Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.23 @ 16:36:50 Player: Leha44581 Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (132) 660 Value Destroyed (4865) 4865 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (557) 557 TOTAL SCORE: 11502 Bonus ------- High Alert Combat Kills 77 Follower Combat Kills 180 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 20/350 Energy 302/310 System Corruption 29% Temperature Cool (0) Movement Core (1050) Ox20 Location -5/Factory Parts ------- > --- POWER (1) -------- Fission Core > --- PROPULSION (6) --- Flexi-carbon Leg > --- UTILITY (5) ------ Advanced Cooling System High-capacity Storage Unit Small Matter Pod Graphene Brace Improved Dynamic Insulation System > --- WEAPON (5) ------- Precision Grenade Launcher > --- INVENTORY (20) --- Fusion Compressor Micro Fission Core Micro Fission Core Carbon-fiber Leg Antigrav System Improved Heat Sink Improved Cooling System High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Energy Well (350) Targeting Computer Targeting Computer Heavy Laser Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Cooled Gravmag System > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Improved Kinecellerator Trap Reconfigurator > --- WEAPON ----------- Coil Gun Coil Gun KE Penetrator KE Penetrator KE Penetrator > --- INVENTORY -------- Light Nuclear Core Fission Core Fusion Compressor Micro Fission Core Carbon-fiber Leg Compact Matter Pod Cloaking Device Improved Thermal Shield Point Defense System Coil Gun KE Penetrator Gauss Cannon Magnetic Acceleration Cannon Hypervelocity Gauss Cannon AWS/Autocannon Precision Grenade Launcher Precision Grenade Launcher Precision Grenade Launcher [Rating: 94] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Improved Airjet Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Makeshift Terrain Scan Processor Hackware Makeshift Hacking Suite Protection Improved Light Armor Plating Weapon Enhanced Autogun Energy Gun Heavy Laser Ballistic Gun Enhanced Autogun Ballistic Cannon AWS/Autocannon Launcher Missile Launcher Impact Weapon Heavy Flail Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Slots Evolved 10 | . . . . . 4 . 2 2 . . 2 Power . | . . . . . . . . . . . . Propulsion 4 | . . . . . 1 . 1 1 . . 1 Utility 3 | . . . . . 2 . 1 . . . . Weapon 3 | . . . . . 1 . . 1 . . 1 Parts Attached 215 | 6 1 11 4 4 17 50 14 18 17 5 68 Power 20 | 1 . 1 . 2 . 4 3 2 1 1 5 Engine 8 | 1 . 1 . . . 3 . . . 1 2 Core 12 | . . . . 2 . 1 3 2 1 . 3 Reactor . | . . . . . . . . . . . . Propulsion 69 | 2 . 4 . . 6 15 5 6 4 3 24 Treads 18 | 2 . . . . 2 7 5 2 . . . Leg 20 | . . . . . . . . . 3 2 15 Wheel 24 | . . 4 . . 3 7 . 2 1 . 7 Hover 6 | . . . . . . 1 . 2 . 1 2 Flight 1 | . . . . . 1 . . . . . . Utility 51 | 1 1 2 3 . 2 10 6 3 6 1 16 Device 37 | 1 . . 2 . 2 7 6 3 4 . 12 Storage 8 | . 1 2 1 . . 1 . . . . 3 Processor 1 | . . . . . . . . . 1 . . Hackware 1 | . . . . . . . . . 1 . . Protection 4 | . . . . . . 2 . . . 1 1 Artifact . | . . . . . . . . . . . . Weapon 75 | 2 . 4 1 2 9 21 . 7 6 . 23 Energy Gun 7 | . . . . . 3 4 . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 50 | 2 . 4 1 2 2 14 . 5 5 . 15 Ballistic Cannon 7 | . . . . . 1 . . 1 1 . 4 Launcher 8 | . . . . . . 3 . 1 . . 4 Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . Unidentified Prototypes 15 | . . . 2 . 1 8 1 2 . . 1 Corrupted Parts 1 | . . . . . . . . . . . 1 System Corruption 1 | . . . . . . . . . . . 1 Parts Lost 70 | . . 5 . . . 3 3 6 8 2 43 Power 6 | . . 1 . . . . . . 1 . 4 Propulsion 27 | . . 2 . . . 3 . 4 1 2 15 Utility 20 | . . 2 . . . . 3 1 4 . 10 Weapon 17 | . . . . . . . . 1 2 . 14 Highest Loss Streak 26 | . . 4 . . . 1 2 5 4 2 26 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 95 | . 88 99 100 100 88 99 99 86 89 95 88 Engine 2 | . 14 14 14 2 . . . . . 3 2 Core 6 | . . . . 11 9 8 7 5 5 2 1 Treads 12 | . 28 9 . . 9 18 30 21 . . . Leg 3 | . . . . . . . . . 7 16 18 Wheel 9 | . . 18 28 28 16 8 . 3 8 8 6 Hover 1 | . . . . . . . . 2 5 3 2 Device 20 | . 14 3 8 14 27 22 25 23 23 25 16 Storage 8 | . 3 23 19 14 9 9 7 6 6 6 6 Protection 1 | . . . . . . 4 3 . . . 2 Ballistic Gun 23 | . 28 27 28 28 8 24 23 20 25 26 21 Launcher 1 | . . . . . . 2 . . . . 3 Peak Build Rating 94 | 6 7 8 18 27 63 52 53 68 71 74 94 Average Rating 48 | 4 6 7 13 21 54 45 49 57 66 70 73 On Entrance 33 | . 6 7 8 18 27 47 43 43 61 68 74 Naked Turns . | . . . . . . . . . . . . Heaviest Build 122 | 8 11 15 25 31 86 70 78 112 113 73 122 Greatest Support 100 | 40 40 40 20 20 43 63 80 100 38 55 100 Greatest Overweight (x) 40 | . . . 1 1 8 6 . 11 4 6 40 Average Overweight (x) 1 | . . . . 1 4 4 . 2 1 1 1 Largest Inventory Capacity 20 | 5 5 8 10 10 10 20 20 20 20 20 20 Average Capacity 16 | 5 5 7 9 10 10 17 20 20 20 20 20 Most Carried 20 | 5 5 8 10 10 10 20 20 20 20 20 20 Average Carried 15 | 4 5 5 9 9 9 17 19 18 18 19 16 Final Capacity 20 | 5 5 8 10 10 10 20 20 20 20 20 20 Final Carried 20 | 5 5 8 10 10 10 20 20 20 20 20 16 Class Distribution -------------------- 32% | Skirmisher 18% | Scavenger-Gunner 18% | Gunner 11% | Scavenger-Mutant 7% | Scavenger-Tank 6% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Storage Gunner | -7/Factory Scavenger-Gunner | -6/Factory Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Matter Collected 5463 | 266 . 181 . 129 173 1708 720 93 421 336 1436 Remotely 489 | 28 . 45 . . . . . . . . 416 Salvage Created 5842 | 63 . 119 . 83 102 2512 723 144 107 260 1729 Parts 295 | 2 . 5 . 7 12 119 34 8 4 5 99 Haulers Intercepted 1 | . . . . . . . . . . . 1 Recyclers Shooed 5 | . . . . . . 4 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . 3 2 . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Combat Hostiles Destroyed 98 | . . 8 . 2 . 40 15 4 2 3 24 Guns 84 | . . 8 . 2 . 40 15 2 1 3 13 Cannons 10 | . . . . . . . . 2 1 . 7 AOE 4 | . . . . . . . . . . . 4 Classes Destroyed 17 | 1 . 2 . 1 1 6 2 1 . . 3 Worker 11 | . . . . . . 1 . . . . 10 Builder 9 | . . . . . . 1 . . . . 8 Tunneler 2 | . . . . . . . 1 . . . 1 Hauler 1 | . . . . . . . . . . . 1 Recycler 12 | 1 . . . . 1 6 . . . . 4 Watcher 4 | . . . . . 2 . . . . . 2 Swarmer 10 | . . 3 . . . . 3 . . . 4 Grunt 43 | . . . . 2 . 22 6 1 2 3 7 Brawler 6 | . . . . . . 5 1 . . . . Duelist 3 | . . . . . . 3 . . . . . Protector 2 | . . . . . . 2 . . . . . Sentry 14 | . . . . . . 8 3 1 . . 2 Specialist 1 | . . . . . . . . 1 . . . Hunter 4 | . . . . . . . . . . . 4 Programmer 9 | . . . . . . . 2 1 . . 6 Heavy 1 | . . . . . . . . . . . 1 Packrat 1 | . . . . . . . . . . 1 . Assembled 5 | . . 5 . . . . . . . . . Best Kill Streak 17 | 1 . 3 . 2 2 7 4 2 1 2 17 Combat Bots Only 6 | . . 3 . 2 . 6 4 2 1 2 6 Max Kills in Single Turn 3 | 1 . 1 . 1 1 2 1 1 1 1 3 Gunslinging 1 | . . . . . . . . . . . 1 Exploded 2 | . . . . . . . . . . . 2 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Hostile Shots Fired 921 | . . 91 . 8 7 101 124 228 67 24 271 Missed 284 | . . 28 . 3 3 23 43 84 22 5 73 Damage Taken 12077 | . . 768 . 64 56 1413 993 1402 883 356 6142 Core 1541 | . . 131 . . . 91 38 129 77 65 1010 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 108 | . . . . . . . . . . . 108 Ignored by Resistances 55 | . . . . . . . . . . . 55 Core Remaining (%) 78 | 100 . . . 47 . 83 94 . . 68 . Volleys Fired 299 | 3 1 39 . 6 1 115 44 9 5 15 61 Largest 5 | 2 2 2 . 2 2 3 3 4 4 4 5 Hottest 191 | 40 40 40 . 40 56 125 75 100 103 108 191 Shots Fired 908 | 6 2 77 . 12 10 313 133 35 16 60 244 Gun 809 | 6 2 77 . 12 2 310 133 30 12 60 165 Cannon 67 | . . . . . 8 . . 5 4 . 50 Launcher 32 | . . . . . . 3 . . . . 29 Special . | . . . . . . . . . . . . Kinetic 875 | 6 2 77 . 12 10 309 133 35 16 60 215 Thermal 1 | . . . . . . 1 . . . . . Explosive 32 | . . . . . . 3 . . . . 29 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 23 | 5 6 6 . 14 20 17 23 7 5 8 9 Robot Miss Streak 6 | . 1 4 . . 1 4 2 2 1 3 6 Penetration Max 2 | . . . . . . 1 . . . 1 2 Secondary Targets 10 | . . 1 . . . 4 2 . . . 3 Max Gunslinging Chain 1 | . . 1 . . . 1 1 . . . 1 Autonomous 44 | . . . . . 8 . . 5 4 . 27 Shots Hit Robots 589 | 5 1 47 . 12 9 222 93 23 13 37 127 Core Hits 294 | 2 . 18 . 6 3 92 37 13 6 12 105 Critical Kills 7 | . . 1 . . . 3 . . . . 3 Critical Parts Destroyed 8 | . . 1 . . . 1 . . . . 6 Critical Strikes 21 | . . 2 . . . 4 . 2 2 . 11 Destroy 16 | . . 2 . . . 4 . 1 . . 9 Blast 5 | . . . . . . . . 1 2 . 2 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 16011 | 45 6 414 . 91 620 4131 1666 872 500 847 6819 Guns 10231 | 45 6 414 . 91 45 4101 1666 319 158 847 2539 Cannons 3837 | . . . . . 575 . . 448 320 . 2494 Explosions 1814 | . . . . . . 28 . . . . 1786 Melee . | . . . . . . . . . . . . Ramming 129 | . . . . . . 2 . 105 22 . . Kinetic 14068 | 45 6 414 . 91 620 4101 1666 767 478 847 5033 Thermal . | . . . . . . . . . . . . Explosive 1814 | . . . . . . 28 . . . . 1786 Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 29 | . . 3 3 3 . . 5 1 5 5 29 Average Corruption 4 | . . 3 3 3 . . 2 1 2 5 11 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 89 | . . 5 10 6 . . 15 1 19 8 25 Message Errors 15 | . . . 3 1 . . 2 . 3 3 3 Matter Fused 28 | . . 1 4 2 . . 4 1 5 4 7 Heat Flow Errors 10 | . . . 2 2 . . . . 3 1 2 Energy Discharges 10 | . . . 1 1 . . 2 . 2 . 4 Data Loss (minor) 9 | . . 1 . . . . 1 . 3 . 4 Data Loss (major) 3 | . . 1 . . . . 1 . 1 . . Misfires 5 | . . . . . . . 3 . 1 . 1 Alerts 1 | . . 1 . . . . . . . . . Misdirections 1 | . . . . . . . . . . . 1 Weapon Failures 7 | . . 1 . . . . 2 . 1 . 3 Overload Shots . | . . . . . . . . . . . . Overflow Damage 493 | . . . . . 79 . . 1 . . 413 Projectiles 491 | . . . . . 79 . . 1 . . 411 Explosions 2 | . . . . . . . . . . . 2 Melee . | . . . . . . . . . . . . Knockbacks 22 | . . . . . . . . . 1 . 21 Impact . | . . . . . . . . . . . . Kinetic 20 | . . . . . . . . . 1 . 19 Secondary 2 | . . . . . . . . . . . 2 Self-Inflicted Damage 178 | . . . . . . 67 . 2 10 . 99 Shots 4 | . . . . . . 2 . . . . 2 Rammed 37 | . . . . . . 1 . 32 4 . . Targets Rammed 38 | . . . . . . 1 . 32 5 . . Kicked 1 | . . . . . . . . . 1 . . Crushed . | . . . . . . . . . . . . Highest Temperature 294 | . . 60 181 243 . 15 64 30 222 153 294 Average Temperature 57 | . . 25 76 104 . 8 27 20 95 29 59 Received Heat Transfer 2466 | . . 320 . 30 18 576 168 393 445 138 378 Effects 1 | . . . . 1 . . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . . . 4 Impact Corruptions 2 | . . . . . . . . . . . 2 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Peak Influence 720 | 5 25 94 . 189 165 527 348 177 . . 720 Initial 239 | . 3 9 . . 73 . 239 145 . . 40 Average 150 | . 13 62 . 117 106 152 243 107 . . 167 Maximum Alert Level 3 | . . . . . . 2 1 . . . 3 Low Security (%) 69 | 100 100 100 . 100 100 67 24 100 . . 64 Level 1 23 | . . . . . . 18 75 . . . 28 Level 2 6 | . . . . . . 13 . . . . 7 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 27 | . 1 . . 1 . 7 4 3 . . 11 Investigation 5 | . . . . 1 . 2 1 . . . 1 Extermination 4 | . . . . . . . 2 . . . 2 Reinforcement 13 | . 1 . . . . 3 1 3 . . 5 Assault 2 | . . . . . . 2 . . . . . Garrison 3 | . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 1 . . 2 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Distress Signals 12 | . . . . . 2 3 3 1 . . 3 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 168 | . 2 12 . 6 6 56 19 9 12 5 41 Peak Tracking Total 12 | . 1 5 . 3 3 7 5 4 4 3 12 Tactical Retreats 16 | . . 3 . . . 2 1 . 6 2 2 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Traps Triggered 5 | . . . . . . . 1 . . . 4 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused 2 | . . . . . . 1 . . . . 1 Traps Reconfigurated 13 | . . . . . 4 6 . . . . 3 Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . . . . . 1 . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Machines Disabled 17 | . . . . . . 3 . . . . 14 Max in Single Turn 5 | . . . . . . 1 . . . . 5 Garrison Access 1 | . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Machines Accessed 26 | . 2 . 5 1 3 7 1 2 1 . 4 Terminals 15 | . 2 . . . 3 5 1 2 . . 2 Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 Recycling Units 1 | . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . 1 Total Hacks 97 | . 7 . 50 1 9 13 3 3 1 . 10 Successful 69 | . 1 . 50 1 4 5 3 3 1 . 1 Failed 28 | . 6 . . . 5 8 . . . . 9 Catastrophic 7 | . . . . . . 2 . . . . 5 Database Lockouts . | . . . . . . . . . . . . Manual 2 | . . . 2 . . . . . . . . Terminals 39 | . 7 . . . 9 10 3 3 . . 7 Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 Recycling Units 2 | . . . . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . . . . 2 Terminal Hacks 67 | . 1 . 50 1 4 3 3 3 1 . 1 Record 52 | . . . 49 . . . 2 . . . 1 Open Door 4 | . . . . 1 . 2 . . 1 . . Open DSF 1 | . . . . . . . . 1 . . . Level Access Points 1 | . . . . . . . . 1 . . . Branch Access Points 1 | . 1 . . . . . . . . . . Locate Traps 2 | . . . . . 1 1 . . . . . Transport Status 1 | . . . . . 1 . . . . . . Investigation Status 1 | . . . . . . . 1 . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . Zone Layout 2 | . . . . . 1 . . 1 . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . Report Inventory 1 | . . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . Seal Access 1 | . . . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 12 | . 2 . . . 2 3 1 1 . . 3 Full Trace Events 3 | . . . . . . 2 . . . . 1 Feedback Events 1 | . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Total Allies 5 | . . . . 3 . 2 . . . . . Largest Group 3 | . . . . 3 3 2 . . . . . Highest-Rated Group 62 | . . . . 40 40 62 . . . . . Highest-Rated Ally 31 | . . . . 16 16 31 . . . . . Total Orders 28 | . . . . 1 . 20 7 . . . . FOLLOW 1 | . . . . 1 . . . . . . . EXPLORE 27 | . . . . . . 20 7 . . . . Ally Attacks 44 | . . . . 15 10 19 . . . . . Total Damage 538 | . . . . 195 123 220 . . . . . Kills 8 | . . . . 5 2 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . . . 1 . . Drone Launches 32 | . . . . . . 25 7 . . . . Drone Recoveries 17 | . . . . . . 12 5 . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Turns Passed 9191 | 174 129 311 613 340 414 2746 1126 666 1318 294 1060 Spaces Moved 4337 | 74 71 177 671 259 230 598 361 319 943 152 482 Core 6 | 5 . . . . . . . . . . 1 Treads 787 | 69 71 28 . . 2 59 361 197 . . . Legs 429 | . . . . . . . . . . 88 341 Wheels 3115 | . . 149 671 259 228 539 . 122 943 64 140 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 80 80 95 116 110 162 105 105 105 95 Average Speed 132 | 152 160 95 88 95 145 160 162 168 119 154 150 Slowest Speed 2050 | 160 160 160 95 95 245 243 165 570 160 190 2050 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 5 | . . . . . . . . . . . 5 Exploration Rate (%) 39 | 5 19 36 93 55 27 92 21 9 89 11 13 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 2 | . . 1 1 . . . . . . . . Known Exits Taken 3 | . 1 . . 1 . . . . . 1 . Unknown Exits Taken 8 | 1 . 1 1 . 1 1 1 1 1 . . Scrap Searched 4 | . . . . 2 . . . . 2 . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 227 | . . . . . 1 27 . . . 3 196 Melee . | . . . . . . . . . . . . Projectile 25 | . . . . . 1 . . . . 3 21 AOE 201 | . . . . . . 27 . . . . 174 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Total 7314 | 127 84 257 695 345 314 2233 852 415 1130 186 676 Wait 2179 | 40 12 17 . 65 40 1410 422 18 137 6 12 Move 4326 | 73 70 176 670 258 229 597 360 318 942 151 482 Hop . | . . . . . . . . . . . . Pick Up 109 | 5 . 7 10 4 10 23 2 8 11 4 25 Fast Attach 116 | 6 1 6 3 3 7 21 9 5 5 4 46 Attach 70 | . . 5 1 . 10 4 3 13 12 1 21 Detach 34 | . . 2 1 1 4 4 2 7 8 . 5 Swap 29 | . . . . 1 . 25 2 . . . 1 Drop 111 | . . 5 10 7 13 30 8 5 5 5 23 Fire 299 | 3 1 39 . 6 1 115 44 9 5 15 61 Melee . | . . . . . . . . . . . . Ram 5 | . . . . . . . . 1 4 . . Kick 1 | . . . . . . . . . 1 . . Crush 32 | . . . . . . 1 . 31 . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous 3 | . . . . . . 3 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory (discovered 5 exits: *Fac x4 / *Low) -6/Lower Caves -6/Lower Caves -5/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 175 | -11/Scrapyard | Entered Materials 264 | -10/Materials | Identified exit to Mines 304 | -10/Materials | Entered Mines 313 | -10/Mines | Build established: Mutant 327 | -10/Mines | Met a Derelict bent on vengeance 355 | -10/Mines | Assembled infested the area 445 | -10/Mines | Lost 4 parts (1p2n1u) 510 | -10/Mines | Core integrity fell below 50% 544 | -10/Mines | Learned location of Zion (-6) 612 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 612 | -10/Mines | Discovered new exit (range 5) 615 | -10/Mines | Entered Exiles 634 | -10/Exiles | Met 8R-AWN 647 | -10/Exiles | Met EX-HEX 709 | -10/Exiles | Met EX-DEC 779 | -10/Exiles | Met EX-BIN 788 | -10/Exiles | Aligned with FarCom system 789 | -10/Exiles | Given EX-Vault access code 801 | -10/Exiles | Build established: Scavenger-Mutant 857 | -10/Exiles | Opened EX-Vault 861 | -10/Exiles | Found Prototype Device 862 | -10/Exiles | Identified Trap Reconfigurator 866 | -10/Exiles | Found Prototype Device 866 | -10/Exiles | Identified Cloak of Protection 876 | -10/Exiles | Found Prototype Ballistic Cannon 877 | -10/Exiles | Identified AWS/Autocannon 912 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1004 | -10/Exiles | Discovered new exit (range 11) 1075 | -10/Exiles | Visited The Gauntlet 1228 | -10/Exiles | Stole three prototypes: Cloak of Protection, Trap Reconfigurator, AWS/Autocannon 1228 | -10/Exiles | Entered Mines 1317 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1319 | -9/Mines | Identified exit to Materials 1429 | -9/Mines | Discovered exit to Materials (range 13) 1448 | -9/Mines | Met a Derelict shopkeep closing up shop 1568 | -9/Mines | Entered Materials 1568 | -8/Materials | Accompanied by 3 allies 1568 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1865 | -8/Materials | Build established: Skirmisher 1974 | -8/Materials | Discovered new exit (range 6) 1982 | -8/Materials | Entered Storage 1982 | -8/Storage | Accompanied by 2 allies 2920 | -8/Storage | Lost 6 allies 3454 | -8/Storage | Met a pair of Derelict thieves 4679 | -8/Storage | Discovered new exit (range 19) 4728 | -8/Storage | Entered Factory 4728 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4730 | -7/Factory | FarCom data flow suspended 5037 | -7/Factory | Build established: Scavenger-Tank 5781 | -7/Factory | Discovered new exit (range 24) 5805 | -7/Factory | Build established: Gunner 5844 | -7/Factory | Discovered new exit (range 15) 5854 | -7/Factory | Entered another Factory area 5854 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6149 | -6/Factory | Build established: Scavenger-Gunner 6179 | -6/Factory | Identified exit to Factory 6292 | -6/Factory | Lost 5 parts (4n1u) 6500 | -6/Factory | Discovered new exit (range 16) 6520 | -6/Factory | Entered Lower Caves 7045 | -6/Lower Caves | Lost 4 parts (1n2u1w) 7290 | -6/Lower Caves | Build established: Gunner 7342 | -6/Lower Caves | Lost 3 parts (2u1w) 7482 | -6/Lower Caves | Learned Factory garrison access intel 7819 | -6/Lower Caves | Discovered new exit (range 12) 7838 | -6/Lower Caves | Entered another Lower Caves area 8004 | -6/Lower Caves | Discovered exit to Factory (range 12) 8132 | -6/Lower Caves | Entered Factory 8132 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 8133 | -5/Factory | Loaded intel: 4 garrison access locations 8248 | -5/Factory | Build established: Scavenger-Gunner 8483 | -5/Factory | Lost 3 parts (1p1n1w) 8695 | -5/Factory | Garrison activated, responded to threat 8849 | -5/Factory | Crushed by falling debris 8849 | -5/Factory | System corruption reached 10% 8883 | -5/Factory | Crushed by falling debris 8899 | -5/Factory | Crushed by falling debris 8899 | -5/Factory | Core integrity fell below 50% 8912 | -5/Factory | Crushed by falling debris 8920 | -5/Factory | Crushed by falling debris 8920 | -5/Factory | Core integrity fell below 20% 8960 | -5/Factory | Lost 26 parts (3p7n8u8w) 9182 | -5/Factory | Cargo convoy interrupted 9192 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 09185_ Slug penetrates Wall. 09185_ Slug penetrates I-47 Archangel. 09185_ P-70 Sage suffers critical hit (Destroy). 09185_ Destroyed Tesla Rifle. 09185_ Coil Gun destroyed. 09186_ Penetrated by Slug. 09186_ Prc. Grenade Launcher destroyed. 09186_ Coil Gun destroyed. 09187_ The unstable cave ceiling collapses. 09188_ Prc. Grenade Launcher destroyed. 09188_ P-70 Sage resets P-70 Sage, system corruption cleaned. 09189_ Wheel destroyed. 09190_ Penetrated by Slug. 09190_ Wheel destroyed. 09190_ Penetrated by Slug. 09190_ Flexi-carbon Leg destroyed. 09191_ The unstable cave ceiling collapses. 09192_ Magnetic Acceleration Cannon destroyed. 09192_ Grenade intercepted. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????###??????????????????????????? | | ???????????????###### ##????????????????????????? | | ?????????????### ###?????????????????????? | | ?????????????# #?????????????????????? | | ?????????????# @ #?????????????????????? | | ????????????# #????????????????????? | | ????????????# #????????########/#??? | | ????????????# #????????# #??? | | ????????????# # #????????# #??? | | ????????????# #????????# #??? | | ????????????# # #????????# #??? | | ????????????### ????????# #### | | ?????????????# i ????????# # [ | | ????????????? w p% ##???????# = # | | ?????????????? hp #????????# # | | ??????????????h % #????????# # | | ????????? ???# p #????????# # | | ????????# #### # ############ # | | ????????+ # | | ??????????????#### # | | ?????????????????# + | | ?????????????????# # | | ?????????????????# # | | ?????????????????# #" ########## # # | | ?????????????????# #"T#????????# # # | | ?????????????????# #############+########" | | ?????????????????# #??# ?????# | | ?????????????????# #??# " " # ## " | | ?????????????????# #??# " " # " " ?## # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Energy Generation 29 Energy Capacity 310 Matter Stores 316 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Cloak Strength 5 Power Amplification 20 EM Shielding 3 Armor Coverage 225 Resistance: TH 25 Propulsion Shielding 66 Evasion (%) 55 Recoil Reduction 5 Kinecelleration 40 Offensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Release The Drones! Challenges ------------ None Game ------ Seed FissionLightLog Manual? 0 Play Time 02:47:54 Cumulative 10.4 hours Start 2025.03.23 @ 12:34:05 End 2025.03.23 @ 16:36:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 18 Achievement% 15 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 54x51 Zoom Use 5% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6ef144d9-d3ef-4293-9c8e-1006456a05be