Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.23 @ 22:37:17 Player: MC HELL Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (16) 80 Value Destroyed (537) 537 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (730) 730 TOTAL SCORE: 2867 Bonus ------- Follower Combat Kills 168 Met Imprinter 300 Was Imprinted 300 Friendly Fire -38 Cogmind --------- Core Integrity 0/400 Matter 288/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Treading (190) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Treads Armored Treads > --- UTILITY (2) ------ High-capacity Storage Unit Improved Terrain Scanner > --- WEAPON (4) ------- Barrage Gun Light Cannon Light Cannon Ripper > --- INVENTORY (12) --- Light Treads Light Treads Wheel Compact Wheel Medium Matter Pod (79) Trap Extractor Bomb Factory No. 2 CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Heavy Beamcaster Heavy Battle Rifle Ripper CR-A16's Pointy Stick > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Medium Matter Pod Trap Extractor Bomb Factory No. 2 Light Cannon Light Cannon [Rating: 30] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Treads Armored Treads Wheel Wheel Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Weapon Light Cannon Energy Gun Medium Laser Ballistic Gun Heavy Battle Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Ripper Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 2 | . . 2 . . . Parts Attached 37 | 8 5 3 . 9 12 Power 4 | 1 . . . . 3 Engine 4 | 1 . . . . 3 Core . | . . . . . . Reactor . | . . . . . . Propulsion 7 | 4 . . . . 3 Treads 5 | 2 . . . . 3 Leg . | . . . . . . Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 1 3 . . 4 . Device 4 | . 1 . . 3 . Storage 4 | 1 2 . . 1 . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 18 | 2 2 3 . 5 6 Energy Gun 5 | 1 . 1 . 3 . Energy Cannon . | . . . . . . Ballistic Gun 4 | 1 . 1 . 1 1 Ballistic Cannon 4 | . 1 1 . . 2 Launcher 3 | . 1 . . 1 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon 1 | . . . . . 1 Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 6 | . . . . . 6 Power 2 | . . . . . 2 Propulsion . | . . . . . . Utility . | . . . . . . Weapon 4 | . . . . . 4 Highest Loss Streak 4 | . . . . . 4 Average Slot Usage (%) 99 | . 99 100 100 99 98 Engine 11 | . 14 11 11 11 11 Treads 1 | . . . . . 10 Wheel 20 | . 28 22 22 22 11 Device 11 | . 13 11 11 10 11 Storage 11 | . 14 11 11 10 11 Energy Gun 10 | . 2 11 11 12 8 Ballistic Gun 3 | . 4 7 . 1 10 Ballistic Cannon 17 | . 9 15 22 19 12 Launcher 9 | . 11 11 11 11 1 Slashing Weapon 1 | . . . . . 6 Naked Turns . | . . . . . . Heaviest Build 57 | 11 43 48 48 51 57 Greatest Support 40 | 40 26 26 26 26 40 Greatest Overweight (x) 2 | . 1 1 1 1 2 Average Overweight (x) . | . . 1 1 . 1 Largest Inventory Capacity 12 | 6 12 12 12 12 12 Average Capacity 11 | 4 8 12 12 11 12 Most Carried 12 | 6 8 11 11 12 12 Average Carried 10 | 4 7 7 11 11 10 Final Capacity 12 | 6 12 12 12 12 12 Final Carried 12 | 6 8 11 11 12 9 Class Distribution -------------------- 52% | Skirmisher 22% | Gunner 18% | Mutant 6% | Bomber Dominant Class ---------------- Mutant | -10/Materials Bomber | -9/Materials Bomber | -9/Mines Skirmisher | -7/Zion Skirmisher | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Scr Mat Mat Min Zio Pro Matter Collected 883 | 271 99 22 . 34 457 Remotely . | . . . . . . Salvage Created 441 | . 126 22 . . 293 Parts 24 | . 10 3 . . 11 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 20 | . . . . . 20 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Combat Hostiles Destroyed 12 | . 3 . . . 9 Melee 1 | . . . . . 1 Guns 4 | . . . . . 4 Cannons 3 | . 2 . . . 1 AOE 4 | . 1 . . . 3 Classes Destroyed 7 | . 3 1 . . 3 Worker 1 | . . 1 . . . Recycler 1 | . 1 . . . . Operator 2 | . 1 1 . . . Swarmer 5 | . . . . . 5 Grunt 4 | . 3 . . . 1 Duelist 2 | . . . . . 2 Sentry 1 | . . . . . 1 Best Kill Streak 3 | . 3 2 . . 3 Combat Bots Only 3 | . 2 . . . 3 Max Kills in Single Turn 3 | . 1 2 . . 3 Gunslinging . | . . . . . . Exploded 2 | . 1 . . . 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Damage Taken 1260 | . 134 . . . 1126 Core 467 | . 44 . . . 423 Absorbed by Shields . | . . . . . . Core Remaining (%) 91 | 100 82 . . . . Volleys Fired 27 | . 11 2 . . 14 Largest 4 | . 2 4 . . 4 Hottest 194 | . 70 135 . . 194 Shots Fired 69 | . 21 8 . . 40 Gun 35 | . 3 4 . . 28 Cannon 20 | . 9 2 . . 9 Launcher 14 | . 9 2 . . 3 Special . | . . . . . . Kinetic 38 | . 11 4 . . 23 Thermal 13 | . 1 2 . . 10 Explosive 14 | . 9 2 . . 3 Electromagnetic 4 | . . . . . 4 Robot Hit Streak 11 | . 5 4 . . 11 Robot Miss Streak 4 | . 2 2 . . 4 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . . 1 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 41 | . 13 6 . . 22 Core Hits 33 | . 11 4 . . 18 Critical Hits 1 | . . . . . 1 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed . | . . . . . . Melee Attacks 1 | . . . . . 1 Impact . | . . . . . . Slashing 1 | . . . . . 1 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1230 | . 362 170 . . 698 Guns 440 | . 11 51 . . 378 Cannons 173 | . 91 19 . . 63 Explosions 589 | . 260 100 . . 229 Melee 28 | . . . . . 28 Ramming . | . . . . . . Kinetic 384 | . 102 45 . . 237 Thermal 185 | . . 25 . . 160 Explosive 589 | . 260 100 . . 229 Electromagnetic 44 | . . . . . 44 Impact . | . . . . . . Slashing 28 | . . . . . 28 Piercing . | . . . . . . Highest Corruption 1 | . 1 . . . . Average Corruption 1 | . 1 . . . . Corruption Purged . | . . . . . . Effects 1 | . 1 . . . . Energy Discharges 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 25 | . 11 14 . . . Projectiles 25 | . 11 14 . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 1 | . 1 . . . . Impact . | . . . . . . Kinetic 1 | . 1 . . . . Secondary . | . . . . . . Self-Inflicted Damage 65 | . 49 . . . 16 Shots 4 | . 3 . . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 195 | . 33 109 . . 195 Average Temperature 66 | . 10 58 . . 85 Received Heat Transfer 189 | . 36 . . . 153 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 333 | . . 74 . . 259 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Peak Influence 155 | . 155 105 40 . . Initial 65 | . . 65 40 . . Average 65 | . 84 84 40 . . Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 1 1 . . 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . 1 1 . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 29 | . 7 1 . . 21 Peak Tracking Total 7 | . 3 1 . . 7 Tactical Retreats 2 | . . . . . 2 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Scr Mat Mat Min Zio Pro Machines Disabled 3 | . 2 1 . . . Max in Single Turn 1 | . 1 1 . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Machines Accessed 2 | . 1 . . 1 . Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 8 | . 2 . . 6 . Successful 8 | . 2 . . 6 . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . . . . 1 . Terminals 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . 2 . . 6 . Part Schematic 6 | . . . . 6 . Maintenance Status 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . 1 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 6 | . . . . 6 . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Scr Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 150 | . . . . 150 150 Highest-Rated Ally 39 | . . . . 39 39 Total Orders . | . . . . . . Ally Attacks 28 | . . . . . 28 Total Damage 609 | . . . . . 609 Kills 5 | . . . . . 5 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Scr Mat Mat Min Zio Pro Turns Passed 1807 | 85 194 115 10 1105 298 Spaces Moved 1452 | 68 155 80 11 996 142 Core 6 | 6 . . . . . Treads 71 | 9 . . . . 62 Legs . | . . . . . . Wheels 1375 | 53 155 80 11 996 80 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 100 100 90 100 Average Speed 102 | 95 91 100 100 99 141 Slowest Speed 190 | 160 100 100 100 100 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 4 24 11 6 85 16 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . . . 3 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 80 | . 58 8 . . 14 Melee . | . . . . . . Projectile . | . . . . . . AOE 80 | . 58 8 . . 14 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Total 1702 | 85 186 109 10 1106 206 Wait 138 | . 8 20 . 79 31 Move 1447 | 67 154 79 10 995 142 Hop . | . . . . . . Pick Up 36 | 10 4 5 . 14 3 Fast Attach 5 | 2 1 . . 1 1 Attach 13 | 4 . 2 . 2 5 Detach 1 | . . . . 1 . Swap 19 | 2 4 1 . 6 6 Drop 15 | . 4 . . 8 3 Fire 27 | . 11 2 . . 14 Melee 1 | . . . . . 1 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 241 | -10/Materials | Discovered new exit (range 14) 280 | -10/Materials | Entered another Materials area 280 | -9/Materials | Evolved 2 slots: Weapon x2 324 | -9/Materials | Discovered new exit (range 14) 395 | -9/Materials | Entered Mines 400 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 405 | -9/Mines | Entered Zion 546 | -7/Zion | Found Prototype Device 565 | -7/Zion | Identified Bomb Factory No. 2 695 | -7/Zion | Build established: Gunner 712 | -7/Zion | Learned location of Armory (-4) 801 | -7/Zion | Learned Factory stockpile data 1069 | -7/Zion | Imprinted 1071 | -7/Zion | Declared Zion's savior 1102 | -7/Zion | Build established: Skirmisher 1478 | -7/Zion | Found CR-A16's Pointy Stick 1482 | -7/Zion | Discovered new exit (range 13) 1510 | -7/Zion | Entered Proximity Caves 1510 | -6/Proximity Caves | Accompanied by 4 allies 1610 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 1635 | -6/Proximity Caves | Core integrity fell below 50% 1646 | -6/Proximity Caves | Core integrity fell below 20% 1674 | -6/Proximity Caves | Lost 4 parts (4w) 1808 | -6/Proximity Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- Acquired Barrage Gun. L-41 Fighter destroyed. The unstable cave ceiling collapses. Hvy. Laser fries itself beyond repair. Acquired 34 matter. G-50 Soldier destroyed. Acquired 3 matter. Acquired Arm. Treads. Slug penetrates Wall. Y-64 Sentinel destroyed. Mic. Fission Core fries itself beyond repair. Imp. Medium Armor Plating fries itself beyond repair. Acquired Arm. Treads. Acquired 65 matter. Acquired 67 matter. Acquired 33 matter. Acquired 58 matter. PY-4SN(M) destroyed. Lgt. Angular Momentum Engine destroyed. Lgt. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????????????#????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????#?????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????????????????????#???#?????? | | ?????????????????#??????????????#??????????????? | | ??????????????????##???????????????#???????????? | | ?????????????????## #################??????????? | | ?????????????????# ## ## ##?????????? | | ????????????#?????# ####??????? | | ???????????????????# #####??? | | ???????????????????# lg ??? | | ???????????????????# @### ??? | | ??????????????#???# #?### #?#??????? | | ????????????????# ???## ##?????##?? | | ??????????????## ??### ##?#### #?? | | ??????????????# ## ??# #?# #?? | | ??????????????# ########??# ## #??? | | ??????????????# ??????#?#??# #??? | | ??????????????# ????#???###### ## ## # | | ??????????????#?? ?#???## ######## | | ????????????#???? ?#???# | | ???????????????????????# # ##/### | | ?????????????#?????#?#?# "# | | ???????????????????????## # "# | | ????????????????????#??### "# | | ????????????#??##?#????## "# | | ?????????????#?????????## # "# # ### | | ??????????????????????## %% #% "#?## ##? | | ????????????????????### #!##+### #? ###? | | ??????????????#????## !! #? #??? | | ?????????????????##?# ### ####?? ##?#? | | ????????????????#???####" % ## ##?# #?#?? | | ????????????????????#?# ## ### #??#? ?#??? | | ????????????????#?#???##?# "## #???? ? ???? | | ??????????????#????#?????## #???????????? | | ?????????????????#????????## ### ##???????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 18 Energy Capacity 150 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 42 Recoil Reduction 2 Item Schematics ----------------- Hvy. Beamcaster | -7/Zion | Free Riot Gun | -7/Zion | Free Arc Thrower | -7/Zion | Free Barrage Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Enh. Flamer | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ForceWeldingBoregun Manual? 0 Play Time 00:27:26 Cumulative 9.8 hours Start 2020.09.23 @ 22:12:25 End 2020.09.23 @ 22:37:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 20 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b6890eff-916f-472d-888e-8f64ed114e75