Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.01 @ 10:01:39 Player: KURIIRI Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (55) 275 Value Destroyed (1557) 1557 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 5992 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 596/850 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (170) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Armored Treads Armored Treads Armored Treads VTOL Module > --- UTILITY (7) ------ Medium Storage Unit Visual Processing Unit > --- WEAPON (2) ------- Makeshift Hammer > --- INVENTORY (10) --- Improved Ion Engine Light Deuterium Engine Combat Airjet High-capacity Matter Pod (200) Deep Structural Scanner Sensor Array Makeshift Light Armor Plating Rocket Launcher Multitool Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Medium Storage Unit Makeshift Light Armor Plating > --- WEAPON ----------- Junk Cannon > --- INVENTORY -------- Combat Airjet Large Matter Pod Subdweller Beam Cannon Subdweller Beam Cannon Subdweller Machine Gun Grenade Launcher Multitool Makeshift Hammer [Rating: 25] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit VTOL Module Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Visual Processing Unit Protection Makeshift Light Armor Plating Weapon Subdweller Beam Cannon Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Junk Cannon Impact Weapon Makeshift Hammer Build | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Slots Evolved 8 | . . . . . 8 Power . | . . . . . . Propulsion 3 | . . . . . 3 Utility 5 | . . . . . 5 Weapon . | . . . . . . Parts Attached 43 | 4 9 11 6 5 8 Power 5 | . 1 2 1 1 . Engine 5 | . 1 2 1 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 12 | 2 1 . 2 1 6 Treads 8 | 2 1 . 2 . 3 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 4 | . . . . 1 3 Utility 9 | 1 1 2 1 2 2 Device 3 | 1 . . . . 2 Storage 2 | . 1 . . 1 . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 3 | . . 2 1 . . Artifact . | . . . . . . Weapon 17 | 1 6 7 2 1 . Energy Gun . | . . . . . . Energy Cannon 11 | . 3 7 1 . . Ballistic Gun 1 | 1 . . . . . Ballistic Cannon . | . . . . . . Launcher 2 | . 2 . . . . Special Weapon 1 | . . . . 1 . Impact Weapon 2 | . 1 . 1 . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 7 | . . 1 . . 6 Power 1 | . . 1 . . . Propulsion 5 | . . . . . 5 Utility 1 | . . . . . 1 Weapon . | . . . . . . Highest Loss Streak 6 | . . 1 . . 6 To Critical Strikes . | . . . . . . Average Backups 7 | 6 8 6 9 8 9 Power . | 1 1 . . . 1 Propulsion . | 4 1 . . 1 1 Utility 1 | . . 1 2 2 4 Weapon 3 | 1 5 4 5 3 1 Tool/Special . | . . . . . . Unused Backups 18 | . 6 5 . 2 5 Power 2 | . 2 . . . . Propulsion 1 | . . . . . 1 Utility 5 | . 2 . . 1 2 Weapon 9 | . 2 5 . 1 1 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 89 | . 100 91 100 82 42 Engine 12 | . 14 13 14 10 . Treads 27 | . 28 28 28 27 6 Device 1 | . 14 1 . . 1 Storage 10 | . 14 6 14 13 6 Protection 10 | . . 11 14 9 . Energy Cannon 22 | . 23 27 27 11 . Special Weapon 1 | . . . . 4 . Peak Build Rating 25 | 7 10 15 19 25 25 Average Rating 14 | 6 9 12 16 17 17 On Entrance 12 | 6 7 10 15 18 17 Avg Prop Armor Cover (%) 10 | . . . . . 10 Naked Turns . | . . . . . . Heaviest Build 45 | 12 24 39 35 45 18 Greatest Support 60 | 40 40 40 46 46 60 Greatest Overweight (x) 4 | . . . . . 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 15 15 Average Capacity 9 | 8 9 7 10 11 10 Most Carried 15 | 6 10 10 10 15 13 Average Carried 8 | 5 8 6 9 9 9 Final Capacity 15 | 8 10 10 10 15 10 Final Carried 14 | 4 10 10 10 14 9 Class Distribution -------------------- 73% | Mutant 26% | Subdweller-Mutant Dominant Class ---------------- Mutant | -10/Materials Subdweller-Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -6 ----------- Run | Yrd Mat Sub Rec Scr Fac Matter Collected 1632 | 246 244 512 220 309 101 Remotely . | . . . . . . Salvage Created 1851 | 136 343 699 420 . 253 Parts 125 | 8 24 61 27 . 5 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 18 | . . 18 . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Combat Hostiles Destroyed 43 | . 13 18 7 . 5 Melee 3 | . . . . . 3 Cannons 21 | . 1 13 7 . . AOE 17 | . 12 5 . . . Classes Destroyed 13 | 2 5 2 3 . 1 Worker 2 | . 2 . . . . Tunneler 3 | 3 . . . . . Hauler 1 | . 1 . . . . Recycler 5 | 1 2 . 2 . . Watcher 1 | . 1 . . . . Swarmer 10 | . 9 . . . 1 Grunt 10 | . 4 2 1 . 3 Duelist 1 | . . . . . 1 Protector 2 | . . . 2 . . Sentry 3 | . . . 3 . . Demolisher 1 | . . . 1 . . Artisan 2 | . . 2 . . . Subdweller 16 | . . 16 . . . Best Kill Streak 4 | 2 4 3 3 . 4 Combat Bots Only 4 | . 3 3 2 . 4 Max Kills in Single Turn 3 | 1 3 2 1 . 1 Gunslinging . | . . . . . . Exploded 2 | . 2 2 . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Hostile Shots Fired 115 | . 32 35 5 . 43 Missed 28 | . 9 12 1 . 6 Hits 87 | . 23 23 4 . 37 Melee 2 | . . . . . 2 Projectile 85 | . 23 23 4 . 35 AOE 1 | . . 1 . . . Critical Strikes 2 | . 1 1 . . . Damage Taken 1444 | . 221 477 54 . 692 Core 335 | . 58 23 . . 254 Absorbed by Shields . | . . . . . . Core Remaining (%) 83 | 100 . . . 67 . Volleys Fired 115 | 14 19 64 18 . . Largest 2 | 2 2 2 2 . . Hottest 160 | 40 112 160 160 . . Shots Fired 188 | 28 26 103 31 . . Gun 28 | 28 . . . . . Cannon 140 | . 14 95 31 . . Launcher 20 | . 12 8 . . . Special . | . . . . . . Kinetic 28 | 28 . . . . . Thermal 118 | . . 87 31 . . Explosive 20 | . 12 8 . . . Electromagnetic 22 | . 14 8 . . . Robot Hit Streak 13 | 7 7 13 7 . . Robot Miss Streak 3 | 1 3 1 2 . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 88 | 18 11 31 15 . 13 Core Hits 70 | 8 25 25 9 . 3 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 2 | . . . . . 2 Critical Strikes 5 | . 1 . . . 4 Corrupt 1 | . 1 . . . . Smash 4 | . . . . . 4 Melee Attacks 24 | . 1 . 1 . 22 Impact 24 | . 1 . 1 . 22 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . 1 . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3686 | 198 1086 1421 407 . 574 Guns 198 | 198 . . . . . Cannons 1395 | . 184 810 401 . . Explosions 1454 | . 843 611 . . . Melee 624 | . 50 . . . 574 Ramming 15 | . 9 . 6 . . Kinetic 198 | 198 . . . . . Thermal 1112 | . . 711 401 . . Explosive 1454 | . 843 611 . . . Electromagnetic 283 | . 184 99 . . . Impact 624 | . 50 . . . 574 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 107 | . . 38 . . 69 Projectiles 38 | . . 38 . . . Explosions . | . . . . . . Melee 69 | . . . . . 69 Knockbacks 5 | . . . . . 5 Impact 5 | . . . . . 5 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 15 | . 15 . . . . Shots 1 | . 1 . . . . Rammed 3 | . 3 . . . . Targets Rammed 4 | . 3 . 1 . . Kicked . | . . . . . . Crushed 1 | . . . 1 . . Highest Temperature 356 | . 114 144 356 . . Average Temperature 71 | . 50 38 112 . . Received Heat Transfer 330 | . 48 69 15 . 198 Effects 3 | . . . 3 . . Interference 2 | . . . 2 . . Short Circuit 1 | . . . 1 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 2 | . . . . . 2 Combat Hostiles 2 | . . . . . 2 Parts Fried 3 | . 1 . . . 2 Impact Corruptions 3 | . . . . . 3 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . 2 . . . Heat Transferred 1472 | . . 962 510 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Maximum Alert Level 1 | . 1 . . . . Low Security (%) 84 | 100 54 . 100 . 100 Level 1 15 | . 45 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 252 | 10 252 . 111 . 135 Initial . | . . . . . . Average 80 | . 153 . 38 . 80 Influence Increases 1067 | 20 446 80 302 . 219 Destroy 0b10 Robot/C 500 | . 260 40 100 . 100 Destroy 0b10 Robot/NC 70 | 20 30 . 20 . . Destroy Leader 74 | . 54 10 . . 10 Successful Hack 33 | . 17 . 12 . 4 Select Force Hacks 180 | . 30 . 150 . . Disable Machine 60 | . 45 . 15 . . Destroy Structure 15 | . 10 . 5 . . Partial Spotted 15 | . . . . . 15 Lose Combat Pursuer 120 | . . 30 . . 90 Influence Decreases 972 | 20 261 265 302 . 124 Entered New Map 89 | . . 89 . . . Time Decay 829 | 20 261 176 302 . 70 Lost Part 54 | . . . . . 54 Squads Dispatched 2 | . 2 . . . . Investigation 2 | . 2 . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 47 | . 14 15 8 . 10 Peak Tracking Total 7 | . 3 3 3 . 7 Tactical Retreats 3 | . . 1 . . 2 Traps | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -6 ---------- Run | Yrd Mat Sub Rec Scr Fac Machines Disabled 4 | . 3 . 1 . . Max in Single Turn 1 | . 1 . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Machines Accessed 20 | . 5 3 8 2 2 Terminals 8 | . 4 . 2 . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 7 | . 1 . 6 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 68 | . 15 6 14 23 10 Successful 48 | . 5 6 10 23 4 Failed 20 | . 10 . 4 . 6 Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 32 | . 14 . 13 . 5 Terminals 29 | . 14 . 5 . 10 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 10 | . 1 . 9 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 39 | . 4 6 4 23 2 Record 21 | . . 4 . 17 . Part Schematic 1 | . 1 . . . . Robot Analysis 12 | . 2 . 4 6 . Prototype ID Bank 1 | . . . . . 1 Open Door 1 | . . 1 . . . Locate Traps 1 | . 1 . . . . Registered Components 1 | . . . . . 1 Proto ID Catalog 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 9 | . 1 . 6 . 2 Terminals 2 | . . . . . 2 Botnet 2 | . . . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 7 | . 1 . 6 . . Reject 1 | . . . 1 . . Tunnel 6 | . 1 . 5 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 3 . 4 . 2 Full Trace Events 2 | . 2 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . 1 . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 ------------ Run | Yrd Mat Sub Rec Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 2 | . . . 2 . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Total Allies 2 | . . . 2 . . Largest Group 2 | . . . 2 2 . Highest-Rated Group 48 | . . . 48 48 . Highest-Rated Ally 27 | . . . 27 27 . Initial UFD Resources 24 | . . . . . 24 Total Orders 1 | . . . . 1 . STAY 1 | . . . . 1 . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Active Infowar (turns) 1829 | 20 752 390 . 505 162 Optics 667 | . . . . 505 162 Structural 1 | . . . . . 1 Seismic 1218 | 20 752 390 . . 56 Robot Analysis Total 12 | . 2 . 4 6 . Derelict Logs Recovered 6 | . . 2 . 4 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -6 ------------- Run | Yrd Mat Sub Rec Scr Fac Turns Passed 9430 | 124 752 4706 1086 2600 162 Spaces Moved 5255 | 66 413 2374 586 1708 108 Core 3 | . . . . . 3 Treads 4954 | 1 413 2374 586 1562 18 Legs 65 | 65 . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 233 | . . . . 146 87 Fastest Speed 28 | 120 160 160 160 35 28 Average Speed 154 | 120 160 160 160 149 81 Slowest Speed 275 | 160 160 160 160 160 275 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 54 | 5 50 93 90 86 2 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 13 | . 1 2 5 5 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 19 | . . 15 . 4 . Spaces Dug 4 | . . 4 . . . Terrain Destroyed 54 | . 9 41 4 . . Melee . | . . . . . . Projectile 21 | . . 17 4 . . AOE 33 | . 9 24 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Total 6356 | 85 471 3180 700 1760 160 Wait 749 | . 8 670 49 13 9 Move 5250 | 65 412 2373 585 1707 108 Hop . | . . . . . . Pick Up 45 | . 8 18 1 15 3 Fast Attach 13 | 1 . 4 . 5 3 Attach 15 | 2 . 3 . 2 8 Detach 6 | . . 3 . . 3 Swap 44 | 1 15 16 7 4 1 Drop 50 | 2 5 24 2 14 3 Fire 115 | 14 19 64 18 . . Melee 24 | . 1 . 1 . 22 Ram . | . . . . . . Kick . | . . . . . . Crush 4 | . 3 . 1 . . Escape Stasis . | . . . . . . Rewire 36 | . . . 36 . . Trap . | . . . . . . Miscellaneous 5 | . . 5 . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 4 exits: [*Mat x2] / *Rec / *Scr) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 7 exits: Fac x3 / Low x2 / Ext x2) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 3) 125 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 392 | -10/Materials | Discovered new exit (range 5) 491 | -10/Materials | Discovered new exit (range 12) 877 | -10/Materials | Entered Subcaves 878 | -10/Subcaves | Approached by a straggling Scientist 1058 | -10/Subcaves | Visited 4L-MR0's lab 1137 | -10/Subcaves | Learned 2 Materials zone layouts 1173 | -10/Subcaves | Discovered new exit (range 7) 1727 | -10/Subcaves | Learned 4 Materials zone layouts 1898 | -10/Subcaves | Shifting Twisted Machinery released Mak. Hammer 1915 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1947 | -10/Subcaves | A Subdweller sparked back to life 1947 | -10/Subcaves | A Subdweller sparked back to life 1978 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2181 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 2182 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2464 | -10/Subcaves | Build established: Subdweller-Mutant 2497 | -10/Subcaves | Discovered new exit (range 16) 3466 | -10/Subcaves | Discovered new exit (range 6) 3754 | -10/Subcaves | Learned location of Zion (-7) 3754 | -10/Subcaves | Met a Zionite searching for "candidates" 4405 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 4429 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 4444 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4449 | -10/Subcaves | Visited Clippyterm 4454 | -10/Subcaves | Learned location of Deep Caves (-7) 4951 | -10/Subcaves | Build established: Mutant 5583 | -10/Subcaves | Entered Recycling 5660 | -9/Recycling | Scanned before Scraplab entrance 6428 | -9/Recycling | Discovered new exit (range 9) 6653 | -9/Recycling | Entered Scraplab 6666 | -9/Recycling | Discovered new exit (range 2) 6669 | -9/Recycling | Entered Scraptown 6669 | -9/Scraptown | Accompanied by 2 allies 6901 | -9/Scraptown | Discovered new exit (range 11) 6977 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 6988 | -9/Scraptown | Learned 8 Research zone layouts 7031 | -9/Scraptown | Visited The Evicted 7130 | -9/Scraptown | Visited Symbiants 7313 | -9/Scraptown | Visited CPS Storage 7409 | -9/Scraptown | Visited Red Mages 7458 | -9/Scraptown | Visited UFD Registry 7458 | -9/Scraptown | Registered with UFD as "Powerglider" 7479 | -9/Scraptown | Visited SPCMW 7513 | -9/Scraptown | Visited TADAMA 7583 | -9/Scraptown | Visited Derelict Rescue Squad 7605 | -9/Scraptown | Visited Scrapoid Research Area 7628 | -9/Scraptown | Visited Junk Cannon Lab 7671 | -9/Scraptown | Delivered Scrap Shield to a Scientist 7722 | -9/Scraptown | Found Prototype Special Weapon 7722 | -9/Scraptown | Identified Junk Cannon 7759 | -9/Scraptown | Visited DA-N13 Charitable Foundation 7766 | -9/Scraptown | Found DCF Scrap (29 items) 7804 | -9/Scraptown | Visited Analyses Database 7838 | -9/Scraptown | Visited A0-MCA Data Center 7870 | -9/Scraptown | Given a B rating by A0-MCA 7890 | -9/Scraptown | Visited Cartography Club 7926 | -9/Scraptown | Visited Botcube Research 7954 | -9/Scraptown | Visited Junk Repository 7985 | -9/Scraptown | Visited Curators Association 8526 | -9/Scraptown | Learned location of Lower Caves (-7) 8526 | -9/Scraptown | Learned location of Armory (-3) 8526 | -9/Scraptown | Learned location of Testing (-2) 8526 | -9/Scraptown | Learned 8 Materials zone layouts 8526 | -9/Scraptown | Learned 24 Factory zone layouts 8526 | -9/Scraptown | Learned 4 Access zone layouts 8526 | -9/Scraptown | Learned 16 Lower Caves zone layouts 8526 | -9/Scraptown | Learned 8 Upper Caves zone layouts 8526 | -9/Scraptown | Learned 16 Proximity Caves zone layouts 8526 | -9/Scraptown | Learned location of 1 exit from Factory 8526 | -9/Scraptown | Learned location of 2 exits from Lower Caves 8526 | -9/Scraptown | Learned location of 2 exits from Proximity Caves 8529 | -9/Scraptown | Found Deep Structural Scanner 9181 | -9/Scraptown | Met Optimus 9181 | -9/Scraptown | Accepted into 0bPrime 9265 | -9/Scraptown | Discovered new exit (range 3) 9269 | -9/Scraptown | Entered Factory 9269 | -6/Factory | Evolved 8 slots: Propulsion x3, Utility x5 9270 | -6/Factory | Identified exit to Lower Caves 9270 | -6/Factory | Identified exit to Extension 9271 | -6/Factory | Identified exit to Factory 9386 | -6/Factory | Lost 6 parts (5n1u) 9431 | -6/Factory | Self-destructed Last Messages --------------- effect. 09344_ G-50 Soldier misfires. 09345_ G-50 Soldier system terminally corrupted. 09345_ Adv. Heat Sink fried. 09346_ Acquired 48 matter. 09346_ K-01 Serf cleans the Subcomponent Replicator. 09348_ Imp. Treads destroyed. 09351_ G-50 Soldier knocked back. 09355_ VTOL Module destroyed. 09357_ G-50 Soldier destroyed. 09363_ G-50 Soldier knocked back. 09373_ G-50 Soldier suffers critical hit (Smash). 09373_ G-50 Soldier destroyed. 09375_ Acquired 23 matter. 09385_ R-10 Processor collects Lgt. Nuclear Core. 09391_ Acquired Arm. Treads. 09409_ Acquired 30 matter. 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" " " " #????????????? ?????????? | | ???????????# " " " " #????????????? #?????????? | | ???????????# " " " " #????????????? #?????????? | | ??????!????# " " " " #??????????### ###???????? | | ???????????# "^" " " #??????????# ! #???????? | | ???????!! # " " " " ############ #???????? | | ???????? + "^" " " %@s s T #???????? | | ???????????# ############ #???????? | | ???????????# %############ #???????? | | ???????????# % ##T ##############?]?????? | | ???????????# ####??????????????? | | ??????###### ####??????????????? | | ??? ####??????????????? | | ??????###### % ####??????????????? | | ???????????# ! ####??????????????? | | # ???????###########+### ####??????# # | | # ????????????# # ####??????# # | | # ????????????# """ ##########??????# # | | ### ????????????# """ ##########??????###+### | | ??# ????????????# """ =##########????????# #?# | | #?# ????????????# "" ##########????????# #?# | | ### ????????????# "" #????????????????## ### | | # ????????????# #????????????????# | | # ????????????# #????????????????# | | + ????????????+ #????????????????# | | # ????????????##########????????????????# # | | # ?????????????????????????############## # | | ####????????????????????????? # | | #???????????????????????????? # | | #???????????????????????????? #### | | ?????????????????????????????###########+######### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 800 Evasion (%) 64 Recoil Reduction 3 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GuidanceSupercompositeStorm Manual? 0 Play Time 00:41:00 Cumulative 624.5 hours Start 2026.08.01 @ 09:22:34 End 2026.08.01 @ 10:01:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 557 Rogue 521 Adventurer 36 Explorer 0 Win Type - Total 8 Types 2/2/0/1/1/0/0/2/0/0 Lore% 84 Gallery% 74 Achievement% 67 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 097e6302-3ce4-4dcd-a9cc-9616e1cc2fbc