Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.27 @ 11:30:19 Player: Rockstar Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (21) 105 Value Destroyed (789) 789 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3954 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 67/300 Energy 290/290 System Corruption 5% Temperature Cool (15) Movement Treading (240) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Light Treads Improved Gravmag System > --- UTILITY (7) ------ Large Storage Unit Recoil Stabilizer Improved Light Armor Plating > --- WEAPON (2) ------- Gatling Laser Assault Rifle > --- INVENTORY (15) --- Improved Deuterium Engine Improved Deuterium Engine Flak Gun Light Cannon Axe Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Signal Interpreter Light Armor Plating EM Shield > --- WEAPON ----------- Light Cannon Flak Cannon > --- INVENTORY -------- Light Ion Engine Deuterium Engine Compact Wheel Large Storage Unit Recoil Stabilizer Phase Cannon Assault Rifle Light Cannon Missile Launcher Axe [Rating: 34] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Hover Unit Improved Gravmag System Flight Unit Biomechanical Wings Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Light Cannon Energy Gun Thermic Laser Energy Cannon Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Missile Launcher Slashing Weapon Axe Build | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Slots Evolved 8 | . . . . . 8 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility 5 | . . . . . 5 Weapon . | . . . . . . Parts Attached 51 | 6 1 2 6 . 36 Power 9 | 1 . . 1 . 7 Engine 9 | 1 . . 1 . 7 Core . | . . . . . . Reactor . | . . . . . . Propulsion 12 | 2 . . 2 . 8 Treads 5 | 2 . . 2 . 1 Leg 1 | . . . . . 1 Wheel 1 | . . . . . 1 Hover 4 | . . . . . 4 Flight 1 | . . . . . 1 Utility 13 | 1 1 . 2 . 9 Device 5 | . . . . . 5 Storage 3 | 1 1 . . . 1 Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 4 | . . . 2 . 2 Artifact . | . . . . . . Weapon 17 | 2 . 2 1 . 12 Energy Gun 6 | . . . . . 6 Energy Cannon 1 | . . . . . 1 Ballistic Gun 3 | 2 . . . . 1 Ballistic Cannon 5 | . . 2 1 . 2 Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 31 | . . . 1 . 30 Power 6 | . . . . . 6 Propulsion 8 | . . . . . 8 Utility 8 | . . . . . 8 Weapon 9 | . . . 1 . 8 Highest Loss Streak 10 | . . . 1 . 10 To Critical Strikes 2 | . . . . . 2 Average Backups 11 | 1 5 7 14 14 8 Power 1 | . 1 1 1 2 1 Propulsion 1 | . . . 1 2 . Utility 3 | . 1 2 4 5 2 Weapon 4 | . 3 4 5 5 4 Tool/Special . | . . . . . . Unused Backups 5 | . 1 . 1 . 3 Power 2 | . . . . . 2 Propulsion . | . . . . . . Utility 1 | . . . 1 . . Weapon 2 | . 1 . . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 82 | . 85 85 99 100 51 Engine 11 | . 14 14 14 14 7 Treads 22 | . 28 28 28 28 10 Device 1 | . . . . . 4 Storage 11 | . 14 14 14 14 5 Protection 8 | . . . 13 14 2 Ballistic Gun 3 | . 28 . . . 1 Ballistic Cannon 18 | . . 27 28 28 4 Peak Build Rating 34 | 6 7 6 13 13 34 Average Rating 14 | 4 6 6 12 13 21 On Entrance 7 | . 6 6 6 13 13 Naked Turns . | . . . . . . Heaviest Build 54 | 12 27 29 37 36 54 Greatest Support 80 | 40 40 40 40 40 80 Greatest Overweight (x) 3 | . . . . . 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 6 13 15 15 15 14 Most Carried 15 | 2 7 7 15 14 15 Average Carried 11 | . 5 7 14 14 8 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 14 | 2 7 7 14 14 5 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Mutant | -6/Factory Resources | -11 -10 -10 -8 -8 -6 ----------- Run | Yrd Mat Sub Rec Scr Fac Matter Collected 1093 | 204 . 80 277 . 532 Remotely . | . . . . . . Salvage Created 568 | . . 35 140 . 393 Parts 32 | . . 6 13 . 13 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 6 | . . 6 . . . Prevented . | . . . . . . Kills | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Combat Hostiles Destroyed 17 | . . 4 3 . 10 Melee 1 | . . . . . 1 Guns 1 | . . . . . 1 Cannons 12 | . . 4 3 . 5 AOE 2 | . . . . . 2 Classes Destroyed 8 | . . 2 2 . 4 Worker 2 | . . . . . 2 Recycler 1 | . . . 1 . . Turret 1 | . . 1 . . . Swarmer 4 | . . 4 . . . Grunt 4 | . . . . . 4 Sentry 5 | . . . 3 . 2 Hunter 3 | . . . . . 3 Programmer 1 | . . . . . 1 Best Kill Streak 5 | . . 5 2 . 3 Combat Bots Only 4 | . . 4 1 . 2 Max Kills in Single Turn 2 | . . 1 1 . 2 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -8 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Hostile Shots Fired 472 | . . 69 24 . 379 Missed 159 | . . 30 10 . 119 Hits 313 | . . 39 14 . 260 Projectile 313 | . . 39 14 . 260 Critical Strikes 11 | . . . 2 . 9 Damage Taken 4326 | . . 266 201 . 3859 Core 872 | . . 20 . . 852 Absorbed by Shields . | . . . . . . Core Remaining (%) 96 | 100 . . . 92 . Volleys Fired 104 | . . 12 15 . 77 Largest 2 | . . 2 2 . 2 Hottest 170 | . . 60 60 . 170 Shots Fired 179 | . . 24 30 . 125 Gun 43 | . . . . . 43 Cannon 132 | . . 24 30 . 78 Launcher 4 | . . . . . 4 Special . | . . . . . . Kinetic 130 | . . 24 30 . 76 Thermal 45 | . . . . . 45 Explosive 4 | . . . . . 4 Electromagnetic . | . . . . . . Robot Hit Streak 6 | . . 4 6 . 6 Robot Miss Streak 6 | . . 3 2 . 6 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 115 | . . 13 20 . 82 Core Hits 57 | . . 5 7 . 45 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 7 | . . 1 . . 6 Burn 5 | . . . . . 5 Blast 1 | . . 1 . . . Sever 1 | . . . . . 1 Melee Attacks 4 | . . . . . 4 Impact . | . . . . . . Slashing 4 | . . . . . 4 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2322 | . . 243 350 . 1729 Guns 459 | . . . . . 459 Cannons 1549 | . . 243 350 . 956 Explosions 199 | . . . . . 199 Melee 110 | . . . . . 110 Ramming 5 | . . . . . 5 Kinetic 1469 | . . 243 350 . 876 Thermal 539 | . . . . . 539 Explosive 199 | . . . . . 199 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 110 | . . . . . 110 Piercing . | . . . . . . Highest Corruption 5 | . . . . . 5 Average Corruption 3 | . . . . . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 8 | . . . . . 8 Message Errors 1 | . . . . . 1 Matter Fused 2 | . . . . . 2 Energy Discharges 2 | . . . . . 2 Data Loss (major) 1 | . . . . . 1 Misfires 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 5 | . . 5 . . . Projectiles 5 | . . 5 . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 28 | . . 4 . . 24 Impact . | . . . . . . Kinetic 25 | . . 3 . . 22 Secondary 3 | . . 1 . . 2 Self-Inflicted Damage 55 | . . . . . 55 Shots 1 | . . . . . 1 Rammed 1 | . . . . . 1 Targets Rammed 1 | . . . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 312 | . . . 102 . 312 Average Temperature 70 | . . . 44 . 84 Received Heat Transfer 1312 | . . 114 72 . 1126 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 5 | . . . . . 5 Heat Transferred 1723 | . . . . . 1723 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 . 100 . 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 74 | . . . 74 . 58 Initial 74 | . . . 74 . . Average 10 | . . . 13 . 10 Influence Increases 755 | . . 205 196 . 354 Destroy 0b10 Robot/C 360 | . . 100 60 . 200 Destroy 0b10 Robot/NC 15 | . . . 5 . 10 Destroy Leader 60 | . . . . . 60 Successful Hack 41 | . . . 41 . . Select Force Hacks 90 | . . . 90 . . Disable Machine 15 | . . . . . 15 Destroy Structure 24 | . . . . . 24 Lose Combat Pursuer 150 | . . 105 . . 45 Influence Decreases 743 | . . 50 351 . 342 Entered New Map 81 | . . . 81 . . Time Decay 540 | . . 50 260 . 230 Lost Part 122 | . . . 10 . 112 Squads Dispatched 4 | . . . . . 4 Investigation 1 | . . . . . 1 Extermination 2 | . . . . . 2 Reinforcement 1 | . . . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Distress Signals 1 | . . . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 30 | . . 7 3 . 20 Peak Tracking Total 6 | . . 6 1 . 4 Tactical Retreats 6 | . . 3 . . 3 Traps | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Traps Triggered 3 | . . . . . 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -8 -6 ---------- Run | Yrd Mat Sub Rec Scr Fac Machines Disabled 2 | . . 1 . . 1 Max in Single Turn 1 | . . 1 . . 1 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Machines Accessed 10 | . . . 8 1 1 Terminals 4 | . . . 4 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . . . 3 . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 43 | . . . 34 8 1 Successful 31 | . . . 22 8 1 Failed 12 | . . . 12 . . Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual 21 | . . . 21 . . Terminals 24 | . . . 24 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . . . 5 . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Terminal Hacks 20 | . . . 12 8 . Record 13 | . . . 5 8 . Part Schematic 1 | . . . 1 . . Prototype ID Bank 1 | . . . 1 . . Branch Access Points 1 | . . . 1 . . Terminal Index 1 | . . . 1 . . Alert Level 1 | . . . 1 . . Registered Components 1 | . . . 1 . . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . 1 . . Retrieve Components 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks 9 | . . . 9 . . Terminals 6 | . . . 6 . . Track 1 | . . . 1 . . Assimilate 2 | . . . 2 . . Botnet 3 | . . . 3 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . . . 3 . . Tunnel 3 | . . . 3 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . . . 5 . . Full Trace Events 2 | . . . 2 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . . . 3 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 ------------ Run | Yrd Mat Sub Rec Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -8 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Active Infowar (turns) 30 | . . . . . 30 Terrain 30 | . . . . . 30 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -8 -6 ------------- Run | Yrd Mat Sub Rec Scr Fac Turns Passed 3499 | 68 321 151 1255 634 1070 Spaces Moved 1866 | 39 112 71 715 385 544 Core 4 | 4 . . . . . Treads 1548 | 35 112 71 715 385 230 Legs 63 | . . . . . 63 Wheels 48 | . . . . . 48 Hover 203 | . . . . . 203 Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 165 56 Average Speed 154 | 148 160 160 164 165 134 Slowest Speed 260 | 160 160 160 165 165 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 4 14 7 90 38 17 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . . 3 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 31 | . . . . . 31 Melee . | . . . . . . Projectile 3 | . . . . . 3 AOE 28 | . . . . . 28 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Total 2280 | 46 254 84 766 384 746 Wait 178 | . 134 . 19 . 25 Move 1861 | 38 111 70 714 384 544 Hop . | . . . . . . Pick Up 34 | 2 6 . 8 . 18 Fast Attach 26 | 6 1 . 1 . 18 Attach 27 | . . . 1 . 26 Detach 8 | . . . . . 8 Swap 11 | . . 2 4 . 5 Drop 13 | . 2 . 4 . 7 Fire 104 | . . 12 15 . 77 Melee 4 | . . . . . 4 Ram 1 | . . . . . 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 13 | . . . . . 13 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 369 | -10/Materials | Discovered new exit (range 5) 390 | -10/Materials | Entered Subcaves 391 | -10/Subcaves | Approached by a straggling Scientist 461 | -10/Subcaves | Discovered new exit (range 10) 541 | -10/Subcaves | Entered Recycling 1221 | -8/Recycling | Discovered new exit (range 15) 1739 | -8/Recycling | Scanned before Scraplab entrance 1763 | -8/Recycling | Entered Scraplab 1789 | -8/Recycling | Discovered new exit (range 4) 1796 | -8/Recycling | Entered Scraptown 2103 | -8/Scraptown | Visited Cave Peace 2155 | -8/Scraptown | Visited Junk Repository 2209 | -8/Scraptown | Visited Shadow of the Wyrm 2235 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2260 | -8/Scraptown | Visited Red Mages 2324 | -8/Scraptown | Visited Junk Repository 2419 | -8/Scraptown | Discovered new exit (range 5) 2430 | -8/Scraptown | Entered Factory 2430 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x5 2880 | -6/Factory | Lost 8 parts (2p3n2u1w) 2992 | -6/Factory | Lost 10 parts (2p1n3u4w) 3115 | -6/Factory | Lost 3 parts (1p2w) 3231 | -6/Factory | Spotted B-75 Beast 3262 | -6/Factory | Core integrity fell below 50% 3317 | -6/Factory | Lost 3 parts (1p2n) 3414 | -6/Factory | Core integrity fell below 20% 3500 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 03434_ Penetrated by Slug. 03438_ H-66 Slayer suffers critical hit (Burn). 03439_ H-66 Slayer heat damages Lgt. Fission Core, Flexi-carbon Leg, Targeting Computer, Hvy. Assault Rifle. 03440_ Slug penetrates Wall. 03440_ Slug penetrates Door. 03441_ Melted Gauss Rifle. 03441_ Targeting Computer melted. 03441_ Flexi-carbon Leg melted. 03441_ H-66 Slayer destroyed. 03445_ Acquired Lgt. Treads. 03448_ Dropped Thermic Laser. 03449_ Acquired Assault Rifle. 03452_ Acquired Imp. Light Armor Plating. 03459_ Acquired Imp. Reaction Control System. 03461_ Dropped Imp. Reaction Control System. 03464_ Acquired Axe. 03468_ Acquired Lgt. Cannon. 03472_ Door malfunctions. 03493_ Acquired 73 matter. 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"" | | ?????????????????????????????????????????????????" | | ?????????????????????????????????????????????????" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 29 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 375 Resistance: TH 15 Resistance: EM 25 Evasion (%) 53 Recoil Reduction 5 Item Schematics ----------------- Arm. Huge Wheel | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravjetAerolevFragment Manual? 0 Play Time 00:32:31 Cumulative 118.4 hours Start 2025.07.27 @ 10:56:27 End 2025.07.27 @ 11:30:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 116 Rogue 113 Adventurer 1 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 55 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a358bb58-e8e7-4516-b56d-4ca6071f3758