Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.25 @ 13:44:34 Player: rice Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (253) 1265 Value Destroyed (10905) 10905 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (2360) 2360 TOTAL SCORE: 21150 Bonus ------- High Alert Combat Kills 1338 Follower Combat Kills 61 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -39 Cogmind --------- Core Integrity 0/1300 Matter 95/300 Energy 100/100 System Corruption 77% Temperature Cool (9) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Mini Grenade Launcher Signal Generator Peak State ------------ > --- POWER ------------ Backup Power VII Micro Antimatter Reactor > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Biometal Medium Treads Advanced Heavy Treads > --- UTILITY ---------- Experimental Power Amplifier Improved Cryofiber Web Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Hacking Suite Makeshift Hacking Suite Advanced System Restoration Module > --- WEAPON ----------- Railgun Linear Accelerator Linear Accelerator Compact Tesla Bomb Launcher > --- INVENTORY -------- Neutrino Core Neutrino Core Medium Treads Armored Medium Treads Advanced Heat Sink Advanced Cooling System Advanced System Shield Mini Grenade Launcher Smartbomb Launcher Heavy Flail Powered Hammer Signal Generator [Rating: 136] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Reactor Reinforced Antimatter Reactor Propulsion Armored Huge Wheel Treads Heavy Treads Leg Improved Aluminum Leg Wheel Armored Huge Wheel Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Hacking Suite Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Advanced Beam Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Linear Accelerator Launcher Compact Tesla Bomb Launcher Impact Weapon Powered Hammer Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Res Slots Evolved 14 | . . 2 2 2 2 2 . . . . 2 . . 2 Power 1 | . . . . . . . . . . . . . . 1 Propulsion 3 | . . . 2 . . . . . . . 1 . . . Utility 8 | . . 2 . 1 2 2 . . . . . . . 1 Weapon 2 | . . . . 1 . . . . . . 1 . . . Parts Attached 246 | 6 13 35 29 18 15 8 8 5 1 5 18 16 2 67 Power 32 | 1 1 3 4 4 1 . 1 1 . 1 2 2 . 11 Engine 13 | 1 1 2 . 1 1 . 1 . . 1 . 1 . 4 Core 14 | . . 1 4 3 . . . 1 . . 2 1 . 2 Reactor 5 | . . . . . . . . . . . . . . 5 Propulsion 51 | 2 6 8 10 1 2 . . 1 1 1 2 2 1 14 Treads 19 | . . 4 . . . . . . 1 . 2 2 . 10 Leg 23 | 2 5 4 5 . . . . 1 . 1 . . 1 4 Wheel 7 | . . . 4 1 2 . . . . . . . . . Hover 1 | . . . 1 . . . . . . . . . . . Flight 1 | . 1 . . . . . . . . . . . . . Utility 94 | 1 4 15 8 9 8 5 4 1 . 2 7 7 . 23 Device 43 | . 2 6 4 5 3 1 1 . . 2 5 3 . 11 Storage 7 | 1 2 2 2 . . . . . . . . . . . Processor 4 | . . 1 . . . 1 . . . . . 1 . 1 Hackware 7 | . . . . 2 1 1 . . . . . . . 3 Protection 33 | . . 6 2 2 4 2 3 1 . . 2 3 . 8 Artifact . | . . . . . . . . . . . . . . . Weapon 69 | 2 2 9 7 4 4 3 3 2 . 1 7 5 1 19 Energy Gun 10 | . 1 4 3 1 . . 1 . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . 1 . . Ballistic Gun 45 | 2 1 4 3 3 4 3 2 2 . 1 6 3 1 10 Ballistic Cannon 4 | . . . . . . . . . . . . . . 4 Launcher 7 | . . 1 1 . . . . . . . 1 1 . 3 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . . 2 Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . 1 1 4 . . . . . . . . . . 3 Corrupted Parts 6 | . . . . . . . . 1 . . . . . 5 System Corruption 35 | . . . . . . . . 1 . . . . . 34 Parts Lost 84 | . 2 1 2 1 6 3 6 2 . . 11 5 3 42 Power 11 | . 1 . . . . . . . . . 2 . . 8 Propulsion 18 | . 1 . 1 . 2 . . 1 . . 1 1 2 9 Utility 31 | . . 1 1 1 3 2 3 1 . . 5 1 . 13 Weapon 24 | . . . . . 1 1 3 . . . 3 3 1 12 Highest Loss Streak 14 | . 2 1 2 1 3 1 3 1 . . 4 3 3 14 To Critical Strikes 5 | . . . . . . . . 1 . . 1 . 1 2 Average Slot Usage (%) 87 | . 98 98 85 83 80 87 87 85 90 74 81 92 85 82 Engine 4 | . 13 8 . 2 6 5 5 . . 5 2 . . 4 Core 2 | . . 2 9 4 . . . 4 4 . 1 5 5 . Treads 4 | . . 5 . . . . . . 2 . 2 20 10 14 Leg 6 | . 27 16 10 . . . . . 5 6 8 . 4 . Wheel 5 | . . . 12 15 12 11 11 8 5 5 5 . . . Device 15 | . 13 24 17 15 13 12 11 11 10 14 18 18 15 13 Storage 7 | . 14 11 9 7 6 5 5 5 5 5 5 5 5 3 Hackware 8 | . . . . 7 13 16 17 17 17 17 12 10 10 11 Protection 8 | . . 7 8 7 6 15 17 16 16 . 3 7 10 6 Energy Gun 5 | . 9 11 9 6 6 1 2 4 . . . . . . Ballistic Gun 12 | . 18 10 8 15 12 14 13 11 16 17 20 15 11 10 Peak Build Rating 136 | 6 11 23 43 54 62 72 75 74 73 66 88 100 98 136 Average Rating 59 | 4 8 18 35 51 60 69 72 69 70 58 75 96 95 106 On Entrance 53 | . 6 10 23 43 53 58 72 72 69 41 66 88 98 98 Naked Turns 101 | . . . . . . . . . . . . . . 101 Heaviest Build 125 | 11 31 50 63 72 86 83 86 86 82 63 87 95 89 125 Greatest Support 170 | 20 20 40 56 56 56 56 56 56 28 28 28 146 100 170 Greatest Overweight (x) 23 | . 2 3 14 1 2 1 1 2 2 2 3 2 . 23 Average Overweight (x) . | . 1 . . 1 1 1 1 1 1 2 2 . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 6 14 15 17 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 3 14 15 20 20 20 20 20 20 20 18 19 20 20 20 Average Carried 16 | 1 9 14 16 19 18 17 19 19 19 16 16 19 20 16 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 3 14 14 20 19 16 20 19 20 19 16 19 20 20 2 Class Distribution -------------------- 36% | Mutant 18% | Scavenger-Tank 15% | Hacker-Tank 9% | Scavenger-Skirmisher 6% | Tank 5% | Derelict-Tank 3% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Tank | -7/Factory Hacker-Tank | -6/Factory Hacker-Tank | -5/Factory Hacker-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Warlord Hacker-Gunner | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Skirmisher | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Res Matter Collected 7393 | 194 281 686 654 381 782 377 287 172 18 61 574 562 149 2215 Remotely . | . . . . . . . . . . . . . . . Salvage Created 11713 | . 350 1203 1526 877 1256 694 420 281 . 69 713 419 139 3766 Parts 566 | . 18 85 85 31 64 26 23 15 . 4 27 14 5 169 Haulers Intercepted 10 | . . 4 4 1 . . . . . . . . . 1 Recyclers Shooed 9 | . . 1 2 1 2 2 . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 40 | . . . . . . . 15 6 . 3 . 12 4 . Prevented 7 | . . . . . . . 3 4 . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Res Combat Hostiles Destroyed 206 | . 8 24 29 13 22 14 12 4 . 1 11 8 2 58 Melee 1 | . . . . . . . . . . . . . . 1 Guns 147 | . 8 21 26 13 22 14 12 3 . 1 7 4 1 15 Cannons 22 | . . . . . . . . . . . . 1 1 20 AOE 23 | . . 3 3 . . . . . . . 4 3 . 10 Classes Destroyed 16 | . 5 3 1 3 1 . . . . . . . . 3 Worker 9 | . 1 2 . 1 1 . . . . . 2 . . 2 Builder 8 | . . . . 1 2 . . . . . . . . 5 Hauler 10 | . . 4 4 1 . . . . . . . . . 1 Recycler 2 | . . . . 1 . . . . . . . . . 1 Mechanic 1 | . . . . . . . . . . . . . . 1 Operator 4 | . 1 3 . . . . . . . . . . . . Watcher 13 | . 2 5 4 . . . . . . . . . . 2 Swarmer 49 | . 3 8 7 . 3 4 9 . . . . 3 . 12 Saboteur 1 | . . . . . . . . . . . . . . 1 Grunt 75 | . 5 8 10 7 11 7 2 . . 1 4 3 . 17 Brawler 10 | . . 1 1 2 1 . . . . . . 1 . 4 Duelist 5 | . . . 2 . 1 . . . . . . . . 2 Protector 1 | . . . . . . . . . . . . . . 1 Sentry 31 | . . 7 9 3 1 1 1 1 . . 5 1 . 2 Hunter 12 | . . . . . 3 . . 3 . . . . 2 4 Programmer 22 | . . . . 1 2 2 . . . . 2 . . 15 Best Kill Streak 9 | . 3 3 5 7 5 4 6 2 . 1 4 3 2 9 Combat Bots Only 6 | . 3 3 5 6 4 4 6 2 . 1 4 3 2 5 Max Kills in Single Turn 3 | . 2 3 3 2 2 1 2 1 . 1 2 2 1 3 Gunslinging 1 | . . . . . . . 1 . . . . . . . Exploded 3 | . . 3 3 . . . . . . . 2 2 . 3 Melee 1 | . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Res Hostile Shots Fired 1555 | . 60 125 95 130 219 63 80 56 4 4 100 48 38 533 Missed 405 | . 17 38 30 45 49 15 23 9 2 1 27 8 9 132 Damage Taken 20709 | . 545 1013 1054 703 2642 933 943 723 . 61 1687 831 536 9038 Core 2527 | . 140 143 136 16 166 78 144 21 . . 230 73 65 1315 Absorbed by Shields 332 | . . . . 172 160 . . . . . . . . . Redirected to Shielding 442 | . . . . . 19 125 67 . . . . . 22 209 Ignored by Resistances 11 | . . 3 . . . . . . . . . 8 . . Regen/Repaired (Parts) 959 | . 91 87 359 79 113 . . . 230 . . . . . Core Remaining (%) 75 | 100 44 64 75 97 80 . . . . 75 . . 68 . Volleys Fired 601 | . 38 103 87 36 68 30 24 13 . 1 38 21 8 134 Largest 4 | . 2 2 2 3 3 3 3 3 . 3 4 4 4 4 Hottest 199 | . 85 85 86 117 117 121 123 116 . 79 119 199 199 194 Shots Fired 1552 | . 76 186 172 108 204 90 72 39 . 3 136 67 28 371 Gun 1392 | . 76 184 169 108 204 90 72 39 . 3 131 62 21 233 Cannon 114 | . . . . . . . . . . . . 3 7 104 Launcher 46 | . . 2 3 . . . . . . . 5 2 . 34 Special . | . . . . . . . . . . . . . . . Kinetic 1124 | . 67 101 85 72 136 78 58 26 . 3 131 62 21 284 Thermal 355 | . 9 83 84 36 68 12 . . . . . 3 7 53 Explosive 25 | . . 2 3 . . . . . . . 5 2 . 13 Electromagnetic 48 | . . . . . . . 14 13 . . . . . 21 Robot Hit Streak 19 | . 10 15 13 19 15 9 7 11 . 4 16 7 6 16 Robot Miss Streak 9 | . 4 9 3 3 4 3 4 3 . . 4 3 1 4 Penetration Max 1 | . . . . 1 1 1 . . . . 1 1 . 1 Secondary Targets 18 | . 1 1 . 3 4 2 5 . . . . 2 . . Max Gunslinging Chain 1 | . 1 1 . 1 1 1 1 . . . . 1 . . Shots Hit Robots 998 | . 43 125 117 82 144 58 37 24 . 2 87 42 18 219 Core Hits 503 | . 21 53 59 34 67 29 19 10 . 2 45 18 7 139 Critical Kills 12 | . . 1 2 . . 1 . 1 . 1 1 1 . 4 Critical Parts Destroyed 10 | . . 2 . 1 . 2 1 . . . 1 1 1 1 Critical Strikes 47 | . . 8 9 8 4 4 1 1 . 1 2 2 1 6 Burn 24 | . . 5 7 7 4 1 . . . . . . . . Meltdown 3 | . . . . . . . . . . . . . . 3 Destroy 18 | . . 3 2 1 . 3 1 1 . 1 2 2 1 1 Blast 1 | . . . . . . . . . . . . . . 1 Smash 1 | . . . . . . . . . . . . . . 1 Melee Attacks 18 | . . . . . . . . . . . . . . 18 Impact 18 | . . . . . . . . . . . . . . 18 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 27695 | . 525 2261 2369 1815 3407 1428 839 405 . 35 2470 1189 384 10568 Guns 18733 | . 517 2106 2092 1814 3407 1426 814 405 . 35 1773 997 222 3125 Cannons 2874 | . . . . . . . . . . . . 67 162 2645 Explosions 5651 | . . 148 272 . . . 25 . . . 697 125 . 4384 Melee 384 | . . . . . . . . . . . . . . 384 Ramming 53 | . 8 7 5 1 . 2 . . . . . . . 30 Kinetic 15529 | . 459 1031 864 1179 2492 1326 634 183 . 35 1773 997 222 4334 Thermal 6004 | . 58 1075 1228 635 915 100 . . . . 233 67 162 1531 Explosive 3087 | . . 148 272 . . . . . . . 464 125 . 2078 Electromagnetic 2638 | . . . . . . . 205 222 . . . . . 2211 Impact 384 | . . . . . . . . . . . . . . 384 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 77 | . . . 2 2 1 1 1 2 2 . 5 5 5 77 Average Corruption 8 | . . . 2 1 1 1 1 1 2 . 4 5 5 23 Corruption Purged 6 | . . . . . . . . . . . . . . 6 Corruption Blocked . | . . . . . . . . . . . . . . . Effects 223 | . . . 23 9 7 . 3 9 1 . 12 27 9 123 Message Errors 48 | . . . 7 4 3 . 1 . 1 . 1 8 1 22 Matter Fused 46 | . . . 7 1 1 . . 4 . . 3 7 . 23 Heat Flow Errors 29 | . . . 1 1 . . 1 . . . 3 2 3 18 Energy Discharges 18 | . . . 2 . 3 . . 1 . . . 4 1 7 Parts Rejected 3 | . . . 1 . . . . . . . . . . 2 Parts Fused 4 | . . . 1 . . . . . . . . 1 1 1 Data Loss (minor) 21 | . . . 1 2 . . . 2 . . 3 1 2 10 Data Loss (major) 10 | . . . 1 1 . . . 2 . . . . . 6 Misfires 7 | . . . 1 . . . 1 . . . . 1 . 4 Alerts 5 | . . . 1 . . . . . . . 1 1 . 2 Misdirections 17 | . . . . . . . . . . . . . . 17 Weapon Failures 15 | . . . . . . . . . . . 1 2 1 11 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 322 | . . . 7 . . . . . . . . . . 315 Projectiles 98 | . . . . . . . . . . . . . . 98 Explosions 120 | . . . 7 . . . . . . . . . . 113 Melee 104 | . . . . . . . . . . . . . . 104 Knockbacks 15 | . . . . . . . . . . . . . . 15 Impact 4 | . . . . . . . . . . . . . . 4 Kinetic 11 | . . . . . . . . . . . . . . 11 Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 380 | . . 44 42 . . 1 . . . . . . . 293 Shots 17 | . . 1 1 . . . . . . . . . . 15 Rammed 6 | . . 1 . 2 . 1 . . . . . . . 2 Targets Rammed 11 | . 3 1 1 2 . 1 . . . . . . . 3 Kicked 5 | . 3 . 1 . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . Highest Temperature 455 | . 96 15 66 134 163 22 186 5 . . 147 191 233 455 Average Temperature 57 | . 23 6 15 59 50 8 27 3 . . 50 63 53 133 Received Heat Transfer 3631 | . 288 240 333 297 715 336 108 27 . 12 351 171 . 753 Effects 3 | . . . . . . . . . . . . . . 3 Shutdowns 1 | . . . . . . . . . . . . . . 1 Matter Decay 1 | . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 10 | . . . . . . . . 1 . . . . . 9 Combat Hostiles 10 | . . . . . . . . 1 . . . . . 9 Parts Fried 19 | . . . . . . . . 1 . . . . . 18 Impact Corruptions 4 | . . . . . . . . . . . . . . 4 Robots Melted 3 | . . . . . . . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . . . . . . . 3 Parts Melted 28 | . . 4 3 5 4 . . . . . . . . 12 Heat Transferred 12097 | . 148 2664 2849 1665 1961 259 . . . . 200 100 250 2001 Parts Sabotaged 13 | . . . . . . . . . 7 . . . . 6 Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 1 . . . . . . 1 Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Res Peak Influence 1231 | . 219 411 705 285 395 319 . . . . 365 . . 1231 Initial 165 | . . . 165 107 95 102 . . . . 12 . . 21 Average 263 | . 48 147 379 168 216 180 . . . . 154 . . 490 Maximum Alert Level 4 | . 1 2 3 1 1 1 . . . . 1 . . 4 Low Security (%) 49 | 100 93 61 3 82 51 63 . . . . 60 . . 34 Level 1 31 | . 6 37 56 17 48 36 . . . . 39 . . 11 Level 2 10 | . . 1 34 . . . . . . . . . . 20 Level 3 7 | . . . 4 . . . . . . . . . . 28 Level 4 1 | . . . . . . . . . . . . . . 5 Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 36 | . 1 3 4 2 5 2 . . . . 5 . . 14 Investigation 3 | . . 1 . . 1 1 . . . . . . . . Extermination 11 | . . . . 1 1 1 . . . . 2 . . 6 Reinforcement 10 | . 1 2 1 1 2 . . . . . . . . 3 Assault 5 | . . . . . . . . . . . . . . 5 Garrison 7 | . . . 3 . 1 . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . 1 . . . . . . . . 3 Haulers Reinforced 2 | . . . . 1 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Res Distress Signals 19 | . . 5 6 . 3 . . . 1 . . . . 4 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 330 | . 17 47 42 14 33 17 18 4 5 4 14 8 2 105 Peak Tracking Total 8 | . 3 4 5 7 6 4 5 2 5 2 4 3 2 8 Tactical Retreats 24 | . 1 3 2 1 2 1 3 . . 2 . . . 9 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Res Traps Triggered 6 | . . 1 . 1 1 1 . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 11 | . 5 . 6 . . . . . . . . . . . Reused 7 | . 5 . 2 . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 17 | . 5 . 2 . . . . . 6 2 . . . 2 Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Res Machines Disabled 12 | . . . . . . 1 . . . . 6 . . 5 Max in Single Turn 2 | . . . . . . 1 . . . . 2 . . 1 Garrison Access 5 | . . . 1 1 1 1 . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Res Machines Accessed 52 | . 8 7 14 4 5 4 . . 1 1 1 . . 7 Terminals 28 | . 6 5 10 1 2 . . . . 1 . . . 3 Fabricators 6 | . . . . 1 1 2 . . . . 1 . . 1 Repair Stations 7 | . 1 1 2 1 1 . . . . . . . . 1 Recycling Units 5 | . 1 1 1 . . 1 . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 5 | . . . 1 1 1 1 . . . . . . . 1 Total Hacks 144 | . 20 29 48 6 10 7 . . 1 2 3 . . 18 Successful 80 | . 14 17 27 3 4 3 . . 1 2 1 . . 8 Failed 63 | . 5 12 21 3 6 4 . . . . 2 . . 10 Catastrophic 7 | . 1 . 4 . 1 1 . . . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . Manual 68 | . 12 14 22 3 3 4 . . . . 3 . . 7 Terminals 91 | . 16 26 35 1 3 . . . . 2 . . . 8 Fabricators 12 | . . . . 2 1 4 . . . . 3 . . 2 Repair Stations 23 | . 2 2 11 2 4 . . . . . . . . 2 Recycling Units 6 | . 2 1 1 . . 1 . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 11 | . . . 1 1 2 2 . . . . . . . 5 Terminal Hacks 32 | . 6 11 10 . . . . . 1 2 . . . 2 Record 4 | . . 1 . . . . . . . 2 . . . 1 Robot Analysis 3 | . 1 2 . . . . . . . . . . . . Prototype ID Bank 4 | . 1 1 2 . . . . . . . . . . . Open Door 1 | . . . . . . . . . 1 . . . . . Branch Access Points 2 | . . . 1 . . . . . . . . . . 1 Emergency Access Points 1 | . . . 1 . . . . . . . . . . . Terminal Index 2 | . 1 1 . . . . . . . . . . . . Unreport Threat 7 | . 1 3 3 . . . . . . . . . . . Locate Traps 2 | . . 1 1 . . . . . . . . . . . Reprogram Traps 2 | . 1 . 1 . . . . . . . . . . . Hauler Manifests 3 | . 1 1 1 . . . . . . . . . . . Registered Components 1 | . . 1 . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . 1 1 . . . . . . . . Build 2 | . . . . . 1 1 . . . . . . . . Repair Station Hacks 18 | . 2 2 9 2 2 . . . . . . . . 1 Scan Component 9 | . 1 1 5 1 1 . . . . . . . . . Repair 8 | . 1 1 4 1 1 . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . 1 Recycling Unit Hacks 4 | . 1 1 1 . . . . . . . . . . 1 Report Inventory 2 | . 1 1 . . . . . . . . . . . . Retrieve Components 2 | . . . 1 . . . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . 1 1 1 1 . . . . . . . 1 Seal Access 5 | . . . 1 1 1 1 . . . . . . . 1 Unauthorized Hacks 18 | . 5 3 6 . . 1 . . . . 1 . . 2 Terminals 14 | . 4 3 6 . . . . . . . . . . 1 Track 1 | . 1 . . . . . . . . . . . . . Botnet 11 | . 3 2 5 . . . . . . . . . . 1 Operators 2 | . . 1 1 . . . . . . . . . . . Fabricators 3 | . . . . . . 1 . . . . 1 . . 1 Fabnet 3 | . . . . . . 1 . . . . 1 . . 1 Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . Reject 1 | . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 38 | . 6 6 11 3 4 3 . . . . 1 . . 4 Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built 3 | . . . . . 3 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 213 | . . . . . 44 169 . . . . . . . . Total Robot Build Rating 12 | . . . . . 12 . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 8 | . 1 1 4 1 1 . . . . . . . . . Time 279 | . 13 16 168 60 22 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 4 | . . . 1 . . . . . . . . . . 3 Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . 1 1 1 Non-combat . | . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . 1 1 1 Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . 3 3 3 3 1 Autooverrided 3 | . . . . . . . . . . . . 1 1 1 Robots Rewired 5 | . . . . . . . . . 5 . . . . . Allies Hacked 1 | . . . . . 1 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Res Total Allies 11 | . . . . . 3 . . . 5 . . 1 1 1 Largest Group 5 | . . . . . 3 . . . 5 . . 1 . 1 Highest-Rated Group 253 | . . . . . 60 . . . 253 . . 12 . 58 Highest-Rated Ally 65 | . . . . . 20 . . . 65 . . 12 . 58 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 15 | . . . . . 7 . . . 1 . . 3 1 3 Total Damage 285 | . . . . . 116 . . . 13 . . 32 13 111 Kills 3 | . . . . . 1 . . . 1 . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Res Robot Analysis Total 3 | . 1 2 . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . 1 . 1 . 1 1 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Res Turns Passed 18651 | 73 1265 3086 2257 1198 1758 825 476 1012 813 532 809 1004 308 3235 Spaces Moved 10659 | 54 547 1305 1357 785 1127 542 310 763 564 393 472 559 174 1707 Core 208 | 4 . . 2 . . . . . . . . . . 202 Treads 2452 | . . 305 . . . . . . . . 1 546 174 1426 Legs 2010 | 50 547 1000 334 . . . . . . . . . . 79 Wheels 5989 | . . . 1021 785 1127 542 310 763 564 393 471 13 . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 100 115 115 115 115 115 115 130 130 130 160 50 Average Speed 139 | 114 195 194 113 115 115 115 115 122 129 130 131 159 160 146 Slowest Speed 1200 | 120 260 330 750 115 130 115 115 130 130 130 400 240 160 1200 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 5 82 77 78 14 30 15 45 83 72 65 10 60 22 37 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . . . . 1 . . Known Exits Taken 5 | . . 1 . . . . . . . 1 1 1 1 . Unknown Exits Taken 9 | 1 1 . 1 1 1 1 1 1 1 . . . . . Scrap Searched 9 | . . . . . . . 1 2 . 1 . 3 2 . Spaces Dug 3 | . . . . . . . . . . . . . . 3 Terrain Destroyed 243 | . . 22 12 . 1 1 1 . . . 74 27 16 89 Melee . | . . . . . . . . . . . . . . . Projectile 78 | . . . . . 1 1 1 . . . 4 16 16 39 AOE 165 | . . 22 12 . . . . . . . 70 11 . 50 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Res Total 13203 | 62 664 1668 1909 1003 1438 682 382 816 645 411 573 622 185 2143 Wait 1426 | . 47 177 400 140 210 91 32 25 63 13 41 18 . 169 Move 10645 | 53 546 1304 1356 784 1126 541 309 762 563 392 471 558 173 1707 Hop . | . . . . . . . . . . . . . . . Pick Up 125 | 3 12 16 17 9 12 9 6 5 1 . 5 3 1 26 Fast Attach 64 | 6 4 5 10 2 1 . 1 2 . 2 10 5 2 14 Attach 75 | . . 1 4 3 9 6 5 . 1 3 4 3 . 36 Detach 2 | . . 1 . . . . . . . . . 1 . . Swap 107 | . 9 29 15 13 5 2 2 3 . . 4 8 . 17 Drop 111 | . 5 31 19 14 7 2 3 6 1 . . 5 1 17 Fire 601 | . 38 103 87 36 68 30 24 13 . 1 38 21 8 134 Melee 18 | . . . . . . . . . . . . . . 18 Ram 5 | . . . . 2 . 1 . . . . . . . 2 Kick 5 | . 3 . 1 . . . . . . . . . . 1 Crush 3 | . . 1 . . . . . . . . . . . 2 Escape Stasis . | . . . . . . . . . . . . . . . Rewire 16 | . . . . . . . . . 16 . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sto]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: Qua x2) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 444 | -10/Materials | Discovered new exit (range 14) 764 | -10/Materials | Discovered new exit (range 4) 869 | -10/Materials | Central database locked down 929 | -10/Materials | Discovered new exit (range 15) 948 | -10/Materials | Core integrity fell below 50% 1185 | -10/Materials | Repaired Assault Rifle 1214 | -10/Materials | Discovered new exit (range 3) 1290 | -10/Materials | Discovered new exit (range 5) 1303 | -10/Materials | Discovered new exit (range 16) 1339 | -10/Materials | Entered another Materials area 1339 | -9/Materials | Evolved 2 slots: Utility x2 1546 | -9/Materials | Discovered new exit (range 14) 2232 | -9/Materials | Discovered new exit (range 4) 2596 | -9/Materials | Discovered new exit (range 16) 2636 | -9/Materials | Discovered new exit (range 15) 3946 | -9/Materials | Discovered new exit (range 3) 4156 | -9/Materials | Repaired Imp. Aluminum Leg 4422 | -9/Materials | Identified exit to Materials 4425 | -9/Materials | Entered another Materials area 4425 | -8/Materials | Evolved 2 slots: Propulsion x2 4572 | -8/Materials | Garrison activated, responded to threat 4794 | -8/Materials | Garrison activated, responded to threat 5186 | -8/Materials | Discovered new exit (range 14) 5997 | -8/Materials | Repaired Arm. Huge Wheel 6036 | -8/Materials | Repaired Hrd. Medium Armor Plating 6064 | -8/Materials | Repaired Structural Scanner 6125 | -8/Materials | Repaired Enh. Autogun 6375 | -8/Materials | Discovered new exit (range 4) 6682 | -8/Materials | Entered Factory 6682 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6788 | -7/Factory | Discovered new exit (range 16) 6989 | -7/Factory | Build established: Tank 7718 | -7/Factory | Repaired Adv. Beam Rifle 7880 | -7/Factory | Entered another Factory area 7880 | -6/Factory | Evolved 2 slots: Utility x2 7982 | -6/Factory | Garrison activated, responded to threat 8076 | -6/Factory | Lost 3 parts (2u1w) 8198 | -6/Factory | Repaired Gauss Rifle 8312 | -6/Factory | Discovered new exit (range 13) 8484 | -6/Factory | Build established: Hacker-Tank 8517 | -6/Factory | Fabricated B-48 Gladiator (x3) 9184 | -6/Factory | Spotted B-75 Beast 9612 | -6/Factory | Discovered new exit (range 11) 9638 | -6/Factory | Entered another Factory area 9638 | -5/Factory | Evolved 2 slots: Utility x2 10453 | -5/Factory | Discovered new exit (range 7) 10463 | -5/Factory | Entered Upper Caves 10463 | -5/Upper Caves | Spotted B-75 Beast 10707 | -5/Upper Caves | Lost 3 parts (1u2w) 10754 | -5/Upper Caves | Encountered a Warlord checkpoint 10849 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10899 | -5/Upper Caves | Lost 3 parts (2u1w) 10904 | -5/Upper Caves | Discovered new exit (range 10) 10939 | -5/Upper Caves | Entered another Upper Caves area 11065 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11183 | -5/Upper Caves | Encountered a Warlord checkpoint 11402 | -5/Upper Caves | Build established: Scavenger-Tank 11750 | -5/Upper Caves | Discovered new exit (range 6) 11951 | -5/Upper Caves | Entered Warlord 12066 | -5/Warlord | Discovered new exit (range 9) 12135 | -5/Warlord | System corruption cleaned by Quarantine Array 12373 | -5/Warlord | Found Signal Generator 12448 | -5/Warlord | Met Warlord 12473 | -5/Warlord | Warlord's base attacked by MAIN.C 12730 | -5/Warlord | Opened side exit 12764 | -5/Warlord | Entered Proximity Caves 12780 | -4/Proximity Caves | Lost 3 allies 13062 | -4/Proximity Caves | Build established: Hacker-Gunner 13237 | -4/Proximity Caves | Identified exit to Factory 13296 | -4/Proximity Caves | Entered Factory 13296 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 13297 | -4/Factory | Identified exit to Upper Caves 13486 | -4/Factory | Build established: Scavenger-Gunner 13760 | -4/Factory | Garrison activated, responded to threat 13794 | -4/Factory | Lost 3 parts (1p2w) 13868 | -4/Factory | Lost 4 parts (1p1n1u1w) 14105 | -4/Factory | Entered Upper Caves 14116 | -4/Upper Caves | Found DCF Scrap (13 items) 14159 | -4/Upper Caves | Lost 3 parts (1n2w) 14192 | -4/Upper Caves | Learned location of Testing (-2) 14502 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 14564 | -4/Upper Caves | Build established: Scavenger-Tank 15092 | -4/Upper Caves | Discovered new exit (range 3) 15098 | -4/Upper Caves | Identified exit to Upper Caves 15109 | -4/Upper Caves | Entered another Upper Caves area 15155 | -4/Upper Caves | Lost 3 parts (2n1w) 15165 | -4/Upper Caves | Encountered a Warlord checkpoint 15292 | -4/Upper Caves | Discovered new exit (range 6) 15303 | -4/Upper Caves | Identified exit to Research 15417 | -4/Upper Caves | Entered Research 15417 | -3/Research | Evolved 2 slots: Power x1, Utility x1 15578 | -3/Research | Found Fusion Bomb Launcher 15652 | -3/Research | Build established: Derelict-Tank 15881 | -3/Research | Found Prototype Processor 16101 | -3/Research | Found Prototype Device 16101 | -3/Research | Identified Exp. Focal Shield 16457 | -3/Research | Identified exit to Quarantine 16665 | -3/Research | Cargo convoy interrupted 16834 | -3/Research | Build established: Scavenger-Skirmisher 16895 | -3/Research | Lost 3 parts (1p1n1w) 16917 | -3/Research | First assault squad dispatched 17067 | -3/Research | System corruption reached 10% 17133 | -3/Research | Lost 5 parts (1p1n3u) 17173 | -3/Research | Found Prototype Launcher 17277 | -3/Research | Identified Com. Tesla Bomb Launcher 17329 | -3/Research | Lost 3 parts (1n1u1w) 18027 | -3/Research | Lost 3 parts (1p1u1w) 18144 | -3/Research | System corruption reached 30% 18342 | -3/Research | Lost 5 parts (3n2w) 18477 | -3/Research | Core integrity fell below 50% 18551 | -3/Research | Released all parts (10) 18552 | -3/Research | Core integrity fell below 20% 18569 | -3/Research | Lost 14 parts (3p3n5u3w) 18652 | -3/Research | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 18551_ Released Adv. Cooling System. 18551_ Released Adv. Heat Sink. 18551_ Released Mak. Hacking Suite. 18551_ Released Hcp. Storage Unit. 18551_ Released Adv. Signal Interpreter. 18551_ Released Adv. Sensor Array. 18551_ Acquired 18 matter. 18552_ R-10 Processor collects Adv. Heat Sink. 18553_ U-05 Engineer builds a Wall. 18555_ R-10 Processor collects Neutrino Core. 18558_ U-05 Engineer lays Concrete. 18561_ System corrupted: Heat flow error (+195). 18576_ System corrupted: Heat flow error (+239). 18592_ System corrupted: Component data lost. 18607_ System corrupted: Heat flow error (+234). 18617_ Penetrated by Slug. 18617_ Slug penetrates Wall. 18625_ System corrupted: Substantial component data lost. [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ##???????????????????????????????????????????????? | | ????????????????????????????????########???????? | | ???????????????########???####### #???????? | | ????????????????# ! #???# # #???????? | | ???????????###### ##### # #####???? | | ?????######## + !! + + + #???? | | ?????# ## #### ! # ### # ### #???? | | ###### ## #??# #Y#?# # #?# #???? | | #??# ! # ######+#########?# #???? | | ### ####??######## # ???????# #???? | | #?# #????????????# # ######## #???? | | ##+#####+###????????????# # + #???? | | # #??????????????# # ] # #???? | | # #????####??????# ########### #???? | | # =#????# ????# [ #???? | | # #????+ ??+ ##########???? | | # """ #????# # #????????????? | | # """ #????# /@ """ #????????????? | | + """ +????+ # """ #????????????? | | # #????# ??# """ #????????????? | | # #????# ????# #????????????? | | ########## # =??????# #????????????? | | ##????????# g #????????????? | | #?????????# """ g ???????????? | | #?????????+ ! """ ??????????? | | ?????????# """ ??????????? | | #### ########???????????# F" ??????????? | | #???+#??????????????????# """ ?????????? | | #???????????????????????# "" ??????????? | | #???????????????????????# ? ???????????? | | #???????????????????????# ?? ????????????? | | #???????????????????????# ??????????????????? | | +????????????????????????#####???????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Energy Generation 41 Energy Capacity 395 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Power Amplification 40 Base Temperature (-) 200 Armor Coverage 675 Resistance: KI 20 Resistance: TH 30 Power Shielding 66 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 55 Recoil Reduction 5 Offensive Hacking 34 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ B-48 Gladiator | x3 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 20k Club I Spy Origins Challenges ------------ None Game ------ Seed TerrainVortexWeb Manual? 0 Play Time 02:09:25 Cumulative 56.7 hours Start 2024.09.25 @ 11:36:01 End 2024.09.25 @ 13:44:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 98 Rogue 98 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 39 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6c3b410c-22ef-4dfc-9fd6-e11fdc4288c5