Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.24 @ 16:20:32 Player: Falling_Sands Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (24) 4800 Robots Destroyed (218) 1090 Value Destroyed (9163) 9163 Prototype IDs (45) 900 Alien Tech Used (2) 400 Bonus (4823) 4823 TOTAL SCORE: 25176 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 1285 Follower Combat Kills 467 Entered Garrisons 600 Used RIF Installer 1500 Aligned with FarCom 300 Met Zhirov 300 Friendly Fire -629 Cogmind --------- Core Integrity 0/1450 Matter 78/300 Energy 98/100 System Corruption 17% Temperature Warm (135) Movement Core (50) Location -2/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- Enhanced Optical Array > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Large Matter Pod (0) AWS/Gauss Improved Grenade Launcher Phasing Sabre Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Advanced Heavy Treads Advanced Heavy Treads Advanced Heavy Treads > --- UTILITY ---------- Experimental Heat Sink Advanced Cooling System High-capacity Storage Unit Enhanced Optical Array Terrain Scanner Advanced Targeting Computer Advanced Targeting Computer Advanced Particle Charger Heavy Insulated Plating Advanced Force Field Relay Coupler [Grunt] > --- WEAPON ----------- Potential Cannon > --- INVENTORY -------- Quantum Reactor Light Quantum Reactor Advanced Heavy Treads Advanced Heavy Treads Large Matter Pod Advanced Focal Shield Long-range Proton Cannon Improved Matter Neutralizer Enhanced Nova Cannon AWS/Gauss Improved Grenade Launcher Scatter Rocket Array Phasing Sabre [Rating: 151] Favorites ----------- Power Antimatter Reactor Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Armored Leg Wheel Centrium Wheel Flight Unit Improved Flight Unit Utility Advanced Targeting Computer Device Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Grunt] Protection Improved Light Armor Plating Weapon Heavy Ion Cannon Energy Gun Quantum Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Slug Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Slots Evolved 16 | . . . . . 4 . . . 2 . 2 2 . . . . 2 . . . . 2 2 . Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 4 | . . . . . 2 . . . . . 1 . . . . . 1 . . . . . . . Utility 11 | . . . . . 2 . . . 2 . 1 2 . . . . . . . . . 2 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 281 | 7 21 7 2 4 40 5 14 2 7 10 3 25 9 8 1 9 40 12 5 5 6 13 5 21 Power 21 | 1 3 2 . . 3 . 1 . . 1 . . . 1 . . 3 2 . . . . 2 2 Engine 9 | 1 2 2 . . 3 . 1 . . . . . . . . . . . . . . . . . Core 5 | . 1 . . . . . . . . . . . . . . . 2 2 . . . . . . Reactor 7 | . . . . . . . . . . 1 . . . 1 . . 1 . . . . . 2 2 Propulsion 56 | 2 2 2 . 1 14 . 6 . 1 2 2 8 . . . . 9 . . . . 1 . 6 Treads 28 | 2 . . . . 8 . 5 . 1 2 2 3 . . . . . . . . . . . 5 Leg 17 | . 2 2 . 1 5 . . . . . . 5 . . . . 2 . . . . . . . Wheel 9 | . . . . . . . . . . . . . . . . . 7 . . . . 1 . 1 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Utility 91 | 2 6 2 . . 10 1 5 . 4 4 1 10 3 1 . 1 12 5 2 3 2 8 3 6 Device 39 | 1 3 2 . . 2 . 1 . 1 . . 3 2 1 . 1 8 3 1 2 1 2 2 3 Storage 7 | 1 2 . . . 3 . 1 . . . . . . . . . . . . . . . . . Processor 6 | . . . . . 1 . . . 1 . . 1 . . . . . . . . . 3 . . Hackware 4 | . 1 . . . . . . . . 1 . 2 . . . . . . . . . . . . Protection 35 | . . . . . 4 1 3 . 2 3 1 4 1 . . . 4 2 1 1 1 3 1 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 113 | 2 10 1 2 3 13 4 2 2 2 3 . 7 6 6 1 8 16 5 3 2 4 4 . 7 Energy Gun 9 | . 2 . . . 1 . . . . . . . . . . . . 1 1 1 2 1 . . Energy Cannon 30 | . 2 . 1 . 4 1 . 1 . 2 . 3 1 3 1 2 3 1 . . . 2 . 3 Ballistic Gun 12 | 2 2 1 1 . 2 1 2 . 1 . . . . . . . . . . . . . . . Ballistic Cannon 21 | . . . . 2 2 1 . . 1 . . 1 1 1 . 2 8 . 1 1 . . . . Launcher 22 | . . . . 1 . 1 . 1 . 1 . 3 2 1 . 2 2 1 1 . 2 1 . 3 Special Weapon 11 | . 4 . . . 4 . . . . . . . 2 1 . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . . . . . . . . . . . . . . 2 3 2 . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . . 2 . 1 . . . . 3 1 . . . . . . 3 . 2 . 1 Parts Lost 40 | . 3 1 . . 6 2 3 . . 1 . 1 . 1 . . 2 1 . . 1 . . 18 Power 6 | . 1 . . . 2 . 1 . . . . . . 1 . . . . . . . . . 1 Propulsion 9 | . 1 . . . 2 . 1 . . . . 1 . . . . . . . . . . . 4 Utility 19 | . . 1 . . 1 1 1 . . 1 . . . . . . 1 . . . 1 . . 12 Weapon 6 | . 1 . . . 1 1 . . . . . . . . . . 1 1 . . . . . 1 Highest Loss Streak 8 | . 1 1 . . 3 2 3 . . 1 . 1 . 1 . . 1 1 . . 1 . . 8 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Average Slot Usage (%) 95 | . 99 100 73 100 92 90 95 100 99 100 94 95 100 99 100 100 96 99 100 88 99 95 91 67 Engine 5 | . 8 14 14 14 8 9 9 9 7 5 . . . . . . . . . . . . . . Core 1 | . 5 . . . . . . . . . . . . . . . 1 2 10 10 10 9 3 . Reactor 1 | . . . . . . . . . . 1 6 5 5 4 5 5 6 7 . . . . 4 7 Treads 15 | . 26 . . . 20 36 35 36 30 30 31 24 . . . . . . . . . . . 6 Leg 10 | . 1 28 28 28 15 . . . . . . 4 29 29 29 29 23 . . . . . . . Wheel 4 | . . . . . . . . . . . . . . . . . 7 31 31 31 31 28 26 9 Device 10 | . 10 7 14 14 9 9 13 9 7 7 6 6 8 16 17 17 11 13 10 8 9 9 13 13 Storage 8 | . 14 14 14 14 11 9 9 9 7 7 6 5 5 5 5 5 5 5 5 5 5 4 4 3 Processor 4 | . . . . . 3 . . . 6 7 6 5 11 11 11 11 10 10 10 10 10 13 13 12 Hackware 4 | . 2 6 . . . . . . . 4 6 5 17 17 17 17 13 10 8 5 5 4 4 3 Protection 8 | . . . . . 6 9 10 18 23 17 16 21 8 . . . 5 6 11 15 15 15 12 6 Energy Cannon 6 | . 11 14 1 14 5 9 9 5 7 10 13 6 4 4 11 4 2 3 . . . 2 4 2 Ballistic Gun 3 | . 12 14 1 6 . 4 9 9 4 . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . 7 8 4 . . 2 2 . 2 2 4 . 1 4 . 5 . 5 4 4 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 164 | 12 31 31 30 36 120 81 81 73 81 82 92 119 97 83 84 84 113 101 112 112 134 142 158 164 Greatest Support 210 | 40 40 20 20 20 80 80 80 80 82 82 102 110 80 80 80 80 96 96 96 96 96 96 96 210 Greatest Overweight (x) 7 | . 1 1 1 1 2 1 1 . 1 . . 3 1 1 1 1 7 1 1 1 1 1 1 2 Average Overweight (x) . | . . 1 1 1 . . . . . . . . . . 1 . . . 1 . 1 1 1 . Largest Inventory Capacity 25 | 8 15 15 15 15 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 6 13 15 15 15 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 18 Most Carried 25 | 7 15 15 15 15 25 20 20 20 20 20 20 20 20 20 19 20 20 20 20 20 20 20 20 20 Average Carried 17 | 4 12 14 14 14 15 19 18 20 19 19 19 19 20 19 19 19 19 19 19 19 19 19 20 16 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 7 14 15 15 15 20 20 20 20 20 20 20 20 20 19 19 20 20 20 20 20 19 20 20 5 Class Distribution -------------------- 51% | Scavenger-Mutant 30% | Mutant 14% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Warlord Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Zhirov Mutant | -3/Proximity Caves Mutant | -3/Research Skirmisher | -2/Research Skirmisher | -2/Testing Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Matter Collected 6225 | 276 502 114 . 156 736 282 463 . 167 230 50 228 384 354 . 187 912 428 67 . 306 202 14 167 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7854 | 101 831 192 . 36 736 542 1093 . 144 368 111 396 269 265 . 160 998 183 156 . 160 338 14 761 Parts 447 | 9 44 12 . . 47 31 65 . 9 17 9 31 10 7 . 15 50 15 14 . 12 17 3 30 Haulers Intercepted 5 | . . . . . 1 . 2 . . . . . . . . . . . . . . 2 . . Recyclers Shooed 5 | . . . . . . . 1 . . . . . . . . . 3 . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 54 | . . . . . . . . . . . . . 7 2 . 12 . 11 12 . 10 . . . Prevented 9 | . . . . . . . . . . . . . . . . 1 . 8 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Combat Hostiles Destroyed 180 | . 17 4 . 8 12 13 21 . 2 10 1 8 9 5 . 11 19 3 7 . 9 5 . 16 Melee 4 | . . . . . . . . . . . . . . . . . 1 1 2 . . . . . Guns 24 | . 4 1 . . 1 1 13 . 2 . . . . . . . . . . . 1 1 . . Cannons 74 | . 12 3 . 7 11 10 6 . . 3 1 6 3 1 . 2 7 . . . 1 . . 1 AOE 76 | . . . . 1 . 2 2 . . 7 . 2 6 4 . 9 10 2 5 . 7 4 . 15 Classes Destroyed 21 | 2 6 . . 1 4 2 . . . . . 1 . . . 1 . 1 . . . . . 3 Worker 7 | . 1 1 . . 3 . 1 . . . . . . . . . 1 . . . . . . . Builder 8 | . 1 . . . 1 . . . . . . . . . . . 5 . . . . . 1 . Tunneler 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . Hauler 5 | . . . . . 1 . 2 . . . . . . . . . . . . . . 2 . . Recycler 8 | 1 1 . . . 1 . 1 . . . . . . . . . 4 . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Watcher 11 | . 3 . . . 3 . 1 . 1 1 1 . . . . . . . . . . 1 . . Swarmer 53 | . 3 . . . . . 3 . . . . . 2 4 . 10 8 . 5 . 9 5 . 4 Grunt 57 | . 14 4 . . 4 7 12 . . 8 . . 3 . . . 3 . . . . . . 2 Brawler 4 | . . . . . . 1 1 . . 1 . . . . . . . . . . . . . 1 Duelist 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Sentry 19 | . . . . . 6 4 5 . 1 2 1 . . . . . . . . . . . . . Specialist 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Hunter 12 | . . . . . 1 . . . 1 . . 3 4 1 . . 2 . . . . . . . Programmer 21 | . . . . . . 1 . . . . . 5 . . . 1 6 2 2 . . . . 4 Heavy 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Decomposer 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . Assembled 8 | . . . . 8 . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 7 | 3 4 2 . 3 3 7 3 . 2 5 1 2 5 4 . 5 6 2 5 . 5 5 1 5 Combat Bots Only 7 | . 4 2 . 3 2 7 2 . 2 5 1 2 5 4 . 5 4 2 5 . 5 5 . 5 Max Kills in Single Turn 5 | 1 2 1 . 1 2 1 2 . 1 2 1 2 2 3 . 3 5 2 3 . 2 4 1 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 1 . 1 2 . . 2 . 2 2 3 . 3 4 2 3 . 2 4 . 4 Melee 1 | . . . . . . . . . . . . . . . . . 1 1 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Hostile Shots Fired 1363 | . 81 16 . 14 64 72 135 . 40 86 9 54 51 24 . 16 178 34 13 . 37 7 11 421 Missed 383 | . 20 2 . 5 13 16 31 . 7 27 5 15 12 9 . 6 47 11 2 . 11 1 6 137 Damage Taken 16185 | . 695 195 . 185 1295 863 1641 . 256 717 32 738 831 244 47 130 1878 108 106 . 213 55 43 5913 Core 2430 | . 87 58 . 28 80 44 121 . 27 135 . 45 155 51 . 20 99 18 . . . 8 . 1454 Absorbed by Shields 1620 | . . . . . . 4 52 . . . . . 88 89 20 52 493 113 113 . 224 59 46 267 Redirected to Shielding 216 | . . . . . . . 81 . 94 41 . . . . . . . . . . . . . . Ignored by Resistances 1064 | . . . . . . . . . . . . . 61 . . . 210 . . . 89 44 29 631 Regen/Repaired (Parts) 1244 | . . . . . 293 . 548 . . . 217 . . . . . 112 . . . . . 74 . Core Remaining (%) 77 | 100 . . . 30 . . . 55 . 76 100 . . . . 72 . . . . 84 99 . . Volleys Fired 592 | 7 75 14 . 15 104 41 104 . 10 30 3 21 21 14 . 10 51 5 5 . 23 13 13 13 Largest 2 | 2 2 2 . 2 2 2 2 . 2 2 2 2 2 2 . 2 2 1 1 . 2 2 1 1 Hottest 200 | 40 110 80 . 108 113 113 90 . 109 145 168 176 145 145 . 163 153 88 61 . 155 174 113 200 Shots Fired 931 | 14 144 28 . 28 153 68 178 1 16 37 6 35 31 19 1 11 78 6 5 . 25 21 13 13 Gun 242 | 14 81 14 . 4 21 9 73 . 5 . . . . . . . . . . . 17 4 . . Cannon 598 | . 58 14 . 22 100 56 105 1 11 27 6 32 25 17 1 5 74 4 3 . 1 16 13 7 Launcher 54 | . . . . 2 . 3 . . . 10 . 3 6 2 . 6 4 2 2 . 7 1 . 6 Special 37 | . 5 . . . 32 . . . . . . . . . . . . . . . . . . . Kinetic 368 | 14 53 14 . 13 63 33 73 . 6 5 . 6 15 5 . 2 53 . 3 . 1 8 . 1 Thermal 461 | . 91 14 . 13 90 32 105 1 10 22 3 14 10 8 . . . . . . 17 12 13 6 Explosive 54 | . . . . 2 . 3 . . . 10 . 3 6 2 . 6 4 2 2 . 7 1 . 6 Electromagnetic 48 | . . . . . . . . . . . 3 12 . 4 1 3 21 4 . . . . . . Robot Hit Streak 19 | 3 13 5 . 5 7 15 19 . 8 14 6 7 14 7 . 9 11 6 2 . 3 12 15 4 Robot Miss Streak 4 | 3 4 4 . 3 4 1 4 . 2 1 . 3 2 1 . . 3 1 . . 1 . . 4 Penetration Max 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Autonomous 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 524 | 8 87 14 . 13 62 42 113 . 10 15 5 23 19 14 . 3 58 6 5 . 4 11 3 9 Core Hits 378 | 5 35 8 . 10 26 22 42 . 6 29 2 11 21 12 . 16 49 5 8 . 15 14 . 42 Critical Kills 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 5 | . 1 . . 1 3 . . . . . . . . . . . . . . . . . . . Critical Strikes 16 | . 1 . . 1 6 . . . 1 . . 1 . . . 1 3 1 . . . . . 1 Destroy 8 | . 1 . . 1 6 . . . . . . . . . . . . . . . . . . . Blast 6 | . . . . . . . . . 1 . . 1 . . . 1 2 . . . . . . 1 Sever 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . Melee Attacks 47 | . . . . . . . . . . . . . . . . 1 30 8 7 . . . . 1 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 47 | . . . . . . . . . . . . . . . . 1 30 8 7 . . . . 1 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 23980 | 94 1309 233 . 426 1720 1276 2655 . 187 1542 175 1052 1071 739 . 811 4127 268 600 . 792 854 149 3900 Guns 2237 | 94 618 54 . 18 248 96 847 . 57 . . . . . . . . . . . 58 147 . . Cannons 10581 | . 682 179 . 279 1459 942 1801 . 130 429 175 723 362 382 . 98 1929 42 . . 35 383 149 402 Explosions 10298 | . . . . 129 . 238 . . . 1113 . 329 709 357 . 713 1662 87 440 . 699 324 . 3498 Melee 826 | . . . . . . . . . . . . . . . . . 527 139 160 . . . . . Ramming 38 | . 9 . . . 13 . 7 . . . . . . . . . 9 . . . . . . . Kinetic 5562 | 94 398 54 . 194 1040 379 847 . 80 105 . 229 156 117 . 40 1564 . . . 35 195 . 35 Thermal 9406 | . 902 179 . 103 667 659 1801 . 107 324 50 251 206 265 . . 775 . . . 58 335 149 2575 Explosive 7200 | . . . . 129 . 238 . . . 1113 . 329 709 244 . 713 885 87 440 . 699 324 . 1290 Electromagnetic 948 | . . . . . . . . . . . 125 243 . 113 . 58 367 42 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 826 | . . . . . . . . . . . . . . . . . 527 139 160 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 17 | . 1 1 1 1 4 4 4 4 . . . 5 5 5 5 6 10 11 15 15 15 . . 17 Average Corruption 4 | . 1 1 1 1 3 4 4 4 . . . 3 5 5 5 5 6 10 13 15 15 . . 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 323 | . 9 7 3 5 38 17 55 8 . . . 19 9 20 3 14 24 26 15 11 27 . . 13 Message Errors 87 | . 5 3 1 2 14 3 10 . . . . 4 3 4 1 4 7 8 6 3 5 . . 4 Matter Fused 65 | . . 2 2 . 6 3 14 3 . . . 3 3 6 1 4 1 5 1 2 7 . . 2 Heat Flow Errors 33 | . 1 1 . 1 4 1 3 . . . . 4 . 1 . 1 4 3 3 . 3 . . 3 Energy Discharges 51 | . 1 . . . 3 3 13 3 . . . 5 1 5 . 2 3 3 2 4 2 . . 1 Parts Rejected 7 | . . . . . 2 1 1 . . . . . . . . . 1 . . . . . . 2 Parts Fused 3 | . . . . . . . 1 . . . . . . . . . 2 . . . . . . . Data Loss (minor) 34 | . . 1 . 1 4 2 5 1 . . . . 1 3 . 3 1 4 2 . 5 . . 1 Data Loss (major) 18 | . 2 . . 1 . 3 3 . . . . 2 . . . . 3 1 1 . 2 . . . Misfires 11 | . . . . . 2 . 2 1 . . . . 1 . 1 . 2 1 . . 1 . . . Alerts 9 | . . . . . 3 1 2 . . . . . . 1 . . . . . 2 . . . . Misdirections 3 | . . . . . . . . . . . . . . . . . . 1 . . 2 . . . Weapon Failures 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1101 | . . . . 8 8 17 20 . . 7 25 14 6 37 . 77 497 2 15 . 5 . 27 336 Projectiles 497 | . . . . 8 8 17 20 . . 4 25 7 . 37 . 12 284 2 . . . . 27 46 Explosions 537 | . . . . . . . . . . 3 . 7 6 . . 65 146 . 15 . 5 . . 290 Melee 67 | . . . . . . . . . . . . . . . . . 67 . . . . . . . Knockbacks 27 | . . . . . 1 5 . . . . . 1 3 . . . 17 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 25 | . . . . . 1 5 . . . . . 1 3 . . . 15 . . . . . . . Secondary 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . Self-Inflicted Damage 661 | . . . . . . 20 . . . 53 . . 13 91 . 41 188 22 25 . . 22 . 186 Shots 17 | . . . . . . 1 . . . 1 . . 1 2 . 1 4 1 1 . . 1 . 4 Rammed 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . . Targets Rammed 6 | . 2 . . . 1 . 2 . . . . . . . . . 1 . . . . . . . Kicked 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Crushed 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Highest Temperature 571 | . 450 186 . 84 247 218 362 . . 33 42 273 360 255 247 200 571 320 249 . 182 225 138 260 Average Temperature 96 | . 110 85 . 24 44 25 38 . . 24 26 91 105 84 101 60 167 119 103 . 63 66 46 68 Received Heat Transfer 3048 | . 357 111 . 40 261 414 735 . 72 225 12 . 51 . . . 33 . . . 4 . 4 729 Effects 20 | . 4 . . . . . . . . . . . 1 . . . 15 . . . . . . . Shutdowns 7 | . 1 . . . . . . . . . . . . . . . 6 . . . . . . . Energy Bleed 3 | . 1 . . . . . . . . . . . 1 . . . 1 . . . . . . . Interference 8 | . 2 . . . . . . . . . . . . . . . 6 . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Fried 3 | . . . . . . . . . . . 1 1 . . . . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 17 | . 5 . . . . 1 4 . . 2 . 3 . . . . . . . . . . . 2 Heat Transferred 12076 | . 2035 370 . 222 999 888 2405 . 148 450 100 450 400 400 . . 450 . . . 74 296 111 2278 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Peak Influence 2347 | 15 187 110 . 50 204 454 340 105 156 609 416 396 . . . . 658 . . . . 221 118 2347 Initial 319 | . 9 60 . . 19 3 221 100 54 21 319 203 . . . . 63 . . . . 74 15 8 Average 194 | 6 87 76 . 18 65 250 199 101 65 380 361 238 . . . . 201 . . . . 143 62 2059 Maximum Alert Level 5 | . . . . . 1 2 1 . . 2 2 1 . . . . 2 . . . . 1 . 5 Low Security (%) 68 | 100 100 100 . 100 95 39 47 100 100 20 . 32 . . . . 60 . . . . 45 100 . Level 1 23 | . . . . . 4 17 52 . . 36 77 67 . . . . 26 . . . . 54 . . Level 2 5 | . . . . . . 42 . . . 42 22 . . . . . 13 . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . 99 Squads Dispatched 52 | . 4 . . . 5 . 5 . 3 . 2 2 . . . . 9 . . . . 1 1 20 Investigation 14 | . 3 . . . 1 . 5 . 2 . . . . . . . 2 . . . . 1 . . Extermination 6 | . . . . . . . . . . . 1 2 . . . . 3 . . . . . . . Reinforcement 8 | . 1 . . . 3 . . . 1 . . . . . . . 2 . . . . . 1 . Assault 21 | . . . . . . . . . . . 1 . . . . . . . . . . . . 20 Garrison 3 | . . . . . 1 . . . . . . . . . . . 2 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . . 2 . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Distress Signals 15 | . 1 . . 1 1 . 6 . . . . 1 . . . . 2 . . . . . 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 330 | . 30 9 . 9 21 13 39 . 6 16 3 13 10 4 . 10 32 3 7 . 10 5 7 83 Peak Tracking Total 48 | . 4 3 . 3 3 7 4 . 2 8 1 4 5 4 . 5 6 2 5 . 5 5 7 48 Tactical Retreats 16 | . . . . . 2 2 5 . . . . 1 . . . . 1 . . . 1 . . 4 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Traps Triggered 20 | . 1 . . . 2 4 2 1 1 5 . 1 . . 1 . 1 . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Objects Rigged 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Machines Disabled 39 | . 2 . . . 3 2 5 . . 3 . 2 4 . 1 . 12 1 . . . . . 4 Max in Single Turn 4 | . 1 . . . 1 1 1 . . 1 . 1 3 . 1 . 4 1 . . . . . 2 Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Garrison Relay 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Machines Accessed 67 | . 9 . 2 . 8 1 12 . 8 1 2 4 . . . 1 5 1 1 9 . . 3 . Terminals 38 | . 7 . . . 4 1 9 . 7 1 . 4 . . . 1 2 . . . . . 2 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 9 | . 1 . . . 2 . 2 . . . 1 . . . . . 2 . . . . . 1 . Recycling Units 3 | . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . 1 . 1 . . . . . . . 1 . . . . . . . Total Hacks 199 | . 27 . 2 . 19 2 38 . 21 2 4 11 . . . 1 17 1 1 48 . . 5 . Successful 116 | . 8 . 2 . 10 1 18 . 8 1 3 3 . . . 1 7 1 1 48 . . 4 . Failed 81 | . 18 . . . 9 1 19 . 13 1 1 8 . . . . 10 . . . . . 1 . Catastrophic 11 | . 1 . . . 2 . 4 . 2 . . 1 . . . . . . . . . . 1 . Database Lockouts 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Manual 79 | . 21 . 1 . 11 . 24 . 5 . . 5 . . . . 10 . . . . . 2 . Terminals 117 | . 23 . . . 13 2 32 . 20 2 . 11 . . . 1 10 . . . . . 3 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 22 | . 3 . . . 4 . 5 . . . 2 . . . . . 6 . . . . . 2 . Recycling Units 4 | . 1 . . . 1 . . . . . 2 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . 1 . 1 . . . . . . . 1 . . . . . . . Terminal Hacks 78 | . 4 . 2 . 2 1 7 . 5 1 . 2 . . . 1 2 1 1 48 . . 1 . Record 39 | . . . 1 . . . . . 1 . . . . . . 1 . . . 36 . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . Robot Analysis 7 | . 1 . . . . . 2 . . . . . . . . . . . . 4 . . . . Prototype ID Bank 5 | . . . . . . . 1 . . . . . . . . . . . . 4 . . . . Open Door 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . Open DSF 2 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Branch Access Points 3 | . . . . . . . . . 1 . . 1 . . . . 1 . . . . . . . Emergency Access Points 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . Repair Station Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Unreport Threat 5 | . . . . . 2 . 2 . . . . . . . . . 1 . . . . . . . Locate Traps 5 | . 2 . . . . . . . 2 . . 1 . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 16 | . 1 . . . 4 . 4 . . . 2 . . . . . 3 . . . . . 2 . Scan Component 9 | . 1 . . . 2 . 2 . . . 1 . . . . . 2 . . . . . 1 . Repair 7 | . . . . . 2 . 2 . . . 1 . . . . . 1 . . . . . 1 . Recycling Unit Hacks 3 | . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . Retrieve Components 3 | . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 . 1 . 1 . . . . . . . 1 . . . . . . . Unlock Access 3 | . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Unauthorized Hacks 15 | . 2 . . . 2 . 6 . 2 . . 1 . . . . 1 . . . . . 1 . Terminals 15 | . 2 . . . 2 . 6 . 2 . . 1 . . . . 1 . . . . . 1 . Track 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Botnet 10 | . 2 . . . 1 . 2 . 2 . . 1 . . . . 1 . . . . . 1 . Detonate 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Disrupt 3 | . . . . . 1 . 2 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 44 | . 8 . . . 6 1 10 . 8 1 1 3 . . . 1 3 . . . . . 2 . Full Trace Events 15 | . 5 . . . 2 . 4 . 2 . . . . . . . 2 . . . . . . . Feedback Events 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Corruption 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 7 | . . . . . 2 . 2 . . . 1 . . . . . 1 . . . . . 1 . Time 262 | . . . . . 64 . 76 . . . 38 . . . . . 62 . . . . . 22 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 11 | . 1 . . . 7 . . . . . 3 . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Used RIF Installer 3 | . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . Robot Detection 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Autooverride 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . 1 . . 1 . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . 1 . . 1 . . . . . . . . . . 1 Autooverrided 3 | . . . . . . . . . . 1 . . 1 . . . . . . . . . . 1 Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . 4 . . . 4 . . . . . . . . . . . . . . Machine Destruction 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . Programmers 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . Attached 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Total Allies 15 | . . 3 . . . . . . 3 7 . . 1 . . . . . . . . . . 1 Largest Group 8 | . . 3 3 3 . . . . 3 8 3 3 1 . . . . . . . . . . . Highest-Rated Group 197 | . . 40 37 37 . . . . 93 197 80 80 29 . . . . . . . . . . . Highest-Rated Ally 31 | . . 16 16 16 . . . . 31 31 30 30 29 . . . . . . . . . . . Total Orders 19 | . . . . . . . . . . 6 . . . . . 11 2 . . . . . . . STAY 4 | . . . . . . . . . . 3 . . . . . . 1 . . . . . . . FOLLOW 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . EXPLORE 9 | . . . . . . . . . . . . . . . . 8 1 . . . . . . . RETURN 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . Ally Attacks 111 | . . 26 . 18 . . . . 4 43 10 6 4 . . . . . . . . . . . Total Damage 1802 | . . 267 . 144 . . . . 40 862 253 178 58 . . . . . . . . . . . Kills 22 | . . 5 . 3 . . . . 1 10 1 1 1 . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Robot Analysis Total 7 | . 1 . . . . . 2 . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 8 | . . 1 . 2 . . . . . . . . 1 2 . 1 . 1 . . . . . . Drone Launches 10 | . . . . . . . . . . . . . . . . 10 . . . . . . . . Drone Recoveries 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Turns Passed 20079 | 124 1464 1187 690 713 2626 775 2617 413 743 713 372 1151 535 815 148 547 1161 687 380 255 600 559 430 374 Spaces Moved 10352 | 58 693 592 361 344 994 267 983 184 385 351 196 547 383 418 78 263 597 601 303 263 496 435 337 223 Core 31 | 4 . . . . . . . . . . . . . . . . . . . . . . . 27 Treads 4335 | 54 665 . . . 679 267 983 184 385 351 196 452 . . . . . . . . . . . 119 Legs 3314 | . 28 592 361 344 315 . . . . . . 95 383 418 78 263 437 . . . . . . . Wheels 2672 | . . . . . . . . . . . . . . . . . 160 601 303 263 496 435 337 77 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 190 190 190 120 167 165 165 161 161 161 120 120 120 190 120 90 90 110 90 110 110 110 50 Average Speed 154 | 152 161 190 190 190 168 205 190 165 174 161 162 185 121 182 190 123 129 103 110 90 110 110 110 124 Slowest Speed 330 | 160 190 190 190 190 330 247 247 165 245 161 163 330 190 190 190 190 230 110 110 110 110 110 110 305 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 47 | 5 99 98 64 80 58 42 79 29 16 55 8 15 63 46 16 90 16 69 48 62 69 10 10 45 Regions Visited 24 Branch Regions 12 Pre-discovered Areas 7 | . . . 1 1 . . . . . . . . . 1 . . . 1 . 3 . . . . Known Exits Taken 7 | . . . . . 1 . 1 . 1 . . 1 1 . . . 1 . . . 1 . . . Unknown Exits Taken 14 | 1 1 1 1 1 . . . . . . 1 . . 1 1 1 . 1 1 1 . 1 1 . Scrap Searched 9 | . . 2 . . . . . . . . . . . 3 . 2 . 1 . . 1 . . . Spaces Dug 183 | . 5 . . . 53 . 18 . 1 . . 1 7 . . 2 21 3 19 . 30 12 10 1 Terrain Destroyed 858 | . 5 . . 26 78 26 29 . 1 16 . 30 81 92 . 29 150 19 33 . 86 14 10 133 Melee 22 | . . . . . . . . . . . . . . . . 1 14 3 3 . . . . 1 Projectile 184 | . 5 . . 4 78 2 29 . 1 . . 1 10 3 . 1 17 . 3 . 14 6 10 . AOE 652 | . . . . 22 . 24 . . . 16 . 29 71 89 . 27 119 16 27 . 72 8 . 132 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Total 13366 | 78 883 630 367 378 1730 425 1555 293 444 466 242 647 415 449 78 467 853 651 334 279 524 494 384 300 Wait 1750 | . 75 10 . 10 537 104 436 109 24 8 40 22 3 5 . 183 108 10 9 . . 19 22 16 Move 10327 | 57 692 591 360 343 993 266 983 182 384 350 195 546 381 417 77 262 596 600 302 262 495 434 336 223 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 114 | 7 9 2 1 2 26 3 7 . 8 6 1 10 . . . 1 8 5 2 3 . 5 3 5 Fast Attach 113 | 7 5 1 2 1 15 1 7 . 2 2 2 11 . 5 . 1 17 7 2 6 . 5 5 9 Attach 47 | . 3 1 . . 11 2 5 . 2 1 1 3 . 1 . . 3 1 1 1 1 2 . 8 Detach 11 | . 2 . . . 2 . . . . . . 2 . . . . 1 2 . . . . . 2 Swap 123 | . 13 5 . 3 14 2 2 2 3 7 . 11 9 2 1 8 20 4 2 . 5 6 . 4 Drop 176 | . 7 6 4 4 27 . 9 . 11 11 . 19 . 5 . 1 18 9 4 7 . 10 5 19 Fire 592 | 7 75 14 . 15 104 41 104 . 10 30 3 21 21 14 . 10 51 5 5 . 23 13 13 13 Melee 47 | . . . . . . . . . . . . . . . . 1 30 8 7 . . . . 1 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Crush 5 | . 2 . . . 1 . 2 . . . . . . . . . . . . . . . . . Escape Stasis 9 | . . . . . . 6 . . . . . 2 1 . . . . . . . . . . . Rewire 51 | . . . . . . . . . . 51 . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison -7/Factory (discovered 5 exits: *Fac / Sto / Low x2 / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: Res / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -2/Research -2/Testing History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 125 | -11/Scrapyard | Entered Materials 362 | -10/Materials | Build established: Mutant 375 | -10/Materials | Discovered new exit (range 16) 798 | -10/Materials | Central database locked down 810 | -10/Materials | Discovered new exit (range 5) 924 | -10/Materials | Discovered new exit (range 8) 1068 | -10/Materials | Discovered new exit (range 8) 1589 | -10/Materials | Entered Mines 1677 | -10/Mines | Discovered new exit (range 10) 1740 | -10/Mines | Learned Materials stockpile data 1770 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2110 | -10/Mines | Core integrity fell below 50% 2195 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2441 | -10/Mines | Build established: Scavenger-Mutant 2464 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2466 | -10/Mines | Discovered new exit (range 5) 2491 | -10/Mines | Discovered new exit (range 14) 2776 | -10/Mines | Entered Exiles 2776 | -10/Exiles | Accompanied by 3 allies 2803 | -10/Exiles | Discovered new exit (range 15) 2867 | -10/Exiles | Met 8R-AWN 2895 | -10/Exiles | Met EX-HEX 2969 | -10/Exiles | Met EX-DEC 2979 | -10/Exiles | Learned location of Zion (-7) 3034 | -10/Exiles | Met EX-BIN 3061 | -10/Exiles | Aligned with FarCom system 3062 | -10/Exiles | Given EX-Vault access code 3108 | -10/Exiles | Opened EX-Vault 3121 | -10/Exiles | Found AWS/Gauss 3163 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3466 | -10/Exiles | Left Exiles lab with AWS/Gauss 3466 | -10/Exiles | Entered Mines 3466 | -9/Mines | Accompanied by 3 allies 3470 | -9/Mines | Met a Derelict bent on vengeance 3616 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3700 | -9/Mines | Assembled infested the area 3705 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3767 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4026 | -9/Mines | Discovered new exit (range 4) 4069 | -9/Mines | Learned Materials interactive machine intel 4105 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4110 | -9/Mines | Found Prototype Device 4179 | -9/Mines | Entered Materials 4179 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4181 | -8/Materials | Loaded intel: 19 interactive machine locations 4422 | -8/Materials | Repaired Beam Cannon 4965 | -8/Materials | Lost 3 parts (1p1n1u) 5059 | -8/Materials | Crushed by falling debris 5090 | -8/Materials | Lost 3 parts (1p1n1w) 5875 | -8/Materials | Discovered new exit (range 16) 6280 | -8/Materials | Garrison activated, responded to threat 6540 | -8/Materials | Repaired Hvy. Armor Plating 6645 | -8/Materials | Discovered new exit (range 6) 6777 | -8/Materials | Identified exit to Garrison 6805 | -8/Materials | Entered Garrison 6807 | -8/Garrison | Triggered checkpoint 6829 | -8/Garrison | Installed Relay Interface Framework 6932 | -8/Garrison | Build established: Mutant 7098 | -8/Garrison | Destroyed 7 combat bots 7125 | -8/Garrison | Triggered checkpoint 7137 | -8/Garrison | Triggered checkpoint 7404 | -8/Garrison | Discovered new exit (range 12) 7501 | -8/Garrison | Build established: Scavenger-Mutant 7580 | -8/Garrison | Entered Materials 7648 | -8/Materials | Repaired Arm. Treads 8673 | -8/Materials | Lost 3 parts (1p1n1u) 8696 | -8/Materials | Discovered new exit (range 14) 9134 | -8/Materials | Discovered new exit (range 8) 9187 | -8/Materials | Repaired Arm. Treads 9428 | -8/Materials | Central database locked down 10197 | -8/Materials | Identified exit to Garrison 10197 | -8/Materials | Entered Garrison 10255 | -8/Garrison | Triggered checkpoint 10531 | -8/Garrison | Discovered new exit (range 15) 10560 | -8/Garrison | Expanded RIF knowledge: Robot Detection 10610 | -8/Garrison | Entered Factory 10610 | -7/Factory | Evolved 2 slots: Utility x2 10660 | -7/Factory | Identified exit to Storage 10660 | -7/Factory | Identified exit to Lower Caves 10780 | -7/Factory | Discovered new exit (range 9) 11037 | -7/Factory | Allied Derelicts emerged from ambush trap array 11343 | -7/Factory | Identified exit to Garrison 11353 | -7/Factory | Entered Garrison 11353 | -7/Garrison | Accompanied by 3 allies 11469 | -7/Garrison | Expanded RIF knowledge: Autooverride 11501 | -7/Garrison | Garrison Relay disabled 11596 | -7/Garrison | Triggered checkpoint 11724 | -7/Garrison | Discovered new exit (range 10) 11750 | -7/Garrison | Triggered checkpoint 11769 | -7/Garrison | Triggered checkpoint 11816 | -7/Garrison | Lost 4 allies 12015 | -7/Garrison | Discovered new exit (range 10) 12066 | -7/Garrison | Entered Factory 12066 | -6/Factory | Accompanied by 3 allies 12066 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12167 | -6/Factory | Repaired Arm. Treads 12269 | -6/Factory | Found Powered Armor 12383 | -6/Factory | Discovered new exit (range 8) 12416 | -6/Factory | First assault squad dispatched 12438 | -6/Factory | Entered another Factory area 12438 | -5/Factory | Accompanied by 3 allies 12438 | -5/Factory | Evolved 2 slots: Utility x2 12567 | -5/Factory | Found Prototype Launcher 12568 | -5/Factory | Identified Scatter Rocket Array 12883 | -5/Factory | Found Prototype Launcher 12883 | -5/Factory | Identified Tesla Bomb Launcher 13535 | -5/Factory | Identified exit to Upper Caves 13535 | -5/Factory | Identified exit to Extension 13589 | -5/Factory | Entered Upper Caves 13601 | -5/Upper Caves | Identified exit to Upper Caves 13603 | -5/Upper Caves | Identified Exp. Sensor Array 13847 | -5/Upper Caves | Build established: Hacker-Mutant 13948 | -5/Upper Caves | Attracted the attention of an 0b10 base 14113 | -5/Upper Caves | Crushed by falling debris 14114 | -5/Upper Caves | Spotted B-75 Beast 14124 | -5/Upper Caves | Entered another Upper Caves area 14185 | -5/Upper Caves | Learned location of Warlord (-5) 14286 | -5/Upper Caves | Spotted B-75 Beast 14705 | -5/Upper Caves | Learned 8 Factory zone layouts 14752 | -5/Upper Caves | Discovered new exit (range 7) 14939 | -5/Upper Caves | Entered Warlord 15012 | -5/Warlord | RIF detected upon attempting to enter Warlord's base 15012 | -5/Warlord | Attacked by Warlord forces 15063 | -5/Warlord | Discovered new exit (range 14) 15087 | -5/Warlord | Entered Proximity Caves 15187 | -4/Proximity Caves | Learned Research terminal intel 15574 | -4/Proximity Caves | Discovered new exit (range 22) 15634 | -4/Proximity Caves | Entered Factory 15634 | -4/Factory | Accompanied by 1 ally 15634 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 15635 | -4/Factory | Identified exit to Research 15939 | -4/Factory | Repaired Hardcell Cannon 16186 | -4/Factory | Identified exit to Upper Caves 16643 | -4/Factory | Garrison activated, responded to threat 16703 | -4/Factory | System corruption reached 10% 16775 | -4/Factory | Build established: Mutant 16795 | -4/Factory | Entered Upper Caves 16869 | -4/Upper Caves | Spotted B-86 Titan 17315 | -4/Upper Caves | Encountered a Warlord checkpoint 17376 | -4/Upper Caves | Discovered new exit (range 2) 17398 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 17482 | -4/Upper Caves | Entered another Upper Caves area 17692 | -4/Upper Caves | Discovered new exit (range 8) 17862 | -4/Upper Caves | Entered Zhirov 17862 | -4/Zhirov | Discovered new exit (range 3) 17883 | -4/Zhirov | Met Zhirov 17917 | -4/Zhirov | Learned location of Quarantine (-3) 17917 | -4/Zhirov | Learned location of Testing (-2) 17917 | -4/Zhirov | Learned location of Command (-1) 17934 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17952 | -4/Zhirov | Found Alien Artifact 17953 | -4/Zhirov | Identified Integrated Dissipator 17953 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 17970 | -4/Zhirov | Found Alien Artifact 17970 | -4/Zhirov | Identified Transdimensional Reconstructor 17970 | -4/Zhirov | Warped through subspace 18117 | -4/Zhirov | Entered Proximity Caves 18310 | -3/Proximity Caves | Spotted B-86 Titan 18620 | -3/Proximity Caves | Discovered exit to Research (range 16) 18717 | -3/Proximity Caves | Entered Research 18717 | -3/Research | Evolved 2 slots: Utility x2 18718 | -3/Research | Loaded intel: 20 terminal locations 18929 | -3/Research | Discovered new exit (range 8) 18938 | -3/Research | Found Hvy. Insulated Plating 18942 | -3/Research | Found Hvy. Insulated Plating 19133 | -3/Research | Spotted B-86 Titan 19155 | -3/Research | Found Prototype Processor 19155 | -3/Research | Identified Spectral Analyzer 19276 | -3/Research | Entered another Research area 19276 | -2/Research | Evolved 2 slots: Utility x2 19306 | -2/Research | Repaired Med. Reactive Plating? 19552 | -2/Research | Discovered new exit (range 12) 19613 | -2/Research | Identified exit to DSF 19706 | -2/Research | Entered Testing 19707 | -2/Testing | Maximum security lockdown engaged 19735 | -2/Testing | Found Prototype Energy Cannon 19735 | -2/Testing | Identified Potential Cannon 19783 | -2/Testing | Build established: Skirmisher 19857 | -2/Testing | Destroyed Executioner 19857 | -2/Testing | Spotted Executioner 19922 | -2/Testing | Spotted Striker 19928 | -2/Testing | Lost 4 parts (4u) 19990 | -2/Testing | System corruption reached 10% 19999 | -2/Testing | Lost 6 parts (1n4u1w) 20031 | -2/Testing | Spotted Investigator 20070 | -2/Testing | Core integrity fell below 50% 20077 | -2/Testing | Core integrity fell below 20% 20080 | -2/Testing | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 20047_ Acquired 17 matter. 20049_ System corrupted: Energy discharge (-31). 20050_ Acquired Quantum Reactor. 20050_ Critical hit (Burn: +37). 20051_ Adv. Heavy Treads destroyed. 20051_ Dropped Quantum Reactor. 20052_ Dropped Hcp. Storage Unit. 20052_ Meson Extractor disabled. 20057_ ALERT: Heavy assault forces dispatched. 20059_ P-80 Master resets P-80 Master, system corruption cleaned. 20062_ Adv. Targeting Computer destroyed. 20063_ M-36 Artificer repairs L-61 Swordsman. 20065_ System corrupted: Matter fused (-7). 20066_ Relay Coupler [Grunt] destroyed. 20069_ Slug penetrates Meson Extractor. 20077_ M-36 Artificer repairs G-73 Enforcer. 20078_ Slug penetrates G-73 Enforcer. 20078_ M-36 Artificer repairs G-73 Enforcer. 20080_ System corrupted: Heat flow error (+126). [Achievement: I Think I Know What's Going On] Map ----- +----------------------------------------------------+ | ? ????????? "????????????????????????????????????? | | ????#?????? ????????????????????????????????????? | | ??????????? ??????#????#????????????????????????? | | ?????????###+#############???????????????????????? | | ?####????#= / ! "#???????????????????????? | | ?#""#????#!% # " #????????????????????????? | | ##T"######=% # "" #??#?????????????????????? | | %[=="/ T" #????????????????????????? | | ##########*%=%# """ "" #????????????????????????? | | ????????#!% "# """ "" #????????????????????????? | | ??????#### # """ #????????????????????????? | | ??????# # #????????????????????????? | | ??????# "##########????????????????????????? | | ??????# p##############?????????????????????? | | ??????# Y# #?????????????????????? | | ??????#### egp# #?????????????????????? | | ??#??????# piY# #?????????????????????? | | ?????????# chp# m #?????????????????????? | | ?????#???# YE# """ """g #?????????????????????? | | ?????????# h#]"" g"""h #?????????????????????? | | ?????????# ggg*" "]"""l #?????????????????????? | | ?????????# #!!**]g gp l #?????????????????????? | | ?????????######/"""]"""g #?????????????????????? | | ??????????????#i""" """plb #?????????????????????? | | ??????????????# """ " g l#?????????????????????? | | ??????????????# hpg @ #?????????????????????? | | ??????????????##############?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 126 Energy Generation 51 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 1075 Resistance: KI 30 Resistance: TH 10 Resistance: EM 30 Propulsion Shielding 66 Utility Shielding 90 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 16 Recoil Reduction 6 Energy Filtering 30 Particle Charging 25 Kinecelleration 40 Offensive Hacking 12 Defensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 25 Item Schematics ----------------- Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- I Think I Know What's Going On Infiltrator Max Potential Maybe Next Time I'll Detach My Launcher Subspace Traveler The Science Guy Challenges ------------ None Game ------ Seed IonicCompactLattice Manual? 0 Play Time 04:58:39 Cumulative 105.4 hours Start 2024.06.23 @ 18:36:14 End 2024.06.24 @ 16:20:32 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 54 Adventurer 0 Explorer 1 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 60 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Tamsyn Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8b11ed80-5251-4542-a9c1-2c4d2b52927d