Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.22 @ 16:20:38 Player: russur Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (9) 45 Value Destroyed (247) 247 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1192 Bonus ------- None Cogmind --------- Core Integrity 289/400 Matter 247/300 Energy 250/250 System Corruption 0% Temperature Cool (296) Movement Hovering (120) Ox1 Location -9/Materials Parts ------- > --- POWER (2) -------- Ion Engine > --- PROPULSION (3) --- Hover Unit > --- UTILITY (2) ------ Small Storage Unit Visual Processing Unit > --- WEAPON (2) ------- Assault Rifle > --- INVENTORY (6) ---- Ion Engine Aluminum Leg Aluminum Leg Hover Unit EM Pulse Gun Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine Light Nuclear Core > --- PROPULSION ------- Hover Unit Hover Unit Hover Unit > --- UTILITY ---------- Small Storage Unit Visual Processing Unit > --- WEAPON ----------- Beam Rifle Assault Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Hover Unit EM Pulse Gun Grenade Launcher [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Hover Unit Wheel Wheel Hover Unit Hover Unit Utility Small Storage Unit Storage Small Storage Unit Processor Visual Processing Unit Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon . | . . . Parts Attached 17 | 6 5 6 Power 4 | 1 1 2 Engine 2 | 1 . 1 Core 2 | . 1 1 Reactor . | . . . Propulsion 7 | 2 2 3 Treads . | . . . Leg . | . . . Wheel 2 | 2 . . Hover 5 | . 2 3 Flight . | . . . Utility 2 | 1 1 . Device . | . . . Storage 1 | 1 . . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 1 1 Energy Gun 1 | . . 1 Energy Cannon . | . . . Ballistic Gun 3 | 2 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . . 4 Power 1 | . . 1 Propulsion 2 | . . 2 Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 4 | . . 4 Average Slot Usage (%) 88 | . 89 87 Engine 8 | . 5 11 Core 7 | . 8 7 Wheel 10 | . 25 . Hover 16 | . 2 25 Storage 12 | . 14 11 Processor 8 | . 3 11 Energy Gun 1 | . . 3 Ballistic Gun 22 | . 28 18 Naked Turns . | . . . Heaviest Build 19 | 13 13 19 Greatest Support 20 | 20 20 18 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 6 | 6 6 6 Average Capacity 5 | 5 6 6 Most Carried 6 | 4 6 6 Average Carried 4 | 2 5 5 Final Capacity 6 | 6 6 6 Final Carried 6 | 4 6 6 Class Distribution -------------------- 67% | Mutant 32% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 467 | 198 214 55 Remotely . | . . . Salvage Created 337 | . 176 161 Parts 23 | . 11 12 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 8 | . 5 3 Guns 8 | . 5 3 Classes Destroyed 4 | . 3 1 Worker 1 | . 1 . Swarmer 3 | . 3 . Grunt 2 | . 2 . Sentry 3 | . . 3 Best Kill Streak 5 | . 5 3 Combat Bots Only 5 | . 5 3 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 677 | . 174 503 Core 171 | . 60 111 Absorbed by Shields . | . . . Core Remaining (%) 88 | 100 76 . Volleys Fired 40 | . 19 21 Largest 2 | . 2 2 Hottest 76 | . 40 76 Shots Fired 77 | . 38 39 Gun 77 | . 38 39 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 64 | . 38 26 Thermal 13 | . . 13 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 6 | . 6 6 Robot Miss Streak 3 | . 3 3 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 44 | . 19 25 Core Hits 19 | . 11 8 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 552 | . 204 348 Guns 552 | . 204 348 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 451 | . 204 247 Thermal 101 | . . 101 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 305 | . 6 305 Average Temperature 97 | . 2 119 Received Heat Transfer 246 | . 48 198 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 259 | . . 259 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 174 | . 158 174 Average Influence 95 | . 118 104 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 1 1 Investigation 2 | . 1 1 Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 15 | . 7 8 Peak Tracking Total 5 | . 3 5 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 2 | . 1 1 Terminals . | . . . Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 3 | . 1 2 Successful 3 | . 1 2 Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual 1 | . 1 . Terminals . | . . . Fabricators . | . . . Repair Stations 2 | . . 2 Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks 2 | . . 2 Scan Component 1 | . . 1 Repair 1 | . . 1 Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Monitor 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . . 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . . 1 Time 38 | . . 38 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 433 | 59 153 221 Spaces Moved 274 | 59 112 103 Core 2 | 2 . . Treads . | . . . Legs . | . . . Wheels 151 | 57 94 . Hover 121 | . 18 103 Flight . | . . . Fastest Speed 50 | 50 56 52 Average Speed 90 | 78 77 110 Slowest Speed 120 | 80 120 116 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 11 | 3 20 10 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 380 | 68 140 172 Wait 38 | . . 38 Move 272 | 58 111 103 Hop . | . . . Pick Up 6 | 4 1 1 Fast Attach 13 | 6 4 3 Attach 1 | . . 1 Detach 1 | . 1 . Swap 3 | . 1 2 Drop 6 | . 3 3 Fire 40 | . 19 21 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 60 | -11/Scrapyard | Entered Materials 176 | -10/Materials | Discovered new exit (range 10) 213 | -10/Materials | Entered another Materials area 213 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 292 | -9/Materials | Repaired Lgt. Nuclear Core 434 | -9/Materials | Self-destructed Last Messages --------------- 00362_ Dropped Lgt. Assault Rifle. 00362_ Acquired Beam Rifle. 00369_ R-06 Scavenger collects Heat Sink. 00370_ Y-45 Defender destroyed. 00372_ R-06 Scavenger collects Lgt. Treads. 00373_ K-01 Serf collects debris. 00373_ U-05 Engineer lays Concrete. 00375_ R-06 Scavenger collects Heat Sink. 00378_ K-01 Serf collects debris. 00381_ Dropped Hover Unit. 00382_ K-01 Serf collects debris. 00383_ Dropped Hover Unit. 00383_ Acquired Hover Unit. 00393_ K-01 Serf collects debris. 00401_ U-05 Engineer lays Concrete. 00403_ Lgt. Nuclear Core destroyed. 00403_ K-01 Serf collects debris. 00417_ Hover Unit destroyed. 00428_ Beam Rifle destroyed. 00430_ Hover Unit destroyed. 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