Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.08.15 @ 23:02:30 Player: f3-rnm Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (50) 250 Value Destroyed (1621) 1621 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (1705) 1705 TOTAL SCORE: 10336 Bonus ------- Pacifist 200 High Alert Combat Kills 12 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 334 Friendly Fire -141 Cogmind --------- Core Integrity 845/1150 Matter 275/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Hovering (38) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Cooled Antigrav System Cooled Antigrav System > --- UTILITY (9) ------ Advanced Signal Interpreter Advanced Signal Interpreter Hacking Suite Makeshift Hacking Suite System Shield System Shield > --- WEAPON (2) ------- Vortex Lance > --- INVENTORY (5) ---- Experimental Phase Shifter Graphene Brace Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Cooled Fission Core > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Improved VTOL Module Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY ---------- Experimental Phase Shifter Improved Propulsion Shielding Centrium Light Armor Plating Hacking Suite Makeshift Hacking Suite Advanced Hacking Suite System Mapper System Shield Improved System Shield > --- WEAPON ----------- Variable Charge Gun Vortex Lance > --- INVENTORY -------- Cooled Antigrav System Cooled Antigrav System Compact Battery Advanced Sensor Array RU-N14's Throwing Claymores [Rating: 105] Favorites ----------- Power Nuclear Core Engine Backup Power III Power Core Nuclear Core Propulsion Cesium-ion Thruster Treads Light Treads Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Improved Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Makeshift Sword Energy Gun Heavy Particle Gun Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Special Weapon RU-N14's Throwing Claymores Impact Weapon Heavy Flail Slashing Weapon Makeshift Sword Piercing Weapon Vortex Lance Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Was Fac Slots Evolved 12 | . . 2 2 2 . . . . 2 2 . . . . 2 . . Power 1 | . . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . 1 1 1 . . . . . . . . . . 1 . . Utility 7 | . . 1 1 1 . . . . 2 2 . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 143 | 6 . 13 18 25 4 2 5 . 14 8 4 3 27 2 6 . 6 Power 15 | 1 . 1 1 2 1 1 . . 2 1 1 . 2 1 1 . . Engine 7 | 1 . 1 1 . 1 . . . 1 . . . . 1 1 . . Core 8 | . . . . 2 . 1 . . 1 1 1 . 2 . . . . Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 40 | 2 . 5 7 11 . . . . 4 1 1 1 5 . 1 . 2 Treads 7 | 2 . 3 2 . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel 1 | . . 1 . . . . . . . . . . . . . . . Hover 12 | . . . 5 2 . . . . . . 1 1 1 . . . 2 Flight 20 | . . 1 . 9 . . . . 4 1 . . 4 . 1 . . Utility 48 | 1 . 3 5 7 1 1 2 . 2 4 2 2 10 1 3 . 4 Device 16 | . . 1 2 2 . 1 1 . . 1 1 . 4 . 2 . 1 Storage 7 | 1 . 1 . 1 . . . . 1 . . 1 1 1 . . . Processor 7 | . . 1 2 . . . . . . 1 . . 1 . 1 . 1 Hackware 11 | . . . . 3 . . . . 1 2 1 1 1 . . . 2 Protection 7 | . . . 1 1 1 . 1 . . . . . 3 . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 40 | 2 . 4 5 5 2 . 3 . 6 2 . . 10 . 1 . . Energy Gun 18 | 2 . 2 3 4 . . . . 1 . . . 6 . . . . Energy Cannon 2 | . . 1 1 . . . . . . . . . . . . . . Ballistic Gun 1 | . . . 1 . . . . . . . . . . . . . . Ballistic Cannon 1 | . . 1 . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . Special Weapon 6 | . . . . . . . 1 . 2 . . . 2 . 1 . . Impact Weapon 1 | . . . . 1 . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . 2 . 1 . 2 2 . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . 2 . . . . Special Melee Weapon 2 | . . . . . . . 1 . 1 . . . . . . . . Unidentified Prototypes 17 | . . 1 3 . . . 2 . 1 2 . . 8 . . . . Parts Lost 52 | . . 9 2 5 1 . . . 8 2 2 2 6 2 3 . 10 Power 10 | . . 2 . . 1 . . . 2 . . 1 1 1 . . 2 Propulsion 18 | . . 3 1 1 . . . . 4 2 . 1 1 . 1 . 4 Utility 19 | . . 1 1 4 . . . . 1 . 2 . 3 1 2 . 4 Weapon 5 | . . 3 . . . . . . 1 . . . 1 . . . . Highest Loss Streak 10 | . . 4 1 3 1 . . . 4 2 1 2 5 2 2 . 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 85 72 71 90 95 100 100 100 89 80 65 69 89 68 75 75 62 Engine 3 | . 14 9 4 1 4 5 . . 1 . . . 3 2 6 10 5 Core 2 | . . . . 5 1 1 7 7 4 5 . 4 1 . . . . Treads 3 | . 28 19 12 . . . . . . . . . . . . . . Hover 3 | . . . 6 15 . . . . . . . . 4 . . . . Flight 17 | . . . . 19 38 38 38 38 32 20 11 10 14 23 18 21 11 Device 5 | . . 3 6 3 7 7 11 7 6 5 5 5 4 . 9 10 6 Storage 6 | . 14 11 9 7 7 7 7 7 6 11 4 1 4 3 5 5 5 Processor 7 | . . 10 14 11 7 7 7 7 6 9 11 11 3 . . 5 9 Hackware 13 | . . . . 3 7 7 7 7 13 20 24 27 33 23 20 15 17 Protection 3 | . . . 1 5 4 7 3 7 4 . . . 4 8 4 . . Energy Gun 6 | . 28 16 12 11 6 . . . . . . . 6 . 3 . . Slashing Weapon 2 | . . . . . 8 15 7 7 5 4 5 5 . . . . . Special Melee Weapon 1 | . . . . . . . 6 7 4 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 29 | 11 11 20 28 28 19 18 21 17 22 20 10 11 29 19 20 20 12 Greatest Support 60 | 40 40 40 60 39 25 20 20 20 25 20 11 11 30 30 26 26 38 Greatest Overweight (x) 4 | . . 4 3 . . . 1 . 1 1 . . 4 . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 8 8 8 8 8 8 8 5 5 5 5 5 5 Average Capacity 7 | 6 8 9 10 8 8 8 8 8 8 8 7 5 5 5 5 5 5 Most Carried 10 | 4 7 10 10 10 8 8 8 8 8 8 8 5 5 5 5 4 5 Average Carried 7 | 2 6 8 9 8 7 7 7 7 7 7 7 4 4 4 4 4 4 Final Capacity 10 | 8 8 10 10 8 8 8 8 8 8 8 5 5 5 5 5 5 5 Final Carried 10 | 3 7 8 10 8 8 8 8 8 6 8 5 4 5 4 4 4 3 Class Distribution -------------------- 34% | Mutant 19% | Sprinter 17% | Hacker-Mutant 15% | Hacker-Sprinter 12% | Wizard-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Mutant | -7/Zion Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Wizard-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Waste Hacker-Sprinter | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Was Fac Matter Collected 1465 | 139 . 131 273 215 65 20 50 . 110 81 20 36 270 . 55 . . Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 1591 | . . 212 510 323 18 52 . . 272 . 20 . 58 . 126 . . Parts 98 | . . 15 37 19 2 2 . . 11 . 4 . 2 . 6 . . Haulers Intercepted 4 | . . . 3 . . . . . 1 . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . . 5 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Was Fac Combat Hostiles Destroyed 35 | . . 4 10 7 1 . . . 5 . 1 . 3 . 4 . . Melee 1 | . . . . . . . . . . . 1 . . . . . . Guns 19 | . . 3 9 6 1 . . . . . . . . . . . . Cannons 4 | . . . 1 . . . . . 2 . . . . . 1 . . AOE 10 | . . 1 . . . . . . 3 . . . 3 . 3 . . Classes Destroyed 14 | . . 5 3 1 1 2 . . 1 . . . . . 1 . . Builder 4 | . . 1 1 . . . . . 2 . . . . . . . . Tunneler 1 | . . . . . . . . . . . . . . . 1 . . Hauler 4 | . . . 3 . . . . . 1 . . . . . . . . Recycler 1 | . . . . . . . . . 1 . . . . . . . . Operator 2 | . . . . 2 . . . . . . . . . . . . . Watcher 3 | . . 1 . 1 . . . . . . . . . . 1 . . Swarmer 17 | . . . 5 4 . . . . 4 . 1 . . . 3 . . Grunt 9 | . . 2 1 2 . . . . 1 . . . 3 . . . . Duelist 1 | . . 1 . . . . . . . . . . . . . . . Sentry 4 | . . 1 2 1 . . . . . . . . . . . . . Hunter 3 | . . . 2 . . . . . . . . . . . 1 . . Decomposer 1 | . . . . . . 1 . . . . . . . . . . . Samaritan 1 | . . . . . . 1 . . . . . . . . . . . Thief 1 | . . . . . 1 . . . . . . . . . . . . Best Kill Streak 9 | . . 4 3 2 1 . . . 9 . 1 . 3 . 5 . . Combat Bots Only 5 | . . 3 3 2 1 . . . 5 . 1 . 3 . 4 . . Max Kills in Single Turn 4 | . . 2 1 1 1 1 . . 4 . 1 . 3 . 2 . . Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . . 1 . . . . . . 1 . . . 3 . 2 . . Melee 1 | . . . . . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Was Fac Damage Taken 5680 | . . 1250 642 809 147 . . . 612 66 159 137 717 57 304 . 780 Core 1266 | . . 316 80 130 15 . . . 186 . 101 47 68 18 39 . 266 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Redirected to Shielding 237 | . . . . 90 9 . . . 27 . . . 96 15 . . . Regen/Repaired (Parts) 14 | . . . . . . . . . . . . . 14 . . . . Core Remaining (%) 77 | 100 100 21 85 . . . . 79 78 . . . . 76 . . . Volleys Fired 119 | . . 18 36 25 4 . . . 8 . . . 17 . 6 5 . Largest 2 | . . 2 2 2 2 . . . 1 . . . 2 . 1 1 . Hottest 450 | . . 91 110 135 124 . . . . . . . 450 . 40 . . Shots Fired 202 | . . 36 72 44 8 . . . 8 . . . 23 . 6 5 . Gun 172 | . . 33 66 44 8 . . . . . . . 18 . 3 . . Cannon 9 | . . 3 6 . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . Special 21 | . . . . . . . . . 8 . . . 5 . 3 5 . Kinetic 10 | . . 2 8 . . . . . . . . . . . . . . Thermal 154 | . . 17 64 44 8 . . . . . . . 18 . 3 . . Explosive 21 | . . . . . . . . . 8 . . . 5 . 3 5 . Electromagnetic 17 | . . 17 . . . . . . . . . . . . . . . Robot Hit Streak 15 | . . 15 12 8 6 . . . 7 . . . 3 . 3 6 . Robot Miss Streak 4 | . . 3 4 3 2 . . . 2 . . . 3 . 1 . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . Shots Hit Robots 137 | . . 26 38 30 7 2 9 . 6 . 3 . 4 . 7 5 . Core Hits 87 | . . 14 22 18 2 2 . . 10 . 1 . 10 . 6 2 . Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes 11 | . . . 3 5 1 . . . . . 1 . . . 1 . . Burn 9 | . . . 3 5 1 . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . 1 . . . . . . Sunder 1 | . . . . . . . . . . . . . . . 1 . . Melee Attacks 60 | . . . . 13 2 5 10 . 14 2 8 . . . 6 . . Impact 13 | . . . . 13 . . . . . . . . . . . . . Slashing 32 | . . . . . 2 5 1 . 14 2 8 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Entropic 6 | . . . . . . . . . . . . . . . 6 . . Sneak Attacks 12 | . . . . . . 2 9 . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . 1 . . . . . . . . . . . . Damage Inflicted 6498 | . . 446 729 551 149 158 . . 1113 . 111 . 859 . 1269 1113 . Guns 1746 | . . 339 653 551 115 . . . . . . . 64 . 24 . . Cannons 95 | . . 19 76 . . . . . . . . . . . . . . Explosions 3545 | . . 88 . . . . . . 888 . . . 758 . 787 1024 . Melee 727 | . . . . . 34 158 . . 41 . 111 . . . 383 . . Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 54 | . . . 54 . . . . . . . . . . . . . . Thermal 2102 | . . 221 675 551 115 . . . . . . . 64 . 476 . . Explosive 3005 | . . . . . . . . . 888 . . . 758 . 335 1024 . Electromagnetic 225 | . . 225 . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 729 | . . . . . 34 158 . . 225 . 111 . 37 . 75 89 . Piercing . | . . . . . . . . . . . . . . . . . . Entropic 383 | . . . . . . . . . . . . . . . 383 . . Highest Corruption 13 | . . 5 . 8 8 8 8 . . 3 3 3 13 13 . . . Average Corruption 5 | . . 4 . 8 8 8 8 . . 3 3 3 4 13 . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 35 | . . 4 . 5 4 5 1 . . 4 7 . 1 4 . . . Message Errors 10 | . . 1 . 1 1 2 1 . . 2 1 . . 1 . . . Matter Fused 5 | . . . . 1 1 . . . . . 1 . . 2 . . . Heat Flow Errors 6 | . . 2 . 1 . 1 . . . 1 1 . . . . . . Energy Discharges 4 | . . . . . 1 1 . . . . 1 . 1 . . . . Data Loss (minor) 5 | . . . . . 1 . . . . 1 2 . . 1 . . . Data Loss (major) 3 | . . . . 1 . 1 . . . . 1 . . . . . . Misfires 1 | . . 1 . . . . . . . . . . . . . . . Weapon Failures 1 | . . . . 1 . . . . . . . . . . . . . Overload Shots 5 | . . . . . . . . . . . . . 5 . . . . Effects 1 | . . . . . . . . . . . . . 1 . . . . Energy Bleed 1 | . . . . . . . . . . . . . 1 . . . . Overflow Damage 266 | . . . . . . . . . 56 . . . . . 210 . . Projectiles 7 | . . . . . . . . . 7 . . . . . . . . Explosions 117 | . . . . . . . . . 49 . . . . . 68 . . Melee 142 | . . . . . . . . . . . . . . . 142 . . Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 27 | . . 27 . . . . . . . . . . . . . . . Shots 1 | . . 1 . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 415 | . . 171 334 415 165 203 . . 393 187 71 . 348 20 . . 3 Average Temperature 98 | . . 53 93 118 66 117 . . 202 90 40 . 99 12 . . 3 Received Heat Transfer 798 | . . 285 144 87 . . . . 117 . 9 . 18 12 . . 126 Effects 1 | . . . . 1 . . . . . . . . . . . . . Shutdowns 1 | . . . . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . . . Parts Melted 9 | . . . 2 7 . . . . . . . . . . . . . Heat Transferred 4322 | . . 471 1628 1510 296 . . . . . . . 93 . 324 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Was Fac Peak Influence 472 | . 15 164 279 415 . . . . 472 261 . . . . 444 217 191 Initial 211 | . . 5 58 126 . . . . . 211 . . . . 9 155 151 Average 148 | . 11 71 131 257 . . . . 183 234 . . . . 23 182 152 Maximum Alert Level 2 | . . . 1 2 . . . . 2 1 . . . . 2 1 . Low Security (%) 62 | 100 100 100 85 14 . . . . 58 . . . . . 97 60 100 Level 1 33 | . . . 14 80 . . . . 12 100 . . . . . 39 . Level 2 3 | . . . . 4 . . . . 29 . . . . . 2 . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 13 | . 1 . 5 1 . . . . 1 2 . . . . 1 . 2 Investigation 3 | . . . 1 1 . . . . . 1 . . . . . . . Extermination . | . . . . . . . . . . . . . . . . . . Reinforcement 7 | . 1 . 2 . . . . . 1 1 . . . . . . 2 Assault 1 | . . . . . . . . . . . . . . . 1 . . Garrison 2 | . . . 2 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Was Fac Distress Signals 8 | . . 1 1 . . . . 1 2 1 . . 1 . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 194 | . 1 13 23 15 2 2 . . 22 5 13 7 57 4 8 4 18 Peak Tracking Total 13 | . 1 4 6 5 2 4 . . 6 3 9 10 12 4 7 4 13 Tactical Retreats 21 | . . 3 1 2 . . . . 3 2 5 1 1 1 1 . 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Was Fac Traps Triggered 3 | . . . . 1 . . . . . . . . . . 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 16 | . . . . . . . . . . . 2 . 14 . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Was Fac Machines Disabled 16 | . . . 3 . . . . . 7 . . . 1 . 5 . . Max in Single Turn 5 | . . . 1 . . . . . 4 . . . 1 . 5 . . Garrison Access 3 | . . . . . . . . . 1 . . . . . 2 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Was Fac Machines Accessed 24 | . 3 1 1 6 1 . . . 4 3 . . 2 . 2 . 1 Terminals 13 | . 3 1 . 5 . . . . 1 2 . . . . . . 1 Fabricators 1 | . . . . . . . . . . 1 . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . 1 . . Recycling Units 1 | . . . . . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . 1 1 . . . . 2 . . . . . 1 . . Total Hacks 52 | . 11 2 4 12 1 . . . 8 5 . . 3 . 5 . 1 Successful 19 | . 4 1 . 4 1 . . . 2 2 . . 3 . 2 . . Failed 33 | . 7 1 4 8 . . . . 6 3 . . . . 3 . 1 Catastrophic 7 | . 1 . . 3 . . . . 1 2 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 22 | . 6 . . 8 . . 1 . 1 4 . . 1 . . . 1 Terminals 28 | . 11 2 . 9 . . . . 1 4 . . . . . . 1 Fabricators 1 | . . . . . . . . . . 1 . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . 2 . . Recycling Units 3 | . . . . . . . . . 3 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 14 | . . . 4 3 . . . . 4 . . . . . 3 . . Terminal Hacks 12 | . 4 1 . 2 1 . . . . 1 . . 3 . . . . Record 3 | . 1 . . . . . . . . . . . 2 . . . . Open Door 2 | . . . . . 1 . . . . . . . 1 . . . . Branch Access Points 2 | . . . . 1 . . . . . 1 . . . . . . . Emergency Access Points 1 | . . 1 . . . . . . . . . . . . . . . Alert Level 4 | . 3 . . 1 . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . . . . 1 . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . 1 . . Refit 1 | . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks 1 | . . . . . . . . . 1 . . . . . . . . Report Inventory 1 | . . . . . . . . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . 1 . . . . . 1 . . Seal Access 2 | . . . . . . . . . 1 . . . . . 1 . . Unauthorized Hacks 2 | . . . . 2 . . . . . . . . . . . . . Terminals 2 | . . . . 2 . . . . . . . . . . . . . Assimilate 2 | . . . . 2 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 15 | . 2 1 1 4 . . . . 3 3 . . . . . . 1 Full Trace Events 5 | . 2 . 1 1 . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 4 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . 15 . . . . . . . . . . Parts Built 1 | . . . . . . . . . . 1 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 35 | . . . . . . . . . . 35 . . . . . . . Total Part Build Rating 6 | . . . . . . . . . . 6 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 9 | . . . . . . . 9 . . . . . . . . . . Non-combat 4 | . . . . . . . 4 . . . . . . . . . . Combat 5 | . . . . . . . 5 . . . . . . . . . . Robot Hacks Applied 9 | . . . . . . . 9 . . . . . . . . . . parse_system 9 | . . . . . . . 9 . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . . . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . 1 . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Was Fac Total Allies 2 | . . . . 2 . . . . . . . . . . . . . Largest Group 1 | . . . . 1 . . . . . . . . . . . . . Highest-Rated Group 26 | . . . . 26 . . . . . . . . . . . . . Highest-Rated Ally 26 | . . . . 26 . . . . . . . . . . . . . Total Orders 2 | . . . . 2 . . . . . . . . . . . . . STAY 1 | . . . . 1 . . . . . . . . . . . . . FOLLOW 1 | . . . . 1 . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . 2 . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . 1 1 1 2 . . 1 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Was Fac Turns Passed 5536 | 67 188 397 571 668 137 125 762 75 241 277 383 110 1035 95 253 56 96 Spaces Moved 8732 | 36 116 202 339 1076 349 422 1249 282 505 596 468 306 1448 302 582 168 286 Core 12 | 4 . 4 . . . . . . . . . . 3 . . . 1 Treads 509 | 32 116 156 205 . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels 42 | . . 42 . . . . . . . . . . . . . . . Hover 1114 | . . . 134 576 . . . . . . . 8 388 . . . 8 Flight 7055 | . . . . 500 349 422 1249 282 505 596 468 298 1057 302 582 168 277 Fastest Speed 20 | 50 160 100 38 23 23 26 26 26 23 27 34 34 20 20 26 27 26 Average Speed 39 | 147 160 149 118 31 25 26 26 26 26 32 34 34 39 25 27 27 29 Slowest Speed 270 | 160 160 250 270 38 26 26 103 26 103 109 34 60 250 26 29 27 100 Overloaded Moves 181 | . . . . . . . . . . . . . 16 27 . . 138 Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . 1 Robots Hopped 13 | . . . . 2 . . . . 6 . . . . . 3 . 2 Cave-ins Triggered 3 | . . . . 1 . . . . . . . . 2 . . . . Exploration Rate (%) 42 | 4 22 27 36 28 58 70 87 46 19 17 64 54 89 49 12 80 11 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 1 | . . . . . . . 1 . . . . . . . . . . Known Exits Taken 11 | . . 1 1 1 1 1 1 1 1 1 1 1 . . . . . Unknown Exits Taken 4 | 1 1 . . . . . . . . . . . 1 1 . . . Scrap Searched 16 | . . . . . 6 2 3 2 . . 1 2 . . . . . Spaces Dug 26 | . . . . 12 . 2 . . 7 1 . . 3 . 1 . . Terrain Destroyed 239 | . . 2 . 12 . 2 . . 97 1 . . 40 . 53 32 . Melee 23 | . . . . 12 . 2 . . 7 1 . . . . 1 . . Projectile 7 | . . . . . . . . . 2 . . . 4 . 1 . . AOE 209 | . . 2 . . . . . . 88 . . . 36 . 51 32 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Was Fac Total 10558 | 50 119 262 436 1337 388 434 1675 283 582 679 683 308 1880 318 658 172 294 Wait 1359 | . . 20 21 170 25 . 400 . 39 52 200 . 362 15 55 . . Move 8689 | 35 115 201 338 1071 348 421 1248 281 493 595 467 305 1445 301 576 167 282 Hop 12 | . . . . 2 . . . . 5 . . . . . 3 . 2 Pick Up 91 | 9 4 8 12 13 3 3 5 1 5 14 1 . 5 . 5 . 3 Fast Attach 47 | . . 3 9 6 2 . 2 . 2 1 1 2 16 1 . . 2 Attach 53 | 6 . 9 4 6 1 . . . 6 7 2 1 2 1 5 . 3 Detach 7 | . . 2 . 1 . . . . . . 1 . 3 . . . . Swap 43 | . . 1 5 13 1 2 3 . 6 . 1 . 9 . 1 . 1 Drop 78 | . . . 11 17 3 4 7 1 4 8 2 . 19 . 1 . 1 Fire 119 | . . 18 36 25 4 . . . 8 . . . 17 . 6 5 . Melee 58 | . . . . 13 1 4 10 . 14 2 8 . . . 6 . . Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . . . 2 . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 16) 68 | -11/Junkyard | Entered Materials 223 | -10/Materials | Discovered new exit (range 14) 256 | -10/Materials | Entered another Materials area 256 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 314 | -9/Materials | Build established: Mutant 589 | -9/Materials | Lost 4 parts (1n1u2w) 594 | -9/Materials | Discovered new exit (range 15) 630 | -9/Materials | Core integrity fell below 50% 646 | -9/Materials | Lost 3 parts (1p2n) 650 | -9/Materials | Identified exit to Materials 653 | -9/Materials | Entered another Materials area 653 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1053 | -8/Materials | Garrison activated, responded to threat 1203 | -8/Materials | Discovered new exit (range 16) 1223 | -8/Materials | Identified exit to Factory 1224 | -8/Materials | Entered Factory 1224 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1492 | -7/Factory | Identified exit to Lower Caves 1791 | -7/Factory | Crushed by falling debris 1819 | -7/Factory | Build established: Sprinter 1822 | -7/Factory | Lost 3 parts (1n2u) 1892 | -7/Factory | Entered Lower Caves 2010 | -7/Lower Caves | Learned Factory emergency access door positions 2017 | -7/Lower Caves | Discovered new exit (range 12) 2018 | -7/Lower Caves | Encountered a Warlord checkpoint 2021 | -7/Lower Caves | Identified exit to Lower Caves 2029 | -7/Lower Caves | Entered another Lower Caves area 2144 | -7/Lower Caves | Learned Factory non-interactive machine intel 2146 | -7/Lower Caves | Discovered new exit (range 13) 2150 | -7/Lower Caves | Identified exit to Zion 2154 | -7/Lower Caves | Ambushed by wild Derelicts 2154 | -7/Lower Caves | Entered Zion 2163 | -7/Zion | Discovered new exit (range 12) 2172 | -7/Zion | Found GAL Module 2204 | -7/Zion | System corruption cleaned by Quarantine Array 2226 | -7/Zion | Learned Factory security intel 2242 | -7/Zion | Found Prototype Special Weapon 2244 | -7/Zion | Found Prototype Special Weapon 2245 | -7/Zion | Found Prototype Special Weapon 2246 | -7/Zion | Identified RU-N14's Throwing Claymores (x3) 2305 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 2345 | -7/Zion | Found Prototype Device 2345 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 2651 | -7/Zion | Build established: Mutant 2916 | -7/Zion | Identified exit to Proximity Caves 2916 | -7/Zion | Entered Proximity Caves 2939 | -6/Proximity Caves | Learned Factory security intel 2945 | -6/Proximity Caves | Spotted B-75 Beast 2948 | -6/Proximity Caves | Identified exit to Factory 2991 | -6/Proximity Caves | Entered Factory 2991 | -6/Factory | Evolved 2 slots: Utility x2 2994 | -6/Factory | Loaded intel: 234 non-interactive machine locations 3218 | -6/Factory | Lost 4 parts (1p1n1u1w) 3227 | -6/Factory | Discovered new exit (range 16) 3232 | -6/Factory | Identified exit to Factory 3232 | -6/Factory | Entered another Factory area 3232 | -5/Factory | Evolved 2 slots: Utility x2 3255 | -5/Factory | Lost 4 parts (1p3n) 3380 | -5/Factory | Fabricated Imp. Transmission Jammer (x1) 3436 | -5/Factory | Identified exit to Upper Caves 3509 | -5/Factory | Entered Upper Caves 3587 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3718 | -5/Upper Caves | Build established: Hacker-Mutant 3886 | -5/Upper Caves | Discovered new exit (range 11) 3889 | -5/Upper Caves | Identified exit to Upper Caves 3890 | -5/Upper Caves | Learned location of 1 exit from Factory 3892 | -5/Upper Caves | Entered another Upper Caves area 3961 | -5/Upper Caves | Learned 4 Factory zone layouts 3996 | -5/Upper Caves | Discovered new exit (range 10) 4001 | -5/Upper Caves | Identified exit to Warlord 4002 | -5/Upper Caves | Entered Warlord 4031 | -5/Warlord | System corruption cleaned by Quarantine Array 4068 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 4179 | -5/Warlord | Met Warlord 4204 | -5/Warlord | Warlord's base attacked by MAIN.C 4322 | -5/Warlord | Found Prototype Processor 4322 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 4336 | -5/Warlord | Found Prototype Hackware 4336 | -5/Warlord | Identified System Mapper 4513 | -5/Warlord | Found Prototype Piercing Weapon 4513 | -5/Warlord | Identified Vortex Lance 4515 | -5/Warlord | Found Vortex Lance 4554 | -5/Warlord | Warlord forces counterattacked 4557 | -5/Warlord | Found Prototype Device 4557 | -5/Warlord | Identified Exp. Phase Shifter 4606 | -5/Warlord | Build established: Wizard-Sprinter 4759 | -5/Warlord | Spotted Executioner 4879 | -5/Warlord | Warlord base infiltrated, sounded retreat 4880 | -5/Warlord | Enhanced Grunt warped into view 4880 | -5/Warlord | Enhanced Grunt warped into view 4880 | -5/Warlord | Enhanced Grunt warped into view 4880 | -5/Warlord | Enhanced Demolisher warped into view 4880 | -5/Warlord | Enhanced Demolisher warped into view 4884 | -5/Warlord | Spotted Striker 4886 | -5/Warlord | Spotted Executioner 4905 | -5/Warlord | Spotted Striker 4920 | -5/Warlord | Spotted Striker 4936 | -5/Warlord | Spotted Striker 4972 | -5/Warlord | P-80 Master assimilated allied 4F-UBR(l) 4978 | -5/Warlord | Spotted Striker 4978 | -5/Warlord | Spotted Executioner 4978 | -5/Warlord | Spotted Executioner 5016 | -5/Warlord | Spotted Striker 5032 | -5/Warlord | Crushed by falling debris 5033 | -5/Warlord | System corruption reached 10% 5033 | -5/Warlord | Crushed by falling debris 5035 | -5/Warlord | Spotted Executioner 5035 | -5/Warlord | Discovered new exit (range 14) 5037 | -5/Warlord | Entered Proximity Caves 5064 | -4/Proximity Caves | Lost 5 parts (1p1n2u1w) 5128 | -4/Proximity Caves | Discovered new exit (range 15) 5132 | -4/Proximity Caves | Entered Factory 5132 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 5133 | -4/Factory | Identified exit to Research 5321 | -4/Factory | Build established: Hacker-Sprinter 5385 | -4/Factory | Manually triggered Chute Trap 5385 | -4/Factory | Sucked down chute 5385 | -4/Factory | Entered Waste 5393 | -4/Waste | Spotted C-40 Crusher 5402 | -4/Waste | Spotted C-40 Crusher 5404 | -4/Waste | Spotted C-40 Crusher 5425 | -4/Waste | Spotted C-40 Crusher 5427 | -4/Waste | Spotted C-40 Crusher 5434 | -4/Waste | Discovered new exit (range 13) 5440 | -4/Waste | Identified exit to Factory 5441 | -4/Waste | Entered Factory 5536 | -4/Factory | Spotted B-86 Titan 5537 | -4/Factory | Self-destructed Last Messages --------------- 05501_ Cld. Impulse Thruster burned out. 05510_ Acquired Hacking Suite. 05513_ Dropped Backup Laser III. 05513_ Acquired Micro-nuke Launcher. 05519_ K-01 Serf cleans the Fusion Modulator. 05522_ Penetrated by Slug. 05522_ Slug penetrates Wall. 05522_ Backup Power III destroyed. 05525_ Phase Shifter destroyed. 05525_ K-01 Serf collects debris. 05525_ Penetrated by Slug. 05525_ Slug penetrates Wall. 05525_ Slug penetrates Door. 05530_ Hacking Suite destroyed. 05530_ Critical hit (Burn: +37). 05531_ Cld. Impulse Thruster destroyed. 05536_ Nuclear Reactor explodes. 05536_ Fabricator disabled. 05537_ Com. Battery destroyed. 05537_ Knocked back. Map ----- +----------------------------------------------------+ | + #??????????????????? | | "" # #??????????????????? | | "" # #??????????????????? | | "" # #??????????????????? | | # #??????????????????? | | ############"###### #??????????????????? | | #????????? ????# ####+###???????????? | | #####???????? ????# ??????????? | | ???????????? ???# ??????????? | | ?????????? ???# ??????????? | | ?????????# """ ""??# ??????????? | | ?????????# """ ""??# g ??????????? | | ?????????# """ """?# ??????????? | | ?????????# ??# ??????????? | | ?????????# ??? "???# ####+###???????????? | | ?????????# ???? "???# #?? ??????????????? | | ?????????# ????? "???# #? ""??????????????? | | ?????????? ?????? ???# # """?????????????? | | ?????????????????????## # """ #?????????? | | ?????????????????????# k/ ??????????? | | ?????????????????????#T R# """ ????????????? | | ?????????????????????## #??????????????????? | | ??????????????????????# #??????????????????? | | ??????????????????###### ##??????????????????? | | ??????????????????#BB #???????????????????? | | ??????????????????#BB @ #???????????????????? | | ????????????????# #???????????????????? | | ????????????????# % #???????????????????? | | ????????????????# #??????????????????? | | ????????????????# ]] #??????????????????? | | ????????????????# ]* #??????????????????? | | ????????????????# ]* #??????????????????? | | ????????????????# #??????????????????? | | ????????????????# ??????????????????? | | ????????????????+ #?????????????????? | | ????????????????# p ##?????????????????? | | ????????????????+ p #??????????????????? | | ????????????????####+## ###??????????????????? | | ?????????????????????? """" ????????????????????? | | ?????????????????????? ""R" ????????????????????? | | ??????????????????????? ?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 21 Energy Capacity 590 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 110 Corruption Block 15 Armor Coverage 150 Propulsion Shielding 66 Phase Shifting 20 Evasion (%) 70 Armor Integrity Analysis 50 Recoil Reduction 3 Offensive Hacking 55 Defensive Hacking 22 Item Schematics ----------------- Lyr. Light Armor Plating | -7/Zion | Archive Arc Thrower | -7/Zion | Archive Microactuators | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Flak Gun | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Arc Projector | -7/Zion | Archive Imp. Recalibrator | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Mak. Power Source | -7/Zion | Archive Thermal Shield | -7/Zion | Archive KE Penetrator | -7/Zion | Archive Robot Schematics ------------------ M-14 Sweeper | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive K-01 Serf | -7/Zion | Archive X-82 Rainmaker | -7/Zion | Archive Fabricated ------------ Imp. Transmission Jammer | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProtonIntegrityScreen Manual? 0 Play Time 01:23:46 Cumulative 62.8 hours Start 2023.08.15 @ 15:45:35 End 2023.08.15 @ 23:02:30 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 18 Adventurer 36 Explorer 0 Win Type - Total 6 Types 1/0/5/0/0/0/0/0/0 Lore% 43 Gallery% 64 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 29a386ea-47d6-42d8-9c47-8d9efab9180b