Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.16 @ 16:24:37 // Winter2019/RPGLIKE Player: Hermelin Result: Destroyed self via exploding Z-Power Performance ------------- Evolutions (4) 2000 Regions Visited (20) 4000 Robots Destroyed (351) 1755 Value Destroyed (10902) 10902 Prototype IDs (80) 1600 Alien Tech Used (0) 0 Bonus (4702) 4702 TOTAL SCORE: 24959 Bonus ------- High Alert Combat Kills 2979 Follower Combat Kills 1113 Aligned with FarCom 300 Met Data Miner 300 Destroyed Z-Imprinter 1000 Friendly Fire -990 Cogmind --------- Core Integrity 0/1100 Matter 220/300 Energy 1338/1350 System Corruption 0% Temperature Cool (6) Movement Hovering (63) Location -6/Deep Caves Parts ------- > --- POWER (2) -------- Zionite Light DM Reactor Quantum Reactor > --- PROPULSION (4) --- Zionite Glidesys II Combat Antigrav System Combat Antigrav System Combat Antigrav System > --- UTILITY (11) ----- Experimental Heat Sink Zionite Biocell Zionite Metafield Generator Experimental Core Analyzer Advanced Armor Integrity Analyzer Advanced Phase Shifter Makeshift Hacking Suite Makeshift Hacking Suite > --- WEAPON (4) ------- 8R-AWN's Boregun Master Tearclaws > --- INVENTORY (5) ---- Hover Unit Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor Quantum Reactor > --- PROPULSION ------- Zionite Glidesys II Combat Antigrav System Combat Antigrav System Combat Antigrav System > --- UTILITY ---------- Experimental Heat Sink Improved Energy Well Zionite Biocell Zionite Metafield Generator Experimental Core Analyzer Advanced Armor Integrity Analyzer Advanced Weapon Cycler Damper Plating Experimental Thermal Shield > --- WEAPON ----------- Hypervelocity Gauss Rifle 8R-AWN's Boregun Master Tearclaws > --- INVENTORY -------- 8R-AWN's Armor/EX Force Field Firepult [Rating: 163] Favorites ----------- Power Antimatter Reactor Engine Heavy Deuterium Engine Reactor Antimatter Reactor Propulsion Combat Antigrav System Treads Light Treads Leg Enhanced Flexi-carbon Leg Hover Unit Combat Antigrav System Utility Light Armor Plating Device Experimental Sensor Array Storage Improved Energy Well Processor Experimental Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon 8R-AWN's Boregun Energy Gun EM Pulse Gun Energy Cannon Firepult Ballistic Gun 8R-AWN's Boregun Ballistic Cannon Battle Cannon Launcher Mini Grenade Launcher Impact Weapon Great Maul Slashing Weapon Master Tearclaws Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Slots Evolved 17 | 3 3 1 2 . 1 1 2 1 . . . . 1 . . 2 . . . . Power 1 | . . . 1 . . . . . . . . . . . . . . . . . Propulsion 3 | 1 . . . . . 1 . . . . . . . . . 1 . . . . Utility 10 | 1 2 1 1 . . . 2 1 . . . . 1 . . 1 . . . . Weapon 3 | 1 1 . . . 1 . . . . . . . . . . . . . . . Parts Attached 173 | 7 12 2 16 . 27 1 9 10 12 6 . . 1 7 5 12 4 1 25 16 Power 18 | 1 2 . 3 . 1 . . 4 . . . . . 1 1 . 1 1 2 1 Engine 12 | 1 2 . 3 . 1 . . 4 . . . . . . . . . . 1 . Core . | . . . . . . . . . . . . . . . . . . . . . Reactor 6 | . . . . . . . . . . . . . . 1 1 . 1 1 1 1 Propulsion 23 | 2 2 . 2 . 4 1 1 2 4 . . . . 2 . 1 . . . 2 Treads 4 | 2 1 . . . 1 . . . . . . . . . . . . . . . Leg 2 | . . . . . 1 . . . . . . . . 1 . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover 17 | . 1 . 2 . 2 1 1 2 4 . . . . 1 . 1 . . . 2 Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 85 | 2 6 2 6 . 12 . 8 2 8 5 . . 1 2 3 4 . . 16 8 Device 46 | 1 . 2 2 . 6 . 4 1 6 4 . . 1 1 2 4 . . 8 4 Storage 4 | . . . . . . . . . . . . . . 1 . . . . 2 1 Processor 11 | 1 . . . . 3 . . . 2 . . . . . . . . . 5 . Hackware 4 | . . . . . . . 1 1 . . . . . . . . . . . 2 Protection 20 | . 6 . 4 . 3 . 3 . . 1 . . . . 1 . . . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 47 | 2 2 . 5 . 10 . . 2 . 1 . . . 2 1 7 3 . 7 5 Energy Gun 6 | 1 1 . 1 . 1 . . . . . . . . . . . . . . 2 Energy Cannon 7 | . . . . . 2 . . 1 . 1 . . . 1 1 . . . . 1 Ballistic Gun 24 | 1 1 . 4 . 6 . . 1 . . . . . . . 6 1 . 4 . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . 1 . Launcher 1 | . . . . . 1 . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . . . . . 1 . 1 . Slashing Weapon 6 | . . . . . . . . . . . . . . 1 . 1 1 . 1 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 30 | . . 1 1 . 9 . . 2 1 . . . . 3 . 1 . . 4 8 Parts Lost 4 | . . . . . 1 . . . . . . . . . 1 . . . . 2 Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . Utility 3 | . . . . . 1 . . . . . . . . . . . . . . 2 Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . Highest Loss Streak 2 | . . . . . 1 . . . . . . . . . 1 . . . . 2 Average Slot Usage (%) 89 | . 97 99 97 100 93 86 85 88 88 87 88 88 88 88 85 82 83 83 88 84 Engine 7 | . 11 9 10 15 14 13 11 11 11 11 11 11 10 5 1 . . . 2 . Reactor 3 | . . . . . . . . . . . . . . 4 8 9 7 7 5 8 Treads 2 | . 17 9 . . 2 . . . . . . . . . . . . . . . Hover 15 | . 5 9 14 15 12 20 17 16 16 16 16 16 15 15 15 17 19 19 19 19 Device 20 | . 11 13 14 15 13 13 17 17 19 21 22 22 22 26 28 30 33 33 24 18 Storage 2 | . . . . . . . . . . . . . . 3 5 4 4 4 4 7 Processor 7 | . 4 . . . 8 13 11 11 14 14 11 11 10 10 4 . . . 13 12 Hackware 1 | . . . . . . . 3 6 3 . . . . . . . . . . . Protection 9 | . 15 28 31 30 18 6 3 5 5 5 11 11 10 6 5 4 4 4 2 4 Energy Gun 2 | . 11 9 7 7 5 . . . . . . . . . . . . . . . Energy Cannon 3 | . . . . . 1 6 5 10 5 4 5 5 5 3 8 6 4 4 . . Ballistic Gun 10 | . 17 19 15 15 13 13 11 5 11 11 11 11 10 10 6 7 6 4 7 7 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 128 | 8 20 21 42 42 83 83 84 90 89 89 88 88 89 93 128 128 128 126 126 122 Greatest Support 133 | 40 40 22 49 49 57 84 84 89 105 105 105 105 105 105 105 121 121 121 121 133 Greatest Overweight (x) 7 | 2 . . 1 . 7 1 . 1 1 . . . . . 1 1 1 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . 1 . . . . Largest Inventory Capacity 5 | 2 2 2 4 4 4 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 3 | 1 2 2 2 4 4 4 4 4 4 4 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 2 2 4 4 4 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 Average Carried 3 | 1 1 2 2 4 3 3 2 2 3 4 5 5 4 4 4 4 4 5 4 3 Final Capacity 5 | 2 2 2 4 4 4 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 2 2 4 4 4 3 2 4 4 5 5 5 4 5 5 5 5 5 5 1 Class Distribution -------------------- 26% | Scavenger-Mutant 22% | Mutant 14% | Scavenger-Scout 12% | Scavenger-Tank 7% | Scavenger-Skirmisher 5% | Hacker-Mutant 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Scout | -7/Factory Scavenger-Scout | -7/Lower Caves Scavenger-Scout | -7/Lower Caves Scavenger-Scout | -7/Data Miner Scavenger-Scout | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Skirmisher | -6/Factory Scavenger-Assassin | -6/Lower Caves Scavenger-Assassin | -6/Lower Caves Hacker-Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Matter Collected 8067 | 369 423 124 452 60 737 142 1146 556 912 96 . . 240 . 526 531 225 162 999 367 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 15595 | 121 769 412 1027 159 470 484 2396 2434 1612 163 . . 581 86 1633 817 347 798 929 357 Parts 879 | 6 68 29 72 9 54 18 139 127 110 13 . . 24 7 40 37 13 30 55 28 Haulers Intercepted 15 | . 2 . 2 . . . 5 2 2 . . . . . . 2 . . . . Recyclers Shooed 5 | . . . . . . . 4 . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 73 | . . . . . . . . . . . 2 . 25 . . . 9 32 5 . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Combat Hostiles Destroyed 254 | 8 23 11 22 5 7 10 43 45 24 5 . . 11 1 5 9 7 13 2 3 Guns 177 | 8 17 11 22 5 1 4 31 11 24 1 . . 9 1 5 9 4 9 2 3 Cannons 33 | . . . . . . . 3 27 . . . . 1 . . . 1 1 . . AOE 30 | . 6 . . . 6 6 6 5 . 1 . . . . . . . . . . Classes Destroyed 23 | 3 5 . 2 . 2 2 2 2 1 1 . . . . 1 . . . 1 1 Worker 12 | 2 2 . . . . 2 5 . . . . . . . . 1 . . . . Builder 6 | . . . . . . . 1 2 2 . . . . . . 1 . . . . Tunneler 2 | 1 . . . . . 1 . . . . . . . . . . . . . . Hauler 15 | . 2 . 2 . . . 5 2 2 . . . . . . 2 . . . . Recycler 7 | . . . . . . . . 2 4 . . . . . . 1 . . . . Mechanic 1 | . . . . . . . . 1 . . . . . . . . . . . . Operator 9 | . 2 . 1 . . . 1 4 . . . . . . . 1 . . . . Turret 1 | . . . . . 1 . . . . . . . . . . . . . . . Watcher 11 | . 3 . 2 . . . 4 . 1 . . . . . . 1 . . . . Swarmer 35 | . 12 3 . 3 . 3 10 . 1 . . . . . . . 2 1 . . Grunt 123 | . 11 8 13 2 . 5 21 29 10 . . . 11 . . 5 . 8 . . Brawler 6 | . . . 2 . . . 2 1 1 . . . . . . . . . . . Duelist 3 | . . . . . . 1 . . 1 . . . . . . 1 . . . . Protector 4 | . . . . . . . 1 2 1 . . . . . . . . . . . Sentry 36 | . . . 7 . . . 9 12 5 . . . . . . 1 1 1 . . Hunter 10 | . . . . . . 1 . 1 2 . . . . 1 . 1 2 2 . . Programmer 5 | . . . . . . . . . 3 . . . . . . 1 . 1 . . Compactor 5 | . . . . . . . . . . . . . . . 5 . . . . . Enhanced Grunt 1 | . . . . . . . . . . . . . . 1 . . . . . . Zionite 25 | . . . . . 6 . . . . . . . . . . . . . 19 . Z-Technician 4 | . . . . . . . . . . . . . . . . . . . . 4 Z-Light 2 | . . . . . . . . . . . . . . . . . . . . 2 Master Thief 7 | . . . . . . . . . . 5 . . . . . . 2 . . . Assembled 14 | 8 . . . . 6 . . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . . . . . 1 . Mutant 1 | . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 14 | 2 11 3 6 3 6 4 14 10 5 4 . . 5 1 3 3 2 6 3 4 Combat Bots Only 9 | 2 8 3 6 3 6 3 7 9 4 4 . . 5 1 3 2 2 6 1 1 Max Kills in Single Turn 6 | 1 3 1 1 1 6 3 3 4 2 1 . . 2 1 1 2 1 1 2 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . Exploded 6 | . 3 . . . 6 3 2 3 . 1 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 4 | . . . . . 2 . . . . . . . . . . . . . 1 1 EX-HEX (-9/Exiles) 8R-AWN (-9/Exiles) EX-BIN (-9/Exiles) EX-DEC (-9/Exiles) P1-3CE (-6/Zion) Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Damage Taken 9071 | 277 835 487 469 45 867 43 776 712 754 107 . . 485 44 57 197 208 641 270 1797 Core 5656 | 231 645 319 304 23 545 22 561 373 417 52 . . 252 30 22 119 112 365 182 1082 Absorbed by Shields 1507 | . . . 57 21 186 15 221 183 120 12 . . 85 . . . . . 286 321 Redirected to Core 4809 | 157 483 261 236 23 469 22 482 359 417 52 . . 203 8 22 111 112 326 139 927 Core Remaining (%) 87 | 92 . 88 . . . 56 . 100 . . . . 100 . . . . . . . Volleys Fired 858 | 33 84 26 50 10 60 14 96 91 66 14 . . 24 3 46 42 23 31 97 48 Largest 3 | 2 3 3 3 3 3 2 2 2 2 2 . . 2 2 2 2 2 1 2 2 Hottest 250 | 60 80 80 91 91 250 250 250 250 60 250 . . 250 60 60 250 250 250 63 63 Shots Fired 1595 | 66 203 72 149 30 146 25 184 150 132 16 . . 44 6 69 74 37 31 108 53 Gun 1474 | 66 203 72 149 30 141 22 176 76 132 6 . . 40 6 69 70 28 27 108 53 Cannon 119 | . . . . . 3 3 8 74 . 10 . . 4 . . 4 9 4 . . Launcher 2 | . . . . . 2 . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 1259 | 33 135 52 100 20 106 22 176 76 132 6 . . 40 6 69 70 28 27 108 53 Thermal 119 | . . . . . 3 3 8 74 . 10 . . 4 . . 4 9 4 . . Explosive 2 | . . . . . 2 . . . . . . . . . . . . . . . Electromagnetic 215 | 33 68 20 49 10 35 . . . . . . . . . . . . . . . Robot Hit Streak 27 | 7 15 15 21 7 27 17 12 18 15 3 . . 10 4 16 9 10 17 26 10 Robot Miss Streak 9 | 4 7 2 2 3 3 2 4 6 2 8 . . 2 1 2 3 9 2 3 2 Penetration Max 2 | . . . . . 2 1 2 2 2 . . . 1 . 1 1 . 2 1 1 Secondary Targets 17 | . 4 4 1 . . . 3 . 3 . . . 1 . . 1 . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . 1 . 1 . . . 1 . . 1 . . . . Shots Hit Robots 1130 | 35 125 52 95 15 117 18 119 95 87 8 . . 36 12 59 50 27 26 107 47 Core Hits 647 | 17 45 20 39 7 46 26 90 101 58 8 . . 30 4 15 32 16 20 55 18 Critical Hits 363 | . 1 . . . 11 8 77 21 55 3 . . 18 5 34 30 8 16 60 16 Critical Kills 111 | . 1 . . . 3 2 29 7 23 1 . . 8 2 4 7 2 6 14 2 Critical Parts Destroyed 170 | . . . . . 6 4 38 12 27 1 . . 9 2 5 19 5 10 25 7 Melee Attacks 72 | . . . . . . . . . . . . . . 8 . 1 2 . 52 9 Impact 34 | . . . . . . . . . . . . . . . . . 1 . 33 . Slashing 38 | . . . . . . . . . . . . . . 8 . 1 1 . 19 9 Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 14 | . . . . . . . . . . . . . . 8 . 1 1 . . 4 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . . 1 . Damage Inflicted 24033 | 399 1677 567 1508 181 2010 627 3424 3639 1929 380 . . 1014 76 1200 1128 542 1030 1497 1205 Guns 16439 | 399 1415 565 1508 181 1502 265 2389 730 1929 42 . . 615 46 1200 812 240 579 1332 690 Cannons 3105 | . . . . . . 23 268 2284 . 101 . . 117 . . 73 77 162 . . Explosions 4217 | . 262 . . . 508 339 767 625 . 237 . . 282 . . 213 225 289 . 470 Melee 270 | . . . . . . . . . . . . . . 30 . 30 . . 165 45 Ramming 2 | . . 2 . . . . . . . . . . . . . . . . . . Kinetic 14538 | 123 780 345 863 85 1473 265 2389 730 1929 42 . . 615 46 1200 812 240 579 1332 690 Thermal 6814 | . 262 . . . . 362 1035 2909 . 338 . . 399 . . 286 302 451 . 470 Explosive 505 | . . . . . 505 . . . . . . . . . . . . . . . Electromagnetic 1904 | 276 635 220 645 96 32 . . . . . . . . . . . . . . . Impact 84 | . . . . . . . . . . . . . . . . . . . 84 . Slashing 186 | . . . . . . . . . . . . . . 30 . 30 . . 81 45 Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . . 3 2 . . . . . . . . . . Average Corruption 1 | . . . . . . . . . 1 1 . . . . . . . . . . Corruption Purged 7 | . . . . . . . . . 5 2 . . . . . . . . . . Effects 1 | . . . . . . . . . 1 . . . . . . . . . . . Message Errors 1 | . . . . . . . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 402 | . . . . . . . 15 66 . 9 . . . . . 2 . . 88 222 Projectiles 64 | . . . . . . . . 55 . 9 . . . . . . . . . . Explosions 242 | . . . . . . . 15 11 . . . . . . . 2 . . . 214 Melee 96 | . . . . . . . . . . . . . . . . . . . 88 8 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 806 | . 35 1 . . . 8 30 16 43 95 . . 14 . . 5 31 68 . 460 Shots 32 | . 1 . . . . 1 5 2 1 7 . . 2 . . 1 5 6 . 1 Rammed 1 | . . 1 . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 661 | 100 336 348 155 179 210 222 334 340 1 540 . . 233 . . 267 661 392 179 346 Average Temperature 88 | 51 102 114 46 77 85 128 135 91 1 182 . . 104 . . 97 96 204 42 125 Received Heat Transfer 2497 | 100 222 258 172 15 . 14 273 285 199 . . . 182 . . 60 12 171 24 510 Effects 24 | . 2 1 . . . . 2 5 . 2 . . . . . . 1 . . 11 Shutdowns 3 | . . 1 . . . . . . . . . . . . . . . . . 2 Energy Bleed 2 | . . . . . . . 1 1 . . . . . . . . . . . . Interference 15 | . 2 . . . . . 1 4 . . . . . . . . . . . 8 Matter Decay 1 | . . . . . . . . . . . . . . . . . 1 . . . Short Circuit 3 | . . . . . . . . . . 2 . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 6 | . 1 1 1 . . . . . . . . . . . . . . . 3 . Impact Corruptions 3 | . . . . . . . . . . . . . . . . . . . 3 . Robots Melted 16 | . . . . . . . 3 2 . 3 . . 1 . . 2 2 3 . . Combat Hostiles 14 | . . . . . . . 3 2 . 3 . . 1 . . . 2 3 . . Parts Melted 69 | . 1 . . . . 5 15 10 . 8 . . 6 . . 3 11 8 2 . Heat Transferred 22952 | . 350 . . . . 2240 4856 6626 . 1600 . . 2240 . . 1440 1600 2000 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . 1 . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . 3 . . . 1 . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Peak Influence 1702 | 15 439 308 516 386 . 305 1281 1110 938 . . . . 244 85 1702 . . . . Initial 480 | . . 138 80 201 . . 118 480 389 . . . . 211 85 . . . . . Average 384 | 1 236 159 304 309 . 171 781 770 714 . . . . 212 41 818 . . . . Maximum Alert Level 5 | . 2 1 2 1 . 1 4 4 3 . . . . 1 . 5 . . . . Low Security (%) 44 | 100 34 73 18 18 . 57 2 . . . . . . . 100 22 . . . . Level 1 20 | . 63 26 55 81 . 42 15 . 3 . . . . 100 . 20 . . . . Level 2 11 | . 2 . 26 . . . 19 39 34 . . . . . . 4 . . . . Level 3 16 | . . . . . . . 43 59 61 . . . . . . 10 . . . . Level 4 5 | . . . . . . . 19 1 . . . . . . . 32 . . . . Level 5 1 | . . . . . . . . . . . . . . . . 9 . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 52 | . 7 . 6 . . . 5 11 8 . . . 1 . . 13 . 1 . . Investigation 17 | . 4 . 3 . . . 2 1 2 . . . 1 . . 4 . . . . Extermination 5 | . . . . . . . . . 2 . . . . . . 3 . . . . Reinforcement 17 | . 3 . 3 . . . 2 6 1 . . . . . . 2 . . . . Assault 11 | . . . . . . . 1 3 3 . . . . . . 3 . 1 . . Garrison 2 | . . . . . . . . 1 . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 1 . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . 2 . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Distress Signals 13 | . 3 . . . . . 1 5 1 . . . . . . 3 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 404 | 8 41 12 24 7 25 10 51 60 32 9 . . 10 1 7 41 8 14 41 3 Peak Tracking Total 11 | 1 9 3 3 4 9 3 10 11 6 4 2 . 4 1 2 6 2 8 7 3 Tactical Retreats 30 | 1 4 1 . . 6 . 1 . . . . . . . 1 2 1 . 13 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Traps Triggered 15 | . 4 . . . . . 1 1 4 . . . . 1 . 4 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . 1 . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed 5 | . . 5 . . . . . . . . . . . . . . . . . . Triggered 4 | . . 1 . . . . . . . 2 . . . . . . 1 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Machines Disabled 52 | . 3 . 1 . 18 1 6 4 3 . . . . . . 14 . . . 2 Max in Single Turn 2 | . 1 . 1 . 2 1 1 2 1 . . . . . . 1 . . . 1 Garrison Access 8 | . . . . . . . 1 1 3 . . . . . . 3 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Machines Accessed 77 | . 6 . 10 . 2 . 8 15 14 1 2 4 1 . . 13 1 . . . Terminals 44 | . 4 . 8 . . . 4 13 7 1 . . 1 . . 6 . . . . Fabricators 2 | . . . . . . . . . 1 . . . . . . 1 . . . . Repair Stations 4 | . . . 1 . . . 1 . 1 . . . . . . 1 . . . . Recycling Units 6 | . 2 . . . . . 1 1 1 . . . . . . 1 . . . . Scanalyzers 5 | . . . 1 . . . 2 . 1 . . . . . . 1 . . . . Garrison Access 7 | . . . . . . . . 1 3 . . . . . . 3 . . . . Total Hacks 346 | . 25 . 55 . 2 . 42 75 55 7 8 26 7 . . 43 1 . . . Successful 249 | . 13 . 42 . 2 . 33 58 37 4 8 26 3 . . 22 1 . . . Failed 96 | . 11 . 13 . . . 9 17 18 3 . . 4 . . 21 . . . . Catastrophic 5 | . . . . . . . . 1 . 1 . . . . . 3 . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . Manual 167 | . 15 . 33 . 1 . 17 50 26 6 . . 6 . . 11 . . 2 . Terminals 236 | . 21 . 44 . . . 29 73 37 7 . . 7 . . 18 . . . . Fabricators 12 | . . . . . . . . . 5 . . . . . . 7 . . . . Repair Stations 7 | . . . 3 . . . 1 . 1 . . . . . . 2 . . . . Recycling Units 14 | . 4 . . . . . 2 1 3 . . . . . . 4 . . . . Scanalyzers 23 | . . . 8 . . . 10 . 2 . . . . . . 3 . . . . Garrison Access 17 | . . . . . . . . 1 7 . . . . . . 9 . . . . Terminal Hacks 136 | . 6 . 20 . 2 . 15 32 16 3 8 26 3 . . 4 1 . . . Record 21 | . . . . . 1 . . . . 1 7 11 1 . . . . . . . Part Schematic 17 | . . . 1 . . . . 3 4 . . 7 1 . . 1 . . . . Robot Schematic 5 | . . . . . . . . . . . . 5 . . . . . . . . Robot Analysis 15 | . 2 . 3 . . . 1 2 3 2 . . 1 . . 1 . . . . Prototype ID Bank 15 | . 1 . 4 . . . 3 2 2 . . 3 . . . . . . . . Open Door 10 | . . . . . . . . 8 . . 1 . . . . . 1 . . . Level Access Points 2 | . . . 1 . . . . 1 . . . . . . . . . . . . Branch Access Points 5 | . . . 1 . . . 2 . 1 . . . . . . 1 . . . . Machine Index 1 | . . . . . . . . 1 . . . . . . . . . . . . Terminal Index 6 | . . . 1 . . . 2 1 2 . . . . . . . . . . . Alert Level 3 | . . . . . . . . 2 1 . . . . . . . . . . . Unreport Threat 5 | . . . . . . . 2 3 . . . . . . . . . . . . Locate Traps 7 | . 1 . 1 . . . 1 2 2 . . . . . . . . . . . Recall Reinforcements 3 | . . . . . . . . 3 . . . . . . . . . . . . Hauler Manifests 5 | . 1 . 2 . . . 1 1 . . . . . . . . . . . . Registered Components 3 | . . . 1 . . . 1 . 1 . . . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 11 | . . . 5 . . . 2 3 . . . . . . . 1 . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . . 4 . . . . . . 3 . . . . Load Schematic 4 | . . . . . . . . . 2 . . . . . . 2 . . . . Build 3 | . . . . . . . . . 2 . . . . . . 1 . . . . Repair Station Hacks 5 | . . . 3 . . . . . . . . . . . . 2 . . . . Scan Component 3 | . . . 2 . . . . . . . . . . . . 1 . . . . Repair 2 | . . . 1 . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks 7 | . 2 . . . . . 1 1 1 . . . . . . 2 . . . . Report Inventory 6 | . 2 . . . . . 1 1 1 . . . . . . 1 . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . 1 . . . . Scanalyzer 19 | . . . 7 . . . 8 . 2 . . . . . . 2 . . . . Insert Component 9 | . . . 3 . . . 4 . 1 . . . . . . 1 . . . . Analyze 10 | . . . 4 . . . 4 . 1 . . . . . . 1 . . . . Garrison Access Hacks 5 | . . . . . . . . 1 3 . . . . . . 1 . . . . Seal Access 5 | . . . . . . . . 1 3 . . . . . . 1 . . . . Unauthorized Hacks 70 | . 5 . 12 . . . 9 24 11 1 . . . . . 8 . . . . Terminals 57 | . 3 . 12 . . . 7 24 7 1 . . . . . 3 . . . . Track 30 | . 2 . 7 . . . 4 11 3 1 . . . . . 2 . . . . Assimilate 2 | . . . . . . . . 2 . . . . . . . . . . . . Botnet 21 | . . . 5 . . . 2 10 3 . . . . . . 1 . . . . Operators 4 | . 1 . . . . . 1 1 1 . . . . . . . . . . . Fabricators 2 | . . . . . . . . . 1 . . . . . . 1 . . . . Report 2 | . . . . . . . . . 1 . . . . . . 1 . . . . Repair Stations 2 | . . . . . . . 1 . 1 . . . . . . . . . . . Mechanics 2 | . . . . . . . 1 . 1 . . . . . . . . . . . Recycling Units 5 | . 2 . . . . . 1 . 1 . . . . . . 1 . . . . Mask 1 | . . . . . . . . . . . . . . . . 1 . . . . Tunnel 4 | . 2 . . . . . 1 . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . 1 . . . . . . 3 . . . . Watchers 2 | . . . . . . . . . 1 . . . . . . 1 . . . . Jam 2 | . . . . . . . . . . . . . . . . 2 . . . . Data Cores Recovered 3 | . . . . . . . 1 . . . . . . . . 2 . . . . Used 2 | . . . . . . . 1 . . . . . . . . 1 . . . . Hacking Detections 57 | . 4 . 10 . . . 5 13 12 1 . . 1 . . 11 . . . . Full Trace Events 10 | . 1 . 4 . . . . 1 1 . . . 1 . . 2 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . 5 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . . . 4 . . . 3 3 5 . . 7 1 . . 2 . . . . Parts Built 6 | . . . . . . . . . 4 . . . . . . 2 . . . . Matter 658 | . . . . . . . . . 402 . . . . . . 256 . . . . Time 164 | . . . . . . . . . 100 . . . . . . 64 . . . . Total Part Build Rating 38 | . . . . . . . . . 22 . . . . . . 16 . . . . Parts Repaired 2 | . . . 1 . . . . . . . . . . . . 1 . . . . Time 61 | . . . 26 . . . . . . . . . . . . 35 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 8 | . . . . . . . . . . . . . . . . 8 . . . . Parts Scanalyzed 8 | . . . 3 . . . 3 . 1 . . . . . . 1 . . . . Part Schematics Acquired 8 | . . . 3 . . . 3 . 1 . . . . . . 1 . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . 1 . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . 1 . . . . . . . . . . . . . Machine Destruction 1 | . . . . . . . 1 . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . 1 . . . 2 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Total Allies 39 | . . . . 3 . . . 12 . . . . 1 1 20 . . 2 . . Largest Group 19 | . . . . 3 3 . . 10 . . . . 1 1 19 19 . 2 2 . Highest-Rated Group 696 | . . . . 40 40 . . 173 . . . . 94 94 696 696 . 58 58 . Highest-Rated Ally 94 | . . . . 16 16 . . 31 . . . . 94 94 50 50 . 29 29 . Total Orders 8 | . . . . . 3 . . . . . . . . . . . . . 5 . STAY 6 | . . . . . 3 . . . . . . . . . . . . . 3 . FOLLOW 2 | . . . . . . . . . . . . . . . . . . . 2 . Ally Attacks 344 | . . . . 5 21 . . 47 . . . . 10 2 38 202 . . 19 . Total Damage 8279 | . . . . 52 182 . . 718 . . . . 369 11 627 6031 . . 289 . Kills 55 | . . . . 2 2 . . 1 . . . . 1 . 1 44 . . 4 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Turrets Deployed 1 | . . . . . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Robot Analysis Total 15 | . 2 . 3 . . . 1 2 3 2 . . 1 . . 1 . . . . Derelict Logs Recovered 8 | . . 2 . 1 . . . . . 1 . . . . . . 2 2 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Turns Passed 21309 | 4038 1639 771 889 488 1447 215 816 1287 1671 261 109 67 381 183 426 2138 453 389 2956 685 Spaces Moved 13881 | 537 951 643 639 541 1039 215 660 752 1678 289 151 94 375 106 243 1310 386 263 2430 579 Core 17 | 16 . . . . 1 . . . . . . . . . . . . . . . Treads 974 | 521 363 . . . 90 . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover 12890 | . 588 643 639 541 948 215 660 752 1678 289 151 94 375 106 243 1310 386 263 2430 579 Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 31 | 50 100 100 76 76 76 72 72 72 72 72 72 72 72 72 72 130 63 63 63 31 Average Speed 96 | 157 122 100 78 76 112 72 72 116 72 72 72 72 72 72 116 136 93 112 81 81 Slowest Speed 400 | 160 160 100 170 76 400 146 72 146 146 72 72 72 72 72 142 142 130 130 130 142 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 63 | 63 97 98 54 97 89 49 69 92 45 66 31 73 63 4 86 37 60 39 84 36 Regions Visited 20 Branch Regions 13 Pre-discovered Areas 12 | . 2 1 . 1 1 . 1 . 1 1 1 1 . . . . 1 1 . . Known Exits Taken 7 | . . . 1 . . 1 1 1 1 . . . 1 . . 1 . . . . Unknown Exits Taken 11 | 1 1 1 . 1 1 . . . . 1 1 1 . . . . 1 1 1 . Scrap Searched 20 | . . 2 . 1 . . . . . 5 . . 4 . . . 2 1 5 . Spaces Dug 22 | . . . . . . . . 19 . . . . . . . . 1 . 2 . Terrain Destroyed 249 | . 9 . . . 16 24 83 84 11 1 . . 2 . 1 2 6 . 2 8 Melee 3 | . . . . . . . . . . . . . . . . . 1 . 2 . Projectile 115 | . . . . . 1 8 44 32 11 1 . . 2 . 1 2 5 . . 8 AOE 131 | . 9 . . . 15 16 39 52 . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Total 20523 | 3661 1258 718 919 595 1216 258 889 1042 2047 328 150 93 441 192 317 1615 447 339 3253 745 Wait 4888 | 3067 177 23 147 43 43 18 35 125 221 11 . . 13 52 4 208 23 15 597 66 Move 13862 | 536 950 642 638 540 1038 214 659 751 1677 288 150 93 374 106 242 1309 385 262 2429 579 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 64 | 4 1 . 9 . 14 . 1 3 4 4 . . . 2 3 3 1 . 10 5 Fast Attach 102 | 7 6 2 6 . 19 . 2 7 4 2 . . . 1 3 9 1 1 21 11 Attach 36 | . 1 . 3 . 4 1 7 1 . 1 . . 1 2 1 3 3 . 4 4 Detach 16 | . . . 2 . 1 . 6 . . . . . . . . 2 2 . . 3 Swap 35 | . 5 . 7 . 4 . . 2 8 3 . . . 4 1 . . . . 1 Drop 161 | 2 7 1 16 . 33 . 2 7 11 5 . . . 8 6 9 3 1 31 19 Fire 858 | 33 84 26 50 10 60 14 96 91 66 14 . . 24 3 46 42 23 31 97 48 Melee 68 | . . . . . . . . . . . . . . 8 . 1 2 . 48 9 Ram 1 | . . 1 . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 34 | . . . . . . . . 8 13 . . . . . . 13 . . . . Rewire 13 | . . . . . . . . . . . . . . 1 . . . 12 . . Trap 5 | . . 5 . . . . . . . . . . . . . . . . . . Miscellaneous 380 | 12 27 18 41 2 . 11 81 47 43 . . . 29 5 11 16 4 17 16 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 4 exits: [Fac x2] / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 4 | -11/Scrapyard | Upgraded with Utility slot (x1) 4 | -11/Scrapyard | Upgraded with Weapon slot (x1) 7 | -11/Scrapyard | Discovered new exit (range 16) 2693 | -11/Scrapyard | Assembled infested the area 4039 | -11/Scrapyard | Entered Materials 4040 | -10/Materials | Build established: Mutant 4240 | -10/Materials | Discovered new exit (range 17) 4264 | -10/Materials | Discovered new exit (range 13) 4386 | -10/Materials | Reached level 2 4387 | -10/Materials | Core integrity fell below 50% 4407 | -10/Materials | Destroyed 8 combat bots 4472 | -10/Materials | Upgraded with Utility slot (x1) 4548 | -10/Materials | Upgraded with Weapon slot (x1) 4556 | -10/Materials | Discovered new exit (range 5) 4992 | -10/Materials | Build established: Tank 5092 | -10/Materials | Discovered new exit (range 12) 5252 | -10/Materials | Reached level 3 5266 | -10/Materials | Upgraded with Utility slot (x1) 5559 | -10/Materials | Central database locked down 5578 | -10/Materials | Build established: Scavenger-Mutant 5678 | -10/Materials | Entered Mines 5680 | -10/Mines | Discovered new exit (range 12) 5731 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 5734 | -10/Mines | Found Prototype Device 5734 | -10/Mines | Identified Exp. Sensor Array 5776 | -10/Mines | Found a hidden stash of uninstalled traps 5888 | -10/Mines | Build established: Scavenger-Tank 5953 | -10/Mines | Learned location of Storage (-8) 6030 | -10/Mines | Reached level 4 6099 | -10/Mines | Upgraded with Utility slot (x1) 6235 | -10/Mines | Discovered new exit (range 7) 6255 | -10/Mines | Learned Materials emergency access door positions 6449 | -10/Mines | Entered Materials 6451 | -9/Materials | Reached level 5 6453 | -9/Materials | Upgraded with Utility slot (x1) 6586 | -9/Materials | Repaired Lgt. Armor Plating 6632 | -9/Materials | Reached level 6 6651 | -9/Materials | Identified exit to Mines 6716 | -9/Materials | Discovered new exit (range 17) 6915 | -9/Materials | Upgraded with Power slot (x1) 7065 | -9/Materials | Identified exit to Materials 7163 | -9/Materials | Reached level 7 7338 | -9/Materials | Entered Mines 7340 | -9/Mines | Reached level 8 7343 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 7348 | -9/Mines | Met a Derelict bent on vengeance 7437 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7438 | -9/Mines | Discovered new exit (range 5) 7530 | -9/Mines | Discovered exit to Materials (range 8) 7655 | -9/Mines | Discovered exit to Materials (range 5) 7826 | -9/Mines | Entered Exiles 7826 | -9/Exiles | Accompanied by 3 allies 7836 | -9/Exiles | Discovered new exit (range 16) 7870 | -9/Exiles | Met 8R-AWN 7883 | -9/Exiles | Met EX-HEX 7911 | -9/Exiles | Met EX-DEC 7918 | -9/Exiles | Learned location of Zion (-6) 7932 | -9/Exiles | Met EX-BIN 8039 | -9/Exiles | Aligned with FarCom system 8039 | -9/Exiles | Given EX-Vault access code 8058 | -9/Exiles | Opened EX-Vault 8067 | -9/Exiles | Found Chronowheel 8084 | -9/Exiles | Warned to stay clear of 0b10 Research branches 8192 | -9/Exiles | Attacked by the Exiles 8275 | -9/Exiles | Core integrity fell below 50% 8323 | -9/Exiles | Activated Chronowheel 8334 | -9/Exiles | Destroyed 8R-AWN 8342 | -9/Exiles | Found Prototype Device 8342 | -9/Exiles | Identified AS-neutralizer No. 17b 8354 | -9/Exiles | Found Prototype Ballistic Gun 8354 | -9/Exiles | Identified 8R-AWN's Boregun 8359 | -9/Exiles | Found 8R-AWN's Boregun 8465 | -9/Exiles | Core integrity fell below 20% 8581 | -9/Exiles | Destroyed EX-BIN 8594 | -9/Exiles | Destroyed EX-DEC 8630 | -9/Exiles | Found Deploy-a-Sentry 8642 | -9/Exiles | Found Prototype Device 8642 | -9/Exiles | Identified System Purifier 8734 | -9/Exiles | Found Prototype Protection 8734 | -9/Exiles | Identified 8R-AWN's Armor/EX 8758 | -9/Exiles | Found Prototype Processor 8758 | -9/Exiles | Identified Exp. Targeting Computer 8779 | -9/Exiles | Build established: Scavenger-Mutant 8878 | -9/Exiles | Found Firepult 8943 | -9/Exiles | Upgraded with Weapon slot (x1) 8945 | -9/Exiles | Found XL Autogun Array 9239 | -9/Exiles | Build established: Scavenger-Gunner 9261 | -9/Exiles | Discovered new exit (range 10) 9273 | -9/Exiles | Stole two prototypes: Firepult, Deploy-a-Sentry 9273 | -9/Exiles | Entered Mines 9275 | -8/Mines | Reached level 9 9275 | -8/Mines | Upgraded with Propulsion slot (x1) 9475 | -8/Mines | Discovered exit to Materials (range 5) 9488 | -8/Mines | Entered Materials 9490 | -8/Materials | Reached level 10 9491 | -8/Materials | Upgraded with Utility slot (x1) 9508 | -8/Materials | Reached level 11 9516 | -8/Materials | Discovered new exit (range 17) 9547 | -8/Materials | Identified exit to Storage 9569 | -8/Materials | Build established: Scavenger-Mutant 9587 | -8/Materials | Discovered new exit (range 11) 9761 | -8/Materials | Reached level 12 9768 | -8/Materials | Upgraded with Utility slot (x1) 9804 | -8/Materials | Discovered new exit (range 17) 9891 | -8/Materials | Garrison activated, responded to threat 9984 | -8/Materials | Destroyed 7 combat bots 10029 | -8/Materials | Reached level 13 10304 | -8/Materials | Entered Storage 10564 | -8/Storage | Identified exit to Factory 10634 | -8/Storage | Garrison activated, responded to threat 10681 | -8/Storage | Reached level 14 11042 | -8/Storage | Upgraded with Utility slot (x1) 11329 | -8/Storage | Met a pair of Derelict thieves 11397 | -8/Storage | Destroyed 9 combat bots 11504 | -8/Storage | First assault squad dispatched 11511 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 11591 | -8/Storage | Entered Factory 11593 | -7/Factory | Reached level 15 11991 | -7/Factory | First assault squad dispatched 12154 | -7/Factory | Reached level 16 12470 | -7/Factory | Identified exit to Lower Caves 12539 | -7/Factory | Discovered new exit (range 17) 12698 | -7/Factory | Build established: Scavenger-Scout 12884 | -7/Factory | Fabricated Cmb. Antigrav System? 12952 | -7/Factory | Fabricated Adv. Signal Interpreter (x2) 13032 | -7/Factory | Discovered new exit (range 16) 13107 | -7/Factory | Identified exit to Factory 13262 | -7/Factory | Entered Lower Caves 13292 | -7/Lower Caves | Encountered a Warlord checkpoint 13384 | -7/Lower Caves | Spotted WP-DXJ(f) 13385 | -7/Lower Caves | Encountered a Master Thief 13386 | -7/Lower Caves | Destroyed WP-DXJ(f) 13444 | -7/Lower Caves | Spotted SP-KHW(f) 13445 | -7/Lower Caves | Encountered a Master Thief 13445 | -7/Lower Caves | Spotted LO-2IL(f) 13446 | -7/Lower Caves | Encountered a Master Thief 13450 | -7/Lower Caves | Destroyed LO-2IL(f) 13454 | -7/Lower Caves | Destroyed SP-KHW(f) 13464 | -7/Lower Caves | Spotted QN-4ZR(f) 13465 | -7/Lower Caves | Encountered a Master Thief 13468 | -7/Lower Caves | Destroyed QN-4ZR(f) 13473 | -7/Lower Caves | Spotted CX-JDK(f) 13474 | -7/Lower Caves | Encountered a Master Thief 13476 | -7/Lower Caves | Firepult stolen by Master Thief 13480 | -7/Lower Caves | Destroyed CX-JDK(f) 13513 | -7/Lower Caves | Discovered new exit (range 13) 13523 | -7/Lower Caves | Entered another Lower Caves area 13603 | -7/Lower Caves | Learned Research emergency access door positions 13603 | -7/Lower Caves | Learned Factory terminal intel 13603 | -7/Lower Caves | Learned Extension terminal intel 13624 | -7/Lower Caves | Discovered new exit (range 12) 13632 | -7/Lower Caves | Entered Data Miner 13632 | -7/Data Miner | Discovered new exit (range 6) 13645 | -7/Data Miner | Met Data Miner 13664 | -7/Data Miner | Learned location of Section 7 (-2) 13664 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 13674 | -7/Data Miner | Received God Mode back door access code from Data Miner 13699 | -7/Data Miner | Entered Proximity Caves 13701 | -6/Proximity Caves | Reached level 17 13764 | -6/Proximity Caves | Escorted by Enhanced Grunt 13873 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 13997 | -6/Proximity Caves | Reached level 18 14066 | -6/Proximity Caves | Discovered exit to Factory (range 11) 14067 | -6/Proximity Caves | Upgraded with Utility slot (x1) 14080 | -6/Proximity Caves | Entered Factory 14080 | -6/Factory | Accompanied by 1 ally 14081 | -6/Factory | Loaded intel: 19 terminal locations 14141 | -6/Factory | Found Exp. Thermal Shield 14263 | -6/Factory | Sucked down chute 14263 | -6/Factory | Entered Waste 14264 | -6/Waste | Met a frightened Derelict 14277 | -6/Waste | Spotted C-40 Crusher 14290 | -6/Waste | 1 allies followed down the chute 14301 | -6/Waste | Allies destroyed C-40 Crusher 14301 | -6/Waste | Spotted C-40 Crusher 14315 | -6/Waste | Spotted C-40 Crusher 14342 | -6/Waste | Destroyed C-40 Crusher 14348 | -6/Waste | Spotted C-40 Crusher 14359 | -6/Waste | Destroyed C-40 Crusher 14365 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 14374 | -6/Waste | Destroyed C-40 Crusher 14393 | -6/Waste | Spotted C-40 Crusher 14401 | -6/Waste | Destroyed C-40 Crusher 14405 | -6/Waste | Spotted C-40 Crusher 14433 | -6/Waste | Found Damper Plating 14504 | -6/Waste | Destroyed C-40 Crusher 14522 | -6/Waste | Discovered new exit (range 23) 14539 | -6/Waste | Warlord forces began an assault 14689 | -6/Waste | Entered Factory 14689 | -6/Factory | Accompanied by 19 allies 14730 | -6/Factory | Build established: Scavenger-Mutant 14890 | -6/Factory | Fabricated Adv. Weapon Cycler (x2) 14945 | -6/Factory | Reached level 19 14963 | -6/Factory | Upgraded with Propulsion slot (x1) 15194 | -6/Factory | Incoming investigation squad redirected 15326 | -6/Factory | Discovered new exit (range 24) 15472 | -6/Factory | Discovered new exit (range 19) 15653 | -6/Factory | Garrison activated, responded to threat 15668 | -6/Factory | Reached level 20 15677 | -6/Factory | Build established: Scavenger-Skirmisher 15726 | -6/Factory | Incoming investigation squad redirected 16123 | -6/Factory | Discovered new exit (range 22) 16439 | -6/Factory | First assault squad dispatched 16457 | -6/Factory | Incoming assault squad redirected 16505 | -6/Factory | Repaired Broken Hyp. Gauss Rifle 16592 | -6/Factory | Reached level 21 16595 | -6/Factory | Upgraded with Utility slot (x1) 16600 | -6/Factory | Spotted B-75 Beast 16634 | -6/Factory | Allies destroyed B-75 Beast 16654 | -6/Factory | Identified exit to Lower Caves 16667 | -6/Factory | P-60 Hacker assimilated allied QN-F2H(m) 16827 | -6/Factory | Entered Lower Caves 16839 | -6/Lower Caves | DAS Turret deployed 17089 | -6/Lower Caves | Encountered a Warlord checkpoint 17180 | -6/Lower Caves | Learned Factory interactive machine intel 17227 | -6/Lower Caves | Spotted O1-BCG(f) 17229 | -6/Lower Caves | Encountered a Master Thief 17229 | -6/Lower Caves | Destroyed O1-BCG(f) 17232 | -6/Lower Caves | Spotted 3E-A9F(f) 17233 | -6/Lower Caves | Encountered a Master Thief 17248 | -6/Lower Caves | Destroyed 3E-A9F(f) 17260 | -6/Lower Caves | Discovered new exit (range 14) 17280 | -6/Lower Caves | Entered another Lower Caves area 17306 | -6/Lower Caves | Learned location of 1 exit from Factory 17325 | -6/Lower Caves | Build established: Scavenger-Assassin 17479 | -6/Lower Caves | Discovered new exit (range 17) 17529 | -6/Lower Caves | Encountered a Warlord checkpoint 17572 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 17669 | -6/Lower Caves | Entered Zion 17669 | -6/Zion | Accompanied by 2 allies 17708 | -6/Zion | Discovered new exit (range 24) 17825 | -6/Zion | Found Prototype Processor 17825 | -6/Zion | Identified Exp. Core Analyzer 17828 | -6/Zion | Found Prototype Processor 17828 | -6/Zion | Identified Spectral Analyzer 17832 | -6/Zion | Found Exp. Core Analyzer 17837 | -6/Zion | Found Exp. Targeting Computer 18119 | -6/Zion | Build established: Scavenger-Scout 18136 | -6/Zion | Received a hallucinogenic algorithm 18189 | -6/Zion | Learned Factory emergency access door positions 18237 | -6/Zion | Given the Hacking Drone Bay 18239 | -6/Zion | Found Prototype Device 18239 | -6/Zion | Identified Hacking Drone Bay 18512 | -6/Zion | Discovered new exit (range 6) 18636 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 18995 | -6/Zion | Build established: Hacker-Scout 19284 | -6/Zion | Attacked by Zionites 19455 | -6/Zion | Build established: Hacker-Mutant 20042 | -6/Zion | P1-3CE came to Zion's defense 20226 | -6/Zion | Destroyed P1-3CE 20625 | -6/Zion | Entered Deep Caves 20929 | -6/Deep Caves | Attacked by Z-Imprinter 20957 | -6/Deep Caves | Core integrity fell below 50% 20990 | -6/Deep Caves | Core integrity fell below 20% 21005 | -6/Deep Caves | Destroyed Z-Imprinter 21089 | -6/Deep Caves | Found Prototype Device 21090 | -6/Deep Caves | Identified Zio. Metafield Generator 21166 | -6/Deep Caves | Found Surveybot 24 Chip 21285 | -6/Deep Caves | Z-Facility disabled 21310 | -6/Deep Caves | Destroyed self via exploding Z-Power Last Messages --------------- 21292_ HV Slug penetrates O0-4HQ(o). 21292_ O0-4HQ(o) destroyed. 21292_ HV Slug penetrates Z-Facility. 21294_ Acquired 20 matter. 21297_ Dropped Imp. Energy Well. 21298_ Dropped Adv. Weapon Cycler. 21298_ Dropped Exp. Thermal Shield. 21299_ Extracted 16 energy. 21302_ Acquired Mak. Hacking Suite. 21310_ HV Slug penetrates Z-Power. 21310_ Z-Power explodes. 21310_ Destroyed Hover Unit. 21310_ Destroyed Datajack. 21310_ Destroyed Lgt. Ion Engine. 21310_ Destroyed Mak. Hacking Suite. 21310_ FZ-D9W(o) destroyed. 21310_ Zio. Light Carapace destroyed. 21310_ Destroyed Zio. Light Carapace. 21310_ Force Field destroyed. 21310_ Destroyed Force Field. Map ----- +----------------------------------------------------+ | ?????# =#????###############?????????????????????? | | ?????# =#?#### ##????????????????????? | | ?????# =### #??#####?????###?????? | | ?????# ### ####"# ####??#"#####?? | | ?????# ## ## " # ####" ##? | | ?????# """#" #? | | #? | | #? | | ##? | | "## | | """"" """""" ==# | | """""""""""""" ! [="# | | """""""""""""" !] [![ | | """""""""""""" ! [=[! | | ""????""""" !! | | ""???""""""""" ! | | ""??"""""""""" ! ## | | "???"""""" """ ##? | | "???"""""" """ #?? | | "???"""""/" " #?? | | ?? ??""""""" = !! #? | | ???? ???"""""" == ! #? | | ?????????????"""" " = #? | | ????????????"""""""" ##? | | ?????????????""""""""" #?? | | ?????????????""""" @ #? | | ?????????????"""" #? | | ??????????????""" ##? | | ??????????????""" ##?? | | ??????????????""" #??? | | ??????????????""" ??? | | ???????????????"" ???? | | ???????????????"" ???? ???? | | ???????????????"" ??????????? | | ???????????????"" ??????????? | | ???????????????"""""""""o ???????????? | | ???????????????""""""" ???????????? | | ????????????????????? ????????????? | | ????????????????????? ??????????????? | | ??????????????????????? ????????????????? | | ??????????????????????? ???????????????????? | | ??????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Coolant Potential 65 Energy Generation 47 Energy Capacity 2175 Matter Stores 425 Matter Capacity 700 Sight Range 17 Robot Scan Range 30 Terrain Scan Range 24 Terrain Scan Density 410 Cloak Strength 3 Armor Coverage 1200 Resistance: TH 30 Resistance: EX 90 Resistance: EM 90 Propulsion Shielding 66 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 73 Targeting Accuracy 12 Launcher Accuracy 20 Core Analysis 15 Armor Integrity Analysis 66 Recoil Reduction 2 Salvage Targeting 1 Offensive Hacking 32 Defensive Hacking 10 Item Schematics ----------------- Med. Armor Plating | -9/Materials | Hacked Salvage Targeting Computer | -9/Materials | Scanalyzed Cmb. Airjet | -9/Materials | Scanalyzed Exp. Sensor Array | -9/Materials | Scanalyzed System Purifier | -8/Materials | Scanalyzed Cmb. Antigrav System | -8/Materials | Scanalyzed Adv. Weapon Cycler | -8/Materials | Scanalyzed Imp. Medium Treads | -8/Storage | Hacked Lgt. Fission Core | -8/Storage | Hacked Carbon-fiber Leg | -8/Storage | Hacked Lrn. Terrain Scanner | -7/Factory | Hacked Ion Burst Cannon | -7/Factory | Scanalyzed Imp. Coolant Injector | -7/Factory | Hacked Adv. Signal Interpreter | -7/Factory | Hacked Greatsword | -7/Factory | Hacked Lgt. Regenerative Plating | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Imp. Hardlight Generator | -6/Proximity Caves | Hacked Nuclear Pulse Array | -6/Factory | Hacked Hyp. Gauss Rifle | -6/Factory | Scanalyzed Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Cmb. Antigrav System | x2 | -7/Factory Adv. Signal Interpreter | x2 | -7/Factory Adv. Weapon Cycler | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Levels Raised 20 | . 2 1 3 1 . 1 4 1 2 . . . 2 . . 3 . . . . XP Earned 34039 | 3000 3658 1850 4772 1154 243 1775 5175 1969 2692 170 170 220 2031 811 103 3417 175 323 82 249 XP Spent 32940 | 2400 3150 1400 4610 . 1500 1400 4300 3700 900 1640 . . 2900 . . 4300 . . . 740 Upgrades 52 | 7 6 1 8 . 7 2 2 2 2 4 . . 1 . . 2 . . . 8 Power Slot 1 | . . . 1 . . . . . . . . . . . . . . . . . Propulsion Slot 3 | 1 . . . . . 1 . . . . . . . . . 1 . . . . Utility Slot 10 | 1 2 1 1 . . . 2 1 . . . . 1 . . 1 . . . . Weapon Slot 3 | 1 1 . . . 1 . . . . . . . . . . . . . . . Core Integrity 10 | . . . . . 4 . . . . . . . . . . . . . . 6 Heat Dissipation 6 | . 1 . 2 . 2 . . . . . . . . . . . . . . 1 Mass Support 3 | . . . 1 . . 1 . 1 . . . . . . . . . . . . Inventory Capacity 5 | 2 . . 2 . . . . . . 1 . . . . . . . . . . Sight Range 1 | 1 . . . . . . . . . . . . . . . . . . . . Sensor Range 1 | . . . . . . . . . . . . . . . . . . . . 1 Terrain Scan Density 4 | 1 . . . . . . . . . 3 . . . . . . . . . . Ranged Accuracy 1 | . . . 1 . . . . . . . . . . . . . . . . . Hack Attack % 2 | . 1 . . . . . . . 1 . . . . . . . . . . . Hack Defense % 2 | . 1 . . . . . . . 1 . . . . . . . . . . . Protomatter Created 3581 | 66 222 121 392 9 . 95 578 653 514 . . . 244 76 89 198 25 187 112 . Integrity Restored 7411 | 195 576 363 745 26 . 219 1699 923 756 . . . 600 103 234 206 75 372 319 . Core 4392 | 184 576 363 376 23 . 219 909 373 417 . . . 304 . 52 119 75 372 30 . Parts 3019 | 11 . . 369 3 . . 790 550 339 . . . 296 103 182 87 . . 289 . Protomatter Decayed 1468 | . 21 . 103 . 45 . . 239 302 . . . 21 40 9 541 40 63 44 . Game ------ Seed MagneticOverloadCarapace Manual? 0 Play Time 04:03:17 Cumulative 250.4 hours Start 2020.09.15 @ 22:06:59 End 2020.09.16 @ 16:24:37 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 101 Rogue 101 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 83 Gallery% 83 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 644649f0-5038-41f2-94c5-06d4b2c3d67f