight 9055 | . . . . . . . 201 5 55 507 585 337 90 237 314 56 520 293 225 600 20 195 739 33 . 216 3827 Fastest Speed 16 | 120 120 120 120 165 165 165 29 26 26 26 26 31 31 31 27 27 32 34 34 34 40 36 32 45 50 40 16 Average Speed 48 | 120 120 120 165 166 165 165 65 26 26 26 27 31 31 31 27 31 33 34 34 37 49 44 35 61 60 47 23 Slowest Speed 435 | 120 120 120 250 170 165 165 435 26 26 26 112 31 31 31 27 32 37 34 34 120 50 50 45 300 250 250 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 56 | . . . . . . . . . 1 9 1 . . 2 5 1 . . . . . 3 2 . . . 32 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 2 20 98 24 92 59 23 21 . 57 17 63 48 73 56 8 65 14 53 48 100 59 11 41 99 13 20 61 Regions Visited 27 Branch Regions 15 Pre-discovered Areas 6 | . . 2 . . . . . . . . . . 1 . . . . . . 3 . . . . . . . Known Exits Taken 12 | . . . . . . . 1 1 . 1 . . . . 1 . 1 1 1 1 1 1 . . 1 1 . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 . . . . 1 1 1 1 . . . . . . . . 1 1 . . . Scrap Searched 11 | . . 3 . 1 . . . . . . 2 . . 1 . . . 1 2 . 1 . . . . . . Spaces Dug 57 | . . . . . . . 3 . . 3 . . . . . . 4 9 2 . . 8 11 . 1 5 11 Terrain Destroyed 189 | . . . . 37 . 21 3 . . 3 . . . . . . 4 9 2 . . 8 11 . 1 5 85 Melee 40 | . . . . . . . 3 . . 3 . . . . . . 4 9 2 . . 8 11 . . . . Projectile 29 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 23 AOE 120 | . . . . 37 . 21 . . . . . . . . . . . . . . . . . . . . 62 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Total 13080 | . 102 488 210 589 217 73 301 5 54 512 661 336 89 234 313 80 542 310 228 858 268 515 819 161 380 465 4270 Wait 755 | . . . . 18 . 1 14 . . 3 56 . . . . . . . . 236 . 52 26 . . 17 332 Move 11711 | . 95 474 160 538 215 66 262 4 52 488 582 336 89 233 303 53 519 292 224 601 265 438 735 136 361 407 3783 Hop 44 | . . . . . . . . . 1 9 1 . . 1 5 1 . . . . . 2 1 . . . 23 Pick Up 34 | . 4 3 6 . . . 2 . 1 3 2 . . . 1 1 1 1 1 2 . . 3 1 . . 2 Fast Attach 112 | . 1 3 9 1 1 . 6 . . 1 6 . . . 1 2 9 1 . 6 1 10 5 6 8 1 34 Attach 31 | . . . 1 2 . . 1 1 . . 3 . . . 2 . . 2 . 2 . 2 1 2 1 3 8 Detach 43 | . . . 3 . 1 . 1 . . . 2 . . . 1 . 4 2 . 2 1 3 3 2 1 3 14 Swap 10 | . . . 2 4 . 2 . . . . 1 . . . . 1 . . . . . . . . . . . Drop 67 | . 2 6 9 2 . . 7 . . 3 . . . . . 5 4 2 1 7 1 . 3 2 8 . 5 Fire 105 | . . 2 20 24 . 4 . . . . . . . . . . . . . . . . . 10 1 7 37 Melee 91 | . . . . . . . 8 . . 5 8 . . . . . 5 9 2 2 . 8 42 . . . 2 Ram 29 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 27 . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 17 | . . . . . . . . . . . . . . . . 17 . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 31 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 30 Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min / Sto) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/DSF -4/Factory (discovered 3 exits: Res / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Arm / Tes x2) -3/Armory -3/Lab -2/Research (discovered 5 exits: *Acc x3 / Qua x2) -1/Access -1/Command History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 101 | -10/Materials | Discovered new exit (range 7) 122 | -10/Materials | Entered Mines 138 | -10/Mines | Discovered new exit (range 9) 173 | -10/Mines | Learned location of Zion (-7) 312 | -10/Mines | Build established: Mutant 330 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 399 | -10/Mines | Found a hidden stash of uninstalled traps 486 | -10/Mines | Discovered new exit (range 8) 708 | -10/Mines | Entered Materials 708 | -9/Materials | Accompanied by 3 allies 708 | -9/Materials | Evolved 2 slots: Utility x2 709 | -9/Materials | Identified exit to Storage 1016 | -9/Materials | Discovered new exit (range 16) 1059 | -9/Materials | Entered Mines 1153 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1153 | -9/Mines | Discovered new exit (range 5) 1225 | -9/Mines | Discovered new exit (range 8) 1392 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1465 | -9/Mines | Learned Materials stockpile data 1629 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1794 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1951 | -9/Mines | Discovered new exit (range 15) 2057 | -9/Mines | Entered Exiles 2097 | -9/Exiles | Met 8R-AWN 2127 | -9/Exiles | Met EX-HEX 2173 | -9/Exiles | Met EX-BIN 2194 | -9/Exiles | Aligned with FarCom system 2196 | -9/Exiles | Given EX-Vault access code 2234 | -9/Exiles | Opened EX-Vault 2244 | -9/Exiles | Found 0b10 Alert Chip 2281 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2335 | -9/Exiles | Met EX-DEC 2393 | -9/Exiles | Discovered new exit (range 10) 2414 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 2414 | -9/Exiles | Entered Mines 2506 | -8/Mines | Discovered new exit (range 9) 2539 | -8/Mines | Entered Materials 2539 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2680 | -8/Materials | Identified exit to Factory 2764 | -8/Materials | Entered Factory 2764 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2767 | -7/Factory | Identified exit to DSF 2767 | -7/Factory | Entered DSF 2779 | -7/DSF | Discovered new exit (range 13) 2783 | -7/DSF | Entered Factory 2783 | -6/Factory | Evolved 2 slots: Utility x2 2847 | -6/Factory | Identified exit to Lower Caves 2852 | -6/Factory | Spotted B-75 Beast 2938 | -6/Factory | Entered Lower Caves 2959 | -6/Lower Caves | Build established: Sprinter 3085 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3114 | -6/Lower Caves | Encountered a Warlord checkpoint 3137 | -6/Lower Caves | Lost 3 parts (2p1n) 3170 | -6/Lower Caves | Found DCF Scrap (14 items) 3188 | -6/Lower Caves | Discovered new exit (range 16) 3194 | -6/Lower Caves | Entered another Lower Caves area 3207 | -6/Lower Caves | Lost 3 allies 3230 | -6/Lower Caves | Learned Factory emergency access door positions 3297 | -6/Lower Caves | Discovered new exit (range 6) 3299 | -6/Lower Caves | Entered Data Miner 3299 | -6/Data Miner | Discovered new exit (range 6) 3305 | -6/Data Miner | Met Data Miner 3316 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 3316 | -6/Data Miner | Learned location of Section 7 (-2) 3320 | -6/Data Miner | Received God Mode back door access code from Data Miner 3327 | -6/Data Miner | Entered Proximity Caves 3398 | -5/Proximity Caves | Discovered new exit (range 9) 3401 | -5/Proximity Caves | Entered Factory 3401 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3461 | -5/Factory | Build established: Derelict-Scout 3470 | -5/Factory | Identified exit to DSF 3491 | -5/Factory | Entered DSF 3523 | -5/DSF | Additional patrols routed to DSF 3523 | -5/DSF | Discovered new exit (range 15) 3534 | -5/DSF | Entered Factory 3534 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3671 | -4/Factory | Identified exit to Upper Caves 3679 | -4/Factory | Discovered new exit (range 18) 3734 | -4/Factory | Entered Upper Caves 3766 | -4/Upper Caves | Encountered a Warlord checkpoint 3862 | -4/Upper Caves | Discovered new exit (range 6) 3864 | -4/Upper Caves | Identified exit to Upper Caves 3865 | -4/Upper Caves | Entered another Upper Caves area 3902 | -4/Upper Caves | Learned Research non-interactive machine intel 3938 | -4/Upper Caves | Discovered new exit (range 14) 3948 | -4/Upper Caves | Identified exit to Zhirov 3948 | -4/Upper Caves | Entered Zhirov 3948 | -4/Zhirov | Discovered new exit (range 3) 3963 | -4/Zhirov | Learned location of Quarantine (-2) 3963 | -4/Zhirov | Learned location of Testing (-3) 3963 | -4/Zhirov | Learned location of Command (-1) 3986 | -4/Zhirov | Found Alien Artifact 3986 | -4/Zhirov | Identified Integrated Reactor 3986 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 3997 | -4/Zhirov | Found Alien Artifact 4032 | -4/Zhirov | Cloak Generator disabled 4042 | -4/Zhirov | Enhanced Grunts warped into view 4055 | -4/Zhirov | Identified exit to Proximity Caves 4093 | -4/Zhirov | Lost 5 parts (2n3u) 4093 | -4/Zhirov | Lost 7 allies 4351 | -4/Zhirov | Build established: Hacker-Mutant 4428 | -4/Zhirov | Entered Proximity Caves 4438 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4549 | -3/Proximity Caves | Spotted B-86 Titan 4550 | -3/Proximity Caves | Core integrity fell below 50% 4559 | -3/Proximity Caves | Discovered new exit (range 7) 4561 | -3/Proximity Caves | Identified exit to Research 4562 | -3/Proximity Caves | Entered Research 4562 | -3/Research | Evolved 2 slots: Utility x2 4563 | -3/Research | Loaded intel: 49 non-interactive machine locations 4763 | -3/Research | Spotted B-86 Titan 4810 | -3/Research | Identified exit to Armory 4810 | -3/Research | Identified exit to Testing 4852 | -3/Research | Entered Armory 4853 | -3/Armory | Met VL-GR5, who suggested a friendly competition 4865 | -3/Armory | Spotted B-86 Titan 4952 | -3/Armory | Incoming investigation squad redirected 4988 | -3/Armory | Fabricated Y-64 Sentinel? 5036 | -3/Armory | Build established: Hacker-Ninja 5117 | -3/Armory | Lost the competition with VL-GR5 5226 | -3/Armory | Discovered new exit (range 3) 5238 | -3/Armory | Entered Lab 5238 | -3/Lab | Accompanied by 3 allies 5238 | -3/Lab | Discovered new exit (range 8) 5244 | -3/Lab | Unable to decrypt terminal 5244 | -3/Lab | Opened the door to a hidden lab 5245 | -3/Lab | Gained access to the hidden lab's interior 5245 | -3/Lab | Detected by scanners 5249 | -3/Lab | Found Alien Artifact 5249 | -3/Lab | Identified Core Reset Matrix 5249 | -3/Lab | Identified Transdimensional Reconstructor 5249 | -3/Lab | Used Core Reset Matrix 5253 | -3/Lab | Sensed 3 artifacts in vicinity 5258 | -3/Lab | Confronted by A5 5259 | -3/Lab | Found Transdimensional Reconstructor 5263 | -3/Lab | Lost 6 parts (1p2n2u1w) 5270 | -3/Lab | Found Integrated Reactor 5270 | -3/Lab | Installed Integrated Reactor, increased core energy generation (+10) 5281 | -3/Lab | Found Core Expander 5281 | -3/Lab | Installed Core Expander, added new Utility slot 5288 | -3/Lab | Core integrity fell below 50% 5292 | -3/Lab | Found Prototype Hackware 5292 | -3/Lab | Identified Deep Network Scanner 5295 | -3/Lab | Found Prototype Protection 5295 | -3/Lab | Identified Med. Regenerative Plating 5301 | -3/Lab | Lost 5 allies 5304 | -3/Lab | Unable to decrypt terminal 5324 | -3/Lab | Lost 4 parts (1n2u1w) 5343 | -3/Lab | Found Prototype Special Weapon 5343 | -3/Lab | Identified Gui. Remote Datajack 5348 | -3/Lab | Discovered new exit (range 19) 5355 | -3/Lab | Unable to decrypt terminal 5358 | -3/Lab | Entered Research 5358 | -2/Research | Evolved 2 slots: Propulsion x2 5383 | -2/Research | Spotted B-90 Cyclops 5491 | -2/Research | Identified exit to Quarantine 5511 | -2/Research | Lost 3 parts (1p2u) 5522 | -2/Research | Identified exit to Access 5598 | -2/Research | Entered Access 5598 | -1/Access | Evolved 2 slots: Utility x2 5645 | -1/Access | Identified exit to Command 5772 | -1/Access | Build established: Hacker-Scout 5827 | -1/Access | Core integrity fell below 50% 5857 | -1/Access | Entered Command 6010 | -1/Command | Emitted hypermatrix ping 6014 | -1/Command | Assembled emerged from beneath the floor 6015 | -1/Command | Assembled emerged from beneath the floor 6029 | -1/Command | Assembled emerged from beneath the floor 6070 | -1/Command | Spotted B-99 Colossus 6088 | -1/Command | Disengaged cave seal 6094 | -1/Command | Lost 4 allies 6163 | -1/Command | Assembled emerged from beneath the floor 6168 | -1/Command | Incoming investigation squad redirected 6213 | -1/Command | Lost 3 allies 6232 | -1/Command | Assembled emerged from beneath the floor 6325 | -1/Command | Spotted M Guard 6325 | -1/Command | Spotted M Guard 6327 | -1/Command | Spotted Combat Programmer 6327 | -1/Command | Spotted Combat Programmer 6331 | -1/Command | Core integrity fell below 20% 6367 | -1/Command | Lost 8 parts (1p6n1u) 6433 | -1/Command | Disengaged cave seal 6433 | -1/Command | Assembled emerged from the dark tunnel 6451 | -1/Command | Phase Generator disabled 6483 | -1/Command | Assembled emerged from beneath the floor 6499 | -1/Command | Lost 3 allies 6521 | -1/Command | Assembled emerged from beneath the floor 6708 | -1/Command | Lost 18 allies 6709 | -1/Command | Build established: Hacker-Ninja 7279 | -1/Command | Destroyed by C-57 Dissector with Dual-blade Saw Last Messages --------------- 07269_ Adv. Corruption Screen intercepted 1% system corruption. 07269_ P-80 Master resets D-83 Annihilator, system corruption cleaned. 07270_ The unstable cave ceiling collapses. 07270_ Imp. Reaction Control System destroyed. 07270_ Slug penetrates Wall. 07270_ P-80 Master resets D-83 Annihilator, system corruption cleaned. 07276_ System corrupted: Energy discharge (-24). 07276_ H-88 Terminator springs to life. 07277_ Adv. Heat Sink destroyed. 07277_ Adv. Corruption Screen intercepted 3% system corruption. 07277_ Xenon Bombardment Thruster destroyed. 07277_ System Shield destroyed. 07277_ Knocked back. 07278_ EMDS Slug penetrates Reinforced Barrier. 07279_ Penetrated by EMDS Slug. [Achievement: Overachiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????? ???????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# ####???????????? | | ??????????????????????????????# # ####????????? | | ?????????????????????????????## # # ##???????? | | ????????????????????????????## # # # ######??? | | ???????????????????????#"""## ### ## ## ## ##?## | | ???????????????????????# # # #?# | | ???????????????????????# @ #### ### # ### | | ???????????????????????# c | | ???????????????????????# % | | ???????????????????????# c c | | ???????????????????????# YY | | ???????????????????????# p % | | ???????????????????????# p # # W W "# | | ???????????????????????####### # ### | | ????????????????????????????# ###########?## | | ????????????????????????????# #????????????? | | ????????????????????????????# #????????????? | | ????????????????????????????## ##????????????? | | ?????????????????????????????# #?????????????? | | ?????????????????????????????# ##?????????????? | | ?????????????????????????????##b #??????????????? | | ??????????????????????????????#x #??????????????? | | ??????????????????????????????#l #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ???????????????????????######## ######?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Coolant Potential 65 Energy Generation 45 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 310 ECM Strength 2 Jamming Range 14 Corruption Containment 12 Corruption Block 20 Resistance: KI 30 Resistance: TH 30 Point Defense Rating 160 Melee Speed Boost 30 Evasion (%) 75 Targeting Accuracy 16 Melee Accuracy 32 Target Analysis 6 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 3 Offensive Hacking 35 Defensive Hacking 26 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Y-64 Sentinel | x2 | -3/Armory Alien Tech Used ----------------- Integrated Reactor Core Reset Matrix Core Expander Achievements -------------- Anyone Home? Beloved Overachiever Prolific Hacker Challenges ------------ None Game ------ Seed DeliveryWeightInsulator Manual? 0 Play Time 02:32:46 Cumulative 158.9 hours Start 2025.02.16 @ 18:10:56 End 2025.02.16 @ 21:25:46 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 114 Rogue 114 Adventurer 0 Explorer 0 Win Type - Total 6 Types 6/0/0/0/0/0/0/0/0 Lore% 69 Gallery% 64 Achievement% 50 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7ecbe7f6-b53e-4e61-8313-a8b6d714f601